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The year is 3040, and you are Daniel Holdt, Battlemech Engineer.

You're currently making the rounds at Skvorec Armorworks, talking with your co-workers about the fine details of Capellan visitations, command and control consoles, making custom beam weapons, and drinking vodka before 5pm. Well, I should say you DID all that, and now all that's left swirling around in your head is speaking to Janine about something or other, stopping by Ilsa's to thank her for the sketches and talk about a mockup, and getting to adding a version of your legs that includes mounts for Jump Jets.

Now that you think about it, that's a lot on your plate. Not to mention the constant issue of Goddard's whereabouts niggling the back of your skull every so often.

So what'll it be, Daniel? It's around 7pm, you're clean, mostly sober, have plenty of smokes, Max is with you, and you're a bit hungry.
>>
>>23423223
parts list (current)

3x Medium Beam Laser (2x on Spider currently)
1x Large Beam Laser
1x Ten-tube Long Range Missile Rack
3x LRM ammo
2x SRM ammo
2x 76mm Autocannon ammo
5x Heat Sinks
1x Medium Mech Actuator Set (Full)
1x Light Mech Acctuator Set (Full)
GM Fusion Engine 175ru
Strand Fusion Engine 245ru
VOX Fusion Engine 240ru
2x Autocannon 45mm Small Bore (on Urbie currently)
2x 4-tube Short-Range Semi-guided Missile System
2x Small-Beam Laser
1x Fusion-powered Flamer Unit
3x 5-tube Long-Range Semi-guided Missile System

Archive link:
http://suptg.thisisnotatrueending.com/archive.html?tags=mechengineer+quest

Useful Links:

Sarna.net (lore and basically everything)
CamoSpecs.com (paint schemes, lore, modeling, etc.)
>>
Let's get some food. Maybe work on getting a little less sober.
>>
>>23423223
Get a quick bit to eat (sandwich and coffee), then find Ilsa and hammer out some details of making a physical mockup of the face design.
>>
>>23423318
>>23423363

You head to the mess to get some food, and have a sandwich slapped together for you (ham, turkey, bacon, LTMO, Dagwood approved), and grab a soda, and get some giblets for Max to munch. Max slups his food down much faster than you, so you munch on your sammich on your way to Ilsa and Wanda's.

You knock on the door to that section of the barracks, and Wanda answers.

"Hey shug, here to see Ilsa?"
>>
>>23423425
"Yep. Wanna see if she's got a future in movie special effects making props.
"But in all seriousness, we need to get her designs physically molded to see which one is the best in 3-D."
>>
>>23423489

Sure thing. Ilsie's down working at the Mechbay; she should be home soon though. You wanna wait here for her or go meet her there?"
>>
>>23423559
Eh, lets wait. Talk it up with Wanda for a bit.
>>
>>23423559

Wait for Ilsa. She's probably working fairly hard now that the fabrication work has begun.
>>
>>23423559
Wait.
>>
>>23423601

"Sure thing, come on in and make yourself at home, hun."

You enter, and Max scampers in after you, immediately claiming a spot on the couch.

It seems the ladies of Skvorec Armorworks live a bit differently than the men. Whereas the male bunks are more military-style, with two sets of bunks per partition, and a foot locker for each, with a shared nightstand and dresser, the women each have a miniature apartment, shared in pairs, with each on a single bed. They are furnished similarly, but each partition is bigger, which makes sense to you since there are four times as many male employees as there are female ones. The door you passed through leads into a small 'hallway' made of the same walls as a cubicle, leading to curtains for each sub-apartment, with Ilsa and Wanda's being the closest one. Max is a good guesser you suppose.

Wanda leads you in, and motions to an easy chair for you to take a seat in. You munch down the last of your sandwich, and she smiles.

"Get you anything?"
>>
>>23423786
"Coffee, please.
"So, have you had a chance to take a look at the blueprints? Any questions or comments?"
>>
>>23423786
A drink would be nice.
>>
>>23423786
"Coffee would be nice.

I just realized, I have a bunk that I've never used in the male section.

So, how's the fabrication work going? Ivan seems to be happy with it so far."
>>
>>23423559
Afterwards I want to see how Ivan's doing, then go see Janine to meet with the Cappies.
>>
>>23423967
>>23423973

"Sure, I got some on already."

She keeps talking as she heads over to the corner of the apartment where the kitchenette is.

"I did take a look, one night over a Dieter's. We were visiting and having dinner, and he had them sitting out so I took a gander. That's certainly an odd lookin' machine you've made there, Danny. Never seen anything like it in my 28 years of fab work. Seems like it'll be a little tougher to build, but easier to keep up, and that's a tradeoff most Techs'll sign off on."

She returns with your coffee, and one for herself. She also tosses Max a doggie biscuit, which he happily noms.

"I've seen the sketches Ilsie was doing for you for the faceplate, and it seems to me you're lookin' to make yourself a miniature Atlas, eh?"
>>
>>23424074

(Ivan was the first person you saw last thread, and this is the same day)
>>
>>23424076
"Yes and no. I certainly am aiming to inspire as much terror as the Atlas does, but I'm trying not to just copy anything and stick as many innovations into Phobos as I can.

For too long as Mech design stagnated, and I want to fix that. I want to make every other engineer out there try new things instead of sticking to the safe stuff and walking the same path over and over.

I might even make a Quad Mech next, a good one mind you, shake things up a bit."
>>
>>23424076

Kind of. I figured that it'd be nice for the machine to have some personality. Plus, it'll look great once the searchlights get installed in the eyes.
>>
>>23424076
>you're lookin' to make yourself a miniature Atlas
"Well, not exactly. I mean, I'm going for something scary, something memorable, something that'll leave a real impression on anyone that's got to fight against a Phobos. The Atlas has a skull on it, but I wanted to make the Phobos something from a pilot's nightmares, something that comes at them out of the dark.
"What I really want to see, though, is if the rail system does all that I hope that it can do. Won't really know until we can get a scale-model mocked up to see how roomy it actually is."
>>
It's 3:25, I've not slept for 33 hours, got tons of stuff to do tomorrow and my coffee machine is broken.

BUT I GIVE NO FUCKS, IT'S MOTHERFUCKING MECHENGINEER TIME.
>>
>>23424159
>>23424248

Wanda nods and sips her coffee.

"I can respect that. Just remember, the reason most engineers haven't innovated a damn thing in over 100 years is that most houses are looking for cheap, and easy, and effective. They want what works, not what is 'better'. Course, from what I've seen, even though it'll cost a bit more, your machine isn't gonna be any harder to service than a 'Sader or an Ostmann 'Mech. That Dr. Ostmann, you ever hear a' him? He tried to do something like what you're doin', only he did it back when everything was new. Nobody knew how fast something could run, or how far it could jump. Hell, they hadn't even gotten everything straight with the core principles of design yet. If you're lookin' to revolutionize the industry, you might wanna take a look at history first, see what we lost, an' try to learn from it. I'ma bit of a history buff like that, but alot a' what I know isn't straight, since nobody knows alot about what happened back in the Star League days 'cept Comstar, and they ain't talkin'.

So I hear tell you're gonna be meeing the Cappies soon to sell 'em on the Phobos. Good place to start'; they're hard up for good designs. Usin' stuff like that Urbie an' the Blackjack ta fill out their ranks right now. You confident?"
>>
>>23424400
I think our Mech compares favourably to an Urbie.
>>
>>23424400
"Yes. Though the Phobos incorporates many new and progressive technologies, at its core it's still a workhorse light mech that can carry out a number of different roles adequately. It may not be able to beat a specialized mech like that Jenner, but it can do more and is cheaper."
>>
>>23424400
"Pretty confident. I think Phobos can speak for itself. At its core it's just a good solid Mech that can cover pretty much any role that you would use a Light Mech for.

They'll like the fact that it can keep on moving even after what would normally be a mobility kill on another Mech, it being easy to repair and replace weapons, you can change it in hours to a different configuration, changing weapons and armor tonnage. If they bring engineers along to look at it I bet it'll go through easy as hell once they see some of the stuff I've added."
>>
>>23424400
From what Ive been told it seems the weapons we will be mounting are the ones they prefer to use, that alone should be a good start.
>>
>>23424456
>>23424480
>>23424506
>>23424510

She chuckles.

"Yeah, I reckon it'll be better than an Urbie in the open, but don't count the little dome out in the city. Cappies're just forced to use it how it ain't intended."

She gets up to refill her coffee already.

"You talk to Hatamoto about all this too? He's from the CapCon, sure you know that already though. Served in the military there, worked in the industry too. A top guy, if I recall, in the field he's in. He'd know pretty good the ins and outs of this whole thing. He seem to be on board? Confident in ya? Cause he'd know best.

Far as the weapons go, I haven't seen what you plan to use. I was lookin' at it and figured something like Medium Beams and Inferno-toting SRM racks. Maybe three two-racks and three-of-a-kind on Mediums? Close?"
>>
>>23424480

Actually, I think it can put up a hell of a fight with a Jenner, it's just as fast as the Jenner, can take more hits, the only thing the Jenner actually HAS on it is standardized jump jets and fuck off huge lasers that it can use to wear down slower, heavier mechs.
>>
>>23424621
"I already talked to Hatamoto. He was helpful.

Pretty close, I have three different configs for purchasers, but for demonstration I'm sticking everything and the kitchen sink on, just to show how versatile it is."
>>
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>>23423223

ANONTECH!

:D
>>
>>23424621
"Yeah, I talked with Hatamoto, and he seemed to think the design would be okay.
"I am reconsidering the original Tech Demonstrator loadout given what he said about Cappie weapon preferences. We may go with a pair of Medium Lasers, and one Inferno SRM and an LRM rack each."
>>
>>23424650
>>23424743

"Hm, that's not a bad idea, and I wouldn't sell it short as your default configuration either. I mean, there ain't many Lights out there short a' the Panther that can open a hole in something and fill it with missiles. I seen enough Solaris to know that's how you find the chinks in the armor, so to speak. Putting both them systems on it means it can poke at a distance, carve up the rear on some slow Heavy, and full holes with missiles to lay some hurt on internal systems. Course, doin' the math in my head, that's a pretty heavy loadout, and a lot of ammo to carry around, unless you're lookin' to modify the factory ammo bins and make something lower volume."
>>
>>23424838
"I have been thinking of trying to make half-bins, it lowers weight and in shorter engagements makes ammo explosions less likely to utterly gib a mech."
>>
>>23424838
That was the idea actually, Want to keep the mech light on its feet while still being able to wreck anything it comes across.

Hopefully.
>>
>>23424838
That is correct as it only has room for a standard ton of ammo. having a half ton of regular and specialty ammo seems like the right way to do this and shouldnt be a real problem when militaries have actual supply lines. the garrison and and planned jump capable variants will be completely ammunition independent.
>>
>>23423223
>screaming jump jets
FTFY
>>
>>23424863
>>23425013

"Well, if you do decide to try and make half-volume bins for the missile ammo, I'd be willing to help. I hear tell it was pretty common back before everything got standardized, an' it was actually the Star League government's fault that we're stuck with 1 ton bins for basically everything. They had a whole Inner Sphere to run, and logistics was a nightmare, go figure. So they had to make as much standard as possible. Kinda like how a gun has a standard magazine for it, an' most guns a' the same caliber use the same size too. Keeps it simple. Even if maybe you only wanna have one that carries 4 rounds, yer stuck with 7 or whatever, cause that's what there is. You know that all the ammo bins we use are specially designed with shock absorbers, meshes to prevent electrical engnition, like from a PPC shot, an all that? That's why modding them is so hard; you gotta put all those systems into it, and miniaturize it so it don't waste space or weight. Not undoable, but not easy, so they just carry on with the regular bins and everyone makes due. Sure you can half-load them or something, but that don't save as much space as you want it to, since you got all that wasted space in the larger bin takin' up weight on yer 'Mech."

You hear the door open, and Wanda looks up.

"I been babblin' so long it seems Ilsie is home," she says with a laugh.

Ilsa comes into the room, already half out of her coveralls and stops when she sees you sitting there.

"Oh, I uh... hi Daniel... what're you doing here?"
>>
>>23425127
"Nerding out with Wanda about Mechs. Also came to see you and talk about the great designs that you've been making for Phobos's face."
>>
>>23425127
"Hi Ilsa. Just wanted to talk about making a couple of sample mock-ups of the Phobos face plate design you came up with.
"I'd like to make a couple busts and have people take a look at them, see what design looks best. I'm actually hoping that your art schooling comes in handy here; I can help prototype, but art's not really what I can do."
>>
>>23425127
Hmm, if only there was a way to divide the ammo compartment in half, and link each half to a different launcher...
>>
>>23425127
Oh hey Ilsa, was looking for you. want to make the Hazzard pay as panstshittingly terrifying as possible. are you up for the challengs?
>>
>>23425212
The shielding and whatnot are all on the outside. So theoretically all you need to do is mirror the storage system to give you two separate bins. Then add a selector gizmo to the delivery system so the pilot can pick which type of missile to reload.
>>
>>23425212
I think the better route would be an ammunition feed selector. Have the ammo boxes right next to each other and....art time
II ---< :: >--- II
II are launchers
---< are feed lines
:: are the ammo bins
>>
>>23425167
>>23425186
>>23425212

You mention the faceplate for the Phobos and Ilsa brightens up.

"Oh yeah! I got something to show you. Just lemme shower quick and get all this flux offa me first, kay?"

She finishes sloughing off her coveralls and dashes down the hallway. Wanda chuckles.

"She's all kinds of bubbly over this whole thing. Hasn't gotten a chance to flex her artsy muscle in years, poor girl. I guess that's her mother's fault as much as anything though."

You quip about divided bins and she taps her lower lip in thought.

"Hm. that's possible. See, the biggest issue with that is that Long Range Missiles and Short Range ones are different 'gauges', if that makes any sense. Like, the LRMs are a bit sleeker, less warhead, more fuel, more like a dart. SRMs are like a giant beercan with fins and a thruster. All warhead. I'm sure you've seen 'em in your schooling. Now the issue is that you'd need two feed systems, or at least one that can tell the difference an' sort 'em out. Like a coin slot on a vending machine, sorta. How it knows what coins are what, same with the feed on this hypothetical bin we're talkin' about. If you thought you could come up with a selective feed mechanism that's as tough as the one we already use standard, not any more complex, an' not any more expensive, you'd change the world kiddo. But reality bites that in the ass, an' you'd have to spend space or weight probably, an' keeping it simple's a pipe dream. But you could do it. An' I'd wanna help, since I ain't had a challenge like that in a long time."
>>
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>>23425338
>>23425212

Exactly what I was thinking.

Instead of manufacturing two completely different half-ton bins, we could just take a single ton bin, separate the storage units, and go from there.
>>
>>23425354
>>23425354
Oh, I thought LRM and SRM's were incompatible, I was thinking have half of it LRM and the other half SRM ammo.

That way you can load a LRM and a SRM onto one Mech with only 1 tonne of ammo.
>>
>>23425406
I was planning for mirrored weapon loads. Dual srm launchers so you can have half regular and half inferno and the like.
>>
>>23425372
Well, shit, you could probably use some sort of cheap-ass camera with a visual recognition system slaved from the main computer bus, the magazine camera probably would even impact space, you'd just need to make allowances for a forking feed line, make sure the gunnery crews mark each warhead with an colored band for type identification and viola

now having it be capable of sort through the ammo and then picking out the right gauge of missile with the correct warhead, maybe a quarter ton of space for some little rotary cycler that can put missiles back into the bins after pulling them out?
>>
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>>23425489
>wouldn't even impact space
>>
>>23425431
>>23425431
Oh, in that case an ammo selector would be really good then.

I was kinda thinking of creating a Combi-Launcher, basically one half SRM and the other half a LRM, using a divded ammo storage or something.

Like using half a SRM 6 and half a LRM 10 twin-linked or something.
>>
>>23425517
My friend you are trying to invent MMLs
>>
>>23425547

No, he is trying to invent the system that WILL become the MML.

But still, holy shit, first we ALMOST end up creating the first kind of stealth armor, and now we are on the path to making MMLs.

The fuck is nest? LAMs?
>>
>>23425547
Well rather than flat out MML's, it's basically a smaller SRM and LRM system fused together and running independantly, naturally due to targeting systems you could only use one at a time, but being able to switch between them gives it added versatility, maybe.

Like the left half is comepletely devoted to LRM, and the right haf can only use SRMs, but you can choose which half to fire, or something.
>>
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>>23425547
>>23425517

>Anontech's face when
>>
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>>23425489
geez, you could probably do this by making the ammo bin a looped track full of grippers that hands off approved missiles to the feed lines like those mechanised belt feeds you see on things like the GAU-8
>>
>>23425547
>>23425606
The funny thing is, I've never played BattleTech, and I never even HEARD of MML's until they were mentioned in this very thread.

I was just trying to find a way to put a SRM and LRM on to a light mech without dedicating a lot of weight and ammo to it.
>>
>>23425691
AND, further thought, if the bin-to-feed hand-off interaction is simple and robust enough, you could literally do it almost as fast as the launchers can fire, accounting for multiple lines feeding off the same bin which has to sort-cycle its inventory of missiles and cross-reference shape and color markings against its database protocols
>>
>>23425738
>>23425691
>>23425547
>>23425517

Daniel confirmed for being more ingenious than the best scientists of the WOB.
>>
>if the bin-to-feed hand-off interaction is simple and robust enough, you could literally do it almost as fast as the launchers can fire
guys guys
wait
guys
listen

Rotary SRMs
>>
Your head swimming with ideas, you hear the beaded curtain rattle as you and Wanda have your lively talk.

"Daniel! Look!"

You turn to see a squeaky-clean Ilsa holding a small mask-like piece of metal, about the size of a salad bowl.

"Ivan let me have the bits, and I've been working on it all yesterday night and the night before that. What do you think?"

She holds out the 'mask' for you to take.
>>
>>23425803
And then we get a 100 roll
>>
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>>23425816
>>
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>>23425816
>>
>>23425818
Put it over our face and yell SKREEEEE
>>
>>23425818

Take that shit.

Look at it.

Love it.
>>
>>23425816
This could be so much fun. It gets better when thunderbolts become a thing.
>>
>>23425818
"Zog me, it's beautiful. It's exactly the sort of face I don't want to see in a dark alley at night."

See if we can put it on.
>>
>>23425820
Sounds about right.

>>23425818
Well take the mask.

Take a damn good look at it and then >>23425853

Also hey Wanda what do you think of >>23425816

>Why, because why not?
>>
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>>23425818
well, how's it look, Anontech?

>>23425816
>picrelated
>>
>>23425818
Well considering we don't actually know what the mask she's holding actually looks like, I say we give her an honest, upfront answer.

Hell, for all we know, she could be holding a metal mask that looks like Ernie and Bert.

>>23425816
So like Gatling Missiles?
You know what'd be funny, is if you arrange the ammo so that each tube fires a different ammo type, imagine the look of horror as they're attacked by the BattleTech version of Prismatic Spray.
>>
>>23425909

When we start dicking around with heavy mechs, we are totally going to make a concept of this thing.
>>
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>>23425818
>>
>>23425909
The mask should be the exact same thing our drawbro made, I think atleast.

Also our rotary missles will be great for ammo and locational control.
>>
>>23425853
>>23425860
>>23425866

You take the object, and turn it over.

It's a scale version of the Phobos' faceplate, the one you noted to her you liked the best too. You hold it up to your face and you could indeed wear it as a mask. It's rough and there are weld marks everywhere, but it's even got a violet-tinted piece of glass or something in the 'mouth' part that looks like optical sapphire.

You fawn over it and Ilsa smiles brightly.

"Keep it. For your desk or something. Oh! I should make a wooden stand for it maybe!"

Wanda smirks. "Child, go get something to eat first. I know damn well you haven't had anything all day."

Ilsa nods and twinkles her fingers at you in a little wave, and skips off to the mess to get food.

"Told you," Wanda comments after she leaves.
>>
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>>23425909
>SKREEEEEE-POMF-POMF-POMF-POMF-POMF
"Did that missile launcher just-"
>FOOMP-KRSH-PAK_PAK_PAK
"Ah, OH GOD, Too many warhead types-"
>THUDTHUDTHUDPOPTHUD
"EJECTING!"
>SKREEEEEEE
>>
>>23425943
Yeah, but maybe the /tg/ dice hate her as much as we hate us, and accidently made a face that looked super cute or something.

AnonTech didn't describe it, so I'm bracing for some wierd stuff.
>>
>>23425975

Anontech wouldn't do us like that.

He's not THAT much of a heartless asshole.
>>
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>>23425974
shit, I meant
>>
>>23425967
"It's beautiful Wanda, I should wear it as a mask and scare children with it."
>>
>>23425967

Let's stalk around in the mask and a cloak rar'-ing people.

Or scare Janine with it.
>>
>>23425967
Nevermind them, although this would be a perfect Halloween mask to wear.
"TRICK OR SKREEEEE!!!"

>>23425994
NEVER underestimate the horribleness of /tg/ dice!

What's next on the menu, are we seeing Janine and the Cappies next? (I honestly forgot.)
>>
>>23425994

(I would argue with you regarding me being a heartless asshole at all, but then I recalled that we have an Anon on 33 hours awake (35 or so now? yikes) who is forgoing sleep to participate. I am indeed an asshole of the highest caliber it seems; an asshole who loves you all.)
>>
>>23426047

You monster.
<3
>>
Time for Janine! Bid Wanda a farewell and lets SKREEEE our way across the base.

>>23425974
There are eventually like, what, 12 different ammunition types? We can have a cylinder like pez dispenser for maximum versatility.
>>
>>23426035
>are we seeing Janine and the Cappies next?

I'm really fucking excited for that to happen.

I know fuck-all about Battletech stuff, but this is really making me tense for what will happen.
>>
>rotary SRM with multiple ammo types
When we make a heavy it is going to shit all over everything forever.
>>
>>23426098
nah, make it like a compressed circular sine wave for maximum number of hand-off points while keeping volume low, and then... no wait, like each missile type has space allocated like a pez dispenser so the hand-off point just moves to the correct column, loads it onto the feed line and then moves like a bat out of hell to the next assigned hand-off?
>>
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>>23426158

We should make a rotary gun that shoots 1-ton bins of machinegun ammo at things.
>>
>>23426035
>>23426107

(the Cappies are weeks away, but you could find out if Janine has set a date yet.

to expand upon this: the Cappies will have to visit twice, most likely: once to preview the blueprints, and the next to see the prototype, since it will take probably 4-6 months for the crew to build the first Phobos. if i never mentioned or clarified that before, sorry)
>>
>>23426158
Its going to be the go to weapon for murdering clans. Like everything the use has ferro so acid rounds for first volley. Or barrage them with inferno to help negate their heat sink advantage then acid bath then fill em with good ol fashion srm ammo.

>>23426174
I...uhh...gonna need a diagram boss
>>
>>23426174
and if it needs to grab multiples of the same type it just pop-pop-pops em off
>>
>>23426243
Lets go meet up with janine, and try to scare the shit out of her with the mask.
>>
>>23426254
>sine wave
SQUIGGLY LINE
>circular
SQUIGGLY LOOP
>compressed
LIKE FOLDED UP DNA

>maximum number of hand-off points
multiple feed lines using the same bin

tl;dr allows you to use a lot of launchers, preferably with the same range-setting, and unload the entire magazine like it was nothing

>pez dispensers
multiple pez dispensers lined up next to each other, each with a different flavor of DEATH

the hand-off mechanism is your thumb working all of the pez dispensers by itself
>>
>>23426356

(one vote to go talk to Janine next, any other motions?)
>>
>>23426401
Blow off some steam playing peek-a-boo with random people on base then talk to Janine
>>
>>23425909
>>23425816
This is not such a bad idea. A rotary launcher could load up on missile at a time really fast, with a belt feed, and the belt feed could be selectable to load from bin 1, 2, or 3 with little effor, thus having a launcher that can fire SRM, MRM and LRM, possibly even NARC beacons .

While quite useful on most mech, it will be pure murder on Catapults, Catrapaths and Daishi's
>>
>>23426401
I agree, lets go visit Janine while wearing the mask.
>>
>>23426401
second>>23426414
no, wait, this one is better
>>
>>23426401
Janine
>>
>>23426401
Yeah sure, whatever gets the thread moving.
I want to get to the Cappies as quickly as possible to calm down my raging Capellan boner.
>>
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>>23426474
this
>>
>>23426377
I was good on the the multi-pez dispenser bit seeing how I came up with it. Got lost on how a squiggly circle would work.
>LIKE FOLDED UP DNA
Now youre speaking my language, WE ARE ENGINEERING HISTONES INTO AMMO BINS
>>
>>23426356
>>23426414
>>23426425
>>23426429

You stand up, having finished your coffee (Wanda makes a mean cuppa) and let Wanda know you'll get back to her on the ammo bin idea.

She nods. "I'm laid up for another few days with my wound still healing, so if you wanna entertain an old bat, stop by and we can get something going. After that, I'll have to put it on hold a bit since I'll be back to fabbing with Ilsie to get the Phobos ship shape."

You nod and excuse yourself, and Wanda sees you out.

"Thanks for including Ilsa in your project as more than a fabber, kid. It's made her year, trust me."

You head across the tarmac, holding the mask over your face till you trip on a crack and almost fall. Kinda hard to see through this thing since the glass is over your mouth, not your eyes. Oops.

Still, you arrive at Janine's quonset, and knock on the door. As you hear it opening, you hold the mask over your face.

"Yeah, wha-SHAAATHEFUCK!" she yells as she flails her arms at you and then kicks you in the junk.

Best plan ever.
>>
>>23426539
SCREEEEEEEEEEEEEEEEEEE
MY TESTICLES!
>>
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>>23426539
Was good plan.
>>
>>23426539
NOW we SCREEEEE

Totally worth it.
>>
>>23426539
Worth it. Didnt need heirs anyways, Ill make mechanical ones instead.
>>
>>23426558
This, Do this
>>
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>>23426539
YES

btw, we need to make a max caliber single-shot [auto]cannon and call it the Doorknocker; the Phobos will actually reload the thing by hand while shining its brights at its target up close and personal

>fuck you, Pumpkin Scissors is awesome
>>
>>23426539
"Ugh... worth it."
Proceed to pass out.
>>
>>23426558
>>23426581
>>23426591
>>23426592
>>23426594
>>23426608


You screech and fall over, holding your poor, poor gonads in despair.

"The hell? Daniel? Oh for fu- here..." Janine sighs as she kneels to help you up. "Lucky for you I was in loafers and not heels, else this relationship might have turned out to be a one-hit wonder."

You stand, albeit slowly, and brush yourself off.

"Alright, so what is that and why did you think it'd be a great idea to surprise me with it?"
>>
>>23426539
Commend Janine on her fast and decisive reflexes, in a short of breath voice.

Then mention how the design for our 'Phobos' HZP does prove successful as a iconic design, even if it scares the shit out of people on first look. ANd she must agree it is a very marketing friendly look.
>>
>>23426670

"Marketing Research."

Leave it at that.
>>
>>23426670
"It's what Phobos's face will look like.

As an engineer I knew I had to test the effect it would have on the enemy, given the moments of sheer terror you had I think it's a success.

Worth it."

Then give her a hug and a kiss.
>>
>>23426670
This is the face of our baby, as you can now see, pretty terrifying on the battlefield.

And even on the home front
>>
>>23426706
Second this
>>
>>23426670
http://www.youtube.com/watch?v=QhrPNp1yod4
OOOOOR
http://www.youtube.com/watch?v=stnoShFlFiM
>>
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>>23426706

Alternatively:

This is my GAME FACE.
>>
>>23426678
>>23426706
>>23426708
>>23426720

You manage to whimper something about 'your baby's face' and she smirks.

"Ohhh, that's the Phobos' faceplate? Ilsa's been working on that for a bit, she surprised you with it finally then?"

You nod, and she sighs.

"I guess it works, huh. Don't do it again, hmm? Next time I'll be in heels."

You manage a pitiful smile as you try to walk it off in place, and she kisses your cheek.

"Come on in."

You enter, and she shuts the door. "Need a back of ice or something?"
>>
>>23426833
"Yes Ma'am, thank you very much.

Has anyone ever told you how hard you kick? Because it's quite impressive."

Sit down, take the ice pack.
>>
>>23426833
Make a crack about taking ice will make them disappear forever.
>>
>>23426833
"Nah, I'm good, just gotta...gotta not move too much, or move more.
"Any way, got a date on when the Cappies get here?"
>>
After we finish with Janine I say we either go see Bruce, to see how he is settling in, or Ivan and get HIS opinion on the face.
>>
Made a quick design for our new rotsrm. Bigger mechs get more ammo and launchers obviously.

Deimos BRRRT

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-F
Production Year: 0
Cost: 4,368,500 C-Bills
Battle Value: 1,290

Chassis: Unknown Standard
Power Plant: Unknown 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser HD 3 1 1.00
Medium Laser CT 3 1 1.00
SRM-6 RT 4 2 3.00
Medium Laser RT 3 1 1.00
SRM-6 LT 4 2 3.00
Medium Laser LT 3 1 1.00
@SRM-6 (AX) (7) CT - 1 1.00
@SRM-6 (15) RL - 1 1.00
@SRM-6 (Inferno) (15) LL - 1 1.00
>>
>>23426833
"Yes please. At least now I know that the company soccer team is in good shape. "
>>
>>23426922
>>23426937
>>23426954

You start to answer and manage to catch the bag of frozen peas she tosses your way. You thank her and sit down, icing your poor boys as she sits on the other side of her desk from you.

"So I just got the travel arrangements with the Confederation set. They will be here in about two weeks. Hope that's not too soon to finalize everything and clean it up for them to scrutinize."

You shake your head, and she nods.

"Hatamoto mentioned he gave you a primer on dealing with them. I'd work with Ivan pretty closely these next two weeks if I were you to make sure you get as much to impress them put together as possible."
>>
>>23427016
Football! you dunce! It's Football! We are not Davion fucks!
>>
>>23426962
Ivan probably already knows seeing how IIlsa was doing metal fabby stuff. And I feel like Bruce is doing just fine....we really should design the jump jet variant.
>>
>>23427049
"Gotcha Ma'am, will do, already been working with them a fair bit.

I might spend a bit of time cooped up in my room though, adding hypothetical jumpjets."
>>
>>23427049
We will make sure they get a lasting impression and why to buy them in bulk.

Lets talk to her about getting some laser research with Hatamto and talks with Wanda about the selective Missile launcher.

If we get either of them done, while the crews work on the Mech, it will get us some experience and name in working with pure weapons systems, in preparation for she knows what, and maybe milk some cash out of that two.

Speaking of she knows what we really need to get Goddard back. Because if he accidentally lets that slip, we will be in a world of hurt as every pirate, comstar and sphere power is going to be gunning for Skvorek.

And with no jumpship having gone, he must still be here somewhere , so getting him and slowly considering beefing security as soon as we get some serious cash influx should be also a priority.
>>
>>23427080
...that scream bloody murder...
>>
>>23427159
wait, we've got some lostech?!
>>
>>23427185
ABMs.
under our mechbays. And who knows what more on computers.
>>
Since we sold that fusion engine we should have more than enough dosh to purchase all of the basic components we lack. We have weapons and actuators, but no myomer or armour afaik. Janine should look into that.

There is a bunch of other lesser priority stuff we could get too like holographic sights and energy weapon components for experimentation.
>>
>>23427080
>>23427159

You nod, and agree. You also let her know that you still have a bit more work to do, so the two weeks will be well spent.

After all that, you bring up Goddard, and she shakes her head.

"I've spoken with the garrison, and they aren't very hopeful. Seems there's a two-week statute on missing persons before they call it a cold case and set it aside, since by then they assume the kidnapped individual is dead or never returning, especially if there is no further contact from the kidnappers."

You nod somberly.

"Because of that, we have the nobles who oversee this land already politely asking us to whom they will be communicating in the future regarding Skvorec Armorworks. I'm... kind of at a loss what do to, Daniel."
>>
>>23427049
"Okay. I might even be able to design another variant, then, and I'll get the blueprints properly cleaned up and commented.
"So, any word on Goddard, or Vincent's dropship, or the link to Richard's family?"
>>
>>23427220

(you have armor plating already. myomer is the last thing to get installed in any 'Mech, so waiting a month for delivery isn't going to kill you. Myomer is provided in lose bundles anyway so you can configure it as needed for weight class and whatnot, so you don't even need to order custom configs or take apart pre-made superbundles, which smooths things out a bit)
>>
>>23427286
"You're really the best person to be the face for Skvorec, until Goddard comes back, or...well, if he doesn't.
"Besides, Richard or his family might try to do something to take control of the company somehow; just to prevent that, we should make you the new owner and President."
>>
>>23427286
crap we lost our Face do we happen to have any old trustworthy buddies or does anyone else for that matter? We can probably operate for a little while or longer even but it will become painful.
>>
>>23427286
Well, since he's passed the statute, we should consider him dead/missing, in which case his duties are passed on to the next person in the chain of command, in this case Janine.

Have Janine assume the role as acting-CEO, and have her offically take the role a year and a day after he went missing.

Even if he comes back, he should be removed from his position due to his absence.
>>
>>23427286
"Honestly, you'd make the best face. I spend most of my time cooped up on a computer, and let's face it, you're prettier than I am. You're the only one with the experience and skills to run this place.

Our new security guy is chasing up leads on it, Vincent's dropship never left, Richard's family is probably involved, but while we're untangling it you need to run this place."
>>
>>23427356
Janine is an excellent face, and we can always get another accountant to take up the slack on the logistical end.
>>
>>23427286
"Well, I've probably got time to answer the phones, but I think it should be your name on the CEO door.
We're going to have to hire more people soon anyway."
>>
>>23427340
>>23427356
>>23427380
>>23427390
>>23427398
>>23427417

She sighs.

"I was afraid you'd say that. I already heard it from Hatamoto... he was rather insistent it not only be me but that it happen soon, since the League is run by the local nobility, and the local nobility are the ones knocking on our door about this. The thing is, I don't have Goddard's little black book; that is, I don't know who he knows, and I don't have time to make the connections we need to do things after all is said and done with the Phobos. I'll have to start from scratch."
>>
>>23427473
"I wish it didn't have to be, Goddard for all his faults was good at this. But who else could it be? None of the rest of us could pull it off, you can.

I'll help however I'm able to, but this is on your shoulders."
>>
>>23427473
Honestly, would you rather have anyone else do it?
Hatamoto will just glare at everyone, Ivan will try to get into drinking contests with them, and Me, I'll be too busy smoking and not-sleeping to deal with them

You're the only one who's got anything resembling experience and training for this sort of situation.

Unless you want me to bond with the nobles by discussing our mutual love for engineering?
>>
>>23427473
Ill be by your side every step of the way.
>>
>>23427473
You could always have it as a board of directors, but seeing as how most of us are technical people, anyone of us talking with the local politicos will do more harm. You are pretty much the only one who has a inkling of how to approach them.

Can you see Ivan talking to local nobles? And while we are open minded and all how would they react to Hatamoto?
>>
>>23427473
(shrug) "I imagine everyone here would want someone in house taking over and no one else really qualifies for job, plus we all know you'll get the job done.

And kick anyone's ass for slacking off."
>>
>>23427473
I will try to be at your side whenever you need me. Just say the word and I will bury them in technical details. And if they annoy you to much , I will sick Hatamoto them in talks..
>>
>>23427642

Half of any engineering degree is learning how to bullshit your superiors with little niggles and bits so they are satisfied that you are actually working.
>>
>>23427587
>>23427585
>>23427574
>>23427549
>>23427511

"I know you'll all have my back, so it's not the end of the world, but it'll be... tough, so just be ready for it."

You both sit there is silence for a moment, and Janine clears her throat.

"Well, we have two weeks to get ship-shape and pretend like I was CEO all along, or else come up with a reason why Goddard is gone. I doubt the Cappellans are going to react well to news that he's been kidnapper and presumed dead. Though, maybe telling the truth is best. They do have one of the better intelligence-gathering organizations in the Inner Sphere; lying might not be the best idea. What do you think?"
>>
>>23427711
"Tell them the truth, lies will fall apart quickly, and they might look for him if they like our work. They want to know who'd fuck with a company that's making a Mech they like."
>>
>>23427668
Better yet, let's bullshit them with stuff that's completely impossible, so that they can't gain anything useful for it.

Like the technical details used in the movie "The Core".
>>
>>23427711
"I think we should be upfront with them; I've heard rumors of Mask, and you know that if we get a government contract, we're going to get put under a microscope.
"You might want to confirm this with Hatamoto, and how you should spin it."
>>
>>23427760

But not on the Cappies' Guys, we like them, we hope they like us.
>>
>>23427711
No point in lying. You might as well announce that the outfit is running itself, with all the department heads as directors or something to that sort, so you can hide behind it, and not be a single failure point like Goddard, should yo go missing - because if you do, no one can replace you. You are unique.
>>
>>23427758
>>23427793

Janine nods.

"I'm not too sure how well Hatamoto will react to asking about Mask, but... it's better than sitting on my thumbs."

She sighs and gets up.

"Coffee? I need something to settle my nerves."
>>
>>23427711
My opinion: ask Hatamoto. He should have a good idea as to how they will react.
>>
>>23427844
"That'd be lovely."

Pull out a cigarette and give it to her.

"It's been a stressful week hasn't it. Stupid Goddard, getting kidnapped by some stupid noble fuck who couldn't engineer his way out of a paper bag."
>>
>>23427847
I like this. In fact, I like consulting Hatamoto for everything, guy has a damn good head on his shoulders.
>>
>>23427844
"Coffee would be wonderful."

>>23427847
>>23427868
Should we recommend Hatamoto as Vice-President?
>>
>>23427844
Sure. As for connections, hopefully we'll be successful with the Cappellans enough to keep the doors open. And Ivan Might have some Solaris contacts. That could be some great advertising if we could get in with a good pilot.
>>
>>23427862
>>23427891

She takes the smoke after glaring at you for a second, and lights it while making the coffee.

"I'm not at all opposed to making Hatamoto my XO or something, I mean, I'll need all the help I can get, and you're right, he's got a solid head on his shoulders and covers a lot of the bases I don't."

She hands you a cuppa after a few moments and sits in the other guest chair next to you instead of at her desk.

"You know, I feel really stupid now for thinking things would go easily with all of this."
>>
>>23427953
Clink glasses.

"Murphy's law applies in every field sweetie. I only have to worry about the physical problems of things breaking and falling on you, everything else is someone else's problem."
>>
>>23427953
Well, if it was *too* easy, it probably wouldn't be worth doing.
>>
>>23427967
>>23428050

"That is how the saying goes, isn't it."

She stands and sets her coffee down.

"If that's the case, then I better start organizing everything, going through Goddard's stuff, and seeing what I can't do regarding getting this ship on course for the meeting with the Capellans.

I hope you don't mind if I gently and lovingly boot you out of my office now, since I just said yes to being married to my old job and my new one. I am such the whore, I know."

She smiles and hugs you.

"You got some work to do too, so I'll try to stop by and say hi after I get everything together, alright?"

You finish your coffee and hug her back, and hit the road, leaving her to get herself situated. It's about 10pm now, and the lights are on in all the buildings and bays.

"Hey boss, got a light?"

You turn to see Bruce's dingy face in the floodlight, smiling wryly with a smoke between his lips.

"Walk with me, I got something else to tell ya."

(alright guys, I hate to call it early, but i'm starting to feel not so great, and I need to pack it up for the night. I'll try to run again same time next week, and i'll archive the thread before I go. sorry for a slow one tonight, hopefully I can pick up the pace after i get to feeling a bit better)
>>
>>23428296
If we get in house security troops, like Irian's SWAT or defiance's BA security, we should use our mask as a template for the helmets.

Because scaring the shit out of people is always worth it.
>>
>>23428296
Alright. See you next week.
>>
Guys I think I figured out the missile bin thing that Wanda was talking about.

When you break it down we have multiple ideas going here, and each one builds on the previous ideas.

1. Half-sized missile bins
This shouldn't be too hard. Take a standard missile bin, shrink it's capacity to half of it's normal size and presto. Since the bin is exactly half size and these things are pretty standardized, you should be able to easily retrofit it in place of a bigger one. The hardest part would be creating a market for this new component, Mercs and Solaris are probably the best bet because they do a lot of customizing.

Technically you could use two of these in place of a larger bin, but you run into issues. The bins are half capacity, but not exactly half the size of the original since they maintain the same level of shielding. Unless we can find a way to shave off size and weight a direct swap wouldn't work, which leads to our next idea:

2. Dual compartment missile bins
This one is a little harder, basically a full sized ammo bin but divided internally so that it can store and feed two different types of ammo. We would need to give it two separate storage mechanisms which feed into a selector that leads to the delivery system which connect the bin to the launchers. This would let the pilot switch ammo types at will.

I think a circular belt feed is our best bet. High storage density and very high delivery speed.

3. Universal SRM/LRM split missile bins
This is the most complicated version. A 1-ton ammo bin that can accept BOTH SRM and LRM ammo in either compartment. However I realized that this isn't as hard to implement as it sounds. We don't need to make the delivery feeds outside of the bin universal because each launcher has a separate route. We would only need to do that if the bins were hooked up to an MML and those don't exist yet.

So our challenge here is to create a storage system that can accept SRMs and LRMs interchangeably.
>>
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>>23428362
>>
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>>23428362

I've had nightmares like that.
>>
>>23428296
I demand you forcibly make yourself better through sheer willpower!!

We concepted a new weapon/ammo system this thread, thats an accomplishment.

Eagerly awaiting next wednesday now.
>>
>>23428397
Half-Chrysalid security, and Chrysalid-stylized Elementals.

>inb4 SKVOREC ARMORWORKS and it's most loyal contractors / buyers form CLAN RAPE.
>>
>>23428428
Well, once the Company is bigger and badder, say FCCW/Jihad-era, we could probably produce our own BA.

Wether that's IS Standards under licence, or something with Mimetic armour because the Cappies will like us.

Mimetic-armoured BA. With Chryssalid styling. It's like the Xenomorph, Predator and Chryssies in one horrific assraping package.
>>
>>23428428
Two claws

Because why not

but what about firefights?

light armament on the shoulders, light lasers or something, put the rest of the tonnage towards jump jets and have then use swarm tactics in heavy cover
>>
>>23428376
>Half-sized missile bins
Shock absorbes and insulation make it impractical

>Dual compartment missile bins
Pratical, already mentioned

>3. Universal SRM/LRM split missile bins
Combi-Launcher - Half-SRM Half-LRM, already mentioned.

That being said, Fuuuuuck we gotta wait another week for the next thread, we're going to take ages before meeting the Cappies.
>>
>>23428495

I'm thinking like this:

Medium Chassis
3 move, no jump
Mimetic armour (not sure how much)
2 arm-mounted weapons. I'm thinking a pair of HMGs or a pair of King Davids. One for anti-infantry/'mech swarming, and one for anti-BA/'mech sniping work.

Gimme a few minutes with a pen and paper and i'll see if I can throw together some concrete stats.
>>
>>23428495
fuck firefights, just put all of the remanin mass that isn't in mobility and claws towards jump jets, heck, fuck mobility, that's for moving through buildings, put everything but the claws towards jump jets

Our Assault mech should go the same way, maybe hand-mounted flame throwers/pulse lasers as a backup, primary armament are two melee weapons and JUMP JEEEETS
>>
>>23428538
While very nasty-looking, such a design philosophy is useless for actual fighting.
>>
>>23428565
who cares, how far can a jump-optimised melee lance of AMs go in a single leap?

and similar to that, how far can we make an elemental jump?
>>
>>23428577
While we're at it, why don't we just put AC/2s in each fist so we can use "ballistic fists" and fire as we punch for extra damage!
>>
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>>23428577
>and similar to that, how far can we make an elemental jump?

4 hexes at most. Unless you use VTOL stuff, which isn't jumping and is bulky and shit.

>who cares, how far can a jump-optimised melee lance of AMs go in a single leap?
See attached image.
Best you can do is an 85-tonner that jumps 5/8/8, thanks to IJJs, a large XXL engine, and clantech. Partial wing couldn't physically fit on the chassis with the absurdly oversized engine *and* the jumpjets.

Also, the fucking thing costs 100 million C-bills, and can only fit a pittance of armour that heavies would be ashamed to have.

So yeah. It's stupid and mostly useless.
>>
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>Half-sized missile bins
>Shock absorption and insulation make it impractical
Why would they? The level of shock absorption and insulation stay the same. The bin is just has a capacity of 60 LRMs instead of 120.

Here is what I figured out. Circular belt feed with universal links able to accept LRMs or SRMs. Since LRMs are longer than SRMs the individual brackets must be as wide and longer as a single SRM. This slightly reduced the overall capacity of the ammo bin in terms of size but the versatility makes up for this.

Rotary gatling MMLs here we come.
>>
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>>23428810
Oh gods, the sabot fitting on the LRMs can make a long-tube SRM work as the basic platform.

What have we done?
>>
>the individual brackets must be as wide and longer as a single SRM
Whoops my copypase went horribly wrong there. I mean each bracket is AS WIDE but longer than a single SRM missile.

Essentially you have an ammo bin filled with a chain-link storage system with each link being wider or longer than LRMs or SRMs respectively. But instead of using it to store bigger missiles, the links have brackets in them that can hold an SRM or LRM interchangeably.
>>
>>23428296
Thanks for running.
>>
>>23428531
>>23428495

Okay.

Chryssecurity BA
Medium IS Chassis
3 Ground MP
7pts Mimetic Armour
2x Magnetic Battle Claws
2x HMGs (1 per arm)
25kg and one slot spare for whatever the fuck you want; I don't even. A heat sensor would fit if you want to play up the Predator angle.

Can take a cERML to the face, or an IS medium Pulse. Mimetic makes it hard to spot and hit by both 'mechs and infantry.
Murders infantry like no tomorrow.
A squad of 4 does 24-pt hits in a swarm attack, and gets a bonus to swarming thanks to magclaws.

If C* or WoB buy and use them in their 6-man Level Is, it's a 36-pt hit in a swarm.

It also rates 4 marine points (If I did the math right) in a zero-g boarding action, making it one of the better suits for that kind of work.
>>
>>23429014
Now a Heavy Jumper version... please?

>also is anyone else contemplating what an actual chrysalid would look like if it could make jumps?
>>
>>23429014
>zero-g boarding action
Aww yeah, we Space Hulk now.
>>
>>23429014
awesome, now what's the overall cost?
>>
>>23429058
Sure, but every terminator is packing paired lightning claws, paired assault cannons, runs at 32kp/h and is invisible.
>>
>>23429014
Oh god how horrifying...and thematically on point.
>>
>>23429058
Oh god, I don't even, what? those poor doughboys
>>
>>23429056
hell, what's one slot and 25kg of jump jets get you?
>>
>>23429088
One jump jet weighs 50kg, so no joy there.

>>23429064
Give me a few minutes to math that out, both C-bill and Bv. I'm doing this by hand since none of the computer-based ones work right.
>>
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>>23429111
so, lesse, drop one or both HMGs, maybe supplement a basic laser for harassment work, and then toss on jump jets, possibly drop a point or two of armor in order to get maximum range out of the design
>>
>>23429111
>>23429064

Each suit, assuming the Heat-sensor is used in that extra space, comes to 310,000 C-bills per suit.

This does not include the 150,000 C-bill cost the Techmanual recommends you add for pilot training.

So, a single squad of 4 suits, sans pilots, comes to a cool 1,240,000 C-bills. Less than most Light 'mechs, at least, and one-third the cost of our Phobos.

Bv in a minute, that shit's fucked up.
>>
>>23429159
Well, if he does that, it's just going to get worse. Jump movement is heavy, and so is Mimetic armour. Dropping armour from 7 is the stupidest thing in the world, since that's the minimum reasonable for battlefield survivability.

A basic small laser is far, far worse than the HMG. One extra hex of range, same damage, no anti-infantry damage. It's a joke.

>horrible almovit
captcha sums up my feelings on this perfectly, yes.
>>
>>23429208
ah, clearly I have no idea how this game works
>>
>>23429246
>>23429208
drop mimetic armor to normal armor, how much weight and cost do we save?
>>
>>23429208
I think he's going for the idea of melee anti-infantry work
>>
>>23429299
Problem is, This is already the best you can possibly get at that. Jump move is useless in buildings/underground, Paired HMGs are probably the best, most cost-effective anti-infantry setup possible for the IS, and under TW rules BA can't melee infantry anyway. Advanced rules, sure. Vibro-claws help with that, but they're hellishly heavy.

>>23429260
No weight, actually; though it frees up 7 equipment slots to potentially use light-but-bulky guns like recoilless rifles. I don't personally think it's worth the drop in survivability. cost-wise, standard armour is only 5,000c-bills cheaper than mimetic per point, so the downgrade would only gain us a saving of 35,000 c-bills. Chump change.

>>23429182
Bv, assuming I got the calculations right, which is no guarantee since even Catalyst can't get it internally consistent:
47Bv per suit, 245Bv for a squad of 4.

Which is actually fucking cheap, since this assumes standard 4/5 pilots.

For comparison, a (far less killy) squad of IS Standard w/laser is 231Bv.

A point of Laser Elementals, even with the same 4/5 pilots (usually 3/4) is double that.

The Nearest competitor to this suit, the Clan Salamander(AP), is 543Bv with 3/4 pilots, and 394Bv with 4/5 pilots.

tl;dr, it's C-bill efficient, Bv-efficient, and rapes a *lot* of face.
>>
>>23429538
so, they run fast and ride a jump-capable mech when they need to clear ground?
>>
>>23429538
Addendum: It's weakness is lack of range. HMGs don't reach out to far to touch someone.

OTOH, mimetic doesn't decrease in effectiveness as you get closer , and it still affects Infantry (unlike stealth in both cases). So it can migitate that disadvantage if you actually use the things like a Predator/Xenomorph/Chryssalid.

>>23429583
Yeah. They can ride Omnimechs for long-distance stuff, and are three times faster than our basic IS Standard/Elemental/Trinity/Longinus/etc. Inside a building.
>>
>>23429610
>They're coming!

"What about Charlie Squad, weren't they right behind us on the stairs?"

>Charile's overrun, get that hatch seal in place

"How are they moving so fast?!"

SKREEEEEEEEEEEEE

"Augh, those vox-screamers-"

>Son, you alright, you're bleeding out your ears!

Captcha says: thehonyi arteries
>>
babump
>>
>>23429610
how fast is 32kph? I mean, paint me a picture here
>>
>>23430246
Around 68 mph
>>
>>23430246
A guy on a bike.
>>
>>23430246
About 20 mph.
>>
>>23430286
>>23430303
...uh...
>>
>>23430246
Just Google it.
>>
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>>23430288
A guy on a bike... able to take anti-mech weapons to the face [once], mow down a squad of infantry, chase them down through heavy terrain, and maul them with claws built for ripping apart a battlemech... all while being nothing more than a blur in the corner of your comrade's twitching eyeballs
>>
>>23430346
no, just, it's a large discrepancy is all
>>
>>23430286
>>23430288
>>23430303
>>23430338
>>23430346
>>23430363

20mph is correct.
>>
>>23430363
I have no idea where the guy saying 68 mph is getting that from. A kilometer is about 2/3rds of a mile.
>>
>>23430356
Also eats tanks for breakfast. Tank + Magclaws means that's a -3 bonus to swarm attacks against tanks. Not to mention you can physically run down the bigger ones in tough terrain, and swarm them for a 24-pt hit and an autocrit.
>>
>>23430356
Well, a very fit human can also sprint at greater speeds, but obviously those are runners who aren't carrying any gear.
>>
>>23430394
Yeah, the 68 mph guy is high or something, 60 mph is roughly 100kms, so 1/3 of that is 20 mph.

C'mon America, enter the 19th/20th century.
>>
>>23430429
whoops, meant kmh, not kms.
>>
>>23430422
Yeah. This can theoretically maintain that speed all day, carrying several hundred kilos of armour, sensors, life support, a pair of magnetic claws designed for ripping sheets of armour plate off of combat vees/'mechs, and what seems to be either a pair of Ma deuces or a sawed-off 20mm autocannon bolted to the arms.
>>
>>23430413
You realize what this means for Skvorek, right?

>we try and take over the world?

Well yes, that and dedicated BA-carrier mechs; enough armor and weaponry self-defense, but with priority given to mobility, maneuverability, and, of course, multiple BA claw-holds

with the Phobos for support, the Deimos BA packs for bombing runs, and a sensor-heavy design for detection and coordination (Morpheus?)

ladies and gantlemen, Skvorek will introduce the concept of the carrier into mech warfare
>>
>>23430453
>for self-defense
>>
>>23430453
Deimos carrier-mech

we need a name

Echidna, the Mother of Monsters
>>
>>23430453
Can we put advanced sensor packages onto assault/heavy mechs? because making a Morpheus akin to a spotty Atlas would be hilarious

or call it the Delphi and give the title of Morpheus to a properly scouty mech
>>
>>23430453
Well, we're already well on the way to designing omnis, with our modular shenanigans.
And all Omnis by default can carry BA. So that's a thing.

A light, fast low-cost 20t omni for BA ferrying duty may be a thing.

Or, we nick the idea the clans had, and copy that Kirghiz Aerofighter loadout that had 10t of infantry bays for airdropping elementals.

>>23430502
We can.
An EWAR assault might appeal to teh Capellans, but they've been traditionally a tough sell.

A c3 Master Assault with extra electronics might work, too.
>>
>>23430518
but why can a mech only carry just one BA? and why only omnis?

>Kirghiz Aerofighter with airdrop bays
The Echidna can fly!
>>
>>23430518
>that had 10t of infantry bays for airdropping elementals.

Funny story behind that.

Back when the Kirghiz's original rules were written, a point of Elementals was (briefly) abstracted to weigh only 1t for transport,a s opposed to the 5t it does now.

Which meant that an overflying Kirghiz could open it's bay doors, and instead of 10t of bombs dropping out... you had a full Binary of Elementals dropping right on the heads of the enemy.
>>
>>23430542
>>23430537
how big is this Deimos thing we've apparently constructed from the bowels of Daniel's glorious nightmares of inspiration?
>>
>>23430537
A normal battlemech can carry no BA at all. An Omnimech can carry a squad/point/Level 1 of BA, namely a full squad of 4/5/6 Battlearmoured Troopers.

This is because the Clans originally developed both Omnimechs and modern BA as we know it, and they combined the two concepts so that all Omnimechs could use their modular plugs to let BA plug in and ride the Omnimech, while charging the suit's battery from the 'mech's fusion reactor.

Technically, BA with magnetic clamps can ride non-omni units, but it slows them down since they're not designed for it, and they don't recharge the suits in transit.
>>
>>23430557
The Battle ARmour suit?

It's a standard one-ton/1,000kg Medium-class Suit of Powered Battle Armour, same as the IS Standard or iconic Elemental.
>>
>>23430562
oh, that explains a lot; for this BA land-carrier/air-carrier, can't you just equip the design with a rail-mounted recharge rack?

screw Omnis, just equip the HZP line with options to carry a bunch of 1t BAs under the armpits like horrific murder-spawn
>>
>>23430584
Battletech rules, which we are still generally following in regards to this quest, don't allow that.

Now; if you want to make a vehicle to carry lots of BA, that's easy, just make one with a sufficiently-large infantry bay.

But those are already extant; we call those Heavy APCs.
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>>23430584
glorious, it's like we don't even need the Clans anymore
>>
>>23430605
right, but if the whole idea behind Omnis is that their modular system allows BAs to plug in, couldn't you just build a 'Babby on Board' unit and design it so it can use the rail-mounting system

I mean, technically, the only reason only Omnis can carry BAs is because of their plugs, which are hardwired, yadda yadda, the HZP rail-mounts basically turn everything, even an open charging port into an armament option
>>
>>23430614
Until they show up, Daniel's going to have a fucking hard time developing any of the necessary concepts for with BA or omnis on his own. It took clan scientists decades to figure that out, with lots of funding and teams of genetically-engineered scientists.

Besides, there's nowhere near the money to even begin researching that right now, and by the time there is, the Clans will be here and everyone's reverse-engineering Omnis/BA anyway.

The Best Daniel can hope to do is jump on the omni bandwagon early, develop a design that's better than the early IS omni clusterfucks (not hard), and sell it to the factions that traditionally had less access to Omnimechs - The CapCon and FWL.
>>
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>>23430639
We'd have to design it from the ground up and risk something horrible happening on the probable roll of 100, but still... the concept is sound.
>>
>>23430645
how hard is an AMBAC and a hull-mounted recharging port?
>>
>>23430639

The other problem is that the Omnimech's gyro is specifically set up to recalibrate itself on the fly to account for new weapons loadouts being fitted in the field, which is the point of an Omnimech.

A traditional non-omni battlemech, which is all Daniel knows about right now, has no such on-the-fly recalibration, and requires lots of finicky, delicate adjusting any time there's a serious change in mass.

This is why BA grabbing onto normal 'mechs with bulky magclamps slow down the 'mech; it fucks up the gyro stabilisation.

>>23430661
Because right now, quest-time, the entire concept of Omnimechs DO NOT EXIST. Battle armour Does not exist.

This is stuff that will only happen in a decade's time, when the Clans show up.

The whole concept of BA is so fucking far out there in 3040 that when the Clan Elemental BA showed up in 3049, people thought they were fucking Aliens. That's how far out the concept is right now.

And if that doesn't convince you, i'll leave you with this:

That's just how this setting fucking well works. It. Just. Doesn't. Happen.
>>
>>23430661
>>23430694
What we need for Daniel-tech Omnis carryng BAs at any weight class:
>rail-mounted charging port
>rail-mounted perch or whatever method BAs use to hang on
>Balance computer configured for each permutation in weight balance ratios (i.e. for carrying multiple BAs across several softpoints) and able to detect and switch balance modes quickly

>Battle Armor doesn't exist
well, shit, why didn't you say that one sooner?
>>
>>23430709
>well, shit, why didn't you say that one sooner?
Because I presumed, probably foolishly, that people playing this quest would take a bit of time to look up the setting it was set in, and find out what is and isn't kosher, even if only in a general sense.

>>23430709
Congratulations, along with the modular rails, you just built an omnimech. you've successfully defeated your own purpose of making a BA-carrying battlemech.
>>
>>23430709
>>23430694
still when they do show up, Daniel-tech's shadow reality rand division already has a potential compromise of which at least one element will be thoroughly field-tested and the rest can be integrated by a moment's observation
>>
>>23430730
Omnimechs are tiny and can only carry one BA

soemthing running an Echidna loadout would be carrying full platoons like party favors
>>
>>23430736
And so we build onmis, without the need to fuck around with all this Carry-BA-on-Battlemech shenanigans. So yeah.
>>
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>>23430750
>carrying full platoons
>like party favors
>>
>>23430750
>Omnimechs are tiny and can only carry one BA

Bullshit.

They carry one squad of BA, which is anywhere from 4-6 suits.

And, tiny? Say that to the numerous 100-ton Omnimechs.

Your "Echidna" loadout is basically just a truck with a 20t+ cargo capacity.

No 'mech can do it. You need heavy vehicles to manage it.
>>
>>23430761
source of .gif?
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>>23430769
Wait, but I thought Omnis had to be small or something; somebody link me to a setting primer!
>>
>>23430773
Kizumonogatari. Sequel to Bakemonogatari.
>>
>>23430779

http://www.sarna.net/wiki/Main_Page
>>
>>23430779
Omnis are built pretty much like standard mechs, but with extra bits.
So they range from (10)20-100(150) tons and use the same weapons and armor and whatnot.
But on top of everything a standard mech does, they allow for fast customization and rearmament and carrying BA.
>>
>>23430797
Ah, I'm thinking of Protomechs, my bad.
>>
>>23430811
>Rather than utilize conventional Combat Vehicles for deployment and redeployment, designers realized the specialized gyroscopes of OmniMechs could allow a star of Elementals to mount in the field.
>>23430709
>Balance computer configured for each permutation in weight balance ratios (i.e. for carrying multiple BAs across several softpoints) and able to detect and switch balance modes quickly

However, there's no real mention of how prevalent exoskeletons are just before the Clans invade aside from in the hands of Comstar as PA(L).
>>
>>23431118
Yeah, PA doesn't explode until the 3060s, we'll have to actually wait this innovation out.
>>
Well, i just loaded that Deimos BA into MagaMek and gave it a test run.

I ran a platoon (4 squads) of the Armour against a mixed lance of a Heavy 'mech, a Heavy tank, a Platoon of Infantry, and a squad of IS standard (laser).

Map was a 16x17 hex single-mapsheet City Residential map.

The mixed lance had a several-thousand Bv Advantage over the Deimos lance, counterbalanced by the map favouring the BA.

Short version, the Deimos suits slaughtered the opposition. high ground speed let the Deimos suits control the initiative and positioning amongst the buildings, and massed HMG fire massacred the Infantry and IS Standard suits.

Swarm attacks, made absurdly easy due to the Magnetic claws inflicted absurd amounts of crits on the Tokugawa heavy tank, immobilising it and then shredding of the entire right side of the tank.

Return Fire From the Thunderbolt heavy and Tokugawa tank usually missed due to the mimetic armour. Fun note-a swarming BA squad counts as stationary, according to MM, so Mimetic armour gave the full +3 bonus.

The Thunderbolt went down last from two squads inflicting both leg and swarm attacks simultaneously. The entire right arm was torn off before the 'mech went down to repeated Engine crits. It was not able to outmanoeuvre the BA in the city - it was confined to streets if it didn't want PSRs every turn, whereas the BA could runt through buildings with impunity.

End result, one Deimos squad destroyed, three suits form other squads killed total. 7 Casualties out of a starting 20.

No enemy unit survived.


tl;dr, Deimos suits raped face. Though I doubt they'd do as well in open field, but that holds for most BA anyway.
>>
>>23431182
Now run a boarding action against Starcom Fleet Marines
>>
>>23431231
...MM doesn't do Boarding action scenarios, AFAIK.

I don't think it even calculates marine points.
>>
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>>23431182
WHY DIDN'T YOU LEVEL THE CITY?!
>>
>>23431231
>>23431243

And if I just set up a map of mostly corridors with the suits vs. Infantry, well... That's a foregone conclusion.
>>
>>23431182
Goog god, why does this feel like I'm reading a transcript of those videos of insects ripping each other to pieces?
>>
>>23431251
two suits versus a whole ship... unless the SFM have some serious firepower in the security armories, I doubt any of them survive - at least until the HMGs run dry
>>
>>23431182
>Though I doubt they'd do as well in open field, but that holds for most BA anyway.

Well, sure more dice rolling your way will always result in larger casualties.

Run the same force disposition in a moderately wooded area.
>>
>>23431267
>at least until the HMGs run dry
Well if it's just two suits, we may as well be using the AtoW RPG rules.

In which case the marines might have a shot if they've got LAWs on hand.
On the other had, more scope for the BA to be evil about using their mimetic armour, thermal sensors, and battle claws.

Battle claws especially.



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