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File: Alterac.jpg (44 KB, 462x567)
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It has been nine years since the fall of Alterac, after the king Aiden Perenolde betrayed the Alliance and sided with the Horde of Orgrim Doomhammer. For this betrayal, king Aiden Perenolde was dethroned and Alterac City was sacked. The nobles and population fled the land and the Kingdom of Alterac was no more.

You are Alric Perenolde, the prince and second heir of Alterac. By the order of king Aiden, you were sent into temporary exile to be safe from the Second War. This exile turned permanent and Captain Normand Garside, your guardian for the past nine years, made sure that you were safe and learned the useful skills that would help you in the future.

Now nine years later in the year 15 after the opening of the Dark Portal, you are ready to take the responsibility and try to unite the scattered Alteraci people and reclaim the lands that were once the Kingdom of Alterac.

After winning the grand melee, you made a deal with Stonemason’s Guild for trade and cooperation by trading your tournament winnings for a Master Mason who would be arriving in a week or two. In addition to this Lady Katrana Prestor made her move on you and the two of you ended up in an alliance of some sort. With the connections to both Stonemason’s Guild and Lady Katrana Prestor, you now had a diplomatic and economic foothold in Stormwind City.

You also spent time with both Jaina Proudmoore and Calia Menethil. Taking Jaina out for a date in the city and spending the last night in Stormwind with Calia. You don’t really know where this all will go, but one thing was sure, you enjoyed the time you spent with two of them a lot.

But not everything could be good news as the Diplomatic Survey Mission and Alliance Garrison would be arriving relatively soon to Dawnholme and you would have to be ready to receive them. In addition to this the news came out that Thrall had escaped from Durnholde Keep.

Having returned from Durnholde Keep after having gone there to help in the search, you knew that the world had changed with Thrall’s escape.

Welcome to Alterac Resurgent Quest!



Twitter: https://twitter.com/MedivhQM
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Alterac%20Resurgent%20Quest
Prince Alric Stats: https://pastebin.com/rysxdRsv
Quest Mechanisms: https://pastebin.com/CyD88qqf
Character List: https://pastebin.com/FkYd6wkJ
>>
>>5167732

You had been at home in Dawnholme for a few days and spent these days trying to sort the paperwork and getting the place ready for everything that would be happening shortly. There had been no news when the Diplomatic Survey Mission, Alliance Garrison or the Stonemason’s Guild's Master Mason would be arriving exactly, so everything had to be ready before it.

Then finally on the third day one of your patrols spotted a group of horse carts traveling towards Dawnholme and you were alerted. The Stonemason’s Guild had arrived.

The convoy of horse carts started to arrive to Dawnholme and you saw that some of the carts were carrying tools and other equipment, but you also saw that few of the carts had women and children on them.

The people of Dawnholme started to mill around the newcomers and helped to unload their equipment and belongings as you walked to them and after a few inquiries found their leader.

“Greetings Prince Alric. I am Master Mason Erefor Pelija, architect responsible for rebuilding the eastern merchant’s quarter.” Said the older man with a short gray beard and hair while giving you a bow.

“It is nice to meet you Master Pelija and see that you have arrived here safely.” You said to him and shook his hand. “But when I talked with Guildmaster VanCleef, we didn’t talk anything about women and children?”

“Prince Alric, I am sorry for this coming as a surprise to you, but Guildmaster VanCleef opted to send some families and children away from Stormwind with us into safety. The situation in Stormwind is quite volatile.” Master Pelija said and seemed regretful.

“No agreement between Stonemason’s Guild and House of Nobles?” You asked back.

“No and it seems there will be none.” Master Pelija said back. “But there is still time and we must be hopeful.”

He didn’t feel that happy talking about it.

“Then when will you be able to get into work?” You asked him.

“In about two days. We will set up our tents and equipment while taking a look at what building materials there are available. I will then inform you about our options.” Master Pelija explained.

That did sound quite fine and you weren’t exactly in a hurry. But it also meant that you had a day or two to spend doing something else.


>Keep concentrating on the paperwork and getting everything ready for the Diplomatic Survey Mission and the Alliance Garrison to come.
>You have to take partial responsibility in training Malevus and frankly doing some sparring is a great way to spend time. And ask what she is going to write to Voren’thal the Seer?
>Go visit Tarren Mill. See how the business of Mayor Fowley is going and hear if there is any new news.
>Other, write in.

QM: Pastebins are updated.
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>>5167733
>Keep concentrating on the paperwork and getting everything ready for the Diplomatic Survey Mission and the Alliance Garrison to come.
>You have to take partial responsibility in training Malevus and frankly doing some sparring is a great way to spend time. And ask what she is going to write to Voren’thal the Seer?
If i can pick only one then training the mystery squirefu it is.
>>
>>5167733

Although it would be interesting to visit Tarren Mill I'm not sure if we can expend the time right now...

I think it would be best to finish the preparations so
>concentrate on the paperwork
though it would be nice to reserve some time in between this to talk with the elf, aside from harsh beatdowns. Wouldn't want her to think we're just taking frustrations out on her.
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>>5167733
>>Keep concentrating on the paperwork and getting everything ready for the Diplomatic Survey Mission and the Alliance Garrison to come.

nice and welcome back

We can have our squire spar with others for now, we need to prepare every space of Dawnholme and all our lands for this investigation.
If we have some free time we can spar/talk with her, but if we don't we should just work on this is really important. When the diplomatic survey is done, we can return to train her as well return to our daily duties as a Prince.

Hopefully Eligius is ready for them as well.
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>>5167733
>Keep concentrating on the paperwork and getting everything ready for the Diplomatic Survey Mission and the Alliance Garrison to come.
>>
I have read the pastebin pretty good.
And of course Erefor could have a dual role. Well pretty much expected at this point, we have attracted a lot of attention so we have more people on us.
Thankfully we have the Rover twins to mitigate some of the espionage done against us, with some luck maybe they can make some spies out of some ex criminals or recruited from some Alteraci.
Being defended from assassins or having our important intel guarded would be good, but knowing rumors of what actually happens outside of our lands would be even better, especially of the Syndicate. But even gnolls, ogres, orcs or anyone else squatting in our forefathers lands.
>>
>>5167733
>>Keep concentrating on the paperwork and getting everything ready for the Diplomatic Survey Mission and the Alliance Garrison to come.
>>
The Diplomatic Survey Mission and the Alliance Garrison are just way too important to put aside. You would have to concentrate on getting everything ready. Papers describing your military numbers, deployed patrols,how your economy is formed, relationships to your neighbours and so on.

The good thing was that Captain Garside had done plenty of notes and documents. The bad thing was that there were a lot of documents that probably won’t need to be shown to the diplomat so you needed to sort them out and collect the ones that could be asked to be seen.

It was tiring work really. Sorting and going through them all and attempting to put together something worth to be shown.

Same time Lieutenant Cromwell made preparations for the garrison to arrive. Potential lodging if they require it, clearing a place for tents if needed, reserving food and other supplies for the men who must be hungry.



On the second day after the arrival of the Stonemason’s, Erefor Pelija sent a message that they were ready. You and him discussed the terms closer and he explained to you how much work Edwin VanCleef had asked them to do.

And you were surprised how generous VanCleefs offer was, but you could always ask for less or for even more. They just might not be happy if you ask for more, but asking for less could help in your relationship with the Stonemason's Guild.


Stonemason’s Free Labour:
>10 Wealth, you gave them 10 Wealth and ask the same amount back. Stonemason’s will be extremely happy.
>15 Wealth, a modest interest for the Wealth you gave them. Stonemason’s will be happy.
>20 Wealth, a sizable interest and what Edwin VanCleef is offering for them to work and pay back. Stonemason’s are content.
>25 Wealth, a modest increase to what is being offered. Stonemason’s will be unhappy
>30 Wealth, a sizable increase to what is being offered. Stonemason’s will be extremely unhappy.

QM: This Wealth will be used in the next update to choose what they will construct for you. Any excess Wealth not used in the next turn will be wasted as it represents the free labour they are providing to you. For example you ask for 10 Wealth, but spend only 8 Wealth, meaning remaining 2 Wealth are wasted and won't be saved.
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>>5168092
>20 Wealth, a sizable interest and what Edwin VanCleef is offering for them to work and pay back. Stonemason’s are content.
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>>5168092
>20 Wealth, a sizable interest and what Edwin VanCleef is offering for them to work and pay back. Stonemason’s are content.
lets keep it moderate and with the whole terenas degree we cant exactly do much other than build up.
im ok with it going lower to generate some goodwill but i think it would be better to just build up instead.
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>>5168092
>20 Wealth, a sizable interest and what Edwin VanCleef is offering for them to work and pay back. Stonemason’s are content.
with the degree of terenas we cant exactly do much other than build up.
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>>5168107
>>5168099
disregard the second one.
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>>5168092
>>20 Wealth, a sizable interest and what Edwin VanCleef is offering for them to work and pay back. Stonemason’s are content.
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>>5168092
>20 Wealth, a sizable interest and what Edwin VanCleef is offering for them to work and pay back. Stonemason’s are content.
We should build at least the barracks, but what else? Or should we just choose something very expensive for them to build for us?
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>>5168265
I would say the barracks and the improved blacksmith so we even supplies our supply use and obviously better weapons and armor for our troops( and for us until we get the 10 wealth armor)
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>>5168321
Or we could put full 20 into a town hall and use the profits from autumn start update to build the barracks?
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>>5168336
I mean it could be, but the faster we get our troops equiped the better, and in the autum build the town hall and the noble manor for those sweet stat bonuses.
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>>5168423
im a bit too concernd that large scale military buildup might look badly to the diplomatic mission. But finally stop living like peasants and getting actual manor for a prince we are isnt a bad idea.
>>
You agreed to honour the amount of work Edwin VanCleef had offered them to do. Keeping things moderate would be the best. And when Erefor Pelija asked you what you had planned for them to build, you had several ideas in your mind.

You could use the Stonemason’s to improve your economy. To build better farms or construct sawmills that would turn the logs taken from the forests into planks and other wood products. Especially improving the farms would help with your lack of having a good intake of Supplies. But you could also gain a maximum amount of profit from the Silver and Lead Mine you have in the mountains by upgrading it and then spending said profit on buying Supplies.

Then there was also the chance to turn the Garside Homestead into a proper Noble Manor that would be a far more suitable place to live for a prince instead of a glorified farmhouse you currently lived in. In addition you could have the Stonemason’s to build a Town Hall. It would be expensive to construct, but a Dawnholme was a growing town and to properly rule the place, you would need a Town Hall at some point before you and Garside get buried underneath paperwork.

And finally you could have the Stonemason’s to build you things that would help your military or help in defending your territory. Scout Towers could warn you if you were to be attacked by someone and upgrading them later into actual Guard Towers could make your territory very well defended against any foes. Building the Barracks meanwhile would finally give your soldiers a centralized place to sleep and store their equipment in a safe armoury while improving the Dawnholme’s blacksmith would give the soldiers an access to better arms and armour.

Erefor Pelija explained that the Stonemason’s would start working immediately after getting the orders and the work then would be finished before the winter arrives.

1/2
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>>5169061

Total Resources:
4 Wealth, +16 per season
16 Supplies, -1 per season
80 Peasants

Stonemason’s Free Labour, 20 Wealth to use:
>Improved Farms, +2 Supply, Costs 5 Wealth and 10 Peasants, The Headland
>Improved Farms, +2 Supply, Costs 5 Wealth and 10 Peasants, Sofera’s Naze
>Improved Farms, +2 Supply, Costs 5 Wealth and 10 Peasants, Darrow Hill
>Improved Farms, +2 Supply, Costs 5 Wealth and 10 Peasants, Gavin’s Naze
>Sawmill, +2 Wealth, Costs 8 Wealth, -10 Peasants, The Headland
>Sawmill, +2 Wealth, Costs 8 Wealth, -10 Peasants, Sofera’s Naze
>Sawmill, +2 Wealth, Costs 8 Wealth, -10 Peasants, Darrow Hill
>Sawmill, +2 Wealth, Costs 8 Wealth, -10 Peasants, Gavin’s Naze
>Herbalist’s Hut, +1 Supply, Costs 5 Wealth and 5 Peasants, Sofera’s Naze
>Improved Blacksmith, +2 Supply, Costs 10 Wealth and 5 Peasants, The Headland
>Alchemist’s Hut, -1 Supply, Costs 12 Wealth and 5 Peasants, The Headland
>Silver and Lead Mine Complex, +10 Wealth, Costs 20 Wealth, -50 Peasants, Southern Alterac Mountains
>Barracks, Costs 10 Wealth and 10 Peasants, The Headland
>Town Hall, Costs 20 Wealth, -5 Peasants, The Headland
>Noble Manor, Costs 8 Wealth, -5 Peasants, The Headland
>Guard Tower, Costs 10 Wealth and 10 Peasants, Southern Alterac Mountains
>Scout Tower, Costs 4 Wealth, Sofera’s Naze
>Scout Tower, Costs 4 Wealth, The Headland
>Scout Tower, Costs 4 Wealth, Darrow Hill
>Scout Tower, Costs 4 Wealth, Gavin’s Naze
>Other, check the pastebin

QM: Total Resources are up to date. Choose what to build with the 20 Wealth, take note that the Peasants will be used from your own pool. I listed there more or less everything that you could build right now.
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>>5169063
>Silver and Lead Mine Complex, +10 Wealth, Costs 20 Wealth, -50 Peasants, Southern Alterac Mountains

It pays itself in two seasons and then it is pure profit, and then build everything we need with the extra income and the bonus from the autumn harvest.
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>>5169063
>Silver and Lead Mine Complex, +10 Wealth, Costs 20 Wealth, -50 Peasants, Southern Alterac Mountains

Our greed will be the end of us.
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>>5169063
>>Town Hall, Costs 20 Wealth, -5 Peasants, The Headland
While the mine would be a great choice, I think that wasting the Stonemason’s building that is a mistake. Let them build something more fitting to their skills into Dawnholme. I think a Town Hall would be a good choice for that.

And the mine complex is very expensive in terms of Peasants it uses.
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>>5169063
Winning the tournament was quite useful. If there is another tournament near us, we could make more money out of it.
>4 wealth
ah if we where at 5 i would do immediately a supplies building.

>Silver and Lead Mine Complex, +10 Wealth, Costs 20 Wealth, -50 Peasants, Southern Alterac Mountains
While it might be a bit crazy to put all in this, there is a few good reasons.
One a Mine Complex build by a guild of stonemasons should be well made and far more secure, meaning, if a series of bad rolls happens and we have some bad events in our lands any problem related to the mine would be mitigated by the quality of the work done upon it.
Two we have made a trade deal between us and their guild, for some of our silver. And since silver is a very good commodity, we should be able with Beric to gain far more on this development.

The only real problem is the location, and rumors will spread of this. For that we wait, the best i can think of is sending some of our military and reinforce the outside of the mine with some fortifications. If some spies of our enemies attempt to do sabotages idk, we need our own for counter them more security only does so much.
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>>5169063

Hmm... I am inclined to agree with Anon's reasoning >>5169117 that guildsmen's talent would be better suited for a town hall.

But on the other hand the silver is also of benefit to the stonemasons, and perhaps having it as source of income would allow us to convince them to stick around for further contracts?

so...

>>Silver and Lead Mine Complex, +10 Wealth, Costs 20 Wealth, -50 Peasants, Southern Alterac Mountains

dig greedily, dig deep.
>inb4 therazane subplot
>>
>Silver and Lead Mine Complex, +10 Wealth, Costs 20 Wealth, -50 Peasants, Southern Alterac Mountains

“This is possibly a strange request, but you know of the silver mine I control?” You asked Pelija.

“Yes Prince Alric, I do. And if I am not wrong, you are selling the silver to the Stonemason’s Guild.” Erefor Pelija said to you and continued. “Guildmaster VanCleef told me something about it.”

“Correct, my request is that I want your men to help to upgrade it, to increase its production.” You told Pelija.

Erefor Pelija looked very thoughtful for a moment before nodding once.

“This can be done. It will be very workforce intensive and we require all the help we can from the miners themselves. But we should be able to construct better facilities and increase the output of the mine.” Pelija said to you.

“Good, I will wait eagerly to see your progress in the coming days and weeks.” You said to him.

This would bring great profit and even more silver to your coffers. Even if it felt a bit of a waste of their skill, this would be very beneficial in the long run. You needed all the silver to be able to reclaim Alterac.



The Stonemason’s had moved their camp near the mine leaving their families and children to Dawnholme. They immediately went into work and started to plan the improvements and facilities that were to be built. While the Master Mason Erefor Pelija had plenty of experience in building a city and wasn’t a miner himself, he had the necessary experience to make the wishes and requests of the miners come true.

Several days after the work started you received the news. The Alliance Garrison and the Diplomatic Survey Mission had arrived to the half finished Alliance Naval base and would be arriving to Dawnholme the next day.

Your work to get everything ready for their arrival was finished and you were as ready as you can. Only thing to decide was how to receive them? You could arrange your military to receive them in full strength or you could maybe have a more reserved approach. You didn’t know who were coming and what they might like so this was a bit of a gamble, but if you could have a good first impressionism the survey could be favourable to you.


>All available soldiers are there to greet the diplomats and the coming garrison.
>Have only a portion of the available soldiers there to receive them. Some patrols have to be rescheduled, but it shouldn't be too difficult thing to do.
>Keep the soldiers away and don’t pull them off from their duties for this. This is a diplomatic mission after all and you need your borders patrolled.

>Wear your full armour when you greet the diplomats and the coming garrison, show the more martial side of you.
>Your normal clothes are enough when you meet them, the casual you is closest to who you really are.
>Use your fine clothes tomorrow, they are fitting wear for a prince.

QM: Please vote on both.
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>>5169477
>Have only a portion of the available soldiers there to receive them. Some patrols have to be rescheduled, but it shouldn't be too difficult thing to do.
We shouldn’t give up on patrols for this occasion even if we could afford to, but some welcoming committee should be fine.

> >Wear your full armour when you greet the diplomats and the coming garrison, show the more martial side of you.
This is after all business and this is our business outfit. Casual clothing would be disrespectful and fine clothing inappropriate. Well unless they are sending some sort of metrosexual in charge. We don’t have intel on who commands the expedition do we? Or whether they have supplies and engineering corps to set up their base or if there is other stuff we need to be preparing for?
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>>5169477
>Have only a portion of the available soldiers there to receive them. Some patrols have to be rescheduled, but it shouldn't be too difficult thing to do.

>Wear your full armour when you greet the diplomats and the coming garrison, show the more martial side of you.
>>
>>5169477
>Have only a portion of the available soldiers there to receive them. Some patrols have to be rescheduled, but it shouldn't be too difficult thing to do.
a balanced approach

>Use your fine clothes tomorrow, they are fitting wear for a prince.
>>
>>5169477
>>5169536
Supporting. Might be a careful choice, but we do not know who is coming.
>>
>>5169477
>Have only a portion of the available soldiers there to receive them. Some patrols have to be rescheduled, but it shouldn't be too difficult thing to do.
>Use your fine clothes tomorrow, they are fitting wear for a prince.
>>
>>5169477
>>Keep the soldiers away and don’t pull them off from their duties for this. This is a diplomatic mission after all and you need your borders patrolled.

They want to see our business as usual, I want to see our borders kept safe. I don't think middle ground is the way to go here.

>>Wear your full armour when you greet the diplomats and the coming garrison, show the more martial side of you.

As others said, this is probably the best 'respectful business as usual' outfit.

I'm a bit surprised no one voted for the barracks & blacksmith, honestly. Going hard on more wealth seems a bit silly at this stage.
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>>5169477
>Have only a portion of the available soldiers there to receive them. Some patrols have to be rescheduled, but it shouldn't be too difficult a thing to do.
We even have the town militia of Dawnholme here. Have them attend as well.

>Wear your full armor when you greet the diplomats and the coming garrison, show the more martial side of you.
Clean and pristine. Not much too show off for armor, but it doesn't matter. We still look like a warrior prince, one that wants to get his homeland back, and our lion cloak and our new sword are both a clear reminder of our martial skills to anyone.

>>5169501

No we have 0 clues on anything, they didn't bother us on saying a thing. Numbers, commander, where they build, what they eat, where they go, what this garrison will actually do since we already protect our own ... 0.
They have no reason to talk with us about their decisions, this edict wasn't something we could say our opinion on after all.
We aren't a member of the Alliance or a friend for them, remember that.

And with the alliance commander here, this makes 4 informants/spies here just looking at what we do and reporting it back to their factions, masters or head of state.
5 counting the Syndicate spies probably present here under cover, likely “travelers” or “outsiders”. This will make things more complicated.
>>
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You stood outside Dawnholme and waited for your visitors to arrive. You had Lieutenant Cromwell with a few squads of footmen with him behind you. Captain Garside stood next to you and Malevus was in her armour behind you. You were wearing your armour which had been cleaned and checked out by the blacksmith.

Because of your martial successes, be it winning the tournament or participating in fights and battles, you thought that wearing your armour would be impressive. It could maybe help with the first impression.

It didn’t take long for you to see the people arriving. Several knights on horseback and a surprisingly small number of soldiers and their assistants. The knights rode towards you before stopping in front of you. One of the knights continued to approach you before stopping.

“Prince Perenolde. I am Lord Colonel Othmar Garithos, the new commander of the Regional Defenders and the envoy sent by King Terenas.” Said the knight as he raised his visor. He was a large man, bigger than the rest of the knights.

“Greetings Colonel Garithos and welcome to Alterac.” You said to him and were forced to look up as he was on horseback.

“Save the pleasantries princeling, I am here to do my job and the sooner I can get out of here, the better.” Lord Garithos said.

“Colonel Garithos, what is exactly your job?” You asked him and watched as he circled around you.

“To make a report of your military forces, the size of your economy, how your town has grown and to finalise the report by evaluating if you are a threat to Lordaeron and the Alliance.” Lord Garithos said and continued. “And to make sure the garrison has been set up. Regarding that, I presume you remember Captain Reginald. He is the officer in charge of the garrison.”

Captain Reginald had commanded the detachment of soldiers from the Regional Command during the Lord Uther’s Expedition against the gnolls. You remember liking the man.

Captain Reginald raised his visor and gave you a respectful nod.

“Then Prince Perenolde, where do we start?” Lord Garithos said.


>Lord Garithos seems like a military man, start with the military matters first.
>The economy and town of Dawnholme are a complex subject. Get the complex and probably somewhat boring things out first.
>Garrison will be staying here, make sure first that everything related to that is done first.
>Other, write in.
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>>5170497
>Lord Garithos seems like a military man, start with the military matters first.
Oh no medivh how could you dont you know that garithos is nothing more than plot device and not a character.
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>>5170497
>>Lord Garithos seems like a military man, start with the military matters first.
>>
>>5170497
Oh boy. At least he seems eager to leave.

Let’s get straight to business then.
>Lord Garithos seems like a military man, start with the military matters first.
>>
>>5170497
>>Lord Garithos seems like a military man, start with the military matters first.
Oh god, not him.
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>>5170497
>>Garrison will be staying here, make sure first that everything related to that is done first.
>>
>>5170497
>Lord Garithos seems like a military man, start with the military matters first.
>>
>>5170497
>>Lord Garithos seems like a military man, start with the military matters first.
hoo boy
>>
No update today, next update tomorrow.
>>
I’m beginning to wonder if showing hospitality first wouldn’t have been the better choice. Oh well. Let’s hope Garithos appreciates being done as we’re told.
>>
“I would imagine that you want to start with the military?” You asked Lord Garithos.

“Yes, let's do that.” He said back.



Lord Garithos and his knights had dismounted and you had told your men to take care of their horses and help them in whatever they needed. Near immediately they started to set up their tents to allow them to stay for a night or two if needed.

You guided Lord Garithos to a large tent next to the training field that you had set up for this meeting. You felt like inviting whoever was the diplomat to your home would be somewhat unfitting. There was a table and a bunch of chairs waiting in there for him to start looking at the scrolls.

Allowing Lord Garithos to sit down and you started to show him the different scrolls and papers regarding your military. Explaining how many men you had and where they are now.

“Prince Perenolde, the force you have is disproportionally large compared to your neighbours.” Lord Garithos said. “Why is that so?”

“Colonel Garithos, I need all the men I can get to reclaim my homeland and defend my people.” You answered him.

“I have read the reports of your battles against the orcs, gnolls and bandits. Getting rid of these inhuman creatures was the right thing to do, but the build up of your forces has made some of your neighbours somewhat nervous. It has also made people in the Capital City very nervous too.” Garithos said to you and went through another scroll.

“That is why you are here.”

“That is correct Prince Perenolde.” Garithos said and put the scrolls away, stood up and walked out of the tent. He stopped to watch as a bunch of your footmen were going through their drills.

“I noticed you have an elf here.” Garithos said and you could notice a small change in his voice. “Who is she?”

“Lady Malevus, she is my squire.” You told him.

“An elf for a squire? Hmmph, I should have expected something like that from you Alteracis.” He said and continued. “Doesn’t matter, what matters is that your forces are too large to be allowed to exist like this. That is the opinion of my superior officers, but I might not agree with that.”

You allowed Lord Garithos to speak as you stood next to him and watched the ongoing drills.

“Prince Perenolde, would you be willing to cut some soldiers, to have a smaller force?”

“Colonel Garithos, you are asking something that I cannot do and you know that.”

“That is correct Prince Perenolde. Then tell me a good reason why you should be allowed to keep your forces?”

The restrictions placed on you were already enough, but now to restrict the number of soldiers too? Was it a serious threat or just something Garithos said to you to see your reaction and reasoning?

1/1
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>>5173155


>You have been helping your neighbours with the problems they have had. You had fought the bandits, gnolls and orcs, defending your neighbours. Without your men, this wouldn’t have been possible.
>Alterac is too dangerous, the men are required to keep the orcs, ogres and bandits in check and you are going to invade Alterac when you can.
>Asking for you to cut the number of soldiers you have is unreasonable. The people asking for it don’t know anything about the region and the threats you face. Even asking for that shows how out of touch they are.
>Other, write in.
>>
>>5173159
> There are Orcs active in this part of Lordaeron, we have been attacked by them before. Furthermore, an Orcish gladiator recently escaped from Durnholde and we believe he's going to join them.

Mention the gnolls, ogres and bandits too, but emphasise the Orcs.
>>
>>5173159
>>5173169
Supporting.
>>
>>5173159
>Expound on the threats present in the region: bandits, ogres and orcs. We need to have sizeable force to keep all these at bay. Point out that when our forces do that, Alliance won't have to.
>He already mentioned several instances where we led our military to help making the region secure so we have track record of that as well.
>>
Should we also mention that we have been among those who supply lumber for construction of the Alliance shipyard? Even if one would want to take cynical approach and hamstring our military to have the wilderness devour us they would also deny themselves an economic asset they'd have to expensively recapture later. And that's even assuming we considered the savage factions so savage they would not be exploiting our resources themselves, which we already know ogres have been doing.
>>
>>5173159
>"I have more than one good reason"
>"First my neighbours have been protected fron raids and full attacks, thanks to my military interventions. I have give men to Tarren Mill when they had none. I have move to help Durnholde more than once."
>"Second with my and my people interest of getting OUR homeland back, any enemies north of me will need to deal with me one way or the other. Meaning they might even leave in peace alliance settlements, because i am a growing danger for their plans of living in my forefathers lands."
>"Third if I had less soldiers, i would create only a vulnerable and weak point, that could be used by any of the factions present in Alterac. Imagine that, an easy prize of great loot and a few men to slaughter, and connected with it's neighbours. I will not let anyone consider my people an easy prey, especially when I have a border full of enemies that want to take my lands or raid me."
>"Fourth as a ruler, and commander, its my interest to not have a smaller, lesser or weaker army. The Alterac Royal Army, will not be considered a criminal band, but an army of a kingdom. I leave to the Syndicate forces that role."
>"Fifth the lands i have taken back, where are all taken with fighting. With my army. This lands are secure because of it. I can have my people prosper and live in peace, even with this exile thanks to my soldiers. Valuable trade and travel is also protected thanks to them. For example one that aids the construction of an alliance naval base."

"In regard to my squire, or anyone else that serves me, i have picked them because I see something worthed in them, and they in return see someone they would fight for. I would prefer if no malicious comment is done on them, for their service in protecting this lands and for the fact they serve me."
>>
>>5173232
I don't think we should mention that. Southshore would probably learn about it and not be happy about it.
>>
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“There are Orcs active in this part of Lordaeron and we have been attacked by them before. Furthermore, an Orcish gladiator recently escaped from Durnholde and we believe he's going to join them.” You said to Garithos and continued. “In addition there are the ogres, bandits, gnolls and even trolls.”

Garithos looked at you and listened closely to what you were saying.

“To prevent the orcs and others attacking us and others, we need a sizable force that can prevent it from happening. And if something would happen, I need to be able to defend my own holdings and at the same time send enough men to deal with them.” You continued.

“Prince Perenolde, I have read the report of your action against the Blackrock Clan. Saving those peasants and killing a few Orcs. Rather well done.” Garithos said. “And I heard the news of the pet gladiator of Lord Blackmoore escaping. What an idiot, he can blame only himself for that.”

This time it was your turn to listen closely.

“Prince Perenolde, what do you think of the pet Orc and the Orcish race as a whole?”


>Lord Blackmoore made a mistake in his handling and training of Thrall and is responsible for the escape. Too dangerous to attempt to work with Orcs and they should be in the camps.
>The escape would have happened sooner or later. It is natural for the Orcs to be in a constant struggle against themselves and the world around them.
>While you can blame Lord Blackmoore for training Thrall, the fact that he attempted to get something out of the Orcs and not let them rot useless in the camps should be appreciated.
>No one should live their life in a jail cell without knowing their people. Not an Orc or a human should be forced into such cursed existence.
>Other, write in.
>>
>>5173589
>>Lord Blackmoore made a mistake in his handling and training of Thrall and is responsible for the escape. Too dangerous to attempt to work with Orcs and they should be in the camps.
But
>>The escape would have happened sooner or later. It is natural for the Orcs to be in a constant struggle against themselves and the world around them.
I think we shouldn't talk shit about Blackmoore just in case he hears about it, but now we should put ourselves ahead of everything else
>>
>>5173589
>>While you can blame Lord Blackmoore for training Thrall, the fact that he attempted to get something out of the Orcs and not let them rot useless in the camps should be appreciated.
>>
>>5173589
No one should live their life in a jail cell
>>
>>5173589
Orcs are dangerous and savage fighters and a threat that needs to be contained.
I think Lord Blackmoore had an interesting idea, noble even, in trying to civilize one. Ultimately though things are as they are and it remains to be seen what this combination of human uplifting and gladiatorial career will lead to.

(We are no doubt being judged in context of our father’s actions. Whether we bring that up ourselves, we need to be clear about distinction - father submitted to orcs in position of weakness and acted according to their (masters’) whims. We have no intention on either - be it allow Orcs to corner us, nor submitting ourselves to them even if they should.)
>>
>>5173589
>>While you can blame Lord Blackmoore for training Thrall, the fact that he attempted to get something out of the Orcs and not let them rot useless in the camps should be appreciated.
>>
Oh man, finally caught up after uni decided to kick my ass. Sad we didn't try to clear the air with Arthas last thread. It'd be very beneficial to have an amicable relationship with the largest nation you border, since (from what Alric knows) Arthas will be the next to rule. Ah well, there's surely going to be more chances that other anons totally won't shoot down.

>>5173589
>"I've met three kinds of orcs, Lord Garithos. Demon worshiping monsters, apathetic creatures who likely didn't care to tell food from feces, and lastly that gladiator. There was a spark to his eyes I hadn't seen in the other of those brutes. If Lord Blackmoore really is able to uplift these orcs in such a way, it was foolish for him to not expect something with seemingly near-human intellect to want to escape those conditions."

I feel like this is a somewhat fair view for Alric to have, or at least a perspective that he can see someone having from the things he has seen.
>>
>>5173589
>The escape would have happened sooner or later. It is natural for the Orcs to be in a constant struggle against themselves and the world around them.
>>
"I've met three kinds of Orcs Lord Garithos. Demon worshipping monsters, apathetic creatures who likely didn't care to tell food from faeces, and lastly that gladiator.” You said to Garithos and continued. “There was a spark to his eyes I hadn't seen in the other of those brutes. If Lord Blackmoore really is able to uplift these orcs in such a way, it was foolish for him to not expect something with seemingly near-human intellect to want to escape those conditions."

Garithos watched you and waited for you to continue.

“Colonel Garithos, the fact is that Lord Blackmoore attempted to do something no one else really had attempted to do. And for what he had accomplished should be appreciated, he tried to get something out of Orcs rotting in the camps instead of just letting them be a strain to the economy.” You said to him.

“What you said Prince Perenolde is not something I would have expected to hear from you.” Garithos said back to you.

“You know what my father did and it will be used to judge me as well, but there is a distinction between me and him. My father submitted to the Orcs in a position of weakness and acted according to their whims. I have no intention of allowing Orcs to corner us, nor submitting ourselves to them.” You said.

“And I surely hope so Prince Perenolde. The garrison will keep their eyes on you.” Garithos said to you. “We have talked enough and I have heard enough. I will have my aides to go through your economy and I don’t need your help with it.”

Lord Garithos turned around and left you to watch the footmen doing their drills. You hoped your answers were the correct ones and his report would be a positive one, frankly you hoped for a neutral report. You hated this, you hated the fact that you couldn’t control this and were forced to be on the whims of some others who didn’t know you or couldn’t put themselves in your shoes.



You had returned to the farmstead to wait if you were needed. Colonel Garithos had stayed in his tent for the most of the day and Captain Reginald was organising the work amongst the garrison.

Normand Garside was sulking in his chair and didn’t have anything to say to you. He liked this even less than you did and if he had the power, he would throw Colonel Garithos and the whole garrison off the Hillsbrad Fingers and let them roll back to Southshore.

Thankfully he didn’t attempt to do that as you probably wouldn’t try to stop him.

You felt like you wanted to do something, just waiting here for the news and if you were needed made the time go so slowly.

“Alright, I have to do something. Otherwise I will explode from this waiting.” You suddenly proclaimed and stood up.

“Prince Alric, do you… what have you planned to do?” Malevus asked you. She seemed to have something to say to you.

1/1
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>>5174999


>Go for a ride around The Headland. When you have had the need to calm down or clear your mind, going for a ride has helped before.
>Captain Reginald was your acquaintance from the expedition against the gnolls and now the commander of the garrison, go talk with him.
>Hear what Malevus has to say to you as she seemed to have something in her mind. Ask what Malevus thinks about this garrison and diplomatic mission.
>Other, write in.
>>
>>5175002
>>Hear what Malevus has to say to you as she seemed to have something in her mind. Ask what Malevus thinks about this garrison and diplomatic mission.
Let's hear it.
>>
>>5175002
>Hear what Malevus has to say to you as she seemed to have something in her mind. Ask what Malevus thinks about this garrison and diplomatic mission.
>>
>>5175002
>>Hear what Malevus has to say to you as she seemed to have something in her mind. Ask what Malevus thinks about this garrison and diplomatic mission.
Malevus seems to be quite smart while still very inexperienced.
>>
>>5175002
>>Hear what Malevus has to say to you as she seemed to have something in her mind. Ask what Malevus thinks about this garrison and diplomatic mission.
>>
Talking with Malevus it is. Give me a roll unrelated to her. My schedule is busy again, but I try to put out an update later today.


>1d10
>Best of three
>>
>>5175002
>>Captain Reginald was your acquaintance from the expedition against the gnolls and now the commander of the garrison, go talk with him.
>>
Rolled 8 (1d10)

>>5175779
>>
Rolled 4 (1d10)

>>5175779
>>
Rolled 5 (1d10)

>>5175779
Make us proud, knife ear
>>
“You have something in your mind Malevus.” You said to her. “Just say it.”

“Ahh well Prince Alric, I heard what Colonel Garithos said. Something about expecting things like that from you Alteracis.” Malevus said and continued. “The tone of his voice wasn’t a good one, am I correct?”

“Let me answer this Alric.” Garside said to you and turned towards Malevus. “Many see that Quel'Thalas didn’t do enough during the Second War and harbour ill feelings towards your people even though the Orcs ravaged your lands also. Colonel Garithos could be one of them.”

“And since I am an Alteraci, the fact that I have you as a squire is more peculiar. After all, my father made sure that a large number of your people died in an ambush by trolls.” You said and continued. “So why would an elf join my retinue and Alterac?”

Malevus looked at both of you and took in what was said to her.

“You knew about the ambush near Tarren Mill, didn’t you?” You asked her.

“I do Prince Alric, Master Voren’thal made sure to brief me well.” Malevus answered.

“And you have no qualms at serving me?”

“No qualms, nothing. It wasn’t you who ordered the ambush to happen or gave the information.” Malevus said back to you. “You aren’t your father.”

It was good to hear that directly from Malevus especially as what she said felt sincere. If an elf was to serve you, it would be good that they don’t harbour anything against you.

“Then what do you think of this garrison that has arrived and the diplomatic mission?” You asked her.

“Well Prince Alric, I wasn’t in Stormwind City when these things were decided so I do not know what exactly was talked about, but I do feel that they are unfair. They are trying to dam a river by throwing rocks into it, but the water just flows over them.”

That was surprisingly well said from Malevus, you thought that you couldn’t have put it better.

“Thank you Malevus, did we manage to answer your questions?” You asked her.

“Yes Prince Alric. What you and Captain Garside said answered my question.” Malevus said and nodded. “This was a pleasant talk.”

It really was. Malevus seemed to have the quality of being easy to approach and talk to in her which made her easy to like and to not ruffle any feathers. It made sense why Voren’thal would have chosen her for this mission of hers.



The day finished without Lord Garithos or Captain Reginald needing your help so you stayed put and conversed with Malevus and Garside. You and Normand later in the evening excused yourself when Maura returned from the town and stole Malevus from your discussion to help herself to do some baking.

For the rest of the evening you and Garside watched as the sun slowly set and you two talked about what the future could have for you. The day when the restrictions put on by King Terenas and the Alliance are lifted or you are given permission, you would make your move into Alterac.

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>>5176216

>8

It was nearly midday when a runner came from the mountains. The poor man was carried to you as he couldn’t really breathe or talk from the exhaustion, but after drinking some water he could whisper what he was sent to tell you.

A small band of Ogres, maybe twenty at best, had crossed the mountains through one of the mountain passes and were slowly heading towards the silver mine.

The Rover Brothers were there with a squad of archers and they would shadow the Ogres and attempt to defend the silver mine, but they alone wouldn’t be enough to defeat them. You just hoped that if the Ogres were to reach the silver mine first, the Scout Tower and the mine itself would protect the workers that couldn't get away in time, apparently most had fled the mine when they heard the news.

You knew that you had to act fast. Sir Gravis with his knights, Sir Radan and his men and Lieutenant Beckston with his Kul Tirans were in Dawnholme. Lieutenant Cromwell was nearby with his patrol and old Bill Rover, while officially retired, had taken archers out into the wilds to teach them tracking. Rest of your men were either still in Durnholde or too far away to reach Dawnholme or Southern Alterac Mountains quickly.


>Take the men available and rush to the silver mine. If you are lucky and fast enough, you can reach the mine before the Ogres do.
>Wait for the patrols nearby to return back to Dawnholme and then retake the silver mine from the Ogres before they can cause major harm.
>You have to trust the Scout Tower and the mine to protect the workers for a while. You are going to gather all the men available to you so wait for the patrols far away to return first.

Ask help from the Alliance Garrison and Colonel Garithos:
>Yes
>No

Troop status
Total: 95 Footmen, 40 Archers, 5 Knights, 15 Bandit Rogues, 40 City Guards (Dawnholme)
-10/10 Veteran Footmen, on patrol with Lieutenant Cromwell
-20/20 Veteran Footmen ( 20 in Durnholde)
-10/10 Stormgarde Guards, Veteran Footmen (10 in Durnholde)
-20/20 Kul Tiran Swashbucklers, Regular Pikemen, Available
-15/15 Benedict's Blood Alley Boys, Veteran Footmen, on patrol far away
-20/20 Regular Pikemen, on patrol far away
-10/10 Veteran Archers, with Rover Brothers near the silver mine
-10/10 Veteran Archers, on patrol with Bill Rover
-30/30 Regular Archers, on patrol far away (20 in Durnholde)
-5/5 Knights of Gravis, Regular Knights, Available
-15/15 Sir Alan Radan's Men, Regular Bandit Rogues, Available.
-40/40 City Guards, cannot leave Dawnholme

-Alliance Garrison, maybe only 30 men, but Lord Garithos had several knights with him.

QM: Be fast and take the men available or wait for a much stronger force to defeat the Ogres. Question is, how much do you have time? The soldiers who are Available are the first option. Second option mean waiting for those on patrol and third for waiting those who are on patrol far away. I hope this isn't too confusing.
>>
>>5176232
>Take the men available and rush to the silver mine. If you are lucky and fast enough, you can reach the mine before the Ogres do.
>Yes
>>
>>5176232
>Take the men available and rush to the silver mine. If you are lucky and fast enough, you can reach the mine before the Ogres do.
>Yes
>>
>>5176232
>Take the men available and rush to the silver mine. If you are lucky and fast enough, you can reach the mine before the Ogres do.
We can't afford to let the ogres get the defensive position. If we can, we should leave someone to gather returning patrols to relieve us.
>Yes
Garithos will get to see first hand why us having plenty of troops is necessary.
>>
>>5176232
>Take the men available and rush to the silver mine. If you are lucky and fast enough, you can reach the mine before the Ogres do.
>Yes
What a terrible timing really. We need to be more careful with sending our troops away. But now Garithos has a proof that the men are needed here.
>>
>>5176232
Take available men and go, though also send for reinforcements without entirely collapsing the patrols.

As for Garithos, we don’t really want to owe him or show him weakness but considering his purpose here we are obligated to invite him along.
>>
>>5176232
>>Take the men available and rush to the silver mine. If you are lucky and fast enough, you can reach the mine before the Ogres do.

There is people there, we need to protect those as well. We have already the armor on so we are good.
Make sure our military moves, and our civilians are alerted.

>Yes
I don t like it.

>>5176341
I was opposed to leave those men in Durnholde. Thankfully at least the option of leaving them until summer didn't win, and they will remain just two weeks.
>>
“We have to act fast, gather the men available right now and send runners to patrols nearby to follow us as fast as possible.” You gave the orders to the men around you.

The men sprung immediately into action and you quickly marched towards the training field and where the Alliance Garrison had their camp. It did not take long for one of their men to guide you into the tent in which Lord Garithos was in. Not waiting for the guard to introduce you, you just walked in and found Lord Garithos going through some scrolls.

“Prince Perenolde, I presume you came here to tell me what the commotion happening outside is?” Garithos said to you.

“Colonel Garithos, my scouts in the mountains spotted a small Ogre warband approaching my holdings. So I am here to request your aid in defeating them.” You said to him.

“Ogres? Are you sure?” He said and was clearly interested about the news.

“I trust my men.”

“Understood, we will beat those brutes back to Alterac.” Garithos said and stood up quickly. “We will join you!”



You had quickly rushed back to the farmstead and put on your armour as the men were gathering. It didn’t take long for you to be ready and with your men. Sir Gravis had prepared the horses for the ride towards the mine, but you knew that actual fighting would have to happen dismounted due to terrain being too difficult for horses.

“Prince Alric, the men are ready.” Lieutenant Beckston said to you.

“Good, we will just have to wait for Colonel Garithos and the garrison to arrive.” You said back.

Thankfully you didn’t have to wait for long for them to arrive and after exchanging a few words with Colonel Garithos and Captain Reginald, you were quickly off towards the silver mine.

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>>5177406

As you rode up the hill and followed the road that had formed to the silver mine, you crossed paths with some of the fleeing workers. They quickly told you what they knew and it seemed that most if not all had managed to escape, but that the Ogres were awfully close to the mine itself.

More and more workers and miners passed you and they told the same news. They had managed to get away and thankfully it seemed that the Stonemason’s had managed to escape and weren’t in danger.

When you were quite close to the silver mine, one of the archers came running towards you and quickly he was followed by the rest of the archers and the Rover Brothers.

“Prince Alric, we think all the workers are safe.” Arthur Rover said to you.

“You think?” You quickly asked back.

“One group of workers were apparently further away looking at a potential source of stone for masonry.” Alfred continued.

“What about the Ogres?”

“Not yet at the mine, it seems that they don’t know the location of it.” Arthur said.

“And you left the Ogres without anyone watching them?”

“There are twelve of us and 18 of them. We aren’t suicidal.” Alfred said.

What he said was correct. The Ogres are a very dangerous threat and with just ten archers you aren’t going to beat them. You outnumbered the Ogres, but their size and strength are fantastic force multipliers for them. Archers can take Ogres out, you have seen that before and the pikemen have a reach advantage, but if the Ogres can break your formation, then you could be in big trouble. Frankly you're not exactly sure how the battle itself would go, but at least you had some options.


>Intercept the Ogres and attempt to ambush them before they reach the silver mine and get a chance to cause damage to it.
>The terrain at the silver mine is more open, fight a field battle against them and use the Scout Tower and the mine as a part of your defences.
>Let the Ogres reach the silver mine and while they are distracted, strike from multiple directions. Though the risk of damage to the mine and construction project exists.
>Other, write in.

Your forces:
-Lieutenant Beckston
-Sir Gravis
-Sir Radan
-Alfred and Arthur Rover
-Raleigh the True
-Malevus
-5/5 Knights of Gravis, Regular Knights
-20/20 Kul Tiran Swashbucklers, Regular Pikemen
-15/15 Sir Alan Radan's Men, Regular Bandit Rogues
-10/10 Veteran Archers

Alliance Garrison:
-Colonel Garithos
-Captain Reginald
-5 Regular Knights
-20 Regular Footmen
-10 Regular Archers
>>
>>5177413
Ask the Rovers if they noticed a suitable ambush spot on the way, but I suspect there won’t be time to reap full benefit even if there was one within reach. Let’s set up defenses at the mine.

I don’t suppose we have caltrops or something we could toss in the way?
>>
>>5177448
No caltrops or similar to use. The terrain around the mine is sparsely forested, rocky and hilly so there are multiple spots where an ambush could be pulled out. The question is, will the Ogres walk into the ambush and can you intercept them without being spotted?
>>
>>5177413
>>Intercept the Ogres and attempt to ambush them before they reach the silver mine and get a chance to cause damage to it.

They don't know where there is the mine, and they haven't seen or hear anyone.

That s good. We are going to intercept them and attack them
>>
>>5177478
Yeah it's beginning to sound like even worse idea. In optimal case we'd be able to destroy them without any risk to the mine. But just as well they could pulverize us if they approach in any other way than what we specifically plan for them, and possibly in terrain that will cover them from archers which are our best shot at this... not to mention denying knights their charge.
>The terrain at the silver mine is more open, fight a field battle against them and use the Scout Tower and the mine as a part of your defences.


>>5177484
They do know there's a mine, we literally took it from them earlier.

Admittedly they may not know we're expanding it, if they find out they may be tempted to send in a bigger force next time. So if we let them in closer we'd better make sure they have no survivors.
>>
>>5177413
>Intercept the Ogres and attempt to ambush them before they reach the silver mine and get a chance to cause damage to it.
regular ogres arent that smart are they? bait them in with a skirmisher force.
>>
>>5177413
>>The terrain at the silver mine is more open, fight a field battle against them and use the Scout Tower and the mine as a part of your defences.
Station some of our men at the entrance of the mine to use it as a choke point. Then surround and destroy them with the rest of our forces. I imagine our pikemen would be the best at holding off the ogres with their longer reach and not being able to be flanked, maybe have Raleigh with them to bless and heal them as they'll take the brunt of the attack.
>>
>>5177413
>>Intercept the Ogres and attempt to ambush them before they reach the silver mine and get a chance to cause damage to it.

We outnumber them nearly than 5:1. We have exactly 95 men, including ourselves.
>>
>>5177413
>>Intercept the Ogres and attempt to ambush them before they reach the silver mine and get a chance to cause damage to it.
If we can down one or two without them realizing it, I think the ambush is successful
>>5177501
They know about the mine as they had kobolds mining the silver, but Arthur just said that it seems that the ogres don’t know exactly where the mine is. I think the kobolds transported the silver to the ogres if I remember the first read properly.
>>
>>5177413
>Intercept the Ogres and attempt to ambush them before they reach the silver mine and get a chance to cause damage to it.
>>
Intercepting the Ogres wins, give me pair of rolls


>2d6
>Best three of four

QM: First 1d6 is for your men and second 1d6 is for the garrison. The second 1d6 roll is best three.
>>
Rolled 3, 2 = 5 (2d6)

>>5178233
Let’s see how this goes. Alterac stands!
>>
Rolled 6, 5 = 11 (2d6)

>>5178233
>>
Rolled 1, 2 = 3 (2d6)

>>5178233
>>
Rolled 2, 5 = 7 (2d6)

>>5178233
>>
“We cannot risk the Ogres from reaching the mine. We have to attempt to stop them before that.” You said to the Rover Brother.

“Prince Alric, we are going to attack them before it?” Sir Radan asked as he caught you up.

“Yes, if we can, we are going to ambush them.” You said back.

Lord Garithos who had been lagging behind your men, mostly due to them not having experience moving in the difficult terrain, managed to reach you. His horse was clearly having problems climbing up the trail to the silver mine.

“Prince Perenolde, why have you stopped?” Garithos asked you.

“To plan what we will do next. The Ogres haven’t managed to reach the mine yet, so we are going to intercept them and then ambush them.” You said back to him.

“Good, bringing the fight to them.” Garithos boasted. “Then let us go!”

“We will first go to the mine and then towards the Ogres.” You said back.



You reached the silver mine quickly and saw that there was no one here. You dismounted from your horse Epona and quickly explained to Lord Garithos why it had to be done. The terrain was bad for cavalry and the horses would just end up getting their legs hurt.

You gave quick orders to your men. Rover Brothers would scout ahead with the archers, Lieutenant Beckston and his men were in the middle with Sir Radan and Sir Gravis to their left. Colonel Garithos was to their right with the garrison. Raleigh the True would stay behind everyone else with Malevus and made sure to stay alive for you knew that his healing will be needed after this all is over.

With the orders given, you headed out into the sparse woods.

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>>5178717

>11, Success
>9, Failure

Rover Brothers had pushed ahead a short distance and suddenly they came running back towards you with the brothers wildly waving their hands and pointing at the hill and copse of woods behind them. The Ogres were probably behind the hill and coming towards you so you quickly waved your men to take cover behind large rocks, fallen trees and the side of the hill.

The archers took cover behind some bushes and your own men were hidden from the Ogres as they suddenly appeared through the forest. With nearly twenty Ogres appearing suddenly ahead of you, they seemed even larger than they maybe actually were.

Then you noticed that the Ogres noticed something and you looked to your right. Lord Garithos and the garrison hadn’t managed to get into cover and the Ogres had seen them.

The Ogres shouted something in their language and all of them started to jog towards the footmen and archers.

“For Lordaeron! For Lothar!” Garithos shouted and raised his battle axe up in the air.

The knights on foot, footmen and archers quickly regained their formation and were ready to receive the charge from the Ogres.

You had few choices. The ambush had failed, but the Ogres hadn’t seen you yet. They would in just a few seconds charge Lord Garithos and his men.


>Try to split the Ogres by having your archers get their attention.
>Charge the Ogres immediately and go help Lord Garithos.
>Let the Ogres charge Lord Garithos and then strike their flank and behind.
>Other, write in.
>>
>>5178718
as tempting as it might be to let Garithos get tenderized, we need his vote to avoid getting 'demilitarized' so
>Charge the Ogres with Garithos, along with our knights

I'd maybe add some ideas, let fellow anons and QM judge how viable they be
>Have Pikemen advance to maintain cover for our archers
>Have our Bandits take a longer way around and attack from a flank - they have thrown spears, right?
>Archers provide supporting fire

Splitting them up might have been good idea if we had more pikemen but as it is we'd just be forcing archers to split and more finely control their fire. Although once the melee is joined that will be a problem anyway. I guess ogre size will be working against them then at least, offering a towering target.
>>
>>5178718
>>Let the Ogres charge Lord Garithos and then strike their flank and behind.

Hammer and anvil.
>>
>>5178718
>Try to split the Ogres by having your archers get their attention.
Limit their charge at Garithos, deal some damage and hopefully get the ogres to split up a bit so we can make proper use of our numerical superiority. I'd prefer hammer and anvil, but I fear the possible impression it would give of us letting the alliance forces take the brunt of the attack.
>>
>>5178718
>>Charge the Ogres immediately and go help Lord Garithos.
>>
>>5178718
>Try to split the Ogres by having your archers get their attention.
We have equal number of melee and range troops(if we count the javelins of the rogues), wear them out before we engage in close combat.
>>
>>5178718
>>Try to split the Ogres by having your archers get their attention.
We have to attempt to split the mass they have. Remember how the ogres were killed before. I think Sir Radan can prove very useful here with the javelins.
>>
Attempting to get the Ogres to split won. Give me some rolls.


>2d6
>Best three of four

QM: The first 1d6 is for you and the second 1d6 is for Garithos
>>
Rolled 3, 5 = 8 (2d6)

>>5179224
>>
Rolled 2, 6 = 8 (2d6)

>>5179224
>>
Rolled 4, 1 = 5 (2d6)

>>5179224
>>
Rolled 3, 6 = 9 (2d6)

>>5179224
>>
Garithos saves the day.

Hmm. Maybe this will convince him our forces are so pathetic they are not a threat even in numbers?
>>
Garithos, the inhuman beast destroyer, proves he's not all talk. Holy shit.
>>
File: 05_footman.jpg (186 KB, 710x727)
186 KB
186 KB JPG
>10, Success
>17, Success

“Target the Ogres, Radan, Beckston with me!” You shouted as you pushed yourself up, drew the Cinder Sword and the men around you followed you.

Archers and Rover Brothers notched their arrows and let loose their first volley at the Ogres. The arrows hit several of them and the Ogres roared in pain and they turned towards where you were. With a cry of pain they screamed their war cries and started running at you.

“Beckston hold! Radan to left! Gravis stay with me!” You shouted more orders.

Kul Tiran Swashbucklers braced their pikes down and Sir Radan waved his men to follow him. There were five Ogres coming at you holding their clubs high above their heads.

The second volley of arrows hit the Ogres and their impact was immediately noticeable as one of the Ogres started to pick out the arrows from his skin.

“Alterac Stands!” You shouted as the Ogres came at you and attempted to use their clubs to swat away the pikes that kept them away.

You, Sir Gravis and his knights charged the Ogres as Sir Radan did the same.

The Ogre in front of you kept swinging his club wildly at you and the knights kept you away from it. Your attempts at getting close or allowing one of the knights to have an opening was a failure, but at least you managed to keep the Ogre concentrated on you.

Meanwhile the Kul Tirans with their pikes had also managed to keep the Ogres away from them and their reach had allowed several of them to attempt to jab at them with actually some success. Pair of the Ogres had received wounds from the pikes and few of the pikes had already broken from the swings of the clubs.

Sir Radan meanwhile had more success as his ragtag band of former bandits brandished their swords, axes and javelins. You saw that they had thrown their javelins at the leftmost Ogre which had made it to fall on the ground and now Sir Radan and his men were hacking and stabbing the Ogre apart.

Four Ogres remained in front of you and you knew that you would have to quickly deal with them if you were to help Lord Garithos.

A quick glance to your right made you realize that maybe he doesn’t need the help that badly. You saw at least two Ogres down on the ground with Lord Garithos standing on top of one and was swinging his battle axe wildly in an attempt to kill the Ogre in front of him.

Your archers meanwhile let loose another volley, this time aiming at the Ogres facing Lord Garithos.

You did some quick math as you avoided a swing of a club, three Ogres were already dead, there were four facing you and eleven facing Lord Garithos and his men. The momentum of the Ogres had stalled and now was time for the tug of war between you and them, unless you attempted to finish the Ogres in front of you as quickly as possible.

1/1
>>
>>5179414

>Pressure the Ogres just like you are doing now, they will go down sooner or later.
>Detach yourself, Sir Gravis and the knights and go help Lord Garithos to deal with the Ogres.
>The Ogres you are facing now have to be dealt with immediately. Go for high risk, but high reward.
>Other, write in.
>>
>>5179415
>>The Ogres you are facing now have to be dealt with immediately. Go for high risk, but high reward.
Their momentum is stalled, we have to act fast before the ogres can cause casualties.
>>
>>5179414
>The Ogres you are facing now have to be dealt with immediately. Go for high risk, but high reward.
>>
>>5179415
>>The Ogres you are facing now have to be dealt with immediately. Go for high risk, but high reward.
>>
>>5179415
>The Ogres you are facing now have to be dealt with immediately. Go for high risk, but high reward.
They've lost their momentum. Defeat them in detail then swing in to flank the ones engaged with Garithos. What's the worst that can happen?
>>
Aight, high risk, but high reward. Probably going for another update today so give me the rolls!


>2d6
>Best three of five

QM: The first 1d6 is for you and the second 1d6 is for Garithos. Garithos only takes the first four
>>
Rolled 6, 2 = 8 (2d6)

>>5179541
>>
Rolled 2, 6 = 8 (2d6)

>>5179541
Best of 5? Time to show how we throw down in Alterac
>>
Rolled 1, 1 = 2 (2d6)

>>5179541
>>
Rolled 2, 3 = 5 (2d6)

>>5179541
>>
Rolled 5, 1 = 6 (2d6)

>>5179541
>>
File: Cinder Sword.jpg (169 KB, 1032x1175)
169 KB
169 KB JPG
>13, Success
>11, Failure

Those four Ogres have to die and they have to do it fast.

You grasped the Cinder Sword with two hands and felt the heat radiating from it. During the few moments the fighting had lasted, the dull grey colour it normally had was turned bright white and red with embers flying out from it as the blade moved through air. And while it radiated heat, it didn’t burn you at all.

The Ogre keeping you and the knights away from itself swung the club in a wide arc to its left and you saw the opening.

With a few quick steps you went inside the reach of the Ogre and brought the Cinder Sword down. Compared to the steel collar the sword failed to punch through, the unprotected arm of the Ogre was the complete opposite. The meat and bone of the arm was cut like they weren’t there and the hand holding the club fell to the ground. The blood hissed and boiled away from the blade immediately and before the Ogre could react, you took a step forward and brought the sword back up, cutting open the abdomen and having the tip of the sword exit near the shoulder.

The large Ogre fell down in pain and shock, dying just a moments later, but you had already moved to another target.

The Kul Tirans kept the two Ogres away from themselves with their pikes. The Ogres tried to frantically crush and sweep the pikes away with their clubs, sometimes succeeding in knocking them away and in some cases splintering a pike.

The Ogre who was your next target noticed you and attempted to swat at you with his hand. You brought the Cinder Sword up and managed to sever several of its fingers in return. The swipe the Ogre tried with its club passed dangerously close to your head, but it was enough for the opening.

One by one the Kul Tirans pushed their pikes into the Ogre. It screamed and growled in pain as it tried to shake the pikes off, but the Kul Tirans just stabbed and stabbed it again and again. In just a few seconds the Ogre fell down on the ground.

The last Ogre facing you wasn’t that lucky either. The combination of several javelins and a few good jabs with the pikes was enough to allow Sir Radan and his men to jump at the Ogre. With a sword and axe the Ogre was cut and cleaved until it too fell dead on the ground.

You looked around as another volley of arrows flew at the remaining Ogres. They had managed to break apart the shield wall the Alliance footmen had and the fight there had devolved into a bunch of duels that the footmen were rapidly losing.

Lord Garithos fought with one Ogre and you saw at least two on the ground with one having been pincushioned by arrows.

Your own men were slightly tired, but miraculously had managed to avoid casualties. Now it was time to finish the remaining Ogres and help Lord Garithos.

1/1
>>
>>5179717

>Charge the Ogres immediately, do not let them have any time to react to you even if it means that you won’t be in formation.
>Advance on the Ogres, keep up the pike wall that appeared to be quite successful at keeping the Ogres away.
>Move and go relieve the footmen in peril. You are going to lose a good flank charge, but you should be able to help the footmen.
>Other, write in.

QM: Ogres are big, but fighting a single Ogre is still a duel and Alric is pretty good at dueling.
>>
>>5179720
>>Charge the Ogres immediately, do not let them have any time to react to you even if it means that you won’t be in formation.
Violence of action wins engagements
>>
>>5179720
>Advance on the Ogres, keep up the pike wall that appeared to be quite successful at keeping the Ogres away.
>>
>>5179720
>>Charge the Ogres immediately, do not let them have any time to react to you even if it means that you won’t be in formation.
Agreed, violence of action is of utmost importance. And the cinder Sword seems to be really good against unarmoured enemies. Same with pikes and the bandit rogues against bandits. We should get more of them
>>
>>5179717
>Charge the Ogres immediately, do not let them have any time to react to you even if it means that you won’t be in formation

We might kill enough to make them break
>>
>>5179717
>>Charge the Ogres immediately, do not let them have any time to react to you even if it means that you won’t be in formation.
>>
Charging the Ogres immediately


>2d6
>Best three of four

QM: The first 1d6 is for you and the second 1d6 is for Garithos
>>
Rolled 6, 6 = 12 (2d6)

>>5180187
>>
Rolled 2, 6 = 8 (2d6)

>>5180187
>>
Rolled 3 (1d6)

>>5180187
>>
Rolled 2 (1d6)

>>5180187
>>5180240
>>
>>5180240
>>5180241

I won't count these, just roll 2d6
>>
Rolled 1, 1 = 2 (2d6)

>>5180187
>>
Rolled 5, 3 = 8 (2d6)

>>5180187
>>5180243
>>
No update today either, way too busy weekend for writing. Next update tomorrow.
>>
Why did we expose sir radan to the alliance forces?
>>
>>5181346
Unless we said they are bandits to Garithos, they should see them as skirmishers with mismatched armors, and besides, they were laying low working in the mines for a year and some more.

We should be careful however to not go with them to Tarren Mill.
>>
>13, Success
>15, Success

You do not have time to get your men back into their proper formations as the Ogres were pressing Lord Garithos and his men badly. You had to go into their aid immediately and charge the Ogres before they could react to you.

“Men with me!” You shouted and waved at them to follow you with your sword.

You didn’t wait for them to start following you as you started running towards the Ogres. The Cinder Sword shed embers as you ran and the Ogres didn’t really know what hit them.

You ducked and swung your sword severing the right foot of an Ogre that was fighting one of the footmen. The Ogre suddenly without a foot to stand on, fell down on its knees allowing you to push the Cinder Sword into its chest. The Ogre tried to react to your strike during its dying breaths by grabbing you, but the footmen that you had helped struck the Ogre with his sword. After a pair of swings, the Ogres head was open and it fell down on the ground dead.

You drew your sword out of the chest of the Ogre and you didn’t have much time to react as another Ogre came swinging at you with its club, forcing you to dodge and take several steps back. As you readied yourself for another attack, the Kul Tirans arrived with their pikes and started to drive the Ogre away, allowing you to move past the dead Ogre.

The remaining Ogres were fighting with the scattered footmen and you saw how Lord Garithos continued fighting his opponent. You looked for the next Ogre to fight, but this time you didn’t have to choose.

“Lionman you fight me!” Came a shout from a large Ogre. It was slightly bigger than the rest, had a large helmet covering its head and a pair of nasty looking spiked gauntlets it seemed to use to pummel the opponents down.

It took you a second to register that the Ogre meant you, of course it was you, you had the mountain lion pelt.

The Ogre didn’t give you a chance to decline as it charged you. It was way bigger than you, but lacked the reach swinging a club might give it. Still attempting to just batter you with the gauntlets must be a quite fast way to attack you.


>Fight defensively, learn your opponent and see how the Ogre fights. Then go for an attack.
>Just like other Ogres, it lacks armour. A well placed strike could be enough, but that would require you to get close. High risk, but high reward.
>Give it ground and lure the Ogre away from the others. If possible you could get some help from your men.
>Other, write in.

QM: Sorry, life has been quite busy again so a bit shorter update again.
>>
>>5181936
>Just like other Ogres, it lacks armour. A well placed strike could be enough, but that would require you to get close. High risk, but high reward.
>>
>>5181936
>>Fight defensively, learn your opponent and see how the Ogre fights. Then go for an attack.
>>
>>5181936
>>Fight defensively, learn your opponent and see how the Ogre fights. Then go for an attack.
Np
>>
>>5181936
>>Fight defensively, learn your opponent and see how the Ogre fights. Then go for an attack.
>>
>>5181936
>>Fight defensively, learn your opponent and see how the Ogre fights. Then go for an attack.
>>
>>5181936
>Fight defensively, learn your opponent and see how the Ogre fights. Then go for an attack.
Let’s not get grappled or disarmed.
>>
Fight defensively and learning your opponent wins


>1d6
>Best three of four
>>
Rolled 1 (1d6)

>>5182318
>>
>>5182319
noooooooooooooooo
>>
Rolled 2 (1d6)

>>5182318
time to roll good
>>
Rolled 6 (1d6)

>>5182318
>>
Rolled 2 (1d6)

>>5182318
>>
>10, Success

The Ogre came at you and you raised your shield up as its gauntleted fist struck it with full strength. It felt like someone had hit your shield with a mallet and made you take a few steps back. A second punch, this time with its left fist was in turn avoided by raising your sword up. With a danger of getting the sword past its armoured hands into the unprotected flesh, the Ogre quickly pulled back its arm.

So the Ogre was fast as it was strong too. Fighting against it would be difficult.

The Ogre tried to deliver punches and uppercuts left and right, but you managed to either redirect them away or prevent them from hitting by dodging or by feints and slight strikes. Just as you attempted to find the opening and hit the Ogre where it hurts, it too tried to do the same.

Then there was an opening. The Ogre tried to punch you again, but you stepped to your left and allowed the fist to go past you. When you tried to bring the Cinder Sword down and disarm the Ogre, it pulled its arm back and blocked the strike with its gauntlet.

Sparks and embers flew as the Cinder Sword grinded on the gauntlet as you were forced to take a few steps back.

This was a tricky fight. You had fought against gnolls and while they could be big, they weren’t as big as Ogres and you could fight them just like you fight other humans. Thrall was a big opponent, but even he fought like you do. This was a somewhat unknown situation for you. The Ogre was fast and way stronger than you are and clearly capable of blocking strikes that aren’t foolproof.

But you now had some idea how this fight could go, while fast and strong, the Ogre was crude in its movement and it threw plenty of its weight around when attempting to strike at you. Maybe you could use that to your advantage?


>Continue fighting defensively, try to get the Ogre to lose its balance and then go for an attack.
>Just like other Ogres, it lacks armour. A well placed strike could be enough, but that would require you to get close. High risk, but high reward.
>Give it ground and lure the Ogre away from the others. If possible you could get some help from your men.
>Other, write in.
>>
>>5182515
>>Continue fighting defensively, try to get the Ogre to lose its balance and then go for an attack.
>>
>>5182515
>>Continue fighting defensively, try to get the Ogre to lose its balance and then go for an attack.
>>
>>5182515
>>Give it ground and lure the Ogre away from the others. If possible you could get some help from your men.
Seems like an opponent which is hard to approach. But we have the men and numbers, no dishonor in fighting with some help.
>>
>>5182515
>Just like other Ogres, it lacks armour. A well placed strike could be enough, but that would require you to get close. High risk, but high reward.
>>
>>5182515
>>Continue fighting defensively, try to get the Ogre to lose its balance and then go for an attack.
>>
The voting for what to do will continue, but give me a roll that is unrelated to the outcome of the battle. The result of this doesn't change anything about the fight and how it goes.


>1d10
>Best of three
>>
Rolled 9 (1d10)

>>5182646
>>
Rolled 1 (1d10)

>>5182646
>>
Rolled 4 (1d10)

>>5182646
>>
>>5181346
>>5181374
I think as long as Sir Radan stays away from Tarren Mill and we don't say that he is a former bandit to outsiders he should be fine.
>>
>>5182515
>>Continue fighting defensively, try to get the Ogre to lose its balance and then go for an attack.
>>
You will continue fighting defensively


>1d6
>Best three of four
>>
Rolled 3 (1d6)

>>5183325
>>
Rolled 4 (1d6)

>>5183325
>>
Rolled 2 (1d6)

>>5183325
>>
Rolled 4 (1d6)

>>5183325
>>
>11, Success

The Ogre came at you hard and you had problems attempting to avoid its punches. The Ogre roared as blow after blow landed on your shield and forced you to brace it with both of your arms.

You noticed your shield cracking and the wood splintering and when the Ogre pulled its arm back to deliver another strong punch on it, you allowed it to connect. But at the same time you stopped bracing the shield and allowed the punch to push the shield away.

The Ogre was surprised when your left arm gave way and before it could react, the Ogre took a one misstep. It was enough for you to push the Cinder Sword forward and hope that it reaches the body of the Ogre.

And it did. The tip of the sword pushed into the stomach of the Ogre as it continued to stumble and the sudden pain made it fumble a bit more. As the tip of the blade continued to sink into the Ogre, you realized what was going to happen, the Ogre was going to fall. And if you weren’t careful, it could fall on top of you and it would hurt a lot.


>Push the Cinder Sword into the Ogre and then push the Ogre away from you. That should finish the Ogre.
>Dodge the Ogre just enough so that you can attack it while or after it has fallen down.
>You cannot risk having an Ogre fall on top of you. Quickly jump away to save you from being crushed. Your wellbeing is more important than killing the Ogre now.
>Other, write in.
>>
>>5183819
>Dodge the Ogre just enough so that you can attack it while or after it has fallen down.
>>
>>5183819
>>Dodge the Ogre just enough so that you can attack it while or after it has fallen down.
>>
>>5183819
>>Push the Cinder Sword into the Ogre and then push the Ogre away from you. That should finish the Ogre.
No guts, no glory! The ogre is a tricky opponent, we need to finish it fast.
>>
>>5183819
>>Dodge the Ogre just enough so that you can attack it while or after it has fallen down
>>
>>5183819
>Push the Cinder Sword into the Ogre and then push the Ogre away from you. That should finish the Ogre.
>>
>>5183819
>Dodge the Ogre just enough so that you can attack it while or after it has fallen down.
Let’s not tempt fate too much, we remember how annoying the injury from fight with orcs was, yes?
>>
>>5183819
>>Dodge the Ogre just enough so that you can attack it while or after it has fallen down.
>>
Dodge! Attack!


>1d6
>Best three of four
>>
Rolled 4 (1d6)

>>5184330
>>
Rolled 5 (1d6)

>>5184330
>>
Rolled 6 (1d6)

>>5184330
>>
Rolled 1 (1d6)

>>5184330
>>
>15, Success

You slashed to your right and cut a shallow gash on the Ogres stomach as you took two quick steps to your right. The sudden pain from the wound was the final nail in the coffin and you barely avoided the Ogres gauntleted left hand as it crashed on the ground.

You didn’t allow the Ogre to get up as you jumped on its back and brought the Cinder Sword up with both hands.

With a clean left to right swing you severed the head of the Ogre and as your sword swung to right, you watched as the head fell and rolled a few times on the ground.

Then you nearly lost your footing as the body of the Ogre went limp and you had to quickly jump off from it.

The battle around you was dying down, the soldiers around you were finishing killing one of the remaining Ogres as it trashed on the ground while the footmen and pikemen poke holes into it.

“Prince Alric, are you okay?” Came the voice of Malevus behind you and you turned around to face her and lifted your visor up.

“I am, thank you for asking.” You said back and watched how Malevus avoided the Ogre corpse carefully. This was probably her first battle she had been part of. “And you?”

“I am fine Prince Alric, but you are covered in blood.” Malevus pointed at your armour.

You looked down and saw that being true, at some point one of the wounds inflicted on the Ogres clearly had spread the blood on you. You sighed deeply as you knew that it wasn’t your blood, but that you knew that it would have to be cleaned before it could start smelling and rusting your old plate mail.

“Oh this is not mine.” You said to Malevus and realized the solution to your problem. “And Malevus, when this is over, prepare to clean my armour.”

“Yes Prince Alric.” She said and gave you a nod.

The Ogre meanwhile had been killed and the tired soldiers walked around the battlefield to go help those who had been wounded or were in need of help. You saw Lord Garithos leaning to his battle axe and next to him stood Captain Reginald, it was good that they had survived.

“Lieutenant Beckston!” You shouted and thankfully in just a few seconds he walked to you. “Organise the men and help those who need it.”

“Yes sire.” He said and gave you a nod. Apparently he had lost his pike during the fighting and instead dual wielded a pair of cutlasses.

You saw some of the men from the Alliance Garrison not moving on the ground and you knew that they were dead, but then you started to count the Ogre corpses. The ones your men had killed and then the ones who had fought Lord Garithos.

And you got only sixteen corpses. Two Ogres were missing, they must have ran away.

You looked around and saw your men starting to work helping those who needed it. The archers led by the Rovers had joined them and you could see that everyone was tired. But letting those Ogres go, would it be a mistake? Should you chase them and kill them before they flee deep into Alterac?

1/1
>>
>>5184567


>Join Rovers and the archers and go chase the two fleeing Ogres down before they can escape. They must not be let go.
>Send Rovers and the arches after the two Ogres, they will get the work done. Your place is here with your men.
>No, the Ogres will act as a warning to others when they spread the word around. Let them go, no need to exhaust your men further.
>Other, write in
>>
>>5184568
>>Join Rovers and the archers and go chase the two fleeing Ogres down before they can escape. They must not be let go.
>>
>>5184568
>Join Rovers and the archers and go chase the two fleeing Ogres down before they can escape. They must not be let go.
the archers should theoretically be less tired no?
>>
>>5184567
>>Join Rovers and the archers and go chase the two fleeing Ogres down before they can escape. They must not be let go.
>>
>>5184597

They are less tired yes.
>>
>>5184568
>>Join Rovers and the archers and go chase the two fleeing Ogres down before they can escape. They must not be let go.
>>
>>5184568
>>Join Rovers and the archers and go chase the two fleeing Ogres down before they can escape. They must not be let go
>>
>>5184568
>>Join Rovers and the archers and go chase the two fleeing Ogres down before they can escape. They must not be let go.
>>
>>5184567
>Join Rovers and the archers and go chase the two fleeing Ogres down before they can escape. They must not be let go.
>>
“Rovers come here!” You shouted at the two brothers who came jogging to you.

“What have ya Prince Alric?” Alfred asked you.

“Two Ogres got away, we are going to chase them and kill them.”

“We can do it.” Arthur said back and waved the archers to join you.

Meanwhile you turned to Beckston.

“Lieutenant, continue the work here and if required take orders from Colonel Garithos.” You said to him. “I will join the Rovers and catch the Ogres.

“Will do sire.” Beckston said and saluted you.

As you walked to join the Rovers and the archers, you were interrupted.

“I will come with you Prince Alric.” Malevus said. “I am an elf, I can move silently.”

“Fine, but stay out of trouble.” You said to her. It would be probably better for her to stay with Raleigh, but she has to see and learn how things are done here.



A moment later you and Malevus were following the archers. You had ditched your shield as you noticed that it was nearly broken and probably wouldn’t hold if it was struck again. And frankly the pummeling it had taken had made your left arm quite sore so getting rid of the excess weight felt nice.

They and the archers stopped from time to time to look at the tracks. Even if the Rovers were somewhat rusty in tracking, these archers weren’t. They were the ones that had joined you over a year ago and were trained by Bill Rover. They would know what they are doing.

The brothers waved you and Malevus to join them and you knelt down to hear what they had to say.

“Prince Alric, the Ogres are moving fast. At this rate they reach the mountain passes before we do.” One of the archers explained and pointed at one of the foot prints and a few droplets of blood next to it. “The Ogre is losing blood.”

“Can we catch them?” You asked them.

“Aye sire, if we run then yes. If we go slower we might catch them.” The archer answered.


>Even with the risk of exhaustion you need to catch them. Run after the Ogres and make sure to catch them before the mountain passes.
>You cannot let yourself become exhausted, but the chase must continue. If you are lucky you can catch the Ogres before they reach the mountain passes.
>To hell the restrictions, you are going to have a deliberate, but quick pace and if it requires entering Alterac to catch the Ogres, you are going to do it.
>Other, write in.
>>
>>5184886
>Even with the risk of exhaustion you need to catch them. Run after the Ogres and make sure to catch them before the mountain passes.

We have the Blessed Vial of Water stave off exhaustion.
>>
>>5184886
>>Even with the risk of exhaustion you need to catch them. Run after the Ogres and make sure to catch them before the mountain passes.
>>
>>5184886
>>Even with the risk of exhaustion you need to catch them. Run after the Ogres and make sure to catch them before the mountain passes.
>>5184897
I think even if Alric drinks it alone, we can handle pair of Ogres if they are properly peppered with arrows.
>>
>>5184886
> Even with the risk of exhaustion you need to catch them. Run after the Ogres and make sure to catch them before the mountain passes.
The blessed vial should give us chance to be fit enough to at least delay the ogres until the archers catch up, no?

Anyways even if we lost them it might have a silver lining if we show Garithos we are not breaking the Alliance sanctions even if the circumstances might tempt us to.
>>
>>5184886
>>Even with the risk of exhaustion you need to catch them. Run after the Ogres and make sure to catch them before the mountain passes.
hopefully the ogres will be tired and arrows can finish them. Otherwise we will fight them to the death for defend our boys.
>>
>>5184886
>Even with the risk of exhaustion you need to catch them. Run after the Ogres and make sure to catch them before the mountain passes.
Had it been anything but ogres, I'd caution against falling into a possible counter-ambush. These louts are a bit too big and a bit too stupid to pull something like that off though.
>>
With the risk of exhaustion wins. Give me the roll and decision will you use the Blessed Vial of Water now or safe it for later.


>1d6
>Best three of four

Do you use the Vial?
>Yes
>No
>>
Rolled 5 (1d6)

>>5185335
>Yes
>>
Rolled 4 (1d6)

>>5185335
Yes
>>
Rolled 4 (1d6)

>>5185335
>Yes
>>
Rolled 4 (1d6)

>>5185335
>Yes
>>
>13, Success

“Then we are going to run, we need to catch them before they can escape to Alterac or reach the mountain passes.” You said to your men.

“Aye, that sounds good. “Arthur said back and nodded.

You stood up with the archers and as they were preparing to leave, you reached down on your belt and took out the Blessed Vial of Water and carefully uncorked it with your gauntlets before drinking it all in one go. You had heard stories how different potions taste like death or want to make you puke your guts out, but this was just water.

“Prince Alric, what potion was that?” Malevus asked you.

“Just something that should stave off exhaustion.” You said back to her and put the vial back into its leather pouch. “Alright I am ready.”

“Then we are off, please try to keep up with us Prince Alric.” Alfred said to you.



Running and jogging in a half-plate was somewhat difficult and even with your armour being quite well strapped on you, it still made noise as metal chafed and hit other metal. You started to feel your legs becoming more and more tired, but you also felt the Blessed Vial of Water having some effect and you managed to keep up with the Rovers and the archers who ran ahead of you.

Meanwhile Malevus had no problems keeping up with the archers and you saw how easily she went through bushes and between trees. There was certain grace in her step, quite similar to how silently Bill Rover moved through the woods and bushes and what these archers had.

The sparse woods and the rocky ground made your chase somewhat difficult at some points, but it also applied to the Ogres. The archers pointed out spots where they apparently had troubles going through and the droplets of blood on ground and on the bushes. And by the look of the blood, it started to get more and more fresher.

It wasn’t long until you heard the Ogres before you saw them. The sound of them going through the bushes and snapping a branch or two made it easy to hear them. Not forgetting the grunts and them panting from exhaustion.

You picked up the pace and caught up with your archers. At the same time you saw the Ogres for the first time as they disappeared into another copse of woods. The small birches and pines hiding them from your sight.

“There you are.” You muttered aloud and jogged past your archers who in turn had to catch you.

Those Ogres wouldn’t get away.


>1d6
>Best three of four
>>
Rolled 5 (1d6)

>>5185506
16->18 incoming
>>
Rolled 5 (1d6)

>>5185506
>>
Rolled 6 (1d6)

>>5185506
It sure looks like high
>>
Rolled 4 (1d6)

>>5185506
>>
Is that our highest roll yet? That's a lot of damage
>>
>16

You drew the Cinder Sword and lowered the visor of your helmet as you ran into the copse of woods. You didn’t avoid the branches as you barged through the bushes and you heard the archers coming right behind you.

Then there they were. The two Ogres had heard you coming and had turned around to face you. One of them was nursing several arrow wounds, but the second seemed to be without wounds.

“Rovers, give them a volley.” You said as you heard and knew the archers to be right behind you.

The archers didn’t need a second order as they notched their arrows and in seconds twelve arrows struck the Ogres around their bodies. From this distance missing was nearly impossible for bowmen of their level.

The Ogres roared in pain as the arrows had dug deep and as they attempted to pick them out, you raised your sword up to your side and charged them.

The Ogres seemed to be dismayed and shocked as a second set of arrows flew past you. This time not all of them hit the Ogres as the archers had to avoid hitting you.

And then you were on them.

The first Ogre had no chance as it was too preoccupied by the new arrow wounds and the old ones it had. You swung your sword right to left and cut open the whole abdomen and the Ogre still alive from the attack attempted to swat at you with its club, you passed underneath its arm, pivoted on your heels and brought the sword down on its arm, cutting it clean off from the shoulder.

You didn’t allow the dying Ogre to occupy your mind anymore as you passed to the second one who was more ready to face you. It roared at you and raised its spiked club high, ready to hit and kill you in one strike.

But the Ogre was too slow and it telegraphed its movement way too well, dodging the club was easy. As the club started to come down, you dodged to your right and delivered another right to left swing. This time the Cinder Sword was aimed at the left leg of the Ogre and the blade easily cut through it above the knee. The flesh and bone was cut like they weren’t there at all and as you passed next to the Ogre with a step, you brought the sword back to right and delivered a cut underneath the armpit.

The cut leg couldn’t hold the weight of the Ogre and it fell down on the stump. As it roared in pain it didn’t realize that you had brought the sword up with both of your hands and with all of your strength brought it down. The Cinder Sword cut into the back of the Ogre and entered deep into its body before you pulled the sword out.

You took several deep breaths as the blood and gore boiled and burned off the blade before you raised your visor and saw that the two Ogres were dead.

1/2
>>
>>5185683

The archers watched the scene from where they were standing as Malevus walked towards you. You could see that she was stunned at what she saw.

“Prince Alric… are you alright?” She asked you carefully as she avoided the growing bloodpool from one of the Ogres.

“I think I am.” You said back.

“You just cut them like that, like they were nothing.” She said to you.

It was true, you just had cut them. Was this the power of the Cinder Sword? A light blade that cuts into the flesh like it isn’t there at all. Or was this the result of your skills that you had gained through the training and the battles you had fought last year?

Either way, thinking about this, it did stun you how easily you had thrown yourself into the battle and trusted your own skills. And frankly it had felt good, you had enjoyed the rush of the duel.

The archers and Rovers came to congratulate you and pick the arrows off the Ogres so that they could be used again as you sat down on a tree that had fallen over and took your waterskin. The battle was now over and you felt the exhaustion returning slowly, but steadily.

“Prince Alric, I hate repeating myself, but are you alright?” Malevus asked you. She was standing there and seemed to be still stunned from what she had seen.

“What do you mean?” You asked back.

“You seem off and I haven’t seen anything like that before. Taking down two Ogres like they aren’t even there. If we were in Quel’Thalas, they would be singing songs in your glory.” Malevus said.


>It is just that years of training has made you this good at fighting and having a magical sword doesn’t harm you either.
>You are surprised about this too, how easy it was in the end to deal with the Ogres.
>Rush of the combat makes you feel like this, but when it is over, the exhaustion and the ache of tired muscles return. But the rush, it is a good feeling.
>Malevus doesn’t have to be worried about this, if she keeps up with her training, maybe one day she will understand what just happened.
>Other, write in
>>
>>5185688

>It was exhilarating. The thrill of the fight, of the movements flowing one into the other.
>But... the luck was with me, as were the archers.
>This was result of our advantage, skill and luck all coming together. The best possible outcome. Let us always strive for such results.
>>
>>5185688
>It is just that years of training has made you this good at fighting and having a magical sword doesn’t harm you either.
>Malevus doesn’t have to be worried about this, if she keeps up with her training, maybe one day she will understand what just happened.
I think we should put emphasis on the training and not the thrill of the fight. We must be a good role model for Malevus and act as well as we can.
>>
>>5185742
well, but in this case we know we had the moment because of a very good roll. It feels kind of conceited to attribute that to just training and the lightsaber. And possibly dangerous for her if it gives her a lasting impression.
>>
>>5185754
Our dice amount is because of our training and Alric doesn’t know about of any rolls. Good fighting results is because of our skills imo and within character. This could be a good example for Malevus and I don’t think how this could be dangerous. Can you explain further?
>>
>>5185688
>>5185742
Support.
>>
>>5185725
>It is just that years of training has made you this good at fighting and having a magical sword doesn’t harm you either.
>Rush of the combat makes you feel like this, but when it is over, the exhaustion and the ache of tired muscles return. But the rush, it is a good feeling.


>>5185688
"Now while this small battle has gone well, we should remain on guard. This might just be a small force of theirs, for testing our reactions or if we are weak."
"More might arrive."
"So until then remember to keep training, i will ensure you become a worthy warrior for Alterac, Malevus.
>>
>>5185768
If she associates our current skill level with ability to casually disembowel two ogres, albeit wounded and with fire support, it could lead to her being too careless in her own encounters.

And Alric himself is not ascribing the victory just to training in the story post itself.
>>
>>5185792
I don't see that happening, but the emphasis should be that through training she could reach this skill level. We must keep her humble.
>>
>>5185688
>>It is just that years of training has made you this good at fighting and having a magical sword doesn’t harm you either.
>>You are surprised about this too, how easy it was in the end to deal with the Ogres
A combination of both wouldn't be bad I think
>>
“I have been training how to fight for years and the last year with all the battles, sparring and fights has made me who I am now. And now with all this, at a certain point it just clicks and you read the battle or your opponent like an open book.” You said to Malevus.

“I… I see.” She said back to you.

“Don’t worry about this, or reaching this level yet for it doesn’t happen in a moment. But if you were to work hard and train hard, fight against other opponents and test yourself in sparring fights, maybe one day you can reach my current level and then maybe you will beat me.” You continued.

You drank plenty of water from the waterskin and allowed half of it to be splashed on your face before you put the waterskin away and asked Malevus to help you up. Taking her hand, you pushed yourself up and for a moment you felt yourself weak and very much a human.

And you were sure that Malevus saw that too. Even if you just danced through several Ogres like they weren’t there, you still were Alric Perenolde. You weren’t some demigod that triumphs over all.

"Now while this small battle has gone well, we should remain on guard. This might just be a small force of theirs, for testing our reactions or if we are weak." You said to Malevus and continued. “Go tell the Rovers that when they are ready, we are going to move out.”

“Understood Prince Alric.” Malevus said and nodded.

This hadn’t been an easy day, but you had a feeling that the day was over for you. There would be no more fighting.



Some time later you came trekking out of the sparse woods to the original battlefield.

You saw that the wounded had been collected together as were those who were dead. With a quick glance you didn’t see any of your men with those who were dead, but that meant that all of them were from the Alliance Garrison.

Lord Garithos was discussing something with his knights and when he saw you, he stopped discussing and walked to you.

“Prince Perenolde, how did the hunt go?” He asked you.

“Both Ogres are dead.” You said to him.

“Good, for this was a great victory for us.” Lord Garithos said back. “We will remember those who died today.”

“We will remember them.” You said back to him.

“Indeed.” Lord Garithos replied and continued. “What would you say about this victory? The price being paid in the blood of the men of the Alliance. Was it worth it?”


>The dead knew the risks when they joined the military. This was their job.
>This was a great victory for us. The Crushridge Ogres will remember this for a long time.
>Alterac will remember this. They will be remembered for their sacrifice.
>The silver mine and the workers are safe. Through that the wealth will flow and the whole Alliance will benefit from it.
>Other, write in.
>>
>>5186086
>>This was a great victory for us. The Crushridge Ogres will remember this for a long time.
>>Alterac will remember this. They will be remembered for their sacrifice.
>>
>>5186086
>Alterac will remember this. They will be remembered for their sacrifice.
>>
>>5186086
>>Alterac will remember this. They will be remembered for their sacrifice.
>>
>>5186086
>Alterac will remember this. They will be remembered for their sacrifice.
>>
>>5186086
>>The silver mine and the workers are safe. Through that the wealth will flow and the whole Alliance will benefit from it.
>>
>>5186086
>>This was a great victory for us. The Crushridge Ogres will remember this for a long time.
>>Alterac will remember this. They will be remembered for their sacrifice.
>>
Give me a roll.


>1d3
>Best of three
>>
Rolled 1 (1d3)

>>5187815
what kind of garithos schizo roll is this
>>
Rolled 3 (1d3)

>>5187815
>>
Rolled 1 (1d3)

>>5187815
>>
“Alterac will remember this. We will remember those who have helped us.” You said to Lord Garithos. “The dead will be remembered because we are grateful for your help.”

Lord Garithos opted to not answer for a moment, but then you saw the stiffness he seemed to have and radiate lessen a bit.

“We showed those Ogres. They will think twice about attacking now.” Garithos said to you.

You sure hoped that would be the case.



>3

The next day the workers had returned to the silver mine and under good protection by your soldiers, went and searched the dead Ogres. You didn’t really expect much to be found that could be put in use, but when the workers later that day returned back to Dawnholme, you were surprised how much they had found.

The clubs the Ogres used had metal hoops keeping them together, there were few clubs that had a wide array of steel pikes around it and then the few bits of armour that was recovered. Some of the Ogres even had crude oversized knives on their belts. Sure they can’t be used right away, but the pure amount of steel recovered was the surprising part and according to the blacksmith, plenty of tools and equipment could be made from it.

Finally the workers with the help of the soldiers guarding them had burned the bodies. No one wanted the battlefield to start smelling and attracting mountain lions or worse to come feasting on the corpses.

Gained:
>3 Supply



Raleigh the True had been busy and after Malevus had cleaned your armour, you had sent her to help Raleigh as much as possible. The injured soldiers were all expected to survive and by looking how the local people came wishing them well, it did seem that if the people of Dawnholme had any problems with the Alliance Garrison, those problems were now gone.

Later in the evening the people of Dawnholme had gathered at the small graveyard that had been built near the town. The graves for the dead soldiers had been dug and a honour guard made from your soldiers and those from the garrison brought the dead and lowered them into their final resting places while Raleigh talked about the Holy Light and went through the burial ceremony.

You lacked proper black clothes for the burial, so as the dead were soldiers, you saw it fitting for you to wear your armour instead.

The ceremony was a sombre one and you made sure to tell the gravekeeper that those graves should be taken care off with utmost care.

Thankfully the gravekeeper agreed.

1/2
>>
>>5187998


The next day in the morning you received a call to come visit Lord Garithos and when you arrived at his tent, you were quickly told why.

“I have finished planning my report Prince Perenolde.” Lord Garithos said to you. “It will be a favourable one for you as you have shown your valour on the battlefield. What Lord Uther had written about you has been correct.”

“Thank you Colonel Garithos.” You said back and gave him a small appreciating nod.

“The garrison will be reinforced in the coming weeks to replace those who had died and those who had been wounded.” Captain Reginald said.

“That does sound good, but I have a feeling that telling me about the report wasn’t the only reason why you called me here.” You said back to them.

“You are correct. The reason we called you here are the terms regarding the garrison.” Lord Garithos said and continued. “The thirty men they have will be fed by you and they will requisite one of your lumbermills to provide wood for constructing a walled camp for them.”

Supplies for 30 men and the timber provided by a one lumbermill. That would cut into your profits a bit and further increase your deficit on supplies. You would probably be forced to buy more of them when the winter comes.


>Accept the cost of housing them and providing timber for them. -3 Supply Per Season, -1 Wealth For One Season.
>Accept the Supply cost, but tell them that the timber is being used to build the Alliance Naval Base and you cannot provide it for the camp. -3 Supply Per Season.
>You cannot accept the weight of providing food, supplies or the wood for the garrison. Decline as the garrison wasn’t something you agreed to receive, but instead was forced to accept.
>Other, write in.

Total Resources:
4 Wealth, +16 per season
19 Supplies, -1 per season
30 Peasants
>>
>>5188001

Honestly I'm kinda inclined to accept. The garrison may end up an asset for us after all even if people won't like it much, and if they're ready to die alongside our men feeding them doesn't seem unfair.

I am a bit worried about syndicate sabotage and provocations. Maybe we could use that as argument to get the Alliance to source their own food. Although if they decide to do that by having hunter parties trawl around that might be another pain in the arse.

>Accept the cost of housing them and providing timber for them. -3 Supply Per Season, -1 Wealth For One Season.

Maybe point out we're not arguing stronger against Alliance making us pay for the wall (tm) because of the joint op just earlier so we don't look like pushover.
>>
>>5188001
>>Other, write in.

Accept the wealth cost but not the supply cost. Explain that we currently have a deficit in supply.
>>
>>5188001
>Other, write in.
Try to negotiote for no supply but pay more wealth. Explain the supply situation and how that would be a problem long term.
>>
>>5188001
New reader here, know jack about warcraft but it's been fun regardless. It's similar to Hive Queen Quest (RIP) in a way. It's a nation building quest but, unlike civ quests, it's very personal and engaging. Im also surprised by the prudence displayed by the anons, there usually are terrible decisions made in quests but it's not been the case here.

We keep accepting Alliance demands so I wonder, under what circumstances would we refuse? What demand is too great to accept? Anyway, that supply cost is rough, but if they keep helping when asked then it is acceptable.

> (Other) Accept the cost of housing them and providing timber for them so long as they agree to help defend Alteraci holdings.
>>
>>5188001
>>Accept the cost of housing them and providing timber for them. -3 Supply Per Season, -1 Wealth For One Season.
I think we should accept this even if it hurts our economy. A favorable report from Garithos and us accepting these terms could be a positive thing.

If we need more supplies we can just buy them in bulk with excess wealth or loot them from battles. Should we seek out battles? Go to the hills where we found Eligius?
>>
>>5188170
For me it is ordering troops to be sent elsewhere. There would be little justification for it.

And I think your suggestion is good. They should help us to defend Alterac.
>>
>>5188001
>Accept the cost of housing them and providing timber for them. -3 Supply Per Season, -1 Wealth For One Season
>Request a season before start supplying them to prepare for the upkeep of the garrison.

The demands are aceptable but we should be given some time so they don't eat our supplies during this season and the next one before we are able to build supply buildings
>>
>>5188001
Support >>5188298
We don't want to alienate the garrison, but I'm sure the request for a small buffer to set up the necessary supply production will be seen as fairly reasonable since this was kinda dropped on us without much opportunity to prepare.
>>
I hate to say it again, but no update today. Another way too busy day.

>>5188170
Hey welcome. It is always very nice to hear that my readers and players are having fun.
>>
“Those are hard terms, but I don’t think I have much to say about them.” You said to Lord Garithos. “But I cannot accept them outright for if the expectation is that I will feed the men, then at least give me the autumn to arrange it. The weight of the garrison to be added so suddenly could be difficult for us to deal with.”

Lord Garithos thought about what you said and then nodded.

“That can be arranged. I will order the garrison to be supplied by us till the winter comes. Then it is your responsibility to do so.” Lord Garithos said to you.

“Colonel Garithos, do you have anything else?” You asked him.

“No, I will finish a few more things here and leave tomorrow.” He said.

You gave Lord Garithos a nod and left his tent. It was good that he would be leaving as while the motivation and willingness to fight for Alterac was shown by the garrison, you still felt some unease with having Lord Garithos around here. Working with Captain Reginald alone should be way more easier than working with Garithos.



You didn’t get that far from the tent as Captain Reginald walked and caught you.

“Prince Alric, may I speak?” Reginald asked you.

“You may.”

“The garrison should have been larger, but Lord Uther apparently pulled some strings and the garrison ended up smaller than originally.” Captain Reginald told you and continued. “And I was posted here instead of someone else.”

That was surprising news as you hadn’t expected Lord Uther to attempt to help you. But it seems you asking him back in Stormwind had been the right thing to do.

“How do you know this?” You asked Reginald.

“Just through the usual officers' rumour mill. Another rumour was that Lord Garithos was supposed to be the one in charge of the larger garrison, but instead he landed a much better position for his career.” Reginald said with a somewhat quieter voice, like he tried to avoid rumours from spreading.

“Interesting. What do you think about this posting?” You asked him.

“A soldier obeys the commands and goes where he is ordered.” He said back to you.

“Surely you can say something more, or do I have to order you to speak to me frankly?” You said to him with a bit of annoyance in your voice.

“If you insist Prince Alric. I have fought along with you and your men, so me and my men had no difficulties accepting this posting.” He said.

“Then are you willing to continue defending Alterac just like you did against the Ogres, or are you tied to Dawnholme?” You asked back.

“My orders are to maintain the garrison in Alterac, to watch your movements and to defend ourselves against whatever threats there are.” Reginald said back to you.

The orders were quite vague, but it gave you a plentiful amount of room to operate and work around them.

You continued talking with Reginald for a moment about more mundane things and planning how the construction of their camp should go.

1/3
>>
>>5189645

The next day Lord Garithos packed his tents and took his belongings with him. You talked with him a bit and he confirmed the general idea of what the report would be before he left for Southshore and then back to Capital City. Seeing him, his knights and his assistants leaving Dawnholme was a welcomed sight.

The coming days were calm. The work at the silver mine had continued and workers had started to do the necessary land clearing for the camp. Captain Reginald chose a spot some distance away from Dawnholme which was flat enough and could easily house his soldiers and have a bit more room for potential growth.

You also received a letter and a package. First was the letter from Kris Legace. She reported that she had heard about a group of dead bandits by the King’s Road and rumours were that the Syndicate apparently were a bit nervous about your continuous build up of military forces. She also wrote that no real Syndicate presence could be seen in Strahnbrad and that she would be visiting Dawnholme soon.

The package was from Jaina. The study on the items recovered from the gnolls was finally done and she sent the necklace and the grimoire back to you with a copy of the study that was done about them and a translation of the grimoire. The Gnoll Necklace apparently is a tool used to help in concentrating and channelling magic while the Grimoire was a spellbook with instructions for both spells and alchemy used by them.

Jaina wrote how difficult it was to translate the grimoire and the archmage doing the study, while an expert on abstruse magic, had difficulties of actually using said spells. Jaina wasn’t exactly sure what use you would have for the necklace and the grimoire, but thought that maybe one day you could find them useful.

In addition Jaina wrote about what she had been doing and how she had been. The studies continue to take more and more time, but it seemed that Lord Antonidas was giving her more responsibilities since her return from Stormwind. She also wished to see you again when you had time.

2/3
>>
>>5189646

The farmers were saying that soon it would be time for the harvest. Daily they would walk their fields and see if the crops were ready and when they were ready, everyone in Dawnholme would participate in the harvest.

But the day wasn’t there yet and you had things to do and some time to spend. The studies and work you had been doing on the paperwork, trade and numbers started to be easier. Mathematics was now actually something that you understood and you had a better idea of economics of Dawnholme and ideas for example how things like taxation worked. You could probably finish your studies relatively soon with some extra work.

In addition you could visit Tarren Mill to collect the profits from the lumber trade personally and see how Major Fowley was doing otherwise. They were after all your closest economic partners so keeping up the relationship with them would be very beneficial.

And you could spend time training Malevus. Since the fight with the Ogres, she had been participating actively in the drills and getting her ass whooped in the sparring fights. Still she had always stood up and continued fighting.


>Finish your studies on Governance. You are quite close at doing so, but some extra work could be done to do it faster.
>You have to take partial responsibility in training Malevus and frankly doing some sparring is a great way to spend time. And ask what she is going to write to Voren’thal the Seer?
>Go visit Tarren Mill. See how the business of Mayor Fowley is going, collect the profits from the lumber trade and hear if there are any news
>Other, write in.
>>
>>5189650
>>Go visit Tarren Mill. See how the business of Mayor Fowley is going, collect the profits from the lumber trade and hear if there are any news
Been awhile we've been there... Malevus might also like to meet the priest there.
>>
>>5189650
>Go visit Tarren Mill. See how the business of Mayor Fowley is going, collect the profits from the lumber trade and hear if there are any news
Keeping our relationship with Tarren Mill is important.

And we could give the the necklace and grimoire to Eligius for the time being, it could result useful to him.
or we could just sell them and get more wealth.
>>
>>5188213
>For me it is ordering troops to be sent elsewhere. There would be little justification for it.
I don't think they would demand that as things are now. If they do demand something of our military it will most likely be demilitarization.

>>5189014
Glad to hear it!

>>5189650
>Go visit Tarren Mill. See how the business of Mayor Fowley is going, collect the profits from the lumber trade and hear if there are any news
And partially seconding >>5189665, maybe Eligius can find out something about the Grimoire but since casting spells is too risky we should keep the necklace for ourselves.
>>
>>5189650
>>Go visit Tarren Mill. See how the business of Mayor Fowley is going, collect the profits from the lumber trade and hear if there are any news

I think we should sell the necklace and grimoire.
>>
>>5189650
>>Go visit Tarren Mill. See how the business of Mayor Fowley is going, collect the profits from the lumber trade and hear if there are any news
I agree with the idea of giving the grimoire and the necklace to Eligius. He might get something out of them.
>>
You didn’t have any immediate use for the grimoire, but you knew someone who could maybe use it.

You took the grimoire and the study about it and put it in a bag, but didn’t bring the necklace with you. You felt that Eligius wasn’t probably worthy enough of it, at least not yet.

You found him copying some text in his room and with your knights staying outside and no one else in the house, you were free to talk without anyone hearing the two of you.

“I brought something for you.” You said and passed the bag to Eligius.

“What is it Prince Alric?” He asked and took the grimoire and the study out of the bag.

You saw immediately his eyes widened when he realised what he was looking at.

“I don’t have much use for it, but I thought you could maybe get something out of this.” You said and shrugged your shoulders.

“Prince Alric, you do not know what kind of a treasure this is for me. A complete grimoire, even if one made by a gnoll is a priceless thing.” Eligius said and was clearly excited. “With this I can learn so many new things and finish rewriting my own grimoire. The value of this to me is incredible, potentially years of work right here.”

Eligius flipped through some of the pages of the study and the grimoire itself before he realised that it was probably a bit rude to forget that you were still standing there. He stood up and shook your hand.

“This book is incredible. Thank you for bringing it to me. If you need to learn anything about it or something else, just come and ask me.” Eligius said to you.

He shook your hand and it was pretty clear that he was very sincere in what he said. This was something very special to him.

“I will keep that in mind, but remember…”

“That I won’t do magic within the town limits and keep all this a secret. Don’t worry about it, for I won’t break your trust that you have placed on me.” Eligius interrupted you and gave you a deep bow.

He really was grateful for what you had done.

1/2
>>
>>5189948

The next day you left for Tarren Mill. Sir Gravis, his knights and Malevus were with you and on horseback the ride to the town was quite pleasant and fast.

Sir Gravis and his knights had all gotten through the fight against the ogres in one piece and they had recovered from the battle, while Malevus was clearly quite beaten up from all the training she had been doing. Her clothes already showed some wear and tear from it and you thought that you probably have to acquire her something new and more durable to use and wear instead.

It was rather impressive really. She hadn’t from what you have seen never stayed down after getting her ass kicked time after time by the other soldiers. If suddenly it isn’t apparent that she is a prodigy of some sort, she is going to improve through pure grind and one day she could be a great fighter.

Tarren Mill was busy, there were peasants trading the fruits of the early harvest, traders from around Hillsbrad and elsewhere further away. The town was bustling with activity.

The guards and the locals greeted you as you passed them with most of them stopping doing what they were doing to do so. People of Tarren Mill loved you.

Now just should you go to Mayor Fowley first or visit other people or places?


>Go visit Mayor Fowley to collect the profits from the lumber trade and to speak generally about the news and how the trade has gone.
>Maybe you should visit Father Hampton. He has given you good advice before and you think that Malevus would love to introduce herself to him.
>The marketplace is full of people and traders, go see if you could spot something useful to buy or if you could see someone familiar or interesting.
>Other, write in.
>>
>>5189952
>>The marketplace is full of people and traders, go see if you could spot something useful to buy or if you could see someone familiar or interesting.
Feels like a mystery box! Also Malevus needs new clothes.
>>
>>5189952
>The marketplace is full of people and traders, go see if you could spot something useful to buy or if you could see someone familiar or interesting.
>>
>>5189952
>Maybe you should visit Father Hampton. He has given you good advice before and you think that Malevus would love to introduce herself to him.
>>
>>5189952
>>Maybe you should visit Father Hampton. He has given you good advice before and you think that Malevus would love to introduce herself to him.
>>
>>5190220
Ignore my name, it was for a thread I made on another board.
>>
>>5189952
It would probably be polite to see the mayor first
>Go visit Mayor Fowley to collect the profits from the lumber trade and to speak generally about the news and how the trade has gone.
>>
>>5189952
>Maybe you should visit Father Hampton. He has given you good advice before and you think that Malevus would love to introduce herself to him.
Oh yeah, she'll love this visit.
>>
>>5189952
>>Maybe you should visit Father Hampton. He has given you good advice before and you think that Malevus would love to introduce herself to him.
>>
You left your horses at the stables and allowed Sir Gravis and his knights to go on their way. Only Joe, the shortest of the knights, was told to follow you just in case anything happens.

You thought about going to see Mayor Fowley first, but he would always be found in his office and wouldn’t suddenly be unavailable. So you thought who to go see and as you saw Malevus feeding her horse an apple, the idea came to your mind.

“Alright Malevus, we are going to go and meet someone who you might want to see.” You said to her.



Walking through the town more people greeted you and gave curious looks towards Malevus. Elves really weren’t a common sight in Hillsbrad or in Tarren Mill. And with the ambush by the trolls against them and the massacre that followed it had tarnished the name of Tarren Mill for the elven.

Otherside of the town was the church and Malevus quickly realised where you were going. She hadn’t to your knowledge visited a church or talked with a proper priest before outside of what she had heard back home in Quel’Thalas or what she had been talking with Raleigh.

You saw that Malevus was clearly excited about the prospect of meeting someone with whom she could talk with.

Inside the church the atmosphere was solemn as always. The familiar aides to Father Hampton were making sure that the place was clean and that when the next sermon would happen, everything would be ready for it. Joe the knight stayed at the back while you and Malevus approached one of the aides who told you that Hampton was behind the church tending the small garden.

“Prince Alric.” The one armed priest greeted you as he noticed that you were approaching. “And who would the elven lady be?”

“This is Malevus, she is my new squire.” You said to him.

“Pleasure to meet you Lady Malevus. I am Orion Hampton, the priest and the caretaker of this church and this community.” He said and gave a bow.

“Pleasure to meet you too Father Hampton.” Malevus replied and bowed.

“Shall we talk inside, I can get us some tea?” Hampton suggested.



You sat in his office with a cup of hot herbal tea in your hand. You had already talked about some of the recent events, but nothing yet in depth.

“Prince Alric, previously you didn’t come to me just to have a chit chat and exchange rumours. I can see that you have more than you were saying in your mind.” Hampton said to you.

“It is true, plenty has happened since we last saw each other.” You said back.

Father Hampton has been helpful before and you felt that you could trust him.

1/1
>>
>>5190764

>Ask Father Hampton if he would be willing to teach Malevus about the Holy Light and the ways of a paladin.
>Tell him about some of the events that happened in Stormwind. Mostly about politics and the general situation in the city. Mention, but don’t name your new affiliates in the city.
>The Alliance Garrison and the restrictions placed on you weigh heavily on your mind. Ask what he thinks about them.
>Do not mention Eligius by his name, but ask what does Father Hampton think about you saving a warlock?
>Other, write in.
>>
>>5190766
>Ask Father Hampton if he would be willing to teach Malevus about the Holy Light and the ways of a paladin.

Give her advice, some war stories, make her nerd out.
>>
>>5190766
>Ask Father Hampton if he would be willing to teach Malevus about the Holy Light and the ways of a paladin.
>The Alliance Garrison and the restrictions placed on you weigh heavily on your mind. Ask what he thinks about them.
He has said that he has left politics behind, but he still has helped us. I think of the options, this is the least intrusive
>>
>>5190766
>>Ask Father Hampton if he would be willing to teach Malevus about the Holy Light and the ways of a paladin.
>>Tell him about some of the events that happened in Stormwind. Mostly about politics and the general situation in the city. Mention, but don’t name your new affiliates in the city.
>>
>>5190766
>>Tell him about some of the events that happened in Stormwind. Mostly about politics and the general situation in the city. Mention, but don’t name your new affiliates in the city.
>>
>>5190766
>>Ask Father Hampton if he would be willing to teach Malevus about the Holy Light and the ways of a paladin.
>>The Alliance Garrison and the restrictions placed on you weigh heavily on your mind. Ask what he thinks about them.
>>
>>5190766
>Ask Father Hampton if he would be willing to teach Malevus about the Holy Light and the ways of a paladin.
>>
You thought about telling more, but as Father Hampton had said to you before, he has left the politics behind him, so you decided not to bother the man with any of that.

"I have a request Father Hampton." You said to him.

"If it isn't a complex one, I can consider it." He answered.

"Can you teach Malevus about the Holy Light and how to be a paladin." You asked him.

"Prince Alric, you don’t have…" Malevus started to say with a clear surprise in her voice, but you raised your hand to silence her.

"Malevus has spoken to me about how she wants to be a paladin since witnessing one during the Second War." You explained to Hampton.

"Is that so?" He said back and continued. "I haven't taken any students nor are my assistants here being trained to be priests themselves."

"Father Hampton, can you at least consider it?" You continued and sipped your tea.

Hampton contemplated this for a moment and finally nodded once.

"I will talk with Lady Malevus and then make the decision." Hampton said.

"Thank you Father Hampton." You said back.

"This is frankly a quite peculiar situation. Prince Alric, I do not wish to hurry you or ask you to leave, but I would like to start my talking with Lady Malevus in private."

You drank the rest of the herbal tea and stood up.

"I will visit Mayor Fowley next and then go to the inn. You can probably find me there." You said to Malevus and turned to face Hampton again. "I hope we can find a way to arrange this request."

"We shall see." Father Hampton said to you.



You had left Malevus with the one armed priest and had Joe following you again. With the visit to the church done, you thought about dealing with the reason you came here.

To talk business with Mayor Fowley and to collect the profits from the timber trade.

You made your way to the town hall where one of the clerks guided you to the town archive where Mayor Fowley was. He apparently was in process of finding some old records and when you saw the small man behind a stack of old books and scrolls, you realised how old records he was looking for.

"Mayor Fowley, are you finding what you are looking for?" You asked him and he raised his head from behind the books.

"Ahh Prince Alric, I heard you were in town. And no, the old text has evaded me for the past few days." He said to you.

"What are you looking for?"

"A guide and a family tree of one orchard of ours. If I can find it, we could potentially increase the apple harvests of the future." Fowley explained rather enthusiastically. "But I think you aren't here for the apples."

"No, the timber and asking generally about the news." You said to him.

Fowley stood up from behind the table.

"We can talk more in my office."

1/3
>>
>>5192616

A moment later you were brought another cup of tea and you watched as Fowley took necessary scrolls out.

"You asked about the news right?" He asked you.

"Yes, has anything happened in Tarren Mill?" You asked back.

"Not in Tarren Mill, or in the forests nearby. Prince Alric, recently we have had our patrols go further deep into the forests. They found marks of activity at the bandit camp you burned." Mayor Fowley said.

"What kind of?"

"Just that someone had been there, could be poachers or hunters. We didn't think much until we caught one. A poacher told us that there have been more people moving around Strahnbrad Hills."

"Any idea who?"

"Prince Alric, that we do not know. The poacher has avoided the hills just because of that."

"Could be more bandits or maybe gnolls. Hard to know without actually going there."

You opted to not tell him about your scouting trip to Strahnbrad Hills, but if what the poacher said was true, then the place is a more urgent threat to you than before.

Could they be Syndicate aligned bandits? You could only guess.

"Thank you for telling me that Mayor Fowley. We must be vigilant in case of bandit attacks or worse." You said to him.

"I agree, we have been extra careful with our patrols after learning this information." Fowley said back.

"How has the harvest been, or have you started it yet?" You asked and changed the subject.

"A near record year. It looks very good for our orchards." Fowley said and beamed with pride. "Prince Alric, does Alterac want to buy our apples and cider?"

"The state no, but I think one or two traders will make the trip." You said to him.

"Very good, you will learn why our apple cider is the best in Lordaeron." Fowley said before becoming more serious. "Anything else before we go into the timber business?"

You had been thinking about potential things to ask or offer. You touched the Dragonclaw Ring on your left middle finger and thought about the possibility of introducing Tarren Mill and Mayor Fowley to Beric who could potentially get the goods from Tarren Mill into the markets of Stormwind. But did you trust Mayor Fowley enough for him to not ask too many questions, or would the businessman in him just look at the profits? You felt some unease at telling more people about being connected to Stonemason’s Guild and you didn’t want your partnership with Katrana Prestor to be known.

Then there was the supply issue of the Alliance Garrison. You would have to feed them and maybe Tarren Mill could help in that or be the solution. Finally what Fowley just had talked about Strahnbrad Hills worried you. It had been on the table before, to properly attempt to invade the region. Could Tarren Mill participate in it? How do they see the security of Hillsbrad?

2/2
>>
>>5192617


>Tell Mayor Fowley about the potential trade to Stormwind. Tell that Beric of Strahnbrad is arranging the trade through the contacts you made while visiting Stormwind. The potential profits are there.
>Ask if Tarren Mill could either help or be part of the solution of feeding the Alliance Garrison?
>What does Tarren Mill think about the security of Hillsbrad and would they be willing to participate in a military operation into Strahnbrad Hills.
>Other, write in.

QM: Awfully busy week, but I got this update out.
>>
>>5192619
>Tell Mayor Fowley about the potential trade to Stormwind. Tell that Beric of Strahnbrad is arranging the trade through the contacts you made while visiting Stormwind. The potential profits are there.
and
>What does Tarren Mill think about the security of Hillsbrad and would they be willing to participate in a military operation into Strahnbrad Hills.
>>
>>5192619
>Tell Mayor Fowley about the potential trade to Stormwind. Tell that Beric of Strahnbrad is arranging the trade through the contacts you made while visiting Stormwind. The potential profits are there.
>Ask if Tarren Mill could either help or be part of the solution of feeding the Alliance Garrison?
where is everyone lol?
>>
>>5192619
Talk about both Stormwind and military. Maybe don’t volunteer too many details about our contact but do mention that the situation seems tense and we wouldn’t want to participate in squeezing them dry.
>>
>>5192617
>Tell Mayor Fowley about the potential trade to Stormwind. Tell that Beric of Strahnbrad is arranging the trade through the contacts you made while visiting Stormwind. The potential profits are there.
>What does Tarren Mill think about the security of Hillsbrad and would they be willing to participate in a military operation into Strahnbrad Hills.

It is a good idea to involve Tarren Mill so the Alliance does not make a big of a fuss over invading more lands.
>>
Stormwind trade and security of Hillsbrad wins. Will update later in the evening. Also give me the timber trade profit rolls


>2d3
>Best of three
>>
Rolled 3, 3 = 6 (2d3)

>>5193137
Come on, big money
>>
Rolled 2, 1 = 3 (2d3)

>>5193137
>>
Rolled 2, 3 = 5 (2d3)

>>5193137
>>
"Two things actually." You said and continued immediately. "During my visit to Stormwind City, I met with a number of people involved in trade and a potential for a greater business relationship does exist."

Mayor Fowley listened to what you were saying very closely.

"I have already started the trade to Stormwind from Alterac and I am asking if Tarren Mill would like to potentially be part of this trade." You asked him.

"Prince Alric, how solid are your connections to Stormwind?" Fowley asked you.

For the briefest moment your mind returned into Katrana Prestors study and you could remember the scent of her perfume.

"Very solid, I would say that I was quite wanted there." You said technically the truth.

"Hmmm, well. Of course Tarren Mill cannot make such decisions immediately." Fowley said.

"Understandable and I wouldn’t expect the decision right now." You said back to him.

"And the second thing?" Fowley asked.

"What you said about the movement in Strahnbrad Hills worries me. Hillsbrad outside of that should be free of threats, but as long as the Crushridge Clan controls Alterac and the west bank of Darrowmere River is not controlled, we cannot be sure of the security." You said.

"Prince Alric, you are going to suggest something?"

"Yes, if Alterac was to launch a military operation into Strahnbrad Hills, would Tarren Mill be ready to join us?"

"As with the trade, I cannot make such decisions immediately. But what you said was true, the hills are one of the last places that could pose a threat against us." Fowley said and mused aloud. "Couldn’t you call Alliance forces for help?"

"I don't know if they would send the men, that is the reason why I am asking for your potential help." You said and attempted to deflect a bit.

"I see, I cannot make such a decision yet."

"Alterac hasn't decided anything either. Such expeditions are complex things." You said.

The discussion bounced around the military and trade matters for some time before you started to talk about the timber trade. Apparently the Alliance Naval Base requires even more timber and now it has started to come from lands surrounding Durnholde too.

The heavy demand also meant that Mayor Fowley had managed to sell the timber for a very good price. The foremen were willing to pay a bit more for they didn't want to have the work stall due to lack of timber to use.

Mayor Fowley said that he would have the profits and the paperwork ready as soon as possible. As your plan was to stay in Tarren Mill for the night, you could easily pick them up tomorrow.


Gained:
>6 Wealth from Timber Trade

Total Resources:
10 Wealth, +15 per season
19 Supplies, -1 per season
30 Peasants

1/2
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File: Innkeeper_Monica.jpg (53 KB, 269x784)
53 KB
53 KB JPG
>>5193410

Your visit to see Mayor Fowley had lasted a quite long time. With the great profits and the ideas of both trade and military actions planted into the mind of Fowley, you considered this a successful visit. With these profits you could arm and recruit more soldiers, attempt to fix your worsening supply situation or outright buy more foodstuffs and equipment.

The idea of acquiring the masterwork armour from Dalaran came to your mind too, but would you put yourself ahead of the needs of Alterac?

Either way, you were quite hungry and with Mayor Fowley forgetting to invite you for a dinner, you headed towards the place that you knew would have food.

You had noticed it earlier, but hadn't really thought about it. There were scaffoldings around the inn Monica owned and the workers were still working around it.

Stepping into the inn, you saw the place bustling with people. You didn’t notice anyone familiar or anyone who could be a threat to you, but the people there did notice you arriving.

"Prince Alric, it is our honour to serve you." Said the bartender that you didn’t recognize.

"What has happened to this place? Where is Monica?" You asked the bartender as you were somewhat confused.

"Prince Alric, I am renovating the place and I have hired some workers to help me." Monica said as she stepped out from the backroom. "It is really nice to see you, you are probably hungry?"

"Very."



Monica had guided you to a private room in the new extension that had been built since you last visited Tarren Mill. Apparently the increased trade had brought more visitors and she had invested the profits into renovating the place and building an extension for more important visitors.

It didn’t take long for a waitress to bring you a bowl of venison and vegetable soup with a mug of cold beer. Monica told you as you ate the soup that along with the bartender, she had hired a cook and a waitress. This had meant that she could spend more time actually running her inn and supervising the work instead of being the one who did it all.

"Impressive work. I hadn't expected such a change so fast if I were to be honest." You said to Monica.

"Thank you, it means a lot when you say it." Monica said and looked at you admiringly. "You have Alterac and Dawnholme while I have my inn."

Monica laughed at what she had said and you couldn’t prevent yourself from smiling. This was her kingdom.

"So Alric, I heard you visited Stormwind City? How was the city, is it as beautiful as the stories say it is?" Monica asked you and leaned a bit closer.

2/2
>>
>>5193413

>Tell Monica about your trip to Stormwind, but leave all the negative things out. Explain how magnificent the city is.
>Tell her about your visit, but don’t hide the problems the city is facing. She should know what kind of place Stormwind City really is.
>Tell her the ups and downs of the visit. Winning the tournament, getting more restrictions, meeting Jaina, Calia and others and explain the problems the city has. Leave the secret dealings with Stonemason’s and Katrana Prestor out
>Ask Monica has she heard or seen anything interesting in Tarren Mill, anything that could interest you.
>Other, write in.

QM: Total Resources updated
>>
>>5193415
>Tell Monica about your trip to Stormwind, but leave all the negative things out. Explain how magnificent the city is.
then
>Ask Monica has she heard or seen anything interesting in Tarren Mill, anything that could interest you.
>>
>>5193415
>Tell Monica about your trip to Stormwind, but leave all the negative things out. Explain how magnificent the city is.
>>
>>5193415
>tell her about the city, how magnificent it is, but do mention it has its share of difficulties - without going to detail. It simply bears scars of the war even if great effort was taken in its recovery.
>ask if she heard anything interesting.
>>
"Have you ever been in a large city before?" You asked Monica.

"No, Southshore is the biggest place I have ever visited. Otherwise I have been in Tarren Mill for all of my life." Monica said and was a bit puzzled.

"For then you cannot compare anything you have seen to what Stormwind City is. The splendour I saw is very difficult to explain with words only." You said back to her.

"Can you at least try?"

And you tried. You told her about your arrival to the city, how the large walls and towers dwarfed everything around here or how imposing the keep was. You told Monica how large the city was and how the rebuilding process had built the city even better than what it once was.

Maybe you made things seem a bit larger and magnificent than the city actually was, but you saw how Monica was glued to every word you said and how her eyes were fixated on yours.

You remembered what Kris Legace had said to you some time ago, Monica was head over heels for you and even you could see how blatant that was.

"I cannot imagine such a city exists." Monica said back after a while. You had finished your food a long time ago and Monica had poured you a second mug of beer.

"If I were truthful, what I remember from Alterac City cannot be compared to Stormwind City. What a beautiful city." You said to Monica.

"Well Alric, when you conquer Alterac back, you now have something to surpass." Monica said with a laugh.

While it would take time, when you ruled from Alterac City, you would rebuild it to be even greater than what the Perenoldes before you managed to construct.

"Has anything special or things that could interest me happened in Tarren Mill. Seen suspicious people?" You asked Monica.

She placed her hand on her chin and thought for a moment.

"I don't think I have seen anyone special. Traders all around Hillsbrad and some from further away. No thugs or ruffians either have come here." Monica said to you. "But I don’t know if you have already heard, but hunters say that there have been people or something else moving deep in the hills and forests."

So the rumour had spread beyond Mayor Fowley and the military.

"Yes, Mayor Fowley told me that already. But thank you Monica for keeping your eyes and ears open. I appreciate it." You said to her.

1/2
>>
>>5194576

"Anything for you Alric." She said with a smile and moved her hands on the table.

Monica looked you into your eyes as she slowly moved her hands and reached over the small table to take your hand.

You didn’t pull your hand back, but watched as she attempted to say what was on her mind. Even without her saying anything, you knew what she would be saying.

"Alric… can we… can we be a thing… you know a couple or something else." Monica's face was bright red and she finally managed to overcome her anxiety and said what she wanted to say. "We could just… if it is fine to you… to just… you know to..."

Monica struggled again with what she was saying, but you got the gist of it. Since you had saved her from the bandits, Monica had wanted to help you and had always been kind to you. It wasn’t surprising at all that she would fall for you and the kiss she had given to you after the feast in Dawnholme was in your mind. Monica was a beautiful lady, always dressed well, had her auburn hair neat and tidy and her brown pleasant eyes were calming to look at.

But at the same time you had met two other incredible ladies that both had shown their feelings towards you. You had known Jaina Proudmoore for some time already and really liked her while Calia Menethil was the most beautiful lady you had ever seen and just thinking about her made your heart race a bit.

But you are a Prince and Monica was just an innkeeper, while stranger pairings have happened before, as a Prince your inevitable marriage will most likely be a political one.

Would you attempt this with Monica or would you try to tell her no in the most gentlest way possible? Then there was the third option, which you thought wouldn't hurt either of you.


>Pull your hand back and politely decline. Explain your situation as rationally as possible. You are a Prince and Monica is an innkeeper.
>If you understood her other suggestion and intent, then if not a couple, you could be lovers instead. Not an unheard situation amongst nobility or royal families either to have a lover amongst the common people.
>Yes, the two of you could be a couple and maybe one day be married. To hell with politics.

QM: Romance decision. Nothing is final.
>>
>>5194579
>Pull your hand back and politely decline. Explain your situation as rationally as possible. You are a Prince and Monica is an innkeeper.
>>
>>5194579
>I’m sorry, Monica. I value you as a good person, but I don’t feel the same way.
Better end this, preferably without hiding behind our station. Unless of course other Anons want to pursue her over anyone else.
>>
>>5194606
+1
>I already have someone
Or something
>>
>>5194579
>>If you understood her other suggestion and intent, then if not a couple, you could be lovers instead. Not an unheard situation amongst nobility or royal families either to have a lover amongst the common people.
Poor Monica, what a sweet girl. She probably knows how unlikely what she suggests really is, but still she tries. A brave move really.

I am fine with politely saying no to her like >>5194606 suggested, but I think the lovers option is plausible. Alric clearly likes her with the kiss and all and Monica is clearly in love with Alric. Alric also is 18 years old barely an adult man and when a similarly old girl comes and asks to be her boyfriend or just a lover/FWB or one night stand, I don't see it impossible for Alric to say yes to one of them. Alric has reached that age when women and sex has started to interest you.

I also think this could be a good character development for Alric. He has slowly started to shed being hilariously dense when it comes to women and when the time comes to really choose the right one, experiencing and going as a character through this could be an important part of his character growth in a long run. I also think that Monica would like this unsurprisingly a lot and I would like her to have this experience in her life, for she is a nice and a brave girl.

Anons what do you think? Am I completely wrong?
>>
>>5194635
Well, for one the relationship with Monica seemed rather one sided. Even now Alric weighs his option in terms of her qualities rather than romantic affection. In contrast to attraction he explicitly feels for Calia, maybe Jaina. So I think friendzoning would be an in character thing to do.
In this context going for Monica as a “trial” romance would seem insincere and as a noncommittal fling downright abusive. Especially since we’ve seen how Blackmoore can treat a woman as a plaything.
>>
>>5194664
While Blackmoore has shown how badly you can treat a woman, I wouldn’t see this as comparable situation. This would be consensual and not something forced or abusive. Monica has suggested this and Alric now has the ball. I don't see Monica being a plaything for Alric and knowing how Taretha has been handled, Alric probably would attempt to avoid similar behaviour as Blackmoore as much as possible.

It is true that Alric doesn't really have romantic feelings towards Monica. But if this is just a one night stand situation, do these feelings need to exist now? They could maybe appear later. And of course I don't see this as a "trial" either. Definitely not in character thing for Alric to think like that. He hasn’t showed anything like that before, so why would he in character think how this could be useful for him now? He most likely ends up being way too polite and gentle, avoiding hurting Monicas feelings and not thinking much else, whatever vote wins be it saying yes to a night with Monica or declining her.
>>
>>5194579
>>5194606
>I’m sorry, Monica. I value you as a good person, but I don’t feel the same way.
Go for this, simple and honest. Say nothing else.
>>
You carefully untangled your hand and pulled it back close to your body. Immediately you knew that she realised what you were going to say.

“I’m sorry, Monica. I value you as a good person, but I don’t feel the same way.”

Monica seemed saddened for a briefest of a moment, but then she exhaled and took a deep breath in.

“I understand Alric, you are a Prince and I am just an innkeeper. I was foolish to even ask this in the first place.” Monica said and stood up.

“No Monica, I didn’t mean it like that.” You attempted to say and caught her attention. “I am sorry that I cannot return your feelings.”

Monica stopped and looked at you.

“I am sorry Monica, but this is just what it is. You are a sweet person and I have always enjoyed being with you, but I cannot return your feelings.” You said to her and stood up.

Monica stood there and looked at you and seemed to realise the weight of your words. For a moment she attempted to say something, but didn’t.

“I don’t want this to ruin anything between us. I sincerely hope so.” You said to her.

But Monica either didn’t want to listen or didn’t want to answer to what you just had said.

“Good night Alric, I will instruct my waitress to prepare a room for you.” Monica said and walked off from the room.

You hated this, you hated how she had reacted to this. But what you had said was the truth, you couldn’t return whatever feelings she had to you. And you didn’t want to push her any further. You just hoped that you could talk to her at some point or that she would see and understand what you had said.

This all was just a big drag and for a moment you hated yourself for speaking the truth.



The next morning came fast. You had allowed Monica to speak to her workers before you exited the private room and when your room was ready, you had retreated there and didn’t choose to wait for Malevus to come to the inn. It was just you laying on the bed and waiting for sleep to come.

And during this you had plenty to think about. But nothing you thought was new to you, just going through the things you had done and fights you had fought. For when you started this all, you hadn’t realised how many battles you would have to fight or people you would have to kill.

Now it was your turn to exhale and breathe deeply. You had no idea how this all had come to your mind, but you couldn’t avoid thinking about it. You hoped that when all of this was over and your people had a place to call their home, you could settle down and not have to pick up your sword voluntarily.

Sir Gravis had prepared your horse and the knights were packing the profits from the timber trade into the saddlebags. When everyone was ready, you were ready to leave Tarren Mill. And when you rode away from the town, you felt sad that you hadn’t seen Monica after you had woken up and eaten breakfast. Hopefully two of you could talk this out whenever you were to see each other in the future.

1/3
>>
>>5195671

You had arrived to Dawnholme during the afternoon. Sergeant Maxwell and the Stromgarde Guard had returned from Durnholde yesterday and with them they carried a letter from Taretha Foxton. With the letter not having the sender written on it, Captain Garside had rightfully avoided opening it as he knew that you should have privacy regarding letters delivered to you.

Taretha had thanked in the letter about the help you had provided in allowing Thrall to escape and she wrote how Durnholde had slowly returned back to the old rhythm of life. She wrote that she would be fine and you wouldn’t have to worry about her. Finally she wrote that if you ever needed help from her, she was willing to do anything for you.

The coming days since your return were calm and the steady pace of late summer days arrived. The farmers checked their fields and in some places the harvest began. Same time your soldiers continued to patrol the lands and while no signs of ogres or other intruders were found, there was this unease in the air. If the ogres were ready and willing to cross the mountains, would the others be?

The days passed and the rest of your men in Durnholde returned, leaving only those contracted to stay there behind. With nearly full strength of your military behind you, for the first time in some time you felt somewhat safe. Even the Alliance garrison seemed harmless as the work on their camp had already started.

And then the harvest came. The farmers and peasants rushed to work to get the crops harvested before birds could eat them. Dawnholme was bustling with activity you hadn’t seen in some time. Summer had passed.

2/3
>>
>>5195673

You sat on a chair behind your farmstead and watched the lands beyond the hills. The weather was clear and you could see the ocean in the distance.

“Prince Alric, may I speak?” Came the voice of Malevus behind you. She wasn’t wearing her armour, but instead just her normal clothes.

“You may Malevus, you don’t have to ask for permission.” You said back to her.

“When I spoke to Father Hampton, he agreed to teach me, but he wanted me to be sure what I want to be in the future.” Malevus explained to you.

“That is good news, but you clearly have an issue?”

“Yes Prince Alric, for Father Hampton doesn’t want to train me to become a paladin. For him being a paladin just brings unnecessary suffering to people around yourself. He would prefer for me to become a priest just like him and avoid taking up the sword or hammer.”

“But you have wanted to become one?”

“Yes and I told him that. And he gave me an ultimatum. He would be willing to teach me to become a paladin if you Prince Alric were to teach me how to fight. And if you were to train me, then he would do it.” Malevus said to you. “Otherwise he would just teach me the art of healing and how to become a priest like him.”

“Do you realise that training to become a good fighter is hard?” You said and turned towards her.

“I do Prince Alric.”

“And are you ready to go through what you experienced in Durnholde again and again?”

“I am Prince Alric.”


>You are going to fulfil her wish. The training will be hard and will require all of your free time, but she will learn how to fight, you swear that will happen.
>Malevus gets to learn how to fight, but you are not going to spend all of your time with that goal in mind. You after all have other things to study or improve yourself in. Still she would shadow you and learn from everything you do.
>Frankly Malevus isn’t the greatest fighter and she lacks the innate ability to be one, talk to her and suggest that she would take the path to become a priest of Holy Light like Father Hampton is.
>Other, write in.
>>
>>5195674
>>Malevus gets to learn how to fight, but you are not going to spend all of your time with that goal in mind. You after all have other things to study or improve yourself in. Still she would shadow you and learn from everything you do.
As much as I would like to give Malevus all the time, Alric does have his own studies and stuff that I would like to keep open. So if Malevus wants to learn, she will have to follow Alric closely.
>>
>>5195674
>>Malevus gets to learn how to fight, but you are not going to spend all of your time with that goal in mind. You after all have other things to study or improve yourself in. Still she would shadow you and learn from everything you do.
>>
>>5195674
>Malevus gets to learn how to fight, but you are not going to spend all of your time with that goal in mind. You after all have other things to study or improve yourself in. Still she would shadow you and learn from everything you do.
>>
>>5195674
Hmm… I really wish we could grant her request outright, seeing as eager she is, but we can’t disregard our duty to our people.
>Malevus gets to learn how to fight, but you are not going to spend all of your time with that goal in mind. You after all have other things to study or improve yourself in. Still she would shadow you and learn from everything you do.
>Explain to her that as much as you support her in fulfilling her wish, you can’t disregard your service to Alterac.
>If that is not sufficient, ask her to consider the path of the priest. It is no less noble, and although it might not bring immediate satisfaction of stopping evil in its tracks, a healing hand may do more in long term to make the world a better place.
>>
>>5195906
Also the “not going to spend all your time” does mean she will be with us whenever we do train, right? I really want her to get the most out of our own training. At least unless she decides to take the healer path, which might arguably be even better for us. Still her career is her choice to make.
>>
>>5195674
>Malevus gets to learn how to fight, but you are not going to spend all of your time with that goal in mind. You after all have other things to study or improve yourself in. Still she would shadow you and learn from everything you do.
>>
You stood up and looked at Malevus.

“Alright, I will train you how to fight. But don’t expect me to hold your hand all the time, I have to study and do other things, not just to train you.” You said to Malevus.

Immediately you saw how happy she was that you were willing to at least spend some time training her how to fight.

“Prince Alric, thank you very much.” Malevus said and bowed deeply.

“What else did Father Hampton speak to you?” You asked.

“We spoke long, but mostly about what is expected from being a paladin and how things have changed since the Second War.” Malevus explained. “I had so much to ask from Father Hampton, but there is just so little time in a day.”

“How will you stay in touch? I won’t be visiting Tarren Mill that often.”

“Letters and Father Hampton gave me a book to read. And instructions on what to study and what to ask from Raleigh the True and…”

Malevus started to get even more excited and you had to interrupt her. Otherwise she would have probably forgotten to breathe.

“Good, then we will start tomorrow after the usual drills are over.” You said to Malevus.

It would take some time and you hadn’t really trained anyone before, but you hoped that through grind, repetition and learning from your mistakes could transform Malevus into a good fighter. It wouldn’t hurt that outside of the drills, training or her own studies with Raleigh, Malevus would be following you everywhere. Well nearly everywhere, you didn’t want for her to learn all the things that should be kept secret.



It was the harvest season and the farmers were on the fields. The peasants, workers and craftsmen had joined them in harvest as had the soldiers that were off duty.

They worked tirelessly through the days and hurried to avoid rain or birds taking away the crops they had been growing since the spring. Foreman Davis, who was a former miller, had his hands full with keeping track of how much crops different farms had succeeded in harvesting and when all this was done. To help him he had enlisted Eligius who happily used his skills as a scribe to write it all down. It also helped him to blend in better, to seem to be just a scribe.


The autumn harvest has come and your farms produce 4d6 Wealth from the taxes and profits of the grains and crops:
>4d6
>Best of three

QM: You have four Farms so 4d6.
>>
Rolled 3, 2, 2, 2 = 9 (4d6)

>>5196109

she'll make the cutest paladin in the realm.
>>
Rolled 2, 6, 3, 2 = 13 (4d6)

>>5196109
Finally it is Harvesting Season!
>>
Rolled 3, 2, 3, 1 = 9 (4d6)

>>5196109
M'lord
>>
Rolled 2, 2, 5, 3 = 12 (4d6)

>>5196109
I'm late but I still want to roll for fun.
>>
Now that we are in a new season and with a lot of money what about finally building the Barracks and the Improved Blacksmith? so we can get our troops crossbows and better equipment, We can also throw in the Noble Manor for the supply and leadership bonus.


we could also buy the 10w armor
>>
>13

When the harvest was finished and the final tallies prepared, Foreman Davis and Eligius came to present the numbers to you.

“Prince Alric, the harvest was quite plentiful across all the farms.” Davis said to you and presented the scroll that had the numbers to you.

You looked at the scroll and made the mental note that with the profits collected from the farmers, a large number of building projects or other acquisitions could be done.

“Sire, while the rest of the Fingers of Hillsbrad had good harvests, the farmers at Darrow Hill were exceptionally successful this year.” Davis said and continued. “They did complain about the lack of windmills though.”

“Windmills?”

“Yes Sire, there is wastage during the milling process if a professional with correct tools isn’t available.” Davis concluded.

“Hmmm, thank you for mentioning that.” You said back and remembered that Davis was a miller back in the day.

Windmills, you hadn’t thought about that before. Maybe they should be built for the farmers and peasants to use?


Gained:
>13 Wealth

Total Resources:
23 Wealth, +15 per season
19 Supplies, -1 per season
30 Peasants



With the harvest finished, the people of Dawnholme prepared for the traditional feast celebrating the harvest. You had told your closest officers and advisors that the autumn meeting would happen after the feast is done.

People started to arrive at the feast a day or two before it. A few traders and peddlers from Tarren Mill, peasants from the nearby lands and even a few bards coming to entertain people.

One of the first to actually arrive was Beric of Strahnbrad. He normally was always a bit late, but this time he rode to Dawnholme being accompanied by an armed bodyguard and a pair of assistants. He had opted to have some security as he had the profits from the silver trade with him.


Silver trade with Stonemason's Guild:
>2d3
>Best of three
>>
Rolled 2, 3 = 5 (2d3)

>>5196253
>>
Rolled 3, 2 = 5 (2d3)

>>5196253
>>
Rolled 1, 1 = 2 (2d3)

>>5196253
>>
>5

Beric’s two assistants carefully placed a chest on the table in front of you and allowed Beric to open it with a key he carried. He turned the now open chest towards you.

“Impressive isn’t it, the trader from Stonemason’s was more than happy to buy our silver. He said that the artisans of Stormwind are extremely happy that they can continue their own works.” Beric said and gave you a wide grin. “Quite profitable isn’t it.”

“It is, good job Beric. Did you manage to sell or haggle with the trader about anything else Alterac produces?” You asked him.

“Nah, most of our stuff that reached Southshore went to locals and I don’t think he would be that interested in baskets and dry herbs.” Beric said and continued after he reached inside his long coat and took out a letter. “The trader had a letter for you, from his boss apparently.”

“Thank you Beric.” You said and started to open the letter.

“I will leave you to read the letter in peace. There are a bunch of wares waiting to be sold to the peasants.” Beric said and walked out of the farmstead. He didn’t even wait for you to respond.

The letter actually was from Edwin VanCleef. He wrote about the situation in Stormwind City that while things were more tense right now than when you were there, the funds you had lended to the Stonemason’s Guild had been very useful. In addition there had been some sort of a breakthrough in the negotiations with the House of Nobles and it did seem that a deal of some sort regarding the payments could be reached.

VanCleef mentioned that the further trade with Alterac could prove useful now and in the future.

This was very good news. If a deal could be reached, Stormwind would grow stronger from it. A stronger Stormwind also meant a stronger trading partner and their influence in the Alliance business would grow too. And having a good relationship with the kingdom and the city could mean a way for Alterac to have a stronger influence towards the Alliance.

You made a mental note to write a letter back in the coming days when you had time.


Gained:
>5 Wealth

Total Resources:
28 Wealth, +15 per season
19 Supplies, -1 per season
30 Peasants

1/2
>>
>>5196365

It was the day of the feast. The people of Dawnholme had taken the large tables out and the cooks and the womenfolk had prepared the foods and drinks. This feast was for the people to enjoy the fruits of the summer and the harvest. It really wasn’t a feast for you or in the glory of Alterac and while technically the feast happened because of your actions, you decided to stay back and let the peasants have their party.

Still they expected you to be there because they were thankful for your work. Now the question was, should you mingle with the people of Dawnholme or stay back and let them have the spotlight?


>Wear your fine clothes and mingle with the common folk. They would most likely appreciate this a lot.
>Stay back, but be approachable. Watch over the feast, but allow the people of Dawnholme to have the spotlight.
>Avoid the feast somewhat and talk with your officers and advisors. The feast was for the people and their work, not for you.
>Other, write in.

QM: We will go to the autumn season update after this feast is over. I should be able to update and check the pastebins to be ready before it. Plenty of Wealth so start throwing ideas and plans what to acquire with it.
>>
>>5196369
The harvest feast could be a good chance to get our people accept our alliance guests and see them as people, and vice versa. We should probably make a short address to that effect. Bring up the recent battle with ogres, appreciate the industry of our people as well as those from Stormwind and take this as font of hope for the better future for all of us.
>>
>>5196369
>Stay back, but be approachable. Watch over the feast, but allow the people of Dawnholme to have the spotlight.
>>
>>5196376
maybe something to work with:

"Citizens of Alterac, honoured guests, friends.

We join together after another eventful year to celebrate the harvest, the fruits of your work, and of blood paid to protect it.

Some of you may have already gotten to know our guests from Stormwind. I thank you for offering them hospitality, and I'm sure you've already heard some of them already paid the ultimate price when fighting side by side with our own against the Ogre interlopers. Let us remember their sacrifice alongside that of our men who fell to orcish blades earlier.

We all know the task of restoring our home remains a monumental one, fraught with dangers without and within. But I know we are up to the task.
All of us, from those of us who were with us in the start, to those who have only just arrived, are pulling their weight. We have shown during the previous year we are committed to making our land a source of safety and prosperity for ourselves and for our neighbours as well. Yes, together we will make every dawn better than the previous one.

But enough talk now, let us feast and nourish our hope with merriment!
The Alterac stands!"
>>
>>5196369
>Wear your fine clothes and mingle with the common folk. They would most likely appreciate this a lot.
Just act like any other citizen and enjoy the celebrations.

>>5196376
>>5196402
Good effort but I don't think it's appropriate for this celebration as was said in "This feast was for the people to enjoy the fruits of the summer and the harvest. It really wasn’t a feast for you or in the glory of Alterac..."
>>
>>5196405
fair enough, thought it might be a political opportunity but keeping it casual will be good as well
>>
>>5196369
>Stay back, but be approachable. Watch over the feast, but allow the people of Dawnholme to have the spotlight.
>>
>>5196369
>>Wear your fine clothes and mingle with the common folk. They would most likely appreciate this a lot.
>>5196376
Inviting the garrison sounds like a good idea, but as said the speech is maybe bit too much.
>>
>>5196369
>>Wear your fine clothes and mingle with the common folk. They would most likely appreciate this a lot.
>>
>>5196205
Barracks, Improved Blacksmith and Noble Manor are 28 wealth and 25 peasants. Then we would still have 15 wealth remaining. We could get the armour then.

But we could also instead of the Noble Manor build more Scout Towers. We need that warning from attacks. Or we could maybe see if we could get more supplies rolling for the garrison. Either way we are lacking peasants and we don't know how many do we get. Recruiting more soldiers means hiring mercenaries then
>>
>>5196369
>>Stay back, but be approachable. Watch over the feast, but allow the people of Dawnholme to have the spotlight.

If it s for them, we can be more calm. Keep our guards on us, assassins could be here.

>>5196376
For the moment I think, is better if things grow naturally. They already fought, but it's not like they are our allies at the end and the restrinctions on Alterac must be know by now even here. With time they will see the garrison in a better light, even if they remain troops of the Alliance.
>>
The fine clothes you had acquired in Stormwind City would see some use today as you put them on the first time since your time there. You had presented it to Maura Garside, who had loved it, for a wash and when you now put them on, you felt really light and fresh. Enough time had passed since both your trip to Durnholde and the fight against the ogres that your body didn’t ache and you had recovered from it all.

Having strapped the Cinder Sword on your waist and having the rondel dagger opposite of it, you combed your hair and realised that you should probably do something with it. It had now passed your shoulders. It is just hair, it can wait for your final thoughts about it as you put on your chaperon.

Heading out towards the feast, you were quickly joined by Sir Gravis and his knights. While you were amongst your own people, there were enough outsiders or maybe an Alteraci wishing harm or death on you. Having the knights near you as bodyguards was a wise choice and if something happened, you had your sword and dagger with you.

The people of Dawnholme greeted you as you passed them and your fine clothes, something very different to the white shirt and leather jacket that you always were wearing. The people had prepared a table for you and for those amongst your entourage and after you had sat down, you had to politely decline making a speech or anything else. This was a feast and celebration for the peasants and their hard work. While they were your subjects, they had done this all by themselves.



You felt somewhat stuffed from all the food and drink you already had consumed and the night wasn’t even that old yet. The people of the town had started to dance as the music played. The atmosphere was very merry and everyone had fun.

Few of the farmers and city people had approached you to air their grievances or just to congratulate you and thank you for being a fair ruler. They had expressed their thanks for the constant security and patrols that roamed the lands, but they still felt somewhat not safe. Both the raid by the orcs and now ogres had shaken those not living in Dawnholme and they had real concerns about their security.

It wasn’t an easy thing to solve, but you reminded the people that approached you how few soldiers you had with you about a year ago and how things had improved since. You had no plans on demilitarisation, but to increase your power and make sure that Alteracis are safe.

When those who came to you realised that you didn’t push away their concerns and that your words actually sounded true, they thanked you again. It did seem that what you had spoken and answered to them had worked, but now you just had to deliver.

1/2
>>
File: Kris Legace.jpg (70 KB, 345x943)
70 KB
70 KB JPG
>>5197597

You had thought about not dancing today, but after a group of ladies had found enough courage to come to ask you for a dance, you really had difficulties at saying no. So you found yourself dancing with the ladies of Dawnholme to the annoyance of Sir Gravis and the knights who were supposed to be on watch.

As you danced and went from a dance partner to another, you bumped into someone quite familiar as you switched dance partners on the fly.

“Hello Miss Legace.” You said to her as you took hold of her hands for the dance. She was wearing her usual grey clothes and had her orange Syndicate bandana around her neck.

“Good evening Prince Alric.” She said back to you.

“I didn’t see you before. When did you arrive?”

“Earlier today, I was too busy selling my wares to come to say hi.”

“You did write that you would be visiting Dawnholme.”

“Prince Alric… regarding that I have something to tell you.” Legace said and as the bards started to play a slower song, she got an excuse to come a bit closer so that she could whisper to you. Absolutely no one else could hear what she was saying. “I couldn’t write it on the letter, for what if it is intercepted, but I have heard that another attempt on your life will be made by the Syndicate.”

For a brief split second you stopped, but then continued dancing. Another Syndicate assassin is being sent as the first failed? When that would happen and how does Kris Legace know about it? What does she know that she hasn’t told you? This and many other questions came to your mind immediately. This all felt like a puzzle with irregular pieces, everything didn't match.


>When does the assassin arrive, does she know anything about the plans or what to expect?
>How does Kris Legace know about the assassin? How and when did she learn about this?
>Intercepted letters? Does she expect the letters you read to be intercepted by the Syndicate, does the Syndicate know she is your informant?
>What does she expect to achieve by coming to see you directly? She could have sent a letter from Tarren Mill or have approached you earlier when she had a chance?
>Other, write in.

QM: The vote was split so I went with a combination of both.
>>
>>5197615
>How does Kris Legace know about the assassin? How and when did she learn about this?
>Why didn't she approach you earlier? Does she know when the assassins will arrive and anything about the plans or what to expect?
The big questions. Im merging two of the prompts because I assume Kris not telling us earlier is due to her having good intel for the plot's execution being some time away and maybe some other details about the plan.

What still has me befuddled is that second assassin that killed our first assassin. If there was such a difference in skill, why send in the first guy at all? Is it because the skilled guy has some stipulation about not killing us? Does he work for some third party that has another interest? Was the first guy failing and then being murdered all part of the plan? It's all very weird.
>>
>>5197615
>How does Kris Legace know about the assassin? How and when did she learn about this?
>Intercepted letters? Does she expect the letters you read to be intercepted by the Syndicate, does the Syndicate know she is your informant?


>5197636
I guess it is because we were in stormwind while the guy was murdered and maybe we are lower priority than someone that knows something of the Sindicate, for example Nogelman got murdered pretty quick after we caught him.
>>
>>5197615
>>When does the assassin arrive, does she know anything about the plans or what to expect?
and
>>How does Kris Legace know about the assassin? How and when did she learn about this?
>>
>>5197681
>I guess it is because we were in stormwind while the guy was murdered and maybe we are lower priority than someone that knows something of the Sindicate
Wait, so they sent some second rate assassin to do the job and then sent their top guy to clean up the mess? Why would they do that? If they value their secretiveness so much, why not just send their best first and not risk capture in the first place? If what you're postulating is true, then the Syndicate possessess very poor judgement. I have a better theory now, however, in that the Syndicate couldn't bring the skilled guy because he doesn't belong to their organization and so they couldn't trust him to know that they are after the prince without the risk of being blackmailed. In other words, they couldn't outsource for the main job but they could for the clean up one.

>Nogelman got murdered pretty quick after we caught him.
I laughed out loud when I read that part. Alric's naivete was ridiculous to the point of absurdity. "Oh man, this informant for a powerful shadowy organization just betrayed them, joined my side and then wound up dead in his cell immediately after. Oh well, just a coincidence I guess."
>>
>>5197615
>>How does Kris Legace know about the assassin? How and when did she learn about this?
>>Why didn't she approach you earlier? Does she know when the assassins will arrive and anything about the plans or what to expect?
>>5197636
I think the first assassin was geeked so that he couldn’t speak. Either they thought that this would be easy mission, or maybe they didn't have a skilled assassin available? Or this was a test the first assassin failed. I also question if our brother would attempt to kill you, would Aliden do it? Really hard to say, but if what Legace says is true, then we need to be extra careful in the future. Getting that armour is high priority now.

And I agree. Nogelman dying was highly suspicious and should be considered to be related to this.
>>
>>5197727
Thinking this bit more. Nogelman died fast so someone was watching him or there was a second Syndicate agent in Durnholde. I think the latter as it makes somewhat sense that a secret organisation would send multiple agents and could have multiple people with their own spies. People working in shadows value information. So it could be that the first assassin was send by someone else than the second assassin? Maybe we could use this as our advantage at some point? Using Legace more to send false information to Syndicate for example.

We should presume that there are Syndicate spies in Dawnholme, Tarren Mill and Hillsbrad. Multiple agents in all places. And if we act against them in a way that they can see it, they probably will end up reacting and doing something against us. And Alliance knows Syndicate too and they would send their own agents too.

We really need that spymaster, but finding the one is the problem.
>>
>>5197740
Is there anyone in canon we can use as a spymaster even? Fuck I wouldn't mind using a merchant, mob, or a criminal at this point. Honestly our biggest problem is that our brother has completely and utterly fucked us by cornering the market with his shady bullshit. While we can gain much from maintaining a legitimate front it isn't exactly something that would attract spymaster options to us. Other talents sure but spymasters...not so much. I mean shit even our magical options are better than our spying options and they hate us too but at least we can look into the merc camp angle for them.
>>
>>5197615
>Thank her for the warning
>Tell her in normal voice to meet you to discuss business afterwards, so she has reason to seek you out in case someone's listening

We need to ask her what she knows about the first attack, and we need her to tell us everything she heard.

The setting is suspicious enough that she is not beyond suspicion herself, though I don't think she could for instance overpower Nogelman and arrange his suicide. We really need to employ detectors of some sort, like bloodhounds. We could try asking Eligius if he could make some wards but that would be potentially even more dangerous in consequences as it would most likely mean blowing his cover.

Also we do have rogues in our employ now, the Rovers. They are probably as trustworthy as we can get, but not yet sufficiently familiar with the area I reckon.
>>
>>5197615
>When does the assassin arrive, does she know anything about the plans or what to expect?
>How does Kris Legace know about the assassin? How and when did she learn about this?
>Tell her in normal voice to meet you to discuss business afterwards, so she has reason to seek you out in case someone's listening

Also thank her.
We do want to talk more of this, while the dance is a good opportunity and look innocent enough, we would likely want to know more....we need to avoid a double meaning, so say something trade related otherwise someone in the crowd might misunderstand what we are saying with business (rumors of Durnholde having a concubine visiting us already arrived some time ago here, i would prefer if Alric looks like a good marital option). I am considering to pay her for some of the information if needed.

deleted that other post, i accidentally copied text of other posts in it.
>>
I am again very knackered after work so no update today. But I must say good discussion and theories about what Kris Legace said and what has happened.

And I went back and reread what I had written about Nogelman's death. Not my greatest writing, I should have written that differently.
>>
>>5197747
No one really comes to my mind or they already are serving someone else. We either have to find someone suitable, just order someone to learn on the job or maybe get someone from Syndicate to defect. Rovers do exist, but they seem not to be spy material. Eligius could work, but I don’t know if he has the required skills. Kris Legace the same and we kinda need her ability to move around freely.

Tough situation really and I don’t think we can find a perfect solution to this.
>>
>>5197721
Also it could be that the first assassin was sent by someone of lower rank in the Syndicate, and now that we revealed their existence to the Alliance, they are sending their best to eliminate us.

And i think they value more the secrecy of the organisation than efficiency, seeing that they kill their compromised agents or suppliers at first opportunity.
>>
>>5198471
Honestly, I am reaching the point of becoming increasingly sorely tempted to just give in and ask dragon lady to let lend us, someone, for training purposes or something. The distinct lack of a spymaster is reaching the point of ridiculousness and it's just going to keep biting us on the ass harder and harder as time goes on. I really cannot think of anything good that our brother hasn't taken for himself unless we hit the lottery with a turncoat or something. Maybe we'll get lucky with some returning Alteraci nobles who don't wanna disgrace themselves unlike our brother's faction may bring some retinues with them. Otherwise, I am really do not like my ideas. Kissing dragon lady's ass is literally my best one and it's terrible. My others are even worse though.
>>
We could ask Garside about who was the Spymaster of Alterac during the Second War. If he's still alive we can recruit him and if he's not we could look for one of his spies.

From the Human campaign of Warcraft II: Tides of Darkness:

> The rebellion at Tyr's Hand was also started by Alterac spies in hopes of concealing the Orcish mining facility located there.
>>
>>5198602
, if we ask for a spymaster.

The only other ways i was thinking for found one, is searching for it.
Trying to find some spies in places where they would go, once they don't have a job. And sift through them for find a decent one.
I don't trust luck in receiving someone that would be loyal to us, and good as well. We also don't have time for train one, we need someone competent and experienced now.
Otherwise we are at risk both at home and in battle.
>>
>>5198602
That is not that bad of an idea in the end. Sure tying us closer to this noble lady who tried to seduce us, has plenty of connections and power in Stormwind and has allies with similar rings given to. Alric knows that she is dangerous feeling and suspicious, but she is definitely quite powerful and could help Alric with this. Proverbially we have given her our little finger and she preferably would want all of Alric, so would it hurt to give her our whole hand to keep her content and for us to get a spymaster?

>>5198857
Very true that we couldn't trust an outsider, but if the outsider we get has no connections to Syndicate then we can presume that their loyalty is towards the person we asked help from and then to us.

So asking dragon lady for help would mean that whoever she sends is loyal to her first and then to us. And same would apply to everyone else we could ask help from.
>>
>>5198871
Honestly if we can't find other solutions, i think i would be fine if we ask her. I don't really care of the costs, benefits are good enough and we have a working relationship. And like you said they wouldn't be connected to the Syndicate.
It would be good, no matter the favor that needs to be paid back.

Thinking about the possible bride situation, she has no ties that would stop her in pursuing marriage with us. And she does seem to hold a lot of power in Stormwind. While not royalty, it would be still high nobility so we wouldn't be too hurt in prestige. More importantly she brings a considerable amount of wealth, and she is experienced in both politics, commerce and intrigues.
But she would be quite independent, and she clearly has her own agenda. This is not a negative on his own, in fact it could work fine with our own agenda, but is something to consider. Judging from the reaction of our adoptive father, we did well to be on guard.
>>
>>5198930
I haven’t really thought about her as a potential marriage option, but what you wrote is true. Very political marriage to someone who is older, but who has power, wealth and connections. Of the current options that Alric likes and has feelings Calia I think is number 1 and Jaina number 2, but would their families allow the marriage or even the relationship? With Katrana there wouldn't be this as an issue, it would be her choice if we were to enter a relationship.

Her being quite independent and based in Stormwind is an issue, but something that could be worked over. I think we should consider her as an option.

Hey Medivh, how old did Katrana look to Alric when he met her?
>>
“Why didn’t you approach me sooner, this is very serious if what you say is correct.” You whispered back to her, but you had difficulties at keeping your voice down. Legace too did hear the urgent tone of your voice.

“I heard it in Strahnbrad just before I left.” Kris Legace said as you two continued to dance. “The assassin is not yet ready, not available apparently. That is why I didn’t hurry, whoever it is, it is not here.”

“I see, but I do want to talk with you more about this. I will leave when the current song is over and after a while you will follow me and come to my farmstead.” You whispered to her. “Understood?”

“Yes Prince Alric.” Legace answered with a nod.

You danced with her until the bards finished the current song.

“Thank you Miss Legace for the dance, but it is late and I must go. But we should talk later about the trade. I wouldn’t want to miss that opportunity” You said to her with a normal voice.

“The pleasure was mine Prince Alric.” Kris Legace said back and did a curtsy. She played her part in this relatively well. “Let us speak again later.”

You gave her a quick smile and excused yourself from the crowd and politely had to decline one offer to dance from a particularly beautiful lady that had been eyeing you through the evening. She wasn’t the only one you had noticed, it seems like quite many of the young ladies in Dawnholme had been looking at you and waiting for a chance to dance with you.

“Sir Gravis, go find Captain Garside and tell him to come to the farmstead. We have something to talk about.” You said to Sir Gravis who was standing nearby. The knight in his black armour saluted and went off to find Garside. You thought that he too should learn what Legace has to say.

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>>5199003

It had been some time since your return to the farmstead and you had told Normand Garside what you had already learned. He had read the letters Legace had sent before, but he hadn't met her yet.

Then there were several knocks on the door and one of the knights opened it to allow Kris Legace in before shutting the door behind her.

“Prince Alric and….” Kris Legace greeted two of you and did a proper curtsy.

“Captain Garside.” Normand said to her.

“Pleasure to meet you Captain Garside. Prince Alric you wanted to speak with me.” Legace said and sat down on a chair as you showed that it was free.

“How did you learn about the assassin?” You asked her as you stood opposite of her with crossed arms.

“From a contact of mine.” Kris Legace said and you could hear from the tone of her voice that she wasn’t telling everything.

“Who is your contact? You aren’t telling me everything you know.”

Kris Legace knew that you knew, that she hadn’t told you everything. With a sigh she then spoke.

“My boss told me after I delivered my report to her.”

“And your boss was?”

“I don’t know who she is, she is always behind a large cloth so I don’t see her. I don’t know what she looks like. Like I told you before, as long as I write reports that are handed to her, I can freely trade and move around Strahnbrad.”

“Why would your boss tell you that I am going to be targeted by an assassin?”

“Prince Alric I don’t know, I don’t know what she is after or why she would tell me?”

You didn’t know if you were to believe what Kris Legace had said, but she seemed to be telling the truth. She wasn’t that good at lying as you had learned in Durnholde when you recruited her. Her boss telling her the info meant only one thing which you realised quickly.

“Miss Legace, whoever your boss is, wants Alric to know that he is being targeted.” Captain Garside said to her. “Your boss knows that you feed information to Alric.”

The mix of sudden revelation and fear hit Kris Legace as she understood what Garside had said to her.

“Don’t worry Miss Legace, the fact that you are still alive means that you are useful to your boss, whoever she is.” Garside said and continued. “As long as you continue being useful, you may live.”

What Garside said was what you had thought too. Kris Legace was compromised, her feeding info to you was known to her boss. You now had quite leverage on her, but also a direct way to tell things to Syndicate. For whoever her boss is, she is apparently keen on seeing you to stay alive.

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>>5199006

“I heard that there would be a visitor so I made some tea.” Maura Garside said and interrupted the somewhat tense situation. “But I did not know it would be a girl. I am Maura, pleasure to meet you.”

“Hello Maura, I am Kris.” Kris Legace said and took the tea cup that was offered to her.

“Nice to meet you Kris.” Maura said and passed the cups around. When Maura gave you the cup, she spoke again. “Alric, you didn’t tell me that a pretty girl would come to see you, I would have had more time to prepare. I would love to meet our potential daughter-in-laws.”

“Maura!” Both you and Normand said nearly the same time.

“Oh I know, but Normand you know how much both of us would love to have grandchildren.” Maura said with a playful tone in her voice as she left the room and went back to the kitchen.

All three of you didn’t know what to say, but at least some tenseness had disappeared.

“Maura is my wife.” Garside said to Kris before she could ask. “We have been Alric's surrogate father and mother since the fall of Alterac.”

“Oh I see.” Kris said and was still somewhat in a shock of what she had just realised, but now mixed with a sliver of embarrassment thanks to Maura.

“But going back to you, I don’t think we have that many choices.” You said to Kris and continued. “We either continue as usual, you collecting information to both sides, moving and trading freely or you stop doing that and leave somewhere far away where the Syndicate has no presence.”

Kris Legace looked at you and didn’t know what to say.

“If you are to continue, then you must know that the moment Syndicate or your boss sees you as useless or as a threat, they might not want to keep you around.” You said to her.

“They will kill me.”

“Yes.”

“Prince Alric, what are you suggesting for me to do?” Kris Legace said and you could hear from her voice that she didn’t really know what to do.


>When returning to Strahnbrad Kris Legace is going to contact her boss and deliver your thanks for the warning. You want her boss to know that you know and to have a way to contact someone in Syndicate directly.
>Kris Legace is going to continue as usual. She is free to move through your holdings and continue collecting information to both you and to her boss and the Syndicate.
>Due to her safety being compromised, send her away to Stormwind. There she is safe from the Syndicate and you think that Stonemason’s Guild would provide work for a trader like her.
>Other, write in.

QM: Plan is to update once more today if we get enough votes.

>>5198957
Katrana Prestor seemed to be maybe a bit under 30 years old to Alric, so about twelve years older than he is. Of course Katrana is quite beautiful and if she is older, then the age doesn't show at all.
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>>5199008
>>Due to her safety being compromised, send her away to Stormwind. There she is safe from the Syndicate and you think that Stonemason’s Guild would provide work for a trader like her.
Much as I'd like to establish some connection with the mysterious woman, I'm not willing to risk Kris over this. I'm sure she'll find herself in Stormwind - and in fact maybe she could do some headhunting there for us once she establishes herself.
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>>5199008
>>Kris Legace is going to continue as usual. She is free to move through your holdings and continue collecting information to both you and to her boss and the Syndicate.
I think business as usual is the right approach. The mystery lady knows that we know that she knows and if she wants to contact us again or warn us, the Kris Legace can deliver the messages. Also sending her away would mean that we lose our only real source of Intel about Syndicate and what they have been doing. We would be even more blind than before.
>>
>>5199038
problem is she's already compromised. It will never be "business as usual" again, she'd be operating entirely at mercy of the syndicate contact.
>>
>>5199008
>>When returning to Strahnbrad Kris Legace is going to contact her boss and deliver your thanks for the warning. You want her boss to know that you know and to have a way to contact someone in Syndicate directly.
>>
>>5199008
>Kris Legace is going to continue as usual. She is free to move through your holdings and continue collecting information to both you and to her boss and the Syndicate.

At least for a little bit, we need all the information we can get, we can not be blind to the actions of the Syndicate and hope to be alright.
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>>5199008
>Due to her safety being compromised, send her away to Stormwind. There she is safe from the Syndicate and you think that Stonemason’s Guild would provide work for a trader like her.
Fuck it bros, this might be the best chance of her living. If she gets turned into a messenger, she'll get killed when she no longer is needed or get grabbed for intel.
Just turn her into our spy for the Stonemasons and be done with it, turn her bandana into red.
>>
>>5199008
>When returning to Strahnbrad Kris Legace is going to contact her boss and deliver your thanks for the warning. You want her boss to know that you know and to have a way to contact someone in Syndicate directly.
>>
This also tell us that the Syndicate is divided or at least there is a part that is sympathetic to us, if we keep her as usual we can maybe stablish talks with them and weaken the Syndicate from the inside.

Also if we send her away we may be exposing her to the side that want us dead.
>>
I don’t like much the idea of sending her specifically to deliver a “hello thank you” because it means gambling Kris’s life on intention of this foreign agent. What can we get out of it? In optimal case some sort of formal message from an agent within syndicate? But we won’t be any wiser regarding their motives. And given that Kris is compromised as is we can’t even rely on any intel she’d continue to bring. One way or another, as a syndicate asset Kris is spent and I’d rather give her other potentially useful task elsewhere than put her through inordinate risk for dubious gain.
>>
Two for contacting her boss, two for continuing business as usual and two for safety being compromised. I count her continuing to be an informant 4-2, but I now need a tiebreaker between contacting her boss and business as usual.
>>
>>5199008
>>5199116
It's not something I can bring myself to have us order her to do. But I feel we could at least bring it up, see how she feels about it. Part of me really wants a sympathetic contact that might lead to a spy master of some sort.
>Whoever your boss clearly disagrees with the decision to take my life, we might be able to forge closer contact with them and either have a double agent or perhaps cause a splinter in the Syndicate. That said, I don't think I could guarantee a positive reaction if they realize we're aware, though perhaps they can already assume we do. Ultimately it's up to you if you're willing to join in this gamble Kris.
Tl:dr lean towards messaging, but give Kris room to object.
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>>5199097
It is not optimal, but I can get behind what >>5199189 wrote and suggested. While I support business as usual, but we at least should provide her with the options.

And I think while being sent to Stormwind could prove useful to us, Legace staying in Alterac is even more useful. While it makes her situation dangerous, I think her boss is some sort of a spymaster. I checked the old threads and Nogelman was recruited apparently by the same mystery lady. This is a risk worth of taking. We need that info and always the safest option might not be the best.
>>
“Whoever your boss is, she clearly disagrees with the decision of taking my life. Letting me know is the proof of that” You said to Kris Legace and continued. “I am giving you the option. I want your boss to know that I appreciate this information and I want to thank her. Let her know that I would like to keep this avenue of communication open.”

“Prince Alric, you want me to tell her? To continue delivering information and messages?” Kris Legace asked you.

“Or you don’t have to tell her and we continue all this business as usual. For if you become a messenger of some sort, there are plenty of risks in that. If someone within the Syndicate that opposes this catches you, then you are dead.” You said to her.

“You are not ordering me around?” Kris Legace asked.

“No, just like in Durnholde I am giving you the choice. We are after all talking about risks involving your life.” You said to her.

Kris Legace didn’t immediately answer anything, just gave you the nod.

“I will do it, I will tell my boss your message.” Kris Legace said to you and seemed determined.

“Are you sure about that, it can be very dangerous?” You asked again to confirm that she was serious about this.

“Yes, yes I am Prince Alric.” Kris Legace said again.

“Alright, then let's do it.”



You opted not to write a letter or send a physical message with Kris Legace. If her belongings were searched and a letter was found, she would probably lose her head.

So you told her again what you want her boss to know to make sure she remembers it all.

You and Normand Garside continued to discuss this new development late into the evening after Kris Legace had left. She would stay in Dawnholme for a day or two to sell the goods she had brought with her. Apparently she had something special with her this time.

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>>5200431

“We are nearly blind Alric. We barely know what is going on in Alterac. Only through what Miss Legace has written to you or what you have seen with your own eyes.” Garside said to you.

“Yeah I don’t like this either. If we don’t know what is going on in Alterac, then are we supposed to march blindly towards our enemies there?” You said back and continued. “We can't just react to whatever our enemies are doing.”

“True, but we don’t have many options outside of what we have right now.” Garside said. “We could send scouts into Alterac, but if they are caught…”

Very true, scouts could bring some info to you about Alterac. But sending them would break the edict of King Terenas and if they were caught by bandits or ogres, then you wouldn’t see those men again.

“And then there are the spies and informants. Our neighbours are going to know what we do, but we have no idea about them.” You said to Garside. “Not forgetting the assassins.”

“We can’t really do much about it. We have no one with required skills to handle it. I don’t know anyone with the skills in intrigue or cloak and dagger business.” Garside said and sighed deeply.

“We need a spymaster, or someone equivalent.” You said.

“That is easier said than done.” Garside answered.

“We could attempt to find one or ask for one.” You suggested.

“That is risky if we were to ask for one. Anyone we receive would be loyal to whoever we ask first and then loyal to us.” Garside said back and continued after a pause. “As much as I don’t like it, we do need a spymaster. It is your call Alric.”

Finding someone who is Alteraci would probably be the safest choice, but you aren’t sure if you could find someone skilled. Asking for a spymaster is risky, but you do have friends and a few allies. Jaina probably would love to help, but you aren’t sure if Dalaran would actually send anyone and how well would they serve you. They still remember what your father did to them.

Asking help from Stormwind could work. Edwin VanCleef and the Stonemason’s Guild had a simple network of people around the city, but that was more of a system of thugs with rumours being passed up the ladder. Didn’t seem to be a more sophisticated system, but it worked so maybe he could actually help you with this. Maybe you should speak with Erefor Pelija if he thinks that VanCleef could help you? And then there was Katrana Prestor. She is powerful and has the people and resources. You are quite sure that she could provide someone to help you who is proficient at the job. But at the same time this would tie you closer to her and make your alliance with her stronger, which could actually be a positive thing.

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>>5200440


>Attempt to find someone from within your own people. This could take time as you don’t know anyone suitable for the job of spymaster, but at least then you should be sure of the person's loyalty towards you.
>Jaina has helped you before, maybe she can help you again. Send a letter to her and ask if Dalaran could help you with this.
>Edwin VanCleef seemed to have a background in some shady business and he had eyes and ears around Stormwind. Maybe he could provide assistance?
>Ask help from Katrana Prestor. She is powerful and has the resources. You presume she could send someone to help you.
>This is something that shouldn’t be rushed. Leave the spymaster issue for a later date and postpone the decision.
>Other, write in.

QM: Took a while to get this update out, apologies for that. Plan is to update the pastebins tomorrow and get the first portion of the autumn seasonal update going.
>>
>>5200441
>>Other, write in.

Ask if there are any surviving Alterac spies from the second war. Alterac spies instigated a peasant rebellion in Tyr's Hand.
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>>5200441
>>Edwin VanCleef seemed to have a background in some shady business and he had eyes and ears around Stormwind. Maybe he could provide assistance?
While Katrana Prestor would be an interesting choice, I think this is more what we require.

>>5200450
That could work, but I think they might be either dead or joined Syndicate.
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>>5200441
>Attempt to find someone from within your own people. This could take time as you don’t know anyone suitable for the job of spymaster, but at least then you should be sure of the person's loyalty towards you.
>Ask help from Katrana Prestor. She is powerful and has the resources. You presume she could send someone to help you.
We had talked about this in a earlier thread and i proposed that we have someone of our own trained who would be loyal to us by one of our allies. and i suggest that now find someone of our capable and have them trained. The ally can provide temporary protection until our own person becomes trained.
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>>5200441
>Attempt to find someone from within your own people. This could take time as you don’t know anyone suitable for the job of spymaster, but at least then you should be sure of the person's loyalty towards you.

Skill grows naturally, loyalty does not.
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>>5200514
I support this idea. If we simply find and train someone on our own it would take time. Time in which we keep being vulnerable. This choice resolves the problem, and ensure we would have someone loyal to us in the future and well trained.

We have also no idea on how train or educate a spymaster, and one recruited from the Alteraci is likely to be inexperienced. Any ex Alteraci spies could approach us, honestly if it wanted the job.
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>>5200441
>Jaina has helped you before, maybe she can help you again. Send a letter to her and ask if Dalaran could help you with this.
As much as they distrust us and hate our father, the mages of Dalaran largely doesn't seem to care about growing it's influence in the region so getting back stabbed would be unlikely. If anything they might jump at the chance of having someone to keep a close eye on us which over time might lower their weariness. We'd kill two birds with one stone, so long as they don't send someone with a personal vendetta
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>>5200441
>Ask help from Katrana Prestor. She is powerful and has the resources. You presume she could send someone to help you.
>Attempt to find someone from within your own people. This could take time as you don’t know anyone suitable for the job of spymaster, but at least then you should be sure of the person's loyalty towards you.

We need help now and time to build prepare our own spymaster and spyring. Meaning we are gonna need help right now to buy time until our own people can be in placed and trained. To be frank I know it's gonna probably bite on the ass but we need someone now and a long term solution we can actually trust. So we need to ask for help despite the price.
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>>5200441
>Attempt to find someone from within your own people. This could take time as you don’t know anyone suitable for the job of spymaster, but at least then you should be sure of the person's loyalty towards you.
>Jaina has helped you before, maybe she can help you again. Send a letter to her and ask if Dalaran could help you with this.
>Edwin VanCleef seemed to have a background in some shady business and he had eyes and ears around Stormwind. Maybe he could provide assistance?
In this order. I’d leave Prestor out of this, her agenda is too inscrutable for us, whereas with VanCleef we can at least guess at his priorities. Though maybe Jaina could know someone with relationship to the people we rescued?
Also if we could obtain two people we might develop one into domestic counterintelligence and the other into information gatherer.
>>
What about the warlock bros, by default he has to be discreet to not be discovered, he's loyal, and he has a magical edge. Remember that the majority of his work is coordinating agents, not doing the work himself.
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>>5200663
The problem is Dalaran hates our guts hence why we are stuck with warlocks and merc mages for the foreseeable future despite being literal neighbors. Prestor has the best spymasters we can possibly borrow given her position and power(she will have to have people who are very good at their jobs and easily be able to lend us one). Edwin Vancleef is frankly far inferior an option in comparison to her when we know she is personally interested in us unlike with him where it is solely business and he is trying to go legit.

Frankly, I don't like the dragon lady option either but she is unfortunately as much as pains me to admit the least bad short term option. Normally I would consider Jaina but unfortunately at this time she is both too weak in terms of influence and Dalaran hates us too much. Plus we REALLY do NOT want them to poke around given the fact we have a warlock under our employ given all the magic embargo against us. Seriously that is a terrible idea. If we want our warlocks we can't ask Jaina for help or draw too much attention from Dalaran.

>>5200742
Currently, Warlock bro is doing his own thing. We haven't done the merc camp yet and with the alliance garrison it's bit too risky to establish the covert coven as was previously intended to get us magical support which has delayed things. After all, he knew of other warlocks and they knew each other. Mostly he is busy training and studying while working as a scribe as a cover.

He is also our de facto magical advisor thanks to the whole magic embargo against us cause Dalaran hates us so no legit mages for us. In terms of being a spymaster he is not a good fit. As he is better off in the magic circles, particularly the shady ones. Depending on how strong he becomes and how close an eye he keeps on magical shenanigans in our domain will determine his long term future prospects.

We are currently screwed harder in terms of magic support even harder than stealth support. At least we can make use of redeemed criminals for that problem...as the garrison is blocking any attempts to establish a coven and we need a proper hideout to build a merc camp if we want merc mages and other merc troops.
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>>5200756
I think you're understating risk Katrana poses as an unknown and unscrupulous agent while overstating the problem Dalaran's antipathy might pose. I brought up the rescued citizens for a reason, as that fresh experience might convince someone that not necessarily Alterac but us personally might be worthy of working for/with. And the history of antipathy towards Alterac might work to our benefit as it mitigates risk such a person is already in contact with Syndicate.
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>>5200514
>>5200441
Asking Edwin VanCleef is my choice, but I can get behind this. While I think Stonemason’s would be more fitting for us, especially asking Katrana Prestor
for someone to be sent who could teach someone from Alterac to be the spymaster could work. So I am switching my support to this.

>>5200756
Eligius could work maybe as the spymaster. As a warlock it might hinder his studies a bit due to the amount of new work, but he knows how to be discreet and stay unnoticed. Spymaster/magic advisor could be a strong combo in the end, especially if he learns scrying or other sensing magic.
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>>5200918
Only a single archmage doesn't hate our guts and Jaina isn't influencial enough yet. I don't wanna burn her yet. Especially since we are already dabbling with warlocks its not worth drawing their attention which is the biggest reason why since they will be paying very close attention to us since we aren't supposed to have ANY kind of magical support since they have banned us. Katrana risk is known OOC but IC we know she is very powerful and influencial noble in Stormwind who is personally interested in us. We only need to temporarly borrow a spymaster until we rear our own to replace him. OOC we know she has someone regardless as Black Dragon Flight is ironically better at keeping an eye on mortals than the Red Dragons are and more influential. Especially since we have her token. Stormwind is also a superpower rivalling Lordereon and unlike their King she as a noble doesn't see eye to eye with him. Which is to our favor.

I still don't like her as an option but she in my opinion the least bad short term pick.

>>5201113
I was personally thinking of using him to keep an eye on the covens and cults. While not a spymaster per a say but focusing more on shadier magical matters. As a more unofficial spymaster for matters of magical and darkness vs official spy matters of state affairs. As being an official spymaster would get in the way of his training and studies vs keeping an eye on dark magics which he would be keeping an eye on regardless during his studies anyhow.

The Alliance garrison kinda screwed my idea though as it required setting up an actual coven to leach off the nearby Dalaran for shady magical matters. In the early stages not safe to do so with them around. I really wanted those warlocks and dark mages too...all we had to do was turn a blind eye so long as it didn't harm people and it would have been discrete but fine.
>>
“We are going to find someone from within our people. Someone who is an Alteraci or just from around here.” You said to Garside and continued. “It will take time and the biggest problem is that whoever it is would have to learn it on the job. That is why we need help.”

“Who would you ask help from? We don’t have allies or people we could trust?” Garside asked back. “Durnholde? Lord Blackmoore to provide some help?”

“No, not him. I thought of Lady Katrana.” You said.

“Lady Katrana? That noble lady from Stormwind, why her?” Garside asked again.

“She is powerful and her position in the House of Nobles is very high. The picture I got from her is that she has both political and economic reach. She should know people who could help us.” You said back to Garside.

“Politicians never give anything without receiving something back. If you are serious about this, then you must be ready for one day Lady Katrana is going to ask something back from you.” Garside said.

“I also did think that Eligius maybe could be a good candidate, but that can wait for later.” You continued.

“Eligius, the warlock? I am still heavily against having a warlock amongst us, but then to make him our spymaster. How can you trust that man?” Garside asked and was quite surprised that you even said the man's name.

“I saved his life twice. First from the bandits and then second time by not making him hang. I think I can trust him.” You said and continued. “But I haven’t decided yet who the potential spymaster could be. We need to find potential candidates. If you know anyone or have some old friends of yours still out there, think if any of them could be useful to us.”

“I will do that.” Garside said.

“Good, I will then write the letter to Lady Katrana at some point before Beric leaves. He can send it through his trader contracts.” You said.

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>>5201307

You had told your officers and advisors to come to the farmstead next afternoon for the autumn meeting. Everyone was here, even Beric wasn’t late this time, but he was nurturing a hangover from last night's important trade talks.

“We now have coin and when the Stonemason’s are done with the silver mine, our profits are going to increase even further. Problem we have is that we aren’t producing enough food, equipment and supplies for our soldiers and then for the garrison. Thankfully we don’t have to deliver them food during autumn, but after that they are going to be our burden.” You explained to your officers. “We either have to fix that through our own production, or we could attempt to source them from elsewhere.”

“Prince Alric is correct, we are losing supplies and if we are to have more soldiers, we are going to be forced to use outside sources.” Lieutenant Cromwell said and agreed with you.

This was the situation more or less, but there were other things that you would like to build. The Barracks had evaded you for a long time as had the Improved Blacksmith, but constructing a Town Hall or improving the security of your holdings through a network of Scout Towers and building yourself a Noble Manor.

There were plenty of options for you. You could invest all of your Wealth to improve your economy and help your position in the future, but you still had your military to grow, potentially hire mercenaries or buy things for yourself like the masterwork armour. A balance would have to be found.

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>>5201309

Total Resources:
38 Wealth, +15 per season
18 Supplies, -1 per season
50 Peasants


>Improved Farms, +2 Supply, Costs 5 Wealth and 10 Peasants, The Headland
>Improved Farms, +2 Supply, Costs 5 Wealth and 10 Peasants, Sofera’s Naze
>Improved Farms, +2 Supply, Costs 5 Wealth and 10 Peasants, Darrow Hill
>Improved Farms, +2 Supply, Costs 5 Wealth and 10 Peasants, Gavin’s Naze
>Windmill, +1 Supply, Costs 5 Wealth and 5 Peasants, The Headland
>Windmill, +1 Supply, Costs 5 Wealth and 5 Peasants, Sofera’s Naze
>Windmill, +1 Supply, Costs 5 Wealth and 5 Peasants, Darrow Hill
>Windmill, +1 Supply, Costs 5 Wealth and 5 Peasants, Gavin’s Naze
>Sawmill, +2 Wealth, Costs 8 Wealth and 10 Peasants, The Headland
>Sawmill, +2 Wealth, Costs 8 Wealth and 10 Peasants, Sofera’s Naze
>Sawmill, +2 Wealth, Costs 8 Wealth and 10 Peasants, Darrow Hill
>Sawmill, +2 Wealth, Costs 8 Wealth and 10 Peasants, Gavin’s Naze
>Herbalist’s Hut, +1 Supply, Costs 5 Wealth and 5 Peasants, Sofera’s Naze
>Improved Blacksmith, +2 Supply, Costs 10 Wealth and 5 Peasants, The Headland
>Alchemist’s Hut, -1 Supply, Costs 12 Wealth and 5 Peasants, The Headland
>Barracks, Costs 10 Wealth and 10 Peasants, The Headland
>Town Hall, Costs 20 Wealth and 5 Peasants, The Headland
>Noble Manor, Costs 8 Wealth and 5 Peasants, The Headland
>Guard Tower, Costs 10 Wealth and 10 Peasants, Southern Alterac Mountains
>Scout Tower, Costs 4 Wealth, Sofera’s Naze
>Scout Tower, Costs 4 Wealth, The Headland
>Scout Tower, Costs 4 Wealth, Darrow Hill
>Scout Tower, Costs 4 Wealth, Gavin’s Naze
>Other, check the pastebin

QM: The economic portion first and the Total Resources are updated. The list above is nearly everything you could build. Improved Farms etc that are upgrades replace the original building. So a Farms that produces +1 Supply is upgraded into an Improved Farms that produces +2 Supply, will only produce +2 Supply. The spymaster issue is not finalised yet, but a letter will be sent to Katrana Prestor for sending someone to help you. If you have any questions, please go ahead and ask me.
>>
>>5201311

In the late summer only a trickle of newcomers had arrived to Dawnholme. The people were saying that most of the Alteracis in Hillsbrad who were willing to move here had already done so and rest of the Alteraci diaspora was too far away to uproot themselves again. If you start having problems at having enough peasants and potential workforce, you probably have to start attracting people that aren't Alteracis to come work here, but you weren't that worried yet.

Gained:
>20 Peasants

QM: Forgot to add this in the update. 30 Peasants + 20 Peasants is 50 Peasants. The Total Resources are correct.
>>
>>5201311
>Improved Blacksmith, +2 Supply, Costs 10 Wealth and 5 Peasants, The Headland
>Barracks, Costs 10 Wealth and 10 Peasants, The Headland
>Noble Manor, Costs 8 Wealth and 5 Peasants, The Headland
In my opinion these are long overdue and we should build them.

Then we can choose between building more supplies or finally ordering Melondras armor, i incline towards the armor so we are better prepared against the assassin.
>>
>>5201311
With our supply issues, I don't think a barracks is too hot on the agenda. Also getting a little concerned over the manpower starting to run thin.
>Improved Blacksmith, +2 Supply, Costs 10 Wealth and 5 Peasants, The Headland
>Noble Manor, Costs 8 Wealth and 5 Peasants, The Headland
>Windmill, +1 Supply, Costs 5 Wealth and 5 Peasants, The Headland
I'd love to do more than that, but I'd like to buy that special armor and also have a little wealth over for emergencies. Maybe build one scout tower, but I'm having a hard time deciding where it would be most useful
>>
>>5201311
>>Town Hall, Costs 20 Wealth and 5 Peasants, The Headland
>>Noble Manor, Costs 8 Wealth and 5 Peasants, The Headland
Save the rest of our wealth for the masterwork armour.

We need a town hall fit for the proper town Dawnholme has become, a manor fit for a proper noble house and armour fit for a king. We have so many supplies that our deficit won't be a problem for several seasons.
>>
>>5201311
>Improved Blacksmith, +2 Supply, Costs 10 Wealth and 5 Peasants, The Headland
>Barracks, Costs 10 Wealth and 10 Peasants, The Headland
>Noble Manor, Costs 8 Wealth and 5 Peasants, The Headland
And the rest going to the armor. The next seasons wealth should be spent on supply buildings.
>>
>>5201311
>Improved Blacksmith, +2 Supply, Costs 10 Wealth and 5 Peasants, The Headland
>Barracks, Costs 10 Wealth and 10 Peasants, The Headland
>Noble Manor, Costs 8 Wealth and 5 Peasants, The Headland

I also agree with others. Currently our military uses a Mustering field, a standard barrack is needed with our growing size.
Noble manor also gives improvements, beyond being a better home.
Blacksmith ensures better quality of equipment. Probably even good for trade.

In regard to the rest of the money, I am considering in using them for get the mercs we had seen lately. Both would be nice to grab. The harriers because is more cav, and the rogues because is 20 men and for that price is quite good.
Next season we do the town hall and more supplies. Especially if we take mercs instead of the masterwork armor.

For scout towers we should try to make one every season. The one in the Southern Alterac Mountains has been very useful so far. Having one in all of our lands would ensure we can better defend and react.


>>5201377
I think with structures like Manor, Barrack and Town Hall more people might arrive (having this buildings indicates a certain standard for the people). Knowing that we have a strong military and new towers, might also make feel more folks safer here.
Beyond that we could work for gain better reputation and prestige. For better reputation we could aid our neighbours or aid people in need (even charity), prestige stuff like hunting beasts, tournaments, battles and feasts.
>>
Sending gifts and making visits could also help our reputation.
For example in Hillsbrad and Southshore, or Durnholde. Or with those dwarfs in the south of the map.

>>5201349
Nice.
Medivh i think it could be a good idea to post the map at the start of every thread. I mostly go top for check the pastebins so it would be nice.
If you are fine with it of course.
>>
>>5201311
>>Improved Blacksmith, +2 Supply, Costs 10 Wealth and 5 Peasants, The Headland
>>Barracks, Costs 10 Wealth and 10 Peasants, The Headland
>>Noble Manor, Costs 8 Wealth and 5 Peasants, The Headland
Get these and then go for the armour. Sure we won’t have any extra funds then, but we need all these new buildings.

>>5201290
I think Eligius ends up forming a coven at some point and if it happens, he probably could find potential members through his job as the spymaster. It is not like he gets a sign on the wall of his house that says "Spymaster", it is still a very secret job.
>>
>Improved Blacksmith, +2 Supply, Costs 10 Wealth and 5 Peasants, The Headland
>Barracks, Costs 10 Wealth and 10 Peasants, The Headland
>Noble Manor, Costs 8 Wealth and 5 Peasants, The Headland

“First we will finally construct the Barracks. I know you have wanted it for a considerable amount of time and now our military is a bit too big for all of them to live in their homes or alternative accommodations.” You said to your officers.

“And the armoury could be stocked and used to arm our people if we ever end up needing them as a citizen militia.” Lieutenant Cromwell said as the rest of the officers nodded in approval.

“Regarding arms and armour, we are also going to put enough aside for the blacksmith. Sure they can beat the dents out of the armour, but anything more complex has been impossible for them.” You said.

“New tools and a furnace for them?” Sergeant Maxwell asked you.

“Yes, something like that. The blacksmith himself knows better what he needs and when the improvements are ready, we can repair our equipment and arm our soldiers better.” You said back to him. “We have a sizable force now, but better gear than our enemies have should give us an advantage.”

There were more approving nods.

“I hate to say this, but the rest of the funds used in construction go to my own benefit.” You said and allowed Captain Garside to continue.

“We have plans on either renovating this house completely or if that isn’t plausible, then building a new house for Prince Alric.” Captain Garside said. “As much as this farmstead has been our home for years and served us well, it isn’t suitable for a prince and not even a lowly baron.”

“And due to the incident in the early with the Syndicate assassin and Lady Proudmoore’s visit happening at the same time, I cannot be sure of my security and of my guests.” You said.

“My Prince, do the Stonemason’s help with these projects?” Lieutenant Beckston asked you.

“No, as they are occupied with the silver mine, but while they cannot supervise or actually build them by themselves, I think Master Pelija can check the plans.” You said.

“Regarding the Stonemason’s, I talked with Master Pelija a few days ago and according to him they should be finished before the winter comes.” Garside said and continued. “After that they have paid their debt to you.”

That was good news, with the silver mine upgraded and its productivity increased, you would have an even stronger economy than before. Of course it could attract unwanted attention and after Dawnholme, you counted the silver mine as your most valuable possession.

1/2
>>
>>5202252

You are going to spend a considerable amount of your wealth for these new structures, but still have some left. There was always a need for more soldiers or hiring mercenaries and Kris Legace apparently had something special for sale too. But the idea of acquiring the masterwork armour from Melondras in Dalaran had been in your mind. Your old suit of patchwork armour had served you well, but would this be the time to order something more fitting for a prince?


Total Resources:
10 Wealth, +15 per season
18 Supplies, 0 per season
30 Peasants

Melondras' offerings: Melondras’ Masterwork Armour, 10 Wealth, masterwork armour made to fit the user perfectly. The best there is, the best there was, the best there ever will be.
>Yes
>No

QM: Economic portion done, now just to make sure that you want the armour or if you want to save the remaining Wealth. >>5201420 I just forgot to add it in the previous update. Blame me being tired, but that is a solid idea if it fits the events happening in the early updates. I will keep that in mind.
>>
>>5202256
>Yes
Just get it already.
>>
>>5202256
>Yes
>>
>>5202256
>Yes
Cool armour get
>>
also, does not the Noble Manor give us 1 extra supply? at least is written that way in the pastebin unless that has changed.
>>
>>5202274
Yes it does, I have included it in my own spreadsheets and stuff, everything is up to date. But man am I on a roll of making minor mistakes, again forgot to have something in the actual updates.
>>
>>5202256
>>Yes
>>
>>5202279
Are the South-Western Alterac Mountains covered under the edict of King Terenas?
>>
>>5202334
South-Western Alterac Mountains were considered to be part of Kingdom of Alterac before the Second War, but the mountains had always been a bit lawless place mainly by being so hard to cross, live in and having all sorts of creatures crawling around. You could argue that the Edict of King Terenas doesn't apply there due to not being the inhabited part of Alterac, but you aren't sure if Dalaran who are your closest neighbour or rest of the Alliance sees it like that especially as to most people Alterac is the mountains and what is within the valleys.
>>
>>5202256
>Yes
It's going to empty our pockets, but thankfully we have stored supplies that we can sell if we really need to. Next season we're going to need to look at building some mills to up supply production since we'll be feeding those alliance troops too
>>
>>5202256
>>Yes
While i would prefer the mercs, we honestly need a better armor. And skipping all the other armors to this one sound like a nice thing. I suppose we just need a better shield now.
Maybe a warhorse but i think we can keep Epona, at best giving her something light for some protection.


Np Medivh, thanks for adding the map regardless.
And for considering the idea.
>>
>Yes

“When I visited Dalaran as part of my diplomatic tour, Lady Proudmoore introduced me to a armoursmith named Melondras.” You said to your officers.

“I recognize that name, didn’t he make renowned blades and weapons too?” Sergeant Maxwell asked you.

“He did, but doesn’t make them anymore.” You answered his question and continued. “I am going to be ordering a suit of armour from him.”

“Prince Alric, isn’t that awfully expensive? We could use all that coin to train and recruit more troops instead.” Lieutenant Beckston said to you.

“It is going to empty our treasury, but with the risk of assassins or getting wounded or dying in a battle being ever present, this is quite an investment for the future.” You said and continued. “I know it is a very selfish thing to do, but I can’t wear my old patchwork half-plate forever.”

There were a few nods and accepting murmurs around the table so you decided to go into the next subject.

“Now we have to choose our next moves. The Edict of King Terenas forbids us from going into Alterac or expanding our territory to that direction, but we can skirt the Edict.” You said and pointed at the map of the region laid on the table. It had painted rocks depicting who owned what with your orange concentrated around the fingers of Hillsbrad. “South-Western Alterac Mountains are unclaimed and our previous attempt to scout the region during last winter was interrupted by a snow storm. I believe that we could attempt to scout the place again.”

“Prince Alric, that is a good idea, but with the Alliance Garrison being present, they might not like that we are going around the Edict that blatantly. “Captain Garside replied.

“Which is true, that is why we have another possible thing to do. Strahnbrad Hills and attempting to clear the bandits and whatever else is there. I had talks with Mayor Fowley when I visited Tarren Mill and he told me that hunters had noticed more movement in the far woods north of the town. Including in the bandit camp we cleared and burned.” You said.

Mentioning the bandit camp made your officers shift a bit in their chairs, it was just a bit over a year ago that you had destroyed the bandits and freed the captured citizens.

“My Prince, what are you suggesting we are going to do about it? Another scouting, full scale invasion or something in between?” Lieutenant Beckston asked you.

“Strahnbrad Hills are on this side of the mountains so the Edict doesn’t apply to them.” Garside said before you could answer.

1/2
>>
>>5202827

“A balance has to be found. Perenoldes before me had attempted to wrestle the hills into their control and many had failed. I do not believe we can achieve the same before the winter comes, but we can mount an effective attack into the region and secure this side of the Darrowmere River.” You explained and pointed out how the river basically split the region in half. “In addition, I talked with Mayor Fowley and it seems that Tarren Mill could help us in this. The hills after all are their only real existing threat.”

“Prince Alric, we do have one more choice.” Arthur Rover said.

“Send scouts into Alterac, the garrison won’t know if a dozen men are missing.” Alfred Rover continued.

That was true, sending men into Alterac could be done, but it could be very dangerous. Still it was your only way of actually knowing what was going on in Alterac at the moment.

You thought about not doing anything outside of just patrolling your territory, but you have to be active and bring the fight to the enemy if plausible. You have to wrestle the initiative from your opponents.


>Scout South-Western Alterac Mountains, we need to know more about the region for the future.
>Scout Alterac, we need some information about the current situation in Alterac even if it means that we break the Edict.
>Scout Strahnbrad Hills, a second scouting trip to see or find what is causing all the movement and activity.
>Raid Strahnbrad Hills, the goal is to find and destroy those that are a threat to the security of Tarren Mill and Alterac.
>Invade Strahnbrad Hills, the short term goal is to establish a presence in the region by defeating whoever is a threat to you and the long term goal is to control the region fully.

QM: Military options from the smallest number of required men to the most complex and largest one.
>>
>>5202833
>>Scout Strahnbrad Hills, a second scouting trip to see or find what is causing all the movement and activity.

If there is others foes here other than Syndicate is better to know of it before invade. I definetly want to conquer the land here
>>
>>5202833
>>Invade Strahnbrad Hills, the short term goal is to establish a presence in the region by defeating whoever is a threat to you and the long term goal is to control the region fully.
>>Raid Strahnbrad Hills, the goal is to find and destroy those that are a threat to the security of Tarren Mill and Alterac.
In this order. I am fine with just a raid, but full invasion could be achieved. We have the men and experience to strike deep and even without taking the hills for us, we can with our presence cause considerable problems to Syndicate and who else is there.

I think in addition to Tarren Mill we should send letters to all of our neighbors to call for help. If they don't send anything that is fine too, but any available men or supplies is appreciated.
>>
>>5202833
>Invade Strahnbrad Hills, the short term goal is to establish a presence in the region by defeating whoever is a threat to you and the long term goal is to control the region fully.
>>
>>5202833
>Scout Strahnbrad Hills, a second scouting trip to see or find what is causing all the movement and activity.
>Invade Strahnbrad Hills, the short term goal is to establish a presence in the region by defeating whoever is a threat to you and the long term goal is to control the region fully.
1. Scout for information
2. Devise a plan
3. Invade the area
4. Establish control
Should be simple enough.
>>
>>5202833
>>Scout South-Western Alterac Mountains, we need to know more about the region for the future.

We should wait to invade Strahnbrad Hills when we have crossbowmen
>>
>>5202833
>Scout South-Western Alterac Mountains, we need to know more about the region for the future.
>Scout Strahnbrad Hills, a second scouting trip to see or find what is causing all the movement and activity.
Strahnbrad hills is going to be a lengthy campaign considering what its crawling with. Same with the mountains outside of Alterac directly. Gather intel first then we know where to strike and set up camp.
>>
>>5202833
>Scout Strahnbrad Hills, a second scouting trip to see or find what is causing all the movement and activity.
Let’s find out what exactly the hazards are and how much we can or want involve our neighbors with them.
>>
>>5202833
>Scout Strahnbrad Hills, a second scouting trip to see or find what is causing all the movement and activity.

Going in blindly was never a good option, we should check things out and then decide an invasion or not.
>>
>>5202833
>>Invade Strahnbrad Hills, the short term goal is to establish a presence in the region by defeating whoever is a threat to you and the long term goal is to control the region fully.
>>
I mean, as eager as I’d be to have this over with, last time we were there was before Stormwind trip and it would be embarrassing if we involved both Alliance and Tarren Mill support only to come across something we’d rather deal with internally, like potential syndicate defectors or frostwolf scouting party or non aggressive trolls.
>>
>>5203248
That is a somewhat good point, but we can't plan around those because those are very big ifs. Trolls and orcs are kill or capture on sight and Syndicate defectors are just surrendering bandits to everyone else. Now if we find Syndicate members, then things might change, but we can't expect to find them and I think Tarren Mill and others helping you is more important.
>>
“If we plan to do anything with the Strahnbrad Hills, we first have to have eyes on it.” You said.

“Another scouting mission?” Lieutenant Cromwell asked you.

“Yes, similar size as before. Get some of the men we had last time and mix them with those who haven’t been there and have the patrol ready. Also go ask Eligius if he knows anything he hasn’t yet said to us.” You continued.

“Will do Sire. We will be ready in a few days.” Cromwell replied.

“If any of you don’t have anything else to say, then I think this meeting is over.” You said.

No one had anything to say. They knew what to do and what to expect.



Later that day you wrote a letter to Katrana Prestor thanking her for her involvement in the silver trade and for the gift you had received from her before you left Stormwind City. You talked pleasantly about your meeting with her and wished success and future cooperation for both of you. It was a really basic political speech that more or less always was compulsory when sending letters to other nobles, but you knew that Katrana would know that what you say was the truth.

And then you continued with your request. You told Katrana about your situation, that your neighbours, the Alliance, Silver Hand and who else that could have sent spies or informants into Alterac knew about what you were doing, but you didn’t know what they were doing. You had no one that could handle the information, arrange spies or informants and just generally kept their ear close to the ground. You didn’t have a spymaster.

You asked Katrana if she could help you. If she had someone she could send to you to train one of your people to become the new spymaster and help to start arranging the network of informants and spies. You wrote that this is a lot to ask and you understood if Katrana couldn’t help you this time, but you wanted to know and waited for her response.

You finished the letter by writing that you want to see her again and you hoped that sooner or later you would have a reason to travel to Stormwind City. When you had visited her, she had spoken how she wanted you, so you thought that writing about wanting to see her could maybe help you to get the help you need.

You sealed the letter with your Dragonclaw Ring. It didn’t leave that great of a mark, but it should be enough for Katrana to notice it. You would give the letter to Beric who would then send it forward to Stormwind. It would probably take some time, but you should hopefully receive the answer in a few weeks.

1/2
>>
>>5203786

The next day was a busy one. The patrol and the scouting mission to Strahnbrad Hills was being prepared and while that was going on, you wrote another letter. This time it was about ordering your new armour.

You had been given the instructions of taking measurements when you visited the workshop of Melondras. The instructions given to you were extremely accurate and had everything Melondras would require before he and his assistants could get to work. While you hadn’t really grown since taking those measurements, you had asked Maura and Malevus to help you to recheck everything. It had taken a good portion of the day and in the end you had everything ready. You had the rechecked measurements, had the chest full of coin ready and as the instructions had demanded, you had packed the mountain lion pelt with the coin chest.

Several armed guards would deliver the chest and the letter of purchase to Melondras. It would take them a few days, but travelling with a horse cart and having cloaks and other belongings to disguise and hide the chest of coins would make it an easy trip.

With that having done you really had finished most of the things to do before the scouting patrol would happen. If the weather permits, you would be leaving tomorrow for Sofera’s Naze and then depart towards Strahnbrad Hills the day after.

That meant that you had a whole late afternoon remaining to do something before you had to pack and prepare your own gear.


>Go visit Eligius to talk about the potential position as the spymaster and what to expect from Strahnbrad Hills that you didn’t see or notice.
>Kris Legace should still be in Dawnholme. While you don’t have any excess wealth, go talk to her about trade, what she has seen in Strahnbrad and what to expect in the future.
>You haven’t talked with Sir Radan that much since accepting him to your service. Go talk with him to learn how he and his men have been since and to warn that the potential risk of assassination still exists.
>Other, write in.
>>
>>5203787
>>Kris Legace should still be in Dawnholme. While you don’t have any excess wealth, go talk to her about trade, what she has seen in Strahnbrad and what to expect in the future.
>>
>>5203787
>>Go visit Eligius to talk about the potential position as the spymaster and what to expect from Strahnbrad Hills that you didn’t see or notice.
Anything Eligius remembers or can say about Strahnbrad Hills could be useful. And it doesn't hurt to ask him about the spymaster position.
>>
>>5203787
>You haven’t talked with Sir Radan that much since accepting him to your service. Go talk with him to learn how he and his men have been since and to warn that the potential risk of assassination still exists.

Checking how they are integrating and warning Sir Radan is a good idea
>>
>>5203787
>>You haven’t talked with Sir Radan that much since accepting him to your service. Go talk with him to learn how he and his men have been since and to warn that the potential risk of assassination still exists.
>>
>>5203787
>You haven’t talked with Sir Radan that much since accepting him to your service. Go talk with him to learn how he and his men have been since and to warn that the potential risk of assassination still exists.
We gotta' check on our gigachad.
>>
>>5203787
>Go visit Eligius to talk about the potential position as the spymaster and what to expect from Strahnbrad Hills that you didn’t see or notice.
>>
>>5203787
>>5203789
I'm changing my vote to the following
> >Go visit Eligius to talk about the potential position as the spymaster and what to expect from Strahnbrad Hills that you didn’t see or notice.
>>
It is 3 votes for visiting Eligius and 3 votes for Sir Radan. Could I have a tiebreaker or when I start writing later, I will throw a dice.
>>
>>5204350
>Go visit Eligius to talk about the potential position as the spymaster and what to expect from Strahnbrad Hills that you didn’t see or notice.
Here you go.
>>
I was a bit too tired to write last evening and to give you something, lets do a roll I would have asked after the update.


>1d10
>Best of three
>>
Rolled 2 (1d10)

>>5205309
It's all good
>>
Rolled 10 (1d10)

>>5205309
bad roll
>>
Rolled 5 (1d10)

>>5205309
>>
>>5205327
nice
>>
There was one person who knew what to expect from Strahnbrad Hills and that was Eligius. He had been living there for some time with his now dead master so he might have heard or learned things that could be now useful. Even if he couldn’t really tell a lot, it was still worth asking.

You found Eligius alone in the house he had been living in for the past month or two. The owners were apparently away due to going to Tarren Mill to buy things and meanwhile Eligius had apparently been given the task of caulking the insulation on the walls and roof of the house before the winter comes as the scribe had a large pile of turf on the floor of one of the rooms when you entered the house.

“Prince Alric, it is nice to see you.” He greeted you and stood up.

“Hello Eligius, I have something to ask from you.” You said to him and took a seat on one of the benches as Eligius dusted himself clean. “We are heading back to Strahnbrad Hills, what can you say about the place that we don’t know yet?”

“Back to the hills? Prince Alric, I don’t know what to tell you.” Eligius said and seemed to think what to say next. “You or anyone else hasn't really told me what you saw last time.”

That is actually a good reason for not knowing what to tell so you spoke briefly about what you had seen. The farm that had been attacked by orcs, the general landscape, of course the trolls you bumped into, but didn’t fight and finally how you freed Eligius himself.

“I know what you haven’t seen then. It is all the small farms and caves hidden by the hills and rocks. It is very easy to miss them and the locals know how to avoid being spotted.” Eligius told you and continued. “When me and my master moved there, getting a place to be was difficult as the locals we found wouldn’t trust us at all. They wouldn’t even trust our coin.”

“So you are saying that there are locals there? Like farmers and hunters?” You asked.

“Yes, farmers, hunters, gatherers, sturdy hill people that are content with little they have. Very independent too.” Eligius explained and continued. “Just very scattered.”

“How many people do you think there are?”

“No idea, we only saw a few farms as we stayed away from them on purpose.” Eligius said and continued again. “There is one village, but we never went there. Hidden in a valley behind a forest.”

“Do you know where the village is?”

“No, sadly not. We just heard that a place like that exists somewhere in the middle of the region.” Eligius said. “Sorry, we lived a quiet secluded life with a reason to do so.”

“You were already helpful, so no need to say sorry.” You said and continued. “There is one thing not related to Strahnbrad Hills I wanted to ask you.”

“Prince Alric, what is it?” Eligius asked.

“I need a spymaster.” You said.

1/3
>>
>>5205795

“Spymaster?” Eligius asked and was quite confused.

“Yes, someone to handle letters, speak with informants or spies and keep track of people.” You attempted to explain. “I don’t have anyone within my closest circle with the required skills so I have to look for someone outside of it.”

“And you want me… why?”

“You are a scribe, you can handle letters and text. And then there is your past.” You said and continued. “You are used to secrets and hiding from the public. You work in the shadows to hone your craft. Maybe you have the required skills.”

“I don’t know…” Eligius said. “That is a lot to ask from me.”

“I know, that is why you don’t have to decide immediately. Just think about it and if you decide to accept or want to consider it, I should get someone to train you. Someone who knows what they are doing.” You said to him.

“I… alright, I will think about it.” Eligius said and nodded.

“Good, finish caulking the walls. Quicker you get back to your studies the better.” You said and stood up.

“Will do Prince Alric, will do.” Eligius said, stood up and gave you a bow.



>10

The next day you were ready. You left Dawnholme on horseback with the rest of the men in the patrol following with horse carts to keep their legs fresh. With you were six footmen and six archers, Malevus and the Rovers. This would be the first proper patrol with Rovers and you had learned that Malevus is surprisingly quiet when moving through the woods so taking her with you was easy. In total there were sixteen of you, a bit of a big patrol, but strong enough to defend itself if required.

You had instructed your footmen to leave most of their armour behind. Your helmet was without the visor, you had left your gauntlets behind, removed the faulds and other more noisy bits. It would be much easier and lighter to move around and you would need that mobility. Now you and your men looked like a bunch of bandits and ruffians, except Malevus who still was very easily recognized as an elf even with a hood and a cloak.

You reached Sofera’s Naze early and decided to head towards Strahnbrad Hills now instead of waiting for the next day. The weather was perfect, overcast to keep the sun away and not being too hot to trek through the lands. The autumn rains hadn’t arrived yet and probably wouldn’t arrive in a week or two. If you were lucky, the weather would stay perfect.

Then it was just time to decide what direction you would exactly go towards. The Strahnbrad Hills north of Tarren Mill had apparently seen some movement, so you probably should check it out. Then there was Darrowmere River, reaching it and then pushing north could help you to find potential points where the river has been crossed. Or you could maybe attempt to find the village, learning where it is and who controls it could be the key to controlling this territory.

2/2
>>
>>5205798

Your forces:
-Prince Alric on foot
-Malevus the Squire
-Alfred and Arthur Rover
-Six Veteran Footmen
-Six Veteran Archers

>The lands north of Tarren Mill should be searched. There had been some movement there and you worried that bandits or the Syndicate could have returned there again.
>Darrowmere River has to be crossed if you want to reach Strahnbrad Hills from the east. Finding signs of potential crossing points would help you to prevent said crossings in the future.
>The village Eligius told you about is important. Learning where it is, who controls it and what their allegiance is and to whom could be very important in the long run.
>Other, write in.

QM: It was a roll about weather and the weather is pretty darn good.
>>
>>5205799
>you and your men looked like a bunch of bandits and ruffians
Lovely

>The lands north of Tarren Mill should be searched. There had been some movement there and you worried that bandits or the Syndicate could have returned there again.
knowing if the bandits are active again should be priority.
>>
>>5205799
>>The village Eligius told you about is important. Learning where it is, who controls it and what their allegiance is and to whom could be very important in the long run.
>>
>>5205799
Praise the light for a decent sky for once during our scouting! The crossings will be incredibly important to know of and control once we establish a presence in the area. But first we have to actually establish ourselves, eliminating our enemies and endearing ourselves to the locals so we don't just come off as a warlord
>The village Eligius told you about is important. Learning where it is, who controls it and what their allegiance is and to whom could be very important in the long run.
They might provide more info, and it'd great if they were to accept our ambition to secure this land. From the way they were described though, I fear they might prove resistant and might even assume that we're bandits or something
>>
>>5205799
>The village Eligius told you about is important. Learning where it is, who controls it and what their allegiance is and to whom could be very important in the long run.
I don't want to clash with bandits or Syndicate directly. While seeing what is going on near Tarren Mill is important, we could do that on the return journey. Finding the village and what kind of people are there is more important first.
>>
>>5205799
>The village Eligius told you about is important. Learning where it is, who controls it and what their allegiance is and to whom could be very important in the long run.
Obviously i must fall for the bait.
>>
>>5205799
>>The village Eligius told you about is important. Learning where it is, who controls it and what their allegiance is and to whom could be very important in the long run.

We do have some elements with us that reveal we are a prince. If asked.
Problem remain on just how indipendent this people are. It s a decent choice, but it could cause friction. If things go south, checking crossing points and then bandits should be our priority.
>>
>>5205799
>>The village Eligius told you about is important. Learning where it is, who controls it and what their allegiance is and to whom could be very important in the long run
>>
Aight, attempting to find the village wins.


>1d6
>Best three of four
>>
Rolled 6 (1d6)

>>5206219
bad roll
>>
Rolled 2 (1d6)

>>5206219
yoo
>>
Rolled 4 (1d6)

>>5206219
>>
Rolled 3 (1d6)

>>5206219
>>
>13, Success

The sixteen of you trekked through the woods and entered the Strahnbrad Hills. The forests slowly started to turn sparse and even more sparse with more rocks and uneven terrain appearing in front of you.

For a few of you in the patrol this all was new, but for you and those who had been in Strahnbrad Hills before, this was quite familiar ground. Uneven yes, very rugged too, but something that in the end wasn’t that difficult to move through.

You watched as Malevus and others walked through the small bushes and momentarily disappeared from your sight thanks to the cloaks and hoods provided by Bill Rover. He had been preparing these cloaks since the last trip with a second scouting mission in mind. With a colour that was a blend of green and brown it really did blend with the terrain around it and the wool should keep you dry and warm in case of bad weather.

You had your hood over your helmet as you watched the bushes and small trees turn into shrubberies and finally into just turf and stone that covered the rocky hills and valleys. You didn’t really talk that much when you camped for the night and when you started the second day of trekking through the land the weather continued to be great. You were heading towards the centre of the region and hoped to find a trail or any other proof of the village. If you could do that, then you had a good chance of actually finding the place.

It was late afternoon when Rovers spotted a trail. A small footpath going over the moorland towards a quite bad terrain made from large stones and rocks. You had previously spotted a trail or two, but this was way too recent to not follow and as the Rovers walked ahead of the patrol with their bows unslung, you followed close behind them with your men following you.

Could this lead to the village?

1/2
>>
>>5206593

The trail was quite faint at times and several times it did split to another direction. Thankfully what the Rovers could recognize and Malevus could see with her elven eyes, the fresher tracks and footprints were worth following.

Finally just before the night and the dusk was arriving, you saw something promising. You had been following the trail deeper into the rocky valley for some time already and you were quite close at camping for the night. But then you saw trees, a small copse of trees in the valley and you remembered what Eligius had said. The village was hidden in a valley with a forest covering it.

You signalled the Rovers to slow down and allow you to catch them for you had the feeling that you had reached the village.

“Prince Alric…” Malevus was going to say something to you, but you just raised your gloved hand to stop her.

“Do you see anything?” You asked her.

“No, that was what I was going to say.” Malevus answered.

You walked forward and followed the trail. You had that nagging feeling that something might happen.

And something happened.

There was a whoosh sound in the air as a single arrow flew towards you and impacted the turf maybe five yards ahead of you. The men around you took up their arms and you placed your hand on the hilt of the Cinder Sword.

You had found something or someplace, but definitely someone else had seen you too.

For a moment you stood there and no other arrow came at you. Whoever it was, they were waiting for you to move first.


>Pick up the arrow from the ground and just walk towards the woods. You are not afraid of their intimidation.
>Declare who you are, Prince Alric Perenolde, the second heir of Alterac. Whoever it is should at least hear what you have to say after hearing that.
>Shout that you want to meet with their leader, make it clear what you want by coming here.
>Other, write in.
>>
>>5206595
>>Shout that you want to meet with their leader, make it clear what you want by coming here.
>>
>>5206595
>>Pick up the arrow from the ground and just walk towards the woods. You are not afraid of their intimidation.
Grandes cojones!
>>
>>5206595
>>Shout that you want to meet with their leader, make it clear what you want by coming here.
>>
>>5206595
>Pick up the arrow from the ground and just walk towards the woods. You are not afraid of their intimidation.
The other two options are just too obvious.
They saw us, they could've shot us dead so they want Alric to quit the hiding.
Enough bullshit, both parties come out of hiding.
>>
>>5206595
>Pick up the arrow from the ground and just walk towards the woods. You are not afraid of their intimidation.
"Rather rude to threaten a visitor, isn't it?"
>>
>>5206595
>Shout that you want to meet with their leader, make it clear what you want by coming here.
As cool as it would be to just approach we look like bandits and they propably think we are bandits.
>>
>>5206714
If they think we are bandits, how would us camly walking up to them not dissuade them from that conclusion? What kind of bandit just camly walks towards unknown and unseen threats?
>>
>>5206720
A stupid cocky one.
>>
>>5206746
Nah, if it was a stupid cocky bandit there would a lot more bluster and insulting gestures.
>>
>>5206748
Its still stupid not to mention bad for diplomacy we show up acting like cocksure jackasses to some assumably hardy locals wont look good for us.
>>
>>5206751
1. If it's stupid and it works, it isn't stupid.
2. How is this a bad first impression? As >>5206636 said, this whole business is a statement of "We're armed and hidden, please fuck off." and us walking towards them is "You've made your point, can I talk to someone?" so I don't see how this qualifies as arrogantly confident.
>>
>>5206770
This can be seen as arrogantly confident, but most importantly this is about calling their bluff. They don't want us here, that is why they fired that one arrow. We picking up the arrow shows them that we aren't fazed and we want to approach them.
>>
>>5206770
>>5206807
1. if its stupid and it works its still stupid. We also dont know if its a bluff again these are supposably hardy mountain folk who propably deal with bandits all the time.
2. Its a horrible first impression theres better ways to call they're bluff to actually show we want to talk rather than acting like a hardass and they dont call out OUR bluff.
>>
>>5206807
>>5206828
Agree to disagree on the pragmatism. Neither of our actions are bluffs, they made a point we acknowledge it and non verbally ask if we could be an exception. Simple as.

If you REALLY don't want to just walk up to them, maybe we can talk and walk up to them. Take out any ambiguity about our intentions whilst still making a point.
>>
>>5206828
>>5206850
Maybe that could work. Pick up the arrow and shout/talk to them that we want to meet their boss
>>
>>5206861
>>5206850
>Maybe that could work. Pick up the arrow and shout/talk to them that we want to meet their boss
I guess i could support this just dont call them boss ask to meet theyre leader and that we come in peace.
>>
>>5206868
>ask to meet theyre leader and that we come in peace
That wording needs some work but I agree with the gist of it.
Maybe something like "Alright, you've made your point but I must insist on meeting someone who can help me!" I don't know, Im sure Medivh can figure something out.
Doesn't have to be a leader by the way, it has to be someone who actually knows the situation in the hills or someone who can point us towards that person. If the leader happens to be the guy we need or is otherwise necessary in the process then so be it.
>>
>>5206911
Thats fine anyone will do as long as they will talk to us first step to diplomacy with these people.
I just think its a bit absurd to think that they wouldnt fire on us for ignoring they're warning shot especeally if we give them no reason to think that we arent bandits and no i dont considering balls of steel cocksure to be a argument against being bandits.
>>
It is 3-3 between picking the arrow and just shouting at them, but as >>5206911 said, I can figure something out, a mix of these two votes. So give me a roll, which is not a charisma roll.


>1d6
>Best three of four
>>
Rolled 4 (1d6)

>>5207061
>>
Rolled 4 (1d6)

>>5207061
>>
Rolled 6 (1d6)

>>5207061
>>
Rolled 3 (1d6)

>>5207061
>>
>14, Success

You walked forward where the arrow had hit the ground and reached down. You carefully picked the arrow from the ground and avoided breaking it in the process as you planned on giving it back to whoever launched it at you.

“I want to meet with your leader!” You shouted.

There was no reply for a moment so you decided to repeat yourself.

“As I said, I want to meet with your leader!”

Again there was no reply. You looked behind you and nodded to your men and as you started walking towards the forest, they followed right behind you.

You didn’t have to walk that long until a man wearing a long hauberk and carrying a longsword came out of the forest. The man was taller than you, was bald and had a short braided beard.

“You are not wanted here knight.” The man shouted with a really deep voice. “Leave and never return.”

Was your stripped down armour still enough to make you look like a knight? Or was it something else? It didn’t matter.

“If I leave, I cannot meet with your leader.” You shouted back. “And I don’t think you are the one in charge.”

“My duty is to stand guard and stop you.” The man shouted back at you. “Draw your sword and we can test your mettle.”

Oh it was like that. The man raised his sword and continued walking towards you.

Your men prepared to step between you and the man, but you stopped them and drew the Cinder Sword. The ash grey blade emitted heat instantly and few embers started to fly from it. Instinctively you attempted to lower your visor, but when your left hand didn’t catch it, you remembered that you had stripped it off for this scouting mission.

As the man walked towards you, you did the same and closed the distance. And then he attacked.

The man swung his longsword at you and without any effort you blocked and directed those swings away from you. Cinder Sword started to turn from the dull ash grey into more red and white as it cut through the air.

After the fifth and then sixth swing, you realised what was going on. The man didn’t have a killing intent, but was testing you instead. So you danced between his swings and avoided the situations where his longsword could potentially reach you.

“How long… are you… going… to do this?” You asked him between the swings and breathing.

That seemed to enrage the man and he went for a big downward swing. It was the first swing with some real intent behind it, but it was way too telegraphed to be able to hit you. You swung the Cinder Sword and struck his longsword hard, deflecting it down towards the ground. Then with a simple twist and swing, you leveraged your sword against the crossguard of his and twisted the sword from his hands.

1/2
>>
>>5208185

With a shower of sparks from Cinder Sword and the longsword hitting each other, the longsword flew through the air and landed on the ground several yards from you.

The man froze for a second or two, but as you didn’t act or strike him down while you had a chance, he took a step or two back and straightened his back.

“I couldn’t do my duty and stop you.” The man said to you as you still kept the Cinder Sword up.

“Now what?” You asked him.

“If I cannot stop you, then I will let you enter the village.” The man said. “I am Ragis, the housecarl of the Chief Lodrig. What is your business and why are you here?”

The stern looking man looked at you and waited for your answer.


>Introduce yourself and tell Ragis that you want to meet with Chief Lodrig to talk about Strahnbrad Hills.
>Tell Ragis that you want to meet with the Chief Lodrig, but don’t introduce yourself yet.
>There have been bandits and others that could pose a threat against you, you are here to see if you could find them or learn about them.
>Other, write in.
>>
>>5208189
>Introduce yourself and tell Ragis that you want to meet with Chief Lodrig to talk about Strahnbrad Hills.
>>
>>5208189
>Introduce yourself and tell Ragis that you want to meet with Chief Lodrig to talk about Strahnbrad Hills.
>>
>>5208189
>>Introduce yourself and tell Ragis that you want to meet with Chief Lodrig to talk about Strahnbrad Hills
>>
>>5208189
>>Introduce yourself and tell Ragis that you want to meet with Chief Lodrig to talk about Strahnbrad Hills.
>>
>>5208189
>>Introduce yourself and tell Ragis that you want to meet with Chief Lodrig to talk about Strahnbrad Hills.
>>
No update today, too tired to finish it this evening.
>>
>>5209473
Null sweat OP, thanks for having us.
>>
“I am Prince Alric Perenolde, the second heir of Alterac.” You said to Ragis and continued. “And I want to meet Chief Lodrig.”

You saw the surprise in the face of Ragis for the briefest of moments when you said to him who you were.

“Prince Perenolde, I wouldn’t have expected you to arrive here.” Ragis said and let out a deep breath. “You can meet with Chief Lodrig. You and your men please follow me.”

You watched as Ragis picked up his longsword from the ground and started to walk towards the forest at the same time you called your men to follow you and him. At the forest's edge several other men appeared and they were wearing similar hauberks and clothing as Ragis did. You could tell easily that if you were to force your way into the village, these men couldn’t really stop you.

The forest in the valley was surprisingly dense compared to the small copses that grew here and there. A small stream flowed through it and you followed a thin path next to it until you reached the other side and saw the village.

Small huts and houses made from stone and turf had been built right next to each other. Some of them hugged the large rocks and stones that made the valley while some had small yards where pigs and other animals grazed. As you arrived, the womenfolk and elderly quickly pushed the children away and went into their huts, while the men came to see what was going on.

By the looks of the people living here, it was painfully easy to see how poor they were. Simple clothing of nothing fancy, children wearing way too big shirts and tunics for them and the men having animal skins turned into vests. Some of the people you saw were awfully thin too.

They watched as you and your men walked through the village with some of them following you. When finally you reached a larger stone hut, Ragis turned around and the people who had been following you dispersed as Ragis glanced at them.

“You may enter.” Ragis said to you. “Your men stay here.”

You looked at them and gave them a nod, they could take care of themselves if something was to happen.

1/2
>>
>>5210117

Ragis opened the wooden door to the hut and allowed you to enter first and then he followed right behind you. The stone hut was very plain from inside, but attempts to make the cold stone look a bit better were done. Furs decorated the walls and several mobiles made from straw hung from the ceiling while several torches gave light. On the other side of the room was a table and behind it sat two men.

Chief Lodrig was an older man with a long thin beard and he sat in the middle, while to his left was a man with an orange bandana around his throat. Instantly you recognized it.

The Syndicate was already here.

As Ragis walked to take his seat to the right of Chief Lodrig, you kept your eyes on the man with the orange bandana. Similarly he kept eyes on you as instinctively your left hand wandered to the hilt of Cinder Sword. The man with the orange bandana whispered something to Chief Lodrig.

“Welcome to Stonedon False Prince, I am Chief Lodrig and I am the protector of my people.” Chief Lodrig said to you. “Why have you come here, what do you want?”


>Introduce yourself properly and state your business here. You had heard about this village and wanted to see the place and meet its leader.
>Bandits from Strahnbrad Hills had already caused problems to Tarren Mill previously and rumours of more people moving in had raised concerns. You wanted to find out if those concerns are valid.
>The bandits that struck Tarren Mill, the orcs who have raided these lands and the trolls living up north are a threat to Alterac and Hillsbrad. And if required, Alterac will defend itself against them even outside the lands you control.
>Ask who the man from Syndicate is and why he is here? Ask if Chief Lodrig knows with whom he is dealing with by having someone from Syndicate by his side?
>Other, write in.
>>
>>5210122
>Introduce yourself properly and state your business here. You had heard about this village and wanted to see the place and meet its leader.
>>
>>5210122
>>Introduce yourself properly and state your business here. You had heard about this village and wanted to see the place and meet its leader.
>>
This is a delicate situation. It could go bad quickly. I suspect the syndicate representative has some bandits with him here.
And they will likely call more of them.
We might need to be brief in our visit and get back in Alterac, especially if the Syndicate has already convinced the locals to take their side. The syndicate will not look down on a chance to capture us.
Still if the locals are still neutral we might be able to create a relation with them. But they have the military pressure of that Syndicate fort right now.

This explains all their activity here in the hills, and one more reason for why they made that fort. Having someone allied here, makes it easier for the Syndicate to transport safely captured humans to their territory.
>>
>>5210122
>>Ask who the man from Syndicate is and why he is here? Ask if Chief Lodrig knows with whom he is dealing with by having someone from Syndicate by his side?
>>
>>5210122
I hope we address that insult with this prompt
> Introduce yourself properly and state your business here. You had heard about this village and wanted to see the place and meet its leader.
But before we get into specifics
> Ask who the man from Syndicate is and why he is here?
>>
>>5210122
>>5210275
Agreed. Certain gentle touch is required, but the presence of the Syndicate agent should be disputed. Why is he here?
>>
>>5210122
>Introduce yourself properly and state your business here. You had heard about this village and wanted to see the place and meet its leader.
>>
>>5210122
>>Introduce yourself properly and state your business here. You had heard about this village and wanted to see the place and meet its leader.
Time to use our well practice teflon poker face.
>>
File: Eston.jpg (48 KB, 320x496)
48 KB
48 KB JPG
False Prince? That was a new one. Seems like that man from Syndicate had already told him about you or just now mentioned who you were. Either way you didn’t like this, but you knew you had to answer.

“Even if it seems that you know me already, let me introduce myself.” You said and straightened your back a bit. “I am Prince Alric Perenolde, the second heir of Alterac. It is my pleasure Chief Lodrig to be in Stonedon.”

“There is no pleasure in you being here, why should I welcome you Alric Stormcrow?” Chief Lodrig said and you saw the man from Syndicate having a slight smile.

“I am here in Stonedon due to having heard about this place. I have already visited all of my other neighbours, but not you or your village. I wish to learn about this place and see if I could be of any help in any way.” You said to Chief Lodrig.

“It would help us greatly if you were to leave.” Chief Lodrig said to you and leaned forward. “I do not wish to see you here and we do not require your help in any way.”

“False Prince, you heard what Chief Lodrig said.” The man from Syndicate said to you. “If you know what is good for you, then you should leave this place and never return.”

So he had a spine to talk to you directly? You gave him a glance and saw that he was keeping his hands smartly hidden behind the table. Then you also saw Ragis shifting uncomfortably in his chair.

“May I ask who you are?” You asked him.

“This man is an ambassador sent by your brother. His name is Eston and as long as he is here, he is under my protection and hospitality.” Chief Lodrig said to you. “Now go and do not return Alric Stormcrow.”

You saw how this Eston was smiling at you. He knew he had the advantage and influence over Chief Lodrig. Could this mean that the Syndicate and Chief Lodrig were working together or were they still negotiating? You didn’t know, but you didn’t like the presence of Eston or Syndicate in here. For a brief moment the idea of marching to the table and killing Eston came to your mind, you had beaten Ragis somewhat easily and with only four of you in the room, it could be done relatively easily. The idea of allowing Syndicate to have a foothold in Strahnbrad Hills worried you and sooner or later you would have to deal with it.


>Honour the wish of Chief Lodrig and leave his hut immediately.
>Tell Chief Lodrig what you know about the Syndicate and about their dealings, he should know about whom he is dealing with.
>Slay Eston where he sits, you won’t allow a Syndicate agent to live and poison the mind of Chief Lodrig.
>Other, write in.
>>
>>5211593
>Slay Eston where he sits, you won’t allow a Syndicate agent to live and poison the mind of Chief Lodrig.

The good Sindicate is dead one.
>>
>>5211593
How petulant.
>Ask Chief Lodrig what his problem is.
If he has issues with us, why not name them? Have we done something to the chief or his village? Has he heard something about us that justifies him acting this way? What is it that has him so zealously against us from the outset?

>>5211607
Do you want to fight our way out of this village over a single syndie?
>>
>>5211593
>>5211628
This is a good write in, I can support this. And I think killing Eston now would be foolish.
>>
>>5211593
>>Tell Chief Lodrig what you know about the Syndicate and about their dealings, he should know about whom he is dealing with.
>>
>>5211593
>Tell Chief Lodrig what you know about the Syndicate and about their dealings, he should know about whom he is dealing with.
Also ask him why he calls alric Stormcrow.
>>
>>5211593

Supporting attempting to reason with the chief. >>5211628
It's clear he has one sided knowledge of us, perhaps he'd be willing to at least hear out our side. Promise we will leave peacefully once we've said our piece.

This could also be an opportunity to send message to our brother directly. He is still our brother and we are still the second heir. It would not be good not to at least make an attempt to reach out in effort to secure more peaceful future for Alterac.
Perhaps at least statement of our intention to make Alterac a safe and prosperous home of our people and offer to meet with him in some neutral area?
>>
“Chief Lodrig, if you have issues with us, why not name them?” You said back to him and before he could answer, you continued pressing him. “Have we done something to you or to your village or have you heard something about us that justifies you acting this way?”

“I don’t need to answer you Alric Stormcrow.” Chief Lodrig said and raised his voice.

You didn’t take that as an answer, but continued immediately.

“What is it that you are so zealously against us from the outset?” You said and continued without raising your voice. “Why is it that I am being called Stormcrow, a bringer of bad news and misfortune?”

“Enough!” Chief Lodrig shouted.

“Or is it that you cannot answer because this Syndicate agent has sung his songs and you are just repeating what he has said to you.”

That hit the nerve and Chief Lodrig stopped, but Eston stood up and smashed his fist on the table.

“You do not speak like this to Chief Lodrig. How dare you imply that I have been lying to him and misleading him.” Eston said to you and raised his voice. He was clearly furious. “Ragis, please escort this man out of here.”

“Ragis, are you going to follow the orders of this outsider or do you follow the orders of your Chief?” You said to him as he was going to stand up. “Chief Lodrig, for you to know with whom you are dealing with, the Syndicate is not an ally that you want to have.”

Ragis stopped and gave a glance to Chief Lodrig who nodded to him, he stood up and walked to your side.

“The bandit problems Tarren Mill had last year were caused by the Syndicate with the goal of kidnapping the citizens and moving them east over Darrowmere River. The Syndicate also controls or is affiliated with the bandit groups inside Alterac and they have numerous agents and spies around the lands. They aren’t even above attempting to assassinate me with their previous attempt failing.” You said to Chief Lodrig and to Ragis who both had continued to listen to you. “There is a word for that, fratricide. These are the people you are working with.”

Ragis was going to put his hand on your shoulder to guide you out, but you carefully pushed it away.

“I know the way out. I wish a good future and prosperity to you Chief Lodrig.” You said and gave him a respectful bow before you took several steps back and exited through the door.

1/2
>>
>>5211762

Typical luck, a Syndicate agent who had gotten the ear of the Chief here? This wasn’t good at all.

“Prince Alric, how did it go?” Malevus asked you. “You seem annoyed?”

“Not that well and yes I am annoyed.” You said to her. “I can tell you later about the details, but is everything alright here?”

“Yes Prince Alric, we have been on guard.” Malevus answered.

“The kids attempted to approach Malevus.” Arthur said to you as he sat on a stone wall. “Never seen an elf before apparently.”

“It is the ears.” Alfred said and mimicked the long ears of Malevus with his hands.

“They ran away…” Malevus said and was clearly disappointed.

“Prince Perenolde, it is good that you haven't yet run away.” Came the voice of Ragis who had followed you. “May we talk in private?”

Ragis seemed upset, there was that certain tone in his voice. It probably wouldn’t hurt to hear what he has to say.


>Yes, follow him to somewhere private.
>If Ragis has something to say, he can say it here outside in public.
>No, you have heard enough. The way Chief Lodrig treated you was insulting.
>Other, write in.
>>
>>5211763
>>Yes, follow him to somewhere private.
>>
>>5211763
>>If Ragis has something to say, he can say it here outside in public.
Seems like the chief has just listened to what Eston had been saying.

Also poor Malevus, the children were too scared.
>>
>>5211763
>Yes, lead him to where you first met him.
I think Ragis is being sincere but I don't think it's wise to stick around in this Syndicate aligned village.
>>
>Yes, follow him to somewhere private.
like the others said it seem like the best idea here
>>
>>5211763
>Yes, follow him to somewhere private.
>>
>>5211763
This >>5211785
we can have a chat as/ounce he escorts us out
>>
>>5211763
>>Yes, follow him to somewhere private.
>>
Give me a roll unrelated to the vote

>1d10
>Best of three
>>
Rolled 3 (1d10)

>>5212436
bad roll
>>
Rolled 9 (1d10)

>>5212436
>>
Rolled 10 (1d10)

>>5212436
>>
“Yes, lead the way.” You said to Ragis.

Ragis nodded to you and guided you through the village to the village edge. There was a small barn that had a few cows and pigs inside of it. There you should be free to speak in private with Ragis.

“So what is it?” You asked Ragis.

“I haven’t liked the presence of Eston from the start. I did not like this Syndicate even before you came here and heard your story about them.” Ragis said to you and continued. “We cannot stay isolated, but we cannot ally with the Syndicate. It just feels wrong.”

“What are you saying?” You asked him.

“Chief Lodrig has been charmed by Eston, but he cares about his people, he really does. If he could be made to see the truth, maybe he would step away from the Syndicate and Eston.” Ragis said to you. “Otherwise this will bring ruin to us.”

“Do you have an idea how to do that, after all you have served Chief Lodrig?” You asked him.

“Eston has a notebook or a diary, something similar. Maybe it would have something in it.” Ragis said and continued. “Chief Lodrig is fixated on restoring the power of our village, but I don’t believe will turn his mind just by talking. He needs proof or something similar.”

A pair of shepherds walked past you and you allowed them to pass before you continued talking.

“Thank you for telling us this.” You said and continued. “But why haven’t you acted, you are his right hand man?”

“I cannot act against my Chief without proper proof. I cannot do that publicly.” Ragis said. “But if there was proof or if Eston would lose his cool in front of Chief Lodrig, then I could act against him.”

Ragis clearly was conflicted, he would act against his Chief, but only if you had some proof about the Syndicate. He had presented a few options for you, but you didn’t really know what was the right thing to do. Eston had a journal, but you would have to steal it first or you could attempt to make him lose his cool. Alternatively you could let this be and return back to the village of Stonedon either with proof from elsewhere or with an army behind your back. The village of Stonedon couldn’t resist if you had a few dozen more men than you had with you now.


>Walk back to the Chiefs hut and attempt to make Eston lose his cool in front of Chief Lodrig. Trust that you handle words well enough.
>You are going to seize the journal Eston is keeping. Barge into the hut of Chief Lodrig and take the journal from Estons room there. You have the men and violence of action to succeed in this.
>The journal must be stolen from Eston. If you remember correctly, the Rovers had some skill in burglary and general thievery. They could probably do it.
>Leave Stonedon for now and deal with the issue later. You have seen the village and the men it could gather against you are minimal. They aren’t a threat, just not yet.
>Other, write in.
>>
>>5212634
>The journal must be stolen from Eston. If you remember correctly, the Rovers had some skill in burglary and general thievery. They could probably do it.
>>
>>5212634
>>The journal must be stolen from Eston. If you remember correctly, the Rovers had some skill in burglary and general thievery. They could probably do it.
This is a big test for Rovers.
>>
>>5212634
Hmm... we could probably convince the chief, especially if we could rile up the syndie in front of him, but we didn't leave him in a good mood.

Stealing the book probably offers the best ratio of risk to benefit, though if we fuck it up it will be a disaster that will be difficult to make up for.

Maybe we could mitigate the risk by arranging some sort of distraction that could improve Rovers' chances at seizing the prize? It would have to look organic though. Maybe a bout of pugilism among the men, or between us and Ragis? An impromptu recruitment drive? Or something less antagonistic, Malevus as the exotic stranger could attract some attention at the local tavern with, I don't know, singing?
>>
>>5212798
Distraction could be good, but as long as Eston is away from his journal we should be fine. Ask Ragis if Eston ever leaves the hut maybe.

And we no idea of how good singer Malevus is and if there is a tavern or drinking hole here.
>>
>>5212634
>The journal must be stolen from Eston. If you remember correctly, the Rovers had some skill in burglary and general thievery. They could probably do it.
But help them by
>Walk back to the Chiefs hut and attempt to make Eston lose his cool in front of Chief Lodrig. Trust that you handle words well enough.
On the specifics of what we would say, here's what I've come up with:

"Tell me knave, what plots has my brother made against me now? I know he holds me in scant regard. A mistake he still makes, being arrogant and cowardly in equal measure. And considering the crooked-nosed criminals he calls subordinates, I think you only capable of treachery and cruelty - but no true mettle. Really, he should've known better than to hire men of such similar ability to his own."

"You foolish lot are less than worthy foes, you think your mastery of falsehoods and trickery will attain victory... but if you had any sense you would flee back to the scorpions and serpents that fathered you for it is well that those who remain will meet justice by the sword and the rope."

"I pity you, but i will not let that weaken my resolve. I will cut you down when the time comes for I have come to expect no mercy from the Syndicate and so I will give none in return. Planning and scheming will not save you when against a lion, a truth you will learn soon enough. Perhaps then I will discover if you know how to die well."
>>
>>5212841
Diversion by making Eston lose his cool could work. Supporting this too
>>
>>5212634
>>The journal must be stolen from Eston. If you remember correctly, the Rovers had some skill in burglary and general thievery. They could probably do it.
>>
>>5212634
This is worrying. We know that the Syndicate were behind the Tarren Mill bandits, we just didn't know why. They're attempting to fight against us, taking either land, people or even information to have a hand over us
They know that in a fair fight, we have much more favor and military power compared to them. If I can guess, our brother does not want to publicly claim himself as heir, but he DOES see himself as it based on that 'false prince' comment
What scares me the most is that we were given info that the Syndicate were not in Strahnbrad from Kris, meaning one of two things. Either Kris was fed wrong information purposely to have us make a mistake, or the agents in this village are acting of their own volition. Either way, we have to be careful of this situation
>Other, write in.
We can't do anything ourselves to convince Lodrig we mean his village no harm with Eston whispering in his ear, and acting rashly will only gain the people's ire. Have Ragis give the Chief the message that we wish to meet privately, without our men, to tell him everything we know about the Syndicate, and hopefully dispel any lies that were given to him
>>
>>5212634
>>Walk back to the Chiefs hut and attempt to make Eston lose his cool in front of Chief Lodrig. Trust that you handle words well enough.
>>
Rovers attempting to steal the journal from Eston wins. Give me the rolls, but I don't know if I can write the update today.


>1d6
>Best three of four
>>
Rolled 6 (1d6)

>>5213927
bad roll or bust
Also no one cares if you dont update all the time its not like this whole thing is a job.
>>
Rolled 5 (1d6)

>>5213927
>>
>>5213927
A shame about insulting Eston not winning but no matter. I found writing the insults to be entertaining and they can still be used later.
>>
>>5213927
dice+1d6
>>
Rolled 5 (1d6)

>>5213927

>>5213947
derp
>>
Rolled 4 (1d6)

>>5213927
>>
>16
Welp, good job Rover lads
>>
>10

“A notebook? Is Eston always in the Chief Lodrig’s hut?” You said and asked.

“Yes, nearly always.” Ragis answered.

“Hey Rovers, did you hear that?”

“Aye Prince Alric, some book needs to be swiped?” Arthur said to you.

“In the Chief’s hut? With the person in the room?” Alfred asked.

“Yes, the leftmost window on the back.” Ragis said to you and the brothers.

“Can you do it?” You asked the Rovers.

The brothers thought about it for a moment.

“Aye, with the cover of dark yes.” Arthur said.

“Won’t be easy though.” Alfred continued.



You had asked Ragis if you could stay near the forest entrance for the night as it was dark soon and you wouldn’t want to find a good camping spot from far. The cover from the trees should give you enough cover from rain if that was to happen.

You did this loud enough to make sure that people other than Ragis could hear it. Even with the order of driving us out, it was still reasonable to allow you to stay in the small forest for the night.

Rovers dropped everything they didn’t need. No need for bows or their shortswords, just daggers and the few tools they might require. When they were ready, you just had to wait till the night had come.

1/2
>>
>>5215476

>16, Success

Rovers had left some time ago and none of you in your camp were sleeping. Everyone had their weapons close and pretended to be sleeping just in case someone would come check that you were still here.

It was an anxious wait. If the brothers failed, you couldn't charge that easily into the village to help. So you could just wait and wait.

It took some time more until you heard rustling in the bushes and the Rovers came jogging towards you. Arthur had a wide smile and he waved a small booklet in front of him.

“Gotcha.” Arthur said.

“We checked, this has the good stuff.” Alfred continued.

“And Eston?” You asked.

“Asleep like a baby, never noticed anything.” Arthur said and gave you a grin.

“Thank you Rovers.” You said and started to shift through the booklet in the brief moonlight.

It had everything you needed. Mentions about orders from Estons boss who apparently stayed unnamed in the booklet, then opinions and notes about Strahnbrad Hills and the people here.

Then the gold mine. Eston’s booklet went into detail of what he thought about the hill people during his time with the people of Stonedon. Many of the entries went into detail how poor and simple the folk really were and how as part of the Syndicate they would end up being thugs and how likely it was that the survivors would be then shipped east.

This really was everything you needed. Now you just have to decide how to use it?


>Go into the village right now and don’t waste a moment. Drag Eston from his bed and show the booklet to Chief Lodrig even if it is the middle of the night.
>Wait till tomorrow and when you know that most likely everyone is in the hut, march there and show the booklet to Chief Lodrig.
>You can actually wait. Eston will realise that the booklet is missing sooner or later and make the connection, but he cannot make a scene about it without raising suspicion. Continue your scouting trip around Strahnbrad Hills and study the booklet better.
>Other, write in.
>>
>Wait till tomorrow and when you know that most likely everyone is in the hut, march there and show the booklet to Chief Lodrig.
>>
>>5215477
>>Wait till tomorrow and when you know that most likely everyone is in the hut, march there and show the booklet to Chief Lodrig.
Waiting is tempting, but this is most optimal.
>>
>>5215477
>>You can actually wait. Eston will realise that the booklet is missing sooner or later and make the connection, but he cannot make a scene about it without raising suspicion. Continue your scouting trip around Strahnbrad Hills and study the booklet better.
>>
>>5215477
>Wait till tomorrow and when you know that most likely everyone is in the hut, march there and show the booklet to Chief Lodrig.
>>
>>5215477
>You can actually wait. Eston will realise that the booklet is missing sooner or later and make the connection, but he cannot make a scene about it without raising suspicion. Continue your scouting trip around Strahnbrad Hills and study the booklet better.
No need to rush this, we can simply come back after we have all the details figured out.

Plus, we can return with an army and slam the book in their face for the Syndicate to fuck off.
>>
>>5215477
>Wait till tomorrow and when you know that most likely everyone is in the hut, march there and show the booklet to Chief Lodrig.
Tempted to just do it right away. If we wait too long, the chief might be convinced that we forged the evidence. If we strike while the iron is hot, we can easily dismiss such claims. He might also grow suspicious as to why we wouldn't show it to him earlier. Only reason I don't want to go right away is that it's better if he goes through the book when he's well rested and not pissed at us for bothering him in the middle of the night.
>>
>>5215477
>>Wait till tomorrow and when you know that most likely everyone is in the hut, march there and show the booklet to Chief Lodrig.
>>
>>5215477
Wait till tomorrow.

If we wait for longer we’re likely to be accused we forged the booklet.
>>
As we are on page 10, I will be doing the next update with the start of thread 12. So expect that either tomorrow or day after.
>>
>>5217998
Thanks for the thread OP!
>>
>>5217998
it was a good thread thanks



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