[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: lizardopimg2c.jpg (40 KB, 639x426)
40 KB
40 KB JPG
You wave a claw toward the bale and permit the wizard to take a look. While he examines it you take the chance to reorder your thoughts.

After finally getting into town you tried to unload the bale and the man at the story rudely ejected you telling you to come back later and through a different route. After that, at Nytora's suggestion, you found out the location of a bath house for later, as well as directions to the wizard tower whose parlor you currently sit in.

The wizard, Lumen, one of two wizards in the tower, is a generalist with some specialization in enchanting according to the man in black and white that let you in. His colleague, Rascal, is apparently more focused and makes constructs and golems as well as a bit of enchanting. You haven't met him.

Once you'd explained Nytora's problem Lumen sadly has informed you that there's not much he can immediately do for her, but with a couple days to study her focus he is confident he could reproduce it, though he did want to bring Rascal in for insight. Nytora did not seem particularly excited at the news.

Your reverie is interrupted as Lumen calls out to the man who let you in, Gerald you think his name was.

"Do we still have that book on rare ocean flora?" he asks. Immediately the very cleanly dressed Gerald produces a book he'd retrieved moments before and offers it to Lumen. "Ah, yes this is it. Good job. Oh, go see if Rascal has a moment would you?"

"Of course, sir," Gerald nods and disappears out the door. Nytora stares after him with an odd expression.

The wizard, for his part flips through the book while he strokes his beard. For some reason you feel like his beard is wrong. It's puffy and crowds his face, and you're pretty sure his beard should be long and straight. Also one color instead of the salt and pepper number he has going. He's also got a full head of carefully groomed hair to match his beard. Honestly the man doesn't seem like a wizard at all. You're not sure what it is though.
[1/2]
>>
File: butler-404_679579c.jpg (76 KB, 404x277)
76 KB
76 KB JPG
>>41225634
[2/2]
"Alright, I'm pretty sure this is it," he says settling on a page, "Jorgeanita. Also called Sahaguin's Curse. It's a seaweed with a number of useful applications in medicine and," he sighes, "cosmetics. It promotes skin health and dulls pain when applied topically or as a bandage. Though it needs to be appropriately refined first, which seems like a fairly simple process. It also has some less... wholesome applications when used recreationally in other forms." He flips a page. "It says that despite it's value it's fairly rare as things go since only the sahaguin know how to find and cultivate the plant. They're notoriously secretive about it and unwilling to share their stores. Samples are usually stolen... How did you say you came by this?"

"Fish men are always picking fight with lizards. This is one of the things they leave on land long enough for us to take from them." That's what Auntie and Kuru told you anyway. You're not sure the full details but the stuff does have the vaguest hint of blood in its odor so you've some idea what it took to take from the fish.

"Hm, yes, part of refining it for use does involve sunbaking it," he nods, "Could a purchase a small amount of this from you? I'm no doctor but Rascal and I have a habit of collecting rare and hard to find materials. I'm sure I can give you something near fair market price, and I certainly won't take all of it if you have an agreement with someone else to buy it."

>Sell some to the wizard
>Sell it all if he wants it
>Ask him about your magic problem now
>Ask him an extra question about Nytora <specify>
>Ask about something else magicky <specify>
>Other?
>>
>>41225651
Places I say things (like imminent threads): https://twitter.com/Predhack

The story to now: http://suptg.thisisnotatrueending.com/archive.html?tags=Lizard%20EX%20Quest

Character sheet: http://pastebin.com/dLa1ayJX

You can ask me questions in my off time here (Don't worry about actually doing it, I just use it to bother other QMs from stealth): ask.fm/LambQM
>>
>>41225651
>>Sell some to the wizard
>Ask him about your magic problem now
>>
>>41225651
>Ask him an extra question about Nytora <specify>
how much would it take to cover your price to help Nytora?
>then sell him that much
>>
>>41225651
>Sell some to the wizard
>Ask him about your magic problem now
>>
>>41225651
Hah! I called it! The Seaweed IS drugs! Also I assume the shopkeeper is giving those dank no questions asked prices. Granted, goodwill with wizards is always nice, especially seeing our companion might literally need them to live.
>>
>>41225651
Sell a dimebag and then ask about lizard problems
>writing
>>
>>41226055
Also blind guess, knowing how lizard and mer culture are. The mer probably got upset at some lizards for trespassing in there domain and gave the usual ultimatum of turn them over for 100 years of torture or else we'll destroy you and your civilization. This was immediately followed by the lizards (or whatever the actual name is), telling the mer some new and hip dwarven way to go have intercourse with a dolphin or something, and they've been at war ever since.
>>
>>41226214
Lizards get along with merrow just fine. It's the sahaguin that are jerks. But the rest of that is roughly correct.

Mer people- Fish on bottom half
Sahaguin- Generally fish type humanoids, though they don't match a humanoid profile

Don't know if I've ever made that clear.

Except the dolphin thing. Dolphins long ago exhausted all manner in which to love tenderly and even hip new dwarven trends can't match the breadth of dolphin experience.
>>
>>41226285
I was referring to that the dwarves would have some extraordinarily profane way to tell the sahaguin that. Also is it insensitive to mix the sahaguin and mer up?
>>
>>41226285
"We haven't specified an amount with our buyer," you tell the wizard. You haven't actually specified anything with him. He was kind of a jerk.

"Oh, excellent," Lumen says, excited, "Once Gerald gets back I'll send him for coin. Is a third of this too much do you think?"

You shake your head. "How much would it take to cover the cost of Nytora's problem."

He blinks and then assumes a thinking posture. "That hadn't occurred to me. Rare materials acquisition is one of our big costs around here. Usually we have to send for an adventurer to go find the stuff and they have an alarming habit of dying before the job's done then we have to send another. We're lucky to get any we send into your side of things back at all. Delt Swamp is almost as bad as the forest up north for people getting in and out intact."

You give him a look and he realizes the subject has wandered.

"AH, ahem, yes. Anyway! For the amount I was going to take we could probably cover about half the cost of the time I expect to spend working on this. But my estimate for time may be off. I still need to get Rascal's opinion on things. I'll tell you what, I'll hold onto the portion of this and give you a receipt for the amount it's worth and if you decide to go through with the project you can give me the receipt to deduct it from the final price. Is that sufficient?"

You nod. Paid now or paid later either way you're going to have to give him something for his time. Which makes you leary about this next bit.

"How many projects can you do at once?" you ask.

"We usually stick to one at a time for major things like this will probably be. Is there something else you wanted done?"

"I actually have a problem of my own," you tell him. You start explaining about your magical malady and his eyes widen as you do so. When you've finished explaining the problem he nods and thinks a moment.
[1/2]
>>
File: Rascal.jpg (41 KB, 768x432)
41 KB
41 KB JPG
>>41226570
[2/2]
"Well, I can fix the issue of your constant intake quite readily. I have an old training bracelet upstairs that should do to keep you from taking in external mana. It'll probably wear out after a while, but that will take some time and I can fix it easily enough. An actualy project to fix the issue however would probably take quite a lot of time. It requires delving into parts of the field of magic that are poorly understood even after all the time it's been in practice."

You've considering that as Gerald returns, holding the door open to allow an old man with a slight stoop in. The new man has grey hair that sticks out from all around his head and a bushy moustache and eyebrows. He probably keeps his hair like that to compensate for the lack of hair on top of his head. Though you'd think he'd have a full beard so he can hide the alarming chin he's got. It's like he's got two chins side be side. Maybe humans like that king of thing? In lizards it'd be a sign of illness.

"Ah! Rascal, sorry to tear you away from your work but we've got something new here that you might have some insight on. If you'll give us a moment Miss Sunniva?" Lumen greets his colleague then turns to you.

You wave him off and he pulls Rascal aside to explain things. As he does so the other wizard occasionally glances over to you and Nytora, especially Nytora. You suppose his work with ocnstructs makes her of great interest.

>Just ask for the magic bracelet
>See about a long term project for your magic problem <will require long term relocation to town with potentially no solution found in lizard lifetime>
>Ask about your problem <specify>
>Ask about something for Nytora <specify>
>Ask about rare material acquisition
>Ask about any other magic subject <specify
>Other?

>>41226385
Yes, but even with your impressive dwarven profanity you wouldn't be able to say anything that a dolphin hasn't propositioned before.

And yes. Very.
>>
>>41226590
>Ask about rare material acquisition
>>
>>41226590
>Ask about rare material acquisition
>Just ask for the magic bracelet

We seem to be quite great at acquiring things, it helps that we pretty much have free reign in the swamps since most things are either prey or smart enough not to mess with locals such as us.

The magic bracelet also means if for whatever reason we need to not be able to purge our magic for a while we can just use that.
>>
>>41226590
>Ask about rare material acquisition
>Ask about any other magic subject (So what do you know about Sun magic?)
>Just ask for the magic bracelet

I suppose we could pop in ocasionally to inquire about a long term solution.

Now let's see what wizard Einstein's consultation is.
>>
>>41226590
We are the most acquiring of lizards
>writing
>>
>>41226214
The difference between Sahuaguin and Mermaids is like the difference between Minotaurs and Centaurs.
One looks like you put both of them in a blender, and the other is just half of each stitched together.
>>
>>41226807
You wait for a break in the wizard's conversation and they finally break off.

"Is it alright if I examine your..." Rascal looks at Nytora and gestures as he tries to think of a word, "sister?"

Explaining things to Nytora nets you a shrug and she leaves to follow the old man somewhere else in the tower.

"He'll take a quick look at her and we'll confer again and come up with an outline for how long this will take and approximate cost. If you want to come back later this evening or tomorrow morning I'll have that all sorted out," Lumen tells you.

You nod. "How much would the bracelet you mentioned cost?"

He thinks about it and shrugs. "If you go through with the project with your sister I will just fold the price in with that as a bonus. If you want it now I can just deduct the amount from what I owe you for the jorgeanita. It's no great work or anything. They're fairly standard where keeping wizards from using magic is concerned. I should warn you there are some health risks associated with the use of the bracelet, but they can be mitigated by just taking it off from time to time. Considering the nature of your problem, I would recommend sleeping without it every few nights."

That seems reasonable.

"You mentioned you need materials," you say to him, "I live in the swamp. Maybe I could find something for you?"

He considers that then shakes his head.

"I'm afraid we filled most of our requests recently and haven't finished sorting through what we'll need next yet. There's only one thing we don't have and sadly it is in the ocean and not the swamp."

"I can swim," you tell him.
[1/2]
>>
>>41227124
[2/2]
"Well," he looks torn, "if you think you can handle it you can head down to the adventurer's guild and tell them that I've given you the job and to remove it from their board. You can also get my bucket back from them. You'll need it."

"What's the material?"

"Just get the information from the job posting there, it'll cover everything you need to know."

You nod.

>Ask further questions <specify>
>Ask for bracelet now
>Find Nytora you have some drugs to hawk
>Other?

>>41226841
Except with just fish instead of bulls and horses, yes.

Look away for a minute come back "you seem to have mistyped the CAPTCHA" That's surprising since there was no typing involved.
>>
>>41227238
>>Find Nytora you have some drugs to hawk
>>
>>41227238
>Find Nytora you have some drugs to hawk
>>
>>41227238
>>Ask further questions <specify>
"What sort of thing do you need me to find in the ocean?"
>>Find Nytora you have some drugs to hawk

Also, CAPTCHA's being weird.
>>
>>41227238
Wait hold up a second

Can we learn any sun magic here?

Because Nytora knows magic and we don't, so it's not even fair at all. We need solarbeam.
>>
>>41227238
>>Ask further questions <Tail healing>

We need to bring back tail-chan. Especially for swimming.
>>
>>41227396
We can certainly ask what they know about it, and what spells we could try out.
>>
>>41227238
Right sun magic then find the missing lizard
>writing
>>
>>41227481
Actually give me a d100 as well. Just to see what your odds are.
>>
Rolled 64 (1d100)

>>41227500
WOo rollin
>>
Rolled 40 (1d100)

>>41227500
>>
>>41227518
>Rolled 64 (1d100)
>TM 64: Explosion
We already know that.
>>
Rolled 44 (1d100)

>>41227500
What about tail chan?

How will we swim!?
>>
>>41227547
Ah, you're starting to see all the ways you took Tail-chan for granted. That's good. Now the healing can begin. Rather it already did but it's just super slow unless you're using your combat basking move.
>>
>>41227640
Gotta practice combat basking. Got it.

We'll see what a else we can do with our basking energy.
>>
>>41227640
"Do you sell magic?" you ask suddenly as a thought occurs to you.

"Hm? I'm selling you a bracelet?" Lumen says, confused.

"No, like spells. I need sun magic. Nytora can do star magic. I can't do sun magic. It isn't fair," you tell him.

He thinks then turns to Gerald, who has remained by the door since Rascal left with Nytora. "Did we have any spellbooks with sun magic laying around?"

"No, sir," Gerald replies, "I don't believe so. At last check the only things we had to spare were wind, ice and a metal spell that Mr. Rascal had been fiddling with."

"Hm, unfortunate," he turns back to you, "Occasionally traders come through with things along that line. I'll keep an ear to the ground for you. No charge."

That seems nice of him. You thank him and confirm again that the details for the job he had will be on the posting at the guild before you ask if you can take Nytora now. He directs you to Gerald who bows and then leads you back into the tower, then down. You're quite sure you're underground by the time he stops at a set of double doors.

"This is Mr. Rascal's lab space. She should be inside," he opens a door for you.

Inside you find a room that you can only describe as cavernous. It's lit mostly by magic lights that crisscross the ceiling in cables that run along predetermined paths, though there are a couple of small windows near the cieling, some of which are admitting shafts of light.

The room is populated by a large number of golems and constructs that busy themselves with various tasks or just stand in place awaiting orders. You see a couple that appear dedicated to assembling the parts to new constructs using materials from bins by the wall. One of them appears to be putting together one of those shield statues you've seen all over town. You hadn't realized they were magical. Or maybe this is some project just to imitate them? You're not sure.
[1/2]
>>
>>41227983
[2/2]
You walk through the large room, trying to pick out Nytora or the wizard. You have to dodge a construct once or twice as you do. As you watch it becomes apparent that anything moving is somehow assisting with constructing more of their own. Except for one large humanoid with an armor-like appearance standing by the wall that watches the operations at it goes on.

You finally spot Nytora and Rascal on the other side of an area that you assume is a training field. There are a number of constructs making their way around it, albeit slightly clumsily. You assume something about them makes it necessary for them to practice. They're easily avoided as you make you way to the wizard.

Nytora appears to be the subject of some kind of scan. The wizard is waving a wand over and around her body as you approach looking quite interested in the information he's getting from it. He sees you coming and nods at you and Nytora appears to be bored to tears as she sends you a silent cry for help.

"We're almost done here," Rascal tells you. "Feel free to have a look around, though please don't touch anything."

>Ask the wizard about his works
>Ask questions about what he's doing <specify>
>Sunlight! Bask
>Sunlight! Practice combat basking
>Sunlight! Use combat basking - P-SYNTHESIS
>Touch something <specify>

Tell me I mistyped the CAPTCHA where I pick images again. I dare you. Stupid CAPTCHA
>>
>>41228001
>Sunlight! Practice combat basking
>Sunlight! Use combat basking - P-SYNTHESIS
>>
>>41228001
>Ask the wizard about his works
So many shinies!

>Sunlight! Use combat basking - P-SYNTHESIS
FOR TAIL-CHAN!
>>
>>41228001
>Sunlight! Practice combat basking
>>
Is it weird that Sunniva has no lizard friends her age besides her siblings? She does live in a village full of lizards, afterwards all.
>>
>>41228001
Hm... a tie for practice versus doing it...
I guess I'll let you do both.
Gimme a d100

Poor wizard, only one anon wanted to hear about his projects.
>>
Rolled 5 (1d100)

>>41228205
>>
Rolled 37 (1d100)

>>41228205
>>
Rolled 13 (1d100)

>>41228205
He will tell us of them anyways
>>
>>41228232
>>41228235
>>41228238
wow the dice are not happy.
>>
>>41228205
Nytora's still around. She can probably ask while we're doing our thing.
>>
>>41228201
Very young lizards aren't terribly smart and have been known to try and eat other lizards that aren't their siblings. You can tell them not to but you end up with lizards like Din who are just violent and stupid enough to do it anyway as a way to test their boundaries. Easier just to keep clutches far away from each other unless you plan to raise them all in the same nest. Which is just weird.

Also lizards live pretty well spaced out and mom more than most since she needs lots of room. You're pretty far from any other lizards your age.

>>41228205
5 37 and 13
Those are lizard dice.
>writing

>>41228238
You just dropped a magical mystery involving a wizard's chosen field in front of him and expect him to do anything but focus on that? How many wizards have you known anon?
>>
>>41228273
You find your way to an unoccupied shaft of light from one of the windows. Rather you find one with a smaller golem in it and gently shift the golem aside so you can both sit in the sun.

You feel now's as good a time as any to practice your new basking form and with all the distractions around this should be a good place. Half an hour later you think you've wasted half an hour. No matter how hard you don't try you can't seem to reach that strange basking but not basking zen necessary for this technique. Part of the problem is that you have to shift every few minutes to keep yourself in the sun. Then you need to reposition the golem when it repositions, usually to a spot on top of you. All in all a waste of time.

Rascal looks at you with interest as you give it up as a bad job. Or he's looking at the golem and looking speculative. He writes down a note on a chalkboard nearby, something about recognition protocols, and then waves Nytora towards you. She gratefully flees from the wizard.

"I'm tired of this place let's leave," she says.

You can't really disagree with that can you.

>Thank the wizard and GTFO
>Ask the wizard a question <specify>
>Kick a construct or golem on the way out <specify size>
>other?
>>
>>41228455
>Thank the wizard and GTFO
>>
>>41228455
>Thank the wizard and GTFO
>>
>>41228455
>Thank the wizard and GTFO
>>
>>41228455
>>Thank the wizard and GTFO
We've got Not-Marijuana to deliver!
>>
>>41228455
kthx bye
>writing
>>
>>41228614
You quickly thank Rascal noticing that Nytora echoes what you said, probably guessing right at what you were saying and wanting to appear polite even if she doesn't know the language. He nods and waves you off so you exit his lab. The bale, sans the wizard's portion, is where you left it so it's the work of a moment to gather it. Gerald escorts you the whole time so you take a moment to thank him as you leave.

"It was not trouble," he says, "Mr. Lumen asked me to remind you that he will have compiled everything by later this evening if you wish to come back then. Alternatively you can come back tomorrow."

You nod and he bows as you leave. Weird guy. Nice though!

Well the whole town is open to you now and your bale is a bit lighter for having sold about a third of it to the wizards. Where should you go next.

>Bathhouse
>Back to the store auntie referred you to
>Info gathering on the store
>Adventurer's guild
>Make sure the shit you're carrying ain't illegal
>other?
>>
>>41228720
>Back to the store auntie referred you to
>>
>>41228720
>Back to the store auntie referred you to
>>
>>41228720
>Back to the store auntie referred you to
>>
>>41228720
>Adventurer's guild
First here to grab the notice.
>Bathhouse
Refreshed lizards are refreshed.
>Back to the store auntie referred you to
Let's see how this jerk likes being forced to wait.
>>
>>41228720
>Back to the store auntie referred you to
pretty sure that guy was just being rude about the dirty thing.
Also, we could check if the stuff is illegal...but I dont care?
>>
>>41228720
>>Back to the store auntie referred you to
the n
>>Adventurer's guild
Adventurers tend to collect enough random crap, they might have a sun spell or two around.
>>
>>41228720
Looks like we're going to the store.
>writing
>>
>>41228883
The path back to the store is enough. It's just backtracking. You pass a bunch of people packing up in the late afternoon sun. A couple of carts being pulled by constructs instead of golems, and now that you're looking for them there're shield statues on nearly every corner. You'll have to look into that at some point.

The shop remains around the same level of busy as it was when you were last here, which is to say not very. Still, you recall he asked you to go around back and vaguely remember hearing a line about deliveries going there from when you were an iguana. There's a door around the back as well as a pull bell to get attention and a big crate marked "receiving."

>Ring the bell
>Try the door (and sneak in)
>Have a sniff around
>other?

That was fast
>>
>>41229019
>Ring the bell
>>
>>41229019
>Have a sniff around
>>
>>41229019
>>Have a sniff around
Something might be up.
>>
>>41229019
>Have a sniff around
>>
>>41229019
Anyone else smell that?
roll d100
>>
Rolled 18 (1d100)

>>41229217
invoking spider dice
>>
Rolled 26 (1d100)

>>41229217
BACON
>>
Rolled 96 (1d100)

>>41229217
>>
>>41229239
Sniffing/investigation skill aquired.
>>
>>41229217
96
Way to pull it off at the last second anons
>writing
>>
>>41229299
You dump the bale in the receiving box for now and start sniffing around. You don't like the way this is going and if a quick check can catch a problem in advance all the better.

This alley is full of odors. Most of them not good. Someone bled over there, someone puked over there. The receiving box is dusty, and hasn't had anything in it for quite a while. And there's a bunch of smoky stinks around. One of them you recognize as being fairly close to tobacco and is all up and down this back street. There's anothe smell though that's familiar but different enough you can't quite place it. It's a musky heavy smell that's rather distinctive and reminds you of when you were an iguana and the elves would sit around and laugh a lot before they got really hungry. It makes you feel kind of mellow, though that may be sense memory. That smell is mostly focused around the back door to the shop.

You don't smell any of the things you've come to associate with weapons though so you're probably not going to be shot and left to bleed to death in an alley for a half bale of fishman medicine.

>Ring the bell
>Try the door (sneak in)
>Other?
>>
>>41229442
>Ring the bell
>>
>>41229442
>>Ring the bell
Fantasy Weed Best Weed.
>>
>>41229442
>>Ring the bell
Oh boy weed
>>
>>41229442
>writing
>>
>>41229530
You pull the string and hear a bell ring inside. Then you wait. And wait. And wait. And ring the bell again. And wait. The bell a couple more times. After ten minutes the bald man from earlier sticks his head out of the door and sees you. You also get a strong whiff of the weird smoke from earlier. The man gives no indication anything is wrong. He looks at the receiving box and sniffs. He tosses a small bag of coins out to you.

"I'll have the boy bring it in later. Now get gone," he tells you.

You feel the bag and guess there's a couple dozen coins inside. You're not sure if it's polite to look at them.

>We're paid, let's go
>Wait a second... <what say/ask?>
>We're paid and OH who left this bale of expensive looking plants laying in the alley, we'll just take that!
>Other?
>>
>>41229614
>We're paid, let's go
>>
>>41229614
>We're paid, let's go
>>
>>41229614
>>We're paid, let's go
>>
>>41229614
Cave Johnson, we're done here

Next destination!
>Adventurer's Guild
>Bath
>Food
>Shelter
>Wizard (they're not ready yet)
>other?
>>
>>41229809
>Adventurer's Guild
>>
>>41229809
>writing
>>
>>41229809
>Bath
Fuck I was getting pie!
>>
>>41229809
>Adventurer's Guild
>>
>>41229809
Paid and free of that accursed bale. Time to go. Specifically you need to go take down that job notice at the adventurer's guild. It takes flagging down a passerby, actually you think this is the same lady. Dark hair kept back in a kerchief. Red dress, blue apron. Empty basket devoid of the fish it smells like. That's her alright.

"Oh gods not again," she says when she sees you approaching.

You decide to ignore that and wave. "Can we get directions again?"

"Uh, you haven't found the wizards yet?"

"No, we found them. Now we need to go to the adventurer's guild," you tell her.

"Oh, well I'm on my way down there so I guess I can just show you. But are you sure YOU want to go there? I mean... well no I guess you know what you're doing," she says, "C'mon follow me."

She leads you several streets over to a building much closer to the water and actually closer to the gate you came in. It's a fairly standard looking building. It looks like someone just comandeered an inn and declared it the new guild building. From the sound of things you're getting here for the dinner rush. The basket lady kindly holds the door for you and you lead the way in with Nytora.

Immediately the sound of conversation stops and you hear metal clearing leather. That's not a familiar sound for you but Nytora tenses up behind you. Ah, she's murdered more tool using things, that probably has bad connotations for her.
[1/2]
>>
>>41230121

The room is half full of various scruffy people armed with some form of weapon or another. There's even a guy in the back who looks like he's trying to magic his beer into some kind of water whip but can't decide between whipping with it or drinking it. The only person not putting at least one hand on a weapon is a surly looking woman at the bar at the back. She's looking at you and looks like she's nursing a headache.

>Nothing wrong here, couple lizards doing their business
>We will fight ALL you motherloving adventurers, just try us (bluff)
>Flip a table, that's how you start a brawl right.
>Back slowly out of the room and send your goodwill ambassador in <basket lady>
>Other?

>>41229959
Pie is the evilest of all desserts

Also more anons are back, yay.
>>
>>41230136
>>Other?
The traditional greeting of our people

"Hey"
>>
>>41230136
Hey!
>Nothing wrong here, couple lizards doing their business
>>
>>41230136
>Other?
What the fuck did you expect us to do?

"Hey"
>Nothing wrong here, couple lizards doing their business
>>
>>41230136
Hey
>writing
>>
>>41230136
>Nothing wrong here, couple lizards doing their business
>Hey!

>Pie is the evilest of all desserts
you fucking bastard...
>>
I kinda want pie now.

Hmmm. Pecan, Apple or pumpkin?

my tastes are eclectic when it comes to pie.
>>
>>41230515
Pumpkin. How is this even a question? Pecans aren't even food.
>>
>>41230350
You feel a moment pass before you raise a claw and wave.

"Hey," you greet the room and large, before proceeding in. You don't see a job board anywhere so you guess the lady at the bar runs it?

You hear a "Yo" behind you and feel you can safely assume that Nytora is following your lead. Most of the room relaxes when you don't immediately start a killing spree, but a couple of them keep their hands on their weapons.

At the bar the lady greets you professionally. She's dressed a lot like basket lady, but this lady is bigger. She's also got dark hair but her nose has a weird twist to it and there're scars on the bits of her arms you can see through her sleeves. She's probably in charge of the bar because she's the strongest. That would be your guess. It's how sensible lizards do things.

"What can I do for you, hun?"

How refreshing. You explain about the wizards sending you on their job request and she nods understanding.

"I've got their bucket around here somewhere. Didn't know you lizards were the deep sea diving sort though," she starts rooting through stuff you can't see under the bar.

"Diving?" you ask.

"Did you read the request? Well you can while you're getting it off the board," she nods behind you and you look back to see the job board is apparently right next to the door when you come in. "It's the green one!" she calls out as you head over to it.

There's only one paper here that's green. Like the rest of the jobs on the board it's got some extra strips coming off the side with the job name on them you can rip off. You're not sure what they're for. You read it as you head back to the bar.
[1/2]
>>
>>41230628
[2/2]
MATERIAL NEEDED!!

LOCAL WIZARDS WILLING TO PAY WELL FOR "HEAVY WATER" FROM NEARBY OCEAN

"We'll provide the bucket!"

HEAVY WATER CAN BE FOUND IN THE DEEPEST PART OF THE OCEAN IN POOLS OF WHAT LOOKS LIKE WATER UNDER THE WATER

UNDERWATER BREATHING AND LIGHT SOURCE RECCOMENDED!!!
HAVE CLERIC ON HAND TO CURE DEEPS SICKNESS!!!

Light source needed... You've never really dived that deep. You're not sure how well you'll swim without a tail though. Maybe some shop in town will sell that potion you meant to get from Gretchen.

You get back to the bar and recieve a thin metal bucket that looks like it's seen better days, but it's still water tight so it'll do.

>Thank the lady, time for other errands
>Ask about the coin you've got <specify pirate or shopkeeper's or both>
>Ask about registering with the guild
>Ask about something else <specify>
>Other?
>>
>>41230664
>Ask about the coin you've got <both>
>Ask about registering with the guild

Adventuring seems useful.
>>
>>41230664
Ask about the coin you've got <specify pirate or shopkeeper's or both>
Both, want to know how much that other guy shorted us, and how much the coins fromthe pirate were worth
>>
>>41230664
>>Ask about the coin you've got <Alchemist>
>Ask about registering with the guild

Looks like we will need some form of light source that works underwater. That sounds quite complicated, I personally can't think of ANY easily available source of light we possess that wouldn't be a problem to get.

Also time to see if we can take our mer friends on an adventure!

Also we need to buy an oil can and a cloak of some kind, if we grease it we wont drown.
>>
>>41230664
She looks like a loot expert and a guild expert
>writing right after I kick this cat's butt up and down the hall so he leaves me alone
>>
>>41230664

Shit I misread the idea. Changing vote from >>41230748


To
>>>Ask about the coin you've got <shopkeeper>
>Ask about registering with the guild
>Ask about something else? (Directions to alchemist)
>>
>>41230664
>>Ask about something else <specify>
See if they have any sun spells we can buy/trade for.
>>
>>41230664
We are our own light source, and we have an air stone still, so we're set for one.
The problem remains that we're only set for one.

Does our lizard brain remember to dive slowly?
>>
>>41231075
Anon, I have bad news, if we're diving below 150-200 feet (if the heavy water is what I think it is its usually occurring deeper than 1000 feet), than, assuming this planet also has an 80% nitrogen atmosphere, the air would become toxic at that depth and we'd die of nitrogen narcosis. We might need alternate methods.
>>
>>41231075
Lizard brains are often slow, unless they're fast. So maybe?
>>
>>41231174
Correction, it can only kill us deeper than 300 feet, above that we'll still be alive, but with quite a few nasty symptoms.
>>
>>41231174
>>41231202
Lizards are tough bro. Plus we can Ask merfolk for help.
>>
>>41231174
I'm curious what anon thinks heavy water is.

Update soon had to wait for the guildmarm to stop laughing.
>>
>>41231242
I assumed it was deep sea brine water, which is something that perfectly matches the description and is usually found in excess of a thousand feet underwater. Particularly in the gulf of mexico.
>>
>>41230889
"So this is the bucket?"

"That's the bucket. Anything else I can do for you before I kick you out for your own safety?" the guildmarm asks. It seems like one of the adventurers is working himself up over something and his friends are having to keep him down.

"Can you give us directions to an alchemist? We need a potion to regrow my tail," you tell her

"Don't your tails grow back?" she asks.

"Very slowly. I miss it."

"Heh. Well I don't know if he'd have what you're looking for but the only alchemists we've got around here are Jensen's Magical Pharmaceutical Cart and a witch who lives in the swamp. The latter is the better of them but she's hard to get to. Unless you're a lizard maybe."

"We know Gretchen."

"Then I'd recommend you go to her. She's scary but knows her stuff."

"Her deformity is very scary," you agree.

"Deformity?"

You gesture around chest level to explain and the guild lady explodes with laughter.

"Oh, that's a good one," she chuckles, "Anything else?"

"Does anyone around here sell magic?"

"Just the wizards."

"I see. Then can you tell me something about the value of these?" you ask putting both bags of coins on the bar.

She raises an eyebrow and opens up your pirate coin purse and pokes through them without taking them out. She looks closer after a moment before leaning back and whistling appreciatively.

"These are old. I can't tell you how old or what their value is. They're probably valuable if you find the right folks. Either just for being old or for being purer metals than current coins," she tells you, before opening the other. This takes less time.

"This is regular coin," she says, pushing both back to you, "Not much. Where'd you get it?"

"We sold a bale of medicinal seaweed to a store."
[1/2]
>>
>>41231364
[2/2]
She raises an eyebrow. "Really? This is pretty low for any kind of medicine. What seaweed?"

You... can't remember what it was called. You ask Nytora and she says, "I think you said it was George and Tina."

"That's a weird name," you tell her.

"It was a weird name," she replies.

"George and Tina," you tell the lady, "We get it from fishmen."

"George and Tina," she says confused before looking shocked, "You mean jorgeanita?"

"That was it," you nod, pleased someone remembered.

"Well, whoever you sold it to took you for a ride my friend," she tells you, "That stuff is almost worth its weight in gold to the right buyer."

She pokes your coin pouch. "This isn't even a pittance, this is robbery," she tells you.

"Maybe we'll give him another visit," you grumble.

"Just don't start anything in town," she says pointing at you. Then she looks at the pouch he gave you and corrects herself. "Or don't get seen doing it and leave no evidence."

You nod and collect your things. You're halfway to the door when the upset man from earlier steps into your path.

"Hey," you say politely.

"Hey, yourself," he says back icily, "Y'know you lizards ate my friend."

>Sorry to hear that, but he was probably a dick
>If he smelled as bad as you I can't imagine why
>What do you want from me?
>Other? <write ins welcome>

>>41231283
Aye, that's it. Though the version he wants is also slightly magical.

Sidenote: Screw CAPTCHA
>>
>>41231406
>>Other? <write ins welcome>
A rooster tried to eat me once.

Why are we talking about eating?
>>
>>41231406

Seconding >>41231443
>>
>>41231406

Yeah? Well humans raped my dog!
>>
>>41231406
>>41231443
this
>>
>>41231406
Seconding>>41231443.
If it gets to that point, we let him attack first, clearly and in front of at least one witness, before touching him.
>>
>>41231443
This beats my write in about how Auntie told us not to eat things that talk unless they're jerks.
>>
Also we're totally holding that fucker up for ripping us off!
>>
>>41231406
Frickin' birds amirite?
I need 2d100
>>
Rolled 90, 17 = 107 (2d100)

>>41231652
>>
Rolled 69, 4 = 73 (2d100)

>>41231652
For our currently absentee mother!
>>
Rolled 99, 54 = 153 (2d100)

>>41231652
>>
>>41231681
Dayum!
>>
Rolled 36, 86 = 122 (2d100)

>>41231652
didnt someone teach us not to eat things that talk?
>>
>>41231698
Our aunt, unless they're really mean.
>>
>>41231652
Alright that 99 and 54
Well the important one passed. The other one... will be fun!

>>41231698
Unless they're jerks anon. If they're jerks then they give up all "not being eaten" privileges
>>
>>41231735
"A rooster tried to eat me once," you offer, much to his confusion, "Why are we talking about eating?"

He, and more than a few of the nearby adventurer's look somewhat confused by your comment. Unfortunately he shakes it off and growls at you getting up in your face, which actually requires bending down for him. He's quite tall.

"What we're talking about is why you're going to frogmarch right on out of town and get stuck to death," he rumbles pulling a short dagger out of hip sheathe.

"Hey," the guildmarm calls, "Take it outside if you're going to fight, I don't want blood on my nice clean floor."

>Nah, he ain't worth it
>Oh you'll take it outside
>Mine's bigger
>You're making a mistake
>Other? <write ins still always welcome>
>>
>>41231833
>You're making a mistake
>We don't eat things that talk unless they're jerks, you're about to be on the menu.
>>
>>41231833
>>Mine's bigger
>>A dwarf elf taught me to say that what does it mean?
>>
Also don't pick mine at >>41231874
if its the only one, I'd rather everyone vote in.
>>
>>41231833
>>Nah, he ain't worth it
>>
>>41231833
>>Nah, he ain't worth it
>>Other? <write ins still always welcome>
"We had more things to do here anyway."
Return to the clerk, and ask if there are any sun (or maybe star) magics we could buy from an adventurer wizard ir something.
>>
>>41231833
>You're making a mistake
Why are so many Humans so rude?
>>
>>41231833
>Mine's bigger
>You're making a mistake
>We don't eat things that talk unless they're jerks, you're about to be on the menu.
>>
>>41231939
already asked that anon
>>
>>41231833
Alrighty. Quick question
Stone in dagger?
>Fire
>Smokey's shovel
>Air
>>
>>41232044
Smokeys shovel, I suspect we could use it to create a small very blinding and annoying darude sandstorm if needed.
>>
>>41232044
So Smokey's shovel is earth magic?

Probably either fire or air, depending on if we want to intimidate or just incapacitate.
>>
>>41232093
Theres a 50-50 chance its earth magic or a regular stone, we might or might not have been really really high at the time, we literally don't know.
>>
>>41232044
>Air
Let's send this blowhard out of the guild.
>>
>>41232078
>>41232093

Dagger has a single preset effect with each stone
Fire stone (knife shaped) turns it into a molten blade
Air stone (fan shaped) made the blade explode into a bubble of air
Shovel hasn't been tried yet
>>
>>41232044
Either way shovel appears to have taken it.
Gimme 2d100
>>
Rolled 45, 64 = 109 (2d100)

>>41232170
Clever Girl.
>>
Rolled 25, 73 = 98 (2d100)

>>41232170
>>
Rolled 30, 17 = 47 (2d100)

>>41232170
Nat 1 incoming
>>
Rolled 100, 38 = 138 (2d100)

>>41232170
>>
>>41232170
45 73
>writing

>>41232261
Anon... anon why?
>>
>>41232274
My auto-update was faulty. Tis Lizard fate.
>>
Goodnight lamb I gotta go.
>>
>>41232274
So, which one was for magicalness of Smokey's shovel?
>>
>>41232274
"I think I know your friend died," you tell the meat hulk. "He made the same three mistakes you did. First," you take out your dagger and channel mana into it. You switch the bear who must not be named's shovel in for fun last night to see if it stuck and it did, now that there's mana in it the shovel and blade both disappear as the metal seems to grow little spikes leaving a jagged stabbing edge on a blade of crystal.

"Mine's bigger," you grin triumphantly, human style with all the teeth showing.

"I'LL SHOW YOU BIGGER," he shouts as he rushes you suddenly. Honestly, you thought you'd get further into your speech. That'll be your defense if anyone asks why he managed to throw you out of the building so easily. You land in a roll and make it unsteadily to your feet as your new friend follow you out of the guild. There's a small crowd gathering behind him, among other things.

"Mistake two," you explain, "is that food that talks isn't food, unless it's a jerk. You've seriously crossed that line."

He takes a swipe at you, and you jump back and out of the way of his knife and out of the shade of the building into the evening sun.

"Mistake three," you finish, "was picking a fight with two lizards and taking your eyes off one of them."

He blinks and his eyes widen at the same moment a blade flashes behind him and his hamstrings spray blood all over the street as collapses to his hands and knees.

He screams in pain and glares over his shoulder at Nytora, who flourishes her sword to free it of blood. She looks unimpressed.

You're feeling somewhat sad about how easy that was when the man's muscles suddenly swell visibly and his wounds close enough for him to rocket off the ground at you.

roll 1d100

>lethal
>non-lethal
>dodge
first three dice count regardless of winning choice
>>
>>41232394
G'night, thanks for coming. I'll be wrapping up soon. I need to get to KFC before they close and I miss out on a delicious dinner.

Scratch that they closed 15 minutes ago DAMN IT
>>
Rolled 22 (1d100)

>>41232493
>dodge
>>
Rolled 68 (1d100)

>>41232493
>non-lethal

Shovel bash!
>>
Rolled 42 (1d100)

>>41232493
>>dodge
Takedown can happen when his bezerker rage wears off.
>>
Rolled 59 (1d100)

>>41232493
>>non-lethal
>>
>>41232510
68 dodge+nonlethal
I'll combine those I guess, shouldn't but I"m not waiting for a fifth vote


>I'll right how that works out for you next time. I'm hungry and KFC closed so I have to drive even further to find good food. Maybe Sonic? What do you guys think
>Next thread Thursday. I've got some time off.
>I'll be around to answer stuff. Including accusations of terrible not good at all stopping spots
>>
>>41232714
Terrible not good at all stopping spot.
You must continue writing the quest until it completely resolves, like a good little internet slave.
>>
>>41232714
Sonics where I live are shit, so good luck. What are your options?

The man still bleeding? What are the others doing? How bored is Nytora?
>>
Have a good run Lamb and let's all wish Planefag's grandma gets better.
>>
>>41232749
The Sonic here is... edible. My other options are three McD's, Taco Bell, Taco Time, a terrible Wendy's, an Arby's, a Burger King, and a Del Taco. And a Subway if they haven't closed. If Subway hasn't closed I could go for meatballs...

He's bleeding very minimally. You can't see behind the wall of muscle rushing you but I'll just say that Nytora's not bored for long.

>>41232741
No bully?

>>41232899
I feel bad for him.

Also, that's an odd thing to bring up.
>>
>>41232955
Welp I'd try for Subway and if that fails hit a place near it.

Guess that means his buddies are after her.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.