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File: hexy_pipelines.jpg (2.08 MB, 3716x3256)
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Team based conquest\builder game.

Princes who achieve Kingdom Sway 200 may spend it to
>Claim the throne
with a contested d100+Cunning(x5)+Leadership(x2) roll against the other Desert Princes.

Taking up to 7 players (at least 1 Prince, only 6 Commanders).

Rules
http://pastebin.com/NRQ6AQLu

Turn format
>[Expand] or >Collaborate (Commander)
>[Intrigue Action: Specify Target/Coordinates]
----
//Anything else you want to write

Post your character to claim a slot.
>>
C: City (counts as refinery)
R: Refinery
Green: Desert Prince
Purple: Kretch
Red: Royshka
Brown: Impassable Mountains
Blue: Impassable Water
Diagonal line: Airstrip
Grey line: pipeline
Black diamond: oil well
>>
>>43027571
Name: Prince Azziz
Leadership: 5
Cunning: 0
Strategy: 0
City State: The Golden Kingdom/(17,16)
Favour Reich: -10
Favour Imperiana: 5
Petrol: 30

Kingdom Sway: 2
Regiments (Formal): 5
Regiments (Desert Fighters): 15
>>
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bumpity bump-bump...
>>
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Name: Princess Shanti
Leadership: *
Strategy: **
Cunning: **
City state: Port Sinbad (07,10) The northern port city.
Favor Reich: 0
Favor Imperiana: 0
Petrol: 30
>>
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Oh yeah, I guess I also start with these as well.

Kingdom Sway: 2
Regiments (Formal): 5
Regiments (Desert Fighters): 15
>>
Name: The Red Baron
Leadership: *
Cunning: -
Strategy: ****
Country: Reich
Rank: (Brigadier General)
Favour: 5
Petrol: 10

Regiments: 5
Tank Regiments: 1
Mechs: 0
>>
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>>43027571
Name: Alexandria Ashirov
Leadership: (1)
Cunning: (2)
Strategy: (2)
Country: Royshka Imperiana
Rank: (Brigadier General)
Favour: 5
Petrol: 10

Regiments: 5
Tank Regiments: 1
Mechs: 0
>>
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>>43028977
On second thought, I'm going to align myself with the Krauts in order to sabotage my horrible brother's attempts at the throne.

Favor Reich: 5
Favor Imperiana: -10
>>
>>43029284
>>43029184
>>43028977
>>43028847

That's someone for every faction, I'll wait ~15 minutes before calling for first turns.

Only gonna take 1 more Desert Prince(ss) this game.
>>
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>>43027571

Name: Brigadier General Petrov
Leadership: 0
Cunning: 0
Strategy: 5
Country: Kretch
Rank: Rear Brigadier General of the 7th Engineering Division
Favour: 5
Petrol: 10

Regiments:
+ 1st, 2nd, 3rd Engineering Regiment (3)
+ 1st, 2nd Support Regiment (2)
Tank Regiments:
+ 1st Royal Tank Regiment
Mechs: 0
>>
>>43029346
>>43029184
+0 Petrol

>>43029284
+0 Petrol

>>43028977
+15 Petrol

>>43028229
+25 Petrol

----

Everyone roll 2d100 and declare your actions--likely expand and then an intrigue unless you've got a buddy you wanna collab with. Remember to specify where generally you'd like to expand towards.

Friendly reminder you must control a city or/and refinery + wells connected by pipeline to start getting that black gold.

Of course also feel free to politic amongst yourselves.
>>
Rolled 1, 94 = 95 (2d100)

>>43029494
Name: Brigadier General Petrov
Leadership: 0
Cunning: 0
Strategy: 5
Country: Kretch
Rank: Rear Brigadier General of the 7th Engineering Division
Favour: 5
Petrol: 10

Regiments:
+ 1st, 2nd, 3rd Engineering Regiment (3)
+ 1st, 2nd Support Regiment (2)
Tank Regiments:
+ 1st Royal Tank Regiment
Mechs: 0

>Expansion
Expand going from the shaded Purple Eastern Airfield up towards the two diamond well and from there on towards the refinery should the roll permit to do so.

>Intrigue
Consolidate both airbases, going from there territories surrounding them. (Making them Deep)
>>
Rolled 40, 74 = 114 (2d100)

>>43029494
Name: Prince Azziz
Leadership: 5
Cunning: 0
Strategy: 0
City State: The Golden Kingdom/(17,16)
Favour Reich: -10
Favour Imperiana: 5
Petrol: 55

Kingdom Sway: 2
Regiments (Formal): 5
Regiments (Desert Fighters): 15

1. >Expansion
Expand east, towards the nearest oil well.

2. >Raise more troops
The Prince, failing to recognize any need for cunning or tactics, decides "he who has the biggest army always wins" and decides the nations focus to be to churn out as many infantry as possible in preparation for war.

(Roll/10)+5 Leadership
>>
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Rolled 52, 33 = 85 (2d100)

Leadership: 1
Cunning: 2
Strategy: 2
City state: Port Sinbad (07,10) The northern port city.
Favor Reich: 5
Favor Imperiana: -10
Petrol: 45

Regements:
>3x Port Sinbad Gendarmerie (formal)
>2x Royal amazon guards (formal)
>15x Hassassin cult (desert)

Expansion: Expand east to the oil well at (08,09)

Intrigue: Get boats somehow.
>>
Rolled 5, 2 = 7 (2d10)

>>43029494
Name: Alexandria Ashirov
Leadership: (1)
Cunning: (2)
Strategy: (2)
Country: Royshka Imperiana
Rank: (Brigadier General)
Favour: 5
Petrol: 10

Regiments: 5
Tank Regiments: 1
Mechs: 0

1-2; Expand to 10.5, 16 and pipeline to 13, 17; spares to general west coast t's
>>
>>43029184
As I'm just now realizing I believe this is a prefab character anyone can claim.

First to reply to this post is welcome to him.
>>
>>43029647
For future reference, I know the rules get convoluted and that's my fault but we're using d100.

Also mupdate inbound.
>>
>>43029659
wat
>>
>>43029690
I made him but I already had a character so i left him for anybody who wants him.
>>
>>43029766
Can a player have more than one char?
>>
>>43029778
Seriously doubt it.
>>
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>>43029647
Hey I had a hard time believing you meant those coordinates,or I guess you expected to move fast--you're the red, to clarify.

Air range is 4 from airstrips to clarify.

>>43029570
+8 formal troops

>>43029613
Failed to convince merchantmen to fit their ships with cannons

>>43029778
>>43029785
We may need to consider something, perhaps x2-ing Commander expansions?

Assuming everyone's chill with that.
>>
>>43029796
Turn 1's over, turn 2's rolls commence.

>>43029346
>>43029184
+0 Petrol

>>43029284
+0 Petrol

>>43028977
+20 Petrol

>>43028229
+40 Petrol
>>
Rolled 67, 93 = 160 (2d100)

>>43029796
Name: Brigadier General Petrov
Leadership: 0
Cunning: 0
Strategy: 5
Country: Kretch
Rank: Rear Brigadier General of the 7th Engineering Division
Favour: 5
Petrol: 10

Regiments:
+ 1st, 2nd, 3rd Engineering Regiment (3)
+ 1st, 2nd Support Regiment (2)
Tank Regiments:
+ 1st Royal Tank Regiment
Mechs: 0

>Expansion
Advance towards refinery to the North and from there along the pipeline to the oil wells in the West. If even more movement should be available advance into the city.

>Intrigue
Consolidate the newly conquered territory, should more be consolidated than newly captured use them to bolster the Eastern flank.
>>
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Rolled 84, 75 = 159 (2d100)

>>43029778
Leadership: 1
Cunning: 2
Strategy: 2
City state: Port Sinbad (07,10) The northern port city.
Favor Reich: 5
Favor Imperiana: -10
Petrol: 65

Regements:
>3x Port Sinbad Gendarmerie (formal)
>2x Royal amazon guards (formal)
>15x Hassassin cult (desert)

Expansion: East along the pipeline to capture that oil well, and then south to capture the other oil well below it if I can.

Intrigue: Have the merchantmen 'replaced' with ones who will listen to me.
>>
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Rolled 70, 13 = 83 (2d100)

>>43029796
Name: Alexandria Ashirov
Leadership: (1)
Cunning: (2)
Strategy: (2)
Country: Royshka Imperiana
Rank: (Brigadier General)
Favour: 5
Petrol: 10

Regiments: 5
Tank Regiments: 1
Mechs: 0

1-2; Expand to 14.5, 8 and pipeline in between; spares into surround mountain
>>
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Rolled 48, 50 = 98 (2d100)

>>43029796
Name: Prince Azziz
Leadership: 5
Cunning: 0
Strategy: 0
City State: The Golden Kingdom/(17,16)
Favour Reich: -10
Favour Imperiana: 5
Petrol: 65

Kingdom Sway: 2
Regiments (Formal): 5
Regiments (Desert Fighters): 15

1. More expansion is done north-east, to claim more of the pipelines, oilfields, and a refinery.

2. "Infantry! More infantry!"

More infantry for the wealthy Prince

(Roll/10)+5 Leadership
>>
>>43029865
In future, remember those intrigues (your 2nd roll has been so low it hasn't much mattered though)

Commander purchases have been modified:
2 favour an inf reg,
5 favour per tank reg,
10 favour per mech
>>
>>43029894
Name: Prince Azziz
Leadership: 5
Cunning: 0
Strategy: 0
City State: The Golden Kingdom/(17,16)
Favour Reich: -10
Favour Imperiana: 5
Petrol: 65

Kingdom Sway: 2
Regiments (Formal): 13
Regiments (Desert Fighters): 15

Corrected stats
>>
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>>43029861
A city state has turned hostile in light of your advances! They're not able to field an army but they'll cower behind their city walls and defend them to the last.

You replace the merchants with slightly more anxious merchants. They suggest that 10 petrol would be able to hire and fuel a group of steamers to cross the gulf to the southern port city with an expeditionary force of formal regiments (count as EXPANSION into CITY)

>>43029865

>>43029894
+5 inf

>>43029859
>>
+10 Petrol

>>43029284
+20 Petrol

>>43028977
+30 Petrol

>>43028229
+45 Petrol
>>
>>43030031
>>43029859
gets the +10

call for 2d100s yet again
>>
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>>43030009
Leadership: 1
Cunning: 2
Strategy: 2
City state: Port Sinbad (07,10) The northern port city.
Favor Reich: 5
Favor Imperiana: -10
Petrol: 85

Regements:
>3x Port Sinbad Gendarmerie (formal)
>2x Royal amazon guards (formal)
>15x Hassassin cult (desert)

Expansion: Send troops along the coast towards the southern port city, supported by my new navy.

Intrigue: Reassure the city to the east that I will not invade their city, I just need to secure the coastal oil production from foreign invasion. Send them some gifts so they understand big sis isn't going to bully them as long as they don't do any dealings with the northern barbarians.
>>
Rolled 50, 80 = 130 (2d100)

>>43030070
whoops.
>>
Rolled 82, 89 = 171 (2d100)

>>43030041
Name: Brigadier General Petrov
Leadership: 0
Cunning: 0
Strategy: 5
Country: Kretch
Rank: Rear Brigadier General of the 7th Engineering Division
Favour: 5
Petrol: 20

Regiments: 5
Tank Regiments: 1
Mechs: 0

>Expansion
Expand West towards (13,08) and (13,06) trying to seize the oil wells, if not possible head further west to begin to border and engulf the most South Western City.

>Intrigue
Try to subvert and annex the alerted neutral city to the North.

Exchange 15 petrol for favors and request a single Mech.
>>
Rolled 68, 81 = 149 (2d100)

>>43030031
Name: Prince Azziz
Leadership: 5
Cunning: 0
Strategy: 0
City State: The Golden Kingdom/(17,16)
Favour Reich: -10
Favour Imperiana: 5
Petrol: 110

Kingdom Sway: 2
Regiments (Formal): 18
Regiments (Desert Fighters): 15

1. More northern expansion along the pipelines and around the mountain continues, as this ceaseless blitz for oil and land progresses.

2. Yet again, the Prince demands more men. With the idea that eventually, any loses incurred during a fight will be proportionally insignificant.

(Roll/10)+5 Leadership
>>
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Rolled 88, 6 = 94 (2d100)

>>43030009
Name: Alexandria Ashirov
Leadership: (1)
Cunning: (2)
Strategy: (2)
Country: Royshka Imperiana
Rank: (Brigadier General)
Favour: 5
Petrol: 10

Regiments: 5
Tank Regiments: 1
Mechs: 0

1-2; Use Intrigue to surround 19.5, 10. Give them an order of surrender. Any gun wielding citizens will be escorted to Royshkan main base and question before being sent back peacefully. Request to meet with the prince personally a short distance out from the front gates for parley.
>>
Once the two city states in the bottom left are captured by either me or the Reich, should the empty space between them be automatically captured as nobody else can contest it?
>>
>>43030070
Princess Shanti fails to invade, getting a 50 rather than the 60 necessary to overtake the city.

She does, however, assuage the rose city of its fears. They are no longer hostile, but they will not open their gates to her occupation so easily.

>>43030150
Alexandria’s attempts at ordering a surrender fail horrendously, and serve only to whip up a contingent of desert fighters that now stalk the mountains.

>>43030104
+8 Troops,
you begin to wonder how you’re going to keep feeding all these men. In a desert.

>>43030092
You succeed with great bravado! Your requisition of the Mech is approved.
>>
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>>43030198
Mmm, don't think so.

>>43029859
+30 Petrol (much more, once he takes a connected refinery)

>>43029284
+30 Petrol

>>43028977
+30 Petrol

>>43028229
+70 Petrol
(just oil my shit up, fam)
>>
>>43029346
For great cunning, you are awarded +15 favour and the rank of Major General.

>>43030150
Some of the rival mountain tribes in the territory you've enveloped offer to help you mount a night raid on the city (30+ required to make the attack, +5 during the combat).

They ask 10 petrol in return.

Take them up on it?

Everyone roll ya 2d100
>>
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Leadership: 1
Cunning: 2
Strategy: 2
City state: Port Sinbad (07,10) The northern port city.
Favor Reich: 5
Favor Imperiana: -10
Petrol: 115

Regements:
>3x Port Sinbad Gendarmerie (formal)
>2x Royal amazon guards (formal)
>15x Hassassin cult (desert)

Expansion: Blockade the city and continue to besiege it.

Intrigue: Use oil to try and buy foreign mercenaries to help me capture the southern port.
>>
>>43030092
Can I keep that city please? We're both on the same side here. You can have some of my oil as long as I can control the coastal wells.
>>
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Rolled 73, 55 = 128 (2d100)

>>43030233
Name: Prince Azziz
Leadership: 5
Cunning: 0
Strategy: 0
City State: The Golden Kingdom/(17,16)
Favour Reich: -10
Favour Imperiana: 5
Petrol: 0

Kingdom Sway: 2
Regiments (Formal): 18
Regiments (Desert Fighters): 15
12 Tanks

>you begin to wonder how you’re going to keep feeding all these men. In a desert.
Why, with the almighty power of MONEY!

To prove a point, the prince spends 180 Petrol on 12 Fresh new tanks.

1-2. As well it is decided that next cycle, the attack on the northeastern city will begin. So last minute mass conscription are carried out once more.

(Roll/10)+5 Leadership
>>
Rolled 63, 49 = 112 (2d100)

>>43030233
Name: Brigadier General Petrov
Leadership: 0
Cunning: 0
Strategy: 5
Country: Kretch
Rank: Major General of the 7th Engineering Division
Favour: 20
Petrol: 35

Regiments: 5
Tank Regiments: 1
Mechs: 1

>Expansion
Expand into the City and its 3 surrounding territories. Should there be further access use it to capture the one untaken oil well East of the formerly annexed city, if not, just take more of that desert in the South West.

>Intrigue
Consolidate the Oil wells and afterwards all territories surrounding a city. Then the pipelines and lastly all other newly conquered territories depending on how many consolidations there are.

Request 6 additional Infantry units by sending 30 petrol back to the homeland.

>>43030280
Unfortunately the Coastal wells are of vital importance to whatever my war effort is supposed to be. You can have the two Northern wells that are (almost) connected to your refinery, that way I can continue to keep my petrol income consistent once I have taken the town.
>>
Rolled 63, 38 = 101 (2d100)

>>43030319
I think the locals would be more amicable to a local ruler. I can give you a portion of my oil each turn, I just need the city.

What if I also allowed you to build an airfield on my land?

Also I seem to have forgotten to roll dice.
>>
>>43030314
Name: Prince Azziz
Leadership: 5
Cunning: 0
Strategy: 0
City State: The Golden Kingdom/(17,16)
Favour Reich: -10
Favour Imperiana: 5
Petrol: 180

Kingdom Sway: 2
Regiments (Formal): 18
Regiments (Desert Fighters): 15

Woops, reread the trade rules you can't just buy tanks.
>>
>>43030150
A rich wealthy representative approaches Alexandria Ashirov.

"We would like to petition your nation for tanks, and are willing to pay you in oil. You will recieve a hefty extra bonus of oil which you can also use for personal favors to the Imperiana."
>>
Rolled 10 + 4 (1d10 + 4)

>>43030258
>>43030359
Your opportunity comes, and combat commences!

The defenders have two formal regiments to your five. Your leadership helps a little, but not a lot.

Roll a d10, they'll roll a d10-4; you are considered to trade kills back and forth, so they cannot kill more than 2 if you wipe them out.
>>
Rolled 2 (1d10)

>>43030407
Casablanca is rightfully mine!
>>
>>43030432
-2 Formal Regiments, the city is yours.
>>
>>43030359
You can have the wells and the city in exchange for 15 petrol a turn which would make it an even 50/50 split, though I'm going to need you to supply some military units of your own should it come to a war.

Though let's be honest with ourselves we don't really stand a chance of winning.
>>
>>43030457
Deal, you should ask your country for more troops though, I'm running out of men.
>>
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>>43030314
+6 formal regiments

>>43030319
Trade approved, but +15 inf

>>43030258
Your attempt to hire mercs didn't pan out so well. Everyone's edgy about the Imperiana and Reich taking it the wrong way that they'd get involved in the region right now.

>>43030469
Let me know how you'd like that reflected in the MUPDATE.


Also, Ash might be in absentio. Send out the call for more Royshkans.
>>
>>43030506
>provisional mupdate as Ash has yet to take her turn, land might be swapping hands
>>
>>43030506
Major General Petrov is willing to seize all Western coast tiles (including city tiles if I should have them for some reason) to Princess Shanti in exchange for a steady influx of 15 petrol per turn.
>>
>>43030506
The hexes adjacent to the coast are mine, everything else in that area is under the protection of the Reich.

If I can't find mercs, ask the Reich for help raising troops to defend against in inevitable Imperial invasion. Also make sure they know my bother is amassing dangerous amounts of men and equipment for the Imperium.
>>
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>>43030548
>>43030563
Alright, bear in mind you need to trust her to not reneg on the transfer of oil (although I'll include it at roundstart so she'd need to screw you before then).
>>
Rolled 77, 84 = 161 (2d100)

>>43030575
For the sake of the game I take an Imperiyana turn, consolidating with no strat bonus and expanding generically along my border
>>
>>43030575
Oil will be transported via tankers leaving from the ports I control, escorted by my gunboats.
>>
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>>43030198
Mmm, don't think so.

>>43029859
+30 Petrol +15 from Shanti

>>43029284
+30 Petrol

>>43028977
+60 Petrol, -15 --> White Death

>>43028229
+70 Petrol
>>
Rolled 24, 41 = 65 (2d100)

Name: Major General Petrov
Leadership: 0
Cunning: 0
Strategy: 5
Country: Kretch
Rank: Major General of the 7th Engineering Division
Favour: 20
Petrol: 50

Regiments: 20
Tank Regiments: 1
Mechs: 1

>Expansion
Take that one well East of the Annexed City. Further expand to thicken the borders North eastern Borders.

>Intrigue
Bolster defenses around the city and in newly conquered territories, use any spill to bolster the Eastern flank.

Convert 35 petrol into favor.
Purchase 5 tank regiments with 25 favor.
Purchase 5 infantry regiments with 10 favor.

>>43030605
Your support is appreciated.
>>
So is there anything I can do with oil by myself other than give it to one of the comanders and hope they give me favor?
>>
Rolled 21, 21 = 42 (2d100)

>>43030575
Name: Prince Azziz
Leadership: 5
Cunning: 0
Strategy: 0
City State: The Golden Kingdom/(17,16)
Favour Reich: -10
Favour Imperiana: 5
Petrol: 240

Kingdom Sway: 2
Regiments (Formal): 24
Regiments (Desert Fighters): 15

1-2. Having both the biggest army of any prince, but a serious roadblock to getting actual vehicles, the Prince decides to try another tactic. That of spending vast amounts of money on political campaigns to convince the free cities to join his TRUE cause!


>Rolling for sway
((Roll + (5 * 2))) / 5
>>
>>43030617
Roll 2d100s and make your choices. If Ash is out and we don't get a replacement we may be winding down.
>>
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Rolled 64, 31 = 95 (2d100)

Leadership: 1
Cunning: 2
Strategy: 2
City state: Port Sinbad (07,10) The northern port city.
Favor Reich: 5
Favor Imperiana: -10
Petrol: 160

Regements:
>1x Port Sinbad Gendarmerie (formal)
>1x Casablanca Occupation force (formal)
>1x Royal amazon guards (formal)
>15x Hassassin cult (desert)

Expansion: Consolidate around my area, filling in gaps and fortifying the north-most oil wells if possible.

Intrigue: Try to gain royal sway in order to keep my horrible brother from taking over.
>>
>>43030659
No, that's pretty much the way of it--although you can set up an exchange where it happens simultaneously so they can;t screw you. Territory deals is where there's room for being screwed.

>>43030668
15 Sway. The campaign is a massive failure and resentment grows against you. The desert fighters stirred up by Imperial demands now turn against you.

>>43030654


~~Turn not yet over, Shanti hasn't gone
>>
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>>43030700
2+31 = 33 / 2 =
+16 Kingdom Sway
>>
>>43030703
In that case I'd like to increase the oil export in exchange for favor to be spend on modernizing my armed forces.

How much will you give for an extra 30 a turn?
>>
>>43030723
10, a 3-to-1 is fair in the estimation of the Imperiyana.

We have only the finest tanks, of course.
>>
>>43030744
Alright, 30 per turn and an extra 100 right now.
>>
>>43030723
I could give you 15 favor per turn for 30 oil per turn, so I get favor out of it as well. That said I think this game is done for now.
>>
>>43030757
Sounds, uh, good to me?

-130 oil, +43 Favour

In other news we may be calling it a night soon. Might wanna check out the #Nation channel on mibbit.
>>
I'm calling it for the night.

https://client00.chat.mibbit.com/?channel=%23Nation&server=irc.mibbit.net

Save that link, it's teh irc I'm going to use to announce these games. Also https://twitter.com/PharzuphT is for my quests and games.

Thanks everyone for attending this playtest, I'm sure it'll be even better next time!
>>
>>43030824
Why not Rizon? I joined this quest because I saw you talking about it there.



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