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t started with a message that spread across every electronic device on the planet. Glowing words that declared that humanity needed to prepare for a coming change. Three days later, the skies lit up with auroras of seemingly impossible colors. And echoing across the globe was a voice that no man could make. It declared that all those who had visited the website known as 4chan in the past three months were to be vacated from the planet as punishment for a crime that humanity had committed. The poor fools were given the option of carrying two hundred pounds of gear or, as an act of mercy, were allowed to take one person(and only one) and one hundred pounds of supplies for the both of them.

Those dogged survivors were given ten minutes as a wave roared across the world, swallowing them up in a curtain of light, never to be seen again...Only to seemingly in the next instant wake up upon another world.

Now exiled to a world so far from home that nothing remains the same, they are forced to scrape out a living upon a wild, untamed planet under an alien star.

Welcome to Lenore.


If you want to know more, feel free to hop on the IRC for Lenore.

irc.rizon.net
#lenore
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>>28582835
The area that /tg/ inhabits has grown in the past threads. Cities and shipyards have sprung up and fullscale trade has been established. A war has broken out between Bubonicus and the New Sun Empire in /b/ in the north. Conflict with the fungus covered "elves" from Nightmare woods has been resolved and the southern tribes have allied themselves with /tg/.

The 7th wave has just ended and /tg/s population has shot up. Humans have been on Lenore for just about four years now. Each year has two waves that continue to grow exponentially in size.

(please add anything I might of missed)
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>>28583036
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>>28583057
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>>28583086
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>>28583036
dont forget the impending /y/king attack
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>>28583787
Ya kinda important.
>>
Original Lenore Logs:
http://www.4shared.com/office/zmk15HWH/Lenore_Project_Journal_Year_1.html

First battle of Cadia:
http://www.4shared.com/office/Mcda8tJc/Lenore_Project_2.html
>>
>>28583787
What's all this now?
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>>28584457
I guess we must prepare our anuses gentlemen
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>>28584457
Ya, /y/ligs are planning on attacking the Coastline, which unfortunatly means Us...and by exstention the /b/tards...and possibly the free cities of /g/?
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>>28584620
Well what the fuck. Didn't we help one of their guys?
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>>28584690
Maybe new leadership, maybe it was just one person keeping them back, or maybe the need more mens and they give no shites.

Either way, PREPARE THE SCORPIONS!
>>
The greatest thing about being apart of a raid crew? Its the after-party directly on return from the raid. But a close second is the celebration a couple nights before the fleet ships off.

Basicaly the crew of s ship gets together, dress in bright colours and go drinking, eating and, hehehe, partaking in the many pleasures of the flesh on offer in the many side streets. The whole crew uses the moment to live possibly their last moments to the fullest and to bond with their comrades through united binging and fucking.
This happens for each ship set to leave. Which pretty much means the city devolves into chaos, not quite anarchy, as there are definite rules for the night. Fighting is allowed, but only with other warriors, hence the bright clothing, and even then, nothing permanent. Property damanged is to be kept to a minimum and the 'bishis' are to remain untouched, unless you make sure to pay extra ahead of time. But the night is filled with horrible renditions of terran pop songs, obscene public displays and groups of warriors beating the living hell out each other.

So it should be no suprised that I'm still recovering from the three day long festivities along with the rest of my crew, spread out along the floor of the barracks. The high light was definitely the yaoi orgy put on by the Scarlet Temple, it was beautiful and even better you could hire them for personal use after the show, which was exatly what my crew and I did.
I feel sick, hungover and sore but I don't believe I have ever felt as satisfied before in my life. Its just good that we don't leave until tommorow morning.
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>>28584690
did not know about that when I started
but from what I read, that was the Salt Camp right?
But it could be any number of reasons, only got protection from 1 fleet or possibly only the Salt camp is exempt

but the rest of the coast is game
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>>28584820
Which Means the shipyard, as well as any 7th wave settlements will be put to the torch.

I'm not going to tlak about /b/ because i don't know where the settlements are up there, same goes for /g/.
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>>28584914
The only major coastal settlement is the Cathedral which is built into the mountains along a cliffside.

There is plenty of settlements along throughout the settlement and plenty are within reasonable distance of the coast, although each is built around an overlods fort.
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>>28584995
Sounds like they'll avoid that...like the plague.
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>>28585034
...did....did that really just happen, I mean that takes some serious pox
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I though the Rogue Trader was impressive, 20 meters long and built from ironwood, it was the biggest thing on the water up till now. But the Albatross, it is on a whole other level. It bears only superficial resemblence to terran Sloops of the age of sail but its still the closest thing we have to a proper ship. Two masted and more than 30 meters long, the damn thing is also a two decker and 8 meters wide, its not the prettiest and it definitely shows that it is a prototype.

But really, that matters little when its the biggest most advance ship on the open blue, only the two Triremes are longer, and that only by 7 meters and unlike them, the Albatross has Scorpion ballista installed along its sides and two at the prow. It really is an impressive, and from what Smee tells me, its meant for the so called Pirate, the man who had helped Smee found the shipyard in the first place.

We've had more people come down from the Keep lately, along with the latest shipment of supplies(this time delivered by the Rogue Trader) and all of them are either future captains and crew of our ships or one of Da Boyz. The new workers are here to help and learn the construction of our ships, since its no use to use boats we can't fix or repair. I've also had Da Boyz practicing ship based maneuvers and fighting on the Triremes, to stop them from becoming idle with nothing to do here, they might even shape up into a force of reasonable marines if they keep the practice up.
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>>28585034
I'm already getting sick of these puns
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>>28585346
>>28585232
I swear the puns are infectious!
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>>28585346
it seems like we a pun outbreak on our hands, so keep calm and nobody do anything rash
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>>28585404
>>28585379
>>28585346
>>28585232
>>28585034

its fine, we will just make sure to use protection when we come for your anuses
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>>28584756
Just read your earlier post in the last thread
So /y/ is matriarchical (except fo the one guy and he really was a 'queen') but does that mean most of /y/s population is female?
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..alright enough of these Viral Puns...we need fire, BRING OUT THE FLAMMENWERFER
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>>28585505
Or more distrubing...you have traps...or crossdressers
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>>28585557
im actuall ypretty sure we have a few of those, /b/ after all
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>>28585598
I was talking about the /y/king leadership...but ok, if you want them so bad...
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>>28585621
Pretty sure there are traps on all of the boards.
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>>28585621
that
that is not what I meant, I just figured /b/ of all places would have them, especially considering the Slaanesh cults
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>>28585772
>>28585829
Alright i kid. Seroiusly though, has the Cathedral Panned for any sizable raid from the sea, and your the only person thats written bout the /g/ cities, how would they do?
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Working a newbie guide anything I should definitely include?
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>>28586066
hmmm well the Cathedral is well protected from any attack, either by the mountains or by their walls, even the immediate farmland has a sizable palisade wall. No directed coastal defence but Bubonicus has a numble of movable siege weaponry.

The /g/ cities on the other hand are entirely case by case basis. The main city the horde dealt with is a city on near east coast and is without a wall but with three rings of moats and lots of artillery pieces, I imagine it would do fairly well.

Others might range from a builder fortress with massive walls to a coastal city with walls and trenches. All are defended it some way but theirs soldiers actual numbers are low
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>>28586173
Maybe a quickstart section? I'm sifting through the lore now but I'm still unsure where/how to begin.
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>>28586173
/b/ used to be pure /b/arbarians but is slowly pulling itself out of the shit, although sweet and friendly they are not

If anyone else wishes to write in it then the tone of Bubonicus is supposed to be a mix of grim pragmatism, the pride of the lower class to be a part of something greater and the feudal nobility relishing in their power over others

The Great City of /b/ is also open to anyone wishing to write for it, as are the cities of /g/ and the western /b/ tribes. Even the New Sun Empire is welcome to have a writer, exact tone and direction would be up to them
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>>28586288
Working on that right now
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>>28586296
Well, /b/ may be back in the shit again. Seventh wave means another million people just showed up in a 110 mile radius.
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>>28586448
-rubs hands together-
Excellenttttt
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>>28586552
I'm worried now
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>>28586815
Eh, can't be any worse then /y/kings.
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>>28586885
did you have to go and say that?
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>>28586885
You have doomed us all
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>>28586904
>>28586951
Its My JOB!!!
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>>28586998

fixed that for you
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Rough up of it is done will submit tonight for all to see and suggest how to fix
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>>28587236
Why thank you
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>>28587289
No problem. Also drawing up a rough draft for the /b/alkins
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We headed past Hade turf. Disapointingly easy despite the trouble they seemed to have caused the Confederacy. There we got to a mountain near a mountain range. Between the two many hills with the rivers on the side and jungle behind it. We checked it out and found a interesting new settlement. There we found out about the massive underground mines throughout the two mountain ranges. Both of which connect to this one as its closest to the river. Problem is people had to keep a low profile despite the fertile river ground less they draw the attention of /y/kings. That is when I found out about the local HQ for /y/kings in /tg/ land.

Thank god too we were running out of the good crap this journey only but a month in was hitting our supplies damn hard. If its a true HQ then we should be able to resupply. Before our depature curiosity got the better of our forces and we checked out this lone mountain...extinct volcanoe completely mined out and then converted to a fortress. Good lord builder war happy fucks disguised the damn thing to boot and made it exceedingly hard to climb. All meant to guard these key location. Not to mention it had some built in refineries, smelters, and metalworks. EVEN hotsprings. Damn did that feel goood.

Anyway after a good soaking and leaving a few guys on request by the locals for training we continued on. This time to find the /y/kings. We found out from the locals that they liked pillaging coastal/river settlements and those close to it. Then they make it look like no one was really there so the next wave wont know any better. Dirty. After a week or two we ran into the /y/kings you should of seen the look on their faces when they realized buggers weren't sticking to the mountains. We even got a lift to the HQ of /y/kings in /tg/ area. In particular we are going to meet the /y/king in charge of /tg/ land known as dicebeard.
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>>28587578

I don't know who this is /y/king leader is or what this outpost is but they aren't connected to the island nations of /y/ that I've started writing (and from what I've read, no one else has)

actually, this could of been where the guy from the Salt Camp came from
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>>28587578
Now this HQ of theirs is in a builder city with a large ship yard and docks. There at the docks I met this Dicebeard and holy hell he was big hairy bastard with dice woven throughout his beard. There I met him dressed flampoylantly and like a pirate. He took me to his own place. Most of the buggers meanwhile were busy recovering from yking celebrations poor bastards have clearly never been to the Yard. Those veterans who had knew and are now in charge of resupply.

We asked about the buggers heading down from the mountains and I told him we were keeping an old promise from buggy. In exchange I asked him about our missing scouts who were supposed to find some things down here. He didn't know anything. I swear those this guy was really flamboyant so I asked about him being a pirate...he said that he was a /y/king who happened to be gay...oops. Guess that explains the flamboyance he does admit to having a weakness for pirates though. Its the reason why Smee's shipyard hasn't been hit yet. Which is when he brought up the fact that he needs a message to be delivered. Turns out he bluffed about the that place being his and he plans to send a certain document there making it officially protected as free pirates allowed to operate there, also he wants to send some specialists there to help out. He clearly wasn't kidding about having a weakness for pirates. I handed of the message to a bugger who I knew would get in touch of the local cultists they would make it impossible for it not to be delivered.

>>28587725
It was hinted at that they had outposts scattered around all over the place to make it easier on them when they were out and about. Like when your ship is too damaged to make it all the way back you stop by the local outpost for the needed repairs or something.
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>>28582835
Bam
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>>28587922
After that we mostly drank and talked. Found out about him being taken in by a /y/king ship and climbing the ranks. Then during a competition and dice game he got put in charge of the /tg/ area /y/king operations. Fun guy to be around asked him why he stuck around. Turned out he liked doing the stuff he did and he was a native fa/tg/uy thus decided why not combine the best of both worlds? So there he is now overseeing /y/king operations and finding out being big boss is actually surprsingly boring. So when he found out about pirates and adventurers he pulled strings to help. Totally not because he had a pirate fetish or was bored. Nope.

That was when I asked about these underground waterways as well as the underground tunnels for the mountains. He laughed and confirmed that he doesn't know of any that go through the mountains apparently builders could not into mountain tunnels. Not that I could blame them certainly a few reasons not to. Instead they relied upon old waterways to move stuff around apparently those areas were stable enough to develop and they /y/kings have been slowly figuring it out. Water ways and coastlines are good and all but underground secret ways is oh so much better. I asked them about it and they said Yard was a major connection point for them and the primary one for the mountains plus they could trade with the Buggers. Turns out you can only get so much stuff raiding and we were not easy enough to raid. Especially once they checked out the mountains they decided it was best by far to play nice. Which explains our jointly settlement he Yard. We got direct access to stuff they have a hard time with. I never liked going there personally. Anyway after the Yard was brought up asked about the salt camp apparently the guy that was saved was the only survivor from a sea monster attack and turned out to be dicebeard himself when he was out checking out the claim of nearby /tg/ islands. That is why local /y/kings wont dare hit the place.
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>>28588218
So thoughts?
>>
Thank God for Jed, I don't know how he made it here to the Keep, no one remembers when he showed up or who even found him, but he's a damn savant when it comes to setting up those crazy stills of his. A warehouse on the outskirt of the Keep has been converted to house several of them and we've started the first limited production of 'Amasec' and several clay jugs full have been sent to the leaders of the various settlements, a 'taster' if you will.

But thats not what makes me wanna kiss Jed. Its what his stills are capable of that amaze me. With just a little modification and the removal of some of the superflous pieces it creates a machine the size of a mans torso and capable of either maintaining a short stable flame or giving off adjustable bursts of flame. We already have guys working on building a wooden basket large enough to carry it and a couple people, and others are stitching together the balloon from the cloth we have.

If this works out we may have the first in a line of hot-air balloons, unpowered though they may be. Just the ability it would give to our people to scouting would be invaluable but if we could achieve a way of powering the flight we could speed up exploration of the continent exponentially.
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>>28588218
I like it, short and to the point.
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>>28588261
Before our departure I asked why he doesn't sail. He confessed that one last mission hurt him bad and he is still recovering that and it turns out when he is not around things go to shit. So he sticks around and oversees things. The only time he goes out any more is when he heads a fleet otherwise even during exploration gigs he puts someone else in charge.

After that we were...not sure where we are going to go. Still no leads...come to think of it doesn't /k/ have a naval base? About time we visit them and figure out what all those big ass parts were for. So I asked Dicebeard where they were before we left. His face got grim and he said those parts some of them were supposed to be for very big guns. It was quite the battle to establish it as /y/kings really REALLY want to keep a hold of their monopoly on the seas. So it was a very hard fight many lives were lost on both sides and they lost some of their gones. Eventually though they got enough set up that they could hold of the /y/kings. Problem is the /y/kings also gottaway witha number of those guns.

He showed them to me stating that many of the cannons ended up here while the rest was shipped back home. They were quite big a bit more advanced then then old school cannons but not good enough to be the more modern cannons. I asked how the empire didn't have them...he giggled and said that the kult is most divided and hated sharing. The empire only get what it trades for from a certain sect of the kult who was willing to deal with them and they can only provide what they had access to. A lot of the odder stuff is not actually built in mossberg much less developed there...now I want to know what those odd shipments we have beeen getting for a while now. If their not sending us much guns or ammo then what ARE we getting? Something to investigate when I get back it seems.
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>>28588498
as someone who literaly just looked into this "lenore" (also muh waifus name) i like it
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>>28588218
very good, I like it
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>>28588613
>>28588686
Okay so the fun part any fixes I need to implemen
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>>28588714
just some spelling and grammar issues.
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>>28588599
After that we left having found out the location of the /k/ naval base. Apparently they were most interested in that Nightmare Forest lumber. Now we had to march out and I found myself going down memory lane when I had last visited /k/...its been a long while not since I lost my arm trying to completely secure Fortress Keeper and recieved its...replacement.

From what I could remember /k/ main city was mossberg when it found itself with an odd position with the empire. Back then they had a materials problem the empire fixed it and bribed them with artifacts. Completely fucking any group who traded with them including buggers. Luckily us unlike most had a deep connection to the Kult who saw to it that we still got our goods and we made sure to hand them exclusive access to bugger tech. At least what we can spare anyway all this tinkering around outside the mountains as seen to it we have been flooded with fresh meat. Which all needs to be prepared properly. Problem is politics were vicious with the kult where they had been mostly united began to fall apart.

Mossberg itself thanks to the alchemists doesn't actually mass produce anything in the old world sense instead it is full of craftsmen who churn out exceedingly high quality goods that I swear is constantly increasing in quality every time. Still they could produce quite the number of stuff and if you were smart you didn't complain.

That was when I was kicked from memory lane. Our scouts had found something after a couple of weeks. Mostly ruins, wildlife,and the cults. This time we were smart our previous journey as seen to it we knew what to bring and we had made sure of it. Now however the they seem all exceedingly excited. Deep the jungle especially overgrown they had found something that even the /y/kings had missed.
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>>28588508
Tried the first test firing today. Ended up setting fire to the balloon and badly burning two of the people testing the damn thing when they got to close. Aparantly someone was stupid enough to supply the construction team with a balloon made of cloth that had been treated with butterroot oil.

Not a brilliant first step really, lets hope the future ones go better.

On a brighter note we have begun the instilation of the first new irrigation system. Its the one I actually wanted to use from the start but we lacked both a form of tubing and the time to set it up, but with the crops all planted and just growing the system can be easily built and ready until next season when we can use it.

The system is pretty easy in theory, just set up bamboo pipes along where the crops are planted and make sure they have small evenly spaced holes for the water to drip out of, then connect the piping to the archimedes screw that we use to transport the water to the normal irrigation ditches and voila, a method of irrigation that is unlikely to over or underwater plants, wastes little of it and is unlikey to damage the plants through encouraging mildew or funguses.

Ofcourse we need to build and construct the thing first, which is time consuming and fiddly getting the pipes to fit well and be mostly water-tight and we now have most of my farm team, that is everyone from the six different fields under my personal oversight all working on an irrigation system for a single field.Not like they have much better to do at the moment other than building, mining or hauling work so it wasn't really a problem.
Once this is successful though we will need to send people up to the Resevoir to set up the first drip feed irrigation system, and to set up a better water drawing system.

Maybe even dig an actual well.
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>>28588943
I pity them. A good we'll is a pain to dig
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Journal Log 46

We have a new foreign visitor in custody today. So there I was, overseeing the morning exercises with a certain newer group when my training kicked in and I noticed that one of those things was not like the other. Sure, the newbie was wearing Earth clothes, but he was too lean and “savage” in his body language. Someone who has been here for awhile. My first thought was cultist infiltrator, and not a very good one. The good ones get fattened up a little before they sneak in. I kept an eye on him and waited for the right time. During dinner break while he was distracted with his breadmold, I had some Rangers blackbag him in the dark while no one was looking. We dragged him off to one of the empty storage houses and we had a little talk. Turns out he wasn't a cultist. He says he's from /g/. Far to the north and made of several “free cities”. They face constant raids by /b/ and /v/ while trying to maintain a grip on civilization and trade. Apparently this one was taken as a slave at some point and escaped. Heard about our little Utopia down here and ran south to try and join up. He arrived just in time for seventh wave. He claims he got his old Earth clothes off a corpse and maybe he did, or maybe he killed a man for it. So we pressed him for more information while we had him locked down. Apparently /b/ is trying to civilize. Most of the hoards have broken up into constantly warring citystates and tribes, trying to found their own civilization. Rumors of an artifact armed “Moderator” running around and some crazy army off to their west with the “murderwoods.” I'm not sure how much I trust him. He's in pretty good shape for being an ex-slave. I've seen what the /b/arbarians to do their slaves. This could all be misinformation. I'm going to have him shipped to Kog with the next supply run and radioed HQ so they know to expect him. If what he says is true, well there's a lot to think about.
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>>28589080
What makes you say that? It's just a hole in the ground
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>>28589305
Bugger?
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I still giggle at the little text in the tortolo picture
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>>28588884
I...we found a hidden bay completely overgrown and with apparently a base with a dockyard. Of which the ships WERE STILL THERE. We managed to find a place that even the /y/kings managed to miss. Oh boy oh boy-wait we...don't have any buggers with enough sailing experience...NOO.

...Is there a reason why boss is silently crying while staring at the ships? He was hopping around like a kid at a candy store a while ago."

"He just remembered that we don't really have any guys with sailing experience among us."


Anyway...I made sure to station the majority of our forces to hold this location and sent a message requesting that all buggers with sailing experience be gathered up. Now we continued on our Journey oh and the troops named the place the Bay of Tears. It took a while and that swamp...oh the science boys are going to fucking LOVE this place. I really hope I am not the officer assigned to securing a base here. This place isn't fun we already had to fight off raiders who wielded acid bombs that not even the buggers have figured out yet. Granted we got plague, disease, smoke, poison, sleep, paralyses, and even have nearly figured out incidiary, but not true acid grenades. Those bastards. Anyway we also had to deal with biting insect swarms, killer fish, bogs and worse. All I got to say is without the local cultists we would of been so screwed that bog has some really nasty natural traps among other things. Makes me miss the bigger critters. At least you can kill those.

Took us a few weeks to get here after we get in touch of /k/ we will likely head back to the new base...their really fucking deep in bordering the nightmare forest on the coast. There we noted a a number of cannons facing out towards the ocean. We got in and found out that...they cannot into boats. As in right when we arrived I got to see a ship completely flip upside down. Apparently Nightmare lumber is FUN to work with when your trying to craft a larger boat.
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>>28589305
Journal Log 47

Until the supply caravan arrives, I've put our foreign visitor back into the general population, though I'm having him watched heavily, and we're keeping him busy. He's in camp Abaddon, he's getting the standard Abaddon training for now. His revelation made me wonder what happened with those /sci/entists we rescued from the edge of the Nightmare wood. Supposedly they made a recovery and were smuggled out of Rivercity to join the Kog Science guild. That's the rumor anyways. I wonder if this has happened before, other boarders sneaking in, slipping in with a new wave to escape the nightmare of the hoards and cannibal cults. Anyways, I'm sending a new shipment of trainees off to Cadia, about 200 of them. They have the best training that we've been able to offer to date, which isn't much considering the situation. Cadia supposedly has a great training program for their new recruits. Train them hard, for surviving the sieges and pushing back without breaking.
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>>28589659
Apparently they have another base in /tg/ this one made up of /tg/ military/government types. Most of which quickly united and started to work together. Apparently that training of this kicked in hard and the fact that they could actually FIX the problems that drove them mad back home. Due to their numbers fear and attempting to adjust they kept real low. I couldn't get the location out of them apparently its top secret...guess that explains those odd reports we have been getting. Anyway turned out that was how they got supplied here.

Now that makes me wonder...these groups of /k/ommandos who went out a while back. Them wandering far and wide. Now I am wondering...anyway after that we left back to our new naval base. To await further orders and check out the surrounding area. Think we'll just hang low poke around a little, and talk with the local cults...sounds good. Probably also visit Dicebeard again. He is fun to chill with.
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>>28589748
Journal Log 48

The rain stopped today, and the newbies are with the guilds taking their skills tests so I didn't have a whole lot to keep an eye on and there wasn't anything else going on in camp that needed my attention. So I grabbed some fishing gear, some booze and a few friends and took my catamaran for a spin on the lake. We caught something alright. Nope, it wasn't fish. It wasn't kelpies. It was builder artifacts. We thought we had hooked something big but when we eventually got it up, nope, rusted, decrepit weapons. We threw down the net and got several pieces. I wonder what else is down there and why. We have dive gear in storage from a seventh waver, but I sure as hell don't trust these waters. I decided we should net up as much as possible for scrap metal uses. Around the third or fourth pull, we found it. A perfect builder sword. While the others we pulled up were decayed and twisted into a barely recognizable shape from age, bacteria and the water, this one was perfect, it shined in the sunlight like it was just polished and it was covered in detailed etching, and the metal had a wave pattern to it, similar to wootz steel but different. Far too big or unwieldy for a normal man to wield, slightly larger then a standard builder sword I think. It must have belonged to a great warrior or king or whatever their builder equivalent is. We headed back to shore and dumped off the scrap metal to be shipped to Kog for processing. The sword though, the one of the Science guild reps happens to be a metallurgist on the side, I'm seeing if he can't identify this thing. Why was this in the lake? Maybe some Builder Arthurian legend. Maybe deceit.
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I have been lying in bed for hours, waiting to die.

My bodyguards are in here with me, their lifeless eyes watching over me. They are no help. All I can do is lay here and try not to scream or wet myself.

I'm wondering if I can run outside and rally the troops in the barracks, or if they're dead too.

I woke up to the sound of sobbing and muffled screams a few hours ago. That's not unusual - sometimes men beat the slaves, but I ask them to do it outside. So I was ready to get up and go tell 'em off when I looked outside my room and saw the blood spattered on the walls. I was scared as hell. Was this a raid? There was supposed to be no one near here that could attack us! Was it some sort of assassin?

I hid on my big luxury bed, hoping that nothing would happen, shivering and cowering like a coward. That's when I heard the sound.

You don't forget the sound of bodies being dragged. My men have done it enough times before, but this was something different. I put my hand under my pillow on a pistol and pretended to be asleep.

Through mostly lidded eyes I spotted the man. A freak in a gold suit with a Moot mask carrying an enormous hammer, the red glow from it casting a hellish light in the room.

He took his time, setting the bodyguards in their chairs and facing me. He took their blood and wrote on the wall.

I was terrified. I should have shot him, but I couldn't move my hand. Somehow - somehow I KNEW that if I moved - if I showed any sign of being awake, I would die instantly.

Then he went and hid under my bed.

I'm hiding here, trying desperately to pretend I'm asleep - trying my best to keep still.

I can see what he wrote on the wall, but I've been trying not to look. Somehow, my eyes still slip back to it. I can't stop myself from reading it.

"I know you're awake."

My blood runs cold, and below me I hear the words. "YOU ARE BANNED!"
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>>28590396
Journal Log 49

Builder dream. Wasn't about the sword, sadly. I was in the jungle, I was stalking an enemy builder. He knew I was out there but not where. I was too quick, too elusive. I got behind him, waited until he was distracted with a noise and then pounced. He turned and cut me down, but I tore him open. We would both die. I was a yowler. What the hell is that all about? Well, no matter. I saw our visiting /g/ friend off, he's being escorted to Kog for a full debriefing and psych eval. Paid a visit to the Science guild metallurgist. He said he lacked the proper equipment to actually tell what it was and only was able to perform some basic tests, but he doesn't think it's steel. Too light for its size. It holds its edge too well to be aluminum. I don't know what it is. For now, it's going in the store house and being logged as Builder Sword: Calesvol. Anyways, the skies are clear, so the Agriculture guild is out scouting farming locations and getting their chosen newbies and the build team ready to get the fields ready as soon as possible. I'm not entirely sure what we'll be growing out here. Corn would be nice. I don't know if this is the right area for that. Probably potatoes. That's their general go to farmable. If that's the case, we'll need a still. For Staff use only of course.
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>>28591537
I like how artifacts of the item variety tend to have a mythic name attached. I wonder if that's gonna be a commonalty to all of them or not.
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>>28589659
You just found a bunch of boats floating in a bunch of builder ships in a coastal bay?
Oooh, dont wanna be the guys told to sail them, water damage alone will make them rickity and rotten saisl will mean a lot of rowing
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This last week has been an interesting time for innovation.
The first balloon went up into the air and then quickly came down when the balloon gave out, ripping down its seem. Thankfully it wasn't manned and we cleared the area but it managed to drift onto one of the homes and crushed and set fire to it. Reconstruction of both are underway while we wait for a shipment of silk, maybe that will work better.

The irrigation system was set up as well, and besides a single incident of a split pipe, it works perfectly, so we sent the plans, written down on corn paper, up north so they can use them on their own crops while we expand our own.

Probablly the biggest suprise was from one of Da Boyz, who came up with something nasty, he was one of the men assigned to the Flame throwers on the forest edge and he had been thinking of how wasteful they are, a gallon of oil just for a sustained spread of fire, not even that long ranged either, and he started thinking of how to improve. His answer was to stop using oil to carry the flame. He had one of the longest bamboo shafts properlly hollowed and on end he affixed a metal mouth which fed down into a metal vessel suspended from the bamboo pole and on the other end he had a primitive bellows, functional but unreliabl. The iron vessel was filled with some of our charcoal, sulfur and pitch and set on fire. The iron spout feeds into this and air is pumped into the fire and by directing the pot in a certain direction it causes a gout of flame, just a little shorter than what the flamethrower was capable of.

Whats important is how much lighter it is an could be mounted more easily and did not need pots of butterroot oil that could be used for something else.

On a brigther note, some of the younger members have started producing bamboo flutes and panpipes and have been practicing with them around the Keep, it ended up breaking out into an impromptu concert as other musicians came out to join them, with drums, guitars and horns.
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Having seen the Albatross slip free of the docks and the only thing running through my mind was, 'I want one'. As soon as the Keeps shipping fleet is finished Im going to see about bartering with Smee for the construction of my own Light Sloop. I'm going to need goods to trade for it, but I think I should be able, a mix of exclusive Butterroot goods and perhaps some more Ironwood, and perhaps an extra jug of this 'Amasec' stuff that just arrive.

It will need crew though, and although Da Boyz who are staying here with me should make functional marines, we are going to need a proper crew for as ship like that, something to keep in mind for later I suppose.
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Quick early-morning bump.
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>>28594541
good lord we are ready to burn them to the ground.
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Its been two and a half years since I showed up here and four years since this is all supposed to have started. Since then we have lost much of what once defined us back on earth. We have lost the wonders of the modern world that most of us were so reliant on and so much knowledge of the natural world has been left in the void between there and Lenore.

But spark of hope exists on this world, for as much as we have lost, we have gained so much. We may no longer be able to buy a T.V. dinner and a beer from the local supermarket, but who cares? We now eat food we personally grow and pull from the ground and the meat we eat is from animals that we have hunted. The houses we live in are of our own construction and our jobs have clear and definite purpose, a product that helps our new home ot thrive and survive. On the grander scale our work and our accomplishments may seem minor but personally they mean everything to us.

Even when the reminders of home spring up, the short glimpses you get when someone plays music on a still functioning Ipod, passes around a book that survived the trip or trades you a box of cadburies for a pair of shoes. Even when we bump into those and the pain wells up in your chest, our new world brings us back, either with the next pressing issue or with pride in what we have allready accomplished, for good or bad, Lenore simply does not allow you to wallow in memory.

The sense of community is also a suprise, we number over a thousand here at the Keep and yet people feel more connected than I have ever seen living back on earth. I suppose its the feeling of combined struggle that binds us together but I am happy for it, because despite anything else, Butterroot Keep has become like an extended family. An oversized, disfunctional family that is obssessed with the colour orange, but my family nonetheless.

I miss my place back on Earth, but Lenore has become my home.
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Today is one of the proudest days of my life. Amanda gave birth to two beautiful twin girls. We're naming them Alpharia and Omegan.

The activities at the camp are winding down. After spending so long away from home at the Keep, I'm ready to head back. Someone else can handle the next wave. I've run from war to political meeting after political meeting and the chaos of running this camp. I'm bone tired, and I'm ready to go home and focus on raising our daughters for a while and step out of the spotlight.

Sometimes I think about what life would have been like had I never come here. This has become my home, and I am fulfilled here in a way that I wasn't back then. Even so I often shake when thinking about having to be around so many people for the rest of my life. I once suffered from avoidant personality disorder and although I've always been a capable leader when I have those tendencies under control I need a lot of time alone even now.

Amanda helps a great deal. Whenever the pressure is too much she'll find a quiet place for me for a while where I can simply sit in silence and not have to feel the world or speak to people.

Yet with twin girls I don't know how much of that I'm going to get now. As overjoyed as I am to have them I do worry about slipping back into bad old habits. There aren't really any psychologists here, let alone the medications that helped me overcome those tendencies long ago.

For now I simply want - no, need - to go home and relax without too much of the burden of leadership on me. I've been running on fumes for too long. I just want to spend some time relaxing and love my children. I don't think I'll get long but I'll enjoy it while it lasts.
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>>28591537
>>28597980
Journal Log 50

It happened. We had all been waiting, knowing it could happen any time. The Canoness had her baby. Babies. Finally. We were all wondering just how big she was going to get but today, the water broke and it all happened. All 20 camp doctors, nurses and medics rushed to the scene. Only one had any experience delivering a baby and all the others wanted to learn, as it's soon to be a more common thing. There was a lot of apprehension in the early days; the first woman to give birth died in the process back in the first year. While the child, Eve, survived and continues to grow, it left a problem of mortality rate. It seems that we're better off now and there have been several births since with the mother surviving, but there has also been several deaths. Giving birth is a gamble here, now, much like it was in our more primitive ancestors past but we can do the best we can do and soldier on, improving conditions. Anyways, I'm rambling. There are twin baby girls in camp now. Buttermayor's been running running the emotional gambit between pride, excitement, disbelief and shock. The Canoness is making her recovery and is being made as comfortable as we can offer. No doubt they'll both be leaving for the Butterland Keep once everyone is able to travel, Abaddon is no place to raise babies. I can handle things around here, most of the newbies are nearly done with their training cycles and will soon be shipped out. We haven't had any new arrivals in over two weeks. What happens next is figuring out what we'll be doing between waves. Possibly working as a military outpost or backup farm. Twin girls, wow. Wait, he named them What?! God damnit 40K!
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>>28597980
We made it back to the keep well enough. It has really grown since we left thanks to the immigrants we sent. Well over a thousand people now, almost half the size of the town I grew up in back on Earth.

Our home was well kept by the Paladins, but the city as a whole looks terrible. All the recent construction and influx of new people has left a lot of trash around. I understand how difficult it is to keep things up after rapid expansion like we've had but this is unacceptable. I know the Paladin Amanda left in charge here is going to get an earful once we've rested.

Privately I spoke to Lucky and asked that a cleaning day be instituted and some people be assigned to haul trash out of the town rather than leaving it as the communal job we have been. We've been living in the stone age for far too long. We've got bamboo and waterwheels and the tools to make a wooden water tower; we could quite easily have plumbing here. No more outhouses.

But damn it all, I'm too tired to leap in and deal with it. There's a million things we could do here and I just don't want to do any of them. I'm making a note of a few of them and letting Lucky do what he likes. Being a father is going to be enough work for now.
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>>28600219
>>28599083
for a time we have peace.
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Prepare yourselves, I've got 4 days of writing about to dump.
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One of my couriers found one of the original bars in River City. A place named the “Emperor’s Draft Inn”. I took time off of loading and coordinating convoys to go and have a chat with the owner about the history of this city that was in rapid decline thanks to drugs and prostitution.

It turns out the owner was a third waver and had been recruited to River City by Kog as the second wave of River Town inhabitants. From what he told me River City was once a simply a tower with some Christmas lights beside our river. Second wavers set up tech with solar panels before even building a wall or guard shifts. When Kog found them their leader at the time was an anal prick and had already outlawed Monopoly they tried to assist the small town. It’s funny because Monopoly is one of my highest grossing games when we run it at my taverns.

When Kog found what they started to call River Town the Leader was very adamant about doing everything himself. After a failed attempt at a wall they completely flooded the town. During these continuous failures of the River Town citizens to do things themselves the Kog Rangers had a football game. River Town citizens grew rowdy and their leader outlawed football. Again, it is a great thing his laws were repealed as the annual River City Bowl where we have a tournament between the Rangers of R.C., Cadia, and Kog is a major event.

Again Kog Rangers watched as the River Town citizens failed to create a wall to protect themselves. Their mud slab wall was collapsing and flooding the town. The final breaking point was when the Leader raided the Kog Rangers and Central Supply outpost of all liquor after outlawing alcohol. He even is rumored to have wasted a half bottle of Johnny Walker Blue Label from Earth by pouring it in the river. Blue Label is still number one on my list of desired acquisitions. I’ve yet to hear rumors of a bottle even crossing the counter of Central Supply or any of the other tradehouses.
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>>28601024

Well, the River Town leader’s actions broke the Kog Rangers and it nearly caused an armed uprising. Eventually the Leader ran off to join the Elves and flee the clusterfuck he had created through incompetency. Rumor has it one of the ambassadors from the Elves has the same body type as this long forgotten original leader of our town. Anyways, Kog sent in a man named Roy and a whole team of builders leading dwarves. Our first walls were built by Kog before the third wave arrived.

Since the arrival of Kog’s leadership the city has grown exponentially. We’ve developed whole districts of different groups. We still use Kog’s guild system, but R.C. is starting to separate out into districts to support the interests and style of each guild. The old timer running the Emperor’s Draft refused my offer of a buyout. He enjoyed his job working the small inn and making his own liquor and beer for the customers that still frequented his establishment. I really liked the old guy and loved hearing his stories of the way the city was before I arrived. Hopefully we can stop the new changes in the city so we do not develop into the clusterfuck that was River Town before Kog.
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>>28601042
The first impression one would receive upon walking up to River City for the first time is a city of blocky walled sections and busy docks. The road from Kog runs right into the heart of the city and passes through the Kog District and goes straight to Central Supply. The city is further separated into different districts, each one branching out and built outside of others. As you move closer to the center there is more order and law due to the presence of the Ranger Guild Hall and the courts and Councilors homes which are well protected by the Arbites. Guilds have begun to branch out and claim entire districts for their storage, and housing needs.

At the center of the city is Central Supply. Established after the second wave by Kog Central Supply it is the main, or at least the first source of materials for the city. Supplies sent by Kog, trade goods between R.C. and the elves, crops, materials and Earth products the Rangers acquire, all are stored at Central Storage. They use a massive flat obelisk to record the inventory of their warehouse. Only Central Supply workers are able to decipher the strange text and symbols they use to signify what they have.

Moving Northwest along the river front is the Council district. River Cities councilors meet here to discuss the state of the city and determine new laws and trade deals. One of the councilors is appointed by the council to sit on a seat in the Apiary for the Confederacy. The other seat on the Confederacy council is appointed by popular vote of the guild leaders. The Council district is mostly large “mansion” homes for the councilors of the city. Most of the Councilors are second wavers and have put the time in to expand the city to what we now know. Not many are allowed access to the Council District unless permitted.
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>>28600987
My anus...err eyeballs, are ready.
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>>28601066
The few times I’ve been permitted entrance to discuss trade regulation and my proposal to turn my business into a proper guild I was able to see the gorgeous gardens the Councilors had the pleasure of working in. Well-kept rose bushes and other flowering local plants were all arranged along a stone walking path for the Councilors to relax and discuss business while out for a walk. They also have a large zen garden in the main atrium of their Council Hall. When I asked about the rocks I was told one of the Councilors chose to spend his free time arranging the stones to take his mind off the stress of running the city.

Moving North from the Council district is the Kog District. A military district the people who live in the Kog district are all Rangers, Scouts, and visiting diplomats and military from places like Cadia. There is a large central plaza that they have daily training for new members. For hours they force wana be rangers to swing around a heavy wooden sword. The Kog District is also the location of the Science Guild. What started mostly as representatives from Kog has now become predominately R.C.’s own intelligent members. The Science Guild runs any old tech and creates the designs for new projects. They also house and power the computer system we all use for wifi. We used to have to visit the Kog District to charge our devices. The Science Guild has since built charging houses through most of the districts for convenience. The Kog District has one notable tavern named the Oak and Cosier. It is very clean and they serve some of the best quality Green the city has, I’m even envious of their recipe which they homebrew here in River City.
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>>28601097

Moving east from the Kog District and Central Storage is my district. More commonly referred to as “The Docks” I’ve built my business off of the waterfront business the “Lost River Captain” once ran. Beneath his business was one of the major entrances to the tunnel system. Kog introduced the R.C. citizens to the tunnels around the third wave and we’ve been utilizing them sense. In the Docks there are a lot of taverns and warehouses. Some of my employees live here in The Docks, but most live across the river. The best bar in my opinion is the Lizard’s Head Cornerclub, but a lot of my business comes from the Black Shalk Cornerclub a few streets over. Both offer various alcohols from across the Confederacy. Lizard Head has bards singing while Black Shalk has people playing old /tg/ games nightly.

South from the Docks is the Residential district. Anyone not provided housing by one of the guilds in their own districts congregate to the large houses here. Many of the Ag workers live in the apartment style housing here. New arrivals are also placed in some of the group housing here until they can be properly sorted. This district is by far one of the largest districts with buildings. The only district larger is the farmlands. There are a few bars and self-declared chefs who run shops out of their own homes in this district, but most people eat and drink in the district they work at.
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>>28601125
West of the Residential district is a small district commonly referred to as Elvenhaum. One of the bards from the Entertainment guild made a comment about how the Southern Elves were congregating in this area and he coined the term Elvenhaum as a joke. It stuck and even the elves have started using it. The houses in this district are covered in bio-luminescent molds that grew from having the Elves spreading spores around as they slumber or whatever they call the state of rest they go into. The River City Council is currently in debates with the Elves over putting a wall around them to contain the spread of any fungal infections that may affect the Residential district. While trade with the Southern Elves is very beneficial to the city, turning the entire city into Elves isn’t favorable to the Council. My couriers within the city leave packages at a drop location on the outskirts of the district. My Elf customers don’t seem to mind.

The last city district is under a recent change in management. Further west from Elvenhaum is Boss Moss. He runs a district of casino’s, whorehouses, drug dens, and shady bars. Business with the Boss is not advised, nor is visiting this district unless you’re seeking shady business contacts or losing a kidney. Why they’d harvest your kidney’s I don’t know. Probably some newfangled drug they’re concocting.
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>>28601143
South of the city is the largest district in land mass. The farms wrap around the three districts south of the river and reach almost towards the swamps further south. Crops that require even more hydration than what this planet provides us are located near the river and the farmers use Archimedes screws to control the flow of water through the fields. Some of the more arid crops are located further south towards the swamps. Farmers from the Residential districts move out to their fields every day under guard of Rangers from the Kog district. The River City Dwarves can often be seen pulling plows through the soil or building barrier walls around each crop field to keep pests out or slow predators down.

Entertainment can be found in each district depending on a person’s tastes. The Entertainment Guild does not have set location or district and their representatives live and work throughout the city. Some districts do have “specialty” entertainment. If your tastes are more Grim and Dark then head towards the Docks for the 40k Apocalypse game they hold in the central plaza every full moon. The Docks also hold Shadowrun and they’ve been working on finishing an unfinished manual of Dark Heresy 2nd edition. Some of the “Cornerclubs” are known to hold backroom Monopoly matches for valuables. If you’re more interested in fantasy adventure head to the Residential district. The Guild holds nightly plays in the open air plaza of the district. Most plays are directed by one of River Cities own DM’s. Content ranges from 2e to 3.5 and the occasional Forgotten Realms story. The Elves seem to enjoy these shows just as much as the residents. The Kog district has a lot of street performers singing ballads about the first waves of people and how they tamed the forests for us to live in the luxury we now have.
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>>28601171
Central Supply also coordinates a Harvest Festival every harvest before the next wave. The Festival is a time to celebrate good crops and health before preparing the city to bring in new arrivals. On the last night of the Festival is a massive bonfire. Couples have started their own tradition of running off and spending this final night together before the men leave the city to collect the arrivals and the women work to calm the hectic arrivals and help direct the chaos as they send them in large groups towards Camp Abaddon.

Transportation in River City is always an interesting decision. Each district has one major bridge that connects across the river. The Districts are each independently walled in and while there are several connecting gates or hidden passages in houses, most people use the massive gates to move goods around the city. After hearing a story from a Butterroot warrior that lived up north I got the idea to start a Gondola service for swift movement across several districts. The boats are just simple dugouts like what the Tradehouse originally started with, but they get the job done. What was originally transportation based choice quickly adapted into a lover’s request. Many of the new budding couples of River City have opted into using my Gondola service on their days off and requesting a ride up and down the city. I’ve even hired some of the Entertainment Guild to sing songs on my boats.
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>>28589877
Well I went to visit dicebeard again. Only to find out about the need of payment I promised him coffee. Which he readily accepted I swear misses coffee here so much except for the buggers. Mostly due to us swimming in it we got so goddamn much. After that when we were both particularly drunk he told me about some offensive that the /y/kings back home are planning. He also asked about Bugger mercs and how they would have many of them if the Yard buggers were anything to go by. I had to pop his bubble and tell him those Yard buggers are only a minority granted unlike most they did stick together. Which made him feel a bit better. Apparently they plan to hire on a bunch of buggers for whatever it is their plan. I asked what about the Salt town that saved his ass that one time. He got rather quiet after that saying that he is not sure if he can do anything about that but has a plan. If he gets word in from the Smee's Shipyard he can do something about that too. I am personally rather suspicious about what he is planning but considering I know about him before I didn't really worry.

I mostly find myself popping back and forth between the two areas the Bay of Tears and Dice City(the local /y/king HQ for /tg/ area). Mostly I managed to get the skills to get the ships we found back in good condition...if only we had the skill to use the damn things. That was when I decided to go up to the mountains again. I figured I could get a lift from the /y/kings and I needed to arrange the manpower for the naval base. Mostly by jacking any and all buggers with sailing experience and then we'll just go from there.
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>>28601203
People ask me, Harkin, how are you so successful? We don’t have a currency in the confederacy yet, how do you do “business”? Well little ones, I’ll tell you how Papa Harkin does business. Very carefully.

Ha, I am pulling your leg, without currency it is a little difficult to charge people for services at my cornerclubs or on the Gondola’s. Instead I’ve provided my bartenders with a list of trade goods and their represented value to our warehouses. People bring in spare things they don’t need, seeds from the plants they are growing or finished eating, materials they found from Earth in the fields or things they still had. Each of these items is given a value based upon rarity and a fluctuating scale of how much I might need certain things. During the rain season I don’t need good ripe oranges, but during the dry season a ripe orange that only grows during the rain season is of great value.

These products are then stored and used in trades with other locations throughout the Confederacy. The tunnel system allows my runners to deliver perishable foods to Kog before they begin to spoil and some of the more hearty food goods can make it to Cadia before spoiling. If we were to deliver over land the products would be spoiled due to the rain or my runners would be under threat of attack in the woods. Seeds and tech can be sent in a backpack on a single runner. We’ve been trying to develop the most efficient path to Butterroot and a new location called the Tower. After my last meeting with potential trade partners in Kog I learned that the Adventurer’s Guild is looking for supplies. They’ve got a fancy new name, but for now all I know is that some of my designers are trying to create the best armor for the Adventurers with our current level of tech.
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>>28601240
While in Kog I also learned that the Councilors are debating allowing Hadesopolis to re-enter the Confederacy. I checked with my sources and they informed me that the citizens of Hades are starving on just bread rations ever since they separated from the Confederacy. I’ve taken a gamble and sent twenty runners with carts loaded with cured meats and seeds. We hope to secure a trade agreement with Hadesopolis for their armor before the Council allows them to rejoin. If my team can pull this off I’ll break open a bottle of Crown Royal for them I’ve been hiding away. Securing the contract with the Adventurers for their armor supply will be a massive boon for the business.

(Wrote this before reading the thread. Dunno if you've already brought Hades back into the confederacy yet.)
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>>28601268
I sent a team of three of my best Hunters to fully map the lake to our north up towards the Keep the last expedition found in the mountains. The remainder of my Hunters are working along with the newbies to teach them our way of reading the forest and stalking prey. The newbies will not learn actual combat or fighting techniques until much later. First, they need to learn how to disappear.

They recently returned with new maps. Our maps originally showed the river running north past Butterroot as the only waterway that lead into the mountains. We assumed the river that leads out of the mountain keep was the same river. After following the river from the lake north towards the keep we realized they are two separate rivers. The one that runs past Butterroot is further west towards Nightmare Forest.

Now that we have established a desired path for accessing the keep we have been trying to decide how to best relocate some of our population and begin settling the highly defensive position. I already knew having lake front property would be beneficial, so I sent a team of nearly 50 builders and newbies to begin clearing the land and building shelter. Around the time the Hunters had finished mapping the lake out, they had finished building basic shelter to protect them while they begin construction. Our fresh shipments of iron from Butterroot are going into the forge as fast as possible to create tools. Saws, hand drills, nails, braces, axes, rods and mallets for breaking the stone in our quarry, everything is moving along swiftly now that we have the manpower and tools to accomplish what we set our minds to.
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>>28601374
It’s always fun mapping out new areas, exploring unmolested woods, setting Terran boots into soil for the first time. Well, maybe the last one isn’t very fun. After all, we’ve learned how to avoid leaving such obvious tracks such as boots in mud.

We had been ranging further and further north due to overhunting in our immediate area around the Tower. We located the lake and found signs of some of our regular game having nests and barrows in the area. Until the Expat returned home we had not intentions of ranging much further north. Sadly, our illustrious purple leader received a vision, or found a painting, or something to do with a proper builder keep up north. The first expedition located the Keep, but their maps are flawed and hastily drawn. They stayed too long in the field and James has directed three of us to go and map the remainder of the lake as well as properly locate this keep. Should be a blast to see some new terrain!
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Searching for a Keep- Day 1
The three of us set off at daybreak. As per normal we left with a quiver of arrows, bow slung over our shoulder, short swords, skinning knives, and a few small wrapped containers of spices, purifiers, and medicine all tucked into pockets in our coats. Hunters travel light and we acquire our food in the field. It’s become part of our training for the new arrivals to send them into the woods and see if they can locate proper sources of nutrition.

We spent the day traveling north towards the lake. Near dusk we nabbed one of the underground Ferbies that had surfaced and cooked it with a dash of a pepper spice they apparently got from Butterrooters.
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Day 2-
We made it to the lake today. As expected the Tortolo population is a lot higher in this area year round. The seemingly sluggish creatures rarely venture south towards the Tower unless it’s the rain season. They make good meals, armor, and sources of fat, but taking one out costs too many broken arrowheads or taking the time to fashion a spear out of wood and cure it over a fire. We plan to leave them be for future trips up north when we aren’t looking for something special.

There are also Killer Space Demon Crocodiles. I know that’s not their name. Kog came up with something and we’ve been adopting their standardized naming ever since making contact, but damnit if I don’t wana call ‘em KILLER SPACE DEMON CROCODILES! Anyways, the Crocs are in a “hibernation” state for the time being. They’re mostly chilling on rocks beside the lake. It’s a good thing we just finished the 7th wave and we are moving into the “dry” season. The crocodiles are the only thing that still gives me the heebiejeebiezes on this planet. I hate having to kill them.
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Day 3-
I’ve been sketching the lake as we move north. I always complained in school, “When am I ever going to use this kind of math? When am I going to need to know about reading stars in the sky?” Well, when you get sucked onto a separate planet, made a Hunter that needs to know the land like it’s your third set of limbs, and sent on patrols looking for obscure mountain keeps… well, that’s when younger me!

Basic geometry allows you to locate yourself on a planet by using shadows of something you know the height of and some calculation with right angle triangles. Using the stars in the night sky and a fully extended hand you can use your pinky fingernail as an arc-second and measure out the sky. The width of a pinky finger to fully extended thumb is also used to measure an arc-hour. Using these units of measurement you can tell time, location, and we are starting to work out seasons based upon constellations. If only my astronomy teacher was here I’d know so much more. Without him I’m able to name all these ideas and constellations myself so it’s not a total loss. He may also scold me on remembering the terminology wrong, but I still remember how to use my hand to measure time and locations in the sky so that’s all that matters.
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Day 4-
Further and further north, and we are back into some serious Yowler territories and a herd of Scale Wolves have marked a few of the trees around the path. Imps, ferbies, dragon rats, all of the smaller game are a lot more daring to get near us or try and steal our stuff. They’ve yet to see humans this far north and we haven’t taught them we are a force to be feared yet. I used to love hunting Yowlers, it should be fun to have one to hunt again.

We also noticed our first ‘Builder Star Map’. A massive black stone pyramid standing roughly ten feet tall. Each corner of the pyramid pointed in the cardinal directions and the point of the pyramid lined up along the path of Nacil. Oh Nacil is the name of the star I’ve been using as a reference for navigation. It’s one of the brightest stars in the sky and moves in an ellipse around the night sky without ever disappearing. There are a few “northern” stars that are positioned almost perfectly over the pole and have a very minimal movement around the sky, but Nacil is far brighter and as long as you remember your seasons and can recognize one of the native constellations or two that would be in the sky during that season then you can use Nacil as guidance.
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Day 6-
We’ve been chased by a Yowler for two days now. Most likely an Alpha the few glimpses we’ve seen of him put him at one of the largest we’ve seen. Bastards sneaky and we’ve been playing cat and mouse for a day now. We alternate who plays the cat and who is the mouse periodically. Both of us straining to follow the others trail until it runs out and we find ourselves about to stumble into a trap and the tables reverse and the hunter becomes the hunted.

Earth doesn’t have this entertainment!
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Day 9-
I finally took the bastard down.

After five days of little sleep, little food, and constantly exchanging between hunting and being prey the bastard slipped up. During day 4 we realized this guy was not going to be easy to shake, nor would he let up before us. We were trying to avoid picking food for fear of leaving a mark for him to follow us, and the lack of food was draining us quickly. A plan was made to feign exhaustion and when the enemy thought he was victorious, and then he would be open for defeat.

Sure enough, on the 5th day I was making an easy to follow path through the woods, dragging my feet and walking slow through underbrush while walking into the wind. He fell in behind me, slinking low to the soil to creep up on me before striking. We walked like this for a good minute before he made his move. The force of his legs pushing against the ground and the leaves crunching beneath his feet sounded like a gunshot to my ears. I swiftly dropped to the ground and brought my sword up into the jaw of the Yowler as he leaped at where I once stood and passed over me.

He pulled back and tried to roar, but his jaw was sealed shut with my sword dug into it. As he thrashed about the other two hunters doubled back. They had been out front leaving me behind to sell the ‘wounded and dying’ part of my plan. The three of us notched arrows and within a few seconds the Yowler had a nice mane of arrow shafts sticking out from around its neck and jammed in behind its jaws.
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Day 9-Evening
The Ole’ Bastard was truly an alpha of his species. Stalking the three of us for 5 days and his size was truly massive. After skinning him and adding a collection to our coat we opted to split the party. This guy’s skin was too premium to just leave and let rot. We didn’t have the material to cure it, let alone the manpower to carry it with us. Instead we ended up rolling it all up like a huge sleeping bag and tying it up for a Hunter to carry it back home. The two of us should be fine to make the remainder of the journey. We will be carrying some extra baggage with us for the next few days as the Yowler had more than enough meat on it to support us.
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Day 11-
We made it to the northernmost part of the lake. It should be a few more days before we locate the keep. We are using maps with errors on them, hastily drawn while returning from this “amazing stone and water city”. How one of our fellow Hunters could make such a simple mistake I don’t know. I guess I’ll know once I see this special city for myself. We’ve already found a river that runs south from the mountain and drains into the lake. If their reports of the keep are to be taken as fact this may be the water that passes through the city and keep itself. We plan to follow it north towards the mountains.
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Day 13-
My god it is beautiful. Now I see how they made mistakes in their maps, and I’m glad I finished drawing mine before arrival. This city is gorgeous! It is like the Vatican, D.C., and Paris had a baby made of stone and awesome sex. Exquisite statues stand to greet us at the gates, the arms and wings draped in a thin red moss plant, but the facial detail is still there. After all these years, their carvings have endured the elements. And they are one UGLY species.

The walls are covered in massive murals. It’s a battle, but the details of it all escape me. Massive stone doors with relief carvings block off some of the buildings. They’re too heavy for the two of us to move at present, but I’m sure James will engineer a way to get into them easier. The streets are all made of this dark black marble that looks to absorb the very light from the sky and reflect it as starlight during the day. Stairs leading up to higher buildings are made in the same marble, but each step has intricate carvings in the face of the stair.

The highest level has the black marble on the ceiling with pure white marble on the floor. I’m so glad we came here during the dry season and that it was a clear day today. The sunlight reflected off the white marble and the black marble was nearly blinding. The two stones so well polished that they illuminated the entire room with only a sliver of sunlight coming in across the balcony.


Aside from the stone furniture in many of the rooms we could enter, there were no other signs of life. Some rooms had stone beds and chairs, others were completely emptied. A few rooms had stone wash basins, one looked to have a stone stove, but no signs of tables, chairs, desks, shelves, or armor racks made of wood or other material. I’ll let someone else speculate on what that means, but for now I have to get these updated maps back to the Tower.
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Day 20-
We are nearly back home. I am confident in the maps I made prior to seeing the Keep. After seeing the masonry of that place I can’t sketch a map to save my life. I just want to keep drawing the architecture I saw. I mean, I’m sure James will love the sketches of the Stone City. I just finished one of the stairs with their intricate details as you walked up to a higher level of the city. I’ve got another sketch I did while in the city of a river going between houses and turning into a waterfall that cascaded down to the next level and in between two different layers of walking paths. The way the city was built to just encompass without obstructing the water’s path is just beautiful. We can’t relocate quick enough in my opinion.
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We have built several reinforced carts and created harnesses for some of our wolves. We are finally up to 10 wolves and most of them are being used to pull carts loaded with stone. A fourth of the stone we cut goes north to the lake camp. They are setting permanent foundations for proper housing, a wharf, and a separate building for the kitchen. We had a fire in one of the new buildings at the Tower because a newbie was cooking some of the local and did not know how it would react to being fried. Ever since then I have directed that all kitchens will be built out of stone and in separate locations. The Tower main hall has a proper fire pit that we normally would cook at, but our population is finally exceeding the space and we cannot feed everyone from one kitchen.

The Gnome Butterroot sent us is working day and night at GMC. It surfaces for a few hours of direct sunlight and then moves back in to load up a cart. We have pulled an additional 100lbs out and sent it through the tunnel for Butterroot’s project. We hope to finish our agreement within the month. Our looms are still working non-stop. Most of our population is now in local designed cloth. A few of the masons prefer wearing heartier Earth clothing line jeans while working, so they either keep what they brought or can trade for what someone else had.

With the end of the rains, so too ended my lighting system. Some of the Tower builders have started to place a few glow moth cocoons into bottles and they are hanging them like street lamps at night. As the sun goes down six of our younger members run around the tower putting the lamps up before it gets dark. It gives the streets an eerie blue glow at night that reminds me of a nightlight I once had as a child back on Earth. The best part about the soft blue lighting is that it does not attract unwanted guests from being so bright, and it’s not so bright as to prevent sleep.
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James told me the easiest way to deal with the stress of leadership is to write everything down. He also said the best way to write is a journal. The act of explaining everything for your perspective helps calm nerves and allows people to think things through in this crazy world. At least it’s not a T.P.S. report he has me filling out.

So, we’ve been building this lake camp as directed. I’ve been sent with about 40 scrubby newbies and 10 old boy’s to build these houses. Training the newbies and getting them into shape is always a struggle. Most of them came from Camp Fail. They built houses at the camp, but they still suck at construction. Maybe it’s because I worked in construction back on the old world, but I wouldn’t want to spend a single night under the shelter they’re trying to build.

So, I’ve had to teach them construction as well as whip them into shape. Thankfully these newbies have only done a few stupid things. One screwed up and used Jitterbug as a seasoning for soup. I blame some of the O.B.’s for telling ‘em to try it. Another managed to find a plant equivalent to poison ivy and he wiped his ass with it. I hope Camp Fail gets their act together for next wave, these kiddies were sent out too early.
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We have finished cutting a road to the lake camp. There is not enough spare stone to actually pave the road, but we now have a cleared path that speeds up deliveries between the tower, the quarry, and the camp. Our loggers are now clearing the larger sections of the trees between the camp and the Tower. It will take a few years, but we are planning to expand our farms and the Tower housing area toward the lake camp. As long as the stone quarry lasts we plan to make the Tower into another Kog location.

Jill has been lobbying to have the science guild look into designing a marine sealant from the Ferby’s waterproofing gland. If that is impossible, then we would like to put our backing into having the science guild design a marine sealant from other means. With a proper waterproofing sealant wooden housing will last longer and not rot due to the rains. We will also be able to build larger boats that can travel the lake with heavy loads.

Until we can finalize our own design for a boat, or acquire the designs from another city-state, we are limited to dropping stones into the lake to build up a dock. The lake is crawling with all kinds of foreign creatures. Kelpies and Killer Crocs are becoming a problem at the lake camp and I have assigned two hunters to wait near the waterline with bows during any time that the builders are within 20 feet of the waterline.
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>>28602279
Some of the construction teams from the tower made their way through the forest to us this week. They’ve been clearing the path from the Tower here. I wish we had the lumber mill closer to us. We are close enough to the river that I’ve got most of my men clearing the lakefront towards the river. The river is only a few hundred yards away, but a cleared path will make it simpler to move finished logs.

With the shipments of stone from the quarry we’ve laid the foundation for one house. I’ve designed this house so that once we build other buildings; this one will become the main office of the Lake Camp. Other buildings will be designed to convert into storage houses. But our next immediate building to construct is the lumber mill beside the river. With proper split logs and stone foundations we will be able to build the buildings a lot faster.
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Day 21-
I turned in the maps and sketches to the Tower today. They said I was obsessed with the Keep and I should take a few days rest. I’m a Hunter damnit, I only feel comfortable out in the woods. There are too many new arrivals around town screwing things up like setting a house on fire trying to deep fry something. Where I work a mistake like that causes death, but here, here they’re just told what they did wrong and how to do it correct. Its mind boggling to think I was once so incompetent.

I took a tour of the new farms just to get my mind off of things. Phil, the Farm coordinator seems to have acquired new seeds with the arrivals. While walking the farms with one of the farm hands we discussed all the plants I was seeing and the ones I was unable to recognize. Most of the plants I couldn’t recognize were from Earth. The farmer was busy explaining that many of our root based crops had taken very well to the soil.

I passed rows of turnips, cabbage, lettuce, leeks, carrots, potatoes, sweet potatoes, beets, garlic, ginger, fennel, peanuts and rutabaga. Each one had grown to massive proportions and they were taking a lot of work to dig from the ground. Other plants like Parsnips had created massive root structures, but the plants, which are the part we eat, weren’t growing well.
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>>28602360
We turned from the root fields into the vine fields. As we walked through fields of pumpkins big enough to stuff a large Ferby inside the farmer explained that some vine plants had taken very well and were growing massively. They required carts from the Tower carpenter just to relocate some of the plants. I passed watermelon, gourds, squash, and they even had a few small crops of cantaloupe and honeydew. The two melons weren’t doing as well as the watermelon. They were only Earth sized.

As we walked through a field of corn the Farmer was explaining to me that soft fruits and many plants that require a long stem were not adapting well. Berries and grapes were not adapting at all and when they tried to plant some they had to burn the field after a new fungi began to grow on them. News of the things from Nightmare Forest has everyone really jumpy about foreign fungus.

We had turned into a new field of barley that was growing really well. The barley was well over my head. About half way into the field of barley we began to smell the scent of someone smoking weed. My grandmother always smoked some of that super skunky shit from Cali for her “arthritis”. I still think she was faking it as she would play old Elvis and Sinatra records for hours while high.
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>>28602385
After we found our way out of the ‘barley redwoods’, I noticed some of the farm hands trying to chop down massive branches and roots that were going everywhere. The branches had wrapped around and were actually growing over the fence on the edge of the field. When I asked them why I smelled weed they pointed to a pile of brush they were burning. The weed had exploded nearly overnight into an invasive root that was choking off the other plants. I had nothing better to do than help and we worked to clear the limbs and destroy the roots. We realized that burning the limbs might have been a bad idea about halfway into the job. We were all stoned and giggling while hacking away at thick branches with machetes. Not the safest thing to do in hindsight.

It took the rest of the day, a stolen snack of some smashed sweat potatoes we picked and Butterroot butter we “acquired” somehow, and then a firm scolding from Phil before we finished cutting out the invasive weed. God were we stoned. Anyways, I took a nap and it looks like the sun will be coming up in a little bit. I’ll go talk with Phil about the root and how it could be harmful to the forest if it gets out of control. But first I’m gona give these new silk robes a try. It seems they’ve been waiting to stick the Hunters on leave in a new design and see how it looks with our skin tone. Might as well indulge them.
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Day 22-

Well, I talked with Phil and he says that they planted the weed in several locations. The location that exploded with such swift growth was once a field they had planted Earth radishes in. The radish was one root plant that never took to the alien soil, but it apparently left the right chemical balance in the soil to cause the weed to grow exponentially. As none of the other crops or locations are growing quiet so large we aren’t worrying about having the same problem again. Phil asked me why we decided to burn the crop when it was being grown for thinks like fabric and medicine. I told him I had found them burning it before I arrived and he cursed under his breath and ran off. It must have been a poor judgment call by one of his men, or maybe a calculated one to have an excuse to get everyone high for a while.

I decided it might be best to stay out of the farm for the remainder of my mandatory leave. Instead I went over to our growing forge district. Robber T and his aides had built two additional forges from stone and brick. They were using large flat chunks of stone from the quarry that had iron poured across it and leveled to make anvils. It’s rather ingenious to use the stone rather than make a whole anvil out of our limited metal supplies. I will admit I don’t know much about smithing, but they’ve got a near assembly line efficiency going to churn out things. One forge has two workers hammering out nails, another two men at a separate forge pound out hinges and braces, and the third has Robber T training a few newbies how to work the iron. This one section of the tower is one of the most reassuring reminders that humans can, and will adapt and pull themselves through in any situation.
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Day 23-
I took a stroll towards the textile houses today. After calling half of their team out to see me in the new robes the few women, and the effeminate men that worked there wouldn’t let me in to disturb them. I can only picture them all sitting around in knitting circles sharing tidbits of gossip about their neighbor’s kids, or how their cat did something cute last night.

Speaking of cats, we received two cats from Kog yesterday. A male calico and a pregnant black cat. Someone in one of the first few waves brought cats and they’ve been breeding and returning to their predator status on this planet. With no major predator the cats are about as invasive to this environment as that weed was. Explosive population growth, left unchecked could cause problems. On Earth I am sure we would be worried about these unchecked species and how they would impact our environment. On this planet, I can’t wait for the cats to take over if it means I don’t have to hide my shiny things at night so an imp doesn’t come snag them.

Plus, who doesn’t like cats?
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Day 24-
Well, they’ve confirmed that I can start working again, but they don’t want me going too far into the woods. Instead I’ve decided to help out the work crews building our city walls. With the shipments of stone coming from the quarry the builders have begun working on the second row of city walls. The Tower and warehouses are all within the first wall that was built. That wall has since been reinforced and the second wall is beginning to take shape. Today they have me aligning the foundation stones along the eastern border and we are running the foundation right behind the textile houses. Further east is the fields and unless we get a few thousand people as a slave labor force there is no way we can wrap a stone wall around that area and replace the wooden structure they’ve been using.

Laying foundation stones is actually kind of fun. Using right angles and a piece of string with a weight on it we can find out if the stone is level or not. Well, we use the right angle; the other team has one of those multitools with a level in it they’ve been hoarding. Anyways, we are laying these massive stones down as fast as they can deliver them from the quarry. Each stone takes up an entire cart and it takes ten of us to direct it out of the cart. The stones are nearly eight feet long, three feet wide, and two feet tall. We prep the area with crushed gravel and check to see if we brought the ground level. After we’ve confirmed the ground we use this tall sawhorse type braces to lift the stone out of the cart and swing it into the ground. We then confirm it is level, move the sawhorse down to the next spot in the wall, and repeat the process. These stone masons are absolutely massive after manhandling these rocks into place all day. I feel out of place being as lean and agile as I’ve become working as a Hunter.
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Day 26-
I spent two days working on the wall and I’m exhausted. My muscles are cramping and I’m staying in bed for the day. I won’t be getting any sleep today because the other half of the building crew is coming in and laying the stones for the wall now. I managed to walk to my door and watch them for a few hours as they slipped the smaller stones into place for the wall. Well, smaller than our foundation stones. Each stone is about two foot wide and tall and about three feet long. They’re placing their stones perpendicular to our foundation stones. They’re using a level with each one and strategically placing each stone. I’ve watched them stop and sketch out a few diagrams in the dirt a few times before resuming and sliding the stones into place. From what I can see it looks like they’re doing a three brick alternation pattern.

They have to work quickly because they get manpowered rickshaw carts of stone every few minutes. Some of the newbies can only pull one stone in the cart, but the exercise is starting to help bring them into shape. At least they didn’t stick some of the pudgy neckbeards in my Hunter unit and expect me to run them up and down the forest for exercise. Now that I’ve stretched a little bit my muscles aren’t cramping as bad. I think I’ll go help cook lunch.
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>>28582835
States "It declared that all those who had visited the website known as 4chan in the past three months were to be vacated from the planet as punishment for a crime that humanity had committed."

leaves the /mlp/ faggots behind
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>>28602723
The map is old and out of date.
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>>28602723
Haha, they were dumped directly into middle of the ocean.
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>>28604637
I was prepared! I had been prepping for zombies my entire life. I had the bugout bag filled with neccessary gear, I had studied survival training and even spent several thousands of dollars to have a helicopter drop me in the wilderness like Survivorman and fight my way back to civilization. I loaded up 195lbs of gear and 5lbs of MLP toys to play with. Sure some of my bags had /mlp/ stickers or buttons on them, yes I was a bronie, but... fuck these aliens! I'm now treading water in the middle of a damned ocean! My gear is all sinking to the bottom of the ocean because I couldn't tread water with all that weight. Fuck these aliens!
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>>28605304
Alright, that made me laugh
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>>28601512
point to note, females tend to be larger than males.
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>>28607089
Was writing most of the stuff off of memory and the 98 page pdf 008 left in last thread. Let's just assume this was the largest male they'd seen.
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>>28602723
They're on the second, unexplored continent. They are also, secretly, the most advanced and dangerous faction. Nobody expects them, of course.
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>>28607136
Fuck that shite, they can suffer \like the rest of us. Put them with Outback
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>>28602326
So we’ve got the foundation for some of these buildings down. The support beams are the next easiest step because we use the whole tree trunk. After removing all the limbs and evening out the height we simply raise the trunk up and slide it into the slot in the foundation. We’ve got three buildings and a mill with the support beams up. It looks like a funny uniform forest with stone underbrush and all the leaves stripped clean. The pieces for the mill arrived from the forge at the Tower and the guy who built the last mill should arrive tomorrow to assemble it. After the mill is assembled we can throw a roof on it and begin splitting logs for the buildings.

We’ve cleared nearly 300 feet of trees from the lake front. We created a wall to surround the lake camp by stacking tree trunks three high. Our wall covers the entire area where we are building houses and stretches towards the mill. We’ve limited access for the carts to one entrance that we can more easily defend from predators that may be around. Most of the trees we didn’t use are awaiting the mill completion.

We all pile into one of the first scrap houses we constructed in the first days of construction. I know most of us are used to the “smell” of other workers, but some of these newbies still have their old world fat and when they work up a sweat it is a completely different foul smell. Kindof like rotten cheese.
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>>28607501
God DAMNIT! We lost two newbies today to some Kelpies. The Kelpies had been staying away from the shore due to the noise we were making with construction and the Hunters James had directed to protect us when we went near the water. I had thought with all the land we cleared away, the way the Hunters had hunted all the big game in the area, and the fact we were staying out of the deep water that we would be safe from losing people.

Some of the idiot newbies didn’t believe us. They have had it too easy at the Tower. We had killed most of the predators that ranged into our area. They were given clothing and cooked food upon arrival. Sure we explained the xenobiology to them, and they went through xenoadaptation, but ignorance or refusal to heed a warning about something unseen caused two of the newbies to take a “bath” in the lake outside of camp. We heard their screams and came running, but all we found were a few scraps of meat and blood floating in the water and their clothing sitting folded by the lake. At least these idiots provided a proper lesson to the remaining of the newbies. We ended work a few hours early so the newbies could be tested on their xenobiology lessons. Whatever they failed would require them to ask one of us O.B.’s and take notes while we explained the dangers of this world.

I may have threatened that anyone who failed twice would get thrown into the lake. No one failed a second time.
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>>28607264
put right up at the northernmost point of the continent.
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>>28607531
Northwest has more room
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>>28607617
fair enough do we know what the northwest is even like?
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>>28607654
There is the great volcano to the northeast of /@/, forests surround the foothills of the volcano but further northeast are small lush lakes. Anyone who lives in this area will be years before they meet humans from other boards.

That should be long enough time for the Bronies to train Scalewolves, mate with them, and create sentient colorful horsies that can trade with other boards.
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>>28607838
Oh My.
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>>28607838
does anyone find it weird @ is all by itself?
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>>28608142
There is a special place reserved in hell for twitter whores... why wouldn't there be a special place in Lenore for them?
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>>28607838
but scale wolves are wolf like, how would they even figure that it'd be safe to ride them aside from size?
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We had a small ceremony today at the Mansion. Nothing major, just officially recognizing the formation of the First and Second Squads, as well as naming those that would be leading them. We are still excessively disorganized for any real chain of command, but we still need someone in charge of those two groups to keep them from causing to much trouble. To that effect, I have put Dante in charge of First, and Markim In charge of Second.

Markim I know from my many months working for Central Supply. Steady head, steady hand, and respectable, Markim is the sort of dude who would end up driving you from home while you puke up two and a half lungs, then help you smash some asshole’s face-in after he insults your mom. As for Dante… he has earned the respect of his fellow adventurers, and knows many of them through training alongside them. I originally had concerns about having a Six Houser in charge of ANYTHING in the Chapter, but he is different from the rest. More willing to get his hands dirty, more willing to DO something to change things for the better.
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>>28608437
And who's to say they even have Scalewolves over there? That place has been cut off forever, who knows whats over there.
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>>28608476
tyranno-yowlers, calling it now. It's like the Lost world over there with Dinosaur type Fauna and shit.
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>>28608460
On to other things…like the fact we look the part of a disorganized mob. At least half of the members of 1st and 2nd have got there hands on some studded leather, then here and there you have a few that actually found some Iron Mail. I’ll ask them later where they found it. The rest have lamellar, oh the looks on the Sixth Houser Rep when he saw my guys walking around it that. Priceless. As for weapons…well we all have crossbows, so I’ll say that’s a plus. Most of them are rather simple lightweight pull string models. Most. Stiles was able to produce a few “Heavier” models we calling Arbalests. These monsters use a windlass, and weigh a ton, but the make up for it in shear piercing power. I would hate to be the bloke in Builder Armor trying to charge across an open field with one of these Bastards aimed at ‘em. I’ll hand these off to my more eagle-eyed adventurers, make them Marksmen.

You know…I really need to think of a name for the Chapter…because its getting old just calling it the “Chapter”. I’ll ask around and see what everyone thinks.
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I've lived in Kog(pronounced cog) going on about four years now. It's a strange thought really before this I was a cop, in the sense of hunting down cyber-crime. By luck or a twist of fate I'd been following some 'vampire cult' thing going on over on the East side of Greenwich Village when this all happened and by that same luck was sent to where what I would have called nerds now resided and fought against horrors that I'd rather not think about. But here I am, walking my beat like a street cop again, albeit now I'm being trailed by my own precinct my arbites(apparently from some game a lot of the kids here play). The name's kinda fun to say actually.

but yeah, our little city. My little beat, Kog a place like Greenwich village and new orleans, and harlem and all the craziness of some Game of thrones shit wrapped up into one mildly dysfunctional yet stable mess. I love it honestly, for all her worts our little city is probably somewhere in the range of a real city thronging with thousands as they go about their day to day lives and try to make sense of all the insane bullshit that's happening.

I'll ramble for bit more if you don't mind rookie, you're new here after all and don't know jackshit about our little town do you?
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>>28609063
So where are you currently recruit? Well you're on Lenore and sadly no ravens here to quote. I'm sure you got the basics from Camp Abandon or however they pronounce. So, that leaves the matter of where you're working that's Easy, in Kog in particular your beat is gonna be through what's become home to the Guilds, think unions, and I'll say this first I was always a union man backhome even if a lot of the times they argued for shit we didn't want.

But yeah, The guilder's district amounts to our makeshift wall street. Trades are done here, a lot of the bigger 'manors' are claimed by them. The precinct house here is in one as well. This is close to the Tower, the heart of the city and where politics are performed. It's also where my office is if you ever need to find me. The guild district takes up the southern portion of the inner wall between the Main road and the River as it makes its way through here. District one now, of sixteen. Good shit that, makes it easy to dispatch people if we need to.

Next to here on the other side of the Road is where our more up and up sorts lived for awhile before The council(I sit on it though frankly its more I nap through the damn meetings) decided to turn them into a set of embassies for the various other cities around here. You'll find classy places like the Lusty Argonian(no one has yet to fully explain what one of those is to me) there alongside the Gamer's plaza a place to just chill out and enjoy nerd things.
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>>28609263
Now, we're gonna keep going counter clockwise since we started that way and frankly you seem a little slow on the uptake. We're gonna keep going that way.

Past that you have what probably would be called a university, it's where our 'science guild' works out a lot of stuff and also have the storage warehouses for a lot of Technology from Earth and things that seem to be out of place, we call them OOPARTs around here. Neat if a little worrying at times. The boys there like to cause of trouble in a minor way, mostly seeing what's gonna make someone vomit up a liver or make something explode. But they're also what we've got this nice armor and you'll be toting a crossbow instead alongside your short sword. Oh yeah, that's a thing you'll need to learn we don't have ammo to spare so best get ready to learn how to fight with the sword and board again son.
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>>28609471
On the other side of them, is a trouble spot. It's where the 'sixth house' set up shop. They came in calling us savages and what not even as we fed and clothed them...I'd say something racist but well Its already been said in taverns for sure but yeah they're basically for the large part welfare cases. The one's that aren't sucking our blood and saying how bad it tastes however are damn fine people. Smart and inventive as they 'try to enlighten us mudborn primitives' so we leave them be except when they go and start a little trouble.

Past that is something of a no mans land a lot of that is storehouses for supplies, building materials and shops though there's residential spaces all through it, its also where the new Adventurer's guild is. And no, they don't pay you in gold coins. They use the city coin just like everyone else the Gem.
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Well, glorious day! Apparently several of the cities have finally launched ships! Not the simple dugouts we used in the past, but full on riverboats and ancient tireme style ocean crafts. I’ve sent my swiftest team of runners to Butterroot to discuss future trade deals. Another group is on their way through the tunnels and then they’ll take the overland route to the shipyards.

Opportunity knocks, and I want to stick my foot in the door of the sea trade. Even if they use River City as a distribution center throughout the rivers I want on this gravy train.
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>>28610123
looks like I need to start drawing up martime law.
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>>28610123
Great, Pirates gonna have Competition.

Where the ever living frak is Pat?
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>>28610123
On a separate, but equally important note, I’ve sent word to the Tradehouse in Kog and given them the green light on discussing a trade with the Adventurer’s Guild without me present. I have faith in their skills and knowledge of what we have in our warehouses.

We should be receiving 50 suits of lamellar armor from a group of armorers in River City that lost a high stakes game of Monopoly. We of course supplied them with the leather and they supplied the time and labor. Still waiting on reports from Hadesopolis, but until then I’m sending the armor to Kog because I know the Guild will want it, I just don’t know how badly.
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Day 26 Evening-
Well, I got kicked out of the kitchen. One of the newbies was a chef and apparently my way of cooking and preparing meat while in the field was “all wrong” and I “Absolutely ruined the food”. Bastard brought a full set of kitchen knives with him and I have to admit he was skilled with them. He was taking some of our oils from the nuts we were harvesting, the Butterroot margarine, potatoes, mushrooms, and a strange bulbous plant we’d never tried eating in the wild but apparently was similar to an onion, and he was glazing them all together with some spices from our own farms as well as the pepper stalk from Butterroot. For the meat he was slicing some Racing Deer into thin strips and flash frying them on the remaining juices of the glazed vegetables. The meat ended up looking like country ham, but it was cooked so the center stayed a cool red and melted in your mouth along with the other glazed vegetables.

Well, I ended up being the taste tester for his new meal because I was the closest mouth. It’s a good thing too because I was able to place what the onion-like plant was before he feed it to others. After nearly hitting him in the face with a half chewed bite I explained to our new chef how the plant he had chosen to act as an onion was in fact poisonous. Like damned near everything on this planet the Not Onion had a defensive mechanism of a vile poison to kill anyone who tried to chew on it. Pointless, since the plant had already been picked if it was being eaten, and it was so poisonous the animals could never recover to learn not to repeat their lesson. We had picked through the remains of Yowlers and seen the first signs of the Not Onion bulb taking root. The ones ‘Chef Fail’ had found were truly massive in comparison and I didn’t realize what it was until I was chewing on it. Hopefully the plant loses its poison as it grows larger. Hopefully if I'm poisoned the doctor can help me in time. Stupid newbies.
>>
Patient Hu-06 Hour 4
Patient reported partial consumption of an alien tuber plant. Previous reports from Hunter excursions showed them to predominantly grow in the remains of Yowlers. We speculate that the Yowler ichor we use for several cures also provides a good nutrient base for the tuber to grow in. Absorbing the ichor most likely enhances the poison native to the tuber.

Consumption of the tuber has only been witnessed by Hunters up until this point. With the fact that Hunters choose a separate cure for Black Eye than the one with Yowler ichor it may cause more of a reaction in them than the remainder of us. Requests for tests on Yowler cured patients have been denied.

Patient is showing signs of numbness in the mouth and tongue. Slight swelling of the tongue is further compounding and it is difficult for the patient to speak. We were originally using writing to communicate, but it seems the patient is now unable to move their limbs properly and is slipping in and out of consciousness. Application of Yowler medication is unadvised as the root originally grew in the ichor and it may cause further harm to the subject.


Patient Hu-06 Hour 8
Patient is unresponsive to outside stimuli. Breathing is stable and pulse is regular. Swelling has diminished. Patient has still not regained consciousness. No other new to report.


Patient Hu-06 Hour 13
Patient is again showing responses to stimuli, although consciousness has not returned. During hour 11 the patient had an increased pulse and rate of breathing for roughly half an hour, but all vitals have returned to normal. Upon examining patient’s pupils they appear to be in REM sleep.
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Patient Hu-06 Hour 20
Patient is finally awake again. Water and vital nutrients were supplied and patient eagerly devoured the meal. He keeps asking for paper to draw something before he forgets. We’ve administered one legal pad of paper and a 2B pencil. He has been furiously sketching and tearing off papers for the past twenty minutes. I wish he would realize that is my legal pad of paper for all of my doctors reports.


Patient Hu-06 Hour 22
Patient has been cleared to leave. We tried to inform him that he should return immediately should any problems continue, but he is now writing a new Harry Potter novel or something. We need the bed and psychiatric care isn’t my specialty. No one wakes from a coma and decides to write books. Or at least no one on this planet has done that yet.
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Day 29-
I found my journal. That damned idiotic Chef still had it. Well, he is an idiot for trying to cook that plant, but what I dreamed while unconscious was truly beautiful. I was soaring through the air above the Keep we had recently mapped. Far beneath me I could see people moving about the city and keep going about their daily lives. In the open fields in front of the keep military formations ran drills and practiced sparing with sword and spears. I realized I was watching the daily lives of the Builders who had lived in the keep. I had no control over the direction or path I was taking as I flew about. I tried focusing on specific things but my eyes wouldn’t focus correctly, or my head would turn away in disinterest. It felt like I had previously seen these things a million times before and there was no need to dwell on them. I was hungry and I felt like eating something.

It wasn’t until I landed on a rock outcropping and turned me head back on my body that I realized I was seeing the world through the eyes of a Rapedactyl. As the Rapedactyl preened itself it kept one eye looking out across the fields below. I was only using one eye for a while so depth perception was shot, but I was able to watch a Builder train a young warrior alone and separate from the collective group. The boy flinched back from a blow and the adult caught his mistake. With a swift blow the adult builder sent the youngling flying back with his practice sword tumbling away into the grass.

With a decent amount of distance between the youngling and the adult the Rapedactyl plummeted down and snatched the child up in its claws. The adult performed some kind of reverent bow and let the Rapedactyl fly off with the child. A few moments later a bright searing white light burned through me and I was awake.
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Because I am such an amazing guy, and my travel guide to River City will selll so well, I had one of the cartographers make me a map of the city to use as an insert in the book. As a way to better help my reader understand the layout of our wonderful city I've been gracious enough to provide you with visual aids.
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http://vocaroo.com/i/s1BVbmdR46Mw

Recording of the opening of the Postmod.


Second half coming soon.
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>>28612838
Part 2.
http://vocaroo.com/i/s1BDI1WD1J4X
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>>28612838
yessssssss
>>
Late night bump.
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>>28612249
Yay maps
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We have finally set sail, sixty boats in total comprise the Slash Fleet, ranging from the smallest carrying crews of 15 and the largest one, capable of carrying a mighty 110 in crew, the flagship of Queen Sarisava herself, the unstoppable "SasuXNaru".

Our large square sails are mostly furled, the wind is naturally against us in this area, which means we must row our way to our target, this is most fortunate for us as the winds will help us escape after the raids. More fortunate is that I don not have to row, on the smaller boats even the captain took their turn on the oar but on a ship such as mine, that is no longer necessary. Instead I stand at the prow, feeling the salt spray on my face and the wind in my hair. This was truly the blessed life, an afterlife after all the trials on earth she had endured.

A young adult just in her second year of college and still the perpetual social outcast she had been intending to major in business or maybe communications, she hadn't really cared all that much, simply that she be finished with what seemed like another version of highschool. Standing at six foot two and unusually stocky for a girl her age she'd never been seen as pretty or popular, and that hadnt changed with college like shed hoped. Instead she had immersed herself online, seeking out her fetishes and living out a second life at renfairs. It all felt hollow.

But then this had happened and suddenly women like her were the movers and shakers of a new society built on their hopes, dreams and desires. Her size, formelly a mark of shame, was now a great boon, and her strength was usually more than a match for most of the men she encountered here. She was Captain Lisa Lundstrom and she had fought in many a raid and now her crew called her Captain Lundstrom of the "NejiXNaru" and followed her every command. Now she planned to lead a raid herself, with three ships at her back. It was time to plunder some booty.
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>>28616685
you ready /tg/? time to prepare your anuses
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>>28616685
>SasuXNaru
>NejiXNaru

They're destined to fail simply because of their ship names.
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Made contact with a new group today. Definitely a bunch of geologists, found their wagon sitting in the middle of a field with two guys on watch, the rest were spelunking down a crevice in the ground. Shawna, our /sci/guide, introduced us and made a complicated handshake with the one guy with a gun. It seems they use the handshake as a way to signify that we can be trusted, because the second they did it the armed one put down his weapon and brightened up, welcoming us to the camp.

Introduced himself as Lemmy, from /k/, and that he and his friend, aparantly a mute from /d/, were acting as a guard and cook respectively for the /sci/ caravan. Eventually the /sci/entists emerged and we exchanged introductions and discussing our mutual situations, and explained how we were looking for possible recruits to head back to /tg/ with us. They seemed reluctant but when we explained that we travlled here underground and of the mine we found they perked up instantly, they even identified the rocks we found as definitely containing copper ore, which should make Lucky and the Mayor freak out when we get back.

They spent the rest of the night amongst themselves, discussing our proposal while we rested and ate. In the morning they requested to be a part of our group, every last one of them, and to head back with us on our eventual return. Turns out they wanted to be the first in /tg/ to identify and catalogue, and map in the case of the geographer, before anyone else.
I asked them if they didn't want to continue here, Shawna just laughed and told me it was simple.
"Less Competition"
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>>28616767
dont you get it? they are 'shipping' yaoi
huehuehue
....
im sorry that was bad and I didnt even make the original pun
>>
The Mayor and the Canoness are back, and the brought twins! The names are one part silly and one part ominous but i've met a 2 year old named Drizzt so I suppose its not the worst Ive heard.

The days before their arrival have been hectic, almost like that moment between a houseparty and your parents getting home. Everyone has been preparing to show off the latest innovations as well, from that new flamethrower, to my new irrigation system and the hemp growing in the fields. Even the first successful unmanned balloon is up, floating over the keep as we speak.

Its nice to have Garl back as well, with him back we can step up iron production and maybe work on producing steel. It would be nice to get a proper sword that isn't made for Builder hands.
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>>28610993
T-minus six posts till he goes mad.
>>
Holy fuck I thought I lost this thing. So yeah lot to write down, new quarters first and foremost. I'm no longer in Whiteshield barracks I've been dragged over the jenner's main hall to drill with them more. They're 'adopting' me it seems.

It's nice to have my own place to sleep even if right now it's basically a straw pallet with a thin blanket to sleep on. It's nice in a monastic sort of way. Each day now I get to wake up, eat a decent meal of breadmoss(now with flavors!) and proceed onto the Jenner version of Pt, I'll give you three guesses of what it involves. One..two...three... If you didn't guess running around the walls congrats, you've never been to Cadia. It's been burned in our heads anymore. Following that, we get to practice our clinicals which generally involves me in varying degrees of being choked out. Now, I may sound like I'm complaining(I am a little) But, it's good for me. It's not Whiteshield work which means I'm actually working on qualifying for something which is important moreso than what I eat. If I want to have any sort of ladder climbing chances I've gotta be willing to work for it.

Which brings me to my next point of topic. Learning how to swing a sword properly. I can't its not that Im physically incapable but I simply can't seem to get the hang of it. No matter how hard I practice I can't get the motions right which apparently isn't a first. They've moved me into using more hand to hand and going through 'jenner strategy 101' Which is their basic tactics and wargames program. It's equal to low ranking command so it's something I can use. It's also one of the few things I apparently have been excelling at.
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>>28607028
hundreds of years from now a exploration sub finds bones and clutching a rainbow dash amongst a reef
>>
Only a handful of specimens have ever been encountered. Elusive animals as they are Whaletolo are majestic giants of the oceans. what specimens that have been found on beaches are most likely young that were stranded or possibly members of several species as lengths vary greatly. The smallest member of the Whaletolo's so far found ranges a scant sixteen feet in length. Weight is...substantial.

Whaletolo are bullet shaped, not designed for speed they seem to feed on planktonic organisms in the oceans of Lenore. Though, some species have been found to have peg like teeth suggesting a possible diet of fish or mollusks. The front flippers of whaletolo seem designed with propulsion in mind, broad strokes give it the ability to haul their sizable bulks through the water. The middle fins act as steering and though longer and narrower at first glance are able to spread what remains of their 'fingers' wide to allow for easy turning. The rear fins are much like the first, broad and able to gently and steadily push through the water.

A wahletolo's 'head' is the give away, neckless these animals have a dorsally located nostril that is seal-able with a flap of skin. Strangely all species still possess the overbite their land dwelling relatives do. Whaletolo meat is incredibly fatty and oily to help retain heat and it's theorized that they are fairly shallow feeding animals as they are not true homeotherms like mammals and must sunbathe to maintain proper body temperature.
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Encountered another carravan today, this time it was made up of six whole wagons and about thirty people, definitely the largest caravan thart we've seen but Shawna tells me there are some groups numbering up around fifty or sixty. These larger caravans are usually semi-permanent and move with the herds of Ben-deers that roam the are alongside the tortellos.

These are beaked herbivores supposedly resembling gazelles but with six legs and with a spiny ridge along its back and long tail rather than horns. They move faste, with a strange gait that always leaves two legs on the ground and four in the air, but they lack the poison, armor and supposedly taste better than /sci/s breed of tortello. Whats more they have an uncanny sense for where the closest source of water is and seek them out as they travel. The man who had discovered them, the vaunted Ben, was the head of the largest known caravan of almost a hundred people from different boards.

These guys though, were reliant on foraging and hunting, and as florists they knew a lot about the local plant life and what they were capable of. Showing us a plant whose fruit was so poisonous you would drop dead in minutes if you bit into one and seconds if you consumed it, but whose root was incredibly rich in nutrients and had a settling effect on indigestion, even had a strong ginger like flavour. They had a complicated latin name for it but I remembered one just calling it the Katterpod. It was easy enough to trade some terran seeds for a few samples.

We picked up another pair of hopeful /tg/rs as well, a young /sci/ florist named Hank and an older guy, almost 50 I'd guess, from /diy/ who said his name was Tim. He seems to be sick of the nomad life and wants to find a place to settle down, something that the land of /sci/ hasn't really allowed.

Our nex-need to stop here, Thaldor spotted something in the distance and Shawna says she recognizes a banner from a /d/ war gang. We need to move.
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>>28582835
The other continent is reddit
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>>28618590
>/d/ war gang

Those poor, poor /tg/ers in exile. If only they hadn't let their perversity overcome their love of traditional games, they too could have lived in the Brazil of Lenore.

(It's a well known fact that /d/ is just /tg/ lite with the occasional lost /co/mrade mixed in for variety.)
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>>28618613
The horror.
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>>28618590
These assholes have been chasing us up and down the /sci/ countryside for a goddamn week. We've found evidence of caravan camps having packed up quickly and left, probablly having spotted the wargang on the move.

None of these camps have stayed long enough to offer us support or some form of help, instead we are left to be chased down by these guys. Im furious myself but Shawna tells me thats just how the caravans operate, most of them aren't particularly fit or physically capable and almost none have weapons like /k/ arrived with or /tg/ developed, the area around here was just not as hostile, with perhaps one major predator a creature that mostly avoided humans anyway, they had just gotten on peacefully until the war gangs from the north started sacking /sci/ settlements.

The explanation calmed me down but I wasn't about to follow this model, I've never been one to be pushed around and I don't think spending time with Lucky has improved my stubborness. So instead I'm sending the rest to double back into the woods we passed awhile back to hide themselves. while I, the two Boyz, Lemmy from /k/ and Shawna go and try diplomacy with a group of /d/tards. Hopefully we can meet up with them later.
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>>28618128
I left the city for the first time in a few weeks. As part of a Regiment I apparently have obligations to fulfill. This isn't that surprising honestly, I mean how else do you make money or at least get your meal. The Jenner's sent me, and two guys(robert and a guy who goes by Astaroth...nice guy just weird). We're being sent down to River City apparently it's one of the three cities along with Kog and Cadia that all were founded around the same time or something.

The neat part is we're not going overland as we need to hustle we're hitting the 'low roads' which apparently are tunnels all over the countryside. They provide a safe and more importantly dry passage to most settlements that have 'builder ruins'. Of course no one is sure why exactly they were built but people have their speculation. They also apparently are creepy as all get out. So, wish me luck little diary and hope I'm not eaten by a gru.
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>>28618711
Oh god I am so sorry for driving the /d/ warbands out of their home and into /sci/... I mean their city had to die, but... poor /sci/entists getting rapped with builder artifact arms and wooden dragon dildo's
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>>28610533
>Pirate
>Competition.
>Not just preying on the competitors ships and fencing the loot.

Is he retarded?
>>
The nature of Lenore's fish left many biologists baffled. Eyeless armored they seem to be incredibly primitive in comparison to terrestrial fish. This of course was simple twists and turns of evolution as we learned with the Spark. Like the spear eel, a freshwater relation, the animal is serpentine, a fin running much of the length of the body allowing it to swim surprisingly quickly. The largest Spark on record measured well over seventeen feet in length.

Sparks sport pectoral fins along side their merged dorsal/tail/anal fin. This suggests a period when they were either more eel like or perhaps more fish like. Regardless the narrowed torpedo shape of the animal suggests a speed predator all the same. Sparks heads are like a spear eels, using the tri-part jaw the creature will dart in on small fish and using it's tongue stab them to be dragged back to be eaten. It is believed that sparks also eyeless sport the same electro sensory organs as most other fish the, the trailing barbels that are present suggest this as well.
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We managed to pull them all the way around, exposing their side to the location of Overlord Granges cavalry, we even managed to keep our own flank mostly protected with the wall while men fired down into the New Suns ranks from the battlements.

When I saw that the opening had be made and that my men were holding there position I ordered my aid to send the signal. A single wooden rocket, trailing coloured red smoke, shrieked into the air, startling more than a few people present but the sound that followed that was genuinely terrifying. Ten Aurochs in a horizontal line, their horns sawn down and replaced by metal caps in which builder forged sword blades had been affixed, gave up a thunderous noise as they charged into the enemy, the Overlord Grange sitting astride the largest.

Then everything flashed red and orange as the back ranks of the New Suns army suddenly started throwing clay gourds everywhere, and each time they cracked open, a large splash of liquid flame followed. Two of the aurochs went down in a burning hail and the front ranks of the infantry was ablaze as well but then the same was true of the enemies lines. They did not so much seem to care as long as we burned.

Then we heard the charriots, a wedge formation of chariots trailing bright blue and purple banners, being pulled along by the loping hambeasts, wheels bound in a gleaming golden metal and blades flashing as the spun. Two men a piece to the chariots, one acting and a second aremed with a long glaive and a number of javelins, the perfect ancient terror weapon if they ever was one. Behind them the New Suns skirmishes ran, following behidn the cover of their own cavalry.

I have no doubt our line would have been broken had they reached us, that our superior training and discipline would of failed us if those warmachines had gotten among our ranks. Had not Overlord Grange rallied his cavalry, rampaging and ablaze, and drove them directly into the chariots oncoming charge.
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>>28619026
welp
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>>28619030
Ah /b/ the place where the Chariot is still in fashion. Or as we like to say /tg/'s hat.
>cavalry hirstori

damn it captcha
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>>28619030
The result of that final charge smashed into the enemy war chariots, settng them aflame as well and crushing men beneath the thrashing beasts even as they themselves died. Every rider beside Grange had allready perished to the smoke and flames before they hit the chariots and Grange himself looked to be nothing more than a human shaped pyre, but then he flung himself from his mount on to the Warchariot of the enemy commander, a large man decked in flowing robes and a domed head dress, impaling himself on the enemy glaive and then dragging himself down to hug the mand in his burning embrace.

Well, perhaps it was not quite so heroic, it honeslty looked more like his body was tossed from his mount in the collision and ended up knocking the enemey commander down and pinning him under his burning weight. It doesnt matter though, the result was the same, the chariots broke and my infantry rallied, decimating what was left of the enemies foot soldiers and picking off the skirmishes as they fled with our crossbows, I myself ending the last one with one of our heavier winch pulled crossbows, almost big enough to serve as an emplacement weapon and with bolts the length of a mans forearm.

Once we were done I ordered the bodies rounded up, the enemies stripped of equipment and gear before being butchered and their heads mounted on wooden pikes along our borders, while the butchered remains were taken to the coast and tossed from the cliffs. Our own dead would be burried in the trenches, one by one, and a memorial would later be constructed, commerotating them all post-homously with the mark fo Nurgle.
I would personally oversee Overlord Granges burial, laying his burnt and mangled body into he ground to the sound of horns and drums, I would miss Grange, few others could match his character and of all the people I had met and dealt with since I had come to this world. Daniel had been my first true friend amongst them, his death was a great losss to Bubonicus.
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>>28618803
Well we made it to Kog and have stopped here for a few days. apparently the contract isn't super urgent from what we've been told and normally the guilds(some sort of goverment that the three cities use) would handle it themselves but they're still dealing with the newbie wave, the irony being one of the men we've sent being a newbie himself apparently missed by them.

But yeah how about this Kognusuan. It's a hell of a place, its almost a proper city in the middle of a damned jungle. There's a ton of shit to do and we've even been allowed to spend a little time in their taverns and inns instead of just going to what amounts to military housing for the duration of our stay. We spent our Stay here at a place called the Unconquered Sun, nice little place and real classy. They've got a house specialty liquor called Sunshine and I shit you not, the stuff almost glows in the dark...though frankly I don't know or want to know how they do it.
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>>28618711
We took position on the top of a ridge, hiding until the war gang moved in to the ditch below us, when we were certain we had the high ground on all of them we called out them and waved a white flag (one of Shawnas shirts) and me and her poked our heads out while Lemmy and Da Boyz took up hidden positions with their guns trained on the war gang.

They looked ridiculous, like pulled right out of a mad max movie, about fifty men and women, just with more phallic cod pieces and more leather if that is possible. They only seemed to have a couple fire arm, but then we weren't much better off and we had even fewer people.

Their leader, who said he was called Shaft, to which Lemmy almost blew his cover by giggling like an idiot, it didn't help that 'Shaft' gestured not to subtly at the massive ivory phallus sticking out of his his leather codpiece. Moving on, we asked them why they were following us and what they wanted, that just got a round of laughter and obscene comments, stupid question I know but I didn't want to get in a fight over a stupid mistake. Thats when one of them we hadn't noticed stumbled up over Hughs position in a bush which ended up with a dead /d/tard and a knife embedded in Hughs shoulder. Things went to hell after that, gun fire erupted on our position and I had to drag Shawna down with me to get her out of the line of fire so we could retrieve Hugh and start to retreat, while Lemmy and Rod gave covering fire.

We ended up sprinting for six hours with those guys on our heels, until we finally hi the river and managed to hide our trail. Now we are heading back to meett up with the others in the woods to the north, I know the /d/tards will be after us again soon, but hopefully Bernie hasn't been lazy and is following my orders.

>>28618817
heh, it would either be /d/ or /gif/, /d/ is just more fun
>>
Hey guys, how would a new person be able to get in on the fun?
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>>28619639
why right here's a good place to start!
>>28588218
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>>28619661
Okey dokie them

Day 1-It was terrifying, being swept up by the wave, I don't think it's even sunk in that I'll never see my family again.
I grabbed as much useful stuff as I could, some food, water, matches and I even managed to grab a tent before I was pulled through. I remember embracing my family as the light overtook me, banishing me to this land forever. From what I can tell, I am in a mountain range, and a possibly dangerous one at that. I also managed to grab a pen and sketchbook before I was taken, so I can record my time here. The voice also said that all 4chan users were to come here, so that must mean that there are people here. I'll go exploring tomorrow, but for now, I am in my tent by a nearby fire. This is my first night here.
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>>28619501
Finally made it back to the others, none to soon because Hughs arm is in a bad way, we think it might be infected but at least one of the /sci/guys is a trained EMT so we hope he should make it.

Bernie didn't let me down, while we were leading the /d/tards on a merry chase. Snares, noise makers and even a couple punji pits that Thaldor had them dig. All the traps follow the clear trail they made sure to leave, so if we are lucky the war gang will come charging in following our trail right into them.

Those without any training are set up with the wagons which have been circled wild west style and all of them are sitting there with a pair of crossbows and improvised spears. The Butterrooters I brought with are armed with their slings as per usual and made sure to stack rocks inside the caravan ring.

Everyone else, such as myself, Rod, Peter, Bernie and Lemmy is going to act as a harassing force until they get close to our camp, our butterroot style clothing should help us blend in to our surroundings and fade back into the wilderness.

Really, we are outnumbered, have fewer weapons and probablly are less skilled in an actual fight, but if we can keep hitting them and fading back before they can return fire, force them into the traps and attack from protected positions while they are in the open we might be able to win here.

Tucker, C. Expedition Leader
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Alpharia and Omegan (or Fara and Megan as we often call them) are two beautiful, healthy young girls. They have their mothers blond hair and Blue Eyes. They look a lot like me in the nose and lips, and their mother in the eyes. They're beautiful.

It's no surprise they escaped the Violet Eyes and Red Hair common to people after the fall. Our genetic lines are incredibly strong. Amanda comes from a long line of Finns, my hair is dark brown but was blond when I was born.

My sister back home had blond hair and blue eyes as well. Looking at them makes me miss her and my nephews. I hope they live long and happy lives.

Ironically they look normal to us, but I suspect they'll be oddities to their own generation. Blond hair is rare back on Earth, here it ought to be almost unheard of. Between the red hair change of the next generation and the lack of established populations of blondes, I suspect blond hair is going to disappear in a few generations. No doubt these girls will look very strange to those of coming generations.

That's all to the good though. I'll be damned if my daughters end up as normal girls. Both of their parents are brilliant and Amanda is charismatic. They've got all the ingredients to become great people one day. I intend to ensure they get the best education and upbringing.

That's why I intend to found a college at Butterroot Keep. The first true college in this new world. A grade school, a high school, and a college. The keep is the most secure city in our territory; I intend to also make it our primary repository of knowledge. Our libraries grow by the day from looted corpses or trade with other cities. With the discovery of copper and a tunnel to /sci/ we have all the tools to remake a technological society without having to make the mistakes of our ancestors.

Back home the future held the potential promise of immortality. That future has been robbed from me, but my hope is my grandchildren will see that promise again.
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>>28620442
>cue butterroot heresy
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>>28620516
>Have next daughter
>Name her Hora

Hora Hora, it's time for Heresy!
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>>28619732
>Mountain range

Oh you poor poor bastard.
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>>28620761
depends on which side.
>>
Write post Incoming
>>
What started as a recruitment mission to the /sci/ lands quickly turned into something more.
After the initial discovery of Reservoir and the subsequent discovery of the copper mine and water way to the ruins in /sci/’s side of the mountain range scouts were sent out to explore and recruit any members of /sci/ to settle in /tg/s newly discovered mountain passage town. This was dubbed as the Westward Tunnel Expedition.
The first to arrive in Reservoir were smaller groups of /sci/ nomads that were discovered by /tg/ scouting teams exploring the ruins. The /sci/entists intrigued of the /tg/ scouts knowledge of the /sci/ culture and their nations’ efforts in searching for a way out of their nation lands (As well as intrigued with seeing a yet undiscovered board’s members’ culture) prompted them to conduct an investigative visit the newly dubbed Reservoir town.
After the /sci/ team found more than they had hoped for (ruins that weren’t pre-ruined!) they returned to the /sci/ side of the mountains and began broadcasting an encrypted message to their brother and sister nomad groups of their salvation. A small joint /sci/-/tg/ crewed outpost was setup to coordinate the efforts of the /sci/ team to migrate. The Conestoga wagons were unloaded and goods slowly transported to Reservoir HQ via canoe. The rest of the /sci/ group’s Conestoga’s trickled in over the course of the next two weeks and the /sci/entists settled into their new digs, working with /tg/ nation members from ButterRoot Keep to learn the culture of /tg/’s lands and get up to date on current events. The /sci/ nomads turned colonists quickly determined that they should establish a governing body. A census was taken via digitizing available IDs and voting done on one of the scientist’s computers. A board of directors was elected among their peers and they dubbed themselves the ExeTek Multinational Corporation.
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>>28620908
As the board of directors of the EMC started settling in and drawing up plans for their new HQ’s layout, making plans for providing for potential services such as establishing a central supply vault, wireless connectivity, central controlled climate systems, plumbing, discussion of mining logistics; troubling reports from the forward migration base arrived.
It seemed that the encryption scheme used to transmit the original “come hither” message for the small group of collaborating /sci/ members wasn’t as unknown as originally thought. More and more /sci/ nomad groups were arriving at the /sci/ mountain ruins with the hope of settling down.


With a large encampment of Conestoga wagons developing the forward team reported concerns of unwanted attention being drawn to the area. If rumors were to be believed it could quickly become a larger problem for the /tg/ nation. An emergency meeting of the EMC was called and the board unanimously voted to begin large scale immigration putting their many other projects on hold to provide manpower. Additional supplies were requested from Butteroot keep to help in the documenting of new arrivals and potential expansion of existing structures. As groups coming through began being processed it was noticed that not all the new members of /sci/’s budding township were strictly members from /sci/. Several nomad teams had members from boards of /gif/, /k/, /fit/, /d/, and /trv/. The newcomer groups were interviewed about their coexistence with other groups and a world view was developed for the EMC. With confirmed rumors of a /trv/ crusade driving most members of /gif/ south as well as many other board nations being displaced it was deemed crucial that the /sci/ mountian entrance to /tg/ remain a secret.
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>>28620934
Not wanting to waste resources or leave evidence, the stronger members of the newly established town were tasked with rowing the Conestogas upriver to the main HQ. After the evidence of the Great Inundation was cleared away the forward migration base was repurposed as a camouflaged observation post higher up the mountain with instructions to observe and recruit with discretion.

In total after the first great exodus of the /sci/entists the population of Reservoir is 743
343 /tg/ settelers
220 /sci/entists
60 /gif/ refugees
40 /k/mandos
40 /fit/ men
30 /d/evia3nts
10 /trv/lers
As of right now the town is under temporary quarantine while resources are accounted for and stored within the main tower and as groups get settled into temporary camps. The ExeTek Multinational Corporation Board of Directors are currently overseeing organizing the new residents into temporary camps supported by the transported Conestogas. The board is set to lift the quarantine after a speech from Chairman Matthew.
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>>28620908
>>28620934
I don't have sole authority to speak on these matters, but I believe that /sci/ is a civilized board. Provided that they become members of the Confederacy with the responsibilities implied by that I think that reservoir town would be an excellent addition to our strength.

They'd have to follow our charter accepting basic human rights, have to participate in military affairs and aiding new arrivals. However, they'd also gain access to trade, protection, and a voice in the government.

One could already see how well this had worked out for the River City Elves. A group of seventh wave survivors managed to make it to the border of the forest near River City. Though technically 'half elves', they fall under the dominion of the RC Elves and maintain farms to feed the forest population. As a result the health of people in the forest is going up. The trade means the quality of living for the RC Elves is rising incredibly.

However we MUST secure the other entrance to the tunnels. We cannot possibly keep the pathway a secret forever. Rather, I prefer that the Confederacy take command of it. Our immigrants will aid us in this, bringing both manpower and expertise.

Kog is going to pitch a fit over 'more mouths to feed' (I did the damn farming math well in advance, we'll have enough for them and the next wave - barely) but I'm going to go to bat for them in the Council, and I'm sure the Tower will agree. River City should be easy to convince, since they'll have more people to sell junk to, and Cadia will love it because they'll get more soldiers.

I'm going to send a number of hands out to Smee's shipyard. We're going to have to start ocean fishing to feed people. However, I'm concerned about the reports of /y/king raids on the coast. I'm sending a small detachment of Da Boyz (beyond what's already there) and requesting that the confederacy send some soldiers of their own. We need command of our own coasts.
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>>28621078
What's this? A large amount of Immigrants from beyond the Nightmare woods? Surely this is the last thing we need in the lands of /tg/. We want to keep our gaming culture in tact, letting in foreigners from strange boards with strange ways is a sure fire way to muddy the waters of our heritage. Yes, I know most of them are /sci/entists but we already have a science guild, what could these..nomads possibly offer us? At best they should be broken up and distributed into the guild system as is traditionally done with new arrivals, not founding a new city. As it is, I hope they're good at growing food because they're going to need it. You'll need a lot of honeyed words to convince me this is a good idea sir!
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>>28621189
I don't necessarily need to convince you, I simply need a majority in council. I'm quite confident the other cities are with Butterroot Keep on this.

If the humanitarian concerns don't convince you, allow me to state that these individuals are predominantly from /sci/, who are typically well educated individuals. They bring a wide range of expert skills to offer, such as the reconstruction of old world technology. We may be quite capable when it comes to basic survival, but we still have a great deal to learn when it comes to building even the most basic computer or the infrastructure necessary for high technology.

Moreover, these individuals bring knowledge of the outside world it would take us years to acquire through scouting. We didn't know of the /trv/ crusade at all before they came!

Need I remind you that they also say there's coffee being grown to the north? Coffee they may be able to acquire and bring back so we can drink it?

Coffee alone is worth it. It has been four years since my last cup of coffee. I will personally shoot any man who gets in the way of having a cup, and I believe much of /tg/ is with me!

People of /tg/, do it because it's just! Do it because it benefits us materially! But most of all, do it because it can bring us COFFEE!
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>>28621189
It's not like we can't feed them. With the Production we have right now it's feasible to maintain a steady rate of growth. Though honestly We may need them to settle into new areas as well as possible stop the nomad lifestyle...with the aegis of the Confed of course to aid them. Besides some of us could learn to go without it seems.
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>>28621491
Did you say coffee?
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>>28621078
To be clear Resevoir is nominally in Butterroot control as we established, cleared and began its rennovation. However it has been handed over to the local population to run and maintain.
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>>28621496
I believe we should allow them to immigrate to other cities if they wish to, and that their new arrivals in /sci/ territory that travel to /tg/ should go to Camp Abaddon and be distributed like anyone else.

These immigrants won't need to be trained, however. They've already been living harsher lives than - ahem - many individuals in /tg/, such as certain present individuals who have clearly been eating very well lately.

>>28621559
Yes, I did. Apparently the mountain raiders we've been fighting have some, and regions near to them have coffee as well. Caffeine, people.

>>28621565
Though we are technically classing it as a protectorate we're mostly just going to give it aid in construction and establishment. We believe that they'll be a fully functional city in their own right as soon as they have their farms established, which won't take long. The terrain is excellent for growing crops like corn.
>>
New isn't good, one of those mist beasts came out of the mist again, ended up trampeling the east field, nothing left of the squashes we were growing and now we will have to rely on the potatoes, the potatoes covered in that weird green fungus yeah, to support us if those idiots from the city don't get off their asses and send us those damn supplies.

The only thing growing well are the coffee plants, theyve taken to the soil here like fish to water, it grows big and it grows fast here in fact we have allready go our first harvest ahead of schedule, half of it was sent on to the city but the folks decided we would keep the rest and try and make ourselves some damn coffee instead of letting the cultists get the only enjoyment out of our hard work.

Stuffed turned out pretty good, but its had a side effect. The whole town is getting jittery, with a shortage of food more people are drinking coffee to reduce the hunger pains and its makign them hyper. Some even have insomnia, I see people waling up and down the main road in the middle of night with nothing to do. Hell I haven't slept a whole night in three Lenoreandays. Makes me want to punch someone.
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>>28621683
We can have guild representatives sent out to assist in their establishment and ensure that whatever government they form meets the Confederation requirements. An exchange of information should begin immediately, we have gaping holes in our manufacturing capability that maybe they can fix with some innovation. I for one welcome our /sci/ brothers and whoever else they bring along. As long as they keep within the rules of the land.
>>
We had set up camp in /b/ territory to eat, rest, and figure out a way to track down the renegade elves. As we discussed possible ways to track them the sound of a loud crack rung out from the west. When I jumped up and grabbed my staff to defend myself everyone at the camp looked at me like I was mad. No one else heard the sound.

I tried explaining what happened to the others, but they continued to insist that they had heard nothing. It was my co-hunter that suggested maybe my spear was calling out to me and leading me to the elves. She suggested that because the spear was a priestly artifact that it may have a way to communicate with the Builder’s god, or that the artifacts were somehow connected. I tried explaining the idea to the Builders while she explained it to the Butterroot riders and BOYZ. Having no other leads to go on we spent two hours resting and then resumed our pursuit of the elves.
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>>28621912
We move to allow them in, we would like to know what the other side of the Land looks like. To see if fellow kin walk its ways. there are...not many of us here...Also, I remember coffee. I miss it.
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>>28621912
well they follow our totally legal and democratic total dictatorship and system of cronyism with a smattering of religious involvement in state matters.......
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>>28621979
Our entrance into /b/ was almost a week ago. We’ve been riding hard ever since. Every few days I hear the sound again. It is growing louder and the headache I’ve developed as we grow nearer is beginning to wear on me. I think I can almost hear voices whispered across a vast distance with each sound, but it may be my splitting head that is confusing the sound for voices.

The builders are growing more and more bloodthirsty as we close in on the prey. Their eagerness for combat shows each time we stop for a rest and quick food. They are restless and spend the time in mock combat between one another.

Looking back at my journal I realized I never mentioned the name of my co-rider. Maria, or as she prefers to be called “Mistress Morvayn” has been confiding in me that she is starting to understand parts of the Builders lightshow language. I may have inadvertently created half-elves when we started using the indigo mushrooms for Black Eye cures. Until we can confirm this we’ve been keeping this quiet amongst ourselves.
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>>28621995
Yes, the Keep has yet to have truly democratic elections. Of course I also haven't actually been effectively running the keep in - what? Over a year now?

We really must resolve that issue soon, but that's a matter for another day.
>>
Dear lord Gentleman, I come back from a nice orgy with all those supple new arrivals and you've resorted to barbarism! ORDER!

Now, I've been relieved of my representative position for Kog on the Confederacy Council, but I still have enough knowledge they've kept me to act as speaker and director. As you know I have no vote in the matter, but despite that I will not allow you all to fall into chaos in these council chambers!

Now, we have the proposition of allowing additional settlements on the table. Regardless of their origins we need to look at this as simply an additional settlement. Word of the Tower and Butterroot Keep being in our territory was not so long ago, and they are fully functioning members of our society now. Think before you decide to veto the new settlements colonization.
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A species of Ground bee. The kwama are some of the largest insects encountered to day. Native to the forests these animals prefer to nest in drier hills in which they can burrow and make their nests. We call them Kwama because well honestly we're a fucking lazy lot of scientists. Like ants these animals appear to have seperate Castes, work kawma are relatively docile(and good eating) and are about the same size as a typical terran lobster.

The Warrior Kwama however are more dangerous measure about two feet long these animals do not sting, rather they bite. Hard. we have seem imps taken down by them and torn to bits to be fed to the hive. Areas around kwama nests are often lacking in wildlife. It is little wonder why. Kwama like leafcutter ants practice mycology it seems from what we have determined and this serves as the primary food source for much of the nest, though their honey, which is less fluid and more waxy than the 'tree bees' of the apiary. Kawama themselves follow a basic body pattern, a ten legged beetle that is flightless. They make their away along the ground most often searching for food. Workers are borderline scarab-form while warriors have an impressive set of scissor like 'jaws' and actually we believe may need to be fed by workers.

No evidence of a queen has yet been found though we have seen workers carrying eggcases(also tasty) Perhaps we are mistaken and this is a case of communal living and extreme sexual dimorphism?
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...oh my job is a pain in the ass . I do enjoy a fine glass of wine with my salad rations. but man if I am getting sick and tired of bugger cuisine. Which quite simply is salads, soups, and all with a side of potato bread. You get sick of it after awhile typical rations on the move is known as the Brick. It was developed as our version of the MREs truth be told it tastes pretty good, but holy hell do you feel it when it comes time to pass it. On the plus side at least you don't have to wipe...ah I will admit being out here is starting to make me miss bugger cuisine. These bastards seemed to be all about this....'mossbread'. Good lord I thought potato bread was bad. Plus this other stuff they grow but all so goddamn dependent on mossbread. Makes me want bugger food back...and a hot spring bath. Only bastards who get to even enjoy Bricks are those out ranging around. Here we get stuck with the local food...the horror.

Anyway I got news about odd things going on the /y/kings took an interest in us up here apparently they helped out our band we sent south. We got a few interesting reports and heard about air balloons...ah that reminds me of when we tried it up in the mountains. First you had to deal with the materials, then the wind, followed by crashing, and finally fucking Rakken. I hate those fuckers so much we finally had a working model and those damn ergh plus it turns out Raptors being at least as smart as dolphin could also take out the damned things. We tried oh did we try but it never worked very well.

Uhm sir what about OUTSIDE the mountains?

...I uhm believe you have a post to attend to*scribbles it down*. Damned cultist runner its been forever since I last heard from Blackhand. whats this about forts, mining, and ships? oh you son of bitch blackhand. Special order for forces goddamn that is going to take forever to deliver. Plus you ignored your fucking mission bah well hopefully these new forces coming down will do something right.
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>>28622237
We have citizens from other boards already living and functioning within the Confederacy.

The Tower claims nearly 20 refugees from /b/, and Kog as well as River City have several hundred as well. These refugees are not "polluting" our culture any more than lurkers or one time viewers of /tg/ are. To refuse entry of this new settlement based upon viewership of something from long ago on Earth is to ask us to kick out the citizens we already have living in our cities because they don't like 3.5 or didn't play 40k. It is ignorance, and I will not stand for ignorance among the councilors.
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>>28621189
On a side note, who let you eat so damned much Councilor? My god, even with my sedentary lifestyle hear at the Apiary I've not gained that much weight. Are you a 7th waver who snuck his way in here? I'd suggest a diet of jitterbugs for the next month so you can trip off some of that weight.
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>>28622306
Well why the fuck shouldnt we ban 3.5 and exile its players? The system is shit!
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>>28622409
because do you want a city that thinks they're spellcasters? It's bad enough we have people thinking they're elves. Um. No offense meant to present company of course.
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>>28622409
Because those are mere games, and this is real life. Have you lost all sense of perspective? Has the shift driven you mad?
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>>28622427
eh?
oh, right, council meeting
no problem, none taken
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>>28622409
By the Emperor, the Nines, and Raptor Jeezus, Councilor I was making a point, not suggesting additional laws. The table is currently hearing the proposal to allow the new settlement rights to begin living here in our land.

This hearing shouldn't even be happening as the settlement was originally started by Butterroot and can therefore be classified as an outpost of Butterroot until the settlement decides to go independent.
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>>28622448
Ofcourse not, I used to run my own city you know, im the most qualified person here
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>>28622471
Then why the hell was I woken up for this? This is my sleep cycle, I should be in bed right now with Shivena
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>>28622474
Would the Diehard Councilor like to inform the other Council members about his amazing plans to rebuild the world with the magic of 4e and once a day casting, or can we return to the subject at hand?

Christ I don't know why I put up with you neckbeards.
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>>28622471
I will say this again. They have our hand, we of the Agricultural guilds of River, Kog and Cadia will stand by them and aid them. Albeit this might be to get ahold of samples of coffee and other farmables but the fact remains.
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>>28622516
Well im against it, what if some are from /pol/? They will destablize the whole of teegee
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Jill looks up from a stack of papers she has been reading and not paying attention to the arguments.

"The Butterroot outpost, and by effect the new EMC corporation has the support of the Tower."
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>>28622565
then we send them to work fields or the mines or fuck I dunno fish the Eye of terror for mootfish. We put them where they can't cause harm. We've um...anyways back to trade agreements so they're calling them selves a Corporation and not a Co-op?
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>>28622569
Uh-ah-im with the Lady Jill on this, she-uh she knows the area best of course.
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>>28622587
Pointedly stares at ap guild rep
"you are suggesting the simple removal of political dissidents?"
.......
"I like it, I support this motion"
>>
Jill perks up and offers the Smithing Guild rep a smile before passing him a note.

"We still need to have dinner to discuss the shipment of refined materials to the Tower."
>>
I am currently enjoying a gift from /sc/. A microscope.

I am not a biologist; my training in these affairs is limited at best. However no one is a xenobiologist, so as long as I'm thorough and scientific I suspect I'm as qualified as anyone. Besides, this is a welcome break from changing diapers.

My first examination is of the 'Lenoran Minnow".

The creature is named for its resemblance to a small fish. Though it may look tasty, eating one is invariably lethal. Those who do consume it (usually the starving, who are thankful for the seeming bounty) typically expire the next day, a number of parasites eating their way from the inside out.

These creatures appear during rains, primarily in the lowlands (though some do appear up here) and once the rains stop, they burrow into the ground, seemingly to dissolve into it. One can only preserve them for testing in a bucket.

Dissection reveals a mass of stringy matter. Organs? Microscope observations: These appear to be filled with a mass of worms. These are not living creatures; rather they appear to be a form of egg sack that LOOKS like a living creature.

Exposure to a sterile ground soil contained in a clay pot reveals earthworm like creatures being found after several days. These are small and harmless to humans, common.

Exposure of the sack to stomach acid reveals a rapid change. Extreme growth and a transformation from a soil-eating creature into a carnivorous one, with small (but functional) teeth.

I believe the Lenoran Minnow to normally be like an earthworm, but they reproduce by laying tiny dehydrated egg sacks on the surface which resemble the favored prey of birds. During the rains these expand by taking in water and hatch. Should a creature like a bird eat the egg sack the worms devour it from the inside out a day later, spreading their offspring far and wide.

Lest one call these creatures disturbing, I should simply remind you of the Spider Wasp, which has no less gruesome a method of reproduction.
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Oh the people I put up with...turns out some moron got the order mixed up between potatoes, barley, and coffee. We were SUPPOSED to try out barley here but nope. Worse yet this mistake also afflicted the nearby settlements and we let our coffee slip out of our hands. I dispatched our bugger forces to both intercept and relieve these communities. I am afraid we are going to get stuck with potato bread for at least another wave...god I am sick of potato bread.

We tried growing coffee away from Fortress Keeper and it goes amazingly well...if you haven't seen Keeper Coffee anyway. So we had that cancelled we got much coffee floating around we can't even dream of using it all and don't get me started on booze. All the stuff that Perry had written about grows amazingly well here. Especially grapes really despite our increasingly large areas to convert them into raisins/wine were filling up to fast. Same with potatoes, same as vodka but not quite the the extent as grapes which are actually proving to be a hazard their growing so well.

Quite the variety too I personally love Keeper Coffee that odd burning sensation and peculiar smell. Exquisite I have had even the finest of earth brews but they don't compare to some of this stuff like non keeper. But man I swear once you try a cup of Keeper you wont ever wanna go back especially once its treated. Wine wise I prefer the Mika Vineyards a delightful rich wine with slight draws of other stuff. Everyone likes to claim its girly but they can bite my ass its good. Vodka wise I fell in love with the stuff that some Eastern Euro and Russian kultists came up with.

Anyway on the topic of farming I put together a bunch engineers, architects, and farmers. Their going to revise all our current stuff. Which is crude but it works, that is not enough for me this constant flow of fresh meat is straining us and if our kicked out forces ever return we are going to be in deep shit. Well with the barley fail I guess we'll look into rice.
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>>28622565
I draw the line at /pol/. I'm a generous person but, damn. Just no.

Even so, there are no /pol/tards among them, so it is not a concern.
>>
No this cannot be tolerated, kick them all out, every last one of them!

Do you know what they call a Scale Wolf? A fucking Jay-ackle! and Imp? Fred-panzees! They suck at naming things alltogether, they aren't scientists at all!
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>>28622709
And truly we are with our Killer crocs?
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>>28622689
Stanley is a confirmed /pol/emic and we are funding a ship for him...just saying, he's grown a lot since them and hasn't been near his kind since this all started

just saying
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>>28622754
We give them NAMES, that have meaning and weight! They tack on their own name to some animalish sounding sound and do that with as many things as they can find. One of them called a rock a Billbite! Its plain old granite!

They are cancer!
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>>28622709
The Science Guild Representative brings up a valid concern. While he is in a minority among the other councilors suggesting we allow entry, are there any other councilors that would like to enact restrictions on the naming habits of our newest arrivals?
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>>28622642
fails to hide red blush and scratches at neatly kept curly mustache, glances up, smiling nervously and passes note back


"Why yes of course my dear lady, it would be my utmost honor to escort you for dinner and discuss our deal, and perhaps more"
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>>28622808
Aye, I'll say they're not allowed to rename plants we have. That said we might need to reconvene after the Smith-guilder adjusts his pants.
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>>28622808
>>
Let me use every idiot who tries to name something Derpzard or Derpina-saur as test subject for the effects of jitterbugs on different body mass
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>>28622761
Fine. But the second he goes all Stormfront we slit his throat and leave him for the Yowlers.

Jason was black and is one of the great heroes of the Keep, having given his life during the Second Battle of Cadia after I fell. For that matter I'm less than half white myself, in spite of my Caucasian appearance.

I'll accept your vouching for him and saying he's redeemed, but as far as I'm concerned /pol/ immigrants are on a tight leash. There will be no Neo-Nazis or skinheads in the Confederacy. I will not now or ever allow /pol/ to found a city in /tg/ for any reason.

>>28622808
There are common names. We have yet to assign Latin scientific names to the creatures, which should be the province of scientists.
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>>28622831
Councilor. . . err. . ."Counciless" Jill, please refrain from passing notes and disturbing the other councilors during our meetings.

Not only are you disturbing the Smithing councilor, but now the Ag Guild is commenting on your. . . "prowess" with manipulating others.

Distractions aside, Ladies and Gentleman, one of our own Councilors is not one of us, and you've allowed her to conduct business with you. Counciless Jill is originally from /b/. I think we have more than enough evidence of foreign boards prospering within our borders with her alone.
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>>28622879
I think Stanley was the sort to troll /pol/ threads, not take them seriously
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>>28622908
A fair and noted point. As I've said I'm all for taking them in if for resources we don't have. You said there are ruins that way as well? Has the wave correlation project shown any sign of what we might expect for them? If its possible we might institute a bit of Land grabbing and starting spreading the confed past our natural borders lady and gentlemen.
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>>28622957
Fair enough.
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>>28622847
>>28622908
shifts nervously

"Whut? Ah, no, I dont know what you are talking about, its just a note on future trade agreements that will benefit the Confederacy, I simply wanted to know if she had found a new seller while she was here. Isnt that right Lady Jill?"
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>>28622006
They sense our eagerness, do they hear the wardrum's beat like we do? I wonder of these Other's brave warriors travelers far and wide. And here, we see warsign everywhere, the blood dried to the ground, the footprints and the places bodies left to rot. It raises us to fervor. We feel the war drum beating now like a hammer upon the anvil of a sword being forged.

Through tunnel, across open land, home of the Errant messengers we traveled to get this far and we shall not lose the cur, we cannot lose the cur. I will not lose the cur. It must die, be cast from the tower and his wings broken. My kindred close nestmates feel it, the riders sense it and the priest guides us, let first father's hand work little other, let him bring us to the Long war once more.
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>>28622961
In to what exactly? That shithole that is /b/? Nothing defensable or worth anything passed Bastion, I checked.

In to the swamps and south? tha place is more inhospitable than Lady Jills icey heart

the mountains? strange shit happens there and Id rather not find out exactly what

the Nigthmare Forest is occupied and we dont have good enough ships yet to east

How about we consolidate our lands and improve our coniditions here?

How the hell did that yowler experiment go anyways Science Rep?
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>>28622961
With the chaos and turmoil on the other side of the forest, I believe we're better off not trying to annex the land there at this time. Though it's ideal for farming 'dry' crops and less dangerous than our home here in many ways, the /trv/ crusade and masses of refugees would mean we'd have to make a massive military investment.

Need I remind you that we don't even fully control our own coast? Our coastal settlements should be among our most productive. Instead, they are ghost towns thanks to the /y/kings.

We have quite a bit of land here that we don't even fully control yet. I'm not in favor of creating more than one major settlement on the other side. For now our efforts should be focused on securing our coast and driving back the relentless raids of the /y/kings, which requires a major investment of military power.

And after them, there's the raider empire in the mountains. The 'buggers'. I don't trust them, and their recent actions attempting to infiltrate Camp Abaddon, murdering newbies and violating one of our female soldiers demand retaliation.
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>>28623090
They did what!? to one of our female soldiers?
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>>28623090
I've heard about that, distasteful stuff honestly. I'm curious how they've been hidden for so long. As for the /y/kings we aren't able to full address the issue yet, without naval power or at least an adequate series of watch towers on the coast it's hard to hold things. By the way has anyone heard about the first waver settlement they found in the deep swamps on the coast? Innsmouth or something or other?

>>28623141
Since when did we have a ninja guild? We're not /jp/!
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>>28623141
We have reports from some of the Rangers of the "buggers" to the north, as well as the psych eval of one of the female medical workers at Camp Abaddon. It is not open to discuss in these chambers freely, but anyone with proper clearance can request to review the file as it pertains to an unknown threat within our borders.

If you so choose to read her psych eval, do so with care. It is truly disturbing what those bastards did to her and it is a shame we do not have the proper care for her.
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>>28623159
we have always had a ninja guild rep, we just never let anyone know

who do you think refills all your drinks in here despite having no attendents?
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>>28623141
Yes. The description is included in my official report.

The cliff notes version is that one of them, an escaped death cultist showed up and began murdering people. This alerted me to another individual in the camp, a spy from their territory. I caught him meeting up with another, and ordered a pursuit. They managed to escape with the aid of a concealed group of soldiers, knocked out our pursuit unit and then stripped her. They used poison to tattoo insulting and derogatory things on her body.

They appear to have been moving through our territory for some time. While they are not an active threat like /y/, they are distinctly unsettling people with the potential to become very dangerous.
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>>28623205
"Why, I don't know who you are, or how they refill their drinks... but I have a harem of beautiful women refilling mine."

The councilor smiles and refills his own water glass.
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>>28623159
I think thats the point. We need to establish properly defendable coastal settlements with a dedicated garrison to protect from raids.

Whats more I have reports from my patrols of a working shipyard on the coast, those Butterroot vessels are said to be from there, if we were to send men to work and learn there we could be producing our own boats soon.
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>>28623207
Noted, you say these are the coffee people?

>>28623205
>>28623235
I will not ask so long as it's mead and not water, I remember all too well what happened that one sodding idiot with the 'minnows' Fascinating paper by the way mayor.

This raises another concern people, sci might have equipment we need, medical in particular things that we desperately could do with we need to at least open trade agreements with them and ensure that tunnel-way is secure. I do not want our asses in the frying pan while our face is getting kicked by /y/ikings and /b/arbarians
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>>28623235
You-uh.your powers are impressive grand high wizard but seriously, our guild represents the spies, counter-intelligence and of course the servants of Kog.

You should be thankful we exist as well, your drink has been poisond sixteen times in the last month by a nurgle priest we are trying to corner and the Smithing Representatives second mistress is a nurgle cultist herself, we were the one that made sure there was a box of condoms on that night stand because of that.
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>>28623276
They have coffee. I do not yet know if they are the source of it.

As for medicine we definitely need chemists, of which /sci/ is likely to have at least a few. Old world synthetic medications can be made here, we simply need someone with the knowhow.

Also thanks. I'm hoping for an eventual major journal of xenobiology to be published. The Keep is willing to furnish paper to that end.
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>>28623324
I will keep this in mind, thankfully I am a taken man. That said, would it not be more apt to call you stewards?
>>
Greetings my fellow weary travelers of the /sci/ lands, I am glad to see so many groups that I have made contact with over the years have arrived safely at our new home. First things first I welcome you my comrades to the nation lands of /tg/.

If you were among the first wave as I was you are all too familiar with the dangers this world has to offer us, and remember the chaos of the subsequent waves and the perils we have faced being forced to become a nomadic community.

We’ve worked hard to stay alive and we’ve lucked out from being extended an olive branch from the nation state of /tg/ and their governing body the Confederacy.

As of where things are at now our first contact was with official representatives of an established city named ButterRoot Keep. With our agreement to join their Confederacy they have been supporting us with shipments of supplies and graciously allowed us to inhabit this builder city that they had originally claimed and inhabited for us to establish as our HQ.

As I am sure that you are all aware there are a significant portion of /tg/ members among us. If you haven’t already then please talk with them and share your history amongst yourselves, we can all benefit from the sharing of knowledge.

Know that we have not been granted all of our good fortune as a free boon. They do expect returns for their investment requesting that once our city is stabilized that we provide goods in payment, particularly copper. I know you all saw the semi collapsed mine on the way in.

The board of directors and I feel that this is a fair exchange and will be working to bring the mine operational as soon as we finish exploring our new home and have everyone settled in.
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>>28623484
Regarding settling in, I would like to introduce our expanded board of directors. After tallying the votes from the census data we have our duly designated leaders:

Dr. Mark Roylan – Director of Electronics
Dr. Elise Haurtun – Director of Social Sciences
MD Stanley Splinko – Director of Medical Sciences
Dr. Quinten Barrant – Director of Botany and Zoological Science
Corporal Gerard Latoyan – Director of Military
Professor Monty Raylatin – Director of earth sciences (ex. metallurgy, geology, materials sciences)
Dr. Jolian Froylan – Director of nautical and aerospace (including meteorology)
Dr. Augustus Olafount – Director of Resource Management (human or otherwise)
Dr. William Heui – Director of computer systems and technology
Dr. Kody Plappt – Director of agriculture
Dr. Cecil Dalhburg – Director of Mechanical Sciences
And myself: Mr. Matthew – Board Chairman

They will be in charge of their various aforementioned sciences and will be gathering all /sci/entists with relating scientific specializations for roll call after I finish speaking. Yes we used the census data to correlate assignments to the respective sciences. No this does not mean you have to bunk with your similarly educated fellows, it will be your choice of where to bunk in the barracks after we finish renovating them with supplies from ButterRoot Keep.
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>>28623506
Additionally I am requesting that after checking in with your designated director if anyone wishes to volunteer to join me I will be making a goodwill mission to ButterRoot keep. After a successful return I will lift the quarantine and subsequent travel ban.

I would prefer a diverse group to accompany me but I understand if you all want to relax for a while. This has been a long time coming.


In closing it is up to us as /sci/entists to make sense of things. We are not here to judge, we are not here to show our benefactors the right way of doing things. Remain humble in your interactions with our new allies.

Remember we are guests in /tg/’s lands and that your behavior reflects the fate of all of us.
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>>28623324
Who let the kooky cultist hunter in here? Not everyone is a cultist, stop chasing shadows young man.

Now, it seems we are trailing off subject. We have, what seems to be, a majority vote in support of allowing the /sci/entists, as well as other immigrants to live and work within the bounds of an outpost established by Butterroot Keep. Assuming no /pol/ viewers are allowed entry, and if they are that they keep their filthy neo-nazi ways quiet under penalty of being placed as a "political prisoner" in our mines.

The new citizens will also be responsible for growing and supplying their own necessary materials and food. The Apiary and River City will help the population for the first few months until they can have their first harvest.

In return the newest citizens will provide the Confederacy with intelligent minds and successful trade partners.

On a further note, city-states should focus on reinforcing their own borders to protect against threats without as well as within. The Confederacy is not responsible for holding your hands, councilors. Your respective city-states must act of their own initiative.
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>>28623542
In all due fairness sir, I represent the interests of a multi-city venture. Which brings up a major article to discuss. We of the United Ag guilds would like to begin something of the Homestead act and allow small bands of hardened members of cities if they so choose to begin settling holdfast ruins that dot the country side. Already we have had the Scouts and rangers run tunnel connections that we believe lead to viable sites and they might prove to be an invaluable source of raw materials and more imporantly food in the future.
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>>28623676
Representative, your request is another matter entirely. We need to finish the matter at hand before moving on to. . . aww screw it. No one else follows the rules of order.

So, you want to set up a Homestead Act? You do realize we already allow such things don't you councilor? As a matter of fact, the ruins in question that the scientists are moving into was originally settled by the Butterrooters. No one is telling the citizens they are unable to go colonize new ruins should they find them. It is just that most people would prefer to increase their skills at specialized labor within the protective blanket of an established city rather than start all over from the ground up.

If you so desire, you are more than welcome to go lay claim to another ruin. However, should you use resources from one of the cities your claim of independence will be a little rocky.
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>>28623776
I'm asking for a drawn line on a map of our cities boundaries for the time being, really though any 'homestead' will be bound to the parent city much like the Salt camp and Iron mine we control are. I believe it will help in the long run to have a precedent set so that for future generations land grabs are a more ordered affair than our own past. As of right now Kog alone has sited ten potential homestead sites each able to support at capacity a small village. All within a days tunnel walk.
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>>28622680
Well turns out the rice work went exceptionally well. Despite having to break through rock, hard earth, in cold water, near misty areas the forces did good. Mostly due to me bringing up the possibility of new food. I will admit I shouldn't have done that buggers have a bad habit of working themselves to death if you don't keep a close eye on them all thanks to the usual zealotry and crazy. You tap into that stuff happens thanks to the crazy though you don't just have to keep an eye on them to prevent themselves from pushing to hard. Still though that new food is going to be good.

Anyway I found out the ONE other person our Dear Doctor Miss Drake besides buggy who could keep all the cults in line...departed. Things were getting tough even before now if you include new blood, distances, and losing touch. I don't know how I am going to keep everyone in line. Apparently she headed off to the settlement constructed a while back when our far wandering ranging band stumbled on the /sci/. This wasn't a problem besides the usual builder cults...except they had an interesting cult. A SCIENCE Cult who their fellows were not...fond of to say the least. Our forces quickly snapped them up as it reminded them as our own. problem is not all of them could make the journey but a number of them had...dreams. Our crazies believed them and looked into...only to find an interesting city up in the mountains. Just far enough to be safe and deep where no one but buggers dare tread. Even better they somehow found a underground waterway that led to it.

There they set themselves up the nearby warbands returning to it quickly it became our central hub for the other side of the mountain range...guess that explains why we haven't heard from many of them. Even better it has served as a recruitment place as not all were willing to get around the empire or go through the lands ridden with Vermin or Barbarian. This area offered them another way in.
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>>28624696
Still doesn't answer why they got a hold of us again...oh. Apparently such a large influx and the lack of proper training facilities...oh god NOO. We can't take anymore not yet. Shit I thought we had more time then this. Oh nuts right in the middle of our renovating too boot. Damn it if they had a waited at least a wave to send forces here we could be more prepared. Damn it well at least they had...son of a bitch they had made a number of discoveries. Guess sticking all that madness and science together does result in good things...or terrible things apparently. Its just that now they want to be properly converted in case they have to deal with the Empire. Apparently all those recruits have gotten them paranoid with all those people being displace...especially the cults in many cases. Oh just great.

Well looks like the Faceless can't bitch about running out of stuff to do anymore. They claim to bring with them a number of new tech...perfect though I best it would be wise to look into some things first before their arrival. Mostly water plant farming and the fog. We got the tools to poke around there it would be best we did so. About time we know about what the hell is going on in there.

As for hidden watch tower claiming...its going well. Our forces have claimed a number of them only problem is boredom(good thing their rotated plus do things nearby it) and being near the fog. Which has cost us a few guys. Hm strangely enough we lost contact with one of our patrols who were checking out some builder ruins. Strange they had been out to show the new guys how its done.
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We got sent out on a training mission. Supposed to understand city scouting anyway on the way back we noticed a builder bridge temporarily uncovered by the fog. We would of passed it by except we notice the glinting of armor. That was when we realized that it was an ancient battlefield. So we approached found a lot of builder corpses some just bone other mummified. All of which had their armor on and weapons nearby. Some of them looked as if they had died fighting while the others looked as if something got to them. In the middle of the battlefield where they had clearly died of wounds we found a small group of oddly dressed builders. Around them were strange machines...all of which were in oddly good condition and glistened oddly. In the claws of one of the central builders we noticed was that one artifact our guys had also found. One of those odd smoke grenades/machine. Well guess that explained how they all died. Apparently they hadn't want to be caught alive.

That was when I heard the scream or several. When I got up from grabbing the orb those...machines had pick themselves up and attacked us. Jackie was impaled being held mid air before being thrown off the bridge to the mists and who knows far the ground is below. We unloaded on them but our arrows, javalins, and even bolts bounced harmlessly off them. By the time we changed to our guns a few more of our number of been slain. That was when we unloaded once more this time we noticed some effect but not enough it took all our concentrated firepower just to take out ONE of these fuckers. By that time there were barely a handful of us left. With three of them th-that was when I heard a shriek. When I looked behind me our fifth survivor Georgie skull was between the hands of that builder corpse in the especially odd armor. Problem was it didn't have a head. That was when Georgie's head was crushed like a melon brain matter, bone and fluid exploded everywhere. Somehow it made his head explode.
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>>28625629
That was when it calmly shook it hands clean before grabbing its helm shook it dropping its head to the mists below. After that it placed it back one where somehow despite it being largely empty glowed with a baleful red light even the eye sockets. That was when I heard the BOOMS. Which brought me out of it when I looked around I noticed that more of those strange machines were coming down from both ends of the bridge. These ones however appeared to be crudely repaired, hard worn, and had weapons strapped to themselves. It looked as if one of them had been blown to smithereens by Johnny who had looted the bodies of our fellows with explosives before committing a suicide charge to get us a way out. Those of us that remained Henry, Mar, and me tried to retreat of that bridge towards the place that Johnny cleared for us.

We tried to make it but it was clear that the fucking Dulla bastard was controlling them as they what I now realized was Fomori were moving oddly. This bastard was directing them. How the hell was my only thought as I desperately shot at him without any noticeable effect. I hoped explosives would work as I lobbed one of by standard issue bombs. It hit him the bastard dropped to his feet where he just stood there looked down picked it up examining it what a dumbass. That was when it exploded...when the smoke went away it was still there this time however I somehow made it angry. As it then pointed at us that was when the slow advance by the Fomori became a bloodthirsty charge.
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>>28625812
When the Famori charged Mar told us to run and calmly brought out her sword and shield. Apparently without me noticing she had long since ran out of ammo firing at them and blew up a fair number of them as well. Before we left Mar threw the last of her explosives at me. Saying that Johnny hadn't had all the spares. The last I saw of her was being surrounded by a whirling storm of metal as somehow despite being completely surrounded was holding them off. That was when I heard the BOOM when they got tired of the game and performed a dog pile. For their trouble they got blown away some into literal pieces while others got sent flying off this bridge.

We had almost make it to the other side. When somehow those 'newer' Fomori got in front of his including that headless this bastard. Who at this point found it amusing enough to have the helmet being held under its arm. In the other meanwhile being twirled around was our comrades cut off heads. All of them when it then threw them at us before charging along with its minions. That was both me and Henry drew forth the Grape bombs and threw them. There a series of explosions occurred giving us enough time to adjust and hopefully take a few of the bastards down. Sadly neither of us were that luckily. The headless bastard was still seemingly fine luckily his two nearby friends seemed to be pock marked. Still though there was two of us and three of them. So this time we drew out our largely stuff. Threw them luckily we had chosen the same target a Fomori on the right of Headless. Said fomori crumpled and I ordered Henry to charge the remaining formori after I unloaded a shotgun blast at it throwing it off balence. I barely had enough to time to turn and unload on the Headless damn near point black on the center of its chest. Bastard didn't seem to notice it just kept on coming I was barely able to parry with the shotgun getting it rather sliced. HAH free sawed off shotgun as I pulled out axe and SMG.
>>
Motes:
Originally we believed these to be a natural phenomenon. Mote stones were named for the simple fact they are relatively small glowing bits of an unknown material. Said material apparently is some form of Quasi capacitor/battery. The nature and indeed the very creation of these is a complete mystery as with all 'godtech' This is simply the way of Lenore. With this in mind they are a vital and perhaps limited Resource motes have a limited charge and when socketed into an artifact will rapidly use it up if the wielder is not careful. Often to spectacular if short lived effects.

As of right now all motes are in the hands of the various city states upon finding and bounties are placed on 'live stone' Motes still holding a substantial charge. Mote tech it would seem is a control system that the "alien dicklords" used to control builder technology and spur advancement as they saw fit. We must remember this and be cautious lest we fall down the same road.

Too date there are several known kinds of Mote stone, green, red, blue and the theorized white. Green, the most common southern stone is as its name suggest green, it is shorter lived than most types and can be weaponized by activating the proper sequence of builder runes that are on the surface. Red stones are rarer, and found in the North, believed to be a second generation and refinement of the Green stone these motes are stable, lacking the detonation ability but also having a far long use-able life span if not quite as power. Blue stones are rare, and sought after for this reason smaller than any of these others they provide substantial power and seem to be at least partly self recharging over time. Though they do not seem to be able to power Gigants or similar godtech.
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>>28626243
I barely had time to dodge out of the way as it continued its ruthless and untiring assault. My only hope was that Henry was winning against the Fomori. I couldn't take on two at once. As is this fucker clearly had the edge on me. It was tireless, had an alien skillset, constantly seemed to be improving, and worst of all it did not seem to be capable of dying. It wasn't long before I was out of ammo of my SMG having reloaded my last mag when I used the last of my smaller booms to throw it off buying me time. Now however it was just me and my ax that I was half convinced was about to fall apart considering what those odd metal weapons were doing to my armor. I knew in a few seconds it was going to die that was when I noticed a number of bombs thrown my way I caught them. Problem is despite him having succeeded this left him open just enough for the damned headless bastard to charge right at him.

Not before however nailing me...as I realized that I could feel wetness spreading. Looking down I could see a series of smaller wounds...and a couple larger ones. That was when I realized the son of bitch had been toying with us this entire fucking time. I could feel my legs get out from under me, but for some reason one moment I was on the ground bleeding out like a stuck pig and the next I had thrown myself at the bastard. Who at this time had him backed up against the edge. Now however we were both falling down far below. When we hit the fog I couldn't tell far we fell other I found myself waking having realized felt a rumbling and struggling. Despite all the damage it still tried to get up. That was when I could feel myself smile as I pulled the pin.
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>>28626293
The white mote, exists as theory, referenced only twice in the carvings found in the deepest levels of kog and cadia. The mote is believed to be the ultimate power source, self sustaining and clean.

Needless to say many a foolish adventurer has met his end lost in the ruins of ancient builder cities searching for it.
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>>28626658
I knew I was going to die when I saw the man in charge of our training collapse. Somehow having gotten hit despite neither of us noticing it. I could tell he didn't either due to his body language. Now I found myself fighting desperately trying to hold the bastard back. I knew I wasn't going to last nearly I was but a trainnee and he was one of the best of the best the Buggers had to offer. Why else was he in charge of training? Now however here I am backed up against the edge when I heard a shout screaming about toys being for chumps. Next thing I knew he had crashed into the bastards and sent them both flying over the edge. That was also when I realized he had somehow grabbed by what remained of my explosive allotment.

On his way down I heard him scream that my new orders were to make it back and report. I don't know how long I stared down where I saw the both of them disapear. Eventually I got out of stupor realizing there could be more. That was when I noticed the odd blade that the bastard had been using. It was quite large when I picked it up though...it felt impossibly light...and I swear it thrummed with energy. I could of sworn it was meant to be a two handed but it certainly didn't feel like it. In fact it felt as if having a free hand was that much better for killing that many more. That was the feeling I got from it anyway.

When I left that bridge I left who I had been just some sap who somehow against all odds managed to make it to the buggers. I can't remember how long I was in those mountains. Just I was the only survivors of my group who wandered in there only to find out how horrible and insane it was. Now however upon my return in and into the buggers.

...meanwhile in a certain shrouded valley. A certain figure brushed it self off and began to limp after.
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This sword, what we at first thought was wootz steel has proven otherwise. Frankly we have no goddamned idea what it was forged from but, after what likely was at least decades in a lake its as sharp as the day it was finished. It sits in the armory now mocking the other swords around it. It's forged in what we would call a Fullblade style though for Builder's which makes the damn thing ridiculous looking for a human. Designed so that all four hands could grip the blade it is surprisingly light weighing only about as much as your typical arming sword in the builder style. The metal light strong, heat and water tolerant is also absurdly sharp, so far its the only weapon we have that doesn't immediately dull after cutting nightmare wood. Or dull for that matter.
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>>28626956
well at least we now have a way to cut down nightmare wood reletively easily.
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>>28623033
One of these nights I sang the song of swords for the kindred and war party. This was an old tale spun many ages ago. By crackling fire light with my own blade upon my lap polished and shining did it go.

The great god of the nest, First mother maker of all, with careful work forged from starlight the first swords one for each of her favored children. Six swords for six brothers. They were the second fathers, the first of our kind. Each sword in hand carved their empire for themselves. One of blood and falling bone, one of iron steadfast as the wall of sky, one of magics pure as day, one of waters rolling high, one of the sky soaring on wings of light and one of the people, absolute. Six empires, six swords we sang and six ways did we war. This was the time of the people, land of the pure. Each song hallowed and filled with glory. Till one by one each sword cast away by wayward sun, lost to stars and sky.Six swords, six ways of blood. We found in the end no empire of the people left. Six swords cured for all time to bring the end of all they forge. For First mother weeps evermore.
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>>28627387
so wait, there's five more swords like that?
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>>28627814
Oh god, the /y/iking "queen" has the sword of waters rolling high!

They're on the island of Builders who chose to use water for war.
>>
I will not lie, I fled the battle, I ran as hard and as fast as I could from the walls that day, the day the dragon riders and flaming monsters killed so many of our men. I was...I was a coward but I live and that's all that matters.

When I fled I found myself lost admidst the desolation, the spoiled lands that we called home where only the hardiest survived. Where I had awoken weak and unwilling at first to suffer change. For three days and three nights I wandered the land searching for some place to reside and commit the deed that I had denied myself back upon that blood soaked field. That was when I found it, a place. It was a jagged mouth in the ground, broken stone pillars for teeth and leading down into someplace dark.

It called to me there, as the moon hung high above me and the winds dry and dead blew across the land. Stumbling, I entered the sanctum of the dead. Upon the walls like drops of blood they sat, stones of glowing light most pure. I'd seen these before trinkets for the Sorcerers. Said to with the roll and a spell tell the future and weave the skein of fate. Supersition of course but who was I, the lowly solitaire dregs of the New Sun to argue.
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>>28627930
heh, that would be bad, though they don't seem to have any power beyond being absurdly fucking sharp.
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>>28627943
Down and down I went, past the stones of blood. Their light thick upon my brow, and my steps muffled by the dust of ages gone by. At the base of the tunnelling depths I found myself facing an iron door, its facade rusted and yet, it dominated the world, power flowing from it even as it silently stood watch to a place forgotten.

Here magic lay, I thought to myself. Here was the gift of the gods for someone not worthy. Gingerly I reached out and their silent mechanisms moved, Eons flowed away in clouds of dust and rusted metal covering my and making me cough as it revealed the first chamber. Still lit by the red light of what I now realize must have been captured daemons. For no place such as that could exist without the touch of hell upon it.
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>>28628009
The first chamber, they rested, silent as statues. These were they who watched. The dead of that ancient race entombed in bodies of metal. hands still poised on ancient swords awaiting orders. Servants to the unseen master Tzeentch bird headed god, lord of the world. A dozen, a dozen stood silent there in that bloody chamber's light.

And another door, this time of bronze and silver and gold. Engraved upon it their battles. This, this door opened for me and revealed the panoply of their commander still upon his throne of black metals, the ruby light filling the chamber and pulsing like the heartbeat of a monstrous sleeping dragon. upon that emaciated frame it glowed, golden armor workmanship of the gods. Touched by Chaos and infused with the spirits of war. Here was a weapon that I could claim.

With reverence I pulled him from that place, down from the throne and lay him upon the floor, the armor light as a feather and stronger than steel that covered him, hissed and crackled with its own purpose. Slowly I undid its clasps and attachments letting it's hooks free of mummified flesh.
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>>28628365
With the last piece removed, the helmet and face mask I found the corpse withing, shriveled and dead. Here was a master of war, his armor left to claim. No hooks were inside though I had felt it strain against me when I pulled it away. Each piece though inset was a blue gem glowing faintly, a fingers length each and upon golden armor. The colors of my god.

I disrobed then, taking this as the sign, a blessing and sacred rebirth. Standing there naked in that bloody light I began the ascent that I would remember back to a life I had forgotten. Each piece fit at first strangely or the first race was not of man. The armor knew this though and I watched as the gauntlets shifted, folding to provide better armor and their second hand turning to serrated blades upon my forearm. The breast plate next, that was when the pain started, those probing needles lined with fire that struck out and found my spine. I suffered through it though crying out only once and letting the pain subside as I felt the armor, the daemon within understand me, fill me with its power.

The final piece, resplendent death mask, a golden face of their kind that fitted over the head. With it, I felt for the first time fires, the flames of change burned me that day. Such exquisite pain, but I mastered it. Though only mortal I fought the daemon back and seized it from my soul. It would not have me yet.
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>>28627387
The Expat is doing worse the closer we get to the rogues. I have tied his mount off to my own so I can direct his wolf without him having to be conscious. He complains that the sound is non-stop now and his head is throbbing with each sound. He spends most of the time resting and he gave me his journal while he sleeps.

Every few hours he wakes enough to confirm our direction and tell us we are getting closer. He spends at most thirty seconds getting his bearings and then passes back out. Surprisingly he has yet to drop the spear in his hand, but I think it might be the builder artifact driving him forward like this now.

----

He just woke up again, but this time his eyes were darting around like he’d sensed a ghost and was looking for it before it attacked. He claimed there was a second sound now, this one further off and less distinct, but equally ominous. We had started to see the smoke from the fires a few hours ago and the Expat confirmed that we were almost upon the Elves and the first sound. He said he will rest again and re-awaken when we get to the elves, but from the way he is sweating now I don’t think he will be in any condition to fight. I hope one of the Butterrooters has a rifle or else we are going to get destroyed by the elf with the builder spear.
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>>28628603
The ensuing struggle, lasted for hours....days even as we wrestled. The daemon and I. It wanted this body, my mortal shell to inhabit once more. Insidious trickster. I refuse to let you do you hear me? I will not bow! I will not let some daemon take away my birthright.

The battle, was one of wills, so ancient, so vile it was that I nearly lost. But, I won, I would not give over my mortal shell yet, the vessel of the soul. The armor, its memories, it's power are mine. I am resurrected anew, daemon bound armor and the blessings of the dark god of my faith upon me. I shall forge a new empire of blood from this land of dust.

so, thoughts?
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Construction has a resumed on both the wall and the castles of the buffer lands. I do not believe the wall will take much longer, the builders toil endlessly with every shift immediately replaced by the last. Where once they would have been resentfull slaves, driven by whip and rod, now they do their work of their own free will and with a grim determination.

The warriors are also in better spirits, when they returned to their billets in the local town they greeted with cheers and adulation. We had protected our people from an enemy that would of sacked these peoples homes and now they were being considered heroes of all things and I do not think they knew how to handle it.

Not all is fun and games though, I've scouts keeping an eye out to the north, looking for any troop movement and to pick a target for a retaliatory attack. I would be petitioning Lady S'ndra with the right to muster the local lords under my own banner and lead the attack back into New Sun territory. I have already gathered a collection of tokens from those who would follow and support me, I would not of wasted my time with this if Typhus and Malbork were not already rushing to do the same. Typhus is a good general but lacks long term forsight, he would destroy the New Suns land just to defeat them and be left with nothing to show for a battle. Malbork was the opposite and relied on subordinate officers to lead his forces, that would not be good enough without th advantage of the fortress walls.

I would also need to inform her of Overlord Granges death, his fortress on the wall would need a new master and his legacy deserved to be recorded and remembered.
>>28628790
Scary, now the New Sun something genuinely dangeours
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It's late and I'm tired have this goodnight

http://vocaroo.com/i/s0WIRMSgPTvd
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>>28622651
On the 'Gods'.

I refuse to refer to these creatures as gods. They are aliens with incredibly advanced technology who kidnapped humanity and dumped us here. Should Earth remain alive I hope that within a few generations they will achieve that singularity every nerd had hoped for.

As it is, their malignant influence can be felt everywhere here. Their artifacts strewn about, their dreams worming their way into the mind.

They remind me of an alien race much of /tg/ is familiar with, and what I'm going to call them from now on. The Ethereals. And like the Ethereals they seek to experiment on us, to use mind control on us, and become our gods.

In keeping with my attempt to make the Keep the center of knowledge in /tg/ territory, I'm forming a new organization alongside our college. X-Com. Their task is solely to study, categorize, and if possible reverse engineer builder technology and to learn how to fight the alien threats we face on this new world.

Guile hair is optional.
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Welcome to our BRAND SPANKING NEW premiere radio channel open pass you can kindly thank some /diy/, /sci/ and /k/ brethren for setting me up here. Now today we got some news everyone has heard about them Empire are being dicks and driving people out of their own boards. Buggers are assholes but be chilling out. Barbarians are killing and or eating each other, while the vermin swarms lay to waste to everything in their path. Now what is myth, tall tale, rumor, lie and fact. I honestly can't answer that question which is why I brought on some proper guests please NOW HERE ISS Bugger Jo, cultist Priestess Alora, Ranger Jackson, Edge Elf Eli, and finally *sound effects* WARLORD uh Molly is it?

Anyway what can you dear lads and gals what can you tell us of this Empire?

We shouldn't be worried about them we SHOULD be worried about the /a/mpire.

Oh shut it bugger rumor says they don't exist and if they do its at the VERY BOTTOM OF THIS FUCKING BIGASS CONTINENT!

Doesn't mean he doesn't have a point you know Jackson.

Just shut up cult slut.

I THINK THE EMPIRE IS MADE OF PANSIES. THEY JUST PICK ON OTHER SMALLER WEAKER BOARDS LIKE DICKS. AT LEAST THE BARBARIANS LIKE A CHALLENGE AND THE VERMIN STAY MOBILE.

You don't have to shout you know Molly.

Sh-shuUT UP ELF BOY.

*breaks down into a bunch of bickering*

Welp looks like that will be it for now folks feel free to see us next time now for some tunes. JERRY HURRY IT UP and cut us out now damn it.
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>>28630148

http://vocaroo.com/i/s1Z3nDvAXeEM
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>>28630148
>http://vocaroo.com/i/s0WIRMSgPTvd
I laughed heartily praise the sun!
>>
Made the bastards pay for every step they walked took once they entered the forest. Snares ripped the unawares into the air where while we fired into their ranks before running off, punji pits claimed those who tried to pursue. We even scrounged up a hand full of those exploding fruits that grew in the area and used those to scatter their group, picking of those who got driven to far away from the main group.

Lemmy says he wished he could of made a proper murderwood like up in /k/. "These /d/tards wouldn't of made it half way to the caravans"

And we bled them every step of the way, but they made it.
They charged the caravan continuing on even as slighshots and arrows felled their comrades, this was the first clear target they had in the last two hours of suffering. But then we opened fire from the woods and their charge floundered in the confusion. Then it was a simple matter of mopping the last of them up, leaving not a single man who had entered the woods alive. Even 'Shaft' lay dead and his wooden phallic cod piece shattered.

We still took casualties, two of the /sci/entists took nasty wounds to the leg from gun fire and Thaldor took a blow to the head, which wont help his questionable mental state, and everyone else is suffering a minor wound or two. The only ones we lost outright was Hugh, one of our Boyz, and the mute from /d/. There loss was tragic as despite not knowing the other all that well, I had come to know and trust Hugh just like the rest of the expedition and he had died to ensure our safe return home. We burned their bodies and sealed them in clay jars, so they could be carried back to /tg/ and burried there.

We'd break camp in the morning, we have spread the word over the last months and from the looks of it people are taking up on the offer and have been heading through the tunnel to Resevoir Outpost. There was also the worrying sight of movement to the north, so I think its time we head back home.

Tucker, C. Expedition Leader
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>>28632209
Now we are rushing back to the tunnel, that sign of movement was worse than we thought, more gangs like the /d/tards we bumped in to are moving south. They don't look like a unified army but all along the northern plains there are signs of camps of war gangs like 'Shaft's'. We want to get back home and away from here as soon as possible, I have no urge to see if these guys are as bad as this lot.

We need to get the last of the /sci/entists heading east gone as soon as possible and then hide the tunnel as best we can. Then we head off ourselves, but we can't let the war gangs know about the tunnel any time soon, if they do then they will be on our heels the entire way back home. We need at least enough time to get back home and set up a watch at the halfway point. Once there protecting the tunnel would be easy but if they follow us up before we can do that they will have an easily defensible position on our doorstep.

It doesn't look like we will make it in time though, so Im drawing up plans with the others, if it comes to it, me, Lemmy, Rod and Thaldor will act as a distraction and lead them away from the tunnels position.

Tucker, C. Expedition Leader
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Our scouts have returned from the north with dire news. We're not alone in this jungle.

Since our arrival here during the first wave, the Fedoran Empire has been biding its strength, building along the southern coast of this region. Occasionally we raid south into /u/ to take slave wives or end up fighting off the attacks of the /y/kings and we've become strong. We number three cities now from our capital of Catan.

The military scouts from our force of That Guys captured the crew of a trading ship from some place called River City. We've always known we didn't arrive alone, but we didn't know there was such a... developed civilization up north.

Reports after the lengthy interrogation say they're highly developed. They have electricity, farms, and a Confederacy. They've also got women. Our scholars, led by the Grand High Whizzard, have determined that we have to strike soon, before they become too entrenched. Their population is booming, and for a short while they don't know we exist yet. If we can disrupt their power structure we might have a chance to rule this entire region and get choice slaves from every new wave. I prefer to raid the /u/topia, but a ca/tg/irl is fine too.

I've got three wives right now. I've got room for a fourth and fifth in the harem. As the king I always get the choicest pick of the girls we capture in raids. After all, I name my brides after my favorite ponies. Where would I be without the full collection?

The /d/m of Monstergirlopolis (who, as the name implies, SHOULD have ended up in /d/ instead of here) has begun to gather up slave warriors captured from the islands of /new/. Spending their lives to acquire the women from the fa/tg/uys up north is just good math.

Best of all, we hear they've got elves. Now I can finally figure out wat do with an elf slave girl.

The armies are beginning to mobilize. Soon our fleet will sail up the river and attack this, "River City", and the plunder will be ours.

Let them fear the Fedora.
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>>28632645
>>28632645
Of all my favorite parts of running this empire, it was the sacking of Kitycity that satisfies me the most. They were soft hearted tools. From the moment we first discovered them after the third wave, I vowed we'd conquer them. And we did.

They'd built a so-called 'refuge' for our slaves. A place for new wavers to come and hide. Monstergirlopolis gave into our rule willingly. Kitycity had to be forced to fall.

We couldn't get past their walls with our cannons or our rifles. We couldn't spear the thing down either. So we besieged it for an entire wave.

It was all those refugees that brought them down in the end. They were so hungry they were eating each other by the time they threw open the gates. Their leader was brought to me stripped and in chains, just how I like my women. That's how I got my second wife. Good times. Shame all those women escaped into the swamps, but we'll get 'em eventually.

Shame the place smells like a giant litterbox, but that's what happens when everyone that fled there brought their cats. It's a good place to process the slaves from /new/. Give 'em a spear and a straw fedora and shoot 'em if they don't fight. They make good bullet sponges for our professional military.

River City is supposed to have walls too. We can't besiege them, though. We're gonna have to torch the place. The builder ship we captured from /y/ is big enough to hold a sizable force, we're just going to have to find a river wide enough for it without those gay bastards from /y/ hitting it.

A quick in and out. Nab the girls, set stuff on fire, and then we'll set off for this "Kog". These places - Cadia and Butterroot Keep - seem like they'll be tough nuts to crack. But if we can take down River City and Kog we'll be able to take them.
>>
We have recently set up a new office in River City, just a small building acting as our store-front and office as well as our bunkhouse for the ship crews when they are here. Directly attached is our riverfront warehouse and its own dock for the Companies river boats. Not huge but its unusually big for an out of towner, but with the Companies backing, and through them the Keeps, purchasing it wasn't a problem.

Not everything is good though, we've lost one of our boats. It was sent down the river, further down than we had explored so far, with the aim of making contact with any new settlements that might of sprung up over the last wave. But they were due back a week ago and they haven't even sent word. I've already contacted the Rangers and they are sending a search team to find out what happened to them, good or bad. I'd be worried but Rangers, even in River City, are the best jungle scouts in all of /tg/.

Still, that left me with out the boat that was scheduled to ship the load of iron wood we had recently purchased and that need to go to the shipyard for the construction of the next Arvus. That meant either floating them with the help of the dugouts or overland transport. Neither of which sounded ideal. But then...yes, Harkin would do it, he was one of our trading partners in the city and he had the best access to the underground tunnels and his men were reliable. If anyone could get the wood there on schedule it would be Harkonin. Lets just hope he doesn't gouge us for the price, I'll bring some of that fancy new liqour from the Keep, that should make him more amenable.

West Teegee Trading Company : River City Office
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Day 30-
Well, turns out I won’t be returning to play in the woods for a while. James has decided our new Hunters need further combat training, and that’s not something the Tower is equipped to handle. Most of us have different styles of fighting that we’ve honed. While I can’t say it’s ever pretty watching a group of us fight to take down a yowler because we aren’t exactly uniform, but we still get the job done. James wants a uniform fighting unit and the fresh Hunters haven’t refined their own style yet so I now have the honor of escorting them to Kog so they can go swing sticks around with the Rangers.

So, I leave tomorrow morning with 20 newbies who just graduated their survival and stalking training. Half of them still can’t shoot a bow correctly, but at least they won’t be a bunch of overweight neckbeards plodding through the forest that I have to defend.
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Day 35-
We made it to Kog without any major problems. The newbies did a good job locating their own food during our journey, and we only had one who failed to reduce his noticeable trail when I doubled back to stalk them. The other Hunters ragged on him enough to count as punishment.

Kog had a lot of interesting things that are different from the Tower. While the Tower once had a lot of people working several specialized jobs, the people of Kog are able to pick a single thing they want to pursue. They have a lot more forms of entertainment and downtime here. We have been avoiding production of alcohol at the tower, but Kog seems to have perfected the stuff judging by the drunks we saw walking home on our arrival into the town last night.

The city guard, or Arbites as they refer to themselves, set us up with accommodations for the night while we await daylight to discuss our request with the Ranger Captain. I would like to let the others go enjoy the nightlife of this town, but with us all being purple I think it’s best we announce ourselves to the proper authorities before we start scaring the natives.
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Day 36-
We made our way to the training grounds and spoke with the Ranger Captain this morning. He seemed a little annoyed that he would have additional people added to the massive influx of new recruits, but when we offered to help co-op train the new recruits in wilderness survival he eventually caved.

Kog is truly a major city with a sense of security if their Ranger training says anything about them. Where we start with wilderness survival and stalking so our Hunters don’t become prey, they focus on swinging a big stick for hours under supervision of their instructors. I had some fun taking lunch with one of the Ranger Captains while we watched the trainees. We discussed various tactics and hunting patterns while sarcastically complementing the trainees on a good swing. The Captain and I also agreed to a mock battle between the two of us tomorrow. Should be entertaining.
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I have been chosen for a great honor! A beautiful raid into new territory. Several days ago we set sail, our stolen ship from /y/ armed with cannon. I don't really care that much about the loot; I just enjoy destroying beautiful things. Be it a settlement in the /u/topia, the artwork in Kitycity after we sacked it or just rifling through a book with cheese-powder laden fingers, I enjoy it all.

Our ship's flag flies high today, a shattered coaster. Spirits are good! The slaves from /new/ are adjusting well to their roles, we hardly had to beat them at all today. We're getting several backup cannon crews trained. The mortality rate for the users is just so high.

One of them on lookout claimed - get this - that he saw someone RIDING a scale wolf on the side of the river! Ha! I checked it out but found no sign of anyone. I had him shot so we wouldn't hear anymore fanciful stories. He was still fresh and had a handsome face. It was marvelous to see it smashed in with a hammer. Something so beautiful, annihilated.

Our cannons are marvelous things. Simply marvelous! Hollowed out logs stuffed with gunpowder and small stone balls. But that's not what makes them special; oh no. The stones are hollow and stuffed with Thermite, exploding into fire hot enough to melt stone when they impact. We've been using them to beautiful effect on the ships of /y/. Shame again about that mortality rate - those things do like to explode into flame - but since we're only losing slaves, it's no big deal.

It seems the damn rudder has gotten tangled in a Kelpie though. Bad luck that. We'll have to stop and fix it before we can go on. Shouldn't delay us for more than a day.

When we arrive we'll send out the cannon fodder to soften them up, and then they'll meet the Angry Marines. Oooh, I'm so looking forward to destroying their beautiful city!
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>>28633038
Where is a ranger with butteroot oil?
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>>28610583
God DAMNIT, I invested good supplies and time into the joint expedition with the West TeeGee Trading Company. Well, they supplied the men and ships, I only supplied a few charged ipods, access to the network so they could grab some new files, food supplies, and rain gear. They’re now reporting the ship has been missing for over a week and they don’t know what happened. Do they not know how hard it is to keep functioning ipods here? Who the hell still has an ipod anyways? We’ve got countless cellphones but they burn batteries way too quickly.

I’ve since commissioned work with the Science Guild of R.C. and our Engineers. I want to put mounted weaponry on the boats so any Yowler or, god forbid, these Gay Vikings attack future shipments.
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>>28632889
God damnit, god damnit all.

Rangers came back with bad news, no sign of our men but there is a large boat of indeterminate origin sailing up the river and straight for River City. Worse yet its packed full of soldiers and even seems to have canon. The whole city is in a panic, preparing or bunkering down for an attack, but we still don't know when they will choose to attack. Rangers and Arbites are mobilising all over the city, rushing to prepare an adequate defense, yet I somehow suspect the panic is working against them.

The Company office is going into lock down, the boats are being dragged up and in to the ware house, no reason to give them an easy target and the employees are all setting up a barricade inside. Da Company Boyz are suiting up as well, like every other office we've been given a special detachment of Da Boyz, identifiable by their black sleeves that contrast with their orange armor, to serve as security and 'marines', and Im thankfull each of them trains daily for ship to ship combat or urban fighting, rather than the traditional formation tactics the others use.

We even unloaded something special from the hold of one the boats, a crate full of repeater crossbows. Based on the old chinese designs these things aren't going to be piercing plate armor but weren't meant for that, instead they were specifically produced as protection for the companies smaller boats and now they will be protecting the companies property. Now we wait, barred doors and a barricade, all manned by twenty armoured men, armed with their shields, swords and crossbows who stand ready to protect us.

Not that the rest of us are defenseless of course, each and everyone of us is a Butterrooter and we still drill with our slings just like at home and each of us has been issued a knife. We should be a might bit more prickly than what these men are used to.

I just hope the rest of River City is as prepared as us.

West Teegee Trading Company : River City Office
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>>28633104
Oh fun update, West TeeGee Trading Company, or WTTC, has built ships worth actually using to move goods above land. I’ve put in a request to purchase two of my own, but for the time being we are still undershipped and my tunnels are still functioning wonderfully.

WTTC came to me requesting that I assist them in shipping Nightmare wood to the shipyard. I have to admit I was a little pissed after losing the ipods, but they lost a whole ship and crew that they planned to use without my aid to ship the wood. So, it costs me a few ipods, but I’m building a trade alliance with WTTC where they have to rely on my services. Bastards called me Harkonin again and I should upcharge them, but since they’re offering a new alcohol in trade I think I’ll get more profit out of providing my cornerclubs with a new drink and the specials that brings. Hopefully we can get some replacement tech in trade at the clubs.
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>>28633156
The bastards are prepared. The second our glorious ship, the SS Mat Ward, came into sight of the city we were shot at by hidden snipers in the jungle.

Well, we've fought in the jungle before. There's no sense in trying to snipe them back. I simply ordered a thermite cannon fired on each side of the ship. The jungle caught fire and began to burn. Damnably wet, but that should give them something to think about.

I feel jinxed. This city isn't pretty at all. Oh, there's some ugly functional farmland, which we launched a cannon shot into. There's a lot of buildings. These people have been busy. But it's hideous! There's no joy in destroying a place this ugly.

Their shots are amazing though! We've lost four crews of cannoneers to snipers already! Seems they've got more than just guns here. They've got some damnably annoying fire weapons, I have our men target them first. Our archers and gunmen are keeping their marines from boarding us, though. We've fired a volley at their residential area and we're preparing to dock and raid their warehouse. Well, it's time to go!

Slaves down the ramp! Anyone who holds back will be shot! Kill no women, those belong to your king! Charge! For the Fedora!
>>
>>28633184
Well fuck me, the city is running around in absolute turmoil. I’ve ordered the workers to lockdown our warehouses and secure all property. Rumors from WTTC report an incoming naval vassal that appears hostile. I’ve ordered those of my dock workers who are unfit for defense to return to the Residential district and to lock down their homes. The remainder of my workers are pulling tables out and securing the docks. One of my couriers from the Kog district reports that the Rangers are securing the Council District for defense.

I wish the rangers would come here for defense. My men are not trained in combat. Many of them have survived in the forest for periods of time, but none of them have actually fought other humans. WTTC looks to be bunkered down pretty solidly. I feel like I’m going to regret not buying my own military forces to defend my warehouses. Hopefully they keep sailing up to the Bosses territory and snag all his drug addicts and drunken gamblers. Who am I kidding, they’re sailing into the city and hitting me first. This sucks.
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>>28633252
"HEADS DOWN!"

These bastards had canon, jeezus, why didn't we have a fucking canon? One of the shots put fucking hole through the wall of the warehouse and snapped the mast of one of the ships inside. Put down james with a set of nasty burns along his face as well, but the civvies are allready taking care of him.

Now me and my men are putting volley after volley of crossbow bolts at anyone coming up the dock and we seem to be getting support from the few Rangers not set up further inland. I've ordered Ted up on to the roof, he's our best shot and im having him target their bloody canon with a bunch of oil soaked quarrels, lets see how they react to that. A few of the braver civvies are giving a few good shots as well with their slings, they don't have great range but they pick off anyone who we miss and gets to close. Still, I wish we had those flamethrowers about now or at least some Outrider support.

At least we don't have to worry about ammunition, not with literally a boat load right next to us.

- Excerpt from the private memoirs of Sam Williamson, WTTC Marine
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>>28633259
The bastards were flinging cannon fire at the city! I sat in awe as a large section of houses in the Residential district exploded from the cannon shot, and then caught fire from the explosion. These soulless swine were killing people, and for what? They wanted our goods? Our food? We were more than willing to trade with them? They had boats and cannons, I’d trade months of food supplies for a damned boat like that.

It took the screams of dying men around me and the yells of charging straw hat fedoran slaves to snap me out of my stupor. When I saw the Fedora I immediately realized how they could do what they are doing. Remorse for the waste of genetic material was all I felt as a slid my cutlass from my belt. Remorse and pity for my blade as the first blood it would taste would not be of the gangsters from the Boss’s territory come to attack my warehouses. The first head of a Fedoran sailed through the air in slow motion. Rage and adrenaline surged through me and I was a little surprised I managed to cleave through a person’s spinal cord.

The next Fedoran fell on me and pinned me to the ground. We struggled to grab at each other’s throats for what seemed an eternity. He managed to get a solid grip on my neck but was rewarded with a bolt through his temple. One of the crossbowmen from WTTC gave me a quick salute before turning back to the raiders and dropping another one. As I stood I could see the raiders crashing against the barricades. They seemed limitless and skilled at breaking defenses and from the corner of my eye, as if in super slow motion I spotted it. An incoming cannon ball.
>>
Our assault on this…’River City’ is going about as well as I expected. We have shooters in the trees, fire bombers trying to close on the ship, and the Miserable Fat Bastard dancing all over the ship pushing, shoving, screaming, and generally smelling of ass.

I’m actually hoping one of those snipers out there takes my head off; it would be a small reprieve from this sort of madness. I had no problem taking people in /u/, necessity drove our actions. And when the Gay Vikings striked at our coastal holdings, I killed them and took one of their ships. I can even say I enjoyed slitting the throat of that slaver bitch…hypocrite that I may be.

But here we are, throwing slave soldiers at the docks, keeping the fire up on the city, and I’m generally trying to keep everything from falling apart. If I survive this….I’m gonna talk to some people back in KC. I think I know some people interested in this ‘Confederacy’. I feel an opportunity has come, and we few must seize the initiative.
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>>28633252

These bastards are bloody marvellous! I've never seen our slaves slaughtered this fast! Not even against the /y/kings! These men seem to never run out of bullets. They must have a means of producing them.

Well the hull is good and thick but we're taking damage. Damn it all, but we've got to pull back. The King is going to have my hide for not bringing back any women, but it seems we simply didn't have the equipment to do more than just destroy the place. Their forewarning let them put some basic protections in place.

Oh - but what's this? There are actually some pretty buildings in this city! Ah, those must be where the leadership lives! So this trip wasn't a waste after all! Fire a volley into it and then withdraw!

What? Retrieve the slaves? No, don't be absurd. What are they for if not to die for King Fedora? They're only /new/fags anyway. Shoot them with the cannons if they try to come back. No sense in letting the enemy have prisoners.

Fire and withdraw! Fire and withdraw!
>>
Joined the Queen when we met this so called 'Dicebeard'. He was not what I expected, a jovial fellow who had kept his port well protected and running but had been struggling with a small enemy kingdom, actually quite impressive considering their numbers, three cities in total under their command. Honestly nothing in comparison to the /y/king queendoms but its still worrysome to have such a large enemy so close to our territory.

Right now though we are resupplying and trading information on the local area, met one of these so called 'buggers' that Dicebeard is so friendly with. Weirdos honestly, worship something out of a tabletop game, bunch of psychotics. They have access to some interesting weapons though,definitely worth seeing if we can get ahold of them.

Queen Sarisvata plans to hold a meeting between the captains tonight, its time to decide where the raids will hit and who gets overall command, i'm allready guaranteed the command of the shipyard raid, but the others will still need to be assigned.
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>>28633521
I came to in a large soft bed. The ceiling bearing a distinct pair of nightmare wood support beams and the blue silk canopy of my four post bed told me I had been transported to my house. I was unable to move and my body felt completely stiff. From the sounds of me waking and trying to move an orderly from the cities hospital poked his head in the canopy to check on me.

The orderly softly placed his hand on my shoulder and told me to stop trying to move. Apparently I had been burned really badly in an explosion and after the hospital treated me they sent me home to recover. The raiders had struck hard, but been unable to secure any goods that weren’t destroyed. They retreated and left carnage in their wake. Several slaves were secured, many of them injured who were unable to try running for the boat only to be cut down by their very masters. We confirmed they called themselves Fedoran’s, but the orderly did not have clearance to tell me any more information.

I did manage to convince him to go grab one of my aids so I could check on the business. When the aid arrived he informed me of the destruction of two warehouses we were using to store local grown alcohols for the cornerclubs and trade. If I hadn’t have been immobilized by the bandages I’m sure I would have ripped open my wounds by jumping up to chase after the ship in anger. Luckily our tech and Earth liquors were stored in the center of the warehouse district in some of our most defensible warehouses. The slaves had attempted to break into the seed and grain warehouse along the waterfront, but they lacked bolt cutters to get inside.

My traders had taken over running the business while I was recovering so there wasn’t much loss of as they helped people rebuild or rebuy lost goods. We would recuperate the loss of our stockpile of alcohol from other deals, but for now we had to rebuild the city and fortify the position from land as well as the river.
>>
Or at least I think it is. Either way I've been awake a little too long at this point to probably be writing but, fuck us. This was meant to be garrison duty we ended up having to perform a fighting advance through our own damn city.

I shit you now, some assholes in a boat rolled up and set guys wearing straw fedoras at us. It was honestly depressing, the three of us managed for the duration of the Raid to hold the line to the tunnels. Three men versus waves of ill trained slaves. By the end we were beaten and bloodied aching all over and I'm fairly certain I'll lose my pinky finger but we're here. They didn't expect Cadians it seems and even retarded whiteshield fencing was enough for these pricks. We lured them into the building the Tunnel is housed in, all stone and hard rock. Makes it a bitch to shell. Did I mention they've got some sort of artillery? Yeah fuck them. Either way they've retreated but not without leaving their mark. They've also pissed off every river city-ite Which includes the rangers, which...well you never piss rangers off lets' just say that.
>>
>>28633378
We finally drove the bastards off, most of everyone in the warehouse is injured in some way or another and some are in as bad a condition like James.They are being treated but James is in a bad way and I'm worried he won't make it

The crossbows proved their worth today, launching around six bolts a second and dropping these loons left and right, and the very least it kep their heads down while Ted set fire to one of their canons. Ended up making the warehouse a kind of strong point for the defense of the docks, wounded and civilians were rushed inside while the marines fought the raiders off. Had to have my men clear the docks once the fighting was done looters came out of the woodwork, looking to profit off the chaos. If nothing else I think we've won ourselves some good will in the city, should ease our future work.

I also heard that Harkin got a bad hit during the fight, I can sympathize, my own leg to a stone shard when the canon ball hit and im probablly gonna walk with a limp from now on, probablly going to need a cane. I should probablly go visit him, bring a bottle of amasec to share.

From the desk of Branch Director C. Valderi
West Teegee Trading Company : River City Office
>>
Only a day after our conquest of Alteria we sent scouts and spies to continue west while we rebuilt. They have returned with very interesting news. Our western neighbors are more interested in paper cranes than conquest.

The scouts reported entering into an area that had been heavily deforested. They originally assumed there was another Empire running around removing entire territories like we had done with /gif/. When they started to find massive paper statues that even withstood the rains of this planet they guessed they were in papercraft territories. The scouts located many settlements built around logging camps. The citizens of this area were pulping up the trees and turning them into various grades of paper. Each logging camp was able to chip up the wood using some new processes they had developed on this world. The chips were then shipped into some of their major cities to be processed into paper.

Many of the things we have been using wood or iron for are replaced by paper in their cities. They have a reinforced paper that they use to make armor. Their walls and palisades, paper. Carts they use to transport goods and pulped wood, you guessed it, paper. Some of our diplomats are currently in discussions with the cities to bring them into the folds of the Empire. We could use a good supplier of paper, and their farms are lacking in a few ways we could help them.
>>
You don't attack one of our cities and get away with it. That's just policy in the confed. We're not vicious well, most of us. But, there are some like me that are vindictive. As they were making their little fighting retreat we waiting in the burnt shell that was the River's tree line, sixteen rangers armed with clay spheres and slings. A little present from us to them via Butter root.

Like I said, we're not savage but we know how to leave a mark, Butter Rooters gave us the basic Idea and we ran with it. It's not the first time we've used the Wildlife to send home the message. See, each sphere was filled with that oil the one that seems to piss off every yowler in a mile radius. And River City, being so damn muddy and close to the Swamps has lots and lots of yowlers.

A few didn't shatter, a few more just smacked people in the head in the head we dumped probably in total a couple gallons of the shit on their sorry fedora wearing asses. See how they like smelling pretty.
>>
>>28634549
This will not end well.
>>
>>28634439
News also returned to me of my home province of Otaku. Some of our fishing vessels had made landfall across the canal. What they found was, well a disaster. Simple happy families of Empire citizens wandered the beaches of what we now know to be /r9k/. The robots are autistic beta’s taken to extreme levels when left alone on an alien world. They have always been unable to deal with other people and social interactions. This in turn lead them to become cannibalistic loners on the northern peninsula.
After initial contact the Council members back home ordered a group of a few hundred people to explore the territory. Reports show a few of them having an absurd amount of knowledge about a specific thing and going to almost untold lengths to tell my Otaku explorers about them. When the male Otaku stopped listening they became extremely violent. In several cases they tried beating up the men and chasing them off. In one unconfirmed case one of the robots resorted to throwing feces.

When the robots came in contact with a lone woman they immediately switched personalities. They made attempts at being Sauvé and failed horribly. The women who survived these encounters reported uncomfortable amounts of touching, pathetic “digs” and “put downs” aimed at their appearance, and painfully obvious attempts at flirtation. When the men were refused they became violent and began to insult the women calling them whores, prostitutes, and ladies of the night. They were reportedly a bit unoriginal with their insults.
>>
>>28634660

When a mixed group confronted lone robots they immediately attached to the women and spent the time insulting the men to “impress” the women. As per what we’ve grown to expect from Robots, the second the female rejected them they fly into a rage and flail around. A few still break down into tears, but we think most of those robots were eaten within first arriving.

I returned a message to the councilors stating my desire to have this territory either destroyed, or ignored. The Aspies of r9k can be Yowler bait for all I care.
>>
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>>28601456
OOC clarification: I screwed up on remembering the terms, but remembered the process. An arc-second is actually 1/3600th of a degree. A degree is your fully extended arm using your pinky finger to cover up the sky which covers 1 degree.

You can use these units to find latitude if you have a north star. With Nacil there is a bit more math and guesswork because Nacil isn't a true north star.
>>
It’s been 4 days since I made my speech and the people in Reservoir are settling in well. The directors are managing their assigned peoples well. Although Augustus has the lion’s share of the work it seems. He’s got his team interviewing and cataloging the entire body of unclassified workforce, which includes all of the original /tg/ settlers, the /gif/ refuges, and the few members from /d/. They aren’t traditionally educated like most of the /sci/entists are but if they show interest in their interviews they will be placed under the Director pertaining to their curiosity. Augustus is also working with Elise and Stanley to assess the medical condition of everyone within Reservoir and make a baseline profile for later diagnostics. I’m certainly glad that Mark and Willy can get along well enough to get the computer systems operational otherwise we would have probably used up all our paper!


The /k/mandos are led by Director Corporal Gerard Latoyan and they have been assigned the /fit/ men and /trv/lers. Corporal Latoyan is understandably concerned with the realm outside the boundaries of Reservoir and as soon as his group made muster had quickly set up patrols and organized a task force to secure our new home. It brings me peace of mind not having to worry about managing that myself. They have started training amongst themselves and Corporal Latoyan tells me they should be ready for new recruits from Augustus within the week. Additionally with my blessing they have explored the two barracks and are preparing to make a foray into the squat tower. It doesn’t look like much from the outside but I know better than to make assumptions. I look forward to reading the reports before giving the okay to move in. I’ve also asked them to use their judgment when assessing what they might find and to not hesitate to find a fellow director for assistance.
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>>28635568

At any rate the preparations for travel to ButterRoot Keep are complete. This will hopefully be one of the first in a line of many travels to our benefactor’s city. We have a Conestoga hitched up to an animal that the /tg/ nationals call a Tortolo. They assure me they are completely unlike the ones that we’ve been accustomed to in /sci/, spewing only noxious gas when threatened instead of deadly spores from that damnable fungus. At any rate we’ve packed the wagon with surplus items to gift to ButterRoot Keep in a show of goodwill: laboratory glass ware, measuring scales, microscopes, other scientific instruments. We’ve also collected a few shortwave radios, a few handhelds and a base-station, as well as a solar panel for the ButterRooters to keep them charged.

I’ve selected from the pool of volunteer applicants, our team of 6 /sci/entists includes 2 Medical Doctors, a chemical engineer, a mechanical engineer, a biologist, and a zoologist. I’ve secured two fully charged toughbooks for the journey as well as bringing my personal digital camera. The Conestoga generator should be strong enough to keep everything powered after we gift the solar panel. We also have an honor guard of 4 /k/mandos joining us, Corporal Latoyan insisted we take his best crew with us. They call themselves the NaughtyDogs. Along with our native /tg/ guide that makes our crew 12 members, a good number to travel with. We will set out from the city at first morning light.
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>>28632305
The expedition has been sent back on its way, back towards Resevoir. Tucker would be with us but a bunch of /d/tard gangs were heading our way and they still had to cover the tunnel entrance.

Now Tucker, Lemmy, Rod and Thaldor had to stay behind to cover the entrance and lead the /d/tards away, at least they still had a pair of tortellos and a wagon, they'd be able to stay ahead of those lunatics if they were smart. The worst part is, they wouldn't even be able to come back to the tunnel and head home, the water already feels like its rising and if it continues it will probablly be flooded by the end of the month.

This feels wrong, heading back without them but they were doing this to give us time to escape. But I think they'll be fine, the lot of them are crazy bastards and stubborn to a fault and Tucker was the worst of them.
They'd be back in /tg/, I'd bet his life on it.


Bernie, D. Expedition Second-in-command.


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