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File: EvoGame-Planet-Essari-10.png (1.35 MB, 5333x2750)
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Hello again fellow creators and questers. It's been a while since I've had the time to do this, but finally I have a period of time to run another EvoGame series. The goal of this game/quest series is to see how far the evolution of these critters go, and to make a thriving ecosystem of creatures and aberrations.

As GM, I'll do my best to actively work on phylogeny charts to track the evolutions, and also make random events for the world to drive evolution down new paths. Since I've done this a few times now, and taken the time to observe/lurk on other EvoGames, I've picked up a few new tricks to keep everything organized and streamline too.

How to play:
• Open an image of a species in MS Paint, or your editor of choice
• Make one evolutionary change to that species
• Save as .PNG!
• Post your new species in the thread with a description of what evolution you've added and why.
• Details indicating what the generation of your species is important. Please indicate. (Base Organisms are Generation 0)
• Details regarding a creatures size or name aren't necessary, but are encouraged.
• Nothing too outlandish. Anything incredibly silly or outlandish will not be considered a canon species 95% of the time.

Notes:
• Unless stated explicitly, no species ever goes extinct. Old species can still evolve, even if they're not on the latest "chain"
• Try to make your evolutions gradual and realistic in biological standards.
• Everyday I'll add an update Phylogeny Chart to track changes. These take awhile, so please be patient.
• Every 12-24 hours I'll be rolling for a Random World Event.
• Extinction Events will have a chance of occurring once more, and likely with little warning. Be ready for life to adapt.
• Have fun

New to the Game?:
• I know the sheer number of creatures that already exist is pretty daunting, and may make introducing something new feel precarious, but trust me when I say all new organisms will be welcomed with open arms.
• We also have a Discord to keep you up to date on EvoGame stuff, and chat with other folks. https://discord.gg/kk8eJgJ
• Imgur Gallery detailing the history of this EvoGame up until now be found here http://imgur com/a/KI3ku
• In this thread and in the imgur gallery will be a Blank Template that you can use to make any organisms you wish to make for this game.
• Just a note, while it doesn't matter how intertwined your organism is with the rest of ecosystem, the more dependent it is on the existence of other creatures, the more potential your organism has to survive.

The map above is our world, Essari in the Late Magnarovic Era, a time of peace where life has grown and diversified without fear of extinction. The days of Magnarovic Era are coming to end though, and only time will tell what trails lie ahead.

>>536274 - Part 4 of our EvoGame
>>
While not the most up to date chart, this is the Phylogeny Chart that I've made for the Mid-Late Magnarovic Era transition. If you wish to make a new organism, by all means go ahead. I will suggest you refer to some of the pictures in the previous thread link above.

Info Dump

--Current World Climate--
>>562107
>>562179

--Recent World Event--
During the Late Magnarovic Era, a new molecular compound is evolved by the plant life of the world: Lignin. What is Lignin you ask? Why its a molecule that structurally rigid, capable of stabilizing tall and heavy weight of plants, while also allowing the plant to sway in the winds without collapsing. This means that the Braffious Trees, Sproutlings, Algafeesh, and other Algea plants of the world can grow far beyond the limitations of their ancestors. This also means these new massive plants will have a greater potential for oxygen production and photosynthesis. This increase in oxygen will allow all organisms to also grow larger than their ancestors.

The one drawback to this new compound is that no bacteria or consumers exist yet that can actually breakdown the Lignin in dead plants, which means that the plants of the wetlands will not decompose but rather pile up and be covered up by the mud and silt of the swamps. The ramifications of this new molecules impact on the future of life on Essari is yet uncertain.

--Impact to Organisms--
> All Plant Organisms are now capable of growing to the Size 24 increment.
> All Terrestrial Animal Organisms are now capable of growing to the Size 17 increment.
> All Marine Animal Organisms are now capable of growing to the Size 19 increment.

-- Size Increment Chart--
• Size 1: Sugar Ant (0.1 - 1 cm)
• Size 2: Bumblebee (1.01 - 2.5 cm)
• Size 3: Mosquitofish (2.5 - 5 cm)
• Size 4: Poison Dart Frog (5 - 10 cm)
• Size 5: Giant Water Bug (11 - 20 cm)
• Size 6: Birdwing Butterfly (21 - 35 cm)
• Size 7: Horseshoe Crab (35 - 70 cm)
• Size 8: Australian Trumpet Snail (71 - 100 cm)
• Size 9: Japanese Giant Salamander (100 - 150 cm)
• Size 10: Aldabra Giant Tortoise (150 - 200 cm)
• Size 11: Leatherback Sea Turtle (2.01 - 2.5 m)
• Size 12: Mekong Giant Catfish (2.5 - 3 m)
• Size 13: Giant Pacific Octopus (3 - 4 m)
• Size 14: Ocean Sunfish (4.1 - 4.6 m)
• Size 15: Tiger Shark (4.6 - 5.2 m)
• Size 16: White Sturgeon (5.2 - 5.8 m)
• Size 17: African Elephant (5.8 - 6.5 m)
• Size 18: Great White Shark (6.5 - 8 m)
• Size 19: Manta Ray (8.1 - 9 m)
• Size 20: Porites Coral Reef Colony (9 - 10.5 m)
• Size 21: Whale Shark (10.5 - 12 m)
• Size 22: Gigantosaurus (12 - 16 m)
• Size 23: Blue Whale (16.1 - 22 m)
• Size 24: Brachiosaurus (22.1 - 30 m)
• Size 25: Smaug, The Desolater (30m+)

Anything else that I may be missing info wise, please do inform me.
>>
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First out, speeding ahead of the competition, is the biped grabraf. Their bodies have become more elongated as they've developed a crude spine. this makes it more easy for them to keep up with the sproutlings.

Oh, and a new instictual "character" has evolved B. It serves no purpose.
>>
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The Qudruped Grabrafs of the Sujardin forests have developed small horns with hard caps on them. This used to show off for the ladies.

Due to interactions between the two grabrafs strains of Sujardin, pressure has caused the quadruped to also evolve the instinctual character. They use it to make a different "word", however.
>>
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Region 2

The introduction of lignin allows sweetsprouts to undergo many internal changes that streamline their processes. Unlike other plants that grow taller, the phytoforms only experience a small increase in size. Their support structure becomes more durable, enabling them to reach faster speeds and require more energy. This also makes them more durable, which also requires more energy. Their territory and groves of planted Frondly and Brafitrees become more important to them, as their fruit resources become more precious. They feed Grabafs however, benefiting from their cohabitation.

Their neural capabilities begin to grow more developed, and their neural cortex segments into two halves that juggle their sensory and homeostatic feedback. They get smarter as a result, and their communication grows more nuanced. They develop a system of body language that combined with their pheromone-based communication can signal increasingly complex ideas, and is heightened moreso when they link tendrils to share neural patterns with others of their flock.

A growth of additional leaves helps them process more energy, while growths of additional thorns on their limbs help them better defend themselves against predators. They now are too big to climb, but can jump into the canopy of Braftrees of Sujardin with some practice. This proves to be helpful when grazing and gardening, with a scout keeping all four eyes peeled to alert the others to the approach of broulders, skrelpers or pouchytails that threaten their groves.

Despite not having much history with confrontation outside of being a prey species, Swiftsprouts begin to defend their territory, lashing out at invading species with their thorny tails and limbs. It should be noted that Swiftsprouts are wary of other Grabaf/Swiftsprout flocks, but they do not attack them unless provoked, instead interfacing with them via tendril after a complex set of social cues signals a parlay. Successful parlays can result in two flocks becoming one, or sharing genetic material before parting ways.
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>>571271
Region 2

Guess what? More internal/social changes and minor external changes!

Sweetsprints are less frequently attacked from above now that they are larger, and as such, their thorny prickles lose purpose. They fade away from much of the phytoform's back, persisting only on their tails, where they develop an additional row side by side. Their tails are stronger and able to lash out, slicing into creatures that seek to make them an easy meal.

Their head fronds shift, differentiating two distinct castes among their flocks. The alpha Sweetsprints have larger, more colourful petal structures that are able to catch and hold more reproductive material. As such, alphas are fertilized by as many betas as possible to ensure genetic diversity, and produce six to eight fruit which they hide in the canopy of their groves. Alphas and betas actually go through cycles, with one beta per flock becoming an alpha every six months or so, while after producing offspring alphas shed their petals and regrow them as betas. Alphas gain prominence in inter-flock relations, and alphas are responsible for representing their flock when dealing with outsiders.

Betas can and still do produce offspring, and there is some correlation between reproduction and caste metamorphosis. Betas who have not reproduced recently are far more likely to become alphas, ensuring their young is more genetically diverse and nurtured. Betas produce two to four offspring on average when fertilized.

Sweetsprints (taking a note out of the page of Grabrafs) begin using their forelimb for more interactive purposes than digging holes to plant fruit into. They curiously trace the letters that Grabafs produce, but make no efforts to replicate the oddities.
>>
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As the Brafberg Grabarfs of Leviathan have come to adapt to life on the living continent they've developed webbing on their legs and arms. This allows them to more easily traverse softer parts of the brafberg, like snowshoes. It has also served them well as they've started to search for anything that resembles fruit in the waters around and waterfilled tunnels within the colony. As they've come across derals living within the brafberg they've developed the habit of carrying around stick-like objects that they've found, to shoo-away pesky obstacles to their ceaseless quest for fruit.
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>>571207
The rear fins of the Fihawqua grow longer, both to aid more in movement and to aid in egg laying.

Despite the particularly Christian outlook on marriage held by the Fihawqua, their view of childbirth is decidedly turtle-like. Females will rise onto the shores of region one at high tide (generally several at the same time), travel a short distance from the water, dig a small pit in the sand with their forelimbs (they may not be particularly good at land based movement, but that doesn't stop them moving sand), lay at least a dozen eggs and cover them up before buggering off into the sea once more, leaving the young to hatch on their own.

the issue arises almost immediately after the egg laying. While a turtle's flippers can flick sand on top of the newly laid eggs, the Fihawqua did not have the requisite flippers to do so up until recently, so their options were either turn around and use their claws to toss sand over the eggs (which is A: exhausting and B: likely to damage at least one egg by accident), or swish their tail about and hope some sand topples into the hole (which rarely works). The addition of the longer flippers allows these to be used instead. It also makes moving on land a little easier so males don't have to wait in the shallows for too long while the females lay their eggs.
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>>571230
Continued selection for the most fit Biped Grabraf has resulted in the Naked Grabraf. Aside from adding height, these also have increased endurance for long range and fast paced journeys.
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>>571489
Forgot the beard. Let's just say it wasn't removed in the previous gen
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Hawlug grow slimmer and lose a significant amount of weight, in order to reach higher speeds. Additionally their jaws get larger and stronger to break through skin and bone.
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>>571230
Gen 14. Now with the correct beard
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>>571229
Some Bone Skelper near Foltania find an excess of minerals, including crystal. Those that do are capable of growing larger, and their pheromones become more advanced, no longer causing just confusion, but the neural system, causing seemingly phantom pains of those afflicted.
>>
>>571569
*no longer causing just confusion, but affecting the neural system as well, causing seemingly phantom pains of those afflicted.
>>
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Overtime, the Brould Crystal Tree developed more and more advanced roots due to being connected to the Gemini Colonies. Further down the line, these strong, complex roots developed into full fledged calcified legs, capable of allowing the tree to slowly move its huge mass wherever it pleases, most commonly to a more sunlit location. However, to sustain its lifestyle the tree must occasionally reroot itself to gain nutrients, minerals, and energy from its local colony. In exchange, the tree deposits the information gathered by its many eyes into it. Allowing the colony to have a better idea of what is around it.
Fluff:
>Has an imposing presence, scares most small creatures away
>It's a walking tree, Jesus Christ
>It sees all
>Seriously, it saw what you did last night and it's disgusted by your actions.
>>
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...It's hard to truly classify this organism, the best bet one could have is a psuedo-phytoform.
>Brould Tripodite
The young of a crystal tripod tree, these small rather social creatures move in large groups and enjoy a carefree life, gaining information from each other and their local colony in exchange for what little scouting they can do at their size. As time goes on, they grow larger and more sapling like, before eventually growing into a full fledged Brould Tripod Tree.
Fluff:
>Scared by their own parents
>It also saw what you did
>It's too young to understand but if it did it'd be disgusted as well
>Skitter around faster than tripod trees
>Have to root more often to grow big and strong
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Some Tripodites have problems growing, due to a lack of not wanting to root, or for other more physiological reasons. These tripodites, over time, begin jumping crawling ontop of other organisms, be it a tripod, broulder, or other creature. Attempting to contribute to the colony they root in the organisms head, making a neurological connection to the creature and seizing control. What they do from here varies. Some, taking control of strong crystalscale broulders, act as guards, hunting down organisms and bringing their corpse back to the colony. Others, simply hijack weaker organisms such as pouchytails or tripods, and feed them to the colony before uprooting and finding another host.
Fluff:
>Make great hats
>Kidding, they're horrible headwear
>They can still see your sins
>They're mature enough to be disgusted in you
>Reproduce sexually, unlike the Brould Tripod Trees.
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>>571883
>>572081
>Caustic Tripodite
Tripodites born too small to properly survive a full life eventually gain a new purpose, pheromone spread. Fragile, volatile, and filled to the brim with pheromone glands to the extent where some harden outside of them. These small tripodites quickly scurry to the closest non-colony organism they can find, and in a selfless moment of courage... Burst into a cloud of pheromones and gametes. As more burst, gametes mix, and more of these odd organisms are born. Additionally, these pheromones aid in other organisms reproduction, as they're the same produced by the Gemini Colonies.
Fluff:
>ALLAHU AKBAR! (poof)
>Reproduce sexually using various spores
>After seeing your actions, its no surprise they wanted to explode
>>
Over time, a small chain of islands gets covered by an immense amount of Gemini Colonies, this chain is now dubbed the "Gemini Chain" and is located under the largest island in the Torray Isles area. Furthermore, Gemini Broulders have made strides in development, now organized to the extent that they are able to organize growths, such as nests for nurturing tripodites, and balconies for tripod trees. In addition to this they now have a primitive societal hierarchy, the oldest gemini broulder, considered the most intelligent of the colony directing growth of the colony and subordinates such as the aforementioned tripodites and tripod trees.
>>
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Broulder colonies as of recently have developed to the point where they can now distribute sustenance more efficiently, as a result, tripod trees >>571853 that were more dependent on the colony, developed better methods of serving it, and therefore increasing their chances of survival. These changes include the loss of their "foilage" for a rather intimidating crystal eye. Capable of seeing a pouchytail pissing a mile away, these highly accurate crystal eyes provide valuable information to the colony, and a guaranteed meal ticket for the Brould Watchers. In addition, they developed two large branch like structures, made from the same material their legs are made of. They're used to scare away creatures that come near, and on rare occasion smack into any butterflies that fly a little too close for comfort.
Fluff:
>Ok seriously, this guy has seen your sins
>This guy is immensely disgusted in you now
>Reproduces via occasionally "Crying" out tripodites through its large crystal eye.
>Sauron approves
>>
>>571207
To deal with the resin now produced by fluffbubbles, the bubblecrawler proboscis undergoes drastic change. The needle shortens and becomes movable at the base. At the same time, their face elongates. They feed in the same way, but their mouth parts are able to clean themselves of resin.

Their arm flap connects to the main body, acting somewhat better as a parachute than before.
>>
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>>571207
Gen 9/Gen 1
The hawi's hind sensors continue to migrate forward, while the front ones grow more developed and movable. These new developed sensor appendages can be used not only to detect vibrations but also sense a more detailed picture of the seafloor by sweeping along the bottom. Their new musculature also allows them to eat or scrape off some of the debris that aggregates on the them, supplementing their diet and further sharpening their senses.
>>
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>>571207 (OP)
Gen 6/gen 1.
The limbs of the egg mulu become longer and stronger, allowing them to both swim and walk faster.
>>
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>>573693
Gen 7/gen 2.
The egg mulu develop more spiracles and a larger respiratory chamber to allow them to suit their greater energy needs. Due to new oxygen concentrations in the air they also grow larger, reaching between 22 and 26 cm,
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>>571207
Jewols of the Suomalainen Islands are smaller than those of Torray to the north. Their diet consists of Umbrella Cap fruit and soil for the minerals needed for their exoskeleton. Mature specimens are rarely bothered by predators such as the Onolk Broulder due to their thick shell, but the young are heavily hunted, and their brilliant coloration does not help. For now, they produce large numbers of offspring to offset the number eaten.
>>
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A mutation has occured to some Crystalustails where the old methane gland of the it has started to, instead of storing the gas, produce a substance that is highly corrosive to crystalline materials, but harmless to organics. The mutation has also affected their hunger, removing their ability to feel full. This has sped up their consumption of the crystal broulder hives to exponentially higher levels. Their ceaseless hunger has started to weaken some of "medium" sized structures, and even going so far as collapsing many of the "Smaller" ones.

The Crystallustail's hard plates offers protection against the triparisite's rooting.

Is the end near for the crystal broulders, or will they within a generation suddenly get another ability that took other creatures several generations to develop? Find out next millennia on Essari Wildlife!
>>
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>>571207
Some of the Hawlug in Foltania have gone through a rather odd mutation. These creatures, now called Hawver, have lost the predatory nature of their ancestors, and also their jaws.

Hawver have developed a long snout-like organ with ends in a mouth, much like that of their Hawlung ancestors, save for the fact that this mouth is used for plant matter as opposed to flesh. whilst eating Hawver will tear material from what ever plant they are feeding and vacuum the removed material up their throats. their diet isn't entirely plant matter, they will occasionally prey on some of essari's smaller life forms, but the majority of their diet is plant matter.

they move through out the grasslands of Foltania in large herds. they have no proper defences, their only real response to predators is to move away from them rapidly and hope that someone else gets caught.
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>>571569
With the excess of crystalline entities on the Island of Foltania, it was inevitable that the Bone Skelper would soon join them. Evolving protolungs, and larger claws to aid them in walking the lands. In addition, its pheromones have grown stronger, causing the neural system of those afflicted with longer phantom pains in more regions of their bodies.
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>>575284
As a result of rather small vermin threatening the colony many tripodites stray away from their carefree lives and begin attempting to clear them out. At first, the results are... underwhelming, the tripodites only being able to headbutt and awkwardly kick. But as time goes on, they develop a slight advantage over their ancestors. Small, crystal claws at the tip of their legs, while they're still very mediocre fighters, they can atleast scratch and jab targets while performing their strange kicks.
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>>575336
As time has past and the Hawver have grown more accustomed to herding life their necks have grown significantly longer. This aids them in looking out for predators and also allows them to reach more food higher up.

Hawver will now regularly raise their heads while feeding and do a quick scan of their surroundings before returning to eating. If they spot a predator they will inform the herd by releasing a "panic" pheromone and by legging it. Speaking of eating they have finally moved to an all veggie diet.

They have also grown larger, as larger Hawver will have a more elevated view point and may be more likely to spot predators.

additionally their toe claws have grown blunter and wider, as they are no longer needed for violent purposes.
>>
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>>571229
Redthroats continue to elongate, the organ housing hump is gradually flattened out, their internal organs becoming elongated. The muscles and form that were required for hopping has largely been supplanted over many generations by the new requirements of their serpentine form.
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>>578737
As the Hawver evolve a greater emphasis is put on the use of their senses to avoid predators. Thus their eyes have grown larger and more effective and they have developed a curved crest on their heads. This crest however is not simply for decoration.

The crest starts around the nose and curves forward as it goes higher. This shape allows it to direct air straight to the nostrils. unfortunately this crest blocks scents when the wind is against it which forces the Hawver to look in every direction before returning to their food. Despite this it is still helpful as before there was less of a surface to catch the wind on, so detecting scents was harder.
>>
Okay everybody, today marks the end of the Magnarovic Era. The charts below are the phylogeny charts for life in the Late Magnarovic Era. I will post in a bit after this organisms that will be passing on from the Magnarovic Era into the new Autumignis Era. Now in the case of this, only the organisms that are most complex and/or keystone to the ecology of life on Essari will be making this transition.

The organisms in the Magnarovic-Autumignis Chart will overall be much closer to their original resolution, so as to convenience the creators to have a fresh compilation of the organisms in one photo. Expect that to drop in an hour or so, until then a moratorium on new organisms creations.

Thank you for your patience and support on this game so far.
>>
>>579320
>>
And after like 11 hours of nothing, I can finally present to you fellow questers the Starting Organisms for the Autumignis Era.

The overly long moratorium is up, get to creating new and wonderful creatures.
>>
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As a result of >>575284 Hungry Crystallustail
making some colonies unstable structurally, many individual Gemini Broulders fall, topple, roll, and otherwise end up displaced from the rest of their colony. The lucky ones land properly on the ground, rooting themselves and starting another colony. However, the unlucky ones- such as the Gemini Sleeper- end up in odd predicaments. The most common of these being, toppling into the ocean. Thankfully for these poor souls, their metabolisms are naturally slow, so the transition into an almost completely dormant state isn't too rough on these involuntary explorers. On the seas they drift, gathering what little energy is needed to keep their resting forms alive from their crystals, and absorbing whatever nutrients they can get from the water below using their roots. Their lives are one of patience, waiting for the one day that they make landfall and can start anew.
Fluff:
>Sleep tight little ones
>"Are we there yet?"
>Occasionally carry tripodites on them, who root into the broulder and leech nutrients and energy
>Development of "dreams"
>Due to dual brains, they interact with themselves in these dreams to keep themselves entertained while they wait.
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>>582830
Flufftail tripods are endemic to region 1, and are the direct ancestors of their archaic Yeti Counterparts.

Most Tripods are inherently genocidal to their successor or progenitor species, with the newer species that is better adapted to the world around them often the victor.

The Flufftails have multi sensory stalks similar to the hunter tripods, but much larger. They can see others of their species based on their color patterns and communicate both with visual cues and long undulating howls.

While less agile than the yeti, the flufftail is significantly more robust with a much denser matting of fur, allowing it to survive clashes with their elder kin, or even mating or territory duels.

Aside from eating other tripods, a flufftails diet consists of pretty much anything smaller and slower than them, given that they are very curious and experimental eaters.
>>
>>584371
Gen:1 (new counter i guess?)
size: 16
Region: 1
>>
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>>582830
The braffidyne is floating fragment of a braffberg. Braffidynes utilize reccent developments in braffimass biology to groom and maintain symbiotic floating algae farms which help to give them lift.
>>
>>584368
>LAND! Wait, no. What the hell is this?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Many Gemini Sleepers find refuge on the various Braffbergs of the sea, the luckiest ones being those that hit the larger ones such as Leviathan Minor and Styrax. At first, the relationship is rather parasitic in nature. The Gemini leeching nutrients from the braffberg to grow its colony, but once its fully grown, the relationship turns rather symbiotic. Their roots, capable of sharing information within themselves, also begin sharing information to the many braffimats below them, allowing them to function more efficiently, and in a grander scale make the braffbergs share their hivemind-esque self awareness. Overall, due to a lack of crystalvores and immense amounts of nutrients the Braffious Gemini Colonies live in paradise compared to the ones living on the Torray Isles.
Fluff:
>Share the energy collected by their crystals with the braffbergs
>Have large scale "conversations" with the braffbergs
>Have an inside joke of "Only Colonies will get this"
>Grabrafs- "What the fuck is that?"
>>
>>584424
*cue 1950s educationak music and poor audio quality*
Braffbergs are without a doubt the largest collection of biomass on the planet. But what happens inside a braffberg? Specialization my friend! Braffbergs are made of countless smaller organisms evolved from the humble braffimat which coats the ocean floors. Each member of the braffimass helps to pull its weight, and today we are going to meet some of the more unique team members.

From right to left.

Nodes. Nodes are a combination of active and sympathetic control over a localized area of a braffberg, sort of like how many creatures have an involuntary breathing reflex, so too does the braffimass regulate itself thanks to the work of these little guys.

Digestive sacks. A single creature who lives in symbiosis with a colony of bacteria. Waste is filtered into these fellows for reprocessing. A sack uses little energy, and helps to nourish the organisms around it with nutrient rich excretions. Its not uncommon for a mass of sacks to break off from a braffberg due to a habit of forming lighter than air gasses.

Multi function tendrils. Ranging in size from small to gigantic preform a variety of tasks; feeding, anchoring, grabbing... well that it actually.
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>>584674
>>
>>584674
>"Teacher, Teacher!"
So I'm guessing that'd make Gemini Colonies... a nervous system? Or... a brain?
I'm jumping on the braffberg train
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The weary passengers of the Gemini Sleepers- the Tripodites- also find the equivalent of paradise on the braffbergs. Due to the very ground they walk on being a nutrient rich food source, and a complete lack of predetation, these tripodites become completely independent of the Gemini Colonies. Overtime, to aid in travelling on the soft, wet, ground their claws connect, turning their former pointy legs into a three "toed" feet so to speak.
Fluff:
>Root themselves into braffbergs to collect nutrients
>Their sharp root-like ending is still at the bottom of their feet
>Can still see your sins, even from this distance
>Thinks you're nastier than the ground it walks on
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>>584722
Braffbergs in earlier threads had developed a sort of crude, slow, slow awareness. The bigger ones eventually get enough centralized nodes to form a brain analogue. Its quite possible the Geminis will detect this other intelligence, or co-opt it for their own use. Braffbergs are very, very slow on their own in terms of thought and execution. A movement command can take months fully start, distribute to its tendrils, and eventually "stop". A lot of their day to day actions are done by distributed semi autonomous nodes.

So, a gemeni in charge/ symbiosis of a braffberg would probably be able to get shit done comparatively faster.

As for the lore and story, i dont claim ownership, so jump in, make it your own, have fun. tell a story. Its very possible that each major braffberg colony may develop a sort of "personality" now, and start adapting its environment accordingly.
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The Tripodites on Leviathan Minor, much like those on the other braffbergs, resumed a rather carefree life. Being rather social creatures they roamed the braffberg entertaining eachother and themselves with various kicks and tricks. However, their favorite form of entertainment, turns out to be the local Grabrafs. Staring at these colorful, highly visual creatures is great fun for the Leviathan Tripodites, their antics commonly being attempted to be mimicked. While, they can't play games like the Grabrafs, or write like they can, they become inspired to make an activity of their own. Dancing. Moving their legs in various rhythms and forms these Tripodites have made themselves the greatest- and only- dancers on all of Essari.
Fluff:
>Signature dance: The Leviathan Point; lifts one leg into the air and spins around on the other two
>Their greatest struggle in life is mastering the art of dancing
>"Show ya moves!"
>Grabrafs: "...HUuTy TuUty?"
>>
Pouchytails living different lifestyles have with separated from each other, specializing in different areas.

The Grabby Pouchytails, keeping the original name, are physically closest to their ancestors. These are the pouchytails that live on the inland areas of the world's different continents. They've developed more advanced brains and because of this started a nesting behaviour, building nests in trees, on broulders, and occasional brutails'. With every "season" they migrate around the globe, visiting every region each "year".

The Pterrortail is the descendant of the Pouchytail that lived along the sea border on cliffs and mountains, hunting sproutlings on skyzol colonies. They've grown larger to more easily endure longer periods out over the inter-regional seas, and their head-plates have become more aerodynamic.

The Biting Pouchytail is a descendant of the pouchytail that was found in Region 2. They found success in preying upon young and weak sweetsprouts, basically keeping the population fit and therefore, in a sadistic way, being to their benefit. These have experienced a mutation causing them to produce the same enzyme as their long exitinct muloctail relative. The Biting Pouchytail uses it, togheter with their new teeth, to bite the sprout, dissolving the bitten area to a paste that the pouchytail quickly snatches up. An inconvenience for a healthy adult Sweetsprout. A death-sentence for a frail Sweetsprout.
>>
Pouchytails in region two have devloped a hole in between their plates. This hole is connected to the, now Jetail's, methane-pouch-glan system. They can instead on blow out the methane through the mouth release it behind themselves, allowing for increase agility in their close to ground flight.
>>
>>585106
The Jetail develops the ability to store a small amount of static caused by its movement. It can then release this electricity to set fire to the methane. With a bang the jetail shoots off as soon as it finds the need, either while fleeing or competing for mates. The process shouldn't be considered like that of a rocket or jet, but more like that of a bullet.
>>
As time goes on, dull and visually unappealing tripodites get ostracized on Leviathan, becoming outcasts. As a result, only the most shiny tripodites reproduce en masse. This eventually leads to a vibrant crystal coating covering their rocky bodies, allowing them to shimmer and glow in the sunlight as they dance. Furthermore, due to a lack of external pressures they further develop their entertainment. Now, herds of tripodites are led by the greatest dancer, contests commonly being waged against the current leader for dominance. Whenever two herds meet, both leaders enter a dance contest, the winner seizing control of both.
Fluff:
>Greatest dancer has pick of mates, allowing the best genes to be replicated the most.
>Whenever a dance contest is interrupted, the entire herd enters a rage and kicks whoever interrupted it.
>Their herds consist of usually 25-30 Tripodites.
>Rather funky fresh
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>>571513
For the Naked Grabrafs the evolutionary pressure has continued to select for endurance and the ability to keep up with the Sweetsprouts. Because of this the Naked Grabrafs skeletal structure has developed proper joints in its arms and legs. It's legs has also thanks to this become stronger, more fitting for a landbased nomadic creature.

What can be seen in the picture is the Grabrafs peculiar swagger as it walks. It might look strange, but it serves to conserve energy for those longer journeys.
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>>585063
The Pterrortail's pinky becomes extended, the webbing migrating with it. Because of this the Pterrortail now has what could be considered proper wings. This aids it in its flight.
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>>575528
The Bone Skelper is an equal opportunity predator, and the plentiful Crystallustails are also hunted. Overtime, they begin to utilize the substance of the Hungry Crystallustail, mixing them with their pheromones which changes its chemical composition to allow their crystals to not only be immune to the mixture, but also capable of emitting it too.

Its bonetail has also changed.
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A rather harsh storm breaks off a portion of the Leviathan Gemini Colony, casting them out to sea. Eventually, carried by the currents, these geminis land on the north eastern coast of Sujardin. Initially, they survive and spread inland, however due to the many various forms of vegetation competing for minerals, and burrowing creatures occasionally damaging their roots, these colonies grow to a relatively small size compared to those in other locations. Dubbed "Brouldagtites" these small colonies usually stop growth at 6 meters, consisting of only a handful of Gemini Broulders.
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>>585701
Its bonetail has grown axelike, used to cleave through flesh and crystals if angled correctly. It also makes Broulder Enthusiast irrationally butthurt :^)
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The Regal Skelpertrio's stingers now start having growths, you may even call them sprouts, that with time develops on the side of them as they're attached to their hosts. The growth stops once it's a slightly smaller version of the stinger, that is semi-attached to it. When the host has children it now gets the impulse to break the growth off and jab it into its offspring, thus bringing it into the collective.

Because of this change, the collective no longer consists of only the Skelpertrio's and their few victims, and has started to increase exponentially. Given time, most creatures living on and around Sujardin will soon be brought into the collective.

The thing is, however, that as the collective has grown, it has turned out that the most efficient management is almost identical to simple survival of the fittest. The hosts simply go about their regular days. A relative majority of the landbased creatures of sujardin (grabrafs and others) go to the beaches when it's time to die, and leave fruit to rot along the coasts. Some might in some cases become temporary nutrient donors to Skelpertrios.

Essentially, Skelpertrio's have brought internet to Sujardin, all at the small cost of the other creatures' occasional servitude. Note that the hosts are still "self aware", or "sentient", they just have occasional compulsions they cannot disobey + get the latest Sujardin news, hot off the Tentacle Press.

The stinger can also attach to phytoforms, such as the sweetsprout, but these hosts cannot be compelled to act according to its will because of differences in how the nervous system works. Sprouts get all of the benefits of receiving the information, but none of the downsides.

>How does it work?
>Pheromones -> Wifi/4G
>Stingers -> computer/phone/modem
>Skelpertrio's -> Enlightened rulers, led by the Alpha and chosen by the God Librarian himself
>Hosts -> serfs
>Sproutlings -> freeriders
>*Rubbing of tentacles intensifies*
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>>585386
The bodies of some of the Naked Grabrafs have through some kind of selection become more developed. It is strange, since they haven't been isolated from the other grabrafs, but it almost appears as if some kind of will has been breeding these Grabrafs for some inconceivable purpose. These Thinkgen Grabrafs live side by side with their Naked Brethren.

Because of their now much more developed bodies, they can travel further in shorter time spans. This has given them free time; free time often spent simply sitting on rocks, looking around and occasionally hooting or tooting at stuff. It is this behavior that has given them the name Thinkgen Grabrafs.
>>
Carried on Leviathan Gemini Broulders on their voyage to Sujardin, the >>585196
*Disco Tripodites (typo in previous post.) have adapted accordingly to their strange new surroundings. Living in a slightly less hospitable area the Discolodites decrease in size, allowing them to not have to root as often to maintain themselves. Speaking of which, no longer able to simply acquire all the necessary nutrients they need from the ground below, herds will often root themselves at the bases of trees, leeching nutrients and energy before leaving to go about their business. As a result, they are often filled with lignin and bio luminescent material, giving their crystalline coatings a green appearance, and small glowing spots.
Fluff:
>Signature Dance: The Salt Shake; inspired by the movements of frondly, the Discolodites lift their back leg and move their bodies up and down while shaking
>Herds often illuminate forest floor at night
>Hold the greatest- and only- raves in Sujardin
>Respect Naked Grabrafs for their swagger; occasionally a herd will follow one and treat it as their unaware leader.
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Forgot the picture
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Occasionally, due to the habit of expelling pheromones the Gemini Disruptor will create "no service" areas for >>585793 jamming their pheromone signals with their own. The Geminis don't actually do this on purpose, nor are they aware that organisms are even in a collective. They simply emit their excess pheromones which happen to interfere with the Skelpertrio's.
Fluff:
>Goddamnit the wifi's out
>I hate this service
>Why do I even leave my corpse at the beach
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>>585386
The Naked Grabrafs have developed fur on places that accentuates their moves. They've started shakin' it with the discolodite's when the Sprout herds are not in motion, partly as a pass-time, partly to attract mates.

Those that are too old to shake it instead spend their time aiding in the scratching of hoots and toots onto pieces of braffibark.
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>>585576
>Also forgot to write originally that these also live on the Braffberg spires along the coasts.
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>>586177
Creatures used to being connected since birth don't react calmly to completely losing connection and instead receiving what's basically unreadable data. Often this results in them going mad when entering the area surrounding Gemini Disruptors, working against the crystal structure & its tiny relatives as they get vandalized.

This has instead selected for Gemini Broulders that reproduce the found pheromones around them, essentially amplifying the signal. However amongst these pheromone "signals" they also still send out their own "signals", just more subtly mixed into the other pheromones. The production of these other pheromones has changed the colour of the Gemini Broulder and given it patterns similar to those, strangely enough, found on other creatures around region 2, seemingly without any connection.

Their trunks now swings to the rhythm of the Discolodites' clinking while shaking it and the Grabrafs' hooting and tooting it.
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>>585701
The Bone Skelper's crystals begin altering, becoming somewhat absorbent of other species pheromones, 'dampening' and replacing them.

Due to the migrations of some crystalline species, some Bone Skelper have begun to migrate seasonally between Region 2 and 4.

REGIONS: 2, 4
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>>586736
Oh, and they begin making the pheromone mixture naturally.
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Due to predation from the Mulocroc-Snejk, the colour of the Mulocroc has changed so that it can potentially be overlooked by an unobservant Mulocroc-Snejk. It develops a false beak on its lower jaw, offering some protection but mostly, together with the broadened headplate, serving to clip off grass and floorgrass at the root.
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>>586736
*Bi-anually

And for Regions: Torray Isles, Frondly Forest and the ocean between them.
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Couple plants for Soumalainen Islands.

In the dense forests of Nadlan, trees were in competition together for access to sunlight. Those with genes for growing taller were favored. In time, the Umbrella Caps of the island grew to nearly twice the height of their predecessors.

Across a narrow channel on North and South Rinel islands, there were similar issues. The trees here, however, adapted to spread out into the wetlands. Along the coasts and banks of lakes and rivers, as well as throughout swampland, a new breed of Umbrella Cap took hold. Their roots hold the short tree above the water level. Unlike other umbrella caps, they have thick bark around their roots to prevent the absorption of too much water. This however does hinder gas-exchange. To compensate, they have gill-like surfaces along the bottom of their umbrella, concentrated in the center, around the trunk. Their fruits are also shaped differently, and can almost be considered mushy when ripe.

Thanks to Chrome Scorpions, the seeds of both trees have been spread across the narrow channels separating Nadlan and both Rinels.

----------------------------------------

Something that the previous event gave me the idea for. Unlike many other plants, the Umbrella Cap genus relies on a different material than lignin for rigid structure. Instead, they have tubes of calcified tissue making up their xylem, giving them wood that is more akin to bone. They have two layers of bark that grow each year: a tough protective layer, and a spongy phloem.

You want coal in future? TOO BAD! HERE LIMESTONE! FUCK U!
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This is the same generation as >>562839. Just minor art changes and also
*Ferro-Scorpion Lancers are capable of sheating their springs inside their tail, allowing for more precision with their stinger or 'lance'.
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>>587465
With predators that more than likely eat their eggs by the riverside, the mating behaviors of Onolk Landlords have changed in a way that improves the chances of survival in their offspring. The abdomen of the females becomes tilted downward. This help in laying her eggs on the back of her mate, where he will externally fertilize them. A sticky mucus glues the eggs in place for the next month until they hatch. After hatching, they landlord nymphs go on their way.

Their sense of smell has also improved.

----

As a reminder, Onolk Landlords are a large, grazing animal.
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>>588718
*this helps
*the landlord nymphs
Tired, and partially rewriting sentences without proof-reeding.
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>>573591
Hawi's sensor become more refined, at it was shown by a development of a specialized lump at the start of its body

(I dunno abut its size, so the guy that made this strain maybe can fill me out on the next gen)
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>>579320
Some regional 1 Wading (?) Brafs changed the shape of its mouth-pincers, to a more spoon like, and allows some musclelature to develop around it, allowing the creature to scoop up preys form beneath the beach environtment that it lived at. They become more adept at swimming too, but the thickened end at their fins are more resilient to damage, should they move somewhere less wet. Hzobraf were born.
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>>589034
It is pretty dumb that I didn't consider size increment for this thing considering how it grows, thank you for reminding me.
The vast range of sizes refers to the general length when the hawi first reaches adulthood (30 cm) to the length it'll usually reach by the time it grows too long to feed itself (90 cm).
The hawi develops a small cavity at the bottom of the sensory lump that can be used for a sense of smell, allowing it to more easily differentiate nutritious detritus from more decomposed matter and by detecting certain waste products it can avoid harmful microbes.
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>>582830
With the braffious tree in region 1 evolving even further to protect its symbiote by changing its shapes (they even deliberately put some tearable parts of the edge of their umbrella, so that anyanimals that want to consume them dont have to reach for the symbiote rich parts) It was only imperative that this strain that lives in Region 1 to be named as Jefferey Version, to diferentiate it from the more ancient Youngthuggian version.

the new material, Lidin, enabled them to stand with thinner mass, altough, some specialization ends up changing the hue of the plant even more.
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>>582830
As if by some screwy natural selectio, Brafhemoth outer mouth's now becomes even bigger. They also used powerful lips to intimidte others, and even use it as a non-lethal tool to test the of competitors for the right for foods and mating. Its not uncommon for the winner to try to gulp down its relatively sized competitor, even when it usually ends up with the winner dying since it cant process such a huge meal by itself.

the half-devoured competitor then would emerge triumphantly and steal the spoil, as the original winner had ceased itself.
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>>579320
Mulophytes finally reaches another level of tuning with their algea body parts, enabling it to grow sporadic bundles, giving both of them more energy. These creatures also develop more advanced eyes.
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>>579320
One of native plant of Region 1, whose name isnt available to me right now, had find itself a niche in the arid parts of Brouldia. The stem thickened as thats where it store water, and leaves hardened and wraps itself to protect furhter dehydration. Their singular roots also becomes stronger and reach further underground. Not to mention that the flower becomes more enticing form its earlier form, in order to attract whatever might be intrested in it
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>>589034
>>589053
>>589467
>>589563
>>589500
I meant to say, REGION in these posts, not Area. My mistakes, if you are intrested in furthering their evolution, pls correct it.
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Call it irony, or regressive nature calling back, Algaferg now tends to live nearby water again, which would nourish its plant-like nature. This development was helped by its legs developing some soles that, if positioned correctly, can help it floats by the water surface. The become more flat to help locomotion with such feets, and bigger and better eyes to analyze the surrounding
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The Horned Ferocitail's legs have straightened out, making less tiring to carry its own weight as it travels about in search of pastures to graze. It has also grown slightly larger, a result of those being larger having a higher chance of surviving an attack from a pack Sabretails.

Both the Horned Ferocitail and the Sabretail can be found on Nihiloram & the Bebin islands.
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>>589680
>Correction: *Gen 14*
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>>585063
The Biting Pouchytail has become nocturnal. Using its hearing to help locate Sweetsprints in the darkness has selected for auricles. In combination with the Biting Bouchytail's howling, the ears are used for echolocation.
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>>585576
The Pterrortail has continued adapting to its life over the open oceans; its extremities growing longer, improving its ability to fly and allowing the Pterrortail to grow larger while remaining capable of flying.

Since the amount of Sproutlings available to prey on has decreased due to other species' predation the Pterrortail has started seeking sustenance through other means. It often flies low along the water surface, dipping its head into the water to feed on kelp and Skreesh found near the surface.
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>>585063
A population of Grabby pouchytails has settled permanently on torray, taking on a carnivorous diet. They would grab smaller organisms or at least juveniles of larger ones and drop them from up high, cracking open crystalline shells in order to get at the tasty insides. Over generations, they develop improved wings much like their red cousins to better carry their victims through the air.
Their long arms and short, lizard-hipped legs make them awkward on the ground

Cheek pouches become less pronounced.
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>>571479
the noses of the Fihawqua have undergone a minor alteration. They now have four nostrils, two facing towards the back of the creature, near the top of the nose which exist singularly for breathing and another pair slightly lower down, facing towards the front of the creature that exist solely to detect scents. Using this they can find and hunt Pterrortails .

If they're hunting Pterrortail they will swim near the surface, with their noses above it. If they find a Pterrortail they will pop their heads out of the water and attempt to snatch the unfortunate bugger out of the sky with their harpoon like tongues ,or failing that just breach out of the water and try to catch them in their jaws. in order to reel the Pterrortails out of the sky the tongue muscles grow stronger and the tongue itself grows longer, necessitating more space for said tongue. Hence the bulge at the end of the beak/top of the throat.

Additionally the Fihawqua have began to spread beyond region one, as their is little in the oceans beyond their home waters that would compete with them for the position of "big-ass predator"
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>>571207
>>571516
Hawlug who live in the mountainous areas of region three have slowly been learning that two legs is all well and good most of the time, but it's no good for rock climbing, cause if one of your two limbs slip you're pretty much screwed.

To counter this issue a new species has emerged in the mountains called Grawlur. They are Hawlug who have not simply developed an extra pair of legs but have also become smarter.

Grawlur are pack based hunters who feed on whatever they can get their claws on. their extra set of legs and enlarged brain make their high altitude lives much less likely to end from speedily descending to a lower altitude as they are less likely to make mistakes whilst moving and find it easier to correct themselves if they do fuck up.
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>>597299
Grawlur become more camouflaged (bright green ain't that subtle up it the mountains) but retain their stripes as a way of denoting rank within a pack, the brighter the stripes the higher the position.

In addition they develop something of a territorial streak. Their territory is denoted by marking things with pheromones and taking part in roaring sessions, which inform other Grawlur of the packs presence.
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>>597341
The forelegs of the Grawlur have twisted so that their knees face forwards, though the hind legs remain the same. This simultaneously allows for sudden bursts of high speed (Provided by the back legs) and a surprising level of stability whilst climbing (from the front legs).

Outside of this change they have also undergone another change that has much to do with their hunting method. you see some of Essari's creatures use sonar, but none use it like the Grawlur now use it.

The Grawlur now send out low frequency sounds both to "Ping" prey but also to communicate with other pack members. every Grawlur has it's own individual voice, unlike any others, so Grawlur can tell one another apart and also tell different messages apart. "Go here", "kill this" that sort of thing.

this allows them to more effectively coordinate their packs but they can also use sound to stun prey. to do this they release a loud, high frequency noise in the direction of their target. this disorients them for a little while, generally long enough for the pack to jump them.

All this is possible to some alterations to the Grawlur's larynx, which has caused an increase in the size of it's throat.
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The Original Broulders who lived on Sujardin have with time come to live in a symbiosis with the flora of Sujardin. Sujardin Brafitrees, Climbgrass and Bloomgrass now grows on its back. The Graby Pouchytails and Biting Pouchytails of the region have made their homes on them, alerting the Broulder of other creatures getting close.

The Sujardin Broulders are generally not carriers of Skelpertrio Stingers, due to their thick exterior once adults and their inability to pass stingers on to their offspring.

They can be found walking the grass plains of Sujardin and taking long naps in the groves created by the Sweetsprints. This Strain of broulder mostly feeds on regular grass.
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>>591820

The Pterrortail's head has become relatively smaller, allowing it fly without having to keep its cheek pouches inflated all the time. It has developed a second gland, which produces a alcohol-enriched gel. By creating a pressure in its cheek pouches and spitting while releasing it, the Pterrortail can shoot the gel in the face of potential threats. The gel acts as an irritant, stinging the creatures eyes and nostrils.
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>>589574
As Lingin producing cells are developed in the plant's stem, it's size and water storing abilities grew larger, not only due to the newfound molecule, but also because it's leaves now grow without the need of branches. (Think pineapple plant or palm tree). A random mutation occurred in the flower cells, which now have a chance of developing different colours, whether this affects their chances of attracting other species in a positive or negative way is yet unknown
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>>587942
Some Ferro-Scorpion Lancers armor-crushing inner claw begin jutting outwards, a protrusion for its outer claw. Those that possess this mutation find an increased range with them, and across several generations, it begins to sharpen, the protrusion eventually forming into a blade on both claw ends. These blades can be utilized in a variety of ways depending on level of force with the claws. A heavier force applied can crush through armor like before, or tear through flesh. A more delicate force can grasp durable enough objects. It can also stab when both claw ends are shut.
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Anybody got the image of these boys from Region 1 ? I might have some plans for it, but I dunno..
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>>601192
Those are apart of the Jewols. They first appeared in the Triumphic Era, and they have a full description for them on the imgur gallery I posted in my original post.
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>>589563
Take a look at the omnivorous Mulophytes. Their new eyes and new mouth shape brought wonders to the creature's survivability in the wild, and it continues to do so. However, the Mulophytes grew smaller, as their algeas companion slowly reassess their biological contract, and start to absorb the nutrients that belongs to the Mulophytes's animal part. The animal part didnt show any meaningful resistance, because it was beneficial to keep the plant part alive and well.

This more synchronized evolution helps develop new enzyme that was more strong but also selective in choosing which nutrients consumed, unless the animal part ends up disgesting the plant part. The Mulophytes continue this symbiotic relationship more tight than before.
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>>601378
The enzyme development was a success. The enzyme now can safely ensure the Mulophytes's animal and plant part to be able to transfer energies more safe and efficient now, even when they share the same system, the enzyme can help categorize which substances to disintegrate, and which shouldnt.

They even get stronger! The substance they can digest became more varied. If they can survive being consumed by predators, that it. The Mulophytes now lives mainly by the scraps due to their sizes, and extremely common to be found between the lump of dead trees, as there are currently no organism that can decompose them yet >>571229 , the dead trees provide an excellent strong and curious maze for Mulphytes to hide.. maybe it can provide them something else in the future

I dont really like making a pet project like this, but I think this can be used to tackle the Current World Event
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>>601459
The compound of dead trees that stretches untreated was a safe little haven for the little Mulophytes, which lived there. Sadly, there's not much to do with dead trees, and the Mulophytes barely had any scraps to live on.

More complex eyes were developed during this time, enabling them to look for more foods, and their mouth shape thickens and hardened somewhat, to help them chew whaterver bit they might find. The Lignin rich, hard wooded trunks of dead trees is a safe bastion for them to return to after foraging where they live in considerable groups.
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>>601545
It didnt take long before Mulophytes colony started to nibble on their home as well. Dead trees may didnt held that much of meaningful substances, but when your stomach enzymes are strong enough, and your species are willing to make necessary size adjustment, yeah, you can eat them allright.

It take long, but with the abundance of dead trees, Mulophytes started to decipher the ligdin rich, hard wooded dead trees into their food, and their home as well.
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>>589500
The Brafhemoth has been growing larger, due to those who rarely survive competition being able to handle eating their kin. The mouth has become anchored to the foremost bone spurs, and can open to reveal the elastic maw in all its glory.
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>>601628
Man, thats quite a jump in size right there.. is this supposed to be a side view (I cant see their huge flippers) or just the head view only?
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>>597997
The snouts of the Grawlur grow longer, so that they may reach further into their prey whilst feeding (essential if you live in packs and want to eat your fill in time).

Additionally Grawlur have grown larger, as larger Grawlur are both more likely to take down prey during a hunt and more likely to be able to hold onto the position of "Alpha" of a pack. Alphas get to mate more often due to the fact that alpha male/ females can mate with any pack members they chose whilst betas and below can only choose to mate with members of their rank or with an Alpha, but only if the Alpha makes the first move.
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>>601628
sideview. size jump is due to prior event for getting big. HUGE. flippers are there, just dead on the side.
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The flippers of the Bahawa grow thicker to provide additional thrust. Also their egg ditches have developed a kind of retractable roof, which allows the males to protect the eggs, if required.

The only major issue with this is it cannot be permanently keep closed, as this would cause the eggs to dry out and the young to die if kept away from water for too long. As such the Bahawa only close their roofs in times of dire need.
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>>602484
Also they're gen 12 not 11
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>>598066
The colour mutation affected more than just flower coloration, it made them bloom on lower branches/leaves. This new strain of plant had a bigger chance at attracting small species that dwelled on the ground, who in turn helped the strain reproduce in a quicker pace than it's counterparts. This lead to the loss of the top branches in favor of a larger trunk that bloomed several flowers.
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>>548912
The Bzalgae begin evolving hardened plates onto its bodies, allowing them to defend against potential predators
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>>603839
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>>603470
Thanks to the amount of water the Aridious Brouflora could store it's flowers are no longer made out of thin tissue, but rather one that resembles that of it's stem. These flower buds spring out of it's leaves and may turn into pads if fertilised, these pads may either turn into new "branches" or give life to a new plant if they fall into the apropiate kind of soil.
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>>601192
Here you go.
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>>548935
Echolocation has granted the Glovlord more ways of sensing besides touching everything with its tentacle-mouths and more reasons to screech at everything and generally piss off its Panoramian neighbors.
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>>606159
So now we have trumpeting boogie shoggoths.

Yay.
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>>603843
>>606159
>>585793
>"No problem!" said Bert. And then they fused together!

I am a strange person some times.
>>
>>606485
Vuvuzela Shoggoths, anon.
Imagine the implications.
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>>606491
I am and it's horrible.

I'm also imaging them forging an empire from Wi-fi, Mobile eldritch plants and Vuvuzela Shoggoths
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>>606501
https://www.youtube.com/watch?v=hzPpWInAiOg
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>>604758
I can see these guy benefiting quite well from the Pheremone Wi-Fi. maybe forming into large mobile bivouacs, that envelop things and eat them.
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>>606541
Just for clarity this is how I'm seeing it.

Citrines form the frame, interconnecting to provide moving limbs and support for the other Jewols in the Bivouac.

Sapphires act as the sensors, their entire bodies have adapted to picking up on the minutest of sounds and visual cues. They communicate these to the other Jewols through the Bivouacs unique pheromone Intranet.

Rubies act as both soldiers and the feeding apparatus of the Bivouac, killing and breaking apart prey to fuel the collective. they are the only ones that can break down food into a form other parts of the Biv can use.

Amethysts are the ones that deliver the food digested by the Rubies into the Jewols of the Biv, they do this by sending the digested mulch fed to them by the Rubies through special tubes in the Citrines connecting the Jewols that make up the Biv.

Emralds act as repopulators, connecting to other Jewols by way of the frame, they produce any new Jewols required by the Intranet. However they can only creat a Jewol of a specific type if they share a direct intranet connection to it.

As for the intranet, for it to function most effectively there mustbe a direct connection between the Jewols in the Biv, they can create the connection wirelessly but the phermones degrade much quicker in air.
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>>601628
>>602320

Things get big, yes,but even Big Guys like Bane needs Small Guys like CIA to stay big. Lets just meet in the middle, shall we? lol

The Brafhemoth undergoes several physiological changes to support its humongous, musclebound mouth to its environtment, as the eating appendage slowly lose its ability to be folded when not needed.

Brafhemoth's hardened new head is the one they now use to challenge superiority as they mouth become less shocking, and the new arrival of membranes between their spikes in their behind to help them swimming, as the big mouth sometimes held them back in the currents.

All in all, the creatures now become more balanced than ever
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>>604758
>>601192
The tectonic activity in Region 1 unearth some earthly delights such as gems and mineral that were once buried. This gives more minerals for the Emerald Crusted Jewol to be more plentiful. The species now growth another segmentation to keep up with the new materials available. Their horns are sharper, and their head adjust accordingly. The coloration also benefitted from it a little. All is well for these sea dwellers.
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>>604206
Combined with revived genetic from previous Generations, the Ar. Brouflora now undergoes a pattern in their reproduction.

The flowers, which normally found in the lower parts of the plant were fertlized by a small animals. Then, gradually,during the fertilization process, the flower slowly goes to the top of the plant. This 'flower' hardened itself along the way, as well as preparing materials necessary. When the 'flower' had reached the top, it was popped during the most hottest of sun during that day, and the gust of the desert that commonly were at large during the heat would blow the 'flower' away, where they would transform into another Ar.Brouflora when landed
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>>606853
Chinlegs?
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>>606998
The Ar. Brouflora develops large leaves around it's exposed roots, which protects them from insects and capture enormous amounts of sun during the long desert day. Not all the extra energy absorbed by the clorophyll molecules is turned into glucose, so it's released as flourescent radiation, aka the leaves glow a little during the dark, which exposes it to night-dwelling species that help with pollination.
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>>607173
nah mate, the swimming membrane is the fins in the very back.
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>>582830
Some Wading Braf found themselves stuck on the Arid Brouldian territory, however they managed to survive by consuming the rich in water flora that lived there and by resting and breeding in small tidal pools that are sometimes created by the waves.
This new species, dubbed Litorbraff, has lost the mebrane that allowed it's ancestors to swim and it's legs are now more developed, due to the fact that they have to constantly migrate in search for food and wet shelter.
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>>607406
I'm just wondering, in the event we get landbound Brafhemoth, how are they gonna move around?
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>>607657
It's barely noticable but the picture was compressed v shitily so heres a more quality png
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>>607673
I believe that is something, only you can figure out.

Hint: Spines, protrusions, and vestigial appendages.
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>>606853
picture is pretty hard to edit matey. no clean lines wen you use the paint bucket to white fill. nice art though.
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>>607705
Sure think mate.

Hint: Ook
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>>571207
was attempting to make a giant brafhemoth that would use ground effect to fly along the surface of the water for periods of time. Became really uninspired, so the line art is up for grabs if someone wants it.

the jaw is basically a massive shovel face overbite for skimming the water surface. Feel free to ignore, edit, or whatever. I would not count this incomplete thing as an evo.
>>
On Sujardin, there are many developments in the discolodites. Of which, three evos were spawned.
>Headhopper Discolodite
The alphas of the discolodites commonly entered competitions with the unaware naked grabrafs, as a result, many draws occured. Eventually, rather than compete, these alphas would simply climb atop Grabrafs and root themselves. The relationship is rather symbiotic in nature, but leaning more in the discolodites favor. For one thing, the discolodite leeches nutrients from the Grabraf, and gains a connection to the "internet" of Sujardin, which their rather hard exteriors prevented beforehand. Mostly though, the relationship is used for social purposes, the alpha hopping off of its "mount" to breed with its haram before re-rooting in its Grabraf. In exchange, the Grabraf recieves quality visual information from the Discolodite, in a similar method to the one used to give Gemini Colonies information ages ago on the Torray Isles. Socially, the Grabraf also benefits, as the ones wearing this flashy crystalline "headwear" often get more attention from mates.
Fluff:
>Does not interfere with the Grabraf's habits in anyway, in the instance one decides to die on the beach the Discolodite simply unlatches and hops onto another hence the "headhopper" title
>Top tier headwear (for real this time)
>From this perspective, it can see your sins once again. Furthermore, the Grabrafs are also judging you now.
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The Bubblesoara have gone through a minor change and have developed a pair of secondary jaws, found on either side of the primary proboscis. However these proboscises do not simply release acid, they launch it.

these acid launchers have many uses. they can deter those few predators that would take the time to feed on a Soara, be used to blind or generally damage a Sproutling so that they are easier to feed upon, and are used to impress females during the mating season (think an archery competition, cept , you know, with acid), but it's primary use is in mining.

you see, the Soara survive almost singularly on Skyzol, with some few living on bubble algae colonies across Essari ,and, whilst there are some places to use to hide from the elements, the best of these is occupied by the Sproutlings, who take offence to the Soara's presence. As such the Soara must make their own homes. to do so they use their acid to hollow out an area of the Skyzol's shell large enough for them to settle in. the main issues that Soara were faced with were that A: the small amount of acid they released took far too long to melt through the Skyzol's shell and B: wasn't really that easy to control meaning that the acid flowed where ever it felt like flowing, so one could only build a good hollow in certain areas. that in turn lead to competitions over the best spots and the best holes, which gradually reduced the Soara population. the acid spitters allow more acid to be used and allow it to be better directed and controlled, meaning that Soara have an easier time making their little hovels which can now be found on the shells of Skyzol all over the world, not simply in region 4.
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>>607705
Wait.. Brafhemoth that looks like a flattened wobbegong is a land creature? The fuck?? Its not, right?
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>Hanging Discolodite
Discolodites seen as outcasts due to terrible dancing had few methods of redemption. Of those, one prevailed. Guarding. Rooting themselves upsidedown in trees these discolodites impress potential mates, and others of the herd, by selflessly dropping themselves headfirst onto predators threatening them. The results vary by predator. Biting Pouchytails, often seen in the dimlight emitted by the various bioluminescent creatures of Sujardin, are often crushed and gored on impact. While others, such as Scorpion Ferro-lancers, usually end up with some minor brain damage, a stabbed eye, or occasionally death.
Fluff:
>Cluster trees in rather large numbers, a predator will often get brutalized by a rain of Hanging Discolodites.
>Now sees your sins upsidedown
>"Because I'm free.... Free Fallin'"
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>Spiteful Discolodite
Outcasts of the discolodites often had to find other means to survive, the most common being, hiding from predators via rooting themselves in the ground. Over time, this developed into an almost plant-like lifestyle, the discolodite remaining in the ground absorbing nutrients, and supplementing its diet by jabbing creatures with its crystals to draw their blood and later absorbing it from the soil once it seeps down. Physical changes occured from this lifestyle, for one, they've lost their bioluminscence and green coloration as they no longer root themselves in plants or trees. Grew smaller as their diets have become more limited, and their crystals have grown to cover the entirety of the top of their head for more efficient jabbing.
Fluff:
>Come out of the ground to mate with one another every once in awhile
>Often jab unaware creatures in the foot while they dance/run.
>"No Fun Allowed"
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>>606998
Some Ar. Blouflora are blown into the seashore, where the sand isn't firm enough for them to properly root. As a way to survive, the new Litoral Blouflora no longer have a single root, but rather multiple small ones that spring out of the sideways stem that lays ontop of the sand, this orientation allows them to acquire water from the sea breeze.
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>>598782
Ferro-Scorpion Lancers with increased muscle strength in their arms and tails are more fit to survive, as they can hit prey with more force. Overtime, their muscle size has increased to three times their size in those areas.
(Tail not drawn to its true size because its a bitch to redraw.
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>>607832
no. its oceanic. Someone wanted to know how to make it a land creature, to which Lib said "use your imagination" and it was so.
>>
File deleted.
>>601880
As Grawlurs became more advanced social creatures, their bodies had to adapt to their new lifestyle and breeding techniques, not only due to the unavoidable inbreeding caused by the existance of Alpha members, but also due to the large amount of time they dedicated to breeding, where cratures with shorter tails and wider leg spread had better performance and chance at being chosen.
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>>608331
Wrong Image,also forgot to mention they developed stronger kneecaps aswell.
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>>603839
>>603843
Some Bzalgae near the region of Mt.Denui begin to incorporate volcanic minerals into their Lignin shell.
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>>608953
Fixed the generation.
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>>606159
On their back, the Glovlord's many mouths begin screeching at enough ferocity and at a high enough pitch to begin overwhelming and stunning close enough prey.
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>>608967
Jesus Christ how horrifying. Now they're playing vuvuzela covers of Justin Bieber.
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>>578811
The snouts of the Hawver grow longer to aid in feeding. in order to prevent them overbalancing whilst eating their tails have grown longer and therefore heavier, acting as a counterweight.
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>>609254
The Hawver develops small protusions on the front and back of its body, which allow them to protect themselves from predators.
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>>609262
Some Havwer develop further protrusions along their necks to afford them more protection.
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>>609270
I was gonna add some protrusions to the tail. but editing that thing is horrible and awkward.

So I guess we may need to redraw it (that's a thing we can ask for in these threads, isn't it?)
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>>609270
Hawvers begin to use their protusions to break animal carcasses and plant bark apart, allowing them to waste less food per hunt. Hawvers with longer protusions can use them more effectively, and have higher chances to survive than their peers.
>>609275
Sounds like a good idea tb h
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>>609279
That it does. So..whose willing to redraw these lovely things?
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>>609279
>>609280
There. But lets be creative and edit other less popular creatures as well, you know, those who barely had any generation in the chart.

and not all creatures need to be goes to the land to be cool.. imho
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>>607233
Excess energy would later were turned into pores who generate an unique smell. Organism are enticed to the smell and then came to the flowers and help polinate as well. During the night, the pores glow as well!
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>>608046
The heat at the beach is more forgiving, and the trickle of water and humidity from seabreeze is probably their currently available method of gaining water for now. So, the Litoral Blouflora then grew this 'sponge' to net more water, made from softer and resipient material that they grow in their leafs
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>>589053
The development of a respitatory system (or if they already have them, then that system become more complex) and the development of a new mouth apparently goes hand in hand. Theres a new orifice nearby the creature mouth that it used to squirt water to unsuspecting organism. To its kin, a code for various function. To prey and predator it was a distraction.

There's also some feelers that the creature develop at the end of their mouth, to help feel the sand where the prey might be hiding
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>>609395
I wish people were willing to redraw my creatures.
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>>609442
which one is it? if its too complex then i might pass..
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>>609440
Yay, it's a platybraf!
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>>609395
He's looks so sad. I love it.
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>>609457
The Ferro Scorpion Lancer, >>608209 or the Bzalgae, >>608953
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>>609564
I think they both look good enough. No need for redraws.
If you are stumped, maybe take a breather and tries your hand at a lesser generation creatures man, they all need love.
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>>609848
What about the Pterrortail?
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>>609848
They're both hard to edit, the Bzalgae more so due to the tentacles but its more complex than the Ferro Scorpion Lancers
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>>610131
Looks better than I can redraw m8. Also, its advanced enough

>>610187
Ferroscorpionolancers are still editable, as all of it strong points are there in the open. However I agree with you that Bzalgae is hard to redraw since each generation keep adding a too much features. A side view can help it tho, but I dont know how to tackle it as it was too complex for me..
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>>607825
As the Headhopping Discolodite becomes more closely linked to its grabraf host, it develops to almost instantly shift its crystalline structure. Thanks to this it can more closely connect to the grabraf on the microscopic level, i.e. much less invasive than previously in regards possible damage it does.

As the Discolodite can shift its structure it now has three morphologies. The first is morphologically like the original, which is the shape it has while not connected to a host. The hat one provides the advantage of serving as a screen against sun rays, while also getting closer to its host and having to consume less nutrients. I.e. it's simply a more efficient than previously.

The last morphology is the proud one. while being connected to the grabraf the Discolodite can quickly consume nutrients to shift into this form and move its attachment point to the grabraf's back. While in this form the Discolodite has the ability to protect its host against potential threats, is sharp crystal stakes even capable of piercing denui steel that has been forge welded over 10 000 times.
In this form the discolodite also serves as a great addition in the dances the grabrafs preform to attract mates.
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>>609422
In order to lose less water from transpiration while still being able to absorb it, the plant's had to develop to separate leaf types, one that was extremely porous and was made almost entirely out of the sponge-like tissue, and other that resembled it's former leaf type, that was rubbery and spherical, which was made almost entirely out of water.
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>>610549
>*Fixed details I forgot
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>>608363
The Twerlur start adopting different poses to determine it's ranking, Alphas tend to look up right, while Betas bend forward. They also developed bigger nostrils that help them determine whether a food is edible or not by it's smell.
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>>607831
The Bubble Soara have gone through a few changes, the most obvious is the development of a set of odd looking nozzles on their backs. What might these be for? Why, they are for jets of flame, me ol mucka. you see the acid of the Soara produces certain gases when introduced to certain materials, such as chitin (which their shells are made of) and some of the nutrients present in Skyzol hide. individually these gases are harmless, but when combined they are flammable, and can be used to rocket a Soara about. All that's required is a spark to ignite them, and so Soara have developed a small bank of biological batteries that can generate small amounts of electricity, just enough to ignite the jets.

This process allows the Soara to rely on something other than air currents and luck when they jump ship to a fresh host. the Jets allow them to leave their Skyzol with an immediate burst of speed and then glide until they find a new one. If they need more altitude/ speed they can reignite their jets, if they got the gas to support it.

the gases used for this process are kept separate in two "bags" on the underside of the body until such a time as they are needed. Additionally they have grown larger, both due to the fact that larger Soara are more likely to reach a new host due to their new method of travel and that they need a tougher body to survive the G-force exerted upon them.
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>>610608
forgot to mention but they lost the tail flap due to the fact that it made it harder to steer and made it more likely that a soara might hit something
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>>571360

The Braffberg Grabrafs of Leviathan develop an extremity on its behind that aids it in its swimming. They also develop red patterns over their arms and fur, the pattern differs slightly based on genetics. Because of this, different communities now have different general patterns.

These Grabrafs have also started becoming slightly aggressive (aggressive as far as incredibly inept creatures go), going as far as shooing away grabrafs of other communities/packs
>>
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>>571229
I've lost multiple attempts at redraws on the tripods, so this is the end result for one branch of them.

The Nomad tripod is the result of generations of genocidal conflict and inbreeding between the Region 2-3 grey, and Global hunter tripods. In modern terms they could be considered genetic pollution, the crossover of two species common enough to make viable offspring. Reasonable enough considering the Hunters are derived from the greys.

Nomads are larger and stronger than their progenitors, but slower and less agile. They are markedly less aggressive and display none of the genocidal tendencies towards other tripods, but are still devout carnivores. They prefer to prey on Grabrafs and their sub species, but will opportunistically hunt other species.

Nomads form family packs of 15-30, and like the greys, frequent tool users. Not so much that they will shape a tool, but will use local material to achieve a task.

They navigate by a combination of echolocation, smell, and light sensitivity via their multi sensory stalks located on top of their head.

The Greys and hunters continue to prey on each other but steadily loose territory to the Nomads each season.
>>
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>>589606
In order to escape predators and warm themselves during the night, Algafergs bury themselves in damp sand, as a result of this their coloration has changed into a beige tint that helps them camouflague
>>
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As trees grow taller and fruit becomes rather unreachable, Brould Reavertails undergo adaptations.
>Brould Treeclimber
These broulders are a more agile and light-weight variant of the Brould Reaver tail. Their claws grew rather sturdy, and more fit for digging into the sturdy wood of the various Essarian trees. They're much smaller in general, and their shells and tails are proportionately smaller too, as the lighter weight allows one to move with ease.
Fluff:
>Climbs trees, pretty self explanatory
>Occasionally cut down branches to fall ontop of small animals and predators
>Rather social, although most exchanges revolve around "which trees are good, which are bad"
>Have a serious obsession with trees
>Literal Treehuggers
>>
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>Brould Choppertails
As it becomes harder to live on a relatively herbivorous diet, and more prey becomes available to these broulders, they grow more aggressive attacking primarily by smacking them with their tails. Over time, their tails grow more axe-like growths, aiding in their new aggressive behaviors.
Fluff:
>Will often just walk around swinging their tails through the wetlands hoping to hit something
>Social and move in small packs of 15-20
>Top Essarian Botanists
>>
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>Flying islands

The leviathan colony has gotten so large that the large network of primitive "Brains", which manage the various processes of the island including flight, have begon to evolve more efficient methods of network communication. Allowing for highspeed communication between parts of the island that are great distances away.

With information coming in from tens of thousands of different cores at rapid speeds the primitive brains are now faced with the challenge of finding new ways to process this influx of information, and finding a use for it.

The other large island colonies are also on an evolutionary track to make this advancement.

The smaller, unmapped, islands have no use for this evolution as they normally only contain a few cores at most.
>>
>>613440
>challenge of finding new ways to process this influx of information, and finding a use for it.
Maybe they could break up the inputs and send them through several network layers?
>>
>>598782
>>608209
These species are now referred to as Victori-Ferronoxids
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>>613440
Can we get a side-on look at the colony?
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>>611678

Brould Treeclimber become smaller but more stocky to be able to climb trees with ease. Their mouth elongated, and their tail shortened because of the new environtment and how'd they adapt to it.
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>>611819
Living in Wetlands, Choppertails started to adapt semi-quadrupedal stance again to help balance the weight of it shell and the muddy ground. Their backfeet becomes broader to distribute weight. Same thing can be said about their tail. The shell nearby the tail gradually breaks down to allow more movement, and the tail itself changed its shape a bit to be more aerodynamic, and thus require less movement to be swung. With these changes, and the aggresive behaviour, The Brould Choppertails no longer had trouble to look for herbivorous food again
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>>613699
Tail chainsaw?
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>>613779
Not really, more like a tail fan

>>588718
This new routine eventually grows into some differences between genders in Onolk Landlord species. The females becomes taller to better positioned themselves for mating. The male developed ridges in their abdomen so that the females had better feel about placement. They also had thicker whiskers to gain attraction and perhaps better feelers for plants to graze
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>>579320
>>582830

The other distinct plant that lives in region 1, were there in the middle of the island merge. The plant, albeit not that big, had been adapted to earthquakes and other movement, giving them spring-like properties in their stem, which allows them to grow taller now.

Since I cant find their name, I christened them under new name of Moralower (Moralves Flowers)
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>>582830
Another animals that I barely recall their name and function, but I remember that they hang around colonies or something. Maybe someone can straighten them out to fit their original lore? Also, they all started with the prefix Sur- for name

They become more sleek, and longer while increasing their swimming speed. One of the head were transporter to the animal's bottom side, but still functioning as normally as ever. This change is to accomodate the new speed.
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>>611314
Soon, Algafergs all over the continent are all burying themselves as a new behaviour. Naturally, darker skinned Algafergs are more succesful to blend with the soil and able to continue the legacy. They also begin to eat dirt too, that was stored in a special stomach. This dirt makes them bigger, and more heavier to eat. Heck, they even regurgate said dirt when almost killed, usually scaring the predator to think they are sick or had been too rotten too be eaten
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>>598782
Some of these have adapted to the permanent life out of the ocean, making the sandy areas, i.e. deserts and beaches, of Brouldia their home. Here they hunt the >>586827 Skullfaced Mulocrocs that make their home in the desert and >>613857 Algafergs found burried in the beach sand.

Du to a lack of iron in the environment the Sand-Stalking Scorpionbraf has lost its iron weapons and armor, instead replacing it with a calcium exoskeleton. Since it no longer has the same strength in the material of its claws it has evolved a different form of claws. These it uses to skewer its prey and then pinch the wounded animal. Due to the change in its exoskeleton, the tail has become a vestige compared to earlier, now simply serving as a simple side-arm spear.
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The tiny Brevistail develops claws on its feet, giving it a firmer grip to its hosts. It also reduces the chance of them falling off when the host scratches itself.
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>>571262
While living up amongst the branches of the forest has its advantages it still has its downsides. It happens that quarduped grabrafs fall down from the trees. This has previously often ended in death if the grabraf in question was unlucky enough. But no longer! with the development of semihard and semirubbery plating on the grapbrafs's body and legs the Quadruped are now completely drop resistant* up to the height of 6 metres.
*Drop Resistance is not the same as Drop Proof. Do not tempt fate by dropping your Grabraf from unnatural heights. Essari corp. will not be responsible for any damage caused to Grabrafs through negligence of this warning.
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>>613841
Ah, yes. Pisces Surdural. The gist of them is that males of the species dig dens into the bottoms of the Pisces Braffberg colonies and try to chase other males away. Then they do a little dance to attract as many mates as they can. Females lay eggs in the den. Male keeps them safe until they hatch, then kicks them out.

I'm imagining the relocation of the head working much like the metamorphosis of a Flounder. Born with them side by side, then one migrates below the other. One mouth is for eatin' brafberg, and the other is for fightan'. The spine probably bends in an odd way for this.
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>>590969
The Biting Pouchytail continues to adapt to its nocturnal lifestyle, its senses improving.

It also develops claws at the end of three of its four fingers/toes. These are made up of a similar material to that of its plates/internal skeleton. By licking / putting its claws in its mouth the Biting Pouchytail coats the claws in its enzyme for a similar effect to that of its teeth.
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Evolving from >>598782 as a part of the same strain as >>614361 The Sand-Stalking Scorpionbraf, the Greenery Scorpionbraf can be found living in the wetlands and next to the river systems of region 1. Like the Sand-Stalker, the Greenery has a calcium-based exoskeleton. It also uses similar methods in its hunting. A slight difference, however is the green pigment produced in its carapace. This allows the Scorpionbraf to more easily blend into the environment, similar to how the colour of the Sand-Stalker matches the colour of sand.



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