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File: CLEANER.jpg (77 KB, 762x762)
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Sadly, you are still Nicole Smith, a woman with various anomalous abilities and a warped mind that constantly screams at you with four distinct voices. Though, this doesn't hamper your ability to be a Cleaner too much. As long as you do the job your Handler assigns you, you'll find some way to cope with your life inside the City.

The last few days for you have been hectic. You managed to completely wipe out a gang through the power of stolen chemical weapons and helped your Handler deal with an old family grudge. However, you might've attracted attention from K-Corp for illegally using their chemical weapons. You might have to keep an eye out for any corporate agents looking out for you.

After that, you helped an old director by the name of Gregory Krakatoa gather footage around the abandoned town of Avalon in District 1. You managed to piece together his true reason for being there and assisted him in facing his failures when it came to his past. You acquired a PARADIGM afterwards, a unique piece of anomalous equipment with untold power, and favor from his powerful family.

Now? You're trying your best to avoid getting murderer by another Cleaner named Ashton who, for whatever reason, wants you dead. You still have a job to do despite this. You are heading to deal with a Casino that your Handler has associated with to deal with some money problems. A lot on your plate to handle at once.

Ultimately, what is all of this stress for? It used to be about the money and to a part of you, it still is. Yet a deep and foolish part of you simply wants to be safe enough to retire and start a family. Whether it be a found family or something else.

That is, if you can survive long enough to reach there. Cleaners aren't exactly well known for having long lifespans in their field. The only thing you can do is push forward for now. Good luck.

ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
PASTEBINS:
MAIN CHARACTER SHEET (has your stats and inventory): https://pastebin.com/3y638TfK
ALLIES (contains their stats, recruitment costs, and RAPPORT): https://pastebin.com/8gdVZBPe
MECHANICS (contains the explanation of stats, how stat checks works, and other various mechanics.): https://pastebin.com/A9nLYWP6
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"So here's the rub down. I have a lot of fingers in a lot of pies and there's this one pie down in District 16. You know how P-Company is, don't you?" Your body shivers at the mere mention of that District. It's not nearly as inhospitable as some other Districts but from the rumors you heard about the facilities there, it's not good. "Luckily for you, you're not being sent to a facility!"

"Oh thank fuck." You let out a sigh of relief. "Wait, why am I being sent there again?"

"I'm getting there. So, due to the sheer stress that P-Company workers experience on a daily basis, I signed a deal with a certain group to build a casino there." The crackle of a lit cigarette being inhaled is heard over the line. "Win win. I get a cut of their revenue, they get the seed money to start their business, all is well!"

"Lemme guess." You start shifting through your closet for a new outfit to wear. "You're not getting the money you're owed, so I'm being sent to deal with it."

"Smart girl." The Handler chortles. "Yeah, 'bout sums it up. I noticed it around the time I first hired ya. Something shady was going on with the paperwork being sent back. The original royalty payment was 15% of their total earnings per month. You know how much a casino earns in a month?"

"No?"

"Millions. So, you know, if they were to be skimming a percent or two off the top, they would be keeping tens of thousands to themselves every month."

Your face scrunches up. "Wait, why not just pressure them to give your money back. If you have solid enough proof that they're fucking you over, you can use that as leverage."

"If it was that easy, you think I would call you?" The Handle makes an obnoxious snort. "To put it bluntly, I tried to. We got into an argument and uh, you know-" There's a sudden awkwardness in the tone of his voice. "I might be barred from going anywhere near there again."

[UNSTABLE] Your brain short circuits for a moment. What? What is this faggot on about? You can only respond with a grunt.

"I'm still lucky to be getting my payments but if I try pushing my weight around anymore here, the whole occupation goes under and I completely lose this revenue stream. That's where you come in." The Handler clears his throat. "I need you to find solid evidence that they are stealing money from me. Paperwork, testimonies, whatever. Then, I need you to break into their vault and steal a suitcase there that has about..."

"$85500 from them. Adjust the amount you steal depending if they fuck me over but even if they're not, take it anyways. Once you complete both of those, get outta dodge. I'll collect the briefcase and, here's a word of advice-"

"If you even dare steal a single bill out of that suitcase for yourself, I WILL GUT YOU LIKE A FUCKING PIG." Your eardrum nearly gets fucking blown out. "However, feel free to keep any money you win through gambling or the smaller caches inside the safe." Click. You get hung up on.
>>
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[SEEKER OF THE CITY] From what you recall of District 16, it has remarkably similar weather to the district you've living in now (i.e snowbound). After a quick shower, you adjust your new outfit accordingly. A thick winter jacket, snow pants, cotton gloves and boots.

Once that's done, you quickly ring up the numbers of the allies you're bringing. The first one to response is Adam. As the call connect, you immediately hear how exhausted he is. "Hello. This is the Bazaar of Delight. We're still closed due to an incident a few days ago. Please-"

"It's me." Your voice instantly gets his attention.

"Oh thank the Father." Adam mutters under his breath. The sounds of rattling pots and pans can be heard in the background. "Hey. You need me for a mission? Thank you. The last few days have been, well, stressful." You internally question how a mission is going to be any less stressful than whatever he's doing.

"Yeah. Is, uh, Benedict okay?"

"As okay as he can be. Small question, is your mission going to require any VIOLENCE?" You mull this over before you give your response.

"Hopefully not? It's a casino...heist investigation thing."

"Noted. Won't bring him along. I want to discuss something with you once this is all said and done. Where to meet?" You'd assume it's Benedict being dragged along on a mission. Well, it's not relevant right now.

"Train station. District 7. Mono Station, Alpha 1." "Noted. Will be there soon." You move onto the next phone call, which so happens to be Ashley. At first you thought it was your ringtone playing but you don't recall setting a punk rock ringtone. Then you realize, oh, the call connected.

"Hm?" Ashley's voice is barely heard over the roar of a guitar. "Hold on. Small break, got a call!" She yells out. Almost immediately, the song stops. You hear some shuffling before hearing her voice much clearer now. "Yo yo. Nicole, yeah? What's the issue here?"

"Got another mission. Ideally it won't be as violent as the last one. Casino thing, I'll tell you more when you arrive."

"Ah, damnit. I'm busy doing something. But $110 is $110..." She clicks her tongue. "Alright, alright. I'll be there. Give me an hour to finish this." And you're hung up before you can say anything. Something suddenly clicks. Wait, she plays in a band, and Kori said something about a guitar lady-

[UNSTABLE] Ashley. Ashton. Holy fucking shit WHO THE FUCK USES 'ASH' AS A NAMING SCHEME FOR THEIR CHILDREN???

You quickly dial up Max's phone number while trying your best not to cringe at the incredibly obvious naming scheme being used here. Knowing the last few phone calls made to her and Benjamin, it's probably a two-in-one deal. Hopefully it's not like last time where-

You're not going to think about it. You don't need to since you get picked up almost immediately. "Well well! Didn't expect to hear from you again so soon! What's the deal? You miss me or something?" Smugness oozes out of her voice. Best to get this over with.
>>
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"Bring Benjamin along. District 6, Mono Station, Alpha 1." You rattle out in a monotone voice. Max overdramatically sighs but quickly hums in approval. You get hung up right after. Now that you got all of that sorted, you sneakily slide past the traps around your front door before heading outside.

It doesn't take you long to end up back at the train station. You find the most comfortable chair on the platform to sit down on before crossing your arms and zoning out. Crowds of people pass by your peripheral vision. Normal humans, androids, drones, men and women with way too many teeth. It all blurs together into a crowd of Cityslickers.

Soon, you see four recognizable figures break through the haze of Cityslickers.

Ashley looks about the same as she did last time you met her. Leather jacket, boots, jeans, really long red hair, baseball bat, it's all there. The only main thing you note is some gauze still wrapped around her shoulder. She points a finger gun at you.
Benjamin is dressed like a dork, as expected. He adjusts the collar of his buttoned up plaid shirt while desperately trying to comb his bird nest hair. He still has those silly leather gloves on. He flashes a small smile at you.
Max adjusts the small red bowtie around her neck with her leather gloved hands. You only now how tall she is compared to Benjamin, she's about a solid half foot taller. Her grey tuxedo and dress pants makes her stand out a bit too much. She gives you a shit-eating grin.
Adam...looks exhausted. His black collared dress shirt and dress pants are covered in wrinkles and his black dress shoes are scuffed to hell and back. His short red hair is slick with what appears to be engine oil? He simply nods when he sees you.

>Adam, Max, Ashley, and Benjamin have joined the party! Adam and Max's sheets will be shown now.

MAX KRAKATOA [SPECIAL]
RAPPORT: 1/8
FLESH: 2
RESTRAINT: 3
VIOLENCE: 2
TALENT: 3
WILLPOWER: 3
CHARM: 5
COGNIZANCE: 3
CONNECTIONS: 5

BOONS
[WELL ENDOWED] Her family name is more than enough to pull some favors in the equipment department. Whenever Max joins the party, her inventory will be filled with various pieces of equipment that will help herself and the party out.

[CORPORATE V.I.P] The mere mention of her family name is enough to make people drop to their knees. Thrice per mission, Max may fully reroll all dice she rolls during a CHARM or CONNECTIONS check. She may also spend a usage to give you an additional +3d6 in a CHARM or CONNECTIONS check you make.

BANES
[HATED: CLEANERS] A rich brat slumming it as a Cleaner is liable to draw ire from other Cleaners. Your allies will tolerate her presence but if you ever encounter other Cleaners or Agents in the field, expect her presence to start shit you need to deescalate.

[SHELTERED] She's hiding it well but she's not really used to anything outside of her rich lifestyle. She'll be easily thrown off in situations your other allies are used to, such as brawls or anomaly encounters.
>>
File: DISCUSSION.jpg (4.14 MB, 2322x1776)
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INVENTORY: DERRINGER (Easily hidden. Has enough ammo for two shots. Rolls TALENT+3 when attacking and uses PISTOL AMMO), STIMPAK x3 (Very expensive healing chem. Can be used to instantly heal a CRIPPLING INJURY or to heal 2 FLESH), CAMERA BUG x3 (Hard to spot when applied to something. Allows for remote observation and data gathering), FAKE ID (Spend to add +2d6 to a CHARM or CONNECTIONS roll.)

ADAM BORRELLI [SPECIAL]
RAPPORT: 2/8 (You DID save Benedict.)
FLESH: 4
RESTRAINT: 3
VIOLENCE: 4
TALENT: 3
WILLPOWER: 2
CHARM: 4
CONNECTIONS: 4
COGNIZANCE: 3

BOONS:
[STEADY HANDS] After years in the kitchen, the movement of his hands have been practiced to near perfection. He adds his RESTRAINT dice to any TALENT or ATTACK roll he makes.

[HARD WORKER] A job well done is enough to bring comfort to his soul. Whenever he succeeds in a skill check, he heals 1 FLESH or RESTRAINT. If both are injured, he choses whichever is lower

BANES:
[OVERCORRECTION] After what happened with Benedict, he's a bit jumpy when it comes to stressful situations. He's liable to make an ass out of himself whenever a situation gets emotional/stressful and will more likely than not make things worse when trying to help. Successful CHARM checks can help curb this unhealthy mindset.

INVENTORY: CHEF'S KNIFE (Sharpened to a razor point. Partially ignores armor with attacking. With his BOON, rolls VIOLENCE+RESTRAINT+1.)

<"Is it just me or does she have a weird look on her face?"> Ashley tilts her head at you, as if trying to read your own mind. She lets out a small sigh. "Alright. So, what's this about a casino?" You give your allies a quick rundown of what the Handler told you.

Max nods her head after processing what you told her. "Ahhh. They're fudging the numbers somehow if it took him months to notice anything. Given how the only person they have to pay is one dude, it's possible they didn't bother to destroy the original paperwork."

Adam squints his eyes at Max. "Paperwork or not, we still have to steal a briefcase. I don't know much about casino security but isn't breaking into their vaults hard?"

Benjamin tilts his head. "Depends what you mean by hard. Enough thermite could burn right through the vault door pretty damn fast. Course, that would raise a fuckton of alarm bells." Max jabs him in the side after he said that. "What-" He notices the weird looks Adam and Ashley are giving him. And the one you feel like giving him as well.

"What! It was just an idea! It's the money he cares about anyways, we can break in and out! No harm done!"

"I'm sorry, uh, what's your face?" Ashley clicks her tongue. "Seriously, who are you."
"Ohhh, this sweetheart?" Max coos. "You can call him Benjamin. Ben if you want. You have to earn calling him Benny."
"Ew." "Ew." Adam and Ashley remark in unisons. Benjamin looks embarrassed.

"Yeah, whatever, Benjamin. You do realize that will get EVERY SECURITY MEMBER ON OUR ASSES, RIGHT?"
>>
"So?" Benjamin tilts his head. "We just have to outrun them. I don't think it would be that hard, would it?" None of your allies, including Max, feel like responding to that at first. You pipe up.

"Benny. Guns exists." You say with the cadence of a mother telling her kid that sticking a fork in a socket is a bad idea.

It takes him a solid moment to piece this together. "Oh. Yeah. Forgot about those." You try your best not to break out into a giggle fit upon hearing that. Max and Adam fail to hold back their laughter while Ashley deadpan stares at everyone else. Benjamin squawks out with a mixture of shame and annoyance.

"HEY! STOP LAUGHING!" This only makes the laughing worse.

You do notice something different about the way he carries himself, however. What do you notice different about him? Choose one character upgrade for him.
>There's a familiar glint in his eye. A glint of madness and power. His mind is getting closer to tapping into your domain. [ANOMALOUS POTENTIAL. +1 WILLPOWER and Benjamin will slowly awaken an anomalous power over the course of the mission. You'll get a future vote to decide what it is.]
>Acid burns and weird discolorations cover his arms and neck. The faint stench of chemicals surrounding him has gotten stronger. Seems like he's been experimenting. [LICENSED PHARAMICST UPGRADE. +1 COGNIZANCE, The drugs and chemicals he can produce are more potent, improving the stat boosts of drugs you ask him to copy and unlocking more drugs/chems he can make.]
>On second look, his dorky clothing seemingly belongs to high class brands and his body seems a bit more toned than before [BENJAMIN will gain +1 CHARM, +1 CONNECTIONS, +1 TALENT and +1 FLESH.]

What do you want to do with your free time before the next train arrives? Pick up to three.
>Try to pry more information about Benedict out of Adam. How exactly is he handling the 'friend being a half anomaly' thing?
>Time for him to break into his supplies you bought for him. Ask Benjamin to make some drugs or chemicals for you. (Write in a consumable of yours to copy or the kind of chemical you want him to make whole scratch. He'll produce 1d3 doses.)
>"Say, Max, I bet you got some great advice." Appeal to her ego a bit. Ask her for some useful advice on how you might deal with whoever runs the casino.
>Take Benjamin to the side and show him the PARADIGM you got. He has a finger on the pulse of anomalous stuff, maybe he can offer some advice on how to handle it?
>Try to pry a bit into Ashley's life. While you doubt directly asking about Ashton will go over well, you might learn something if you read between the lines.
>You want to check up on an ally, see how they've been doing. (For every action you spent on this choice, you choose one ally to talk to. Write in up to two questions to ask them.)
>Write in.

Apologies for the delayed thread post, got distracted by dog stuff. We're back on this hellish road. The ride won't end until Cleaner Quest #5921, baby.
>>
>>5893947
>>Acid burns and weird discolorations cover his arms and neck. The faint stench of chemicals surrounding him has gotten stronger. Seems like he's been experimenting. [LICENSED PHARAMICST UPGRADE. +1 COGNIZANCE, The drugs and chemicals he can produce are more potent, improving the stat boosts of drugs you ask him to copy and unlocking more drugs/chems he can make.]
>"Say, Max, I bet you got some great advice." Appeal to her ego a bit. Ask her for some useful advice on how you might deal with whoever runs the casino.
>Time for him to break into his supplies you bought for him. Ask Benjamin to make some drugs or chemicals for you. (Write in a consumable of yours to copy or the kind of chemical you want him to make whole scratch. He'll produce 1d3 doses.)
I've got nothing to vote on specifically for this one, but I know people are gonna wanna do this.
>Try to pry more information about Benedict out of Adam. How exactly is he handling the 'friend being a half anomaly' thing?
>>
>>5893947
>Acid burns and weird discolorations cover his arms and neck. The faint stench of chemicals surrounding him has gotten stronger. Seems like he's been experimenting. [LICENSED PHARAMICST UPGRADE. +1 COGNIZANCE, The drugs and chemicals he can produce are more potent, improving the stat boosts of drugs you ask him to copy and unlocking more drugs/chems he can make.]

>Try to pry more information about Benedict out of Adam. How exactly is he handling the 'friend being a half anomaly' thing?
>"Say, Max, I bet you got some great advice." Appeal to her ego a bit. Ask her for some useful advice on how you might deal with whoever runs the casino.
>Time for him to break into his supplies you bought for him. Ask Benjamin to make some drugs or chemicals for you. (Write in a consumable of yours to copy or the kind of chemical you want him to make whole scratch. He'll produce 1d3 doses.)
Anti psychotics. We'll need it very soon.
>>
>>5893947
>Acid burns and weird discolorations cover his arms and neck. The faint stench of chemicals surrounding him has gotten stronger. Seems like he's been experimenting. [LICENSED PHARAMICST UPGRADE. +1 COGNIZANCE, The drugs and chemicals he can produce are more potent, improving the stat boosts of drugs you ask him to copy and unlocking more drugs/chems he can make.]
>"Say, Max, I bet you got some great advice." Appeal to her ego a bit. Ask her for some useful advice on how you might deal with whoever runs the casino.
>Take Benjamin to the side and show him the PARADIGM you got. He has a finger on the pulse of anomalous stuff, maybe he can offer some advice on how to handle it?
>Try to pry a bit into Ashley's life. While you doubt directly asking about Ashton will go over well, you might learn something if you read between the lines.
>>
>>5893947
>Acid burns and weird discolorations cover his arms and neck. The faint stench of chemicals surrounding him has gotten stronger. Seems like he's been experimenting. [LICENSED PHARAMICST UPGRADE. +1 COGNIZANCE, The drugs and chemicals he can produce are more potent, improving the stat boosts of drugs you ask him to copy and unlocking more drugs/chems he can make.]

>Try to pry more information about Benedict out of Adam. How exactly is he handling the 'friend being a half anomaly' thing?
>"Say, Max, I bet you got some great advice." Appeal to her ego a bit. Ask her for some useful advice on how you might deal with whoever runs the casino.

>Take Benjamin to the side and show him the PARADIGM you got. He has a finger on the pulse of anomalous stuff, maybe he can offer some advice on how to handle it?


>>5894001
We don’t need anti psychotic pill because we get like anti psychotic 3 in inventory.

>Time for him to break into his supplies you bought for him. Ask Benjamin to make some drugs or chemicals for you. (Write in a consumable of yours to copy or the kind of chemical you want him to make whole scratch. He'll produce 1d3 doses.)

>SOMTOIN ALPHA. A potent psychoactive substance that improves creativity and opens your mind's eye. Boosts WILLPOWER and CHARM by 2 temporarily on consumption. May induce violent hallucinations.

Just in case If this choice win.
>>
>>5894049
+1
Gimme some of that Benji style LSD.
>>
>>5893947
>Acid burns and weird discolorations cover his arms and neck. The faint stench of chemicals surrounding him has gotten stronger. Seems like he's been experimenting. [LICENSED PHARAMICST UPGRADE. +1 COGNIZANCE, The drugs and chemicals he can produce are more potent, improving the stat boosts of drugs you ask him to copy and unlocking more drugs/chems he can make.]
The chems, we need our daily dose!
And for the actions
>Time for him to break into his supplies you bought for him. Ask Benjamin to make some drugs or chemicals for you. (Write in a consumable of yours to copy or the kind of chemical you want him to make whole scratch. He'll produce 1d3 doses.)
SOMTOIN ALPHA. A potent psychoactive substance that improves creativity and opens your mind's eye. Boosts WILLPOWER and CHARM by 2 temporarily on consumption. May induce violent hallucinations.
...sucks we can't get Arcady Dust with him, but we need to buy some somewhere. The RESTRAINT heal is too good with Nicole's power needs, though healthier RESTRAINT healing would be nicer
>"Say, Max, I bet you got some great advice." Appeal to her ego a bit. Ask her for some useful advice on how you might deal with whoever runs the casino.
Mission prep info, simple as. Doesn't need to be more than this, though if all goes well here I want to drop the Gregory mission story to her after the casino job ends. I feel she needs to know this. Benjamin too, since they're basically a married couple, but that's more up to Max
>Try to pry a bit into Ashley's life. While you doubt directly asking about Ashton will go over well, you might learn something if you read between the lines.
We do not wanna die to her brother.
>>
>>5893947
>Acid burns and weird discolorations cover his arms and neck. The faint stench of chemicals surrounding him has gotten stronger. Seems like he's been experimenting. [LICENSED PHARAMICST UPGRADE. +1 COGNIZANCE, The drugs and chemicals he can produce are more potent, improving the stat boosts of drugs you ask him to copy and unlocking more drugs/chems he can make.]

>Try to pry a bit into Ashley's life. While you doubt directly asking about Ashton will go over well, you might learn something if you read between the lines.
>Try to pry more information about Benedict out of Adam. How exactly is he handling the 'friend being a half anomaly' thing?
>Time for him to break into his supplies you bought for him. Ask Benjamin to make some drugs or chemicals for you. (Write in a consumable of yours to copy or the kind of chemical you want him to make whole scratch. He'll produce 1d3 doses.)
BROWN VIAL. Formerly supplied to J and X-Company soldiers. Now sold as a street drug. $185 per VIAL. (When consumed, you roll d8s instead of d6s on the next skill check or attack you make.)
>>
>>5894140
+1
>>
Rolled 2 (1d3)

Update will be out soon, sorry for the slight delay. Rolling real quick.
>>
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Huh. Seems like Benjamin has been messing around. You grab his shoulder and pull him to the side, stuffing the new drug kit you got into his hands. "Listen. You know what Somtoin Alpha is?" He nods. "Good. I need you to make some of that for me."

"Alright, I'll do my best." He sits down on the ice slick floor of the platform and, without any hesitation, starts to work away at the drug you asked him to make. It's impressive how he doesn't seem to care about how cold it is.
>-1 CHARGE, 3 CHARGES LEFT THIS MISSION

Max watches on as he does his work. You decide to talk to Adam first. You interrupt the small conversation he's having with Ashley, making out only the last few bits of it. "...and I was thinking, would Art of Flesh be a cool name? Just in case things go wrong?" "It sounds fine enough but you should be worrying about NOT letting him become that."

"Hey! Adam? Mind if we chit chat for a bit?" You place a hand on his shoulder. Ashley narrows her eyes at you.<"I'm keeping an eye on you, Nicole."> Meanwhile, Adam simply flinches at your touch. He slowly nods his head, "Sure." The two of you walk to a slightly more quiet part of the platform to have your discussion in.

"So, you can probably guess what I'm going to ask." He nods his head. You take this as approval to continue talking. "So? How are you handling all of that?"

<"I'm not even sure if I'm doing a good job."> "It's been rough." Adam forces out a laugh. "It's been really rough. He's no longer a physical threat but he's, uh, how best to say it?"

[UNSTABLE] "A mentally broken husk of a creature who no longer seems like your friend?" You can't stop yourself from saying this. Adam can only really nod his head, unable to really offer a rebuttal.

"I've been busy tossing him around from friend to associate to friend again to, I dunno, lighten the burden a bit?" He shrugs. "I dunno. I'm out of my depth when it comes to this prolonged mental meltdown or whatever it is. Not to mention his weird biology."

You clear your throat once you're done reeling from your too blunt statement, "I can't imagine it's any more fucked up than someone with a lot of cybernetics." This only gets a choked laugh out of the poor chef, "You would think! It's like the flesh is somehow metal and the metal is somehow meat and- Father Above, it's hard to repair him."

"Wait, is he falling apart or something-" <"I wish."> "Ah. Why exactly is he tearing at himself?"

"Fuck if I know." Adam lets out an exhausted sigh. "Something about feeling bad about trying to kill me, so he's trying to rip off one of his arms to stop himself. I- Look." He places a hand on your shoulder. "I need to make you an offer."

"Go on?" You tilt your head.

"He needs SOMETHING to do and frankly, I don't trust him in the kitchen. If you can do me a favor and bring him along on one of your mission, I'll pay you handsomely. $300. Sounds good?" The allure of cash calls out to you...
>>
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"I'll consider it?" You pry his hand off your shoulder. "I think you might need to pay for a shrink to handle him, though." Adam just gives you a weird look before shaking his head.
>You may now hire Benedict and get a decent payment for bringing him on a mission! You'd imagine his instability might cause some problems, though.

"Asked him about that. He refused. Something about a voice advising him not to? I dunno." Adam mumbles something you can't quite make out. "I really don't know what I'm doing here. That's all I can really say." You nod your head. You pat him on the shoulder, "Just keep doing your best, okay? Just be a good friend to him."

"Pft. If I was, we wouldn't be in this situation to begin with. Thanks for hearing me out, I guess." "No problem."

You turn your attention over to Max. She's sitting down on one of the platform's seats, watching Benjamin doing his work with an odd look in her eyes and a goofy smile. <"Fucking dork. Stupid idiot. Adorable~">
You sit down next to her, "Say, Max? I bet you have some GREAT advice on how to handle today's mission." You swear you nearly hear her neck snap from how quickly she turns to look at you.

<"Buttering me up, huh? I suppose I can humor her."> "Why indeed I do. What kind of advice, though? You gotta be a bit more specific."

"You're a people person, right? You know. Rich family, many connections, shit like that. You gotta know how to handle whoever's working there from a social standpoint." The smug smile Max is giving you disappears for a moment. She clicks her tongue while tapping her feet on the floor.

"Yeah. From what you told me, it sounds like he fucked up with whoever he partnered with. I imagine he messed up the wording in his contract somewhere if they can do this without him really having any power to stop it. You DON'T fuck with contracts, Nicole." She wags her finger at you like a stern mother. "Lest you want the Head to intervene."

[PERSON OF INTEREST] Let's not get the closest thing to a City government on our asses. Thanks. "Yeah, no, of course not."

"And I imagine they know he can't do anything about it. The only way they would even humor letting him back in to deal with negotiations if we bested them in some way. Probably in a game of some kind. The risker, the better."

[UNSTABLE] An incredibly fucked up thought crosses your head. You do have a shotgun and a revolver. A weird smile crosses your face. "Like Russian Roulette?" You're not sure what that weird slang term, "Russian", means.

Max gives you a weird look but nods her head, "Yeaaaahhh but let's maybe not immediately go to life or death games. Point is, we'd have to convince them that it's worth gambling away, say, a better deal with the Handler. Or we can just break in and fight our way out." Besting them at a game? Could be fun.

Before you have time to dwell on it, the train to District 16 pulls into the station. About time to get out of here.
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The four of you quickly pile into the train before the rest of the Cityslickers can crowd you out. Before he separates from you to sit with Max, he tosses you two pills. You quickly look over at the bright pink pills before stuffing them into your pocket.
>SOMTOIN ALPHA+ x2 ADDED TO INVENTORY (+2 CHARM, +3 WILLPOWER, heals 1 RESTRAINT. Hallucinations are slightly weaker than before.)

You plop down in a seat with Ashley and Adam. The two don't really feel like talking and frankly? You're in the same boat. In the corner of your eye, you can see Max and Benjamin blabbering to each other with stupid smiles on their faces. Eugh. You turn your attention to the train window in front of you.

The one good thing about your district is how fast and reliable the trains are. You're already outside of District 6 within a few minutes. You take a moment to process the new scenery as you now enter District 16. A mass of grey, nearly identical buildings stretch on for miles and miles, melting away into the biting cold winter weather that is way too familiar to your own district.

The first thing that you actually notice is the sheer SIZE of a lot of the buildings here. Towers that stretch on for dozens on dozens of stories, taller than most of the buildings in your District aside from corporate headquarters, pepper the landscape like monoliths. An icon of a broken lightbulb is stamped on the sides of all of the Towers.

[SEEKER OF THE CITY] Those are P-Company facilities. Most are built to be incredibly tall as a safety mechanism. If an anomaly happens to get too rowdy...
[ANOMALOUS ABILITIES] Well, even anomalies will take a massive beating from taking 500 foot or higher drops.
[SEEKER OF THE CITY] Though it's not practical to do that from a business perspective all the time.

"So that's what a facility looks like?" Adam hums. "Impressive. I wonder how it is to work in one of those. I heard you get great benefits working there."
"Eh. Do you want to be ordered around by some middle aged man who drinks too much coffee and stays inside his mancave all day?" Ashley shakes her head with a disgusted look. "Those fucks probably have sex androids or something. Disgusting."
"C'mon. There has to be a middle aged woman at least." <"Boy, imagine that. Heh.">

Something is telling you that you should be insulted on this imaginary man's behalf. Before you have time to question why, your train arrives at the station. It's an almost exact doppelganger of the one you just left, with the only sign of it being any different being that corporate symbol of a broken lightbulb plastered everywhere.

It takes a while to push through the crowd but eventually, you and your allies stumble out into the streets of District 16. Now that you're on the ground floor, you can make out how everything is plastered with an array of colorful lights. Green, red, yellow and blue christmas lights are hung up all over the fronts of buildings.

It's time to find that casino.
>>
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It doesn't take long, given that it's somehow the only building without those lights all over the place.

https://youtu.be/GXvHmYwcmF0 - CASINO THEME

The casino in question is a small and unassuming building with not a lot of detail to it aside from a bright neon sign above the front door reading "CLOVER SUITE". Another neon sign that displays a cowboy is placed right next to it.

Despite how unassuming it is, there is a MASSIVE line of people outside of the front entrance that stretches down the street. Two bouncers, one with weird wires running out of his neck and into his arms, stand by the doorway with shotguns. One look into their mind tells you they're fully loaded.

"Wow!" Benjamin coos out. "An actual casino! Father Above, it's been ages since I've actually been to one."
"Yeah. We were going to go to one. She told us that an hour ago, idiot." Ashley shakes her head. "Okay, how exactly do we get in?"
"Waiting?" Adam shrugs. "We're not in any time rush to get in. Besides, I don't think we need to draw any extra attention."
"Pft! Waiting!" Max can barely hold back her smug laugh. "I think all it would take is some talking with MY help and we're in there in five seconds."

"I really don't think we should draw any more attention to us than we need to." Ashley taps her foot on the floor. "Maybe we can sneak in somehow?"

How do you actually want to get inside of the casino?
>Just wait in the line. (The safe option, no roll needed. Most of your party's weapons will likely be taken for safety reasons.)
>[MAX ALLY] "Let's have a talk with the guards." Start heading over the bouncers. A bit of smooth talking should get you in. (CONNECTIONS DC: 15, rolling 7d6 with Adam and Max's help. Pass and the bouncers will so happen to 'remember' your 'VIP status', letting you in without question and with your weapons. Failure and you'll have to wait to go inside but now, security will keep an eye on you.)
>[BENJAMIN ALLY] You see a few people twitching in the line. Druggies. "Hey, Ben? Make some hard stuff." (-1 CHARGE on LICENSED PHARAMICST, the commotion will distract the bouncers enough for you to get in without anyone noticing. Security will be slightly on edge after the incident.)
>[SEEKER OF THE CITY] You notice an alleyway next to the building. Maybe sneaking in through the back is the best. (You may send yourself or an ally of your choice down here without rolling any dice while the rest take another path of your choice. They'll keep all of their equipment and will be able to scout out the employee only section. Sneaking in more people will call for increasingly higher TALENT checks depending on how many you try sneaking in.)
>[ANOMALOUS ABILITIES] Take some time to read the minds of the guards and the people in line. (FREE ACTION, -1 RESTRAINT, WILLPOWER DC 14. You'll learn something regardless of your roll but if you pass, you'll filter out the meaningless thoughts and get even more information.)
>Write in.
>>
>>5895026
>[MAX ALLY] "Let's have a talk with the guards." Start heading over the bouncers. A bit of smooth talking should get you in. (CONNECTIONS DC: 15, rolling 7d6 with Adam and Max's help. Pass and the bouncers will so happen to 'remember' your 'VIP status', letting you in without question and with your weapons. Failure and you'll have to wait to go inside but now, security will keep an eye on you.)
>>
>>5895047
+1, start out simple
I want to get Benjamin to a table and BECOME the dealer at some point, just to enable his dream for a brief time. He and Max would love us for that. Nicole could go "Hey, remember what you told me before? THIS is why I hired you on this mission." and get him dealing. The moment his eyes light up in understanding and vindication... a magical moment of human spirit.
>>
As a reminder for other players or warnings for new players to not recklessly waste or recklessly use RESTRAINT. If our RESTRAINT reach 2/6 or 3/6.

This is what will happen.

https://suptg.thisisnotatrueending.com/qstarchive/2024/5850165/

No.5858576

Those GOD DAMN shots are annoying the shit out of you. First, though, you need to help your 'allies'. If you could take it slow and steady, you could do this without hurting your mind, but there IS no time. You fling the pills to your friends with your telekinetic might.
>-1 RESTRAINT

They pop the pills in their mouth before immediately going to town on the monsters. You turn your focus onto the main threat, though, instead of seeing how they're doing. The Boss. You wait for a moment where he can pop out of the monsters he's hiding behind.

THERE! He pokes his head out just enough to aim his gun at you. You instantly begin focusing on the gun in his hands, desperately trying to yank it out of his grasp. Your brain is screeching inside of your skull from the back-to-back usage of your powers but you have to keep going. You can tolerate a headache over dying.

He seems to notice the weird pull on his gun and quickly adjusts his aim. You yank on it as hard as you can with your throats. You only manage to fuck up his aim instead of disarming him. The shot grazes your side instead of obliterating your stomach or shoulder. Still hurts like a bitch.
>-1 FLESH. -1 RESTRAINT
>2/7 RESTRAINT LEFT. YOUR HEAD HURTS!

https://youtu.be/AMIvMdCL2H4 - ???

Your world begins to twist in on itself even more. The monsters and allies before you twist into indistinct blurs of noises and color. The City disappears into a grey haze. The only thing you can make out about your surroundings is yourself. At least you think it's you. There's only a blur of static where your hands and legs should be.

Something is wrong. Your head is hurting even after you finished using your ability. You can't make out anything around you. The only sounds you can make out is the BANG of firearms and meat being tenderized. Everything else disappears into a haze of static and something banging at your head.

[UNSTABLE PSYCHE] You are seeing the world how it is. Reach your hand out and pop one of those colored blurs. It'll be FUN.
[UNSTABLE PSYCHE] You are a GOD, Nicole. Remember that. These faggots, these worms. They can't DO ANYTHING to you.

You follow your thought without hesitation. You snap your fingers at an indistinct blur with some sort of long tube with holes in it. It pops like a balloon of gore and blood. Bright red coats the blurry floors and walls of wherever you're at. A smile crosses your face. It's A LOVELY DAY TODAY.
>>
>>5895054
That's when you hear the screaming. Your vision suddenly returns. Lex and Ashley are covered in bruises and scratches from the brawl they had. Lex has a nasty looking black eye and you swear Ashley has a broken nose. The fighting has seemingly stopped for a moment though. Why? You turn to look. Where there was once a shotgun monster is simply a pair of legs. Everything above the thighs has been blown clean off. It's like everything about was erased from existence, never there. The legs soon fall down.

No.5858579 Both of your allies are fucking horrified at what they saw. Ashley vomits up whatever was left in her stomach, spilling down her outfit and onto the ground. Lex just stands there, motionless. He's not even sure what's going on. >-1 RESTRAINT TO ASHLEY, -2 TO LEX. >LEX REGAINS 1 FROM THE CIGARETTES, LEAVING HIM AT 1/3. ASHLEY IS AT 2/3 The unarmed monsters are covered in bruises and scratches from the assault but they still stand tall, if only physically. They are scared SHITLESS of what you just did to the guard. You look down at your fingers. Did you..do that? How? You...don't have that as an ability. Your head throbs again. >UNSTABLE PSYCHE will start manifesting physically in the world now that your RESTRAINT is low. Be wary. Thankfully (at much as you say that), the distraction gives Quentin enough time to get back up without horrifying your allies even more. This time he picked a body of a big, burly thug with glowing tattoos coating all over his body and face. In his hand in a metal pipe. He cracks his neck before moving over to the others. >THUG BODY: +2 FLESH, +2 VIOLENCE. HE NOW HAS 4 VIOLENCE and 5 FLESH due to it being a fresh body still. >-LILITH BODY The horrified monsters are quickly snapped back into reality when the Boss yells at them to keep fighting. You can tell that they're on the verge of running for their lives. Your allies (sans Quentin) are beaten and bruised, clearly expecting this fight to have already ended by now. The throbbing pain in your side keeps calling for your attention. [UNSTABLE] A GOD DOES NOT CARE ABOUT THE PAIN. KEEP PUSHING FORWARD, NICOLE. NOW. You grit your teeth. You force yourself to ignore the pain for now. The Boss screeches out at his minions. "D-D-D-DoN'T D-DiE! K-k-KILL TH-THEM!!!" There's obvious fear in his voice but it keeps his missions pushing forward. They take in deep breaths and surround the boss even more, trying to protect him with their own bodies. >MONSTERS are DESPERATELY MOTIVATED, increasing their VIOLENCE further!
>>
>>5895056
Edit


That's when you hear the screaming. Your vision suddenly returns. Lex and Ashley are covered in bruises and scratches from the brawl they had. Lex has a nasty looking black eye and you swear Ashley has a broken nose. The fighting has seemingly stopped for a moment though. Why?

You turn to look. Where there was once a shotgun monster is simply a pair of legs. Everything above the thighs has been blown clean off. It's like everything about was erased from existence, never there. The legs soon fall down.

No.5858579

Both of your allies are fucking horrified at what they saw. Ashley vomits up whatever was left in her stomach, spilling down her outfit and onto the ground. Lex just stands there, motionless. He's not even sure what's going on.
>-1 RESTRAINT TO ASHLEY, -2 TO LEX.
>LEX REGAINS 1 FROM THE CIGARETTES, LEAVING HIM AT 1/3. ASHLEY IS AT 2/3

The unarmed monsters are covered in bruises and scratches from the assault but they still stand tall, if only physically. They are scared SHITLESS of what you just did to the guard. You look down at your fingers. Did you..do that? How? You...don't have that as an ability.

Your head throbs again.
>UNSTABLE PSYCHE will start manifesting physically in the world now that your RESTRAINT is low. Be wary.

Thankfully (at much as you say that), the distraction gives Quentin enough time to get back up without horrifying your allies even more. This time he picked a body of a big, burly thug with glowing tattoos coating all over his body and face. In his hand in a metal pipe. He cracks his neck before moving over to the others.
>THUG BODY: +2 FLESH, +2 VIOLENCE. HE NOW HAS 4 VIOLENCE and 5 FLESH due to it being a fresh body still.
>-LILITH BODY

The horrified monsters are quickly snapped back into reality when the Boss yells at them to keep fighting. You can tell that they're on the verge of running for their lives. Your allies (sans Quentin) are beaten and bruised, clearly expecting this fight to have already ended by now. The throbbing pain in your side keeps calling for your attention.

[UNSTABLE] A GOD DOES NOT CARE ABOUT THE PAIN. KEEP PUSHING FORWARD, NICOLE. NOW.

You grit your teeth. You force yourself to ignore the pain for now.
>>
>>5895026
>[MAX ALLY] "Let's have a talk with the guards." Start heading over the bouncers. A bit of smooth talking should get you in.
>>
>>5895026
>[MAX ALLY] "Let's have a talk with the guards."
>>
>>5895026
>>[MAX ALLY] "Let's have a talk with the guards." Start heading over the bouncers. A bit of smooth talking should get you in. (CONNECTIONS DC: 15, rolling 7d6 with Adam and Max's help. Pass and the bouncers will so happen to 'remember' your 'VIP status', letting you in without question and with your weapons. Failure and you'll have to wait to go inside but now, security will keep an eye on you.)
>>
>>5895026
>[MAX ALLY] "Let's have a talk with the guards." Start heading over the bouncers. A bit of smooth talking should get you in. (CONNECTIONS DC: 15, rolling 7d6 with Adam and Max's help. Pass and the bouncers will so happen to 'remember' your 'VIP status', letting you in without question and with your weapons. Failure and you'll have to wait to go inside but now, security will keep an eye on you.)
>>
Since it's beyond a shadow of a doubt what the majority is, I'm closing it now. I need one anon to roll a 4d6 and another to roll a 3d6. If the combined total is 15 or more, you pass.
>>
Rolled 2, 4, 4, 5 = 15 (4d6)

>>5895530
COME ON
>>
Rolled 6, 2, 3 = 11 (3d6)

>>5895530
LESSGOO
>>
>>5895538
Another one for the bag, boys.
>>
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"You know, you got a good idea. Ashley, Ben, stay behind. Adam, Max, c'mere." You gesture at the two to follow you- Wait, you should probably give them their upfront payment first.
>-$265. $231 left.

With the little payment hiccup rectified, you head over to the guards with your two more suave allies. Not to insult your other two allies but Ashley isn't much of a talker and Benjamin is Benjamin. The crowd of people in line are staring the three of you down with a shocking amount of malice and loathing. A single unanimous thought runs through their minds.

<"DO THEY THINK THEY CAN SKIP IN LINE? DO THEY THINK THEY CAN SKIP IN LINE?">

You try your best to hide your fear as the three of you end up at the front entrance. Obviously, the guards point their shotguns RIGHT at you. Adam stares down the barrel with an exhausted look while you and Max, rightfully, are about to piss your panties.

"ONLY VIPS MAY SKIP THE LINE." The man with wires pouring out of his neck screeches out. "HEAD TO THE BACK OR FACE THE BUCKSHOT, NOT YOUR FUTURE.""
"I would listen to my partner." The man with no obvious mechanical parts spilling out responds. "I'll give you three ten seconds to head back."

"We're catering." Adam fiddles with the collar of his shirt. Max narrows her eyes but rolls with this. "Yeah! We're actually here to discuss an arrangement with your bosses."

The neck-wire man lowers his shotgun a little, "CONTINUE?" You take this moment to interject with something of your own. "So here's the thing. We're doing this whole big thing where some guests can win a price if they find a golden ball hidden in their meal."

Max nods in approval. <"Damn, not a bad pitch."> "Course, we need to discuss the specifics with them and how much we both have to spend, all of that business junk. We're in a bit of a time crunch to talk to them about this." She leans in to whisper something to the guards as well. You can't make out what.

"And those two goobers behind us," Adam jabs a finger at Ashley and Benjamin. Ashley simply scoffs at being called a goober while Benjamin tilts his head in confusion. "Are with us."

Max leans back. "I believe you would be fine letting us through without any worry, correct?" <"A little namedropping never hurts.">

>26!
"I BELIEVVE IT WOULD BE OKAY. NOT LOOK GOOD ON US IF WE LET YOU WAIT." "Agreed. Hurry inside, our lovely caterers. We'll overlook anything extra you bring in." The two guards step aside. You and your four allies promptly rush inside before the crowded line does something reckless at this blatant line skipping. The guards quickly block the way once the five of you are inside.

Your eyes are assaulted with blinding light while your ears are nearly obliterated by the obnoxiously loud techno music blaring throughout the place. It takes a combined effort of Ashley and Benjamin shaking your shoulders to get any sense of focus back into you.
>>
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To say this place is grungy is an understatement, at least the gang hideout you visited two days ago didn't have a thick blanket of cigarette smoke. The place's size mostly comes from how many floors there are. As you look up, you can make out as least five rungs with industrial catwalks stretching above you. Crowds of smokers line up at the edge of the catwalks to flood the air with more noxious fumes.

As for the floor you're on? It's remarkably cramped even without accounting for the people roaming around. The floor is littered with a maze of slot machines, blackjack and roulette tables as far as the eye can see. Each one is nearly filled to the brim with barely alive husks that were once humans. Not in a fucked up anomaly way but moreso 'gambling and drug addict' kind of way.

Benjamin's previous excitement immediately fades upon seeing this sad display around him. "Oh. This is, uh, not what I expected." Before he can fully process what's going on, Max instantly grabs his hand and interlocks her fingers with his. The weird bird-lime noise and stupid smile shows this is good enough to keep him from thinking too hard about it.

"I'm noticing a pattern with the buildings here." Ashley glances around, trying to find something "Do you know where the stairs are?" Adam points at a remarkably thick haze of smog about ten or so feet to your left. "Seems like that's where most of it is coming from."

Max interjects by pointing to another set of non-smog filled stairs leading up to another section of the casino. Two guards stand by it, one of which has the same weird wires that you think are some kind of cybernetic the outside guard had. Same shotguns as well. "I imagine they would keep anything valuable up there." It doesn't take a genius to realize that's probably a VIP SECTION.

You COULD go up there due to your bullshitting of the front guards but you're not sure how much the story you made up on the fly can carry you to the top. That and that might not even be where the vault or the office of whoever runs this place might be. There's one last path that catches your eye.

[SEEKER OF THE CITY] There's a grimy, rusty metal service door that's positioned right next to one of the various slot machines. 'EMPLOYEES ONLY' is plastered all across it in big red font.
[SEEKER OF THE CITY] It doesn't take a genius to realize what purpose this door has. The employees probably use it to get all around this building without anyone noticing them. Prime for you to sneak around in.

Though, there's no harm in also enjoying yourself a bit. The glowing, shiny lights of the slot machines around you are oddly hypnotic and it takes Adam nearly shoving you to the ground to get your attention. "Hey! Focus. We need a plan here and you're the boss, right?"

"BWUH. Yeah, yeah, yeah!" You mutter out. Your plan from here is...
>>
>>5895849
>>[UNSTABLE] MONEY. GIMME. GIMME. WE GOTTA GAMBLE, NICOLE, WE GOTTA FUCKING GAMBLE! (Choose ROULETTE, BLACKJACK, or SLOTS to partake in. You'll be at the whim of the dice for ROULETTE and SLOTS but the potential cash prize is higher, however your MIND READING or Ashley's DEEP INTUTION will give an edge in BLACKJACK.)
Could we do Roulette and use our mind powers to fudge the ball onto a spot we want? And lets send Ashley on this one as well.
>[ADAM ALLY ONLY] Send Adam over to the V.I.P guards to ask for directions to the bosses. You are the 'catering', after all. (CHARM DC: 10, rolling only Adam's dice. Pass and you'll get a good idea on where the bosses are to, letting you deal with them at a future time. Failure wastes time that could be better spent elsewhere.)
>[BENJAMIN ALLY ONLY] "Benjamin. Try making some party favors." (-1 CHARGE on his LICENSED PHARAMICST boon, prevents him from helping in exploring other places. He'll produce some drugs that can probably buy a lot of people around the casino.)
>Have someone explore around the ground floor and ask the people around here. There's a lot of foot traffic around here, right? Surely they've seen something. (CHARM DC: 14. You'll get some decent ideas on where certain important people tend to go and hang out at once they arrive. Failure just wastes the time of whoever is assigned to this.)
Send Max on this one
>>
>You may split your party to choose up to five options to explore at once, at the cost of only one person exploring each location.
>You may also group allies together for both safety reasons and for more thorough searches, at the cost of exploring fewer places.
>If you wish to split the party, please state which ally (or allies) you are assigning to a location and which will follow you (if any)

How do you want to proceed from here?
>[SEEKER OF THE CITY] O, employee only section, I hear your calls! I shall explore your forbidden passages! (Likely to call for TALENT checks down later down the line the further you explore here.)
>[UNSTABLE] MONEY. GIMME. GIMME. WE GOTTA GAMBLE, NICOLE, WE GOTTA FUCKING GAMBLE! (Choose ROULETTE, BLACKJACK, or SLOTS to partake in. You'll be at the whim of the dice for ROULETTE and SLOTS but the potential cash prize is higher, however your MIND READING or Ashley's DEEP INTUITION will give an edge in BLACKJACK.)
>[PERSON OF INTEREST] There has to be cameras scattered throughout this place, right? There's no way this place lacks them. Search this place from top to bottom. Find them. (COGNIZANCE DC: 15. Pass and you'll get a pretty useful clue on where the camera room is, which will be vital to disable later. You can imagine how suspicious you'll look on a failure.)
>The 'VIP SECTION' obviously has the most important shit, right? Why else would there be GUARDS there? Best to cut right to the nub and investigate here.
>Best stick with exploring the 'COMMON SECTION', even if it's unlikely to have anything super valuable. You might get some useful information about the layout of the casino and places of interest if you ask around here.
>Have someone explore around the ground floor and ask the people around here. There's a lot of foot traffic around here, right? Surely they've seen something. (CHARM DC: 14. You'll get some decent ideas on where certain important people tend to go and hang out at once they arrive. Failure just wastes the time of whoever is assigned to this.)
>[ADAM ALLY ONLY] Send Adam over to the V.I.P guards to ask for directions to the bosses. You are the 'catering', after all. (CHARM DC: 10, rolling only Adam's dice. Pass and you'll get a good idea on where the bosses are to, letting you deal with them at a future time. Failure wastes time that could be better spent elsewhere.)
>[BENJAMIN ALLY ONLY] "Benjamin. Try making some party favors." (-1 CHARGE on his LICENSED PHARAMICST boon, prevents him from helping in exploring other places. He'll produce some drugs that can probably buy a lot of people around the casino.)
>Write in. (Use a drug on yourself or an ally? Use an item? Tell your allies to do something else completely? Do something else?)

Had to fix a really annoying spelling error here with the UNSTABLE one. Apologies for the confusion.
>>
>>5895853
I'd say you can try using TELEKINESIS to nudge the RNG of the roulette table. While you don't know the exact odds given it's likely rigged casino nonsense, it would improve your chances of winning by a decent margin.
I'll tell you this. You can spend 1 RESTRAINT to do that while Ashley tries her luck on Blackjack. Same goes for anyone else picking that option but wishing to bring another ally along.
>>
>>5895858
>[PERSON OF INTEREST] There has to be cameras scattered throughout this place, right? There's no way this place lacks them. Search this place from top to bottom. Find them. (COGNIZANCE DC: 15. Pass and you'll get a pretty useful clue on where the camera room is, which will be vital to disable later. You can imagine how suspicious you'll look on a failure.)
>>
>>5895853
+1
>>
>>5896047
Change
>>5895858
>[UNSTABLE] MONEY. GIMME. GIMME. WE GOTTA GAMBLE, NICOLE, WE GOTTA FUCKING GAMBLE! (Choose ROULETTE, BLACKJACK, or SLOTS to partake in. You'll be at the whim of the dice for ROULETTE and SLOTS but the potential cash prize is higher, however your MIND READING or Ashley's DEEP INTUITION will give an edge in BLACKJACK.)
Nicole and Ashley BLACKJACK
>Have someone explore around the ground floor and ask the people around here. There's a lot of foot traffic around here, right? Surely they've seen something. (CHARM DC: 14. You'll get some decent ideas on where certain important people tend to go and hang out at once they arrive. Failure just wastes the time of whoever is assigned to this.)
MAX
>[ADAM ALLY ONLY] Send Adam over to the V.I.P guards to ask for directions to the bosses. You are the 'catering', after all. (CHARM DC: 10, rolling only Adam's dice. Pass and you'll get a good idea on where the bosses are to, letting you deal with them at a future time. Failure wastes time that could be better spent elsewhere.)
>[BENJAMIN ALLY ONLY] "Benjamin. Try making some party favors." (-1 CHARGE on his LICENSED PHARAMICST boon, prevents him from helping in exploring other places. He'll produce some drugs that can probably buy a lot of people around the casino.)
>>
>>5896051
Supporting
>>
>>5896051
+1, nice plan
When will we get Benjamin to play as a dealer here? Maybe he can take over somebody else's place for a bit, if part of our plan involves getting a dealer to fuck off with a slipped drug in their drink? Or maybe a dealer will be nice enough to let him deal a few rounds
>>
>>5896051
+1
>>
>>5896051
+2
>>
Seems pretty set in stone what the plan here is. I need one anon to roll 5d6 for Max and 4d6 for Adam.
>>
Rolled 6, 5, 4, 5, 2 = 22 (5d6)

>>5896500
>>
Rolled 6, 3, 3, 6 = 18 (4d6)

>>5896500
>>
>>5896539
>>5896598
Wow, okay, turns out your allies are shockingly good talkers. Writing.
>>
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[UNSTABLE] FUCK EVERYONE AND EVERYTHING ELSE. WE'RE HERE TO GAMBLE, NICOLE. TO ENGAGE IN THE SENSUAL, DEGRADING ACT OF RISKING ASISINE LEVELS OF CASH!

"Nicky?" Benjamin's voice snaps you out of your trance. "You're, uh, kinda drooling all over the place. Do you got a plan for us?" Your allies are staring at you with increasingly concerned looks. You snap your fingers before gesturing wildly around the place.

"Adam, go talk to the guards. Max, talk to the people on this floor. Benjamin, make some party favors-" You grab Ashley's arm. "Hey hold on here-" "Me and Ashley will be busy with something. We'll reconnect later. Sound good?" This, of course, gets some skeptical looks from your party. Max is the one to break the silence with a shrug and a weird chuckle.

<"Looking at the blackjack tables, huh? Bet she has an edge to win somehow."> "Oh. No need to say any more. You have fun. C'mon, pals." She's the first to split off. Adam mutters something but quickly heads to the guards to chat with them. Benjamin wanders off to find somewhere private enough to make his party favors.
>2 CHARGES LEFT for LICENSED PHARMACIST.

Ashley reluctantly lets you drag her throughout the cramped maze of tables and slot machines. She scrunches her face up at the ghoulish husks of people around her. "So. Mind explaining where the FUCK you're dragging me to?" Your eyes scan around for any table that isn't filled to the brim. <"Oh god, don't tell me she wants to GAMBLE?">

"Gamble." You confirm her worries when you manage to find a table with two empty spots. "To put it bluntly, I think it's basically impossible for us to lose here. You got a good head on your shoulders and, uh-" Probably not best to say 'I CAN READ MINDS'. "I have a good read on people."

<"Weird pause there. Is she trying to hide something...? Eh. Money is money."> "Alright. Fuck it. How bad can it be?" After a bit of struggle, she breaks out of your grip and sits down at the table. You follow right behind her. The middle aged man acting as a dealer leans forward to get a better look at you two.

"Well, well! Haven't seen folks as lively as you two in a while!" <"Fresh suckers, hehe. Let's see how much we can milk out of them!"> "Welcome! Let's start having some fun!"

Ashley tenses up upon hearing the Dealer's voice. <"Ah. I get what she means now. Okay, let's do this."> "Sure. How much to play? I got, uh, $180 on my person." "$231 here."

"Well, let's start with a minimum bet of $5, 6 to 5 payout if you get a natural." <"Can't hurt to let them win the first game. Lure them in."> "Sound good enough?" The Dealer flashes a cheery, warming smile that's completely discordant with the thoughts you're hearing. You and Ashley decide to play along and start with a $5 bet each while the husks throw in way larger amounts in the high 300s.

"Aw! It's okay to be scared on your first game! Let's start, shall we?"
>>
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The cards quickly get handed out. Your hand is pretty solid, a King and 6, and a quick glance at Ashley's mind tells you she has a Queen and a 9. One of the two cards the Dealer has is hidden, only showing you a seven. A quick mindread tells you he has a pair of 7s. You don't need any more cards to win.

Ashley seems to pick up on this too as the both of you yell out "Stand!" while the others risk too much with hits, resulting in you two being the only ones to win. An extra $5 isn't much, though, so the two of you obviously continue.

Neither you or Ashley say a single word to each other but your movements and actions quickly synchronize. Every round, you two double the amount of money you risk whenever it feels safe. $10. Then $20. For the first few rounds, the Dealer seems to always have the worst cards possible. Even a few of the gambling addict husks around you manage to win some pocket change.

So far, you won about an extra $75 each. This immediately starts to change once you start beating $80. A quick check in the Dealer's mind shows he has a 19, an Ace and an 8, though only the 8 is visible to an outside observer. Meanwhile, you have a 4 and a 6 while Ashley has a 5 and a 7.

"Hit me." "Hit me!" The next cards sent your way is a 7 for you and a 6 to Ashley. How funny, only one or two points off. While the others seem content in their hands, the two of you ask for another hit. To an outside observer this would be suicidal.

But the results don't lie. As you two call and the cards are revealed, Ashley now has a 20 (5 + 7 + 6 + 2) and so do you (5 + 6 + 7 + 3). The Dealer narrows his eyes but allows you to collect your bets. <"Blind luck. They won't do it again, would they? Normally people stop hitting when they get a 17 or 18!">

The next round, where you bet $160, ends very much the same. He tried pulling the same trick of having a stupidly high total to beat and trying to lure you two into staying with a card total just barely below it. Neither of you fall for the bait and in no time flat, you win this round as well.

All in all, both of you win a total of $315 without even really trying!
>+$315! You now have $546.

The Dealer has the same warm, inviting smile as always but the sheer seething mess of static running through his head is evident. "Well, well! You two have been on a hot streak, aren't you?"

Ashley flashes a stained, toothy smile. "Beginner's luck. We haven't really played this before." You nod your head along. "Yep. New to all of this. Trust us." The static haze blaring through his head is only getting worse.

"How cute. How about we raise the steaks a bit?" The Dealer flashes an ear to ear smile that's obviously forced.
"Don't you mean stakes?" Ashley questions.
"I SAID WHAT I SAID-"

>22! 18! SUCCESS

You look behind to your three allies heading over to the table, clearly having finished whatever business you assigned them to do. You do take note of the weird black stains on Benjamin's shirt.
>>
<"No, no! I can't let them leave yet! They haven't lost anything!"> The Dealer keeps up his smile but his hand is gripping the edge of the blackjack table. "Oh? Are those your friends? Well, it's fine if they join too!"

Your three allies now stand behind you. Adam is the first to speak up, "We actually need to talk to her about something. I bet this is fun and all but we got more important things to do." Adam flashes you a thumbs up. "I got some interesting details about the 'catering', Nick."

"Yeah, and I heard some fun rumors I wanna, uh, gossip with you about!" <"Is that how...girls of her status describe it? Rumors? Gossiping?"> "Let's talk somewhere more private."

Benjamin is too busy staring at the blackjack table to really say much but he does slip you the party favors he's made. A pile of jet black pills?
>PARTY FAVORS x3 (Probably not safe for you to consume. Unlocks certain voting options.)

The Dealer slowly grinds his teeth, "You can gossip once they're done with the next round. I believe the two of you were going to bet $320? You kept doubling, after all, why STOP NOW?" You think he's about to chip a tooth with how hard he's grinding them.

"Wait, really? Do you even have that money," Adam clears his throat. "And should she even be betting it?"
Benjamin and Max shrug in unison, "Of course she does." "If she's already winning, why not?"

"EXACTLY. SO PUT THE BET DOWN AND LET'S KEEP PLAYING!" Well, it seems like the Dealer might not take no for an answer. You're not sure what kind of cheap tricks he might pull if you were to accept. You look over at Ashley. She's fiddling with her long red hair, clearly stressing at what might happen.

How do you handle the Dealer?
>[UNSTABLE] Place ALL of the money you two won onto the table. "Double or nothing, faggot." (COGNIZANCE DC: 20 (-6 from your mind reading and Ashley's intuition), rolling 5d6 with Ashley's help. Pass and you'll play smart enough to double the money you already won. Failure and whoopsie, goodbye all your money!)
>[PARTY FAVOR] "Look, I think this will smooth everything over." Some money and drugs should smooth it over. (-1 PARTY FAVOR, -$75, the Dealer will let you go without question. Simple as.)
>"I think we're good, thanks." Leave as soon as possible before he does anything. He can't force you to play and you need to hear what your allies found. (You doubt he'll take this well but it won't cost any resources or call for any dice rolls)
>[BENJAMIN + MAX ALLY] "Actually, we got a new dealer to take over your shift." Max chimes in. Play along to this. (CHARM DC: 16, rolling 5d6 with Benjamin's help. Pass and while you won't win anything, you'll be able to leave peacefully and you imagine Benjamin + Max and Max will get a small temporary stat boost for fulfilling a dream of Benjamin's. Failure will likely draw a LOT of suspicion as you awkwardly try to leave.)
>Write in.
>>
>>5896884
>[UNSTABLE] Place ALL of the money you two won onto the table. "Double or nothing, faggot."
[MS. BIG TIME GAMBLER]
>>
>>5896945
fuck it, +1
>>
>>5896884
>[UNSTABLE] Place ALL of the money you two won onto the table. "Double or nothing, faggot." (COGNIZANCE DC: 20 (-6 from your mind reading and Ashley's intuition), rolling 5d6 with Ashley's help. Pass and you'll play smart enough to double the money you already won. Failure and whoopsie, goodbye all your money!)
>>
>>5896884
>[UNSTABLE] Place ALL of the money you two won onto the table. "Double or nothing, faggot." (COGNIZANCE DC: 20 (-6 from your mind reading and Ashley's intuition), rolling 5d6 with Ashley's help. Pass and you'll play smart enough to double the money you already won. Failure and whoopsie, goodbye all your money!)
>>
>>5896884
>>[UNSTABLE] Place ALL of the money you two won onto the table. "Double or nothing, faggot." (COGNIZANCE DC: 20 (-6 from your mind reading and Ashley's intuition), rolling 5d6 with Ashley's help. Pass and you'll play smart enough to double the money you already won. Failure and whoopsie, goodbye all your money!)
Fate is speaking, can you hear him? His voice sounds like crystal bells being struck so hard they should shatter...
>>
>>5896884
The chances of beating 20 on 5d6 are 30.52%
>[BENJAMIN + MAX ALLY] "Actually, we got a new dealer to take over your shift." Max chimes in. Play along to this. (CHARM DC: 16, rolling 5d6 with Benjamin's help. Pass and while you won't win anything, you'll be able to leave peacefully and you imagine Benjamin + Max and Max will get a small temporary stat boost for fulfilling a dream of Benjamin's. Failure will likely draw a LOT of suspicion as you awkwardly try to leave.)
>>
>>5896884
>[BENJAMIN + MAX ALLY] "Actually, we got a new dealer to take over your shift." Max chimes in. Play along to this. (CHARM DC: 16, rolling 5d6 with Benjamin's help. Pass and while you won't win anything, you'll be able to leave peacefully and you imagine Benjamin + Max and Max will get a small temporary stat boost for fulfilling a dream of Benjamin's. Failure will likely draw a LOT of suspicion as you awkwardly try to leave.)
>>
>>5897082
>[BENJAMIN + MAX ALLY] "Actually, we got a new dealer to take over your shift." Max chimes in. Play along to this. (CHARM DC: 16, rolling 5d6 with Benjamin's help. Pass and while you won't win anything, you'll be able to leave peacefully and you imagine Benjamin + Max and Max will get a small temporary stat boost for fulfilling a dream of Benjamin's. Failure will likely draw a LOT of suspicion as you awkwardly try to leave.)
>>
>>5897082
Change
>>5897237
>>
>>5897199
Just use drugs lol lmao
>>
>>5896884
>[BENJAMIN + MAX ALLY] "Actually, we got a new dealer to take over your shift." Max chimes in. Play along to this. (CHARM DC: 16, rolling 5d6 with Benjamin's help. Pass and while you won't win anything, you'll be able to leave peacefully and you imagine Benjamin + Max and Max will get a small temporary stat boost for fulfilling a dream of Benjamin's. Failure will likely draw a LOT of suspicion as you awkwardly try to leave.)
>>
UNSTABLE: WqV, Cux, Udv, dq9 (I think?), 0UM, WeO
BENJAMIN AND MAX: AxO, w8L, QnB

THE WILL OF THE GAMBLE RUNS THROUGH YOU.
DOUBLE OR NOTHING.
Two anons, roll 2d6. Another anon, roll the last d6. Let's see how good you are at the gamble.
>>
Rolled 5, 1 = 6 (2d6)

>>5898080
RIP wallet
>>
Rolled 6, 1 = 7 (2d6)

>>5898080
>>
>>5898162
>>5898271
>2 1s
>5 and 6
NOW WE ARE DANCING ON THE EDGE OF LIFE AND DEATH
Or maybe we just lost because of the shitty 5
>>
Rolled 1 (1d6)

To speed things up, rolling.
>>
14. Total and abject failure. Though you DO have some drugs to rectify this. You have three PEP PILLS, which each add 5 to your total tally per one spent. This means you would have to use two to pass this check.

They have the potential to do some FLESH damage per pill taken. You do have another drug that can reduce FLESH damage taken, but that will take a resource if used. How do you want to handle this situation?

>Take two PEP PILLS, no RASPBERRY SINSU (You pass the check but you have a chance of taking up to 2 FLESH damage, depending on your odds.)
>Take two PEP PILLS and a RASPBERRY SINSU (You pass the check and negate any FLESH damage taken by the pep pills.)
>Accept your loss.
>[UNSTABLE] What if we doubled down...? Let's make this riskier. (The QM will roll a 1d100. You will have no idea what will happen but higher will be better.)
>>
>>5898422
>>5898422
>Take two PEP PILLS and a RASPBERRY SINSU (You pass the check and negate any FLESH damage taken by the pep pills.)
>>
>>5898439
+1
we got 1 more pep pill and 3 more raspberry sinsu after this, no worries
those pep pills are ONLY for 1 COGNIZANCE check anyway, so they're meant to be used like this
>>
>>5898422
>Take two PEP PILLS and a RASPBERRY SINSU (You pass the check and negate any FLESH damage taken by the pep pills.)
>>
Alright, seems pretty agreed upon. Locking in, writing. Where you lack in analyzing odds, you more than make up for that with rampant drug use!
...Eh. It's a casino. No one's going to question if you pop a few pills anyways.
>>
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[UNSTABLE] "$320? Do I look like a scared little girly girl to you? Huh? Huh?" Your mouth contorts into a smile that shows way too many teeth. You slam all of your money onto the table. "Double or nothing. Faggot."

Ashley tenses her shoulders up but with a LOT of reluctance, she places her money down as well. Your other allies surround the two of you as the next game starts. The Dealer damn near drools as he deals his cards out. One look into his mind can tell you he's already rigged the deck somehow.

You got a 4 and a 5. Ashley got a 3 and a 7, and the Dealer has a 8 and an Ace. as his hidden card. Damn, not good. "WELL! C'MON! HIT OR STAY? HIT OR STAY? HIT OR FUCKING STAY?"

"H-hit." Ashley calls out. You nod your head, "HIT!" You get a 5 and Ashley gets a 9. Damnit, that means that she needs an Ace somehow to not instantly brick herself. You can tell she pieced this together as well because she's sweating bullets. <"Why did I agree to this? Bad odds, bad odds!">

"HIT. OR STAY?" The Dealer calls out again. You're the first to respond thanks to Ashley's hesitation, "HIT!" You get your card first and when you look at it, it's an Ace. "H-Hit." Ashley gets a 6. The Dealer's just about ready to realize Ashley's hand is bricked.

>14...
You were at a loss on how to turn this situation around, before you even realize where your hands are going, you quickly scarf down three random pills.
>24!

You need a distraction to swap the cards and you need one fast. You have no time to take anything else out of your inventory to throw and you doubt another ally could do something in time.

Distraction. Loud noise. You glance over at Ashley. Her baseball bat is right next to her seat.

You quickly nod your head at Ashley's baseball bat, which she was able to keep thanks to your smooth talking earlier. She notices the card in your hand and instantly understands what to do. She smacks the end of her baseball bat on the floor. The loud noise startles the Dealer just long enough for the two of you to swap your cards. 4+5+5+6 for you, 3+7+9+1 for Ashley.

<"Father Above, I told Clover he should fix this damn place. I can't be dealing with MORE metal railings falling from the ceiling."> "STAY!" "S-stay!" You and Ashley call out at the same time as he looks back.

<"Feh. I already rigged the deck to make sure no one could beat me this round. Sorry, should've been less cocky."> "Alright!" The Dealer quickly flips his cards to show to everyone at the table. You and Ashley reveal your cards as well. Everyone else at the table aside from you two has 19 or lower.

The Dealer stares at your two hands in utter bewilderment. "Huh?"
"What?" Ashley quickly regains her composure. "As long as we don't go over 21, and we beat your number, we win. Right?"
"I. Yes. You did win. But, uh, how did-?" The Dealer is having a hard time processing this.
"Luck?" You grin. "Now, give us our damn money. We're done here."
>>
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The Dealer is staring at the table with a blank expression. He wordlessly tosses over your winnings. All you get from reading his mind is a sea on unending white noise. He's mentally bricked. Without anything else stopping you, you lead your four allies away from the blackjack table.
>You now have $1096.
>RASPBERRY SINSU ACTIVE. -1 FLESH DAMAGE TAKEN FROM SOURCES FOR A SHORT TIME FRAME.

Your party eventually finds an empty table to take a seat at. Adam is the first one to break the silence with a slow hand clap, "Well, well, well. I gotta give you props on that. Even if gambling while on a mission is rather..."
"Retarded?" Ashley smirks. "Yeah. It was. I had fun though."

"C'mon! You're telling me all of that brain power, all of THAT TEAMWORK, was for nothing? Did we not synchronize our SOULS, our ESSENCE???" You give her your best puppydog eyes. "All of that struggle was for-"
"Okay shut up." Max quickly covers your mouth with her hand. "Let's talk about the information I found, thanks."
"Hey, it wasn't just you." Adam narrows his eyes. "But yeah, less bullshit, more talking."

Ashley tries her best to hold in her laughter from your rather pathetic display, "Wasn't quite sure where it was going but hey, again, it was fun. Just rein in your, uh-"
"Schizophrenia symptoms?" Benjamin says with a cold, clinical tone. The sad face you involuntarily made would warrant a stupidly cartoonish sound effect if this was on TV.

"AHEM." Adam claps his hands. "So, apparently the word of us being catering staff spread QUICK and boy, these guards were DROOLING at the idea of any new food. Something about only eating MREs for the last few weeks?"
[SEEKER OF THE CITY] P-Company Facilities usually use MREs, not some random casino. Weird.

"So all I had to do was tell them I was a caterer and they instantly ratted out where their bosses were. It's actually up that smog filled staircase, up to the fourth floor-" Adam clears his throat. "Fuck. Too much smoke here. Uh, yeah, supposed their office is the one with the door labeled "KNOCK FIRST"."

"That's good. We can politely ask them about this misunderstanding they're having with Nicole's handler!" Benjamin's beaming smile is almost disgusting in how optimistic it is.
Max's usual shit eating grin deflates a bit. "Benjamin, I don't think it's that simple."
"Why wouldn't it be?" "That's just not how business works-" Max stops herself.

"I'm getting side-tracked. On my end, I learned a handful of names of some important people here." Max slides over a notepad to the center of the table. A neat, cursive script is scribbled top to bottom on the page. "Take a gander. I think it's easier than just saying it outloud." Only then does she remove her hand from your mouth.

"Bleh." You smack your lips. "Don't do that again."
"Only if you take your meds. Now, read." She points at the notepad. You grab the notepad first to skim the contents of it. Let's see what she wrote down...
>>
"CLOVER: Main Owner. Middle aged man in a poncho, doesn't stay in public areas often. Disappears somewhere on the fourth floor of the 'Common' section. Cares about fair and evenly balanced games.
CASEY: Main HR employee. Oddly cheerful girl with blond hair, very much likes staying in public. Stays around the second floor in the "VIP" section. Subservient to a fault.
CLYDE: Treasury Guard. Built like a brick shithouse, has more scars than regular skin. People only see him go into the 'Employee Only' section. Apparently has an IQ of 65.
KANA: Head Accountant. Has a weird head augment no one wanted to go into detail about, only that it looks weird. Regularly hangs out in the second floor of the "COMMON" section. 'Oddly smug', however relevant that is.
MARLA: Head of Security. No one has a solid description besides 'blue hair' and 'woman'. Apparently disappears somewhere on the floor we're currently on. Makes a lot of bird noises?"

Hm. It's not super enlightening information but it's certainly a better lead than nothing. Which person of interest do you want to track down first to talk to...or to deal with so they're not an inconvenience?

>[SEEKER OF THE CITY] If the Treasury Guard goes into the employee only section, that means there's something valuable to hide there. Move your group to scout out that place. Maybe you'll find the VAULT.
>[PERSON OF INTEREST] Your hunch on a hidden room with the security cameras somewhere has only gotten stronger. Get everyone to listen for the damn bird noises, track down the HoS to 'deal' with.
>Best to cut to the chase and talk to the boss. Head up to the fourth floor of the 'COMMON' section to try getting into contact with Clover and the other higher ups.
>An accountant, huh? You might get some damning evidence about how they're skimping the Handler out of his cash if you talk to her. Let's discuss finances with her.
>Casey sounds like the kind of dumbass to spill the beans without too much effort. Find her and try to have a 'chat' with her.
>Split the party into two. You feel like it might be two risky to split the party in five but two groups is probably safe enough. (You may choose two of the above, assigning three party members to one and two to another. Write in who you send where.)
>...Take your meds. (FREE ACTION, -1 ANTI-PSYCHOTIC. Your allies will be more than thankful for doing it, locks any UNSTABLE options. For better or worse.)
>Write in.
>>
>>5898587
>>[PERSON OF INTEREST] Your hunch on a hidden room with the security cameras somewhere has only gotten stronger. Get everyone to listen for the damn bird noises, track down the HoS to 'deal' with.
>...Take your meds. (FREE ACTION, -1 ANTI-PSYCHOTIC. Your allies will be more than thankful for doing it, locks any UNSTABLE options. For better or worse.)
Yeah, we need to handle the cameras. Casinos have tighter security then banks, that little card swap stunt we just did should be flagging us to every security person in this building. Lets nip that in the bud first and also take our meds since we are currently higher than Hunter S Thompson.
>>
>>5898587
>[PERSON OF INTEREST] Your hunch on a hidden room with the security cameras somewhere has only gotten stronger. Get everyone to listen for the damn bird noises, track down the HoS to 'deal' with.
>...Take your meds. (FREE ACTION, -1 ANTI-PSYCHOTIC. Your allies will be more than thankful for doing it, locks any UNSTABLE options. For better or worse.)

CASEY: Main HR employee. Oddly cheerful girl with blond hair, very much likes staying in public. Stays around the second floor in the "VIP" section. Subservient to a fault.

Potential new allies for hired?
>>
>>5898587
>Casey sounds like the kind of dumbass to spill the beans without too much effort. Find her and try to have a 'chat' with her.
>...Take your meds. (FREE ACTION, -1 ANTI-PSYCHOTIC. Your allies will be more than thankful for doing it, locks any UNSTABLE options. For better or worse.)
>>
>>5898587
Huh, looks like the joint is run by former Rangers or ETFs. Straight combat might be inadvisible
>[PERSON OF INTEREST] Your hunch on a hidden room with the security cameras somewhere has only gotten stronger. Get everyone to listen for the damn bird noises, track down the HoS to 'deal' with.
>>
>>5898587
>[PERSON OF INTEREST] Your hunch on a hidden room with the security cameras somewhere has only gotten stronger. Get everyone to listen for the damn bird noises, track down the HoS to 'deal' with.
>...Take your meds. (FREE ACTION, -1 ANTI-PSYCHOTIC. Your allies will be more than thankful for doing it, locks any UNSTABLE options. For better or worse.)
I want to show Ashley the meds before we take them, just so she's absolutely sure and can relax about this. Damn, Nicole going full Dr. Manhattan and blowing up a ganger last mission with her must have really disturbed Ashley even with her NUMB trait
>>
>>5898587
>>[PERSON OF INTEREST] Your hunch on a hidden room with the security cameras somewhere has only gotten stronger. Get everyone to listen for the damn bird noises, track down the HoS to 'deal' with.
>>...Take your meds. (FREE ACTION, -1 ANTI-PSYCHOTIC. Your allies will be more than thankful for doing it, locks any UNSTABLE options. For better or worse.)
>>
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"Wait." Ashley's breath hitches for a moment. "Fuck, fuck! Nicole, look, we gotta do something fast." <"Fuck, fuck, that nervous voice is back."> You have no idea what she could be worried about but then it clicks. Oh. OH. Oh fuck, you just cheated at a casino game.

Benjamin clear his throat, "I'd say we got about twenty minutes tops before that Dealer calls for security. Even I wouldn't want to fight my way through this place." <"Only two safe places in the City. Casinos and banks. And I know who works at the banks, so fuck that!">

Before you do anything, you pull out your bottle of anti-psychotics.
[UNSTABLE] NICOLE IF YOU TAKE THOSE YOU'LL LOSE YOUR SOUL. TO THEM! TO THOSE IN THE WALLS!
[UNSTABLE] I NEED YOU. TO LISTEN. YOU NEED TO LISTEN TO ME-

You show the pill to Ashley before taking it. "There. Took them. Medicated now." Almost immediately, you can hear your internal voices fade away. There's only you now.
>MEDICATED STATUS gained. UNSTABLE PSYCHE is now disabled and your other internal voices are less likely to pipe up.

Ashley lets out a sigh of relief, "Thanks. Rather not have THAT incident again." <"...Last time I saw something like that, it was when bro shoved a grenade into that man's gut."> Fucking hell, you regret reading her mind in this instance.

"Cool, I don't need another psychopath to tard wrangle." Adam taps his foot on the ground impatiently.

"No time to waste. Get a move on." Max snaps her fingers. Your group instantly leaves the table behind to go searching throughout the floor you're on for that damn HoS. The only issue is that Max's information on where they could be is REMARKABLY vague. However, it turns out five people makes the searching process a LOT quicker.

[PERS?? ?? ????????] The bird noises mean something. Seek out the bird.

You rub the side of your head. Guh, seems like your meds are making your other voices fuzzy. That is a solid enough clue, however. Seems like you weren't the only one who thought of that. A voice that ISN'T in your head crackles from that old earpiece you got ages ago.

You pull it out of your pocket, "Hey! Nicole! Go to the very back of the first floor. We found something." You push through the cluttered maze of tables and slots until you manage to meet your allies in a tucked away corner with only a few antique slot machines from, fuck, maybe the 2010s?

Max points at one of the antiques in question. While the other ones are not in the best condition, this slot machine has no symbols on the reels except for some blue jays. Your eyes narrow at this. How subtle.

"Honestly, I was going to brush this off when I first saw it." Adam grabs onto the lever. "But I know an obvious pattern when I see one." He pulls on it once. Nothing happens...at first. A chunk of wall nearby suddenly sinks into the ground to reveal a hidden door.

You quickly open the door with your telekinesis (just in case) before rushing inside with your allies.
>>
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Turns out there's not actually that much behind the door. The room you're in is a small, cramped office that's lined from wall to wall with monitors. There's at least dozens on dozens of hidden cameras on each floor if the sheer volume of monitors has anything to say. Besides that, a desk with another monitor, and some old filing cabinets?

There's a woman in her early 20s currently pointing a loaded hunting rifle at the five of you. Her messy mop top hair has a striking blue color to it. Her uniform is shockingly casual, mostly consisting of a blue-grey sleeveless shirt, dark blue pants, and some brown boots.

"Caw." She aims the rifle point blank at your head. "Cheater! Thou has shown thyself. Yer not the first one who tried to delete da evidence of yer wrongdoings! However! I, Marla of da Clover Suite, will not let ye get away with yer treason!" What the fuck is that accent she's putting on? It's some bastardized mix of a knight and a hick.

Adam and Ashley retch in unison upon hearing her voice, "What the actual fuck?" "Please never speak again."
Max is having a hard time deciding whether to laugh or join the others in disgust, "Wow. Please keep talking."
Benjamin blinks a few times before responding in the only way he can. "Hoot."

"Caw!" Marla yells back.
"Hoot." Benjamin quietly responds.
"CAW!" "Hoot." "CAW- Wait, hold on. Trickery!" Upside, the rifle is no longer being pointed at you. Downside, it's being pointed at Benjamin now.

"Hey! If you're going to aim at anyone, aim at me! Not him!" Max hisses out.
"why are we talking why are we talking." Ashley grips her baseball bat tighter.
"...Would you believe us if we said we were just here to give you food?" Adam tries his best to defuse this situation. Marla is too busy aiming between Benjamin and Max to listen to him.

"Thou has sixty seconds to explain thy case before yer asses are sent straight to hell!" <"Am I even saying it right? Dangit, I really should've reviewed the handbook more! Damnit, Clover, I'm still new to this!> "N-Corp thinks they're the ones to show ye god? I, MARLA OF DA CLOVER SUITE, WILL!"

"Seriously, why are you talking like that?" Max is not remotely taking this situation seriously despite what's going on. "You sound like a retard. Pick one accent."

Marla clenches her teeth in anger but one look into your mind can tell it's all bark. <"...Is it really that lame? I thought I sound cool. Caw.">

<"C'mon, I really don't want to do this!" "WELL? FIFTY SECONDS LEFT!" You really don't want to waste any more time than you have to here. Best to make a decision and to make it fast. Pick how you want to handle this situation.
>>
How do you want to handle this situation?
>[ANOMALOUS ABILITIES] Old classic. Puppeteer her body to drop her gun and get your allies to beat her unconscious. (-2 RESTRAINT, instantly gets rid of her as a threat without alerting anyone or any allies being injured. Quick and easy.)
>[PARTY FAVORS] "Actually, we're here to turn over some contraband. Your dealer was on some rough shit." Show her one of the black pills. (-1 PARTY FAVOR. Marla will lower her guard a bit, allowing you to try getting valuable information out of her and to hopefully get her to look the other way when it comes to your group.)
>[READ DEALER'S MIND] "Cheaters? We're not the damn cheaters! Your damn Dealer rigged the deck!" Recount your story with the help of Ashley. (CHARM DC: 16, rolling 5d6 with Ashley's help. Pass and she'll leave the room in a huff to deal with the Dealer, giving you some time to mess with the security system. Failure and you'll probably just confuse her long enough to get out safely without having achieved much.)
>[MAX ALLY] "Actually, this was a test from the boss himself to see if you were doing a good job. We're actually here to discuss your reward." Max flashes a smile. Play along. (CHARM DC: 24, rolling 6d6 with Max's help. Pass and Marla is more than willing to believe you, lowering her guard enough to be able to ask her for assistance. Failure is liable to start a COMBAT ENCOUNTER.)
>Five against one. Someone might take a bullet but you can overpower her. Bumrush her. (You doubt the gunshot will go unnoticed but you should be able to overpower her with only some minor injuries.)
>Write in (Try to convince her another way? Use another ability? Have another ally help you out somehow?)
>>
>>5899690
>[READ DEALER'S MIND] "Cheaters? We're not the damn cheaters! Your damn Dealer rigged the deck!" Recount your story with the help of Ashley. (CHARM DC: 16, rolling 5d6 with Ashley's help. Pass and she'll leave the room in a huff to deal with the Dealer, giving you some time to mess with the security system. Failure and you'll probably just confuse her long enough to get out safely without having achieved much.)
>>
>>5899690
>>[READ DEALER'S MIND] "Cheaters? We're not the damn cheaters! Your damn Dealer rigged the deck!" Recount your story with the help of Ashley. (CHARM DC: 16, rolling 5d6 with Ashley's help. Pass and she'll leave the room in a huff to deal with the Dealer, giving you some time to mess with the security system. Failure and you'll probably just confuse her long enough to get out safely without having achieved much.)
Can we combine options? Because I feel like we can work both this and
>[PARTY FAVORS] "Actually, we're here to turn over some contraband. Your dealer was on some rough shit." Show her one of the black pills. (-1 PARTY FAVOR. Marla will lower her guard a bit, allowing you to try getting valuable information out of her and to hopefully get her to look the other way when it comes to your group.)
together to make a decent deception. If not then just the Read Dealers Mind option.
>>
>>5899702
I'd say you can do so as a write in. In this case, you would probably lower the DC to a 14 and you'll get a bit more information if you pass the charm DC. At the cost of losing one of your three Party Favors.
>>
>>5899694
Clover Potential doesn’t know his dealer is cheating. He will probably be happy if we give information to him and Maria. He potential doesn’t know someone in the casino stealing money from our handler.
>>
>>5899702
Alright
>Write in (Try to convince her another way? Use another ability? Have another ally help you out somehow?)
>This is a security audit, while you've passed, your dealer has not. He was rigging the deck, and bought one of these pills from a confidential agent of ours earlier. There's going to have to be some significant changes around here, we'll need your help to get rid of things like this.
>>
>>5899722
+1
>>
>>5899722
Can this possibly backfire on us?
>>
>>5899727
We are lying through our teeth hoping we can get by on manipulation and props, so yes.
>>
>>5899690
>[ANOMALOUS ABILITIES] Old classic. Puppeteer her body to drop her gun and get your allies to beat her unconscious. (-2 RESTRAINT, instantly gets rid of her as a threat without alerting anyone or any allies being injured. Quick and easy.)
>>
>>5899760
Our RESTRAINT is 4/7 if it go down to 2/7
We Will get a unstable psychic in a Crowd casino. It is REALLY bad idea to use RESTRAINT.
BAD thing will happen if we get unstable Psychic
>>
>>5899702
+1, I'm willing to lose a party favor for -2 DC to put it below half
>>
>>5899713
Wait a second. Can we use Benjamin's dealer knowledge here too? He'd know how to rig a deck too
>>
>>5899690
>[PARTY FAVORS] "Actually, we're here to turn over some contraband. Your dealer was on some rough shit." Show her one of the black pills. (-1 PARTY FAVOR. Marla will lower her guard a bit, allowing you to try getting valuable information out of her and to hopefully get her to look the other way when it comes to your group.)
>[MAX ALLY] "Actually, this was a test from the boss himself to see if you were doing a good job. We're actually here to discuss your reward." Max flashes a smile. Play along. (CHARM DC: 24, rolling 6d6 with Max's help. Pass and Marla is more than willing to believe you, lowering her guard enough to be able to ask her for assistance. Failure is liable to start a COMBAT ENCOUNTER.)
>>
>>5899778
I'd say that he COULD make something up to buy more creditability but at most, that'll buy you the ability to reroll one dice.
>>5899770
Not when you're medicated. Sure, having low RESTRAINT is a bad idea in general but you won't explode something while on your meds.

Regardless, combining READ DEALER'S MIND + PARTY FAVORS seems like the general idea and I'll take WeO's write in in how that manifests. So, 5d6, DC 14. I need one anon to roll 3d6 and another to roll 2d6.
>>
Rolled 6, 1, 3 = 10 (3d6)

>>5900430
>>
Rolled 4, 6 = 10 (2d6)

>>5900430
Rollan
>>
>>5900431
>>5900432
Success. Writing.
>>
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"I would put that down if I was you." You try your best to keep a cool, composed tone to your voice. "This is a security audit from K-Corp. For now, you have passed your job. You have noticed us arriving and you noticed us cheating. Good job so far."

Marla lowers her rifle by only an inch, she clearly doesn't trust what you're saying. "Dost thou take me for a fool? Y'all taking the piss?" If you weren't on your meds, you would absolutely feel the urge to implode her head with your telekinesis.

"She's not bullshitting you," Ashley speaks up. "You passed but we found an employee of yours who fucked up hard. You know how we were playing that blackjack game?" Ashley nods her head at you. <"I know you can hear this. Hand me one of those pills."> You flinch at what you heard. <"Heh. Wasn't sure until now. Gotcha, bitch.">

You definitely have to ask her about this later but for now, you sneakily hand her a pill. She promptly shows the jet black pill to Marla. "He bought this from one of our confidential agents. Benjamin?"

Benjamin clear his throat before he begins rambling to Marla, "This is a very potent psychoactive discounted by Z-Corp. It's illegal in about 12 out of the 26 active districts here. Needless to say, having someone willing to purchase this in your casino is a bad sign."
"That's not all," You speak up right after he's done talking. "He rigged the deck in an attempt to scam us out of our money."

Marla fully lowers her rifle now. All of the blood has drained from her face. "Okay, hold on," You notice that stupid accent she was putting on is gone now. "He rigged it? You do realize how bold of an accusation that is, right? Do you have any proof?"

"Yeah. We played against him to check how fair your games were." You take a moment to think of a good way to recount your story. "We noticed there was a weird pattern to his cards. At the start, they were all insanely low. 10s and 11s."
"Then," Ashley continues right after you. "All of them became stupidly high. 18s, 19s, 20s. This wouldn't be weird but they only ramped it right as we started betting more."

"That would be possible if he had a second hidden deck." Benjamin adds. "While everyone uses the normal deck, he would use a special one with nothing but high cards."
"Considering the track record he has?" Your smile stretches from ear to ear. "I don't think your friend is all that trustworthy."

>20! SUCCESS!

"That SON OF A BITCH!" Marla quickly raises her rifle back up but it's obvious she doesn't plan on using it on you. "After everything Clover did to make this place fair? Everything's supposed to be done ABOVE BOARD! LEGAL! Yet we have people UNDERMINDING THAT?!" Weird, if it's all meant to be above board, then why is the Handler's money being stolen?

Max seems to clue in on this, "This includes more than the dealers, right? Your bosses wouldn't happen to be stealing from anyone, right?"
>>
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"OF COURSE NOT-" Marla pauses. "Well, golly, I would hope so. Our policy is to send everything immediately to our vault and to keep a rigorous count of every single bill before any money goes anywhere. If anyone tries skipping this, I would spot them IMMEDIATELY!"

"Well, who has access to the vault then?" Adam pipes up.
"Me, Clyde, Clover, and Kana. That's that!" Before any of you have time to ask further questions, she pushes past your group with fury in her eyes. She's probably going to be busy for a while. You now have access to the camera room and all that entails.

"Welp. Ben, I hope you know how to fiddle with this. I might need your help." Adam makes a beeline right towards the desk. Benjamin follows right behind him and soon, they're messing around with the security system. You have no idea what they're doing.

"Uh?" All you can make out is them flipping through a LOT of screens and typing some weird lines into one of the various consoles. While Ashley moves to watch the door, you and Max decide to focus your attention on the various monitors recording the various floors of the casino.

You get visuals on everyone on Max's list, though the quality of the footage is remarkably shitty so you can only make out a general impression of what they're doing
-A man in a poncho is having a heated argument about something with six other people inside of an office on "COMMON SECTION F4". Whatever's going on, the poncho man is the one yelling the most.
-A young woman with a vacant smile and stare is wandering around on "VIP SECTION F2", clearly stressed out.
-For a moment you thought your meds wore off. A woman with a fox's head is currently sitting inside an office with piles of paperwork all over her desk on "COMMON SECTION F2".
-A brick shithouse of a man in full ETF agent attire, armed with a shotgun, is outside of a giant vault door. The camera labels where he's at as "EMPLOYEES ONLY F3". You got confirmation on where the vault is now.

"You know," Max chimes in. "If anyone could be cheating your boss out of his money, wouldn't someone who's smart with money be able to do that? Maybe we can convince them Kana's fucking them over."

"I mean, sure, that would be a reasonable guess but-" You pause. Something about that sounds off for some reason. "Even if that is true, we would need some pretty damning evidence to convince them. Me and Ash at least knew the Dealer was cheating."

"Right, right." Max's usual smug smile is completely gone now. "It's just not the first time I've heard of a story like this, you know? Something good being done and all of it is ruined because of one bad actor. Someone has to be stealing money, so...seems like the obvious candidate."

"Does it matter, though? My job here is to get his money back and get out in one piece. Getting into the vault is the priority here."

"I guess it doesn't. Is it wrong in me wanting a better outcome, though?" You're unsure as to how to handle her sudden tone shift.
>>
"Done!" Benjamin calls out. "Annnd that should be useful down the line." The mere sound of Benjamin's voice instantly snaps Max back to her smug persona.

"Oh ho? What did ya do?" You notice Max slapping something onto the side of a filing cabinet.
>-1 CAMERA BUG!

"Long story short," Adam wipes the sweat from his brow. "We added a small delay to the cameras that'll trigger in about ten minutes from now."
"It'll delay all of the footage by ten minutes once it's online. Best we could do on short notice." Benjamin adjusts his glasses. "So, if we play our cards right when breaking in? Marla won't be able to call for backup in time."

Nice! That'll make things way easier in the future. Though Max seems a bit confused at what she's been told, "Wouldn't it just be easier to turn off the cameras?"

"And alert her that we fucked around with her cameras?" Ashley scoffs. "Yeah. That'll raise every alarm bell in here if even one of those is off. A delay's probably the best we can do. Though, my gut tells me we should leave now."

Checking back at the cameras, you see two guards dragging the Dealer you told Marla about by his legs. Marla is already heading back to her office. Probably not wise to stay here for any longer than you need to.

Where's your next target now, Nicole?
>Clover's having an argument about something? How interesting. Maybe you could rile them up if you tell them someone might be stealing from them.
>It seems TOO obvious but part of you is tempted. Check up on Kana to talk to her. If there's any proof she's fudging numbers, that would be excellent leverage.
>You don't need to waste any more time here. You know where the vault is. Sneak into the EMPLOYEE'S ONLY SECTION and make a beeline to the vault. (Due to knowing where exactly it is, you skip the TALENT checks you would've had to make otherwise.)
>Why the hell is Casey so stressed? Talk to her, maybe you can get her to spill the beans if you comfort her.
>[SECURITY COVER STORY] Marla clearly fell for the bait, why not spread this to the guards? (FREE ACTION. CHARM DC: 22 (-4 from convincing Marla), rolling 6d6 with Max's assistance. Pass and the guards will be hesitant to act even if you start acting suspicious, buying you time. Failure will likely just draw too much attention to yourself.)
>[BENJAMIN + ADAM ALLY] "We'll buy you some time." Exit the office with Max and Ashley. Try your best to delay her while the others get as much footage from the security system as possible. (FREE ACTION. COGNIZANCE DC: 20, rolling 5d6 with Adam and Benjamin's dice. Pass and you'll get some useful footage to clue you into how to handle/talk with the Person of Interest (Clover, Kana, etc etc) you choose to visit. Failure will result in footage that'll likely give you the wrong idea, if any at all.)
>Write in.
>>
>>5900640
>>Why the hell is Casey so stressed? Talk to her, maybe you can get her to spill the beans if you comfort her.
>[BENJAMIN + ADAM ALLY] "We'll buy you some time." Exit the office with Max and Ashley. Try your best to delay her while the others get as much footage from the security system as possible. (FREE ACTION. COGNIZANCE DC: 20, rolling 5d6 with Adam and Benjamin's dice. Pass and you'll get some useful footage to clue you into how to handle/talk with the Person of Interest (Clover, Kana, etc etc) you choose to visit. Failure will result in footage that'll likely give you the wrong idea, if any at all.)
>>
>>5900640
>Why the hell is Casey so stressed? Talk to her, maybe you can get her to spill the beans if you comfort her.
>[BENJAMIN + ADAM ALLY] "We'll buy you some time." Exit the office with Max and Ashley. Try your best to delay her while the others get as much footage from the security system as possible. (FREE ACTION. COGNIZANCE DC: 20, rolling 5d6 with Adam and Benjamin's dice. Pass and you'll get some useful footage to clue you into how to handle/talk with the Person of Interest (Clover, Kana, etc etc) you choose to visit. Failure will result in footage that'll likely give you the wrong idea, if any at all.)
>>
>>5900640
>You don't need to waste any more time here. You know where the vault is. Sneak into the EMPLOYEE'S ONLY SECTION and make a beeline to the vault. (Due to knowing where exactly it is, you skip the TALENT checks you would've had to make otherwise.)
>>
>>5900640
>Why the hell is Casey so stressed? Talk to her, maybe you can get her to spill the beans if you comfort her.
>[BENJAMIN + ADAM ALLY] "We'll buy you some time." Exit the office with Max and Ashley. Try your best to delay her while the others get as much footage from the security system as possible. (FREE ACTION. COGNIZANCE DC: 20, rolling 5d6 with Adam and Benjamin's dice. Pass and you'll get some useful footage to clue you into how to handle/talk with the Person of Interest (Clover, Kana, etc etc) you choose to visit. Failure will result in footage that'll likely give you the wrong idea, if any at all.)
>>
>>5900640
>Why the hell is Casey so stressed? Talk to her, maybe you can get her to spill the beans if you comfort her.
>>
If this Clover fellow is so bent on justice and fairness while running a casino of all things, maybe this is all being done without him knowing. Did any of Handler's contact attempts even reach Clover? Or did somebody acting as a go-between try to stir some shit for their own benefit? We sabotaged the security, but what's stopping us from going straight to Clover and calling the Handler on the phone to make sure they talk it out without interference? The only 4 with vault access according to Marla's word, are
>Clyde
>Clover
>Marla
>Kana
Marla herself doesn't feel guilty to me. Dumb bird-bitch has way too extreme loyalty and retardation to ever think of betraying. I'm biased towards Clover being too based to do such a thing, but I could be wrong. This is The City, not The Underground. He could be different in enough ways where he might see stealing money from the Handler as a sort of "justice" being done.

My bet is it's either Clyde or Kana, or somebody wholly unexpected. Could there be an external third party using Clyde or Kana as their proxy? How likely is that?

>>5893939
>"An old casino I'm partnered with has been showing me some REAL shady paperwork. Rumors say that they're not properly paying my commission fee. Whether that's true or not, get us our money back from those fucking parasites."
>"To put it bluntly, I tried to. We got into an argument and uh, you know-" There's a sudden awkwardness in the tone of his voice. "I might be barred from going anywhere near there again."
He didn't say with who. We're in the dark here unless we call the Handler and straight up ask him who he spoke to during his money argument. He might not like us calling him mid-mission without us about to die or everything falling apart first, but he might be ok with it since it involves us chasing an important lead here.
>"I need you to find solid evidence that they are stealing money from me. Paperwork, testimonies, whatever. Then, I need you to break into their vault and steal a suitcase there that has about..."
NEVERMIND, guess we need to steal what we need this mission. That alone will make Clover want us dead, so cooperating with him is out unless we go the full clean "get Clover to do the right thing and give us the briefcase plus paperwork" route Max is alluding to with her "better outcome" talk. We might not have time to get Benjamin to be a dealer unless we have to play a climactic poker game to decide who lives and who dies right at the mission's end.

And here
>>5900638
>A woman with a fox's head is currently sitting inside an office with piles of paperwork all over her desk on "COMMON SECTION F2".
The paper trail leads to Kana. Max is right about pointing all that out and bringing her up, but red herrings exist. The only person we can feasibly rule out as the culprit is Marla.
>>
>>5900640
>Casey
The next safest weak link in the chain
>Ben+Adam
Now our problem is how to cockblock Marla from reaching the camera room in time
>>
>>5900932
>"An old casino I'm partnered with has been showing me some REAL shady paperwork. Rumors say that they're not properly paying my commission fee
Wait. This means the Handler isn't even sure the money is being stolen. What if nobody is stealing it, what if the casino just isn't as profitable as the Handler expects, because Clover plays fairly?
>>
CASEY + BENJAMIN/ALLY: WeO, Qz+, Qnb, 9h3
VAULT TIME: Udv
JUST CASEY: AxO

Seems simple enough what the majority is. One anon, roll 3d6. Another, roll 2d6.
>>
Rolled 4, 3, 6 = 13 (3d6)

>>5901708
>>
Rolled 4, 4 = 8 (2d6)

>>5901708
>>
>>5901716
>>5901748
>21
Pushing it there, huh? Good thing you didn't fuck up. Writing.
>>
>>5901748
>>5901716
THAT MAKES 21, BITCH
WE BLACKJACK NOW
>>
>>5901203
Just a coincidence that the Handler invested in the one house that doesn't always win
I'd piss blood too.
"God forbid they should make a mistake and forget to steal."
>>
"Okay. We're going to buy those two goobers some time. Hope you guys are good at saying a whole lotta nothing."
"I guess I can try?" Ashley shrugs.
"Oh? So like a press conference? Trust me, not my first time in THAT rodeo." Max nods her head. "Let's do this."

The three of you stumble out of the office, spilling right back out onto the ground floor of the casino. Marla's already making a beeline back to her office. Fuck. You turn to look at Max and Ashley, "Well? The fuck are we going to talk to her about?"

"Let me handle it. You guys just follow along with whatever I say, okay?" Max snaps her fingers. "Got it?" You and Ashley share looks between each other but you don't exactly have a better idea. Not like you have time to discuss because Marla is already about to walk past the three of you. Max quickly steps in front of her to get her attention.

"Hm?" Marla screeches to a halt to avoid knocking right into Max. "Golly, I appreciate what you told me but I really do have to go back to work. Could you, uh, move? Please?"

Max takes a moment to clear her voice with some rather forceful coughs before giving Marla some disturbingly intense eye contact. "Of course you have to go back to work. However, may I interest you in...cowboy insurance? It's the hottest thing being sold by K-Corp right now!"

"What." "What?" "Huh?" You, Marla, and Ashley respond with the exact same tone of mild confusion. It's honestly quite impressive.

"You see, cowboys are quite the dangerous thing here in this fine City! R-Company is one of the most well known paramilitary organizations, so you surely need some protection if you happen to slight one! So, K-Corp has decided to sell high quality Cowboy Insurance JUST FOR YOU!" Max jabs a finger right into Marla's chest. "How does it sound? Safety from all manner of Cowboy and Cowboy related things!"

Ashley looks at you with an expression that increasingly gets more and more confused. <"I know we're supposed to help her but how the hell do we respond to that?">
You simply shrug at what you heard in Ashley's mind. "Dunno."

Once the cogs in Marla's head start to turn, she seems offended than anything else. "What's wrong with cowboys? I mean, sure, I prefer snow over sand any day of the week but cowboys are cool! I don't need protection from them!"

"Ah! But you see, what if I told you we also have Cowboy Cowboy Insurance? Insurance with Cowboys, for Cowboys?" Max pulls out a business card and quickly scribbles something onto it before stuffing it into Marla's hand. "Take a look!" Marla does so, seemingly still in a state of shock from whatever schizophrenic pitch Max made up.

>21! PASS!

Whatever she's writing on there is a LOT to read. You spot Adam and Benjamin sneaking out of the office with something in hand but before you can figure out what, Marla speaks up. "Okay, that's enough. Again. Thank you for helping but I really need to go back to my station." She pushes right past your group.
>>
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As you watch her walk away, Adam and Benjamin rejoin your group. Adam holds up his phone, "We managed to download some footage off of the system. Take a look." Your group huddles around him in order to watch it. It's still pretty shoddy quality wise but you manage to make out a few things of note.

On one of the VIP floors (you assume given the better furnishings such as leather chairs and chandeliers), Casey is talking with that fox-headed girl. There's no audio but from what you can make out, it seems to be involving some sort of paperwork that Kana is shoving at her face. The two continue to yell at each other but it doesn't seem to be an argument. Both are INCREDIBLY worried about whatever that paperwork is showing.

Kana then disappears off camera. Casey proceeds to collapse onto a chair with her hands on her head, sweating bullets. The footage then cuts off from there. Interesting. "What the hell could they be worried about?" Ashley is the first one to prop the question.

"Probably something about their money situation somehow?" Adam gives a half shrug. "That's all I could think of. You don't look THAT worried when showing someone paperwork unless you're fucked."
"I concur." Max nods along. "Doesn't make any sense, though. She could've faked the numbers if she wanted to, right?"

"Maybe we're misreading the situation. It could be about something completely different. Maybe some memo from the higher ups of this place?" Benjamin offers his own idea. No one can really come to a conclusion on which is the right answer...which should hopefully be solved by actually talking to Casey.

"Let's go talk to her. We could talk ourselves in circles all day but it's not going to get us anywhere." You point out to the others. Your allies nod along, not really having a better idea on how to handle this situation. Your group proceeds to make a beeline to the VIP section's stairs. The guards notice Max and quickly move to the side, letting you pass. Odd but you won't dwell on it too long.

The first floor of the VIP section is an overly haughty mess of golden chandlers, tacky decorations, and the same gambling tables as the regular floor but with some sprucing up applied. Crowds of people in tacky suits and dresses crowd around the tables with the same fervor as the soulless gambling addicts only a floor below. The only thing that really appeals to you is the oddly calming music being played on the speakers.

Given the weird looks being given to you by the rich clientele here, it's clear your group stand out like a sore thumb (with the exception of Max). Your group carries on to the second floor. Same thing as the first VIP floor but with a different crowd. You do spot someone else who stands out in the crowd of suits and high class dresses.

A young and modestly dressed woman paces around in a large lounge area, seemingly having too much energy to sit down. You found your target. Your group moves in to confront her.
>>
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https://www.youtube.com/watch?v=L0t2qsIrfIo - CASEY'S THEME

She's a rather bland looking girl, appearance wise. She's dressed in a simple yellow dress shirt (with a loosely tied black and yellow tie) and brown slacks. Her hair has an off-yellow color, almost reminding you of the color of beewax than a natural hair color. It's tied in a simple ponytail that's almost cute looking.

She stops pacing around the mostly empty lounge area. She perks up a bit upon seeing you and flashes a cheerful smile that would be comforting if it wasn't for her eyes. There's no light behind them. Completely vacant, you don't even really detect any thoughts in her head. Your mind reading is just returning a complete blank here.

[ANOMALOUS ???] You don't feel anything anomalous about her?
Glancing at Benjamin and Ashley, neither of them seem to notice anything out of the ordinary about her besides the obvious.

She grips a notepad in her hand. "Hello, dear customers! What happens to be the issue? Are the refreshments not to your standards? Are you having a hard time finding the restroom? Perhaps you wish to make a complaint about how the staff are treating you?" Her voice is sickly sweet, saccharine even. She's buzzing with nervous energy. "We here at Clover Suite wish for the customer to have the BEST experience possible!"

What do you want to question her about? Pick up to three.
>"Would you have happened to recall anything about an incident involving a sponsor of this suite?" Something about how vague the Handler was about what happened here is rubbing you the wrong way.
>"Could you tell us anything about the staff that works here?" While you got a general idea on their roles, more information is always better. (She'll tell you about all of them but WRITE IN the one you want to learn the most about.)
>[PARTY FAVORS] "We may or may not heard some rumors about some skeezy business going on here. Know anything?" Hand over one of the pills to her. Putting some pressure on her might make her spill something juicy. (-1 PARTY FAVOR, very likely to get more information than the normal options.)
>"Who does your casino associate with? I want to make sure I'm spending my money in a place I can trust!" Try to see if there's any potential shady third parties who could meddling with things.
>"What's up with the, uh, weird look?" Something about her is rubbing you off something FIERCE. It might be impolite but god, you have to know.
>"I saw a Dealer get dragged out because he cheated. Not to be rude but...isn't that how casinos normally work?" Try to understand why the casino bosses are doing the exact opposite of how casinos should operate.
>[SECURITY FOOTAGE FOUND] "We're actually quite worried about the financial health of this casino, actually." Pry into that incident you saw on the cameras. Get her to spill about what's actually going on with the money here. (Due to finding the footage, you skip the skill check assigned to this.)
>Write in.
>>
>>5901987
>"Would you have happened to recall anything about an incident involving a sponsor of this suite?" Something about how vague the Handler was about what happened here is rubbing you the wrong way.
>"What's up with the, uh, weird look?" Something about her is rubbing you off something FIERCE. It might be impolite but god, you have to know.
>[SECURITY FOOTAGE FOUND] "We're actually quite worried about the financial health of this casino, actually." Pry into that incident you saw on the cameras. Get her to spill about what's actually going on with the money here. (Due to finding the footage, you skip the skill check assigned to this.)

Yup, we definitely NEED to hire her after we are done with this mission. It is absolutely essential to hire her, our entire existence depends on it. Our lives will be meaningless without her.
>>
>>5901987

>She stops pacing around the mostly empty lounge area. She perks up a bit upon seeing you and flashes a cheerful smile that would be comforting if it wasn't for her eyes. There's no light behind them. Completely vacant, you don't even really detect any thoughts in her head. Your mind reading is just returning a complete blank here.

is she not a human?
>>
Come to think of it, maybe Casey is a potential secret mastermind who uses his cuteness to manipulate people into not thinking she is the culprit?
>>
>>5901987
>>[SECURITY FOOTAGE FOUND] "We're actually quite worried about the financial health of this casino, actually." Pry into that incident you saw on the cameras. Get her to spill about what's actually going on with the money here. (Due to finding the footage, you skip the skill check assigned to this.)
>>
>>5902027
Actually, change to +1, didn't read it all
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>>5901987
>"Would you have happened to recall anything about an incident involving a sponsor of this suite?" Something about how vague the Handler was about what happened here is rubbing you the wrong way.
>"Who does your casino associate with? I want to make sure I'm spending my money in a place I can trust!" Try to see if there's any potential shady third parties who could meddling with things.
>"I saw a Dealer get dragged out because he cheated. Not to be rude but...isn't that how casinos normally work?" Try to understand why the casino bosses are doing the exact opposite of how casinos should operate.
>>
>>5902027
+1
>>
>>5901987
Dang, this encounter takes me all the way back.
>"Who does your casino associate with? I want to make sure I'm spending my money in a place I can trust!" Try to see if there's any potential shady third parties who could meddling with things.
This is the option that best speaks THE CORPORATE TONGUE, like she is doing here.
>[SECURITY FOOTAGE FOUND] "We're actually quite worried about the financial health of this casino, actually." Pry into that incident you saw on the cameras. Get her to spill about what's actually going on with the money here. (Due to finding the footage, you skip the skill check assigned to this.)
>"Would you have happened to recall anything about an incident involving a sponsor of this suite?" Something about how vague the Handler was about what happened here is rubbing you the wrong way.
>>
>>5901987
>"Would you have happened to recall anything about an incident involving a sponsor of this suite?" Something about how vague the Handler was about what happened here is rubbing you the wrong way.
>[SECURITY FOOTAGE FOUND] "We're actually quite worried about the financial health of this casino, actually." Pry into that incident you saw on the cameras. Get her to spill about what's actually going on with the money here. (Due to finding the footage, you skip the skill check assigned to this.)
>"Who does your casino associate with? I want to make sure I'm spending my money in a place I can trust!" Try to see if there's any potential shady third parties who could meddling with things.
>>
>>5901987
>"Would you have happened to recall anything about an incident involving a sponsor of this suite?" Something about how vague the Handler was about what happened here is rubbing you the wrong way.
>"Who does your casino associate with? I want to make sure I'm spending my money in a place I can trust!" Try to see if there's any potential shady third parties who could meddling with things.
>"I saw a Dealer get dragged out because he cheated. Not to be rude but...isn't that how casinos normally work?" Try to understand why the casino bosses are doing the exact opposite of how casinos should operate.

No thoughts head empty
>>
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Part of you really wants to know why she's so weird but you have to focus on the actual practical questions here. The one that you're itching to ask is simple: did the Handler even talk to anyone here properly? "Would you happen to recall an incident involving a sponsor of this suite? One in a burgundy suit?"

Casey manages to keep up the vacant customer service intact for now, "If there was any recent incident involving any of our sponsorships, I am sadly unaware of it! Our sponsors are quite happy for the most part-" She scrunches up her face with a look of intense concentration. "Nngh-"

Adam snaps his fingers at her, "Miss. Are you okay?"

"Fuh!" Casey snaps back to reality. "Sorry, sorry! I just remembered! Burgundy? We did see a man with that description a few days ago!" She shakes her head in an attempt to regain her focus. "Our head accountant was the one who talked to him. He left in a huff after that."

Max raises an eyebrow. "Wait, huh? Did Clover know anything about this? Isn't he, like, the head honcho or something of this joint?"

"Uh huh! But, no, most of our sponsors go through her! She's the one who handles all of those fancy contracts! Clover usually leaves all of that fancy stuff to her!" Casey replies in a sing-song tone. "I sadly don't know a lot of details of what they talked about!"

It's all trailing back to this damn "Kana" figure somehow, huh? "Well, speaking about your sponsors, who DOES your casino associate with? I wanna know I'm spending my money in a trustworthy place!"

Casey's smile instantly swaps into a frown. Tears begin to well in the corner of her eyes, "O-of course we're tr-trustworthy! W-we only associate with the most t-t-t-trustworthy of people!" She almost loses her grip on her notepad. The hell is her deal?

[GULLIBLE] Benjamin immediately goes in to calm her down. He pats her on the back, "There there. We're sorry, okay? We don't have to talk about this if you don't want to." Benjamin turns to look at the group. "Let's choose another topic, okay-"

Ashley butts in, "Uh, no. Not until she tells us."
Benjamin scoffs, "Are we REALLY going to talk to a girl who's on the verge of tears?"

The glares the two are giving each other starts to suffocate the atmosphere of this conversation. While Max hesitates to say anything, Adam grits his teeth and steps in to break the conflict.

"Look. We're an associate of a sponsor who may or may not be interested in working for this place. We need to know this so we can assess the risk-benefit ratio of a potential arrangement. That's all."

Ashley and Benjamin scoff but decide it's not worth it to argue over this point, given how Casey instantly lightens back up. "Oh! In that case, we have four associates! A Mr. Foxtort, a Mr. Sukane, a Ms. Wiltshire, and a Ms. Anjaro!" You recognize none of those names but you see Max's expression sour almost immediately.

<"Fuck, an Anjaro? Hopefully I don't have to see one of those cunts any time soon.">
>>
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"Mind telling us anything about them or...just gonna name drop it like we know who they are?" Adam taps his foot impatiently. "We're not psychics. We can't exactly read your mind here." Your face scrunches up at the comment. IT'S NOT LIKE YOU CAN EITHER!

<"Calm down, Nicole."> Ashley's thought catches your attention. Fine. Calm down you will.

"Mmh. Oh! Mr. Foxtort visited a few days ago! I think he's the one in the jacket you were talking about? He's a very mean man." Casey's smile instantly droops again. "I don't like him. I don't even mind l-" She stops herself. "Nevermind."

"Mr. Sukane mostly talks to Kana! I don't really know him that well but they had a pretty heated discussion. Something about money problems? I-I-I wouldn't know, of course!" It's blatantly obvious she's lying through her teeth here. The others (sans Benjamin) can barely hide their contempt at her obvious lie.

"Ms. Anjaro hasn't...been visiting lately. Last time I saw her was about three months ago? T-though I'm sure she's still sending us money!" Uh huh. "An-and...same goes for, uh, Ms. Wiltshire. Heh. V-very trustworthy people, yes!"

"Oh! Okay!" Benjamin chirps out. "Very trustworthy indeed."

"Y-yeah! See! Very trustworthy! Anything else you would like to know, dear customers?" She's sweating bullets despite how softball your questions have been. It's clear that there's been issues with the sponsors if they haven't been seen in a while.

"Uh huh. Look, let's cut to the chase here." You take a step closer to Casey. "We're actually quite worried about the financial health of this casino, actually."

"W-what? We're doing quite well, thank you very much!" Casey is trying her damn best to keep up her smile. "Sure, we haven't seen two of our biggest sponsors in a while but maybe they're just busy!"

"Guys, we really shouldn't be talking about-" Max quickly covers Benjamin's mouth with her hand. He huffs indignantly but doesn't struggle against her.
"Is that so?" A low chuckle comes out of Ashley. "Then explain why you were having that whole conversation with Kana earlier? Marla might've shown us something interesting."

>AUTOMATIC SUCCESS!

The mere mention of this instantly shatters any attempt at a cheerful façade that Casey was trying to put up. "I-I, uh, y-you see, well, actually, uh, well-" She's trembling like a baby bird that fell out of the nest. Nervous sweat coats her forehead as she tries to think of something to say.

She completely crumples after a few minutes. She sits down on one of the empty longue chairs to try to collect any sense of composure, "I'm sorry. I really am. S-she told me I shouldn't say anything about this to anyone." Finally, you're getting somewhere.

Adam sighs, "I assume this is about Kana. This place isn't as profitable as it seems, huh?" A small laugh trickles out the back of his throat. "I was in your shoes. I get it."

"T-then you get why I didn't want to say anything."
>>
"I do. It's hard to admit, isn't it?" Adam kneels down next to the barely holding together Casey. "I'm a businessman. I get the struggle of running one. You can vent to me."

"Something doesn't add up. This place is bustling." Max gestures with her free hand at the crowds of people flooding the VIP floor. "There was a massive line to get in here and there's people everywhere. How could it NOT be profitable?"

"Well, uh, I-I don't know the specifics. It's out of my paygrade, heh." Casey takes a deep breath. "B-but from what I know, Kana's been fiddling with a l-lot of paperwork to make us, uh, more profitable to sponsors. Than we normally seem. That's what she was arguing with me about. We barely made a 4-5% profit margin this month."

"Wait. So if you gathered four million for example," Adam takes a moment to calculate what she means by that.
"Only a profit of two hundred thousand? How are your margins that bad???" Max can't hide how dumbfounded she is.

"W-we here at Clover Suite promise a co-completely fair and honest gambling experience! No tricks, only y-your honest luck!" Casey tries her best to sing out what sounds like a catchy slogan. "And, uh, well. That's, you know, not good for profit!" The genuine sweetness in her tone nearly made you burst out laughing with how mismatched it is.

"Your sponsors don't know about this, do they? Does Clover?" Ashley glances around as she tries to process this information. "It sounds like people think this place is a lot more profitable than it is."

"I, uh, a lot of sponsors have been asking for their payments but money's been a bit tight and, well, when you can't pay them there's issues and-" Casey begins to blabber faster and faster until all that's coming out of her mouth is a mush of nothing. Well, shit, no wonder why the Handler was getting shady paperwork if it's been intentionally messed with. "-And if we seem more profitable than more people would invest so we could try recovering from the sponsors we lost and-"

This puts you in quite the pickle. Your Handler wants the money he thinks is being stolen from him but if Casey is being fully honest, then they simply don't have a lot of money to offer. The vault might still have some but who knows if the casino could handle losing the money you'd steal?

You take a moment to think on how to proceed from here...
>>
>You're not being paid to keep the casino afloat. You're here to complete a job. It's their fault for being deceitful. Head over to the VAULT and stalk that out. (You'd likely earn a far better profit and it's probably the easiest out of the options here.)
>Kana seems to be the one causing all of the problems here. Confront her on her bullshit and try to get the paperwork to prove her tomfuckery to the Handler so he can cut his losses. (Getting the paperwork will probably get the Handler to view you more positively for getting him out of a bad deal.)
>Considering all of this talk about Clover, you sorta don't want his business collapsing by no fault of his own. Head over to confront him and tell him about the situation going on behind his back. (You imagine the casino staff will view you a lot more favorably for helping them out.)
>Perhaps there can be a better option for everyone involved? Try to confront Kana and Clover, try to find a solution that doesn't end up in the place shutting down OR the Handler leaving. (This will be pretty hard but you'd imagine you'll earn the favor of both the Handler and the casino staff.)
>"Hey, hey, it's okay. Maybe you can try helping us solve this?" Try to get Casey to help you. It's clear she's worrying herself sick over this. (FREE ACTION, CHARM DC 18, rolling 6d6 with Max's assistance. You'll get her contact information either way but on success, she'll help you during this mission for free.)
>Write in.
>>
>>5903175
>Perhaps there can be a better option for everyone involved? Try to confront Kana and Clover, try to find a solution that doesn't end up in the place shutting down OR the Handler leaving. (This will be pretty hard but you'd imagine you'll earn the favor of both the Handler and the casino staff.)
>"Hey, hey, it's okay. Maybe you can try helping us solve this?" Try to get Casey to help you. It's clear she's worrying herself sick over this. (FREE ACTION, CHARM DC 18, rolling 6d6 with Max's assistance. You'll get her contact information either way but on success, she'll help you during this mission for free.)
>>
>>5903171
Haha, I knew it.
>Perhaps there can be a better option for everyone involved? Try to confront Kana and Clover, try to find a solution that doesn't end up in the place shutting down OR the Handler leaving. (This will be pretty hard but you'd imagine you'll earn the favor of both the Handler and the casino staff.)
Ideas include having more games of skill with skilled house players, non-monetary prizes (anime girl gacha, why not), or just abandoning fairness.
>"Hey, hey, it's okay. Maybe you can try helping us solve this?" Try to get Casey to help you. It's clear she's worrying herself sick over this. (FREE ACTION, CHARM DC 18, rolling 6d6 with Max's assistance. You'll get her contact information either way but on success, she'll help you during this mission for free.)
>>
>>5903255
+1
>>
>>5903175
>Considering all of this talk about Clover, you sorta don't want his business collapsing by no fault of his own. Head over to confront him and tell him about the situation going on behind his back. (You imagine the casino staff will view you a lot more favorably for helping them out.)
>"Hey, hey, it's okay. Maybe you can try helping us solve this?" Try to get Casey to help you. It's clear she's worrying herself sick over this. (FREE ACTION, CHARM DC 18, rolling 6d6 with Max's assistance. You'll get her contact information either way but on success, she'll help you during this mission for free.)
>>
>>5903255

>Ideas include having more games of skill with skilled house players, non-monetary prizes (anime girl gacha, why not),

Support
>>
>>5903175
>Kana seems to be the one causing all of the problems here. Confront her on her bullshit and try to get the paperwork to prove her tomfuckery to the Handler so he can cut his losses. (Getting the paperwork will probably get the Handler to view you more positively for getting him out of a bad deal.)
>"Hey, hey, it's okay. Maybe you can try helping us solve this?" Try to get Casey to help you. It's clear she's worrying herself sick over this. (FREE ACTION, CHARM DC 18, rolling 6d6 with Max's assistance. You'll get her contact information either way but on success, she'll help you during this mission for free.)
>>
>>5903570
+1
>>
CONFRONT KANA + CLOVER: 3Ji, AxO, m8f
CONFRONT CLOVER: QnB
CONFRONT KANA: ky+, WeO
CASEY COME JOIN US: ALL

Nearly miscounted WeO's vote but overall ,it seems like trying to confront Kana and Clover just barely edges out over just dealing with Kana.
Alright. Two anons, roll 3d6 to see if CASEY is willing to come along with you or not.
>>
Rolled 1, 2, 5 = 8 (3d6)

>>5903952
Rollan
>>
Rolled 3, 5, 6 = 14 (3d6)

Roland
>>
>>5903954
>>5903956
Jesus, you're doing remarkably well so far. It seems like the only thing you REALLY needed to be bailed out of was...gambling.
Funny how a rigged game is the only one you needed to use resources on. Writing.
>>
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Fuck it, you have a knack for making things way harder for yourself than they need to be. You're not really sure why but a part of you feels a near endless amount of pity for this situation. A casino, in the City, trying to be fair and ultimately getting into hot water over low profits. It doesn't really help matters when there's a girl having a mild panic attack right across from you over the whole situation.

You sigh. Fuck, you really wish the voices in your head could offer a convincing argument to not do this. Alas, you're too sober for them to offer any assistance. You resolve yourself to try unfucking this situation by dealing with Kana AND Clover. At least you have the security cameras fiddled with if you desperately need to complete the mission. Realistically, you'd imagine it'll be harder to do that since the staff is getting more aware of your presence but it is your backup plan.

You kneel down to get to eye level with Casey. She was already pretty short so you have to kneel real low now that she's sitting down. "Hey, hey, it's going to be okay," Your voice takes on a softer quality than you expected. "Everything's going to work out, okay?" This gets Casey to look up at you but you get no other response. Well, outside of a few hiccups out of her.

Max lets go of Benjamin and kneels down next to you while the others (except for Ashley, who turns her gaze away) watch on, "We're here to help. If you can help us, we can try fixing everything going on here. Who knows, maybe it's an easy problem to solve with your assistance?"
You nod along. "Yeah. It's not all doom and gloom. I've done a lot of shit over the last week. Everyone except for Max can attest to that first hand."

You get a chorus of nods, hums, and platitudes. Max squints a bit but nods along, "Exactly. All it might take is a bit of initiative to see the change you want to see. Don't you want to be a part of improving this place? To be a productive worker?"

>22! PASS!

Casey instantly snaps out of her depressive slump the moment she hears those words. She quickly gathers her things with the same energy of a toddler being told they're going to an amusement park, "Shucks! You're right! Why was I wasting all of this time being a silly little goober worrying about nothing?"
"Haha that's totally not creepy, ha." Adam shivers upon seeing the sudden mood shift. Must hit a bit too close to home. "Glad you're happy?"

"Indeed! There's no point being sad when you can still do something about it! The crushing realization hits that your inaction has done nothing but harm the business you're working for? Now that's something to cry about for five point seven minutes!" Every word she says is laced with saccharine sweetness. "Does anyone have the time?"

"Well, from how it felt to me, it's been 26 hours." Benjamin rattles off. "But it's been ten minutes at most?"
"Golly! Well, no time to waste!" Casey quickly stands up. "Casey Smith at your service!"
>>
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>Casey has joined the party! You will be able to call her on future missions as well.

CASEY SMITH
FLESH: 2
RESTRAINT: 2
VIOLENCE: 2
TALENT: 4
WILLPOWER: 4
CHARM: 4
CONNECTIONS: 4
COGNIZANCE: 2

BOONS
[OPTIMISTIC SPIRIT] Something about this upbeat ball of energy is oddly motivating despite how weird she acts. While Casey is in the party, you and your party members will occasionally heal RESTRAINT.

[CORPORATE DOUBLESPEAK] No matter who she talks to, she's able to make sure they leave a positive review. Any speech check (regardless of stat rolled) will have its DC lowered and will offer better rewards than average.

BANES
[MERCURICAL] Her mood shifts from upbeat to nervous to sad to upbeat again in a blink of an eye, which is unnerving to interact with. Her mood swings are liable to bring unwarranted attention and cause unnecessary conflict with other allies.

"Well then. That's cool and all but shouldn't we go bother the others now?" Ashley gestures at you. "You're the boss. Tell us where we're going next. Kana? Clover? The other option?" You flinch at the thinly veiled mention of the heist plan but then you realize Casey's probably too airheaded to process that.

"To be honest? I really do want to try fixing all of this. Starting with the paperwork angle, of course." You absolutely plan on talking to Clover first but without Kana being willing to admit her fuckup, you might not have the best leverage to try fixing things. "Casey?"

"YES MISS! FOLLOW ME!" She salutes you before making a beeline out of the VIP section with an impressive burst of speed
"Fucking hell, how-" "I wish my employees tried that hard..." "Casey! Wait for us, we're not that fast!" "Hehe. Gotta admire her spunk." Your group mutters among each other before trying their best to catch up with her.

You can feel hundreds of gazes focusing on your group as you chase after this hyperactive mess of a girl. As you enter the COMMON SECTION, you completely lose her in the fog of cigarette smoke and slot machine lights. You're only able to keep track of her through scanning the minds of nearby people to get a general idea where she's going.

Eventually your group stops right outside of Kana's office. You assume it is hers given all of the tacky decorations around it. Two small tables with incense sticks holders sit right outside of her office door, some golden bells are hung right above the door, and a "BEWARE FOX" sign slapped onto the door itself.

You turn to look at your allies. Benjamin and Max are huffing and puffing from the run while Adam and Ashley look more annoyed than anything. Casey seems equally tired but she has the same cheery smile as always, "Here we are! She should be inside! C'mon, team, let's move! Move!" She claps her hands.

The door suddenly opens up on its own. It creaks back ever so slightly, leaving just enough room to let one person slide in at a- Benjamin just pushes the door open and steps inside. Your group follows after him.
>>
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https://youtu.be/S_oxu_16ECM - KANA'S THEME

The room you find yourself in is quite odd for an office. It reminds you more of a religious temple, not quite N-Company's religion but something more eastern, for a lack of a proper term. Golden bells, incense, talismans, antique bows, wooden staffs, oddly fancy wooden boxes, etc etc. It clashes with the otherwise bland office desk and chairs scattered throughout.

"Ah. I was trying to build some atmosphere. It's quite a shame I failed to do that." A low, calm and alluring voice catches your attention. Sitting behind the office desk is a woman with a very unusual head augment: that being the fact she has a fox's head instead of a normal human head. Reddish brown fur, beady orange eyes, ears on the top of the head, all the works.

Her outfit is remarkably tame in comparison. A dark red suit and tie with large gold trimmings along the sleeves tightly hugs her thin body. A light red scarf with a golden bell attached to it is wrapped loosely around her neck. She leans forward, placing her elbows on the table and resting her head on her hands, which are covered with dark red gloves.

"...Casey. Why did you bring these five over here? Did you forget where your office was? It's back in the VIP section, remember?" Despite the fact her voice hasn't changed an octave, you can sense a bubbling mixture of anger and FEAR drenching every inch of her psyche. "I'm sorry, dear guests. You know how she can be."

"Trust me. We know." Ashley grumbles to herself.
"Hey, that's not nice! She's a coworker! Be nice to her!" Benjamin lets out an annoyed sigh. "Besides. We have something to talk about."
"Let's not try to be coy here," Adam clenches his fists. "We're here to talk to YOU. You can guess why, can't you?"
Max is trying her best to keep her composure, "Degenerate. I don't get why my kind does this to themselves. Do you not care about the fact you look like a FREAK?"
Casey looks away from Kana, not even able to gather the strength to directly confront her. "S-sorry."

You can't quite read her facial expression given the head augment but her snout scrunches up, "I don't believe I understand what you're talking about." <"I've been doing everything to keep this place afloat yet this whole plan is going to crumble...because of her?"> "Casey might've told you some wild tales but everything is as well as it could be. She doesn't know when to keep her mouth shut."

"And to you, Ms. Krakatoa? I wouldn't be so hasty in calling other people degenerates. Stay in your lane." Kana flashes rows of jagged, razor sharp teeth.
"At least I don't look like a fucking abomination." Max clenches her fists. "All of that money wasted and for what? You know people like you get laughed by everyone else, right?"
[OVERCORRECTION] "Okay, okay, okay! Both of you are degenerates, okay?" Adam steps in between the two. "It doesn't matter! Put aside your weird rich people fantasies-"
>>
This only gets Kana and Max to stare daggers at him. The atmosphere quickly gets caked in a thick layer of hostility. Shit, you're going to need to defuse this before it gets any worse. How do you want to handle this conversation?

>[MAX ALLY] "Listen. We're on the behalf of another sponsor. A very rich one. I'd say calm down and let's talk this out." Try to convince her you're here to get her out of her financial troubles. (CONNECTIONS DC: 17 (-2 from CASEY), rolling 5d6 with Max's assistance. Pass and she'll warm up to your presence, willing to work with you during your talks with Clover. Failure will make probably sour her real quick and get you kicked right out of her office.)
>[CASEY ALLY] "We're actually here to make a simple business proposal. Due to the nature of this business' continuing loss of profit, we-" Overwhelm her with corporate buzzwords and telling her what she wants to hear. (CONNECTIONS DC: 14 (-2 from CASEY) rolling 5d6 with Casey's assistance. Pass and while Kana probably won't directly help you, she'll offer to do some work behind the scenes to slightly improve your odds down the line. No clue what happens on failure!)
>[PARTY FAVOR] You don't know if Clover would take any of these but Kana might. Hand them over to Kana. (FREE ACTION, -ALL PARTY FAVORS. The next skill check you make will have its DC lowered by 3.)
>[ASHLEY ALLY] "Enough talk. A Mr. Foxtrot sent me over here because apparently, a certain fox told me he couldn't return here. Now, how would Clover feel if he heard that?" Grab her by the metaphorical throat. You need her to understand the shit she got herself into. (Automatic success. The fear of getting her shit kicked in will get her to fall in line and help you but it might make the talks with Clover more complicated.)
>[ADAM ALLY] "This isn't the first business I recovered, you know? We're just here to help everyone here" Try to convince her you genuinely are here to help this business. (CHARM DC: 20 (-2 thanks to CASEY), rolling 6d6 with Adam's help. Pass and Kana's guard is likely to lower a lot, offering valuable information on how Clover works and tips on how to break the news gently to Clover. Failure and she'll stonewall you, only offering mild bits of info before kicking you out.)
>You have something else to say. (What do you want to say to her? Depending on what you say, you'll get differing rewards and DCs. Write in.)
>Write in.

Sorry for the delayed update and for the repeated delete + repost of this, had to fix some errors and things I forgot. Updates should be a bit faster down the line, goodnight.
>>
>>5904097
>[MAX ALLY] "Listen. We're on the behalf of another sponsor. A very rich one. I'd say calm down and let's talk this out." Try to convince her you're here to get her out of her financial troubles. (CONNECTIONS DC: 17 (-2 from CASEY), rolling 5d6 with Max's assistance. Pass and she'll warm up to your presence, willing to work with you during your talks with Clover. Failure will make probably sour her real quick and get you kicked right out of her office.)
>>
>>5904097
>[ADAM ALLY] "This isn't the first business I recovered, you know? We're just here to help everyone here" Try to convince her you genuinely are here to help this business. (CHARM DC: 20 (-2 thanks to CASEY), rolling 6d6 with Adam's help. Pass and Kana's guard is likely to lower a lot, offering valuable information on how Clover works and tips on how to break the news gently to Clover. Failure and she'll stonewall you, only offering mild bits of info before kicking you out.)
It's actually a bit easier to beat 20 on 6d6 than 17 on 5d6. Odds of success are 63.69%
>>
>>5904137
But just because the success rates are easier doesn't mean that's the solution we want in-quest
>>
>>5904129
Change
>>5904097
>[ADAM ALLY] "This isn't the first business I recovered, you know? We're just here to help everyone here" Try to convince her you genuinely are here to help this business. (CHARM DC: 20 (-2 thanks to CASEY), rolling 6d6 with Adam's help. Pass and Kana's guard is likely to lower a lot, offering valuable information on how Clover works and tips on how to break the news gently to Clover. Failure and she'll stonewall you, only offering mild bits of info before kicking you out.)
>>
>>5904168
Change again
>>5904097
>[MAX ALLY] "Listen. We're on the behalf of another sponsor. A very rich one. I'd say calm down and let's talk this out." Try to convince her you're here to get her out of her financial troubles. (CONNECTIONS DC: 17 (-2 from CASEY), rolling 5d6 with Max's assistance. Pass and she'll warm up to your presence, willing to work with you during your talks with Clover. Failure will make probably sour her real quick and get you kicked right out of her office.)
>>
>>5904097
>[ASHLEY ALLY] "Enough talk. A Mr. Foxtrot sent me over here because apparently, a certain fox told me he couldn't return here. Now, how would Clover feel if he heard that?" Grab her by the metaphorical throat. You need her to understand the shit she got herself into. (Automatic success. The fear of getting her shit kicked in will get her to fall in line and help you but it might make the talks with Clover more complicated.)
>>
>>5904097
>[ADAM ALLY] "This isn't the first business I recovered, you know? We're just here to help everyone here" Try to convince her you genuinely are here to help this business. (CHARM DC: 20 (-2 thanks to CASEY), rolling 6d6 with Adam's help. Pass and Kana's guard is likely to lower a lot, offering valuable information on how Clover works and tips on how to break the news gently to Clover. Failure and she'll stonewall you, only offering mild bits of info before kicking you out.)
>>
>>5904097
>>[MAX ALLY] "Listen. We're on the behalf of another sponsor. A very rich one. I'd say calm down and let's talk this out." Try to convince her you're here to get her out of her financial troubles. (CONNECTIONS DC: 17 (-2 from CASEY), rolling 5d6 with Max's assistance. Pass and she'll warm up to your presence, willing to work with you during your talks with Clover. Failure will make probably sour her real quick and get you kicked right out of her office.)
>>
>>5904097
>[PARTY FAVOR]
>[ADAM ALLY]
Genuinely how the fuck is the house losing? The casino is a pure cash generating machine, every rule and game favors the house by fucking design. Everything is lined up, the people, the drugs, the cute girls, etc. WTF is Clover doing???
I can forgive embezzlement, but not incompetence.
>>
>>5904097
>[ADAM ALLY] "This isn't the first business I recovered, you know? We're just here to help everyone here" Try to convince her you genuinely are here to help this business. (CHARM DC: 20 (-2 thanks to CASEY), rolling 6d6 with Adam's help. Pass and Kana's guard is likely to lower a lot, offering valuable information on how Clover works and tips on how to break the news gently to Clover. Failure and she'll stonewall you, only offering mild bits of info before kicking you out.)
>[PARTY FAVOR] You don't know if Clover would take any of these but Kana might. Hand them over to Kana. (FREE ACTION, -ALL PARTY FAVORS. The next skill check you make will have its DC lowered by 3.)
>>
>>5904169
Change again 2
>>5904097
>>
>>5904669
Edit
>>5904097
>[ADAM ALLY] "This isn't the first business I recovered, you know? We're just here to help everyone here" Try to convince her you genuinely are here to help this business. (CHARM DC: 20 (-2 thanks to CASEY), rolling 6d6 with Adam's help. Pass and Kana's guard is likely to lower a lot, offering valuable information on how Clover works and tips on how to break the news gently to Clover. Failure and she'll stonewall you, only offering mild bits of info before kicking you out.)
>>
ASHLEY: INr
ADAM: 3Ji, zuL, WqV, AxO, w8L
MAX: WeO
Hope I didn't miss anyone. Also some advice, 3Ji, you can delete and repost your vote instead of having to post seven times to edit your vote.

A majority didn't want to use the party favors so, we'll keep those for the next encounter. I need two anons to roll 3d6.
>>
Rolled 6, 1, 5 = 12 (3d6)

>>5904805
>>
Rolled 4, 1, 3 = 8 (3d6)

>>5904805
>>
>>5904814
>>5904822
>EXACTLY 20
woaw. Casey really helped you close this deal, huh? Writing.
>>
>>5904823
Lucky girl of the casino
>>
>>5904823
>>5904842
Just barely get Casey
Just barely convince Kana
We're on a roll, baby! We're hot!!!
>>
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"ENOUGH." You stomp your foot HARD onto the floor. For a split second, crackles of faint reddish-pink sparks of psychic energy linger on the spot your foot impacted. The cat (well, fox) fighting immediately stops. All eyes are on you now. "Look. I don't care what rich people spat your families are in. Act your age and focus on the bigger task here. We are here to HELP this business out, Kana."

"Help?" Kana's expression contorts into a sneer. "I'm doing quite a good enough job keeping this operation running. All offense meant but I don't believe you are the type to offer business advice anyways.

Adam simply shakes his head in disagreement, "She might look like a junkie schizophrenia but this isn't her first rodeo with helping a business." Wow, fuck you too.
"Casey already told us everything about what's going on too. We know you're bleeding money. You can be honest with us, we really do want to help!" Benjamin pleads to the fox headed woman. "I know it must be stressful-"

Kana instantly cuts off Benjamin with a sharp 'tsk'. "Do you think you could actually do anything to help? I've tried everything to keep this bleeding husk of a business running-" She grumbles under her breath. "Fine, fine! I admit it! This place is hemorrhaging money! Happy?"

"Again, how?" Max tries her best to suppress her smug tone of voice. "Casinos are pure cash generating machines. Isn't the house always meant to win?"
"I would get having low margins if you were in the food industry. You would lure in people with cheap prices so more would visit but..." Adam grumbles to himself. "Seems like a shoddy way to run this place."

"Not when the 'House' is a fully grown man who still pretends he's a cowboy! He hasn't lived in R-Corp's district for half a decade, let alone worked there!" Kana snarls with barely restrained spite in her voice. <"Yet why am I still struggling to make this work? Sunk cost? A decade with someone does that..."> "It's like he doesn't understand how any of this is supposed to operate!"

"Wait. Adam, low margins, right? Is that actually how he operates things? I keep hearing stuff about 'fairness' and hell, I saw a Dealer get dragged out because he was cheating." You omit the part where you were the reason he got kicked out, of course.

"You would be correct, miss...?" "Nicole." "Nicole, yes." Kana lifts her head up, resting her now empty hands on her desk. "You see how this place was packed wall to walk with gamblers? Even moreso than other casinos? That's because he does everything in his power to make this place 'alluring' without considering the cost."

"Hiring airheaded employees because customers find them cute?" She jabs a finger at Casey, who quickly slumps over with a frown at the remark. "Rigging the slot machines to give more than they can take because 'random chance isn't fair'? Refusing to let the Dealers cheat in order to get an edge? I could list dozens of things he's done to ruin our margins!"
>>
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"All because apparently, he doesn't want to run a casino properly. It's justice this, fairness and skill there, it's all just-" Kana groans and promptly slams her head into her desk out of frustration; her ears flatten against her head. A squeaky whine is the only sound coming out of her now.

"I'm not good at this. I'll wait outside." Ashley promptly takes her leave. Your other allies mumble to each other, discussing how to continue from here. You step over to Kana's desk and lean against it. You take a deep breath to help focus.

"Look. I get your struggle, I do. But all of this paper fudging and sponsor lying is going to sink this place even faster. Have you even thought of talking to Clover about this?" You promptly get hissed at for asking this.

"No! I-fuck." Any anger that she felt dissipates immediately. "I don't know how to tell him about this. If I was able to talk to him, we wouldn't be in this situation.

Adam grabs an empty chair and places it in front of Kana's desk, promptly sitting down to face her. "I get that. You know, I was in your shoes once too. Do you know what happened when I let a problem festered?" Adam forces out a chuckle. "I was probably going to get stabbed by my own friend. Do you want THAT to happen?"

"NO!" Kana slams her fists into the table, instantly silencing the discussion your three idle allies were having. "I-I want this to work but-"

"Then let us help. You've done all you could do to make things work in your own way. We can do the rest."
"Y-yeah." Casey joins in the conversation. "I don't like lying to people. Clover wouldn't want us to lie on his behalf."

>20!

Something about what Casey said snaps something into place in Kana's mind. "Yeah." Kana solemnly nods. "You're right." Kana forces herself to sit upright and to make eye contact with you and Adam. "If you're going to help me, you need to know how he ticks."

Your allies crowd around Kana's desk with eager expressions. Kana tenses up at the sudden crowd but after a moment, words spill out of her with ease. "First and foremost, he's still a kid at heart. He's still in that mindscape where everything is about having 'fun with his fwiends'. Hell, most of our top staff were hired because we were his friends."

"Seems like a poor way of getting competent staff but continue." Max says with a bit too much snark in her voice.
Kana tries to object but she quickly deflates, "I can't refute that. You're right."
"Sorry." Max quickly loses the snark after seeing the lack of bite in Kana's words. "Pretend I didn't say that, please."

"Granted." Kana nods. "Now, you're probably not going to convince him to drop the 'fairness' thing. I would've done so if I could. That's the only thing he really refuses to budge on. As long the outcome is fair, he's willing to abide by it if you can convince him."

"Shot in the dark but..." Something clicks for Benjamin. "Could we get him to do whatever we want if we beat him?"
>>
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"Good luck doing that. What he lacks in actual business sense, he makes up with insane talent. If you could manage to find something you could beat him at? He would be more than willing to listen."

"The last thing I can say? Go big or go home." Kana leans back into her chair. "Good luck. If you fail then, well, who knows?"

"You can trust us, okay?" You try your best to offer a comforting smile.
"I refuse to let another fuck up happen on my watch." Adam nods. "We'll make it work."

Kana doesn't bother to respond. <"I'm trusting a homeless looking girl and her five pals. I truly am hopeless, huh?> Your group takes the silent treatment as a hint to get the hell out of here. With nothing else to do but to confront the man himself, your group makes a (less hectic) beeline over to his office.

There's no more discussion needed between you and your allies so without any further ado, you kick the door open. Go big or go home, right? Adam and Ashley are quickly regretting where this is going by the looks on their face but it's too late to turn back now.

https://www.youtube.com/watch?v=kvd5Mrjq3jc - TENSION

You immediately regret doing so when you feel the piercing glare of seven people straight right at your soul. The office you stumbled into is remarkably empty aside from a fuckoff huge table in the center and the seven people staring at you. Though your attention is firmly planted on the big man himself at the back of the room.

His sharp yellow eyes focus into pinpricks when he sees you. He firmly adjusts the checkered black and yellow scarf around his neck. You can't make out much of his frame thanks to the bulky brown poncho covering his whole body but a simple glance into his mind tells you the obvious: Six bullets. One for each of you. You have a feeling he won't miss.

"Casey?" His grizzled voice chokes out the name with equal parts confusion and worry. "Are they bothering ya? I told ya that ya don't need me to handle every nasty customer for ya, darling."

"N-No, actually, I wanted to help them talk to you!" Casey chirps out. "They really, really, really wanted to talk to you and frankly I think that listening to them would be a good idea and I'm sorry to bother you and Riley and Melody and-"

"Enough, enough. You're gonna rattle my head with all that dang racket." He raises a hand up, promptly causing Casey to shut up. "Now. Make your case. If she's so fired up on your behalf, y'all must have something good to say."

"Nicole." Ashley nods her head towards the door. "We should leave. We shouldn't be here."
Benjamin hums a small tune while he thinks, "Beating him, huh? What if..."
Max and Adam are busy discussing potential business pitches to acknowledge you.
Casey does her best to keep a winning smile, "You should tell him the truth."
>>
What angle do you want to try with your conversation with Clover? If you can manage to get him onto your side, you imagine the mission could end here and now.

>[BENJAMIN ALLY] "Partner. How about we play a game of cards?" Nod your head at Benjamin. Let's give him a chance to fulfill his fantasy. (You'll enter a high stakes gamble with him. Win and upon on winning some decent money, you'll be able to ask him to do whatever you want without resistance. You don't want to lose if you pick this.)
>[TALKED TO HIS STAFF] "Kana's been worried sick, you know?" It's best to go right for his heart. You doubt a business angle would work with him. (You'll have to be very careful about your following words if you go down this path but you'll likely earn a LOT of respect from the others if you manage to talk him down this way.)
>[ADAM + MAX ALLY] "See, partner, we got a proposal. Something to make things more interesting." Try to convince him on a way to improve his business while still following his rules. (Write in your pitch. Depending on what you pitch, the following skill checks to convince him to implement will be harder or easier.)
>"Look. I was sent here by a sponsor of yours..." Tell him the flat and honest truth about why you were sent here and how fucked everything else.
>[MANAGED TO KEEP YOUR WEAPONS] Go big or go home, huh? Quickly draw your revolver and blow that stupid cowboy hat off his head. That'll get everyone's attention. (FREE ACTION, TALENT DC: 22, rolling only your 5d6. Pass and your brazen display will instantly get his respect, unlocking options down in the other paths. Failure and, well, you don't want to imagine what happens if you accidently hit him.)
>Write in
>>
>>5905024
>.357 REVOLVER (The Boss' favorite gun. Feels insanely satisfying to use and has a small chance of healing RESTRAINT when fired. Attacks made with it roll TALENT+3. Uses REVOLVER BULLETS)

We have implants and white powder to increase talents.

>ADRENALINE IMPLANT (A small chip that produces an emergency supply of adrenaline. (Comes with two charges. Regains one per mission. You may spend a charge to add +2d8 to a VIOLENCE or TALENT check, or to heal 2 FLESH)

>WHITE POWDER x3 (Of course a rich guy has this. Boost VIOLENCE and TALENT by 2 and heals 1 RESTRAINT, damages your FLESH on use.)


OUR STATUS EFFECTS:
RASPBERRY SINSU (-1 FLESH DAMAGE TAKEN)
MEDICATED (Unstable Psyche is disabled and your other internal voices will be quieter.)

https://pastebin.com/3y638TfK
>>
>>5905024
>[MANAGED TO KEEP YOUR WEAPONS]
DRAW!
>[BENJAMIN ALLY]
GO BIG OR GO TO HELL!
>>
>>5905024
>[BENJAMIN ALLY] "Partner. How about we play a game of cards?" Nod your head at Benjamin. Let's give him a chance to fulfill his fantasy. (You'll enter a high stakes gamble with him. Win and upon on winning some decent money, you'll be able to ask him to do whatever you want without resistance. You don't want to lose if you pick this.)
>[MANAGED TO KEEP YOUR WEAPONS] Go big or go home, huh? Quickly draw your revolver and blow that stupid cowboy hat off his head. That'll get everyone's attention. (FREE ACTION, TALENT DC: 22, rolling only your 5d6. Pass and your brazen display will instantly get his respect, unlocking options down in the other paths. Failure and, well, you don't want to imagine what happens if you accidently hit him.)

>.357 REVOLVER (The Boss' favorite gun. Feels insanely satisfying to use and has a small chance of healing RESTRAINT when fired. Attacks made with it roll TALENT+3. Uses REVOLVER BULLETS)
Use

>ADRENALINE IMPLANT (A small chip that produces an emergency supply of adrenaline. (Comes with two charges. Regains one per mission. You may spend a charge to add +2d8 to a VIOLENCE or TALENT check, or to heal 2 FLESH)
Use one charge. TALENT

>WHITE POWDER x3 (Of course a rich guy has this. Boost VIOLENCE and TALENT by 2 and heals 1 RESTRAINT, damages your FLESH on use.)
Use one
>>
>>5905024
>[TALKED TO HIS STAFF] "Kana's been worried sick, you know?" It's best to go right for his heart. You doubt a business angle would work with him. (You'll have to be very careful about your following words if you go down this path but you'll likely earn a LOT of respect from the others if you manage to talk him down this way.)
>[MANAGED TO KEEP YOUR WEAPONS] Go big or go home, huh? Quickly draw your revolver and blow that stupid cowboy hat off his head. That'll get everyone's attention. (FREE ACTION, TALENT DC: 22, rolling only your 5d6. Pass and your brazen display will instantly get his respect, unlocking options down in the other paths. Failure and, well, you don't want to imagine what happens if you accidently hit him.)
Use all our stat boosters
>>
>>5905093
Wait are your say we should use all our stat boosters?
It will be completely wasted of resources use all.
>>
>>5905024
>"Look. I was sent here by a sponsor of yours..." Tell him the flat and honest truth about why you were sent here and how fucked everything else.
>[MANAGED TO KEEP YOUR WEAPONS] Go big or go home, huh? Quickly draw your revolver and blow that stupid cowboy hat off his head. That'll get everyone's attention. (FREE ACTION, TALENT DC: 22, rolling only your 5d6. Pass and your brazen display will instantly get his respect, unlocking options down in the other paths. Failure and, well, you don't want to imagine what happens if you accidently hit him.)
>>
>>5905024
>>[MANAGED TO KEEP YOUR WEAPONS] Go big or go home, huh? Quickly draw your revolver and blow that stupid cowboy hat off his head.
>[ADAM + MAX ALLY] "See, partner, we got a proposal. Something to make things more interesting." Try to convince him on a way to improve his business while still following his rules.
More games of skill where customers can lose fairly against a superior player. More expensive food and drinks. Non-monetary rewards worth more than their nominal cost to certain kinds of customers. A VIP hall for the elite who made their riches unfairly - robbing them of their money would only be fair.
>>
>>5905099
Obviously I meant just the talent boosters
>>
>>5905145
>More games of skill where customers can lose fairly against a superior player. More expensive food and drinks. Non-monetary rewards worth more than their nominal cost to certain kinds of customers. A VIP hall for the elite who made their riches unfairly - robbing them of their money would only be fair.
This is all good to present to him after we survive, but what will we do about getting Handler the money he's owed? I do also want to bring up how Kana is complicit but only because she was covering for him, but how will we handle the rest? Maybe we can go
>honest truth + handler
>kana paperwork
>business improve suggestions
>get handler's money
>leave
Though we could also get Kana and Casey to spill the beans themselves. Better that Clover hears it from them than us. The only "bad" things we did this mission were
>cheated at the blackjack table (ONLY because the dealer cheated us first)
>got camera footage and bugged the camera room (ONLY because we needed leads on the paperwork and Kana/Casey)
We made up for the first one by telling Marla, and we can make up the second one by deleting our footage and removing the bug from the room. We can make up the remainder by helping Clover out here. Win/win?

>>5905083
+1
>>
>>5905024
>>[ADAM + MAX ALLY] "See, partner, we got a proposal. Something to make things more interesting." Try to convince him on a way to improve his business while still following his rules. (Write in your pitch. Depending on what you pitch, the following skill checks to convince him to implement will be harder or easier.)
How in hell are you managing to lose money on games with house odds? Even if you are obsessed with being fair, running a roulette or blackjack table should statistically be making you money, even with zero rigging. This place is bleeding money in places it shouldn't even be able too. Rigging your slots to pay out more than they rake in is just business suicide. You aren't making things more fair for other people, you are just making them more unfair for you and your employees. This isn't just about your own ego, your employees depend on you, if this place folds because you want to feel good about being an honest gambler, then they are all gonna be shit out of luck.
>>
>>5905320
I want to say this to his face if we win
>>
>>5905320
"Granted." Kana nods. "Now, you're probably not going to convince him to drop the 'fairness' thing. I would've done so if I could. That's the only thing he really refuses to budge on. As long the outcome is fair, he's willing to abide by it if you can convince him."

>That's the only thing he really refuses to budge on.
>>
>BENJAMIN ALLY
WqV, 3Ji, Cux
>ADAM + MAX ALLY
WeO, AxO
>HONEST TRUTH
QnB
>TALKED TO HIS STAFF
Av6

>SHOOT THE BASTARD'S HAT
WqV, Qnb, AxO, Cux, 3Ji, aV6
>NOT INTERESTED
WeO

So, while it's neck and neck, it seems like Benjamin Ally just barely wins out over Adam + Max, alongside a healthy bit of gunslinging. Since to not slow things down with the consumables since half of the gunslingers wanted to use them and half didn't vote to, here's how we'll handle those

I need three anons to roll the following:
>5d6 (natural roll)
>2d6 (the boost given via snorting the cocaine)
>2d8 (burning a ADRENALINE IMPLANT charge)
If you manage to get a 22 or higher with just the 5d6, you get a special bonus and you won't need to consume anything. However, if you fail to, roll the 2d6 and 2d8 to consume your consumables
>>
Rolled 1, 3, 3, 1, 2 = 10 (5d6)

>>5906131
>>
Rolled 4, 1 = 5 (2d6)

>>5906131
COME ON COME ON COME ON
>>
>>5906168
>>5906182
we rolled 15/22 needed
we need 7 total from the 2d8
if we don't, we're screwed without using more resources
>>
Rolled 8, 3 = 11 (2d8)

>>5906131
Adrenaline
>>
>>5906168
>>5906182
>>5906221
Turns out, trying to shoot off a gunslinger's hat is hard to do in the heat of the moment...without copious drugs. Even then, your margin of success wasn't that great.

Writing.
>>
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[UN??AB??] SHOOT HIM NOW!

Seems like your anti-psychotic is staring to wear off. No time for any hesitation. You quickly reach into your pocket and snort the white power, much to the complete confusion of everyone inside the room with you.

"NICOLE WHAT THE FUCK-" Ashley barely managed to finish what she's saying as you reach into your pocket to pull out a revolver. You already see Clover drawing his gun. No time to hesitate. With a simple thought, a horrible rush of adrenaline courses through your veins.

>26! SUCCESS!
>-1 WHITE POWEDER, -1 ADRENALINE CHARGE, -1 REVOLVER BULLET
>+2 TALENT AND VIOLENCE!

You barely manage to blow the hat right off of his head in time. His revolver was aimed perfectly at your heart. Even if the bodysuit under your clothes probably wouldn't have made it a lethal shot, you're glad to avoid getting shot at.

"WOAW!" Casey claps with the ferocity of a seal begging for a treat. She circles around you with a star-struck look glimmering in her eyes. "HOWDIDYOUDOTHATTHATWASSOCOOLDIDRCORPTEACHYOUTHATTEACHMETEACHMETEACHME!"

The hyper energetic girl bouncing around you, the clean shot you landed with your revolver, AND the drugs running through your system? You feel DANDY.
>7/7 RESTRAINT!

The six Bosses quickly draw their own weapons. A random mishmash of knives, frying pans, boxing gloves, a remarkably thick N-Company Holy Book...but Clover puts two fingers to his mouth and blows an ear piercing whistle. The Bosses quickly disarm themselves.

"Now. I won't give her too much credit. She needed an EDGE to get one over on me." Clover puts the hat you shot off his head back on. It has a fist sized hole at the back. "Credit where credit is due though? I didn't know a lady type could have balls like that. What's yer request, lass?" A glimmer of respect sparkles in his yellow eyes.

"Well, partner, I want to make a bet with you. Between two honest, fair, and righteous people. The stakes are simple. I win, I get a MASSIVE favor out of you and whatever money I win from this gamble. My only request is that he's our Dealer," You jab a finger at Benjamin. The look of sheer awe plastered on his face when he processed what you said is oddly adorable.

Clover nods his head, "Approved, on the condition that we use my deck. I doubt you prepared a rigged deck but you understand, don't you?" You nod your head. "Good. Now, if I win?" He quickly scans his gaze across your five allies. "Hm. Either one bullet spread across all of you or six bullets right into you, missy. Sorry, Casey."

"No offense taken! I accept! It's not a fair gamble otherwise!" Casey quickly gives a salute.
"Excuse me, what?" Ashley's grip on her baseball bat tightens. "You're willing to kill people over a gamble?"
"I need to return home. To make sure he's okay." Adam's face tightens into a grimace. "I can't die here."
Max tries her best to keep up a smug expression. "We just have to win. I know we can do this. We've won so far, right?"
>>
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"Don't worry." Your mouth twists into a toothy smile. "I won't lose this. I accept." Realistically, you could probably get him to blow his brains out with his own revolver but you rather keep him alive. For now. Ashley nods along, seemingly getting the general idea of what you're thinking.

Clover snaps his fingers, "You six. Get out. This is between me and her." The Bosses grumble in a variety of languages you can't understand but they file out without much fuss. It is now just you, him, and your allies. Clover slides the deck of cards over to Benjamin. Benjamin quickly inspects the deck before shuffling it at speeds your eyes can hardly process.

"Now." Clover pulls a cigarette and lighter from somewhere on his person. "Best of three. R-Corp Holdem. We somehow tie? Tiebreaker match. We tie that? Flip of the coin. Know how to play?"

You take a moment to remember the rules...
>Each player gets two cards, known as Hole Cards, that act as their hand.
>Five cards are placed facedown onto the table. These are known as Community Cards. They will be revealed over the course of the game.
>Once all five Community Cards are revealed or both players decline to bet more, they reveal their Hole Cards.
>Your goal is to get a better hand than the opponent with any combination of Hole and Community cards.

You nod your head. "I believe so. Is there any special conditions you wish to make before we do anything else? I rather not have any last section rule changes."

Clover hums, "Considering that ballsy move you did before? Nope. I got no other rules besides the obvious. Don't let me catch you cheating. You can guess what the punishment is." <"...I won't let someone cheat me out of anything ever again. I can't let my guard down. Never again."> You tilt your head at what you gleamed from his mind. Interesting.

Before you have time to dwell more on what that internal thought of his meant, Benjamin quickly deals out the cards. Your allies sit down on your side of the tables, clearly not sure what to do now that you're gambling with a potentially insane cowboy larper. Well, except for Max and Casey. Both are giving thumbs up and beaming smiles. It's just that Max is focusing on Benjamin and Casey is focusing on you.

"Blind bet, people!" Benjamin slaps the table. His voice is oddly low. Obviously forced to try to seem cooler. "$100 each."
Max can't help but to hide back a giggle while your other allies share a mixed expression of confusion, disappointment, and apathy.

Clover slides over a hundred dollar bill. You slide over some loose bills that adds up to $100. Without any further ado, Benjamin flips three of the Community Cards. A queen of hearts, a jack of hearts, and a six of spades. You check your hand. A queen of spades and a king of diamonds.

Good, a pair of Queens. Not a bad start.

<"A pair's not bad."> Weird, that's all you can gleam from his mind. "Call." He raps his knuckle on the table. How do you respond?
>>
MONEY LEFT: $992
POT: $200 (blind bet between you and Clover)
WIN COUNT: 0
CLOVER WIN COUNT: 0
CURRENT BEST HAND: Pair of Queens.
CLOVER'S BEST HAND: Pair of ???. You don't think he has anything better than a pair right now...?
CARD RANKINGS (from Highest to Lowest): Ace, King, Queen, Jack, 10, 9, 8, etc etc all the way to 2.

How do you want to respond to his call?
>CALL. You're here to win. The money's ultimately secondary to your task here. (Skips to revealing the rest of the cards. Whoever wins gains a point in the WIN COUNT)
>RAISE. Go big or go home! (Write in how much you want to raise. Considering you're dealing with a CASINO BOSS, even for an anomalously unprofitable one, he's more than willing to match whatever bet you have.)
>FOLD. You should have a winning hand here but who knows?

You have some downtime to doing something while you two ponder on your hands. Enough to do pick TWO actions below. What do you want to do?
>"Okay, look, you're sounding like a broken record. What's with this Fairness thing? Do you really think it makes you better than us?" Question why he's so obsessed with that concept.
>[EARNT HIS RESPECT] "I'm here on behalf of a sponsor of yours. For whatever reason, he hasn't gotten $88500." Tell him about this 'INJUSITCE' and spin a massive sob story on your Handler's behalf. (CHARM DC: 15 (-2 from CASEY), rolling 6d6 with Max's help. Succeed and he'll add that to your winning pot on top of the favor you ask of him, making absolutely sure your Handler is a happy man. Failure and he'll ignore you completely.)
>[TALKED TO KANA] "...When's the last time you checked on her, man?" Bring up Kana. You won't immediately go for the throat but she stuck her neck out for him. Does he even care?
>[GLIMPSED HIS MIND] "I don't get you. I really don't. Why ARE you like this?" Pry into this bumfuck bizarre mindset he has. Why the fuck is he start a casino if he's the worst person possible to run one?
>Who says you can't make this entertaining for the others? Start doing some cool card tricks! (TALENT DC: 18, rolling 7d6. Pass and you'll soothe the nerves of your allies, potentially building better RAPPORT once the mission is done. Failure and you fuck up, revealing your cards to Clover.)
>"You guys have anything to ask?" Pick an ally to ask something to him on your behalf. They might have something on their mind to say. (Write in which ally you picked.)
>Write in. (What do you want to say or do? Try to use an ability to cheat? Ask him something else? Do something else?)
>>
>>5906340
>Seems like your anti-psychotic is staring to wear off. No time for any hesitation. You quickly reach into your pocket and snort the white power, much to the complete confusion of everyone inside the room with you.
Kek

>>5906347
>CALL. You're here to win. The money's ultimately secondary to your task here. (Skips to revealing the rest of the cards. Whoever wins gains a point in the WIN COUNT)

>[EARNT HIS RESPECT] "I'm here on behalf of a sponsor of yours. For whatever reason, he hasn't gotten $88500." Tell him about this 'INJUSITCE' and spin a massive sob story on your Handler's behalf. (CHARM DC: 15 (-2 from CASEY), rolling 6d6 with Max's help. Succeed and he'll add that to your winning pot on top of the favor you ask of him, making absolutely sure your Handler is a happy man. Failure and he'll ignore you completely.)
>[GLIMPSED HIS MIND] "I don't get you. I really don't. Why ARE you like this?" Pry into this bumfuck bizarre mindset he has. Why the fuck is he start a casino if he's the worst person possible to run one?
>>
>>5906347
>CALL. You're here to win. The money's ultimately secondary to your task here. (Skips to revealing the rest of the cards. Whoever wins gains a point in the WIN COUNT)

>[EARNT HIS RESPECT] "I'm here on behalf of a sponsor of yours. For whatever reason, he hasn't gotten $88500." Tell him about this 'INJUSITCE' and spin a massive sob story on your Handler's behalf. (CHARM DC: 15 (-2 from CASEY), rolling 6d6 with Max's help. Succeed and he'll add that to your winning pot on top of the favor you ask of him, making absolutely sure your Handler is a happy man. Failure and he'll ignore you completely.)
>[TALKED TO KANA] "...When's the last time you checked on her, man?" Bring up Kana. You won't immediately go for the throat but she stuck her neck out for him. Does he even care?
>>
>>5906417
Supporting
>>
>>5906417
+1
>>
>>5906347
>CALL. You're here to win. The money's ultimately secondary to your task here. (Skips to revealing the rest of the cards. Whoever wins gains a point in the WIN COUNT)

>[EARNT HIS RESPECT] "I'm here on behalf of a sponsor of yours. For whatever reason, he hasn't gotten $88500." Tell him about this 'INJUSITCE' and spin a massive sob story on your Handler's behalf. (CHARM DC: 15 (-2 from CASEY), rolling 6d6 with Max's help. Succeed and he'll add that to your winning pot on top of the favor you ask of him, making absolutely sure your Handler is a happy man. Failure and he'll ignore you completely.)
>Who says you can't make this entertaining for the others? Start doing some cool card tricks! (TALENT DC: 18, rolling 7d6. Pass and you'll soothe the nerves of your allies, potentially building better RAPPORT once the mission is done. Failure and you fuck up, revealing your cards to Clover.)
>>
>>5906347
>RAISE. Go big or go home!
ALL IN

>[EARNT HIS RESPECT] "I'm here on behalf of a sponsor of yours. For whatever reason, he hasn't gotten $88500." Tell him about this 'INJUSITCE' and spin a massive sob story on your Handler's behalf. (CHARM DC: 15 (-2 from CASEY), rolling 6d6 with Max's help. Succeed and he'll add that to your winning pot on top of the favor you ask of him, making absolutely sure your Handler is a happy man. Failure and he'll ignore you completely.)
>[GLIMPSED HIS MIND] "I don't get you. I really don't. Why ARE you like this?" Pry into this bumfuck bizarre mindset he has. Why the fuck is he start a casino if he's the worst person possible to run one?
>>
>>5906417
+1
>>
EARNT HIS RESPECT: ALL
KANA: mMj, AxO, Cux, Qnb
GLIMPSED MIND: zul, INr
ENTERTAIN: w8l

CALL: ALL but INr

Simple enough this time around. Two anons, roll 3d6.
>>
Rolled 4, 4, 6 = 14 (3d6)

>>5907192
>>
Rolled 3, 3, 4 = 10 (3d6)

>>5907192
Thank god we have Max with us helping. The DC of 15 is a good breather
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>>5907270
>>5907276
Pass. The power of a rich bitch courses through you. Writing.
>>
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Surely, he can't have anything better than a pair of queens as well. All you would need is a single king to completely blow him out. You don't immediately go to call, however. You gaze away from your cards and look at Clover right in the eye.

"Sooo. There's an actual reason I came here. You deal with sponsors all the time in order to keep this place running, no?" You fiddle with the cards in your hands as you wait for a response.

Clover puts his cards facedown before he responds, "Sure do. I don't like it. Unfortunately, it's mighty difficult to run a place free from their grubby hands. Why do ya ask?"

You quickly glance at Max before you return your attention back to him. "Well, we're actually on behalf of one of your sponsors. Does Mr. Foxtort ring any bells?" It's still weird to refer to him as anything but "The Handler." Clover's face immediately scrunches into a sour frown upon hearing that name.

"It's Foxtrot. Did Casey somehow mispronounce it again? Maybe that powder messed you up; you said LAST SECTION a few seconds ago."

In unison, you and Casey blush a bright red. Oh god, it was Foxtrot. Eughhh.

"Yeah. I heard of him before. Shame what happened to his brother; I heard about that on the news." Despite his sour expression, there's a twinge of pity in his voice. "Haven't seen in a while. What's his deal with ya?"

"W-well." You take a deep breath in an attempt to collect yourself. "He may or may not be missing $88500 from the arrangement he made with your casino." It was already remarkably quiet in the room before, but now? You could hear a centipede crawling on a wall if you focused.

"What?"

Max quickly butts into the conversation, "Yep! In fact, you know that brother you were talking about? He was actually murdered by a crazed gunman, and Mr. Foxtrot BARELY survived the encounter himself."You glance over at Ashley. Ashley nods along. Guess she must've told her a bit about your last mission.

"Yeah! And you know, that would pay for the funeral costs. He wants to do an old-fashioned funeral—none of that ashes in a jar stuff. With the price of getting a coffin and a memorial service these days",
"Hell! I could barely afford it! And my family is richer than rich!" Max nods along. "Now, he wants to honor his vermin of a brother despite their differences. You know how important family can be."

"Exactly! Imagine your brother being shot down and left to bleed out while you couldn't do anything about it-"

>24! SUCCESS!

"Enough." Clover chokes out. He wipes away the mist building up in his eyes. "Look. If ya win? I'm more than willing to pay for it. How's that?"

You nod in approval. "Alright. Call." You rapt your knuckle on the desk. Benjamin moves in to reveal the rest of the community cards. Seven of Spades and a King of Clubs. He gestures at you two to flip your own cards.

You have a Two Pair, with a pair of queens and kings. For Clover, he has a pair of Jacks. Nice. You got lucky this round.
>+1 WIN COUNT!
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Clover groans at the loss. "Good one. Shuffle them again, Dealer." Benjamin immediately moves to reshuffle the deck to prepare dealing out some new cards. With this downtime, you decide to push your luck a bit with your next topic.

"...Fuck, man, when's the last time you checked on her?"

"Hm? You're going to have a bit more specific, lass. Casey? Marla? I've talked to them not even two days ago. Mora? It's been a while but I'm sure that lass is-"

[UNSTABLE] FUCK IT! I'VE BEEN SILENT LONG ENOUGH! LET'S TELL THIS FUCKER OFF!
>-MEDICATED!

Ashley taps you on the shoulder. "Nicole, you're getting that weird look in your eye again."

"Kana." You say with a tiny bit too much force, ignoring Ashley. "When is the last time you talked to her? Do you know how much a fucking mess she's been lately. I'll tell you, a MASSIVE one!"

Clover flinches a bit at the sudden tone change but when he finally digests what you're saying, it takes him a moment to respond. "I didn't want to bother her, you know?" Huh, his accent's gone. "I know she's busy and, well, she hasn't approached me in a while. So I thought she wanted some space."

Benjamin begins to deal out the cards while Clover continues to talk. You and Clover place your hands facedown, not bothering to look at them for now.

"Well, do you know why she's a mess? Your business isn't exactly doing so hot." A bitter chuckle escapes you. "She's been doing everything in her power to keep this place running yet you haven't even CHECKED on her?"

"Of course I wanted to check on her! That's half the reason I even started this place! So my friends can have a job! Do you know how hard it is to get a decent job these days?"
Adam and Ashley immediately respond with a bitter, cynical understanding oozing in their words. "Absolutely."

"See? And ya know, lemme correct you there," His accent suddenly returns. "It's actually been doing real well! All of them fancy papers keep saying we're rising through the roofs in sales! Sure, she seems mighty anxious for some reason, but it's just work stress, right?" <"...Right? She would tell me otherwise, right?">

You decide to not push any further for now despite those four damnable voices beginning to whisper in the back of your head again. "Whatever lets you sleep at night."

"Blind bet of $150!" You toss over most of the pot you won from the last match. Clover tosses down a $50 and a $100. He flips over three of the community cards to reveal an Ace of Spades, a Queen of Spades, and a Two of Hearts. You check your hand. A Three of Spades and a Three of Clubs. Fuck.

You look at Clover. The only thing you can make out of his expression is worry but a glimpse into your mind tells you it's not because of his hands. <"I doubt she has a pair that can beat this!"> Shit, that's not good. Before you have time to say or do anything, he flashes a smile.

"Raise. I'm betting $400." He slaps down yet another $50 and two $100 bills.
>>
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MONEY LEFT: $1042
POT: $300 (blind bet between you and Clover, ready to move to $800 if you accept his raise.)
WIN COUNT: 1
CLOVER WIN COUNT: 0
CURRENT BEST HAND: Pair of 3s
CLOVER'S BEST HAND: Pair of 2s, Aces, or Queens. You highly doubt it's a pair of 2s, though.
CARD RANKINGS (from Highest to Lowest): Ace, King, Queen, Jack, 10, 9, 8, etc etc all the way to 2.

How do you respond to his raise?
>CHECK. There might still be a chance you can win and you rather not leave ANY signs of you mindreading him. (You'll bet $400 and skip to revealing the cards.)
>FOLD. Nope! You'll wait for a better hand! (You'll only lose $150 but you'll need to make a RESTRAINT DC: 22 check to keep up your poker face.)
>[UNSTABLE] There's one way for you to win this game. If you could make him FOLD, to SCARE him, you could win here and now. (VIOLENCE DC: ???. Write in what you want to say or do to try making him fold. The DC and success/failure state will depend on what you pick and the conversation choices you pick below.)

How do you want to continue the conversation? Pick two below, just like last time.
>[ADAM ALLY] "Oh, so you're not even going to bother checking up on Kana? Is that it? Even as she's working her ass off, you rather gamble with some random girl than talk to your friend?" Start putting pressure on him. Adam is more than willing to say his own piece here.
>[UNSTABLE] "Okay. I had enough with your fucking 'fair' and 'no cheating' thing. Do you honestly think you're fooling anyone here?" Rip into this stupid persona he's trying to pull off. It's pissing you off. (VIOLENCE DC: 16 (-2 from CASEY's presence), rolling 5d6 by yourself. Pass and you'll see the persona start to crack, cluing you more into his true self. Failure will make him lock up more, potentially depriving you of your mind read info.)
>[EARNT HIS RESPECT] "Look. It's admirable what you're trying to do here but it's clear there's some improvement that needs to be made here." Try your best to slowly soften him up into making changes to his casino. Just lay the groundwork for now.
>[INVESTIGATED THE CASINO] "Okay, I get not wanting to cheat people but you're going overboard. You're somehow losing money even with fucking ROULETTE TABLES! How is that possible?" You have to point out how incompetent this operation is. How is he THIS unaware of how bad of a job he's doing?
>"You guys have anything to ask?" Pick an ally to ask something to him on your behalf. They might have something on their mind to say. (Write in which ally you picked.)
>Write in. (What do you want to say or do? Try to use an ability to cheat? Ask him something else? Do something else?)
>>
>>5907482
>>[EARNT HIS RESPECT] "Look. It's admirable what you're trying to do here but it's clear there's some improvement that needs to be made here." Try your best to slowly soften him up into making changes to his casino. Just lay the groundwork for now.
>>[INVESTIGATED THE CASINO] "Okay, I get not wanting to cheat people but you're going overboard. You're somehow losing money even with fucking ROULETTE TABLES! How is that possible?" You have to point out how incompetent this operation is. How is he THIS unaware of how bad of a job he's doing?
>>
>>5907482
>FOLD. Nope! You'll wait for a better hand! (You'll only lose $150 but you'll need to make a RESTRAINT DC: 22 check to keep up your poker face.)
forgot my poker vote, this hand is crap. We have a single pair and unless the other two are both somehow threes or spades then we are kinda shit out of luck.
>>
>>5907482
>CHECK. There might still be a chance you can win and you rather not leave ANY signs of you mindreading him. (You'll bet $400 and skip to revealing the cards.)
Dob't want him to even suspect we're chesting somehow. We'll win it back (or die)
>[EARNT HIS RESPECT] "Look. It's admirable what you're trying to do here but it's clear there's some improvement that needs to be made here." Try your best to slowly soften him up into making changes to his casino. Just lay the groundwork for now.
>[INVESTIGATED THE CASINO] "Okay, I get not wanting to cheat people but you're going overboard. You're somehow losing money even with fucking ROULETTE TABLES! How is that possible?" You have to point out how incompetent this operation is. How is he THIS unaware of how bad of a job he's doing?
>>
>>5907482
>CHECK. There might still be a chance you can win and you rather not leave ANY signs of you mindreading him. (You'll bet $400 and skip to revealing the cards.)

>[ADAM ALLY] "Oh, so you're not even going to bother checking up on Kana? Is that it? Even as she's working her ass off, you rather gamble with some random girl than talk to your friend?" Start putting pressure on him. Adam is more than willing to say his own piece here.
>[EARNT HIS RESPECT] "Look. It's admirable what you're trying to do here but it's clear there's some improvement that needs to be made here." Try your best to slowly soften him up into making changes to his casino. Just lay the groundwork for now.

>>5905017
"Granted." Kana nods. "Now, you're probably not going to convince him to drop the 'fairness' thing. I would've done so if I could. That's the only thing he really refuses to budge on. As long the outcome is fair, he's willing to abide by it if you can convince him."

>That's the only thing he really refuses to budge on.

He definitely will not drop his fairness and justice ideal.
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>>5907482
>FOLD. Nope! You'll wait for a better hand! (You'll only lose $150 but you'll need to make a RESTRAINT DC: 22 check to keep up your poker face.)

>[EARNT HIS RESPECT] "Look. It's admirable what you're trying to do here but it's clear there's some improvement that needs to be made here." Try your best to slowly soften him up into making changes to his casino. Just lay the groundwork for now.
>[UNSTABLE] "Okay. I had enough with your fucking 'fair' and 'no cheating' thing. Do you honestly think you're fooling anyone here?" Rip into this stupid persona he's trying to pull off. It's pissing you off. (VIOLENCE DC: 16 (-2 from CASEY's presence), rolling 5d6 by yourself. Pass and you'll see the persona start to crack, cluing you more into his true self. Failure will make him lock up more, potentially depriving you of your mind read info.)
>>
>>5907482
>FOLD. Nope! You'll wait for a better hand! (You'll only lose $150 but you'll need to make a RESTRAINT DC: 22 check to keep up your poker face.)
>[EARNT HIS RESPECT] "Look. It's admirable what you're trying to do here but it's clear there's some improvement that needs to be made here." Try your best to slowly soften him up into making changes to his casino. Just lay the groundwork for now.
>[INVESTIGATED THE CASINO] "Okay, I get not wanting to cheat people but you're going overboard. You're somehow losing money even with fucking ROULETTE TABLES! How is that possible?" You have to point out how incompetent this operation is. How is he THIS unaware of how bad of a job he's doing?
I want to save the UNSTABLE and ripping his fake persona up to later in the game, near the climax
>>
>>5907482
>FOLD. Nope! You'll wait for a better hand! (You'll only lose $150 but you'll need to make a RESTRAINT DC: 22 check to keep up your poker face.)

>[ADAM ALLY] "Oh, so you're not even going to bother checking up on Kana? Is that it? Even as she's working her ass off, you rather gamble with some random girl than talk to your friend?" Start putting pressure on him. Adam is more than willing to say his own piece here.
>[EARNT HIS RESPECT] "Look. It's admirable what you're trying to do here but it's clear there's some improvement that needs to be made here." Try your best to slowly soften him up into making changes to his casino. Just lay the groundwork for now.
>>
>>5907482
>CHECK. There might still be a chance you can win and you rather not leave ANY signs of you mindreading him. (You'll bet $400 and skip to revealing the cards.)
>[EARNT HIS RESPECT] "Look. It's admirable what you're trying to do here but it's clear there's some improvement that needs to be made here." Try your best to slowly soften him up into making changes to his casino. Just lay the groundwork for now.
>[INVESTIGATED THE CASINO] "Okay, I get not wanting to cheat people but you're going overboard. You're somehow losing money even with fucking ROULETTE TABLES! How is that possible?" You have to point out how incompetent this operation is. How is he THIS unaware of how bad of a job he's doing?
>>
FOLD: WeO, zuL, Cux, w8L
CHECK: AxO, 3Ji, QnB

EARNT HIS RESPECT: ALL
ADAM ALLY: w8l, 3Ji
INVESTIGATED THE CASINO: WeO, AxO, Cux, QnB
UNSTABLE: zuL

All in all, FOLDING + EARNT HIS RESPECT + INVESTIGATED THE CASINO wins out. I need two anons to roll the following
>4d6 (half of the RESTRAINT check)
>3d6 (the other half)
And as a reminder, the talisman you have equipped can reroll two RESTRAINT dice if need be.
>>
Rolled 1, 3, 1, 1 = 6 (4d6)

>>5908280
Know when to hold em, and know when to fold em
>>
Rolled 1, 6, 5 = 12 (3d6)

>>5908280
OH NO NO NO NO
>>
>>5908280
>as a reminder, the talisman you have equipped can reroll two RESTRAINT dice if need be.
Please reroll those 1s >>5908285
>>
Rolled 5, 5 = 10 (2d6)

>>5908285
>>5908280
Lets just uhhhh, re-roll two of those ones
>>
>>5908296
>>5908292
>5, 3, 5, 1 = 14
>1, 6, 5 = 12
>total = 26
We made the 22 DC just in time
>>
>>5908285
>>5908292
>>5908296
Good fucking thing you bought that talisman a thread ago! Success (barely), writing.
>>
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Okay, Nicole, you can place your hand down and fold. Don't change how your face looks, even if Ashley says you're getting a weird look again. Slowly place your cards down-

For a split second, you swear you see his yellow eyes light up, sparkling with an odd ethereal light. You damn near sent your cards flying into the air. He's staring RIGHT at you with a smug smile. "Well? Call? Raise? Fold?" He's trying to make you squirm.

>26! SUCCESS!

Your talisman pulses ever-so-slightly. You bite your tongue to regain your focus. "Fold. I know when my hand is shit." You place your cards on the table. "You win, partner."

Clover's eyes keep glaring right at you, as if they're trying to find some sort of weakness. After a minute or two, he gives up and shrugs. "Fair enough." He shows you his cards, and holy shit that's a Ten of Diamonds and a Queen of Diamonds. Benjamin flips over the community cards to reveal a Nine and Four of Diamonds. He was damn close to a Flush of all things.

>+1 WIN COUNT TO CLOVER

Benjamin glances between you and Clover with an increasingly nervous expression on his face. "W-wow, pretty neck and neck, huh? L-let's hope that it doesn't end with anyone getting shot, ha!" He collects the cards and begins shuffling the deck again. The nervous energy slowly shifts as a wild, ecstatic smile crosses his face.

https://youtu.be/-VNhQ2-aQwE - FINAL MATCH(?)

"Heh. Hehe. All it takes is one bad hand to decide who wins. Isn't that just thrilling, Nicole?" Benjamin is moving his hands to shuffle the deck way faster than you think a human is normally able to do. "Like we're-"
"On the edge of life and death." Clover has already drawn his revolver. It's aimed right at your group. "Let's keep going."

Max tries to keep up a smug expression, but it's clear she's way over her head here. "Hey! It's not the first time a gun has been drawn on us! Well, maybe for me, but..."
Any hesitation Ashley has been expressing has disappeared. Cold, emotionless focus is all you see in her eyes. "So be it. It's one versus six. We're not scared of you."
Casey simply stares at the gun with awe in her eyes and a dopey, silly smile. "Waow! A SINGLE ACTION ARMY 7.5" (45LC), SKU R1820???"
Adam squirms in his seat but otherwise seems more annoyed at the threat than anything. "Something tells me I'm on borrowed time anyway. This wouldn't be a bad way to go, really."

"Do what you will." You narrow your eyes. "I'm not going to fall for your tricks. Benny? Send out the cards."

Benjamin nods his head and begins dealing out the cards. "Blind bet of $400 now! Let's see who wins and who loses! Will it be the Cowboy of Clover Suite or Nicole of the Cleaner Clan???" He tries his best to put on a performative, radio broadcaster kind of voice. It gets a small smile out of everyone, despite how the situation is developing.

You put $400 down. So does Clover. Checking your hand...an Ace and an Eight of Hearts. Okay, you can work with this.
>>
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You check the Community Cards. A Queen of Diamonds, Eight of Diamonds, and a Five of Hearts. Okay, less motivating but surely this has to work out, right? You glimpse into Clover's mind but you get nothing. Checking on him, he hasn't even lifted up to look at his cards. He doesn't even know what his hand is?

"I'm trusting you that your friend didn't rig the deck so you'd beat me. Got anything else to say before we see who wins or who loses?"

You let out a shaky breath as you try to keep your focus. You're riding on a pair of eights. That's better than last turn. "Yeah. Speaking about cheating. That's a very admirable goal you set out for yourself but you're going overboard here. You're somehow fucking losing money with ROULETTE TABLES. HOW IS THAT POSSIBLE?!"

Clover's yellow eyes sparkle with that same bizarre light to them. An augment, maybe, or something more anomalous? "Do ya think I actually want to run this casino like the other dime pinching, low-life scum of this City? Do you-" You quickly interrupt him.

"Oh! So that means rigging slot machines to spit out more than they take is righteous! That's how you're losing money, huh? With this incompetent idea of everything having to be fair!"

"It's not. A casino. Without slot machines." Clover grits his teeth. "Simple as. I don't like them but we're here to sell an experience to our customers. Besides, Kana would've told me if we were failing."

Casey immediately sinks into her seat, dreading the direction this conversation is going. "I-I, uh, about that. She didn't want me to tell you this but, uh, that's because she's scared."

"What?" An odd nervous chuckle escapes Clover's mouth. "No, that can't be right. What's there to be scared about? I'm doing everything right, her papers said so!"

"A-about that, sir. Those papers may or may not be 100% accurate?" Casey keeps sinking into her chair in a desperate attempt to escape the situation. Clover merely scoffs at the notion being presented to him. "That's bullshit. I'm doing the right thing here-"

You quickly interrupt him. "She showed me the paperwork! You're losing money in places that people should not be losing money in! Blackjack and roulette tables should statistically be making you money!" Your mouth contorts into a snarl. Your face feels warm, flush with rage and blood

"Yet you do STUPID bullshit like rigging slot machines, not offering anything else for making money, and not even hiring good security! I could've walked into your fucking vault and stole every dime without anyone asking any questions!"

"It's like this place is being ran by an incompetent BAFFOON!"

Clover's smile immediately disappears, replaced with a twisted snarl of a frown. "Do ya fuckin' THINK I want to be running one of these? HUH? DO YOU THINK I WANT TO BE ASSOCIATED WITH THIS DISGUSTING THING?" You immediately slid right back into your seat upon hearing his voice shift. "I'm doing the best with what little choice I have here!"
>>
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"If I had any other choice, I would've built something else. Maybe a bar. Maybe a carpentry shop. But you can't sell those to people in this district! No, it has to be something with a potential to swindle! Cheat! Nickel and dime every bit out of you!" He grips his free hand onto the edge of the desk with such force, you swear that he's about to shatter the damn thing.

"Then why not add some other avenues to profit? It's clear that this place can still be fair and honest without these drastic 'fairness' changes that harm you! More games of skill, more expensive food and drinks, maybe even cheat money out of this rich cunts who don't deserve it?" You try your best to offer him an out here. Something to fix his situation. Anything.

His snarl disappears. In its place is a simple, quiet frown. "Maybe. I could do that. But the moment the few sponsors I got see those changes, they'll make me throw everything out aside from the expensive hooch and steaks. Then they'll ask for those damn pan-chink machines."

Max offers him a look of understanding, "I get it. I deal with shitty sponsors too but surely, you could find better ones. Or just find a different job all together if you really don't want to run this?"
Adam mutters dismissively, "He's not the only one who's stuck here. He has a buncha people relying on him to do this. He can't exactly leave, can he?"
Casey tries her best to stay upbeat and positive, "S-surely, even if this place goes bangbang, boomboom, we would bounce back!"

Clover simply shakes his head at these responses. "This is the only option we have. Casey, Kana, Marla, Clyde, Me? We ain't got any other option. We might as well be vermin squirming around without this." His finger gently squeezes on the trigger, just barely not enough to make it fire. "Yer boss would just come in, tell me to make the slots fully rigged, and leave once yer ass is out. Ya know that, right?"

<"She's not wrong. Hell, why am I even pointing this at her? Not like I can't back down now. Any ounce of respect I have left would disappear if I did."> "You got a good heart, kid. I appreciate ya being honest with me. But we're both stuck on a leash. Mine's just a bit longer."

Benjamin glances between the two of you before focusing his gaze on you. "He might be right. Hell, Z-Corp has me on a leash now too." He then turns his attention to Clover. "But at least I still have my pals. I may not know Ashley or Adam or Casey that well but...we're pals. We help each other. Shouldn't you be doing your best to help your pals? Even in your undesirable position?"

Clover squirms at Benjamin's words. "Make your choice already. Call. Raise. Or fold?"

You look down at your hand, then at the community cards, then at Clover's facedown hand. You have no idea what your chances are here. Ultimately, it's a blind guess as to whether you have a chance of winning or not. Simple intuition now.

"I'm sorry." Max mumbles out.

"Don't be." Clover forces a smile.
>>
MONEY LEFT: $492
POT: $800 (blind bet between you and Clover.)
WIN COUNT: 1
CLOVER WIN COUNT: 1
CURRENT BEST HAND: Pair of 8s
CLOVER'S BEST HAND: ??????

How do you respond?
>CALL. Trust in the cards. Trust them.
>[UNSTABLE] ALL IN, BABY. NOWHERE TO GO BUT DOWN! (-$492, the Pot will raise to $1784. Now, on top of risking death, you risk losing all of your cash.)
>His composure seems to have been shaken a bit. Maybe you can convince him to give up? (Write in what you want to say to him. Depending on the write in and what you say in the below vote, it will determine what stat and DC is rolled. If you pass, he'll fold, making you the winner regardless of his hand.)
>Write in.

What do you want to say to him? It might be the last thing you say, lest you get a tie. Pick up to two.
>[UNSTABLE] "If you know how untenable your position is, why bother? At least I know my place in this world." Rip into his persona. How much of it is even his actual belief? (VIOLENCE DC: 15 (-2 from CASEY's presence), rolling 5d6 by yourself. You'll see who Clover truly is on a success. ??? on what happens if you fail.)
>[EARNT HIS RESPECT] "You act like this is the only place left for you and your friends. I know we just met but maybe we can make a deal." Even if they're stuck working here, maybe working for you on the side could give them the freedom they deserve. Offer your hand to him.
>[PERSON OF INTEREST] "My boss and I actually have a shared interest. Simply put, we have some very bad people in silver you can help us track down..." Inform him about a certain group that's been stalking you. (It might be risky informing him about them but you'd imagine he'd be more than willing to hunt them down for you.)
>[KRAKATOA FAVOR] "If it's bad sponsors you're worried about, I got a solution to that." Pull out your phone. You have an old man to ask a favor of. (-1 KRAKATOA FAVOR. Burning a powerful favor just for Clover's sake will probably get him to return said favor triplefold just to pay you back.)
>[GLIMPSED HIS MIND] "I can tell you don't want to use that. So why are you? No one's forcing you." Make him hesitate. A movement of hesitation is all you'll need to make him fuck up if you loss. (CHARM DC: 16 (-2 from CASEY's presence), rolling 6d6 with Max's help. Pass and even if you loss, you'll have a chance to defend yourself or to convince him to give you a favor regardless. Failure will do the exact opposite.)
>"Good game. Whoever wins or loses, doesn't matter. It was fun." You have nothing else to say to him. You don't think he cares for any fancy talk either. (You'll likely earn some decent rapport from the CASINO STAFF if you pick this and survive.)
>Write in.
>>
>>5908596
>>[UNSTABLE] ALL IN, BABY. NOWHERE TO GO BUT DOWN! (-$492, the Pot will raise to $1784. Now, on top of risking death, you risk losing all of your cash.)
Sugar we're goin down swingin, nut up or shut up.
>[GLIMPSED HIS MIND] "I can tell you don't want to use that. So why are you? No one's forcing you." Make him hesitate. A movement of hesitation is all you'll need to make him fuck up if you loss. (CHARM DC: 16 (-2 from CASEY's presence), rolling 6d6 with Max's help. Pass and even if you loss, you'll have a chance to defend yourself or to convince him to give you a favor regardless. Failure will do the exact opposite.)
>>
>>5908596
>CALL. Trust in the cards. Trust them.

>[KRAKATOA FAVOR] "If it's bad sponsors you're worried about, I got a solution to that." Pull out your phone. You have an old man to ask a favor of. (-1 KRAKATOA FAVOR. Burning a powerful favor just for Clover's sake will probably get him to return said favor triplefold just to pay you back.)
>"Good game. Whoever wins or loses, doesn't matter. It was fun." You have nothing else to say to him. You don't think he cares for any fancy talk either. (You'll likely earn some decent rapport from the CASINO STAFF if you pick this and survive.)
>>
>>5908596
>CALL. Trust in the cards. Trust them.
>[UNSTABLE] "If you know how untenable your position is, why bother? At least I know my place in this world." Rip into his persona. How much of it is even his actual belief? (VIOLENCE DC: 15 (-2 from CASEY's presence), rolling 5d6 by yourself. You'll see who Clover truly is on a success. ??? on what happens if you fail.)
>[GLIMPSED HIS MIND] "I can tell you don't want to use that. So why are you? No one's forcing you." Make him hesitate. A movement of hesitation is all you'll need to make him fuck up if you loss. (CHARM DC: 16 (-2 from CASEY's presence), rolling 6d6 with Max's help. Pass and even if you loss, you'll have a chance to defend yourself or to convince him to give you a favor regardless. Failure will do the exact opposite.)
>>
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>>5908596
>[UNSTABLE] ALL IN, BABY. NOWHERE TO GO BUT DOWN! (-$492, the Pot will raise to $1784. Now, on top of risking death, you risk losing all of your cash.)
Money does not matter if we are dead. Going all in might also spook him as a huge bluff. No clue if pic related is correct
>[GLIMPSED HIS MIND] "I can tell you don't want to use that. So why are you? No one's forcing you." Make him hesitate. A movement of hesitation is all you'll need to make him fuck up if you loss. (CHARM DC: 16 (-2 from CASEY's presence), rolling 6d6 with Max's help. Pass and even if you loss, you'll have a chance to defend yourself or to convince him to give you a favor regardless. Failure will do the exact opposite.)
Open with the kindness and sympathy before we rant
>[UNSTABLE] "If you know how untenable your position is, why bother? At least I know my place in this world." Rip into his persona. How much of it is even his actual belief? (VIOLENCE DC: 15 (-2 from CASEY's presence), rolling 5d6 by yourself. You'll see who Clover truly is on a success. ??? on what happens if you fail.)
I want to expose him right here before we win... if we can even win...
>>
>>5908596
>CALL. Trust in the cards. Trust them.

>[UNSTABLE] "If you know how untenable your position is, why bother? At least I know my place in this world." Rip into his persona. How much of it is even his actual belief? (VIOLENCE DC: 15 (-2 from CASEY's presence), rolling 5d6 by yourself. You'll see who Clover truly is on a success. ??? on what happens if you fail.)
>[GLIMPSED HIS MIND] "I can tell you don't want to use that. So why are you? No one's forcing you." Make him hesitate. A movement of hesitation is all you'll need to make him fuck up if you loss. (CHARM DC: 16 (-2 from CASEY's presence), rolling 6d6 with Max's help. Pass and even if you loss, you'll have a chance to defend yourself or to convince him to give you a favor regardless. Failure will do the exact opposite.)
>>
>>5908596
>[UNSTABLE] ALL IN
>[UNSTABLE] Rip into his persona. "If you want to play cowboy so much, why don't you just give up 'pardner'? The truth is that the Wild West was already coming to an end. Only order and progress and law and the City remain. Face it, you're like an old ghost. You don't have to go home, but you can't stay here."
>[GLIMPSED HIS MIND]
>>
>>5908596
>CALL. Trust in the cards. Trust them.

>[UNSTABLE] "If you know how untenable your position is, why bother? At least I know my place in this world." Rip into his persona. How much of it is even his actual belief? (VIOLENCE DC: 15 (-2 from CASEY's presence), rolling 5d6 by yourself. You'll see who Clover truly is on a success. ??? on what happens if you fail.)
>[GLIMPSED HIS MIND] "I can tell you don't want to use that. So why are you? No one's forcing you." Make him hesitate. A movement of hesitation is all you'll need to make him fuck up if you loss. (CHARM DC: 16 (-2 from CASEY's presence), rolling 6d6 with Max's help. Pass and even if you loss, you'll have a chance to defend yourself or to convince him to give you a favor regardless. Failure will do the exact opposite.)
>>
ALL IN: WeO, Cux, 73F
CALL: zuL, QnB, 3Ji, Inr
GLIMPSED MIND: WeO, INr, Cux, zuL, 73F, QnB
UNSTABLE: zul, 73F, Cux, INr, Qnb
KRAKATOA FAVOR: 3Ji

Neck and neck on whether to go all in or not but simply CALLING wins out there. GLIMPSED MIND and UNSTABLE for you grilling him down.

I need two anons to roll the following
>5d6 (for UNSTABLE)
>6d6 (for GLIMPSED MIND)
>>
Rolled 1, 6, 3, 2, 1 = 13 (5d6)

>>5909510
>>
Rolled 6, 2, 6, 4, 3, 6 = 27 (6d6)

>>5909510
Oh no...
>>
>>5909531
>>5909607
Pass on the charm check (flying colors there, honestly) but on the VIOLENCE check...
You fail that. The only thing you CAN do to resolve that is to burn an extra charge of your implant. That will leave you with one charge to spend next mission (due to regaining one per mission).

Or, you can risk the unknown of whatever your unstable mind will say with the failed roll. You're not sure if it'll be good, bad, or something in between. How do you wanna handle this?

>Burn your last Adrenaline Implant (Automatically passes the check but you'll only have one charge next mission.)
>[UNSTABLE] Trust me. I'll handle it. (You'll fail the check but you'll have two charges next mission and you might get something else from UNSTABLE's fuckup.)
>>
>>5909625
>Burn your last Adrenaline Implant (Automatically passes the check but you'll only have one charge next mission.)
I want to see this man's true face. I want to see him cry his piss yellow justice tears
>>
>>5909625
>>[UNSTABLE] Trust me. I'll handle it. (You'll fail the check but you'll have two charges next mission and you might get something else from UNSTABLE's fuckup.)
We cant win on every check, I think we are in a good enough position to just take the loss. We might even say something insightful on accident.
>>
>>5909625
>[UNSTABLE] Trust me. I'll handle it. (You'll fail the check but you'll have two charges next mission and you might get something else from UNSTABLE's fuckup.)
>>5909627
Why do you hate him?
>>
>>5909696
>Why do you hate him?
He reminds me of me, that's why
>>
>>5909625
>HEROIN, I MEAN ADRENALINE
If we have emergency options, let's use em. No sense in saving for a rainy day when we need to solve it now.
>>
>>5909625
>>Burn your last Adrenaline Implant (Automatically passes the check but you'll only have one charge next mission.)
>>
Another neck and neck but burning your last adrenaline implant wins. Writing.
>>
>>5909856
Time to stock up on the white powder
>>
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"I can tell you don't want to use that thing. So why are you? Nobody is forcing you." Your impressively clear head is giving you just enough focus to not tremble at the gun being pointed at you. "Is it really just for the sake of the game?"

Clover's trigger finger only tenses up more. "It's fair. Ya barged into my office, shot at me, and asked for a gamble. Simple as that. I'm outnumbered six to one and I have no idea how ya'll react if you were to lose. Perhaps y'all are sore losers and try to gang up on me."

Ashley shrugs her shoulders with a half smile. "Honestly? That's fair. I would probably do the same in his shoes."
Casey taps an oddly catchy series of notes onto the table. "It is fair. Doesn't mean we have to like it." Clover's grip loosens for a moment hearing that. Max quickly butts into the conversation to take advantage of this.

"I can tell you're trying too hard. Every single person here is trying a tiny bit too hard to be someone they're not," She glances over at Benjamin. "Except you. Keep being yourself, dear." The goofy smile growing on Benjamin's face says everything you need to know.

"You couldn't even keep that accent up. No one here is going to judge you for stopping the act for a little bit, you know?" Max clasps her hand together. "Seriously. Keeping that up all the time must be eating away at you."

>27! SUCCESS!

The revolver clatters onto the table. His hand shoots out to grab it and while he does so, you can tell whatever resolve he had is crumbling. "L-look, y'all, this is just how it has to work. That's how things here HAVE to be done. Ya know? Ya get me?" <"Shut up, shut up! Please, don't make this any harder than it has to be!">

[UNSTABLE] GO IN FOR THE GUT PUNCH, NICOLE. WE CAN RIP HIM TO SHREDS NOW. LET'S DO THIS.

"Uh huh." Every inch of your body crackles with an invigorating mixture of adrenaline (both artificially induced by your implant and natural), the powder still coursing through your system, and trickles of raw psychic power. Your mouth stretches into a crooked, deranged 'smile'. "Do you think anyone is falling for this?"

"What? What are ya talking about?" Clover tries to regain his grip on his revolver. <"I recognized that look. That damn flower anomaly...>
"Nicole." Ashley grips tightly onto your shoulder. "I'm not fucking doing this. You are NOT repeating the last mission I was on."
Adam, however, pulls Ashley away from you. He simply shakes his head from side to side. "She doesn't have THAT look. Whatever she's doing, she knows what she's doing."
Max and Benjamin watch on in worried silence, not really sure how to respond to your sudden mood shift.

"Come on, buddy! We all know this is a sham! An act! You're not fooling anyone here!" You lean onto the table. Your arms lay sprawled out across the table, nearly reaching the community cards. "C'mon, pal. Let's talk about who you really are."

Click. "If you make one more move, missy..."
>>
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The hammer of his revolver is cocked all the way back. One wrong move and he'll misfire. "S-sit yer ass back down." You simply tilt your head to the side.

"I know what my position in this damn world is. Why do you struggle so much to play a part you hate?" Your grin grows wider by the second. "You know how untenable all of this is, right?"

His face glows red with rage. He slams his fist down onto the table "Shut uhp with yer high-falutin' words! Ah fuckin' know who ahm! Vermin like y'ahwl thihnk ya know what it takes ta survive in thuh City? 'til ah bothered ta build this from thuh ground uhp, maah pals had squat ta our nuh-ame! we done poured our puh-lace!" He's hamming the accent up so badly, even Benjamin notices. He shakes his head in disappointment.

"It isn't my place to talk. I'm just the Dealer here but if I may?" Benjamin plants his elbows on the table. "You remind me of some punks who kidnapped me way back. Putting on this big show to seem scarier and more powerful than you are. Nicole knows your type."

Ashley half-heartedly mutters in response. "...and she killed a lot of them."

"Shut uhp! Ya know squat! Jack squat!" <"Just call or fold already! Why is she still talking? WHY?!">

"Oh, I know. If you want to play cowboy so much, why don't you just give up..'pardner'?" You lay on the fake accent equally as thick for that last word. "The truth is, the Wild West's nothing but a R-Corp fantasy these days. Only ORDER, LAW, PROGRESS, and the CITY remain. Face it. You're an old ghost."

"Ah'm not fuh-allin' for yo-wr mindgames! CALL!" He slams his fist down on the table with every word after CALL. "RAISE." SLAM. "FOLD!" SLAM!!! "PICK SOMETHING ALREADY!"

Your twisted smile suddenly fades. "You don't have to go home back to R-Corp. But you can't stay here either, can you? Don't you think it's time to drop the act?"

>-1 ADRENALINE CHARGE. IMPLANT IS NOW EMPTY

"..." For the final time, his gun clatters to the table. It misfires but the aim was so off, it just grazed past your reddish-orange hair. Needlessly to say, you and your allies nearly had a heart attack from sheer fear.
>-1 RESTRAINT TO EVERYONE EXCEPT ASHLEY!

"Father above fucking hell FUCK." Adam places a hand on his chest. "Holy Son Holy Mother please don't tell me it's my time fuck"

Casey is simply curled into a ball on the chair she's sitting on while Max is darting her eyes around with worry, "D-did anyone get hurt?"

Benjamin has darted from the table, firmly planting his back against the wall. His breathing is shallow and a light tremble runs through his body. "Haha wow that's something." Max leaps out of her seat and makes a beeline towards Benjamin. She wraps her arms around him. "Hey, hey, look at me, it's okay."

Ashley clicks her tongue. "Well, you got a reaction out of him. Happy?"

"Fuck." Clover mumbles out. "Can ya blame me for wanting to try being something different?" His overblown accent is gone, replaced by a light, natural southern drawl.
>>
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"I don't. But when you're ripping apart the only livelihood you have over it, is it even worth it?" You rapt your knuckles on the table. "Call."

Benjamin and Max stumble back to the table. Max is whispering sweet nothingness into the startled pharmacist's ears to keep him calm. Benjamin flips over the rest of the community cards. An Ace of Clubs and an Eight of Spades. You flip your hand.

So does Clover. An Ace of Spades and a Seven of Clubs. A full house vs a pair of aces. You win!
>TOTAL MONEY: $1442 Correcting a math error.

"...It's the only way I could cope being in this shithole of a job." Clover forces out a chuckle. It sounds more like a sob than anything. "I wanted people to have fun. I wanted to sell a little bit of my home back here. Even if that means it had to be through this god damn casino."

After Adam eventually catches his breath, he leans over to look Clover in his yellow eyes. "And that warrants doing shit to ruin your business? Because of some petty spite towards your job as a casino boss?"

"You think it's fun being in my position? Having to bowdown to a buncha boring suits, having to watch people gamble themselves into husks, having to do all of this?" He waves his hands around in a fluid gesture.

"S-so you're not actually a cowboy?" Casey frowns, speaking with the same heartbroken tone of voice as a child being told that Santa doesn't exist. Clover shakes his head.

"I idolized them, you know? These rootin' tootin', fair and just paragons who fought for justice and fought against the injustices of the world." He removes his hat and plants it on the desk. "It's better than admitting I'm just some random District 18 born dummy who would never be picked as a Ranger. Better than just admitting I'm no better than any other Cityslicker you find on the streets. Only thing I got in common with them is half decent aim."

So he probably could've still killed all of you if you lost. That's totally not worrying.

"So. You win. I'll get you your cash so you can go." Clover slowly gets up from his chair. His legs wobble, clearly overwhelmed by his emotions and stress. "I'll take your business suggestions into consideration, Nicole. If nothing else, I should grow up and admit when I'm being a stubborn, incompetent jackass." He takes long, strained steps over to his office door.

"Fuck." Ashley shakes her head. "All of the life just got sucked right out of him. Should we say something?"

Benjamin manages to catch his breath (with Max's help) long enough to call out to Clover, "So, what now? The game might be over but...what now? What's your plan from here?"

"I don't know." Clover answers with a sincere, honest tone in his words. "I really don't. Maybe talk to Kana and apologize. Maybe tell Marla that I wasted her time. I dunno." He places his hand on the doorknob. "And, sorry, Casey."

The job's basically done. All you got left is asking for your extra reward and your last words to him.
>>
What do you want your extra reward to be besides the Handler's cash? Pick one.
>"Hey, gunslinger. No point letting those skills go to waste. Teach me." (You'll unlock AMATEUR GUNSLINGER as a new BOON. Whenever you roll a 6 when firing a gun, you may roll an additional d6. This boon does not trigger on the extra dice.)
>"Mind telling me about your other sponsors? They sound like very, very interesting people." (Permanently raises +1 CONNECTIONs and grants you communication with various powerful people in the City.)
>"Tell me EVERYTHING you know about your home District." (You'll learn a lot of valuable information about R-Corp, their district, their people, and how best to navigate it. SEEKER is more than willing to fill in the gaps.)
>"Get me some extra money. That briefcase is meant for Foxtrot, after all." (You'll earn an extra $777, on top of your mission rewards.)
>Nothing. "Good game." (You'll earn the respect and RAPPORT of your allies + Clover by picking this.)
>Write in.

What do you want to say or do to him? Pick up to three
>"Maybe you don't have to leave it all behind." Offer your hand to him. "Maybe that persona is better somewhere else." (CLOVER will become a hirable ally. You imagine his other allies would be willing to work if you earned enough rapport with him.)
>Hold out your phone to Clover. "Talk to Mr. Foxtrot. I think someone 'fair' and 'just' would admit the truth to him, no?"
>"Hey, so I have to confess something..." Tell him about what you did in the Casino before meeting him. The cheating, the camera bugging, etc. He should probably know.
>[ANOMALOUS ABILITIES] Toss your revolver over to him with your mind. Probably the only way to get it to him in time. "Hey. Don't leave this behind, dumbass."
>[BENJAMIN ALLY] "Thanks for the game. It was stressful but fun." Compliment both Benjamin and Clover for everything that happened this game.
>[ASHLEY ALLY] "Don't try waving guns in people's faces if you're not willing to fire, ya know?" Try to instill some better trigger discipline in him.
>[CASEY ALLY] "Hey. Your pals will understand. No need to beat yourself up more than you need to." Try to offer a bit of comfort to the emotionally spent man with Casey's help.
>[PARTY FAVORS] "Hey. We don't really need this, think you can find a use for them?" Hand over those excess party favors to him. (-PARTY FAVORS. Waste not, want not. Maybe he'll give you something valuable in return.)
>You don't really have much else to say to him. Give him some breathing room.
>Write in.

Pastebin is being an abject bitch by having its servers down, so I'll update it whenever it comes back online. I apologize for any inconvenience this may cause.
>>
>>5910119
>"Mind telling me about your other sponsors? They sound like very, very interesting people." (Permanently raises +1 CONNECTIONs and grants you communication with various powerful people in the City.)

>"Maybe you don't have to leave it all behind." Offer your hand to him. "Maybe that persona is better somewhere else." (CLOVER will become a hirable ally. You imagine his other allies would be willing to work if you earned enough rapport with him.)
>Hold out your phone to Clover. "Talk to Mr. Foxtrot. I think someone 'fair' and 'just' would admit the truth to him, no?"
>"Hey, so I have to confess something..." Tell him about what you did in the Casino before meeting him. The cheating, the camera bugging, etc. He should probably know

I now regret not embracing the schizo and going all in
>>
>>5910119
>Nothing. "Good game." (You'll earn the respect and RAPPORT of your allies + Clover by picking this.)
Rapport with Ashley is important to deal with Ashton
>[BENJAMIN ALLY] "Thanks for the game. It was stressful but fun." Compliment both Benjamin and Clover for everything that happened this game.
>[CASEY ALLY] "Hey. Your pals will understand. No need to beat yourself up more than you need to." Try to offer a bit of comfort to the emotionally spent man with Casey's help
>>
>>5910119
>"Mind telling me about your other sponsors? They sound like very, very interesting people." (Permanently raises +1 CONNECTIONs and grants you communication with various powerful people in the City.)

>"Maybe you don't have to leave it all behind." Offer your hand to him. "Maybe that persona is better somewhere else." (CLOVER will become a hirable ally. You imagine his other allies would be willing to work if you earned enough rapport with him.)
>"Hey, so I have to confess something..." Tell him about what you did in the Casino before meeting him. The cheating, the camera bugging, etc. He should probably know.
>[CASEY ALLY] "Hey. Your pals will understand. No need to beat yourself up more than you need to." Try to offer a bit of comfort to the emotionally spent man with Casey's help.
>>
>>5910119
>Nothing. "Good game." (You'll earn the respect and RAPPORT of your allies + Clover by picking this.)
What >>5910134 said
Then
>[CASEY ALLY] "Hey. Your pals will understand. No need to beat yourself up more than you need to." Try to offer a bit of comfort to the emotionally spent man with Casey's help
Don't go shoot yourself under a tree, retard
>Hold out your phone to Clover. "Talk to Mr. Foxtrot. I think someone 'fair' and 'just' would admit the truth to him, no?"
Oh boy this'll be good
>"Hey, so I have to confess something..." Tell him about what you did in the Casino before meeting him. The cheating, the camera bugging, etc. He should probably know
In our defense, that dealer cheated FIRST.
In our defense, we needed footage to be sure it was Kana, and we didn't want to break into the vault to get the Handler's money.
>>
>>5910133
>I now regret not embracing the schizo and going all in
Yeah, you and these guys
>>5909187
>>5908760
>>5908606
We'd have scored more than the $1442 if we had gone all in
>>
>>5910114
>why don't you just give up..'pardner'?
https://wiki.teamfortress.com/w/images/e/e7/Spy_taunts07.wav
>>
>>5910364
In order to avoid bankruptcy, casinos need more money than we do. Our financial gains from this game are more than sufficient.
>>
What are you doing anons, DO NOT CONFESS. Clover wants to never be cheated again, he might just flip out. Violently.
>>
>>5910119
>"Mind telling me about your other sponsors? They sound like very, very interesting people." (Permanently raises +1 CONNECTIONs and grants you communication with various powerful people in the City.)

>"Maybe you don't have to leave it all behind." Offer your hand to him. "Maybe that persona is better somewhere else." (CLOVER will become a hirable ally. You imagine his other allies would be willing to work if you earned enough rapport with him.)
>Hold out your phone to Clover. "Talk to Mr. Foxtrot. I think someone 'fair' and 'just' would admit the truth to him, no?"
>[PARTY FAVORS] "Hey. We don't really need this, think you can find a use for them?" Hand over those excess party favors to him. (-PARTY FAVORS. Waste not, want not. Maybe he'll give you something valuable in return.)
>>
>>5910143
Change
>>5910119
>Nothing. "Good game." (You'll earn the respect and RAPPORT of your allies + Clover by picking this.)


>"Maybe you don't have to leave it all behind." Offer your hand to him. "Maybe that persona is better somewhere else." (CLOVER will become a hirable ally. You imagine his other allies would be willing to work if you earned enough rapport with him.)
>"Hey, so I have to confess something..." Tell him about what you did in the Casino before meeting him. The cheating, the camera bugging, etc. He should probably know.
>[CASEY ALLY] "Hey. Your pals will understand. No need to beat yourself up more than you need to." Try to offer a bit of comfort to the emotionally spent man with Casey's help.
>>
>>5910119
>"Mind telling me about your other sponsors? They sound like very, very interesting people." (Permanently raises +1 CONNECTIONs and grants you communication with various powerful people in the City.)

>"Maybe you don't have to leave it all behind." Offer your hand to him. "Maybe that persona is better somewhere else." (CLOVER will become a hirable ally. You imagine his other allies would be willing to work if you earned enough rapport with him.)
>[BENJAMIN ALLY] "Thanks for the game. It was stressful but fun." Compliment both Benjamin and Clover for everything that happened this game.
>[CASEY ALLY] "Hey. Your pals will understand. No need to beat yourself up more than you need to." Try to offer a bit of comfort to the emotionally spent man with Casey's help
>>
>>5910119
>"Mind telling me about your other sponsors? They sound like very, very interesting people." (Permanently raises +1 CONNECTIONs and grants you communication with various powerful people in the City.)
We will be gaining rapport already from completing this mission.

>"Maybe you don't have to leave it all behind." Offer your hand to him. "Maybe that persona is better somewhere else." (CLOVER will become a hirable ally. You imagine his other allies would be willing to work if you earned enough rapport with him.)
>Hold out your phone to Clover. "Talk to Mr. Foxtrot. I think someone 'fair' and 'just' would admit the truth to him, no?"
>[CASEY ALLY] "Hey. Your pals will understand. No need to beat yourself up more than you need to." Try to offer a bit of comfort to the emotionally spent man with Casey's help.
The cheating is none of his business
>>
>>5910429
>>5910746
Clover is going to learn the truth eventually. We should best tell him right now, or it will cause problems when we hire him. We're in a better position to inform him right now. Rather than kick the can problem down the road, it will inevitably explode into big problems to our faces in the future.
>>
>>5910119
"Mind telling me about your other sponsors? They sound like very, very interesting people." (Permanently raises +1 CONNECTIONs and grants you communication with various powerful people in the City.)

>"Maybe you don't have to leave it all behind." Offer your hand to him. "Maybe that persona is better somewhere else." (CLOVER will become a hirable ally. You imagine his other allies would be willing to work if you earned enough rapport with him.)
>"Hey, so I have to confess something..." Tell him about what you did in the Casino before meeting him. The cheating, the camera bugging, etc. He should probably know.
>[CASEY ALLY] "Hey. Your pals will understand. No need to beat yourself up more than you need to." Try to offer a bit of comfort to the emotionally spent man with Casey's help.
>>
>>5910119
>SPONSORS

>"Maybe you don't have to leave it all behind."
We're finally cowboys/We'll always be cowboys. I really like this option, Clover's struggle against the City's injustice/the World/the Man follows in the American mythology of the cowboy.
>[ANOMALOUS ABILITIES]
>[CASEY ALLY]
>>
>>5910746
+1
>>
>REWARD
SPONSOR: INr, ByB, w8l, Qnb, zuL, WqV, WeO
NOTHING: AxO, nFz, AxO, 3Ji
>WHAT TO SAY
ASK HIM TO BE ALLY: ALL BUT AxO
PHONE CALL: INr, nFz, ByB, Qnb, WeO
CONFESSION: INr, 3Ji, nFz, zuL
BENJAMIN ALLY: AxO, w8l
CASEY ALLY: AxO, nFz, 3Ji, w8L, Qnb, zul, WeO
PARTY FAVOR: ByB,
ANOMALOUS ABILITIES: WqV

All in all, Sponsorship Reward wins. For the conversation topics, ASK HIM TO BE AN ALLY + CASEY ALLY + PHONE CALL wins out (though Confessing was pretty close). Writing.
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"Say. Before you go." You snap your fingers to get his attention. Clover hesitates at hearing your voice, hand still firmly gripping onto the doorknob. "I got something to say to you. A few things, actually."

"Nick." Ashley shoves her shoulder into you with a sour expression. "I think you said quite enough. Let him get our cash so we can jet."
"No, no." Clover lets go of the doorknob before turning to face you. "She had the right to say what she said and, well, she wasn't wrong either."

"Look, I'll be honest. Sometimes I get a bit, uh, riled up?" That's probably better than admitting you have psychotic fits sometimes. "While I did somewhat mean some of those things, don't beat yourself up more than you need to."

Casey nods along with a hesitant smile. "Y-yeah. I-I'm a bit disappointed but only because you didn't tell us about your problems. Isn't that what friends are for?" Her shaky tone of voice instantly vanishes as she regains that customer service smile in full force.

She hops out of her chair to strike an comically odd pose reminiscent of a superhero. "C'mon! It's free, it has no notable byproducts, AND all it takes is a hug and a handshake! Fwiendswip, found at your local Casey!"
Adam (thankfully having recovered from his heart attack) snorts at the display. "Fucking hell. Do you eat lead?" The jovial tone of voice he puts on makes it obvious it's not meant to be an insult.

"Yes! Scrapping my teeth against it is very soothing! That and didn't you know that F-Company offers lead-heavy options at 20% of the normal price?"
Adam scrunches up his face in an attempt to process what he heard. "...No wonder why you talk like that."

[SEEKER OF THE CITY] 12% of the normal price of meat, actually. It's really just an excuse to sell meat that would otherwise be unsellable.

Clover is trying his damn best to hold back his laughter. He places a hand over his face to hide his growing smile. "Ah, fuck. Yeah, yeah, don't worry about that. I wasn't gonna do anything stupid or nothin-" He instantly gets shut up by the ball of energy known as 'Casey' rushing over to him to hug him. She clings onto him for dear life.

"WOAH CASEY UH MAYBE NOT RIGHT-"
"Hug! Now!"

You simply shake your head in mild amusement while your other allies either laugh at the tomfuckery going on or try their best to suppress their smiles.

Something clicks in your head. Right, right, best to offer it now that he's doing a bit better. "Say. Clover. Maybe you don't need to leave this all behind?" You lean forward in your chair, hand outstretched towards him. "Maybe it's not good for a business persona but in my line of work, you might be more than useful."

"Is this a habit of yours?" Max snorts. "Making fwiends with strangers during missions? I mean, I respect it on a practical level."
Adam, Ashley, and Benjamin all glance at each other, then Casey, then back at Max. "What do YOU think?" They say in unison.

Clover stares at your hand with a conflicted expression.
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"You sure?" Clover chokes out a nervous laugh. You simply nod your head in response. You have a good eye on people you can trust to be allies and so far, you haven't been betrayed yet.
[UNSTABLE] OPERATIVE WORD BEING 'YET'.

"Hey. Casey trusted me, didn't she?" You try to offer a comforting smile. "How about it, partner?"
"Nice lady! Very weird eyes! Reminds me of a weird deer!" Casey chirps out. Wow, thanks.

Clover is still hesitating but after looking at Casey and your other allies, he grabs onto your hand to shake it. "It couldn't hurt to leave this place. As long as you don't send me on any death traps." You were half tempted to tell him you had an ally expressively for using as a meat shield but that would scare him off.

You shake his hand as hard as you can. "Deal's a deal. Guess I have to take your soul or something now, eh?" You try your best to copy that shit eating grin Max makes. Clover quietly chuckles at your joke.
"Eh. Maybe not that. Deal's a deal, though." He lets go of your hand.

You quickly shove your phone into his hand once he does so. "Good. Now that we're friends, I need you to do two things with this. Put your phone number and the numbers of your sponsors in here. Consider the sponsors one my second reward for winning. Second, dial up the one labeled "Handler". Does a Mr. Foxtrot ring a bell?"

His face instantly turns pale. You continue speaking, "Talk to Mr. Foxtrot. I think someone 'fair' and 'just' would admit the truth to him, no? Just make sure to give it back once you're done."

Clover hesitantly pulls Casey off of him (with some whining from her) before dialing the number. He heads to the office door and opens it right as the call picked up. "Heeey, Mr. Foxtrot. So, uh, I would like to-" A stream of incomprehensible rage pours out the speaker. All you can make out is "DID YOU KILL HER" and "YOU FUCKING FAGGOT I'LL-".

He quickly runs out of the office, slamming the door behind him with a look of sheer embarrassment on his face.

Benjamin is the first one to pip up with a response. "Wow. Your boss is kinda an asshole. Max, can we kill him later?"
Max pats her mess of a partner on the head. "No. That would ruin her job, dummy."

"Woo." Adam spins around in the office chair. "That was a hell of a change of pace for me. Scary but I can't say I hate it. You do this DAILY?"

"Well, the last two missions I went on involved having to evade an anomaly and having to kill a gang. This is frankly a change of pace for me." You respond with mildly concerning nonchalantness.
"Eh. Kinda preferred the gang one. Still hurting a bit from it but I'm, uh, better at that kind of thing." Ashley mumbles. "Kinda wondered why you brought me along here, actually?"

You should probably address that sooner than la-

"Oooo! Gun!" Casey has picked up the discarded gun that Clover forgot to bring. Ashley and Adam immediately move in to tard wrangle her. As you tune out the high tone chirps and low tone grunts, you wait.
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"So, Ben?" You hold out the two leftover party favors. "What are these anyways?"

Benjamin perks up upon seeing the black pills. "Oh. I wasn't lying to Marla. Those are some of the strongest psychoactives I could make on short notice. To a normal human, it makes you trip your balls off. I'm not sure what it might do to you, though?" He does an overdramatic shrug. Well then. "I think they're called..."

>SINNLÖSCHEN x2 added to inventory! (+2 WILLPOWER, you roll d8s when making WILLPOWER checks and -1 FLESH DAMAGE taken while active. Constantly drains your RESTRAINT while active.)

"Horrifying! Thanks!" You pocket the black pills into your pocket.
"No problem! That's half of your appeal!" Benjamin beams a cheerful smile at you.
"what the fuck do you mean by that, ben." Max's smirk widens a bit too much.

Before anything more can be said, Clover barges back into the office with a suitcase full of money and a quiet phone in his hand. He hands over the two to you with the most exhausted look a man could possibly have on his face. It's like he aged fifty years over that phone call. "...I need something to drink. Casey- What the?"

Adam, Ashley, and Casey all look over at Clover. Adam is gripping onto Casey's left arm, Ashley is gripping onto her right arm, and Clover's revolver is still firmly gripped in Casey's hand.

"Uh." Adam starts to sweat bullets. "It's, uh-"
"It's exactly what it looks like." Ashley shrugs her shoulders with a blasé expression.
"Hoi!" Casey quickly drops the gun upon seeing Clover. Thankfully, Adam and Ashley are able to catch it before another misfire can happen.

"youknowwhatyeahsure." Clover's brain short circuits for a moment before rebooting. "I'm gonna have to ask you to leave now, though. Not to be an impolite house but uh. Let's just say my associates are kinda pissed at me kicking them out for the game."

You and your allies murmur understandingly, no point overstaying your welcome. As you pocket your phone and start heading out of the office, Clover clicks his tongue to get your attention. "One last thing. I put the numbers of me and my sponsors on the phone."

"Mr. Sukane is a former T-Company executive, call him whenever you need help scheduling meetings or temporal-related stuff. Ms. Wiltshire is associated with O-Corp, call her if you need information from WAY before the City was created. And as for Ms. Anjaro, those fellas know a bit too much about the Wastes outside the City."

>CONNECTIONS is now 4! You may call these associates for favors, given the right bargaining chips or CONNECTIONS checks.
>You may now hire Clover as an ally!

"Now. You really should be going."

You and your allies (sans Casey, seems like she wants to stay behind) make a beeline towards the exit. You notice how fucking heavy the briefcase you're carrying is. You never did think about how heavy 80k would actually be.
>Casey has left the party! Alas, alack, abass.
>>
You're now back out onto the streets of District 16 after making sure you get some distance away from the casino (you doubt the line was too happy about you skipping it, after all.) The imposing, seemingly infinitely tall skyscrapers that stretch on for god knows how long and the biting cold of the snowy wind is rather inhospitable to say the least.

>MISSION COMPLETE! REWARDS: $450, +1 RAPPORT TO ALL BUT ASHLEY, +1/2 RAPPORT TO ASHLEY, YOU GOT TWO NEW ALLIES AND THE POTENTIAL FOR MORE DOWN THE LINE, THE HANDLER RESPECTS YOU MORE!

"S-s-so!" Max clings onto Benjamin for warmth. "W-where to, Ni-nicole?"

What ARE your next actions now, Nicole? Choose up to three non-free actions and any number of free actions.
>[ANOMALOUS ABILITIES + OPEN MINDED] An odd buzz is in the air. The buzz of something ANOMALOUS. Ben seems to notice it too. Follow his lead. (You'll enter an ANOMALY EVENT. Good, bad, somewhere in between, you don't know. You might get some unique valuables if you play your cards right. A secondary vote will be called to determine what you might stumble upon if you pick this.)
>It's tradition at this point. Time to get sloppy drunk with your allies at a bar! (You and your allies will heal back your RESTRAINT and offers a chance to learn more about your allies.)
>[MAX ALLY] "Say, I'm a bit tired of slumming it. I think we deserve something a bit more high class." With the daughter of a Krakatoa around, you should be able to enter a high class place. Why not reward yourself? (You'll get a good glimpse into how the richest people in the City treat themselves and some more information on how they operate. That and high class food is better.)
>[ASHLEY ALLY] You really should tell Ashley about why you hired her. That Ashton figure is probably going to come sooner than later.
>[SEEKER OF THE CITY] "Let's take a walk, shall we?" Take a walk around District 16 with your allies. Chat. Take in the sights. Decompress after everything. (Has a chance to raise RAPPORT with your allies. You're likely to stumble into an old cache, a new store, or some other interesting place to return to later on your walk.)
>[UNSTABLE] The crackle of radio static catches your attention. You notice an oddly attention hungry radio behind a store window. "NICOLE." You decide to take a step forward to listen to it. (??????)
>You pull out your phone. Might as well make a call to one of your new sponsors. (FREE ACTION. Write in which one you want to talk to. Ms. Anjaro? Ms. Wiltshire? Mr. Sukane?)
>[BENJAMIN ALLY] "Hey, Benjamin?" What's better than more drugs? Might as well get him to use up the two charges of his boon. (FREE ACTION. Write in what kind of custom drug you want him to make or a drug you have on hand to duplicate. If you don't pick this, he'll randomly generate something for you so the charges don't go to waste.)
>WRITE IN.

Now that Pastebin is up, I'm going to update it within a few hours or so to adjust for your rewards and other jank.
>>
>>5911588
>[ANOMALOUS ABILITIES + OPEN MINDED] An odd buzz is in the air. The buzz of something ANOMALOUS. Ben seems to notice it too. Follow his lead. (You'll enter an ANOMALY EVENT. Good, bad, somewhere in between, you don't know. You might get some unique valuables if you play your cards right. A secondary vote will be called to determine what you might stumble upon if you pick this.)
>[MAX ALLY] "Say, I'm a bit tired of slumming it. I think we deserve something a bit more high class." With the daughter of a Krakatoa around, you should be able to enter a high class place. Why not reward yourself? (You'll get a good glimpse into how the richest people in the City treat themselves and some more information on how they operate. That and high class food is better.)
>[ASHLEY ALLY] You really should tell Ashley about why you hired her. That Ashton figure is probably going to come sooner than later
>[BENJAMIN ALLY] "Hey, Benjamin?" What's better than more drugs? Might as well get him to use up the two charges of his boon. (FREE ACTION. Write in what kind of custom drug you want him to make or a drug you have on hand to duplicate. If you don't pick this, he'll randomly generate something for you so the charges don't go to waste.)
White Powder and Pep Pills

The radio is 3spooky5me
>>
>>5911625
+
>You pull out your phone. Might as well make a call to one of your new sponsors. (FREE ACTION. Write in which one you want to talk to. Ms. Anjaro? Ms. Wiltshire? Mr. Sukane?)
Mr. Sukane
>>
>>5911588
>[BENJAMIN ALLY] "Hey, Benjamin?" What's better than more drugs? Might as well get him to use up the two charges of his boon. (FREE ACTION. Write in what kind of custom drug you want him to make or a drug you have on hand to duplicate. If you don't pick this, he'll randomly generate something for you so the charges don't go to waste.)
VIRITOXAP BRANDED ANTI-PSYCHOTICS and White Powder
>[ANOMALOUS ABILITIES + OPEN MINDED] An odd buzz is in the air. The buzz of something ANOMALOUS. Ben seems to notice it too. Follow his lead. (You'll enter an ANOMALY EVENT. Good, bad, somewhere in between, you don't know. You might get some unique valuables if you play your cards right. A secondary vote will be called to determine what you might stumble upon if you pick this.)
>[ASHLEY ALLY] You really should tell Ashley about why you hired her. That Ashton figure is probably going to come sooner than later.
>It's tradition at this point. Time to get sloppy drunk with your allies at a bar! (You and your allies will heal back your RESTRAINT and offers a chance to learn more about your allies.)
>>
>>5911588
>[ANOMALOUS ABILITIES + OPEN MINDED] An odd buzz is in the air. The buzz of something ANOMALOUS. Ben seems to notice it too. Follow his lead. (You'll enter an ANOMALY EVENT. Good, bad, somewhere in between, you don't know. You might get some unique valuables if you play your cards right. A secondary vote will be called to determine what you might stumble upon if you pick this.)
>It's tradition at this point. Time to get sloppy drunk with your allies at a bar! (You and your allies will heal back your RESTRAINT and offers a chance to learn more about your allies.)
>[ASHLEY ALLY] You really should tell Ashley about why you hired her. That Ashton figure is probably going to come sooner than later.

>You pull out your phone. Might as well make a call to one of your new sponsors. (FREE ACTION. Write in which one you want to talk to. Ms. Anjaro? Ms. Wiltshire? Mr. Sukane?)
Mr. Sukane

>[BENJAMIN ALLY] "Hey, Benjamin?" What's better than more drugs? Might as well get him to use up the two charges of his boon. (FREE ACTION. Write in what kind of custom drug you want him to make or a drug you have on hand to duplicate. If you don't pick this, he'll randomly generate something for you so the charges don't go to waste.)
VIRITOXAP BRANDED ANTI-PSYCHOTICS And PEP PILLS
>>
>>5911588
>[ANOMALOUS ABILITIES + OPEN MINDED] An odd buzz is in the air. The buzz of something ANOMALOUS. Ben seems to notice it too. Follow his lead. (You'll enter an ANOMALY EVENT. Good, bad, somewhere in between, you don't know. You might get some unique valuables if you play your cards right. A secondary vote will be called to determine what you might stumble upon if you pick this.)
>[ASHLEY ALLY] You really should tell Ashley about why you hired her. That Ashton figure is probably going to come sooner than later.
>[UNSTABLE] The crackle of radio static catches your attention. You notice an oddly attention hungry radio behind a store window. "NICOLE." You decide to take a step forward to listen to it. (??????)
>You pull out your phone. Might as well make a call to one of your new sponsors. (FREE ACTION. Write in which one you want to talk to. Ms. Anjaro? Ms. Wiltshire? Mr. Sukane?)
Ms Anjaro
>[BENJAMIN ALLY] "Hey, Benjamin?" What's better than more drugs? Might as well get him to use up the two charges of his boon. (FREE ACTION. Write in what kind of custom drug you want him to make or a drug you have on hand to duplicate. If you don't pick this, he'll randomly generate something for you so the charges don't go to waste.)
BROWN VIAL and PEP PILLS
>>
>>5911588
>[ANOMALOUS ABILITIES + OPEN MINDED] An odd buzz is in the air. The buzz of something ANOMALOUS. Ben seems to notice it too. Follow his lead. (You'll enter an ANOMALY EVENT. Good, bad, somewhere in between, you don't know. You might get some unique valuables if you play your cards right. A secondary vote will be called to determine what you might stumble upon if you pick this.)
>[ASHLEY ALLY] You really should tell Ashley about why you hired her. That Ashton figure is probably going to come sooner than later.
>[SEEKER OF THE CITY] "Let's take a walk, shall we?" Take a walk around District 16 with your allies. Chat. Take in the sights. Decompress after everything. (Has a chance to raise RAPPORT with your allies. You're likely to stumble into an old cache, a new store, or some other interesting place to return to later on your walk.)

>You pull out your phone. Might as well make a call to one of your new sponsors. (FREE ACTION. Write in which one you want to talk to. Ms. Anjaro? Ms. Wiltshire? Mr. Sukane?)
Mr. Sukane
>[BENJAMIN ALLY] "Hey, Benjamin?" What's better than more drugs? Might as well get him to use up the two charges of his boon. (FREE ACTION. Write in what kind of custom drug you want him to make or a drug you have on hand to duplicate. If you don't pick this, he'll randomly generate something for you so the charges don't go to waste.)
White Powder and Pep Pills
>>
Rolled 2 (1d2)

ANOMALY INVESTIGATION: EVERYONE
ASHLEY ALLY: EVERYONE
BARTIME: B2p, 3Ji
MAX ALLY: w8L
SEEKER OF THE CITY: Qnb
UNSTABLE: INr

Due to no votes being submitted in 12 hours, I think it's fair enough to cut it off now. ANOMALY INVESTIGATION and ASHLEY ALLY are universally picked, Bartime is the only other with more than one vote, so we'll go with that.

As for your free actions: calling Mr. Sukane wins (with 4/5 wanting to call and 3/4 of those wanting to call him) and as for what drugs for him to make:
PEP PILLS: INr, Qnb, 3Ji, w8l
WHITE POWDER: w8L, Qnb
BROWN VIAL: INr
ANTIPSYCHOTICS: B2P, 3Ji

Pep Pills have a clear majority but there's a tie between White Powder and the ANTIPSYCHOTICS.

I'll flip a coin to decide a tiebreaker. 1 = White Powder, 2 = ANTIPSYCHOTICS. A mini update should be posted within 30-45 minutes for what anomaly event to pick.
>>
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You have a lot of things you want to do with your pals but your mind is immediately overran by some overwhelming BUZZ and ENERGY in the air. None of the others seem to pick up on it except for Benjamin. The two of you lock eyes with each other.

"Uh, what's going on?" Ashley raises an eyebrow at you two beginning to freak out.

"Do you feel that?" You mutter to Benjamin. "There's that god damn buzz. Like at that old freezer back at his place." "Yeah." Benjamin nods with a nervous smile. Well, nervous might not be the right word. It looks more ecstatic than anything. "It's electrifying. Like that crash test dummy or that chef. A very familiar buzz."

"You thinking what I'm thinking?" You flash a toothy, pearly-white smile at him. "I think something a bit less grounded would be a nice change of pace." Benjamin quickly nods his head up and down, his smile twisting to match yours. "Absolutely. There's nothing better than seeing one in the flesh, isn't there? Or bark, or static, or foam, or fur. Something that REMINDS us of the bigger picture."

[UNSTABLE] "Exactly. Glad we're on the same page, are we not?"
[DELUSIONAL] "Of course. Friends understand each other like that, no?"

Max and Adam, rightfully so, begin to freak the fuck out. Max wraps her arms around Benjamin in an attempt to prevent him from going anywhere. "Nope! Not on my watch! I already had to call a favor to stop that fucking crash test dummy from hurting you!"

Adam, meanwhile, tenses up like a nervous animal that's trapped in a corner. "Shit. Shouldn't we call an ETF agent to deal with it? Why the hell would WE want to go deal with one ourselves."

"Hey, hey!" You raise your hands up in mock surrender. "We're not 'dealing' with it. We're just 'investigating'."
"Yeah!" Benjamin looks up at Max with wide, innocent eyes reminiscent of a small puppy's. "It'll be in and out."

Ashley grips onto her baseball bat with a tired, glazed look to her eyes. She glances at the two of you before letting out a sigh. "Fuck it. I don't sense anything SUPER dangerous nearby, so I doubt it's some...uh." She snaps her fingers. "Fuck. What did that one Bennett schizo say? X something?"

[SEEKER OF THE CITY] ETF agents have a unique way of ranking the threat levels of anomalies. They rank them with a letter and number, i.e A2 or X5.
[SEEKER OF THE CITY] You only know that X means they are incredibly aggressive and beyond reason and the numbers go from 0-5, with 5 being incredibly deadly. You'll need to ask an ETF agent for more info.

"The MOMENT shit goes sideways, we're running. Okay?" You nod.

Max and Adam relent, with Max unwrapping her arms around Benjamin and Adam pulling out his knife to be safe. With their hesitant approval, you gesture at Benjamin to lead you to where the anomaly is. He seems to have a better sense of where they are. Your group trails behind him as he slips into an alleyway. Grey walls and dirty, needle covered concrete floors stretched as far as you can see.
>>
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https://youtu.be/U3rQ93kLwyE - ANOMALY NEARBY

The alleyway you entered seems to be stretching on a lot farther than an alleyway should be, even in the City. Your allies quickly pick up of this. All you can do is keep following after Benjamin.

[SEEKER OF THE CITY] The walls are beginning to wrap in on themselves. Chunks of brick and steel merging together haphazardly. Signs becoming illegible gibberish. You are approaching something beyond your understanding.
[ANOMALOUS ABILITIES] It is nascent. You doubt it will immediately try to kill you. Still, don't be reckless.

Suddenly, he stops dead in his tracks. You and your allies have to grind your heels to a halt to make sure you don't crash right into him. His eyes seem focused at some sort of blur of color that seems remarkably out of place considering the bland greys and white snow.

>You'll only have a rough idea on what the anomaly is through flavor text and the quips from an unidentified person (or persons) attached to it. At best, Benjamin can clue you in with his own tidbits via OPEN MINDED, which will be marked down in []s.
>Two anons, roll 1d3 to determine how many PEP PILLS and ANTIPSYCHOTICS he produces after the encounter.

CHOOSE YOUR ENCOUNTER.
>"Everything is passing. Everything. Stay here any longer, and you will never regain what you were." ("Ah God, that color, everything is eroding-" "There was no bottom at all.") ["I remember a friend back at Z-Corp who got exposed to the wrong chemicals. When we did the autopsy, only a small handful of brain matter was left."]
>"Feed me, love me, starve me, hate me, beat me, hug me, judge me..." ("God, this is pathetic. I don't even know what to say.") ["...Reminds me of myself, before I met Max. Self-loathing and a longing for love."]
>"I could really wear my heart on my sleeve. Or maybe, I don't have to be anyone at all." ("This job fucking sucks. I wish I could follow in its footsteps." "Suck it up. You get used to it.") ["You can't escape who you are. Trust me, I've seen people try."]
>"His Light was borne from madness and misery." ("This feeling...it's majestic and holy and yet, there's that veil of death and termination of substance...") ["Sickening. Even N-Corp wasn't this desperate."]
>"Why did I let myself be crushed by this world? Because...I was lazy." ("Can't judge him too much. If I could do my job without having to do anything? I'd take it in a heartbeat.") ["Not my cup of tea. I prefer being hands on."]
>"One must be willing to learn to be taught. So many impertinent students these days. A new lesson must be taught.” (“Remember anything from your piano lessons?” "Just Chopsticks.") ["Oh, hey, Max can play this...I think? Reminds me of one I saw back at her place."]
>"No. No, no, no, no. They were my SALVATION. When do they FALL?" ("You motherfucker. Rotting in here is a mercy compared to what we should do to you." "She was still alive when we found the guy, shit...") ["..."]
>>
>>5912559
>THE PIANO
>>
Rolled 3 (1d3)

>>5912559
>"I could really wear my heart on my sleeve. Or maybe, I don't have to be anyone at all." ("This job fucking sucks. I wish I could follow in its footsteps." "Suck it up. You get used to it.") ["You can't escape who you are. Trust me, I've seen people try."]
>>
>>5912559
>"I could really wear my heart on my sleeve. Or maybe, I don't have to be anyone at all." ("This job fucking sucks. I wish I could follow in its footsteps." "Suck it up. You get used to it.") ["You can't escape who you are. Trust me, I've seen people try."]
>>
Rolled 2 (1d3)

>>5912559
Rolling
>>
>>5912559
>"Feed me, love me, starve me, hate me, beat me, hug me, judge me..." ("God, this is pathetic. I don't even know what to say.") ["...Reminds me of myself, before I met Max. Self-loathing and a longing for love."]
Pianos a bad news
>>
>>5912559
>"No. No, no, no, no. They were my SALVATION. When do they FALL?" ("You motherfucker. Rotting in here is a mercy compared to what we should do to you." "She was still alive when we found the guy, shit...") ["..."]
>>
>>5912559
>>"Feed me, love me, starve me, hate me, beat me, hug me, judge me..." ("God, this is pathetic. I don't even know what to say.") ["...Reminds me of myself, before I met Max. Self-loathing and a longing for love."]
>>
>>5912559
>"I could really wear my heart on my sleeve. Or maybe, I don't have to be anyone at all." ("This job fucking sucks. I wish I could follow in its footsteps." "Suck it up. You get used to it.") ["You can't escape who you are. Trust me, I've seen people try."]
>>
>>5912559
>>"No. No, no, no, no. They were my SALVATION. When do they FALL?" ("You motherfucker. Rotting in here is a mercy compared to what we should do to you." "She was still alive when we found the guy, shit...") ["..."]
>>
>>5912559
>"Why did I let myself be crushed by this world? Because...I was lazy." ("Can't judge him too much. If I could do my job without having to do anything? I'd take it in a heartbeat.") ["Not my cup of tea. I prefer being hands on."]
>>
>>5912559
>"One must be willing to learn to be taught. So many impertinent students these days. A new lesson must be taught.” (“Remember anything from your piano lessons?” "Just Chopsticks.") ["Oh, hey, Max can play this...I think? Reminds me of one I saw back at her place."]
>>
>>5912559
>"I could really wear my heart on my sleeve. Or maybe, I don't have to be anyone at all." ("This job fucking sucks. I wish I could follow in its footsteps." "Suck it up. You get used to it.") ["You can't escape who you are. Trust me, I've seen people try."]
>>
>>5912559
>"Feed me, love me, starve me, hate me, beat me, hug me, judge me..." ("God, this is pathetic. I don't even know what to say.") ["...Reminds me of myself, before I met Max. Self-loathing and a longing for love."]
>>
FEED ME, LOVE ME: ssF, INr, sv/
HEART ON SLEEVE: zuL, Cux, 3Ji, Mwl
LAZY: J+F
PIANO: WqV, Qnb
SALVATION: w8l, g1U

Seems like HEART ON MY SLEEVE wins. Writing.
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https://www.youtube.com/watch?v=f_tkin6PVmY - HEART ON SLEEVE

In a blink of the eye, you're no longer in the alleyway. You're now inside what appears to be some sort of clothing store. You're currently at the front entrance. There's a checkout counter a few feet away from you that's only being staffed by an old mannequin.

Hazes of gold and red paints and decorations (such as banners and bells) decorate the walls and floor of the shop, as if it was trying its best to seem high class. Even the lights in the store itself is tinted with a mixture of red and golden hues, tinting the environment in a, for a lack of a better word, sensual haze

A maze of circular and regular clothing racks, with piles on piles of high class fashion outfits hanging off them, flood the store. That leaves only a single clean path forward. Well, two technically, but the counter doesn't catch any interest from you or Benjamin. While you can make out dressing booths along the walls of the store you're in, the sheer number of racks you have to go through makes getting to them unfeasible.

"Where the actual fuck are we?" Ashley instantly goes onto high alert. "We were JUST in an alleyway not even two seconds ago! Are we in some sort of trap? Do we gotta fight our way out?"

"Uh, I don't think we can. Not yet." Adam points behind you. Your group turns around to see what he's gesturing to. There's two massive windows and a mostly glass door at the entrance you five are standing out, showing you what's outside of the store. The scenery is rather surreal, to be blunt. Dozens of red and gold painted mannequins in various outfits are standing completely still outside.

The street stretches on for seemingly forever in both directions and the buildings have remarkably generic names, logos, and designs. Every fast food place is labeled "FOOD", every grocery store is labeled "GROCERY", etc etc. The only one that seems to have a logo with any effort is the one you're in. There's a sign right outside of the shop you're in. In flowing, cursive font with speckles of white and blue, you make out:

NOUVEAU TOI
La mode de vous, pour vous!

"I have no idea what that means. Seems like District 3's dialect, though." Adam scrunches his face up. "Ripugnante."

Max approaches the front door and squints her eyes, reading the text on the sign. "Almost seems machine translated but I can make it out. 'NEW YOU', 'FASHION FROM YOU, FOR YOU'? I'm not sure any store in District 3 would write that."

[SEEKER OF THE CITY] So whatever this anomaly is, it seems to care a lot about the perception of others. High fashion is a status symbol first and foremost.

Benjamin points towards the only obvious path forward. "It's deeper inside. It won't let us go until we face it. While cannibalism WOULD be a viable short term solution, I prefer not to eat anyone."

Max opens her mouth, seemingly ready to quip, but nods her head. You group proceeds down the only path forward.
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You only now notice how quiet it is in the shop. Aside from a very light ambience playing over some speakers, the only sound being made throughout the whole store is the pitter patters and stomps of your group's footsteps. The sheer tension of heading down this unexplored path and the unnatural nature of your group even being here is clearly getting to everyone here.

[UNSTABLE] THEY KNOW THEY DO NOT BELONG HERE. EVEN THE ONE IN GLASSES. ONLY WE CAN SURVIVE THIS.

Suddenly, you smell something. Something rotten and foul. A sickly sweet stench of perfume mixed with rotten meat and bile floods your nostrils. Your other allies sense it too and manage to hold back their vomit...except for Max.

[SHELTERED] She stops dead in her tracks and grabs onto a nearby rack before letting out a thin stream of spit and bile. Her short, boyish hair is slick with nervous sweat and her eyes are darting around all over the place.

>-1 RESTRAINT TO MAX! WARNING! 1/3 RESTRAINT LEFT!

"Fucking hell." Ashley steps away to make sure her boots don't get dirty. "I knew she couldn't handle this shit."
"Y-yeah. Yeah." Adam can only offer a look of pity. "I understand." <"Reminds me of what Benedict smells like now.">
"MAX!" Benjamin quickly wraps his arms around her. "Max, are you okay?"

"I-I don't wike this p-place." Max mutters under her breath. Her mouth is still covered in the spit and bile mixture. "I wanna go home. P-please, I wanna go home already."

"L-look, we'll get out soon. Just..." He pulls her away from the wrap and drapes her arm over his shoulder. "I'll walk for you, okay?" Max can only nod her head slightly in response. Your group keeps heading down the path until soon enough, you stumble into a wide and open area of the shop.

https://youtu.be/8984sH3n4E8 - ANOMALY ENCOUNTER

You now understand what that scent is coming from. Piles of high class clothing stained in blood, fecal matter, and vomit that are soaking wet in what seems like perfume are scattered all across the floor. The same blank, featureless mannequins are placed at random spots all across the floor, each wearing a different outfit that's stained in a different way. In the dead center of the room is a dressing screen with something behind it.

A pair of arms pokes up above the screen. Then another pair. Then another pair. Until four pairs of hands are poking out behind the dressing screen. One pair are some normal looking feminine, another are robotic prosthetics, the third pair are wooden prosthetics, and the fourth is a pair of half rotten and skeletal arms. Besides them, the only thing you can make out is a faint silhouette of a pile of...something.

"What Do I Feel Like Wearing Today? Different Clothes Almost Make Me Feel Like I'm Wearing The Skin Of A Different Person." An ethereal, feminine voice speaks out from behind the screen. "Let's See. Who Am I Going To Be Today?" Its many arms aimlessly move in the air.
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"What the actual fuck?" Ashley raises up her baseball bat. "Who are you?"

"Oh! A New Guest. Perhaps You Could Tell Me What To Wear." The many arms disappear behind the screen. Wet, moist noises echo throughout the room as it tries to desperately search for something.

[OPEN MINDED] "It doesn't want us to see it." Benjamin adjusts his glasses with his free hand. "We should focus on satisfying whatever self image issues it has. Make it happy."
[SEEKER OF THE CITY] You imagine whatever outfit you get it to wear will determine how it will 'reward' you. Considering the filth around you though? Giving it clean, fresh clothing from your group could be what it needs the most.

The four pairs of arms poke back out from the screen, each holding a different outfit.

The normal arms are holding a pair of sweatpants, a hoodie, a loose fitting tshirt, and sneakers. "I Could Always Try Something Casual..."
The robotic arms are holding a black suit, black pants, red tie, and black shoes. "Of Course, Nothing Is Wrong With A Business Classic."
The wooden arms are holding a flowing red dress and a pair of pink high heels. The dress is rather...revealing, with an obvious cleavage window and an exposed back. "Perhaps I Should Treat Myself? Could It Hurt?"
The rotten and skeletal arms are holding a grease stained leather jacket, blood stained combat boots, and military fatigues. "Of Course, There's Nothing Wrong With Getting My Hands Dirty."

"So? What Should I Wear, Dear Guests?"

"We'll have to humor this thing." Adam whispers to the group. "These things are dead locked into a certain mindset. I can barely talk Benedict out of his worst moments."

"All of those outfits look ugly..." Max, still reeling from the stench and surreal nature of everything, mutters half coherently.

How do you respond to the anomaly?
>"Nothing's wrong with a casual look. You don't need to dress to impress. Just enjoy yourself."
>"C'mon. A suit and tie is a classic look. Nothing can go wrong with going with the classics."
>"Dressing to impress, huh? I respect the boldness. Go ahead and show your stuff."
>"Oh ho! I like the grimy one. Really shows you're not someone to fuck with.
>"None of those look good. I think your current outfit is just fine."
>"Here." You pull off your thick winter jacket and boots. "Try this outfit. I think you'll like it."
>[HIGH CLASS JEWELRY] "I like the dress but I think this would match well with it." Offer it some of that high class jewelry you found a few missions back. (-2 HIGH CLASS JEWELRY)
>"Here." You need to calm Max down before you do anything. (FREE ACTION. You have three Joyvel doses, how many do you to give her?)
>Before you tell it what to wear, you have something to ask it. (FREE ACTION, write in up to three things to ask it. Depending on the subject, you may need to make a skill check.)
>Write in. (Give it something else? Tell it something else? Do something else completely?)
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>>5913847
>[HIGH CLASS JEWELRY] "I like the dress but I think this would match well with it." Offer it some of that high class jewelry you found a few missions back. (-2 HIGH CLASS JEWELRY)
>"Here." You need to calm Max down before you do anything. (FREE ACTION. You have three Joyvel doses, how many do you to give her?)
1
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>>5913847
>"Dressing to impress, huh? I respect the boldness. Go ahead and show your stuff."
>"Here." You need to calm Max down before you do anything. (FREE ACTION. You have three Joyvel doses, how many do you to give her?)
1
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>>5913853
+1
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>>5913853
Hate to give up the jewelry like that because people love shiny rocks, but Max could get these exact ones or equal level for chump change to her. So it's no big deal. Speaking of Max, there can be a cool teamwork moment there
>Nicole walks over to Max
>silently wipes the vomit off her mouth
>pulls out Joyvel
>Ben recognizes on sight
>silently nods the go-ahead
+1
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>>5913847
>Before you tell it what to wear, you have something to ask it. (FREE ACTION, write in up to three things to ask it. Depending on the subject, you may need to make a skill check.)
Where are you going?
Who are you meeting?
What do you want to do?
>"Here." You need to calm Max down before you do anything. (FREE ACTION. You have three Joyvel doses, how many do you to give her?)
1
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>>5914040
+1 these questions too
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>>5914040
Supporting
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>>5914040
+1
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>>5914647
Edit
>>5913853
>>5914040
+1
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HIGH CLASS JEWELRY: sSf, sv/, Cux, 0pd
DRESS TO IMPRESS: zuL
QUESTION IT: Qnb, Cux, w8l, oPd, all agreeing with the same three questions. None of them require a skill check given their simple nature.
GIVE HER MEDS: All agree to give her one dose of Joyvel.

So, giving it high class jewelry + giving Max some meds + Asking it where it's going, who it's meeting, and what it wants to do wins. Writing. Should be out in two hours.
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You rather not have to deal with someone having a mental breakdown while neck deep in an anomaly's territory. You're the one who's supposed to freak out! Maybe Benjamin! Not her! You take quiet, careful steps over to Max to not accidently trigger the anomaly. Using your sleeve, you wipe away at the bile still on her mouth. You pull out your Joyvel bottle and open it up to grab a pill out of it.

Benjamin's eyes widen for a moment before vigorously nodding. He gestures at you to give her the pill. <"C'mon. Hurry. That stuff should be quick acting enough.">

You drop the pill into her mouth and before the dazed Max has any time to spit it out or freak out, Benjamin covers her mouth with one hand and coaxes her throat to swallow by tilting her head back and rubbing her throat. Soon enough, she takes the pill. She's still out of it but it's clear she's regaining her senses now.
>2/3 RESTRAINT! -1 JOYVEL!

"Take it easy." You whisper to the two. Benjamin focuses his attention on keeping Max upright as the pill kicks in.

You turn your attention back towards the anomaly. You got a few questions to ask, even if you know what you plan on giving it regardless. You clear your throat to make sure you sound something presentable before you speak. "Where are you going, if you don't mind me asking?"

"Oh! How Quaint, I Don't Usually Get Asked Those Things. I'm Going To The City, You See! I Heard That It Has A Lot Of Interesting People I Can Interact With. Do You Know What The City Is?" Huh, you're not sure what you expected but you didn't expect that.

"I actually came from there. It's certainly a place to live in?" You shrug. It's hard to really describe how life is in the City to an outsider aside from a general pain in the ass. "I'm not really sure why you would want to go there."

"You See, What's The Point Of A New Me If No One Here Can Acknowledge Me? These Faceless Husks Can't Even Keep My Outfits CLEAN AT ALL!" Another pair of arms reaches out to grab a nearby mannequin and with an impressive show of strength, they crush it into plastic dust in mere seconds. "Without Someone To Acknowledge My New Outfit, What Point Is There? That's The Point Of An Outfit."

Your allies (rightfully so) back away from the anomaly, just enough to get some distance from it.

"I-I see." You gulp. "Well, if you're going to the City, who are you meeting? I doubt you're going there just for a, uh, slightly less red and gold scenery, miss?" You glance around the clothing store to take in its color scheme again. Too much red for your tastes, it's incredibly tacky

"Oh Ho! A Lady Never Tells Her Secrets." Its many arms tap away at the edges of its dressing screen. "Ah! But You're A Lady Too, So I Suppose It Wouldn't Hurt. See, I Simply Want To Meet Someone Who Accepts Me. Is It Wrong To Want That? Don't YOU Want People To Accept You?"

Ashley is still on guard and Max is out of it but the other two flash weak smiles at you.
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"I can understand that. I'm lucky to have friends who, uh, tolerate me. I wouldn't want to imagine how it would be to live here all the time. No one to acknowledge that I'm my own person."

"Exactly, Darling! I'm Glad We're On The Same Page! Though, Don't You Wish You Could Wear A New Outfit Sometimes?"

"...Not particularly. I like my outfit." You're not sure if it's talking about your clothes or something more metaphorical. Whatever the case, you rather not give it any ideas. The arms tapping away at the end of the screen pull away. The voice behind the screen sighs.

"If You Say So." It scoffs.

"Sorry. Before I give you my final judgement on your outfit, mind if I ask what you actually want to do? Just for clarification, please."

"..." The arms disappear behind the screen, leaving you only able to see the faint silhouette of whatever is behind it. The arms suddenly return after what feels like hours (but more likely minutes) with the same outfits as before. "To Wear My Heart On My Sleeve. To Show People Who I Am. But I Know I Can Not Do That. I Can Not Risk Such A Faux Pas. So, I Wish To Be The Me That People Want To See."

"Is that why you're behind that screen? It feels weird not being able to talk to you face to face." It's also weird that you're the only one saying anything but looking at your allies, it's clear they're too busy keeping their guards up to say or do anything.

"Why Do You Think I Asked For A New Outfit? The One I Have On Is...Lacking." How vague and potentially ominous. You doubt you're going to get anything else out of it so you pull out some of the fancy jewelry you have in your pocket and hold it out towards the screen.

"I think the dress is nice but these should help compliment it. What's a dress without some jewelry, hm-" Before you have time to say anything else, the jewelry is ripped right out of your hand. Some nasty, but superficial and numbed, scratches cover your hand. Thank god for the Sinsu.

The arms disappear behind the screen again as that same sickeningly moist sound echoes throughout the room. You and your allies stand there, slowly getting more and more grossed out at the sounds get louder and louder.

Then, something steps out from behind the screen. A pulsing mass of mismatched organs, flesh, and bone compressed into a roughly bipedal form slowly steps over to your group. At least ten different pairs of arms are aimlessly placed all over its torso. The very exposing dress and high heels somehow suppresses any disgust response from your group. Fancy rings are forced onto every ring finger of its many arms and a shiny necklace covers its 'neck'.

"Don't I Look Like A Cityslicker? A Proper And Well Regarded One?"

You, to your own shock, nod. So does Benjamin, Adam, and Max. The only one who doesn't seem to buy what's going on is Ashley but she holds her tongue.

"I Must Say. Your Assistance Deserves A Proper Reward." It coos.
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It reaches into the mess of organs and flesh it is made out of before forcing something into your hand. When you look down at it, it's a blood stained coat that faintly smells of perfume and rot.

"Perhaps A New Outfit Would Suit You Better. It Is Not My Place To Judge. Should We Meet In The City Again, I Will Give You My Warmest Regards, Dear."

Before you even know what to say...

https://www.youtube.com/watch?v=KJnxkM1alsQ - BACK IN THE CITY

You and your group fall down onto the snow covered ground of District 16. You're now in front of a random bar, as if seemingly teleported there by the whim of some anomaly. You try to look for the alleyway you went. You spot a group of silver-clad agents running down a random alleyway.

[PERSON OF INTEREST] The only reason they would be checking is if there was an anomaly nearby. Perhaps you'll see that anomaly again, should you enter a P-Corp facility.
[PERSON OF INTEREST] You can only hope the anomaly doesn't mention you to them...or that it gave you something. That'll probably give them an excuse to 'deal' with you.

You look down at the thing you're clutching in your hand. While you still have the briefcase with the Handler's money, there's also that old coat that the anomaly gave you. It smells slightly less foul now, as if being in the City is cleansing it.

As you look over at your allies, you can feel it shifting. It shifts through various different outfits your allies are wearing. A grey tuxedo, a buttoned up plaid shirt, a black collared dress shirt, a leather jacket, and then a pink winter coat, before shifting back to a blood stained black coat.

Interesting.
>"NEW YOU" ACQUIRED. (A bizarre anomalous artifact that you're not sure if it's a PARADIGM or simply a gift from the anomaly. Something tells you that it'll alter your stats depending on what form it takes.)
>ANOMALOUS FAVOR (HEART ON MY SLEEVE) GAINED. (If you ever encountered HEART ON MY SLEEVE again, you'd assume it'll respond positively to you.
>-2 HIGH CLASS JEWELRY

"...I'm going to wash down what just happened. Who wants to join me?" Max mutters out. Adam and Benjamin enthusiastically agree to the proposal. Ashley is the only one who doesn't follow after them and by the looks of it, it's because she's waiting for you to say something. You glance up with a cheeky smile before you let out an exhausted sigh.

"Does Ashton ring a bell? See, he might be hunting me down and I may or may not have hired you so that I have someone to protect me against him?" You try your best to keep up a comforting smile. The look of sheer horror that crosses Ashley's face makes your smile fade.

"Fuckin' hell, what did YOU DO?!" She pulls you up by the collar.

"You think I know?! I just know that someone like him is hunting me down! Hell, if it wasn't for the T-" You stop yourself. Best not to mention TV MAN. "If it wasn't for a friend, I wouldn't even know!"
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"..." <"She really doesn't know, huh? And it's not like any Ace Strikers were left for a revenge hit. Who the fuck could've hired hi- Shit, she's probably reading my mind, isn't she?> "Look. We'll talk about this later. I'm following you home, that's beyond question." She lets go of you and storms into the bar, leaving you alone in the ice cold weather.

You pick yourself back off the ground. That could've gone better but at least you have confirmation she's related to him. Before you follow after your allies, you pick up your phone and dial Mr. Sukane's phone number. Might as well talk to him, no?

You almost thought he wasn't going to pick up but you eventually hear a man pick up the phone. "Hello. I believe you're Miss Nicole, correct? The one my associate recommended that I should work with?"

"Correct, sir." You nod your head despite the fact you're calling someone over the phone. He can't see that, idiot, stop it. "I would like to make an inquiry into the services you could possibly provide to me?"

"Hm." The line goes silent. The only thing you can make out that confirms he hasn't gone is the incessant tick-tock of a clock in the background. Well, it's more like a dozen clocks ticking in the background.

[SEEKER OF THE CITY] T-Company is associated with time, punctuality, and an overall remarkable professionalism compared to other Companies. While other corporations have their own flavors of complete insanity or their own bizarre customs, T-Company's only flaw is a VERY strict view on productivity and punctuality.

"Considering you were able to partially resolved its issues, given my call to an associate of yours by the name of Mr. Foxtrot, I can offer you this much right now. Time is money and you have money, so I shall offer you some time. How much time do you wish to buy?"

"What?" You tilt your head in confusion. "What do you mean 'buy time'?"

"Simply put, Ms. Nicole, I can push your schedule around. To give you some breathing room. A few more hours to prepare before a mission. A day to prevent someone from finding where you're at. A week to speed up your training. As long as you have the cash necessary to do so. Though, these are remarkably expensive, so I would use them wisely. I'll text you my prices later. See you around."

You promptly get hung up on. How vague and ominous but if he's even remotely truthful about his services, that could be very, VERY valuable. Though, it's probably best to meet up with your allies now. You head into the bar and scan around to see where your allies at. The four of them are at the back, sitting at a booth with a steel table that's threatening to rust away into nothingness.

You approach the table, passing by the counter and the maze of steel chairs and tables around you. You're more interested in talking to your allies and getting drunk than taking in the details of yet another bar you probably won't visit again.

"Hey, Nicole!" Benjamin waves at you. "C'mon! Let's get drunk!"
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You sit down in the empty spot next to Ashley, who's trying her best not to look you dead in the eye after that little outside convo you had. A nearby waitress promptly places down a glass of gin in front of you. Seems like that's what they ordered for you. You're not going to complain.

Before you start drinking, you think on what to ask your allies. Pick two questions to ask to each of them. You may write in for both questions if you wish.

ADAM
>"What did you mean by 'locked into a certain mindset'?" You're curious how much Adam knows about how anomalies operates.
>"It's been a while. How's your business been doing?" Given how he has a half anomalous chef working for him, is that helping or hurting his business?
>"Has you spotted anyone suspicious around your restaurant lately?" It's pretty obvious the Men in Silver wanted SOMETHING to do with him and Benedict. But for what reason?
>"I get why Benjamin would know how to mess with computers but you? Seems a bit shocking." Pry into that weird skill he showed off back at the casino. Maybe he could teach you some useful tips on that subject.
>"...Are you okay? You said something about living off borrowed time back during that casino game." You're a tiny bit worried about this man's mental health. That was an ominous thing to say during all of that.
>Write in

BENJAMIN
>"So, Benjamin, how's Z-Corp been treating you?" He's been working for them for a while now, you're curious how the culture at District 26 must be.
>"When did you meet her?" You jab a thumb at Max. "Seems a bit wild for a Krakatoa to date down. No offense."
>"Between two anomalously inclined people...' You lean forward to whisper to him. Best to keep it on the downlow. "Do you know of a TV MAN? Or someone who speaks over the radio?"
>"So? How did it feel satisfying your dream?" He did talk to you about being a Dealer a few days ago. You want to make sure your friend's enjoying himself.
>"When did you start realizing you could sense anomalous stuff?" It is a weird ability for him to just have for no reason. Is there a story behind it, perhaps?
>Write in.

ASHLEY
>"You know, what IS it like playing for a band? Hope this mission didn't interrupt anything important." Pry a bit into her personal life.
>You're not sure if it's a good idea to broach this subject but it can't hurt to try. "Do I worry you? I know the last mission we were on went...you know."
>"When did you figure it out?" You're curious how she was able to figure out your mind reading. Knowing how to hide the signs WOULD be nice if you had to deal with a Man in Silver.
>"If you don't mind me prying, how do you stay so collected?" You're a bit curious, and worried, about how she's gotten so numb to the things around her.
>"Got any training? You're pretty athletic, maybe I could steal some off of you?" Given your line of work, being able to stay in shape is something VERY important. Every bit helps.
>Write in.
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MAX
>"I bet a LOT of companies are looking for someone like you to work for them. Got any interesting stories?" You're curious what information about the Companies you can get out of her.
>"You doing okay?" You're still a bit concerned about her after what happened during the anomaly encounter. You want to make sure she's doing fine.
>"Haven't checked up on him in a bit, how's Gregory doing?" You want to make sure that old sack of bones isn't going to die after you spent a trauma kit on him.
>"Back during my last mission, you acted weird when you mentioned a Leo. What's his deal?" Pry a bit more into the details of her family. Something about them just rubs you the wrong way.
>"I could tell you had a hissy fit over the Anjaros when they were mentioned. What the hell is their deal?" Given how one of your contacts is an Anjaro, it's best to pry into her to see if there's any real quirk or catch to them.
>Write in.

As you think back to what Sukane offered, you notice he texted you his prices. Which one of his services do you wish to purchase, if any? You have $1892
>"EXTRA FREE TIME". During your next FREE TIME, whether before or after a mission, you gain an additional action to prepare or to interact with your allies. ($450 per extra action. If you pick this, write in whether it triggers BEFORE or AFTER a mission.)
>"BORROWED TIME". You'll delay a bad event for happening for a day. ($500 per extra day. Starting tomorrow, you'll have one day before K-Corp finds out where you're at.)
>"TRAINING TIME". The next time you try to train your anomalous abilities, your body, or another skill, you'll be guaranteed to learn something new or to permanently improve a stat corresponding to what you're training. ($550)
>Splurge. Buy multiple. (Write in what you want to buy.)
>You want to save your money for shops, no thanks. (You'll skip buying anything for now.)
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>>5915266
>"Has you spotted anyone suspicious around your restaurant lately?" It's pretty obvious the Men in Silver wanted SOMETHING to do with him and Benedict. But for what reason?
>"...Are you okay? You said something about living off borrowed time back during that casino game." You're a tiny bit worried about this man's mental health. That was an ominous thing to say during all of that.

>"When did you meet her?" You jab a thumb at Max. "Seems a bit wild for a Krakatoa to date down. No offense."
>"So? How did it feel satisfying your dream?" He did talk to you about being a Dealer a few days ago. You want to make sure your friend's enjoying himself.

>"You know, what IS it like playing for a band? Hope this mission didn't interrupt anything important." Pry a bit into her personal life.
>"When did you figure it out?" You're curious how she was able to figure out your mind reading. Knowing how to hide the signs WOULD be nice if you had to deal with a Man in Silver.

>"You doing okay?" You're still a bit concerned about her after what happened during the anomaly encounter. You want to make sure she's doing fine.
>"I could tell you had a hissy fit over the Anjaros when they were mentioned. What the hell is their deal?" Given how one of your contacts is an Anjaro, it's best to pry into her to see if there's any real quirk or catch to them.

>"TRAINING TIME". The next time you try to train your anomalous abilities, your body, or another skill, you'll be guaranteed to learn something new or to permanently improve a stat corresponding to what you're training. ($550)
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>>5915249
Oh god, it's Fashion Town
>>5915266
>What did you mean by 'locked into a certain mindset'?" You're curious how much Adam knows about how anomalies operates.
>"...Are you okay? You said something about living off borrowed time back during that casino game." You're a tiny bit worried about this man's mental health. That was an ominous thing to say during all of that.

>"When did you meet her?" You jab a thumb at Max. "Seems a bit wild for a Krakatoa to date down. No offense."
>"So? How did it feel satisfying your dream?" He did talk to you about being a Dealer a few days ago. You want to make sure your friend's enjoying himself.

>"When did you figure it out?" You're curious how she was able to figure out your mind reading. Knowing how to hide the signs WOULD be nice if you had to deal with a Man in Silver.
>You're not sure if it's a good idea to broach this subject but it can't hurt to try. "Do I worry you? I know the last mission we were on went...you know."

>"You doing okay?" You're still a bit concerned about her after what happened during the anomaly encounter. You want to make sure she's doing fine.
>"Haven't checked up on him in a bit, how's Gregory doing?" You want to make sure that old sack of bones isn't going to die after you spent a trauma kit on him.

>"BORROWED TIME". You'll delay a bad event for happening for a day. ($500 per extra day. Starting tomorrow, you'll have one day before K-Corp finds out where you're at.)
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>>5915313
+1
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>>5915266
>"What did you mean by 'locked into a certain mindset'?" You're curious how much Adam knows about how anomalies operates.
>"...Are you okay? You said something about living off borrowed time back during that casino game." You're a tiny bit worried about this man's mental health. That was an ominous thing to say during all of that.

>"When did you meet her?" You jab a thumb at Max. "Seems a bit wild for a Krakatoa to date down. No offense."
>"Between two anomalously inclined people...' You lean forward to whisper to him. Best to keep it on the downlow. "Do you know of a TV MAN? Or someone who speaks over the radio?"

>"When did you figure it out?" You're curious how she was able to figure out your mind reading. Knowing how to hide the signs WOULD be nice if you had to deal with a Man in Silver.
>"Got any training? You're pretty athletic, maybe I could steal some off of you?" Given your line of work, being able to stay in shape is something VERY important. Every bit helps.

>>5915269
>"You doing okay?" You're still a bit concerned about her after what happened during the anomaly encounter. You want to make sure she's doing fine.
>"I could tell you had a hissy fit over the Anjaros when they were mentioned. What the hell is their deal?" Given how one of your contacts is an Anjaro, it's best to pry into her to see if there's any real quirk or catch to them.

>"BORROWED TIME". You'll delay a bad event for happening for a day. ($500 per extra day. Starting tomorrow, you'll have one day before K-Corp finds out where you're at.)
>>
>>5915358 (You) #
Change
>>5915266 #
>"What did you mean by 'locked into a certain mindset'?" You're curious how much Adam knows about how anomalies operates.
>"...Are you okay? You said something about living off borrowed time back during that casino game." You're a tiny bit worried about this man's mental health. That was an ominous thing to say during all of that.

>"When did you meet her?" You jab a thumb at Max. "Seems a bit wild for a Krakatoa to date down. No offense."
>"So? How did it feel satisfying your dream?" He did talk to you about being a Dealer a few days ago. You want to make sure your friend's enjoying himself.

>"You know, what IS it like playing for a band? Hope this mission didn't interrupt anything important." Pry a bit into her personal life.
>"When did you figure it out?" You're curious how she was able to figure out your mind reading. Knowing how to hide the signs WOULD be nice if you had to deal with a Man in Silver.

>"You doing okay?" You're still a bit concerned about her after what happened during the anomaly encounter. You want to make sure she's doing fine.
>"I could tell you had a hissy fit over the Anjaros when they were mentioned. What the hell is their deal?" Given how one of your contacts is an Anjaro, it's best to pry into her to see if there's any real quirk or catch to them.

>"BORROWED TIME". You'll delay a bad event for happening for a day. ($500 per extra day. Starting tomorrow, you'll have one day before K-Corp finds out where you're at.)
>>
>>5915266
ADAM
>"What did you mean by 'locked into a certain mindset'?" You're curious how much Adam knows about how anomalies operates.
>"...Are you okay? You said something about living off borrowed time back during that casino game." You're a tiny bit worried about this man's mental health. That was an ominous thing to say during all of that.

BEN
>"When did you meet her?" You jab a thumb at Max. "Seems a bit wild for a Krakatoa to date down. No offense."
>"So? How did it feel satisfying your dream?" He did talk to you about being a Dealer a few days ago. You want to make sure your friend's enjoying himself.

ASHLEY
>"When did you figure it out?" You're curious how she was able to figure out your mind reading. Knowing how to hide the signs WOULD be nice if you had to deal with a Man in Silver.
>You're not sure if it's a good idea to broach this subject but it can't hurt to try. "Do I worry you? I know the last mission we were on went...you know."

MAX
>"You doing okay?" You're still a bit concerned about her after what happened during the anomaly encounter. You want to make sure she's doing fine.
>"Haven't checked up on him in a bit, how's Gregory doing?" You want to make sure that old sack of bones isn't going to die after you spent a trauma kit on him.

>"BORROWED TIME". You'll delay a bad event for happening for a day. ($500 per extra day. Starting tomorrow, you'll have one day before K-Corp finds out where you're at.)
K CORP IS AFTER US FOR OUR UNSANCTIONED FUMIGATION!!!!!
WHAT WILL WE DO TO STOP THEM?!?!?!?!?
>>
>>5915266
ADAM
>"What did you mean by 'locked into a certain mindset'?" You're curious how much Adam knows about how anomalies operates.
>"...Are you okay? You said something about living off borrowed time back during that casino game." You're a tiny bit worried about this man's mental health. That was an ominous thing to say during all of that.

BEN
>"When did you meet her?" You jab a thumb at Max. "Seems a bit wild for a Krakatoa to date down. No offense."
>"Between two anomalously inclined people...' You lean forward to whisper to him. Best to keep it on the downlow. "Do you know of a TV MAN? Or someone who speaks over the radio?"

ASHLEY
>"When did you figure it out?" You're curious how she was able to figure out your mind reading. Knowing how to hide the signs WOULD be nice if you had to deal with a Man in Silver.
>You're not sure if it's a good idea to broach this subject but it can't hurt to try. "Do I worry you? I know the last mission we were on went...you know."

MAX
>"I bet a LOT of companies are looking for someone like you to work for them. Got any interesting stories?" You're curious what information about the Companies you can get out of her.
>"You doing okay?" You're still a bit concerned about her after what happened during the anomaly encounter. You want to make sure she's doing fine.

>"BORROWED TIME". You'll delay a bad event for happening for a day. ($500 per extra day. Starting tomorrow, you'll have one day before K-Corp finds out where you're at.)
>>
>>5915266
>What did you mean by 'locked into a certain mindset'?" You're curious how much Adam knows about how anomalies operates.
>"...Are you okay? You said something about living off borrowed time back during that casino game." You're a tiny bit worried about this man's mental health. That was an ominous thing to say during all of that.

>"When did you meet her?" You jab a thumb at Max. "Seems a bit wild for a Krakatoa to date down. No offense."
>"Between two anomalously inclined people...' You lean forward to whisper to him. Best to keep it on the downlow. "Do you know of a TV MAN? Or someone who speaks over the radio?"

>"You know, what IS it like playing for a band? Hope this mission didn't interrupt anything important." Pry a bit into her personal life.
>"When did you figure it out?" You're curious how she was able to figure out your mind reading. Knowing how to hide the signs WOULD be nice if you had to deal with a Man in Silver.

>"You doing okay?" You're still a bit concerned about her after what happened during the anomaly encounter. You want to make sure she's doing fine.
>"I could tell you had a hissy fit over the Anjaros when they were mentioned. What the hell is their deal?" Given how one of your contacts is an Anjaro, it's best to pry into her to see if there's any real quirk or catch to them.

>"BORROWED TIME". You'll delay a bad event for happening for a day. ($500 per extra day. Starting tomorrow, you'll have one day before K-Corp finds out where you're at.)
>>
>>5915498
Change again
>>5915266
>"What did you mean by 'locked into a certain mindset'?" You're curious how much Adam knows about how anomalies operates.
>"...Are you okay? You said something about living off borrowed time back during that casino game." You're a tiny bit worried about this man's mental health. That was an ominous thing to say during all of that.

>"When did you meet her?" You jab a thumb at Max. "Seems a bit wild for a Krakatoa to date down. No offense."
>"Between two anomalously inclined people...' You lean forward to whisper to him. Best to keep it on the downlow. "Do you know of a TV MAN? Or someone who speaks over the radio?"

>You're not sure if it's a good idea to broach this subject but it can't hurt to try. "Do I worry you? I know the last mission we were on went...you know."
>"When did you figure it out?" You're curious how she was able to figure out your mind reading. Knowing how to hide the signs WOULD be nice if you had to deal with a Man in Silver.

>"You doing okay?" You're still a bit concerned about her after what happened during the anomaly encounter. You want to make sure she's doing fine.
>"I could tell you had a hissy fit over the Anjaros when they were mentioned. What the hell is their deal?" Given how one of your contacts is an Anjaro, it's best to pry into her to see if there's any real quirk or catch to them.

>"BORROWED TIME". You'll delay a bad event for happening for a day. ($500 per extra day. Starting tomorrow, you'll have one day before K-Corp finds out where you're at.)
>>
>>5916272
+1
Please don't change again anon
>>
QUESTIONS
>ADAM
LOCKED MINDSET: sSF, w8L, 58k, Cux, Qnb, J+F, INr
ARE YOU OKAY: ALL
SUSPICIOUS PEOPLE: zuL
>BENJAMIN
MEET MAX: zuL, sSF, QnB, J+F, 58k, INr
TV MAN QUESTIONING: w8L, Qnb, J+F, 58k, INr
SATISFYING DREAM: zuL, sSf, Cux
>ASHLEY
PERSONAL LIFE: zuL, J+F
DO I WORRY YOU: sSf, Cux, Qnb, 58k, INr
WHEN DID YOU FIGURE IT OUT: ALL
TRAINING TIPS: w8L
>MAX
COMPANIES: Qnb
YOU DOING OKAY: ALL
ANJARO: zuL, w8L, J+F, 58k, INr
GREGORY: sSF, Cux

WHAT TO BUY
BORROWED TIME: EVERYONE BUT ZuL
TRAINING TIME: ZuL

Seems pretty locked in. I'll default to one extra day from Borrowed Time, given how you can only afford three extra days anyways and no one wrote in a specific number. Writing.
>>
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You take a quick swig of the gin you were given to gather some courage for the things you're about to ask. Tastes woody and it burns a bit going down. "So." You put your glass down. "Are you two...okay?" You gesture towards the two who seem the most messed up (sans you) in the ground, Max and Adam. Max is currently busy nursing from a remarkably ancient looking soda bottle. "Coca Cola".

[SEEKER OF THE CITY] An ancient soda brand that hasn't been produced since 2024, Nicole. The only remnant of its existence in popular culture now is the name 'Rum and Cola", which uses a different kind of soda now.

Adam puts down the glass of whiskey he was sipping from before responding to your query. "I'm fine. Really, I am."

"I somehow doubt that? You said something about living off borrowed time back at the casino. You know how, uh, ominous that sounds."
"Not like you're a stranger to saying ominous shit." Ashley mutters.

Adam squirms in his seat, trying to distract himself from the question but eventually relents with a sigh. "I don't think I should be alive, you know? N-not like in a suicidal way but it really feels like I shouldn't be here."

Something seems to click in Benjamin's head with that comment. "I get it. You've been in two back to back life or death encounters in what, less than a week? I would probably be thinking the same thing about my chances."

"I guess?" Adam takes another swig from his glass. "It feels like in another world, I was left bleeding out on that kitchen and Benedict turned into some anomaly. Forever. The stress of everything lately must be getting to me, you know?"

"It's fine. Maybe take a break and get some sleep. It's going to be okay." You nod your head at him. The smile he returns is weak and without any confidence.

[UNSTABLE] IN ANOTHER WORLD, IN A DIFFERENT TIME, THIS MAN IS DEAD. HE SHOULD BE DEAD. YOU DEFIED SOME NATURAL ORDER WITH HIM BEING ALIVE.

You turn your attention to Max. "And you?" You simply get a small shrug out of her. Her eyes are glossed over and bits of spittle are still on her mouth

"I'm not good when it comes to this stuff. Benjamin is, uh, the anomaly expert. I usually send him most of my mission involves anomalies?" She tries her best to put on a smug smile. It's failing. "I dunno. Something about those things feels fundamentally wrong. Like every inch of my body was screaming at me to get out."

"Weird. Aside from being forced to call that thing pretty, I didn't feel anything? Did you guys?" The others respond with small nods and affirmative noises. Seems like she's the only one who freaks out in any way because of it.

"I guess I'm a scaredy cat or something?" She shrugs. "Maybe it was just the environment. It reminded me of an old store back in District 3 my mom used to take me to. Seeing that place twisted like that was...eh. Let's talk about somethin' else." Seems like her past experiences resonated with the anomaly. Maybe that's why she had a bad reaction?
>>
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Well, speaking about her burdening Benjamin with anomalies, you might as well keep talking about them. "So, Adam, you said something about them being locked into a mindset? Mind clarifying?"

Adam waits for a waitress to refill his glass and to take another sip before responding. "Yeah. Take my advice with a grain of salt but those things aren't 'sentient' as we understand it. They have a very limited world view that only makes sense to them. You have to play along with it in order to get it to do what you want."

"Like the anomaly before cared about its appearance and blending in with others. That's all it could really think or talk about. If you refuted what it stands for, like saying that none of its outfits would appease anyone, it wouldn't know what to do and would mentally shut down." You do remember how the last anomaly you dealt with freaked out when you gave it mementos of the past. So, refuting what it stands for can be used to catch an anomaly off guard, huh?

"Mmh. Thank you for the tips. Speaking about anomalies. Benny?" You lean over to whisper to him while the others begin to chat among themselves. He leans over to listen to you. "Do you know anything about a TV MAN? Or something that talks over the Radio?"

His face scrunches up. "Does he wear a sky blue suit?" You nod. "Alright. I don't know much about him but I heard rumors of a man with that suit occasionally finding people to tell weird information to. No one knows WHY he does it but every single bit of info he gives is 100% accurate even if it hasn't happened yet. No one knows if it's an anomaly or something else." He leans away, turning to drink from his glass.

An ominous, mysterious thing is giving you information you shouldn't know about for whatever reason? Maybe you can try talking to it later? It clearly responded to you before.

"Mmh. So, sorry for being blunt but uh. Benjamin. When did you meet her?" You jab a thumb at Max. "Seems a bit weird for a Krakatoa to be dating down. No offense."

Adam spits out his whiskey at your remark while Ashley tries her best to hold back a smirk. Benjamin and Max look confused more than anything, as if they don't get the hubba.

"Uh." Benjamin's face turns redder than a cherry tomato. "I might've accidently bumped into her during a mission and-"
"I thought he was a cute dork that I could mess with." Max seemingly bounces right back from the slump she was in before. "We just so happened to meet during a mission involving, what was it, a princess and a hero?"
Benjamin's face only gets redder. "Let's just say it involved a night club and unspeakable activities going on in there I don't want to discuss."

Your group shudders at the implication. Yeah, not going to ask.

"It went smoothly when we agreed to work together and, well, I realized he didn't know what my family name was so I wanted a change of pace, I suppose? The high life gets boring sometimes."
>>
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"Day in, day out, it's the same stupid nonsense up in all of these fancy upper class places." She looks down at her bottle of soda. "I wanted a change of pace and, well, he offered that to me. It helps that he's easy to mess with."

Benjamin sinks into the booth, trying his best to meld with the metal in an attempt to avoid the looks he's getting.

"See?" She gestures at the melting mess of a man sitting next to her. "C'mon, Benny. It's all in good fun!" She instantly snaps her neck to stare right at you. "Besides. It's not like anyone here has intruded on anything actually embarrassing between us, riiight?" You violently nod your head up and down. "Good!"

Benjamin clears his throat before sliding back up into a normal sitting position. "...And it's nice that I have someone who cared for me back then, haha." He slumps his shoulder. "Well, I have you guys now, but she's always gonna be the most important one here for me."

"Awww. What a kidder." She pats the bird brained nerd on the back. Taking a glimpse at her mind, all you can hear is high pitch squealing and an oddly off kilter romcom song playing in her head. You snort a bit as you hold up your glass.

"Well. Cheers to a successful mission. May we live to see another fucked up day in this fucked up City." Your other allies raise their glasses up to clink against yours.

"CHEERS!" "Cheers." "Cheerio." "Cherry."

Time blurs together as your group gets drunk. Adam slumps over onto the table, mumbling in a weird dialect that you can't make heads or tails of. Benjamin and Max, however? They instantly cling to each other like they're the only anchor to the words they're in.

"fukindorkass." Max slurs out to Benjamin.
"fukindummy." Benjamin pats Max's head with slow, sluggish movements.
"nourthedummy." Max gently slaps Benjamin on the cheek.

You feel the drugs you took earlier finally wearing off and flushing out of your system. Seems like they numbed you enough to not get super drunk compared to the others.
>+1 RESTRAINT to the whole group! WHITE POWDER and RASPBERRY SINSU wears off!

"oh yeah here-" You suddenly get pelted by a handful of pills. They clatter onto the table in front of you. "to my best fwiend nickywicky. the one who saved my ass." Benjamin chuckles. "thanks. for everything, seriously." Despite the drunken glaze in his eyes and his unstable position, he was able to focus just long enough to say that.
"yeah, yeah, the bimbo who uh...saved my favorite little fella." Max wraps her arm tighter around Benjamin's shoulder.
"aw, c'mon. are ya getting jealous? i thought i knew ya." He leans his head against her shoulder. "no need to be, uh, like that..."
"shudda! just because she's a cool girl with weird mind powers doesn't, uh, doesn't mind widdle...ly."
"you meant 'mean diddly', right?" Benjamin snorts. Max simply huffs in annoyance.
>>
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>You acquired PEP PILL+ x3 (When rolling a COGNIZANCE, RESTRAINT, or WILLPOWER check, you may add 4 to the final tally.) and SALTRIL BRANDED ANTI PSYCHOTICS x2 (Disables UNSTABLE without impacting your more helpful voices, heals 1 RESTRAINT.)

Neat! You turn over to Ashley to see how she's doing. Just like you, she's not really that drunk at all. She glances back at you and nods, "Got anything to ask me? Let's make it quick while the others are fucked up."

"So, uh, how do you know? The mind reading? What's the sign, I rather not have it be that obvious when, uh." You scan the bar to see if anyone in silver is watching. You don't see anything, thankfully.

"Your eyes glow." Ashley snorts, as if it was obvious. "They're normally pink but whenever that weird power of yours activates, they turn blue for a moment. Hard to spot but it's a telltale sign." Huh. Really? Well, it's not like you could tell but that's honestly nice to know.

[UNSTABLE] WHY DIDN'T SHE TELL US BEFORE? HOW MUCH INFORMATION ABOUT US DOES SHE KNOW? IS SHE WORKING FOR THEM-

"And your eyes...turn really pink whenever you get those weird thoughts." This snaps you out of whatever that voice was saying to you. "It's really creepy."

Your face flushes red for a moment. "Do I worry you when that happens? I know the last mission we were on went...you know." You rub the back of your neck. You don't like thinking about what happened back then.

[UNSTABLE] IT WAS LIFE OR DEATH, NICOLE! WITHOUT ME HELPING YOU UNLEASH YOUR TRUE POTENTIAL, WE WOULD'VE BEEN KILLED! STOP BEING A FUCKING PUSSY AND ACCEPT THAT I'M HERE TO HELP YOU!

"Yeah. Look, those powers you have are fucking with your head. That demented look you had back when were fighting the Strikers and the fact you just...blew someone up without any struggle? It was fucked up." She takes another sip of her drink in an attempt to gather her thoughts. "I trust you as far as I can throw you when you get like that."

You sink a bit into your seat with shame. Ashley lets out an annoyed sigh at this pitiful sight. "Look. I worry because I don't want you doing something you'll regret. I know what that kind of mindset can lead in a person. Just use your powers responsible and if it's ever necessary for that to happen? Warn me, okay?" The worried, concerned half smile she's giving you says all you need to know.

"I'll try. It's just hard to keep it all in sometimes, you know?"
"I know."

Before you plan on sending your consciousness into oblivion, you look back over at Max. "Say. I could tell you had a hissy fit over the Anjaros when they were mentioned. What the hell is their deal?"

Max narrows her glazed eyes when she hears that name. "those bitches don't respect ya lest you're an anjaro or you got ties with r, x, or j-corp. most of them are stick-in-the-ass military types and you know how hungry for respect and obedience those types are." Duly noted. That's good to keep in mind.
>>
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Time blurs again as you return to drinking. Before you even know it, you're already outside of your apartment with one arm around Ashley and another clinging to the briefcase. The Handler, who was waiting outside of your apartment, quickly snatches it before leaving without saying a word to you.

You pull the door open with your telekinesis. It takes a bit of time to sneak Ashley in without setting off the trap you placed there ages ago but eventually, the two of you manage to get inside. Last thing you remember is falling onto your bed and passing out.

https://youtu.be/M-LlZcN0Edk - INTRUDER

CRASH!

You instantly jump out of your bed. Ashley, who was leaning against the wall half asleep, snaps wide awake when she heard it. You look over at your door to see that it's cracked open. The empty bottles you set up before have shattered onto the floor. You swear you locked the door. Someone lockpicked it, didn't they?

Ashley glances over at you with an incredibly worried expression. She grips her baseball bat while staring at the door. It's pitch black but your eyes have adjusted enough to the darkness to roughly make out your surroundings. A glint of gold flashes from the cracked open door.

<"Damnit. That bitch is probably awake now. How did she know I was following after her? Oh well. Makes the hunt juicier."> You definitely don't recognize that voice. It's gruff, low, laced with hatred and malice. Then you hear it. The sound of something metallic being dragged across your doorstep. Like a baseball bat. <"If she isn't awake now, she has to be now. C'mon, wakey wakey!">

"Shit." Ashley whispers to you. "You weren't joking, were you?" You nod your head. You probably don't have much time until he gets bored and starts breaking in.

"C'mon, I'm here with your delivery. No need to be scared." That same voice you heard with your mind reading grumbles. You can almost hear the sheer excitement oozing out of his voice. "C'mon. Don't be scared." He's getting more and more impatient by the second. "Just a little delivery man."

"F-fuck, that is him." Ashley's whole body tenses up with a mixture of fear, confusion, rage, worry, and some fifth emotion you can't make out. "What the FUCK did you do?"

What's your move, Nicole? You don't have much time to think about what to do.

[UNSTABLE] WE KNOW THE OBVIOUS CHOICE HERE, NICOLE.
>>
>[ANOMALOUS ABILITIES] You don't have a clear line of sight on him but YOU do have telekinesis. Launch the table and send it crashing through your front door. (FREE ACTION, -1 RESTRAINT, the more successes you roll on your attack, the more time you buy to try escaping. Or, if you decide to attack him, if you roll enough successes you'll get the first strike on him.)
>[CAMO IMPLANT + ASHLEY ALLY] "Buy me some time." Turn invisible and try to sneak out of your apartment to launch a sneak attack (TALENT DC 28 (-4 from ASHLEY), rolling 8d6 thanks to your implant. Pass and you'll land a nasty blow on him, giving you time to escape and lose him in the confusion. Failure and, well, you'll have to pray to god he can't get a bead on your invisible form.)
>[UNSTABLE] It's two vs one and you have the home turf advantage. Load up your shotgun, get your magic paper knife, let's kill a bitch. (COMBAT ENCOUNTER!)
>[ASHLEY ALLY] "M-Maybe you can help me...talk to him?" You highly doubt it'll be easy but maybe showing that his sister is working with him will make him hesitate? (You'll enter a tense conversation with him. You're not sure how he'll react to Ashley helping you.)
>[SEEKER OF THE CITY] You know this district better than him, you bet. Break through the window above your bed and fucking RUN!!! (It's almost certain he'll chase after you but that might help you out, given how cramped your apartment is.)
>[PERSON OF INTEREST] Something is off about all of this. How did he find you? Why is he hunting you exactly? Ping the nearby area with MIND READ to see if he's working alone. (FREE ACTION, -1 RESTRAINT, WILLPOWER DC: 15, rolling 4d6. Succeed and you'll know if anyone else is working alongside him, giving you very important information on what to do. Failure will just burn a RESTRAINT point for no reason.)
>Write in. (Use some drugs to help your odds? Try out another plan, with or without Ashley's help? Something else completely?)

The borrowed time vote was taken into consideration but it just won't kick in until this encounter is done. Just to clarify. Will update the pastebin soon to add in your new loot and your status changes.
>>
>>5916632
>[PERSON OF INTEREST] Something is off about all of this. How did he find you? Why is he hunting you exactly? Ping the nearby area with MIND READ to see if he's working alone. (FREE ACTION, -1 RESTRAINT, WILLPOWER DC: 15, rolling 4d6. Succeed and you'll know if anyone else is working alongside him, giving you very important information on what to do. Failure will just burn a RESTRAINT point for no reason.)
First fucking thing I want to do before I decide on ANYTHING else. This is too critical not to do first
>>
>>5916632
>[PERSON OF INTEREST] Something is off about all of this. How did he find you? Why is he hunting you exactly? Ping the nearby area with MIND READ to see if he's working alone. (FREE ACTION, -1 RESTRAINT, WILLPOWER DC: 15, rolling 4d6. Succeed and you'll know if anyone else is working alongside him, giving you very important information on what to do. Failure will just burn a RESTRAINT point for no reason.)
>>
>>5916632
>[PERSON OF INTEREST] Something is off about all of this. How did he find you? Why is he hunting you exactly? Ping the nearby area with MIND READ to see if he's working alone. (FREE ACTION, -1 RESTRAINT, WILLPOWER DC: 15, rolling 4d6. Succeed and you'll know if anyone else is working alongside him, giving you very important information on what to do. Failure will just burn a RESTRAINT point for no reason.)
>>
>>5916619
>"Your eyes glow." Ashley snorts, as if it was obvious. "They're normally pink but whenever that weird power of yours activates, they turn blue for a moment. Hard to spot but it's a telltale sign."
>"And your eyes...turn really pink whenever you get those weird thoughts." This snaps you out of whatever that voice was saying to you. "It's really creepy."
Lesson learned, invest in shades that block the eye glow
>>
>>5895024
>"Eh. Do you want to be ordered around by some middle aged man who drinks too much coffee and stays inside his mancave all day?" Ashley shakes her head with a disgusted look. "Those fucks probably have sex androids or something. Disgusting."
>"C'mon. There has to be a middle aged woman at least." <"Boy, imagine that. Heh.">
>Something is telling you that you should be insulted on this imaginary man's behalf.
HEY WE WERE GETTING THERE EVENTUALLY! Our choices were
>our female clone
>the nurse android
>the soul-damaged jap girl
>>
>>5916637
>>5916649
>>5916662
Ya know what? Fair enough. Two anons, roll 2d6. I'd say given the amount of time crunch you're under, you probably only have time to use the last charge of your talisman (since after this it'll recharge, you were woken up pretty early into your sleep).

If you pass, well, I'll update the votes with that new information. If you fail, you'll have to stick with the vote options you have (lest you write a clever write in).
>>
Rolled 6, 5 = 11 (2d6)

>>5916822
Ready to die
>>
Rolled 6, 5 = 11 (2d6)

>>5916822
>>
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>>5916828
>>5916832
>22

You take a moment to focus, letting your mind bloom like a flower to get a general idea of who's nearby. In mere moments, dozens on dozens of tiny little lights flicker around you but you realize most of those are just people sleeping nearby.

As for the actual important dots? You sense three outside of your front door and one a few feet outside of your window. While you only know the rough locations, you can make out that all four of them are armed but the one outside of your window is currently distracted by another dot. It's small, probably a wild animal?

The other three are focused at the front door, waiting for you.

They have different colors to them. One is bright red dot, is right in front of your door. Another, a smaller grey dot, waits at the foot of the stairs leading to your apartment. A third one, a silver dot, watches on from the distance. The final dot outside your window is a blue dot.

<"Well?"> Ashley whispers in her mind. You hold up four fingers. <"Shit. Okay, yeah. Could you tell any difference between them?">

"Red. Blue. Grey. Silver." You whisper to her. Ashley tries her best to piece together what that could possibly.

<"Red's probably bro, Grey's probably an android he works with, no idea for the others.">

What do you do now?
>[ANOMALOUS ABILITIES] You know where they're at now. Open your door and throw your table in such a way to hit the two outside your front door. (FREE ACTION, -1 RESTRAINT. If you manage to roll three successes, you hit the one right in front of your door and if you roll five, you hit the grey one as well. This will help buy you time to sneak past the person outside or to make combat easier.)
>[CAMO IMPLANT + ASHLEY ALLY] "Buy me some time." Turn invisible and sneak over to the Android. Attack him to throw everyone into panic and make a decision from there. (TALENT DC 24 (-8 from Ashley and Mindread Info), rolling 8d6 thanks to your implant. Pass and in addition to dealing with the grey dot, you'll distract the red one enough to make a move from there. Failure is unchanged.)
>[KNOWS THEIR LOCATIONS] "Ashton, darling. I know where your pals are at. I wouldn't fuck with me if I was you." Tell him that you know EXACTLY where they're at and how you plan on dealing with them. (VIOLENCE DC: 15, rolling 5d6 with Ashley's help. While you doubt he'll just leave you alone on a success, his other helpers might decide it's best to let the boss handle it by himself. Unknown what the failure state is.)
>[ASHLEY ALLY + PERSON OF INTEREST] "That silver dot...hm." You want to ask Ashton who he's actually working for.
>[SEEKER OF THE CITY] Try your best to silently open your window while Ashley buys you some time. Silent and deadly. (You'll likely have to make some more rolls to deal with the person outside.)
>[UNSTABLE] VIOLENCE IS STILL THE ANSWER! (You'll gain an edge due to knowing where everyone is at.)
>>
Forgot to add in
>Write in
But I'm not pushing my luck by deleting and reuploading it again. Pastebin has been updated by the by.

Also, what are the odds of getting two 11s back to back on 2d6s? With the same exact rolls of 6 and 5?
>>
>>5916855
1 in 1296
>>5916853
>[CAMO IMPLANT + ASHLEY ALLY] "Buy me some time." Turn invisible and sneak over to the Android. Attack him to throw everyone into panic and make a decision from there. (TALENT DC 24 (-8 from Ashley and Mindread Info), rolling 8d6 thanks to your implant. Pass and in addition to dealing with the grey dot, you'll distract the red one enough to make a move from there. Failure is unchanged.)
>>
>>5916860
Glowies put a hit out on Nicole. I bet that's one of them right there as the silver dot. Thing is is that I don't want to out Mind Read existing or glowies will FREAK. I like the Camo Implant plan but then they'll know we have that too. You sure about this? If we beeline right for the silver fuck in the confusion, you think we can pull it off?
>>
>>5916853
>[CAMO IMPLANT + ASHLEY ALLY]
>>5916867
Fuck that guy by the window, man. I watched Drive and I remember the witness lady got murked through the window. Also, better for them to suss out that we're using technology to get the drop on them rather than discover our Ace in the Hole (ie. PSYCHIC POWERS).
>>
>>5916894
>Fuck that guy by the window, man.
Hold on, reread the locations
>You sense three outside of your front door and one a few feet outside of your window.
>A third one, a silver dot, watches on from the distance
I assumed the silver guy is on the same floor as us, but further away than Ashton (right behind the door) and the android support (guarding the stairwell to our floor). Or maybe I'm wrong, and the silver guy is outside our apartment building watching from a distance away. If it's former, he's in reach. If latter, we can't get to him in time.
>I watched Drive
Me too
>witness lady got murked through the window
I remember that too
>better for them to suss out that we're using technology to get the drop on them
Ok you convinced me

>>5916853
>[CAMO IMPLANT + ASHLEY ALLY] "Buy me some time." Turn invisible and sneak over to the Android. Attack him to throw everyone into panic and make a decision from there. (TALENT DC 24 (-8 from Ashley and Mindread Info), rolling 8d6 thanks to your implant. Pass and in addition to dealing with the grey dot, you'll distract the red one enough to make a move from there. Failure is unchanged.)
>>
>>5916999
You only know the rough distances of where they're at. Your apartment is on the first floor with a stairway leading to the ground level of the City nearby, given how you can actually sneak out through the window without breaking all of your bones. The silver dot would be somewhere on this ground level, observing.

You MIGHT be able to reach him if you make a beeline towards then but it would naturally have a harder check due to the added distance, compared to the short distance of your apartment to the top of the staircase.
>>
>>5916853
>[KNOWS THEIR LOCATIONS] "Ashton, darling. I know where your pals are at. I wouldn't fuck with me if I was you." Tell him that you know EXACTLY where they're at and how you plan on dealing with them. (VIOLENCE DC: 15, rolling 5d6 with Ashley's help. While you doubt he'll just leave you alone on a success, his other helpers might decide it's best to let the boss handle it by himself. Unknown what the failure state is.)
>>
>>5916853
>[ASHLEY ALLY + PERSON OF INTEREST] "That silver dot...hm." You want to ask Ashton who he's actually working for.
>>
>>5916853
>[CAMO IMPLANT + ASHLEY ALLY] "Buy me some time." Turn invisible and sneak over to the Android. Attack him to throw everyone into panic and make a decision from there. (TALENT DC 24 (-8 from Ashley and Mindread Info), rolling 8d6 thanks to your implant. Pass and in addition to dealing with the grey dot, you'll distract the red one enough to make a move from there. Failure is unchanged.)
>>
>>5916853
>>[ANOMALOUS ABILITIES] You know where they're at now. Open your door and throw your table in such a way to hit the two outside your front door. (FREE ACTION, -1 RESTRAINT. If you manage to roll three successes, you hit the one right in front of your door and if you roll five, you hit the grey one as well. This will help buy you time to sneak past the person outside or to make combat easier.)
>>[CAMO IMPLANT + ASHLEY ALLY] "Buy me some time." Turn invisible and sneak over to the Android. Attack him to throw everyone into panic and make a decision from there. (TALENT DC 24 (-8 from Ashley and Mindread Info), rolling 8d6 thanks to your implant. Pass and in addition to dealing with the grey dot, you'll distract the red one enough to make a move from there. Failure is unchanged.)
>>
Seems like the Camo Implant +Ashley Ally choice is winning. Two anons, roll 4d6.
>>
Rolled 2, 2, 1, 5 = 10 (4d6)

>>5918049
>>
Rolled 5, 1, 2, 6 = 14 (4d6)

>>5918049
AAAAAAAAAAAAAAAAAAA
>>
Rolled 2, 2, 1, 3 = 8 (4d6)

>>5918049
>>
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>>5918062
>>5918078
>EXACTLY 24
Wow, who knew that mind reading their locations saved your ass? Success by the skin of your teeth, writing.
>>
>>5918078
Thank God you're 30 seconds faster
>>
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Okay, so it's an android, so you doubt you can just stab it to death- Wait. You reach for that flimsy dagger made out of paper laying on a pile of dirty clothes nearby. This should be good enough for the job. You point at Ashley then you point at the door. "Buy me some time."

She gives you a thumbs up before making a beeline towards the door, pushing past the table barricade you set up. She cracks open the door just enough to look at the man outside the door. "Hey, bro. Long time no see?" The noise of sheer fucking bewilderment that comes out of Ashton would make you laugh if the situation wasn't tense.

"what are you doing here?" His voice lowers into a wispy, raspy tone. "god, did that cunt send you as well to hunt her? that would be real funny on his part." Seems like he's distracted by Ashley. Good, no better time than to put your plan into action.

You take a deep breath before activating your camo implant. A thin layer of nanomachines quickly covers your skin and clothes, refracting the light around you in such a way to make you blend in with your surroundings. It's not perfect but the fact it's the dead of night helps cover up any flaws in the implant's invisibility.

You slowly tip toe over to the door. Ashley turns back to see you've gone invisible and, quickly catching on what to do, opens the door so you can sneak out a bit easier. "Yeah, uh, she's not here. I snuck in through the window and well, turns out she left. I guess someone clued her in."

You now have a solid look at Ashton now that the door is fully open. He looks like a spitting image of Ashley when it comes to his outfit. Leather jacket, denim jeans, black shirt, rough sneakers and a set of sunglasses (at night time? weird). His fiery red hair spills out into a messy and shaggy mullet that reeks of the 1970-1980s. Shallow cut scars cover every inch of his neck and you can barely make out a bit of a tattoo crawling up said neck as well.

You damn near stumble when you realize how fucking yoked he is. His arms are thick and muscular with bulging, thick veins. His overall stature is tall, at least a solid six and a half feet if not more. The only person you met who's remotely this bulky was Lex. In his right arm is a baseball bat with nails poking out all over it.

"hm. Is that so?" His voice returns back to the gruff, low, and impatient tone he had before. "Ain't that a damn shame? I was hopin' to splatter her brains across the walls. Real Picasso shit. Or was it that Bollock one?"
Ashley snorts despite her best attempt at trying to take this situation seriously. "Pollock."

You take this moment of the two being distracted by their conversation to squeeze past them. Every step has to be slow and calculated, especially since your noise trap (which made sure you didn't get your head splattered) left shards of glass laying around your front door.

"C'mon! I was right, wasn't it!" They're too distracted to notice you slipping right outside the door.
>>
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You stumble outside of your apartment. All that's around you is the various other apartments nearby on the first floor and the stairway only a few feet away, your apartment is basically right next to it. Standing at the top of the stairway is, what would you know, an android.

He looks like a prick to say the very least. His body is sculpted to be muscular looking but it's obvious he's some shitty defective model. Rust covers every joint of his body and the latex-like skin-mimicking material that normally covers an android's face, arms, and legs has rotted away to expose the wiring and machinery underneath.

In his hands is a shotgun. He has no idea that you're approaching him thanks to your invisibility. You take slow, calculated steps over to it. You raise up BEYOND LOVE AND HATE before slashing it right across the android's chest. Of course, it doesn't do any actual physical damage but the reaction tells you that you landed a nasty hit on it.

The bright blue LEDs that make up his eyes quickly glitch out. "W-WhShWhhWhhWHhHWHhhh" And just as quickly, his voice module crackles into a static-laced mess. His hands let go of the shotgun as sparks begin to fly out of his body. Before he has any time to recover, you ram your shoulder into him. He promptly loses balance and tumbles down the staircase.

A horrible cacophony of bangs, metal scrapping against metal, and static-laced screeching rings through your apartment building. The android slams onto the snow-laced streets outside of your apartment building. His left arm is barely hanging on by a few loose wires and his right leg has a massive crack in it now. Whatever mental damage your knife inflicted has left the android in a twitching, glitchy mess.

Of course, this noise attracts Ashton's attention. He rushes outside of the apartment with Ashley trailing right behind him. "ZANE!" You move to the side to make sure he doesn't send you failing down the stairs just like him. "Shit, we're under attack. Did you see anyone, Ash?" Ashton snaps his neck to stare at his sister. She can only offer a shrug.

"I-I didn't, no!" Ashley shakes her head violently. <"Nicole, you better have a plan...">

"Did the bitch lure us into a trap? Fuck, I knew something was off." Ashton's grip on his baseball bat tightens to the point that the wooden bat nearly splinters into pieces. The sheer ease at how easily his bat was being cracked tells you this man could probably snap your neck like a toothpick. "Ashley. You need to get out of here. It's nice to see ya but I can't risk ya getting killed, aight?"

"R-right."

Checking your mind radar, you notice that the blue dot fella is quickly running around to check what the commotion near the stairway was and the silver dot is approaching the scene as well. Very interesting. You've clearly thrown whatever plan this group had into disarray. Time to decide what your next move is before your invisibility fully wears off.
>>
>[PERSON OF INTEREST] You're not letting this opportunity pass you by. Chug down a brown vial and make a fucking beeline towards the silver dot. (-BROWN VIAL, TALENT DC: 20 (-4 from the confusion of everyone and him being closer now), rolling 5d8. Success and you'll finally have a Man in Silver in your grasp, letting you get some leverage over Ashton and the potential for some valuable information out of the spook. Failure and I hope you like fighting a fed!)
>[ANOMALOUS ABILITIES] Puppeteer Ashton now that you have a clean line of sight of him and force him to fall down the stairs. After that? Make a break for it. (-2 RESTRAINT, in addition to evading his grasp for now, your display of psychic power will probably terrify his group. You doubt he'll be with allies if you encounter him again.)
>[UNSTABLE + ASHLEY ALLY] Grab the shotgun the android dropped and hold Ashley at gunpoint. She'll clue in quickly, you hope. "Ah ah. Let's not be hasty, Ashton." (VIOLENCE DC: 14 (-4 from having his sister at gunpoint), rolling 5d6 with Ashley's help. Pass and you're pretty sure he'll play along and will be willing to answer any and every question you throw his way. You might be able to convince him to leave you alone if you're lucky. Failure and you'll ROYALLY piss him off.)
>[CAMO IMPLANT] No one needs to know you were ever hear. Use your second charge and slip out without anyone ever noticing you were here. (-CAMO IMPLANT CHARGE, you'll be out of charges now but you should be able to escape his grasp without leaving a trace or clue anyone nearby to your powers. Though he'll probably still try to search for you.)
>"Boo." Grab the shotgun off the ground and fire a slug into Ashton's back. From what you know about him, it won't kill him but it'll be sure to disorient the shit out of him. (COMBAT ENCOUNTER! The sneak attack will put Ashton on the backfoot and his allies are too disorganized to reach him for a few turns.)
>WRITE IN (Do another plan? Try to get Ashley to help you somehow? Use an item? Something else?)
>>
>>5918245
>[PERSON OF INTEREST]
BIG GAME HUNTER
>>
>>5918245
>[PERSON OF INTEREST]
I want this glowie.
We have time to keep the shotgun? Is it a nice shotgun? :] Or do we really have to bum rush the guy now?
>>
>>5918254
You already have two shotguns back in your apartment but it would be too much of a detour to get them now, so you know what?

You can either eat a +2 penalty to the stat check or spend 1 RESTRAINT (you have 6/7 RESTRAINT left) to telekinesis it over to get it and the 2d3 slugs inside of it for later. Having an extra gun might help convince the spook to 'talk' as well. Your other shotguns are back in your apartment, which would be too much of a detour to rush and get now.
>>
>>5918245
>[PERSON OF INTEREST]
They've taken the bait. And what >>5918254 said. Go for the shottie

>>5918267
I'm willing to personally get the -1 RESTRAINT hit, but maybe putting it to a short and sweet secondary vote works?
>>
>>5918245
>[PERSON OF INTEREST] You're not letting this opportunity pass you by. Chug down a brown vial and make a fucking beeline towards the silver dot. (-BROWN VIAL, TALENT DC: 20 (-4 from the confusion of everyone and him being closer now), rolling 5d8. Success and you'll finally have a Man in Silver in your grasp, letting you get some leverage over Ashton and the potential for some valuable information out of the spook. Failure and I hope you like fighting a fed!)
Spend restraint to grab the shootie
>>
>>5918245
>[PERSON OF INTEREST]
Grab the Shotgun
>>
>>5918723
>[PERSON OF INTEREST]
spend one restraint to grab the Shotgun

(Edit)
>>
>>5918245
>[PERSON OF INTEREST] You're not letting this opportunity pass you by. Chug down a brown vial and make a fucking beeline towards the silver dot. (-BROWN VIAL, TALENT DC: 20 (-4 from the confusion of everyone and him being closer now), rolling 5d8. Success and you'll finally have a Man in Silver in your grasp, letting you get some leverage over Ashton and the potential for some valuable information out of the spook. Failure and I hope you like fighting a fed!)
Get the shotgun with restraint
>>
Getting that fucking glowing it is. One Anon, roll 3d8, another for 2d8. Since most felt like grabbing the shotgun with their mind, no secondary vote needed
>>
Rolled 4, 2, 2 = 8 (3d8)

>>5919065
>>
Rolled 6, 5 = 11 (2d8)

>>5919065
>>
>>5919076
White Powder time
>>
>>5919073
>>5919076
>1 off.
Alright. Quick secondary vote. You wanna take some cocain- I mean white powder?
>YES. [Pass check, you'll take some flesh damage]
>NO [Time to fight a fed nigga.]
>>
>>5919078
>>YES. [Pass check, you'll take some flesh damage]
>>
>>5919078
>Yes
>>
>>5919078
>Yes
THIS IS WHAT YOU GET FOR FLOODING BLACK NEIGHBORHOODS WITH COCAINE IN THE 80S, FED
YOU GET CRACKED IN THE HEAD
>(fires shotgun)
>>
>>5919079
>>5919082
>>5919113
Fairs fair. Writing.
>>
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No time to think, no time to hesitate. Right as your invisibility started to wear off, you pour the baggie of WHITE POWDER into the BROWN VIAL and CHUG that shit like life depending on it. It burns HORRIBLY going down but you have no time to process how fucked up the thing you did just was.

You yank the shotgun laying on the ground over with your mind. This, of course, draws Ashton's attention and you have to duck to avoid getting your god damn head caved in. The jagged metal of the nails stuck in it grazes against your scalp, drawing blood, but not enough to be an actual injury. With the shotgun in hand and the drugs pumping through your system, your legs rush down the ice slick stairs like a demon out of hell.

>-1 WHITE POWDER, -1 BROWN VIAL, -1 FLESH, -1 RESTRAINT

"Ah ah!" Ashton cackles at seeing your 'attempt' to flee from him. He chases after you like a bat out of hell and, in the corner of your eye, you can see Ashley trying her best to catch up and stop him. You have a solid lead for now but he's already catching up remarkably fast. Crunching snow and metal dragging against concrete is the only sounds that break up his cackling and your labored breathing.

But he's not who you care about right now.

https://youtu.be/CbSXK3vtsN8 - THEM! IT'S THEM, NICOLE!

Across the snow-caked streets is a man who, if you didn't know he was here through your mind reading radar, would blend in with the scenery. His face blurs together into a mess of static and noise that prevents you from getting a read on his expression. He's wearing a silver hat, winter coat and boots alongside a set of black shades. He's completely bald and his skin is paler than the snow around him. He isn't even looking at you, he thinks you're too distracted to notice him.

Too bad for him, he's your target. The muscles in your legs and the soles of your feet scream in agony as you make a sudden, neckbreak fast turn to start running right at him, shotgun in hand. By the time he notices you're running to him, you already have the shotgun barrel aimed right at his chest.

"What the-"
"SHUT UP!" You quickly move around to be behind him, now planting the barrel of your shotgun firmly against his spine. If he makes one wrong move, you'll blow his spine to bone meal. The Man in Silver doesn't seem to be panicking, his posture is relaxed and casual. Yet you can tell he's not willing to risk a move.

Ashton grinds to a stop half way across the empty, snow flooded street. His face contorts into a toothy smile at your display. "Well well. A girl having some balls? Guess we got a tranny here, eh?" Ashley finally manages to catch up to him. He glances back at his sister with a mixture of worry and annoyance before glancing back at you.

"Heh. Do what you want. The moment you move away from 'im, I'll catch riiight back up." It's clear he's hesitating to actually rush after you. His tone shakes a bit but you can't quite tell why.
>>
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He turns his attention back to Ashley. The two begin to have a heated discussion between each other and one glimpse into Ashley's mind tells you that she's trying to buy you time.

>Due to Ashley being there to distract him, you have more time to ask questions.

The Man in Silver begins to speak. His voice crackles like it's being broadcasted through a faulty radio and thanks to this, you can't make out how old he is or any potential accent he had. He's a complete nobody. "Well. You got me. I knew something was afoot. We should've moved in before you managed to purchase an implant."

"What's your move now, Nicole Smith? Do you think you have the upper hand? I am only one man. I am not as valuable as you think I am-" You shut him up by pressing the barrel of the shotgun harder against him before wisely backing up a bit to make sure he can't just grab your shotgun.

What do you want to do with the spook? You have time to do four actions with him.
>"Why did you send him after me? Too afraid of getting your hands dirty yourself, you fucking coward?"
>"Who do you work for? Is it an Alphabet Company? Someone else?"
>"I know what you did back at that restaurant. Are you trying to turn people into anomalies? Why?"
>"WHY are you stalking me? Aren't there far more dangerous people to worry about?"
>[UNSTABLE] "Do you believe in a god?" Lower your shotgun and blow a fucking hole in his leg. (Costs two actions, due to him bleeding out. He will be FAR more willing to answer your questions after this.)
>"Tell me where your base of operation is at. Where is it?"
>"Tell Ashton to fuck off, thanks." (You might be able to delay Ashton from chasing after you again for a while.)
>[SEEKER OF THE CITY] "If you want to live, I would start telling me some very important secrets. Say, like everything and anything you know about the Alphabet Companies and yourself."
>Frisk his pockets with your telekinesis. Take everything of value off of him. (You'll get some pretty valuable stuff from his pockets.)
>[PERSON OF INTEREST] "Who else are you bothering? Who else does your group plan on killing? Give me names." Given how they would've killed Gregory if you hadn't gotten involved, best to know who else you know they might be stalking after.
>[ANOMALOUS ABILITIES] Scan his mind, you don't want anything to slip by the cracks. (FREE ACTION. You may spend a RESTRAINT point to get more information out of a question you ask him. You may use this as many times as you have RESTRAINT, though beware of what happens at low RESTRAINT.)
>You have something else to ask him. (Write in. You may write in as many questions as you wish.)
>Write in.

You doubt he'll stay as peaceful as he is forever. Once you're out of actions, do you let him go or not?
>YES. No need to get the spooks too riled up. You'll just get your information.
>YES, but... (Write in what deal you offer him in exchange for his life.)
>[UNSTABLE] NO. I HATE THE ANTI CHRIST! I HATE THE ANTICHRIST!
>>
>>5919159
>SHOOT HIS KNEECAP OFF
>WHY ARE YOU TRYING TO TURN PEOPLE INTO ANOMALIES
>CALL OFF YOUR DOGS, ALL OF THEM. (Especially Ashton)

>NO

1. Fuck these guys.
2. Fuck these guys.
3. We should get some insight into why they do the things they do. I don't know if we can get anything directly about how we fit into their grand scale plans from this one mook, but we could get some information on their side(?) operation.
4. Also, let's try not to kill Ashton in front of our friend and his sister. Damn.
>>
>>5919159
Backing >>5919166
But I wanna add
>[PERSON OF INTEREST] "Who else are you bothering? Who else does your group plan on killing? Give me names." Given how they would've killed Gregory if you hadn't gotten involved, best to know who else you know they might be stalking after.
Loot his corpse right after killing him. Our beef is not with Ashton, plus he's a cool bro to Ashley. No, our beef is with THESE fuckers.
Do you think we should call the Handler here? He knows about the silver guys, though he thinks they're made up by Nicole's delusions. He got the silver cloth from the restaurant job, which made him consider the possibility of truth - but a dead silver agent right here will prove they exist
>>
>>5919169
Wait nevermind, shooting his legs is 2 actions. It'd be
>KNEECAPS POP POP DROP
>WHY ARE YOU FOLLOWING CARMEN'S WILL
>CALL ASHTON AND YOUR OTHER DOGS OFF OF ME AND MINE
>STUPID AGENT!!!! YOU DIE NOW!!!!!
For 4 actions total
>>
>>5919159
>Shoot
> Shoo away Ashton
>Ask all the rest of the questions because without Ashton we have no time limit
>Finish him
>>
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>>5919188
>>Ask all the rest of the questions because without Ashton we have no time limit
Cute idea but the time limit isn't just because of Ashton wanting to kill you. Sure, that is a factor, but it's also because you're not sure how long you can dick around with the agent until he tries doing something fucky wucky or calls for help.
That and if you blow his fucking leg off, he'll probably bleed out real quick before you can ask him everything.
>>
>>5919159
>"I know what you did back at that restaurant. Are you trying to turn people into anomalies? Why?"
Use one restraint to scan his mind.

>"Tell Ashton to fuck off, thanks." (You might be able to delay Ashton from chasing after you again for a while.)

>Frisk his pockets with your telekinesis. Take everything of value off of him. (You'll get some pretty valuable stuff from his pockets.)
He may have a valuable information on him.

>[PERSON OF INTEREST] "Who else are you bothering? Who else does your group plan on killing? Give me names." Given how they would've killed Gregory if you hadn't gotten involved, best to know who else you know they might be stalking after.
Use one restraint to scan his mind.

>YES. No need to get the spooks too riled up. You'll just get your information.
Do not kill him. Because if we do kill him, he will be replaced by someone much more competent.
>>
>>5919212
If we don't kill him ourselves, the other glowies will for spilling info to us and being caught out. I want Nicole to get the satisfaction of ending one of her tormentors by her own hand.
>>
>>5919218
Yeah I kinda agree with this. They might just brain the guy or do something fucked up to him anyways. I have a feeling no matter what we do to this glowie, somethings gonna bite us in the ass. Think we oughta just take care of him, no deals or anything. I am curious if there are going to be any consequences for ashton if we do this.
>>5919159
As for questions:
>bye bye kneecaps
>ask about the other people they’re gunning for
>tell ashton to back off

Maybe if we know who the other targets are we can start to piece some sort of evil scheming plotting scheming plotting plotting scheming plot together?
>>
>>5919212 (You) #
Change
>>5919159 #
>[UNSTABLE] "Do you believe in a god?" Lower your shotgun and blow a fucking hole in his leg. (Costs two actions, due to him bleeding out. He will be FAR more willing to answer your questions after this.)
>"Tell Ashton to fuck off, thanks." (You might be able to delay Ashton from chasing after you again for a while.)

>[PERSON OF INTEREST] "Who else are you bothering? Who else does your group plan on killing? Give me names." Given how they would've killed Gregory if you hadn't gotten involved, best to know who else you know they might be stalking after.
Spend one restraint to scan his mind. when he answer this question.

>[UNSTABLE] NO. I HATE THE ANTI CHRIST! I HATE THE ANTICHRIST!
>>
>>5919159
>"Who do you work for? Is it an Alphabet Company? Someone else?"
>"Tell Ashton to fuck off, thanks." (You might be able to delay Ashton from chasing after you again for a while.)
>[SEEKER OF THE CITY] "If you want to live, I would start telling me some very important secrets. Say, like everything and anything you know about the Alphabet Companies and yourself."
>[PERSON OF INTEREST] "Who else are you bothering? Who else does your group plan on killing? Give me names." Given how they would've killed Gregory if you hadn't gotten involved, best to know who else you know they might be stalking after.
Mind scan for secrets and targets

>[UNSTABLE] NO. I HATE THE ANTI CHRIST! I HATE THE ANTICHRIST!
>>
>>5919159
I'm >>5919169
I want to mind scan -1 restraint when we ask him WHY ARE YOU TURNING PEOPLE INTO ANOMALIES
Man if only getting him to call off Ashton and other unseen hired guns was a free action, I'd be all for PERSON OF INTEREST option too
>>
>>5919159
>Frisk his pockets with your telekinesis. Take everything of value off of him. (You'll get some pretty valuable stuff from his pockets.)
>"I know what you did back at that restaurant. Are you trying to turn people into anomalies? Why?"
>[PERSON OF INTEREST] "Who else are you bothering? Who else does your group plan on killing? Give me names." Given how they would've killed Gregory if you hadn't gotten involved, best to know who else you know they might be stalking after.
>"WHY are you stalking me? Aren't there far more dangerous people to worry about?"
Scan for both

>YES, but... (Write in what deal you offer him in exchange for his life.)
Fuck off and don't come back to my apartment
>>
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So all in all, Getting Ashton to fuck off + Blowing his kneecaps + Person of Interest with mind scanning for Person of Interest wins in what to do with him, alongside finishing him off for how to deal with his fate. (It was a bit of mess counting things but eh)

Writing. Apologies for the slow update, my internet has been shitting itself (living in rural bumfuck nowhere does that) and today's been a busy day. Update should be out in two hours tops but ideally it should be out sooner.
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"Do you believe in a god?" In one swift movement, you instantly lower your shotgun down to blow his fucking kneecaps in. He immediately drops to the ground because, well, what else would you expect from blowing his kneecaps apart? Ashton and Ashley jump a bit from the sudden sound but something else seems to make them stumble far, FAR away from you and the agent. As you look down, you can see why that is.

Blue. Neon blue, to be specific. From the completely obliterated kneecaps of the agent is a sickly neon blue liquid oozing out of the hole you put in his legs. It pulses and glows with a very faint light and, now that it's on his clothes, he's positively glowing now.

[UNSTABLE] IF ONLY WE HAD A CAR TO RUN HIM OVER WITH. DON'T LOWER YOUR GUARD THOUGH. THIS IS A TRICK, EVEN NIGGERS LIKE HIM SHOULD BE BLEEDING RED.

"Our group-" The Man In Silver hisses through clenched teeth, you think. "kills gods. The Gods of the City are beneath our organization. Why believe in something so worthless? N-Company and their so called Holy Father is only allowed to exist through our express approval."

[SEEKER OF THE CITY] That term, "Gods of the City", sounds oh so familiar but you can't place a finger on it. You'll know one when you see one, that's all you know.

You rip the shades off of his face. Given his torn apart leg, he can't really fight back. In one swift motion, you equip them.
>SHADES ACQUIRED (+1 COOLNESS [not a real stat]. Hides your eyes to prevent anyone from noticing them flashing.)

"Yet you couldn't even kill little ol' me, huh?" Time's ticking, you did just blow his kneecaps apart. You probably got ten minutes at most even without Ashton or help interrupting your conversation. "If you want to live, I would start answering my questions and I would answer them HONESTLY. One fuckup and you'll be sucking dick in hell with the other faggots. Capiche?"

"Crystal." Aside from his raggedy breathing, he seems remarkably calm. It's as if he doesn't care he's going to bleed out to death soon. Though you can see tiny, nervous twitches appear all across his body.

"Alright. First things first." You point over at Ashton. "Tell him and your other goons to FUCK OFF. Right now. Your attempt at a sneak attack failed and I'm armed with a gun. You can't do JACK or SHIT to me."

The Agent hesitates for a moment before whistling an odd tune towards Ashton. Two high notes, a low note, two high notes, then one last low note. The red-haired menace narrows his eyes before throwing his baseball bat down in disgust. "God DAMNIT. Can't even trust these fuckers to give me a payday. I should've asked for upfront payment but NO!"

"H-hey, look, I'm earning some money for our family too." Ashley tries her best to calm down her brother. You turn your attention back to the Agent instead of the sibling squabble. You squat down at the Agent to stare him right in the eyes (wherever they are in the static.)

"Who else are you stalking?"
>>
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"Oh? You want to know that? It's quite simple." Something about that tone of voice he's putting on is turning your blood cold. You instantly activate MIND READ in case he hides anything from you. "I'm sure you already know some. Adam Borrelli. Benedict Baker." <"Otto Foxtrot, though she doesn't need to know that.">

Your veins turn cold. You only know ONE man with the last name of Foxtrot and he's your Handler. Shit, shit, he's the only one paying your fucking bills. You aim your shotgun at his head. "Who else?"

"Alright. Kiara Keller. Maruyama Daido. Max Krakatoa. Leo Krakatoa. Gregory Krakatoa. Benjamin Aaron. Roland Krakatoa. Casey Smith. Clover Guan. Monifa Anjaro. Daniel Anjaro- Every single word he speaks makes your veins colder and colder, as if ice water is being injected into you."-Alexis Morozov. Felix Morozov. Celanine Morozov. Jack Morozov. Naomi Wischard. Frank Smith. Ashley Miller. Ashton Miller. Lex Iron-" You want him to shut up now. YOU WANT HIM TO SHUT UP, WHY IS HE STILL TALKING.

"Lex Iron. Adama Whitshire. Thomas Sukane. Bennett Huxley. LEAD Maus. Vanessa Vanni. Bobbert Smith. Overseer 13 of P-Company. Overboss 11 through 14 of D-Company. The list goes on, my dear friend." <"She doesn't need to know about Vincent Cruz or Amber Krakatoa. It's better if she doesn't, she might get too powerful if she does.">

In one swift motion, the Agent suddenly stands back up despite the massive hole in his leg. "Don't you get it now? Since when were you ever the one in control?" He reaches into his pocket to grab something. No time to hesitate. You aim at center mass and blow a hole right through his torso.

Neon blue gore scatters across the snow scattered across the streets of District 7. He stumbles back and in a vain attempt to stop the bleeding, he covers the gaping hole in his chest with his hand. The static clears from his face to reveal nothing but a generic looking middle aged man. Bright blue eyes stare back at you. His mouth is twisted into a smug smirk despite your best attempts at putting him down.

"Good job." The filter in his voice is gone. "You killed one man. Do you think you achieved anything here-" Another slug rips right through his torso. The Agent falls to his knees before falling face first into the snow. He isn't moving anymore.

>YOU KILLED A MAN IN SILVER! RESTRAINT FULLY HEALED!
>WHITE POWDER WEARS OFF.
>2 SHOTGUN SLUGS FOUND IN YOUR SHOTGUN. FED KILLING SHOTGUN ACQUIRED! (The mental association made with this shotgun has permanently altered how you use it. Attacks made with it roll WILLPOWER+VIOLENCE+1 and deal equal parts FLESH and RESTRAINT damage to enemies. Only usable by you.)

You fall to your knees. You feel oh so, so very tired after everything that just happened. So tired, you barely even hear the two pairs of footsteps approaching you. Your hands and legs tremble with fear. What did he mean by 'too powerful'? What did he mean by-
>>
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They're watching people in positions of power far, far higher than you can ever reach by yourself-

"Well." Ashton chuckles, instantly snapping you out of your train of thought. "You win today." He pulls you up by the hair with one swift motion. "The hunt's called off for now. But if I see you again, I can't wait to start from where we left off." He shoves you away with barely any effort and begins to walk away, dragging his baseball bat on the ground.

Ashley glances at you. "...Well. Thanks for not hurting him. Even if you would've been morally in the right to do so. I need some time to collect my thoughts, can you...not hire me today? Thanks." Before you can respond, Ashley follows right after him. You're just left by your lonesome now.

>ASHTON will not actively hunt you for a while. Though do take his warning into account.
>ASHLEY has left your party. You won't be able to hire her during today's mission selection.

What do you do now? There's nothing left out in the streets besides the snow, the dead body of the Agent, and the trailing footsteps of the people the Agent called off. Well...there's one thing to check before you decide what to do with your free time.

You force yourself to stand back up. You take a deep, shuddering breath before approaching the Agent. You're not sure what might be on his person given you blew several holes into him but since he's dead, no reason not to loot him. You use your telekinesis to loot his pockets from a distance in case there's some sort of trap hidden on him.

You pull out some completely ruined papers that are soaked in gore and blood. Whatever information was on them might as well be gone. You keep looking through his body for anything that's left from you completely obliterating him...

LOOT FOUND!
>SERVICE PISTOL (You can't be an agent without one. Attacks made with it roll TALENT+3 and you may reroll any two TALENT dice when using it. Uses PISTOL AMMO and has 3 bullets left.)
>SILVER WALKIE TALKIE. (Low on battery and you're not sure how to recharge it. Crackles with voices you can't quite recognize. You can spend an action at any time to listen to it to try gleaming more information.)
>CYANIDE PILL x3 (Aren't they meant to be installed into your teeth? Does massive FLESH damage and does STAT damage to FLESH, TALENT, VIOLENCE, COGNIZANCE, and WILLPOWER. Easily dissolves in water.)
>UNMARKED VIAL x2 (A vial filled to the brim with a yellowish-green substance. You know this to be A-Energy. Temporarily boosts your anomalous abilities when consumed. Why does HE have them?)
>DAMAGED MAP (Shows directions to an outpost in District 21. Some of the details were destroyed by your shotgun blasts but SEEKER can put the pieces back together if you ever happen to go to District 21.)

Anything else you found on him was too damaged or too soaked in his gore to be usable. Well, what do you do now? It's the dead of night and you're wide awake. Best to burn off this energy.
>>
Pick up to three free time actions.

>[UNSTABLE] Make a beeline to your apartment and turn on your TV. You want to ask the TV MAN some questions.
>[SEEKER OF THE CITY] You need to clear your head. Take a long, long walk around the District. (You know your home district better. Pick between ANOMALOUS, SECRETS, INFORMATION, SHOP, CACHE, or MYSTERY when picking this. You're more likely to find something in that category when rolling the dice.)
>Best to stock up on some equipment. (Choose between NEAL'S REAL DEALS and the WEIRD ANOMALOUS STORE. One offers more general supplies while the other offers more niche but powerful items. You may visit both if you spent two actions on this choice.)
>[ANOMALOUS ABILITIES] You have that old soot stained camera and the weird coat that anomaly gave you. Might as well take some time to tinker with them. (WILLPOWER DC: ???. The higher you roll, the more information you get on how they work. You may suggest in what way you want to test them in order to affect the DC.)
>[UNMARKED VIAL] Welp! Time to develop new anomalies abilities after killing a fed! Go back to your apartment and meditate. (-1 UNMARKED VIAL, WILLPOWER DC: 16. You'll get some progress to unlocking a new ability regardless of success or failure but on success, you'll be able to gain a new ability.)
>Check out one of your old caches nearby. See what stuff you have hidden away. (You'll roll 3d100 to see what loot you acquired. You may write in a general category of supply to search for to increase the odds of getting it.)
>Take some time to mediate. Focus. (+1 MAX RESTRAINT and +1 RESTRAINT for the mission.)
>Best to call up Gregory to get some supplies out of him. (CONNECTIONS DC: 10. If you pass, you'll get offered a choice of three pieces of decent equipment. Failure will result in him giving you some random minor trinkets that may or may not be useful. You may write in what type of supplies you want him.)
>[PERSON OF INTEREST] Dial your Handler's number NOW. "LOOK I KILLED AN AGENT I NEED YOU TO COME DOWN HERE NOW YOU NEED TO SEE THIS!!!" You need him to see this shit NOW.
>You need to lay back down after everything. This was too much to wake up to. (+1 FLESH healed and your ADRENALINE implant regain an extra charge, filling up both to max capacity. If this isn't picked, only your CAMO implant is fully recharged.)
>Write in. (Use some items? Try to train your powers? Call someone? Do something else?)

As you ponder on what to do, you feel like time suddenly skips for a moment...
>BORROWED TIME has kicked in! You now have TWO DAYS until K-Corp finds you. That's one less thing to worry about.
Hm. Seems like whatever Sukane did just kicked in. Good.
>>
>>5920894
>[PERSON OF INTEREST] Dial your Handler's number NOW. "LOOK I KILLED AN AGENT I NEED YOU TO COME DOWN HERE NOW YOU NEED TO SEE THIS!!!" You need him to see this shit NOW.
NOW NOW NOW
BEFORE THEY SEND EVIDENCE DISPOSAL
I DON'T CARE IF HE'S YET TO CALL US FOR THE JOB
I DON'T CARE IF IT'S ASSCRACK OF DAWN O'CLOCK
WE CALL THE HANDLER HERE NOW!!!!!
>[UNSTABLE] Make a beeline to your apartment and turn on your TV. You want to ask the TV MAN some questions.
Follow up Ben's lead.
>You need to lay back down after everything. This was too much to wake up to. (+1 FLESH healed and your ADRENALINE implant regain an extra charge, filling up both to max capacity. If this isn't picked, only your CAMO implant is fully recharged.)
The in-character thing to do
>>
>>5920901
+1
>>
Going through a bit of past threads
>To the right of him is a lardball of a man who's clearly twice his age. He's wearing an old trucker hat, a greasy green jacket, and a stained white shirt. His shirt has an arrow pointing to the Handler with "HEAVEN'S GREATEST GIFT TO ME" written on it. You swear his sky blue eyes are staring right at you.
That's from the Handler's family photo. Seems the Cruelty Squad Handler is our Handler's dad? Maybe?
>"If you notice a Drone from the G-01 series, please report it to your local Q-Corp representative. It's best to crush an annoying bug before it causes problems."
The first time we saw the TV MAN way back at the start of the quest, he said this. Immediately after, when we went to the bar to scout out for allies, we encounter Quentin. TV MAN is wrong because Quentin put in work and he's a cool centipede guy
>"In other news, Leo Krakatoa has gotten into a scuffle with M-Company over them using his likeness in one of their latest music videos. When asked on the matter, they denied the existence of Leo."
>If you had to ask me, though? He should be glad he is even being given the time of day. His family's nothing but trouble, Nicole. I wouldn't associate with those types.
We know now this is one of Max's brothers. TV MAN is wrong again because Max and Gregory have both been good to us
>"Latest, but certainly not least, there's been a recent return of the Purple Phantom. While we don't know much on this Color, we know that districts they have been spotted in have a 52% rise in Cleaner deaths and disappearances! Those who can give us any solid information or pictures on it will be paid a solid $3000 for their efforts!"
Now this guy we haven't seen yet. I think we must have missed him taking missions he isn't involved with or encountered on.
>>
Now for the silver guy's list
>>5920878
>Adam Borrelli. Benedict Baker
We know they're involved because the silver fuckers tried to push Bene into becoming Art of Flesh, but failed in this timeline because of Nicole's efforts. That they rigged a whole damn containment cell in the freezer means they harvested A-Energy from him. What's weird is all the vibes that cell and those doors were giving off, with those mystery sigils and wards inside the rooms. UNSTABLE was constantly warning us out of that place too.
>Otto Foxtrot
Is that Handler or his father? Or his dead gang leader brother we killed with the Handler?
>Kiara Keller
>Maruyama Daido
>Max Krakatoa
Our allies, stalked because they're associated with us and our missions. Makes sense.
>Gregory Krakatoa.
They were planning to assassinate him back in that mission if we didn't heal him after his climax gunfight.
>Leo Krakatoa.
>Roland Krakatoa.
Probably targeted because they're associated with the other Krakatoas and us by proxy. Brothers maybe, but is one of them her dad?
>Benjamin Aaron
Our ally
>Casey Smith. Clover Guan
I don't know why Casey is here. Funny how Clover's last name is "Guan" pronounced "Gun". I think he's involved loosely because he alluded to previously encountering Flowey in his mindread in response to seeing Nicole's UNSTABLE expression, back in the poker game.
>Monifa Anjaro. Daniel Anjaro
The Anjaro name has more significance now than it did... back then... because of the new background lore we got from other characters here.
>Alexis Morozov. Felix Morozov. Celanine Morozov. Jack Morozov.
Our ally, and her... certain close siblings... with very familiar names...
>Naomi Wischard
Her description very strongly reminds me of ETF-Null from... THAT time. We only had a brief chat with her at the bar after the Ace Strikers job, and that alone was enough to get them on the watchlist. Fuck
>Frank Smith (ETF-Kappa)
From the same place we met Naomi. We talked to the drill sergeant asshole type once and he got watchlisted too. Is the Bennett Huxley he hinted at with a bunny mask the same one from the OTHER quest series taking place in that OTHER City by that OTHER QM? Or same name fucko in this one?
>Ashley Miller. Ashton Miller.
They're right here, you know!
>Lex Iron
Our ally
>Adama Whitshire
Another familiar name...
>Thomas Sukane
We make ONE phone call to him and he's watchlisted, goddamn
>Bennett Huxley.
There he is
>LEAD Maus
Wrong City, asshole! Moth Agent Quest is THAT way!
>Vanessa Vanni.
We still have those Vanni letters and Gregory's favors for if we ever encounter them
>Bobbert Smith
Wrong City, asshole! Bobbert Quest is THAT way!
>Overseer 13 of P-Company
...
>Overboss 11 through 14 of D-Company
Now this one's interesting...
>Vincent Cruz
One of the last two protag choices we're missing.
>Amber Krakatoa
I don't think Max ever hinted at her. Either sister or her mom?

Now my question is where the fuck is Aster K and Quentin on this watchlist?
>>
>>5920975
>>5920987
Isn't MT Foxtrot the name of Cruelty Squad's protagonist and not his handler? Assuming that's true, Otto is probably our handler and of that lineage.
>>
>>5920894
>Best to stock up on some equipment. (Choose between NEAL'S REAL DEALS and the WEIRD ANOMALOUS STORE. One offers more general supplies while the other offers more niche but powerful items. You may visit both if you spent two actions on this choice.)
NEAL'S we need to stock up drugs
>[PERSON OF INTEREST] Dial your Handler's number NOW. "LOOK I KILLED AN AGENT I NEED YOU TO COME DOWN HERE NOW YOU NEED TO SEE THIS!!!" You need him to see this shit NOW.
>You need to lay back down after everything. This was too much to wake up to. (+1 FLESH healed and your ADRENALINE implant regain an extra charge, filling up both to max capacity. If this isn't picked, only your CAMO implant is fully recharged.)
>>
>>5920878
Shit. At least we know some of them canonically survive
>>5920894
>[PERSON OF INTEREST] Dial your Handler's number NOW. "LOOK I KILLED AN AGENT I NEED YOU TO COME DOWN HERE NOW YOU NEED TO SEE THIS!!!" You need him to see this shit NOW.
>[ANOMALOUS ABILITIES] You have that old soot stained camera and the weird coat that anomaly gave you. Might as well take some time to tinker with them. (WILLPOWER DC: ???. The higher you roll, the more information you get on how they work. You may suggest in what way you want to test them in order to affect the DC.)
Take a photo of the corpse
>[UNSTABLE] Make a beeline to your apartment and turn on your TV. You want to ask the TV MAN some questions
>>
>>5921141
Yeah he is and yeah Handler is related, but I don't know for sure if "Otto" is the Handler or the dad. In retrospect, no way it's the dead faggot brother.
>though she doesn't need to know that.
So it's most likely Handler himself. I do wonder why the glownig thought that, with all the names of people he gave us and all our allies on the watch list, Nicole wouldn't deduce the Handler is also one of the watched even if he didn't name him. And as I said in >>5920987 I'm seriously curious why Quentin of all people is not on there. You'd think with all their power and resources they'd have ways to track drone centipedes too. Maybe it's because Quentin is a "defective" G-01 drone and keeps swapping bodies? As for the rest, there's one of the unseen protag choices
>An average, unassuming man with a grey and unfocused left eye. You are Vincent C, former Office Worker and Painter. High stress tolerance, versed in corporate bureaucracy. Little combat experience and very new to the job.
And the other one, suspiciously not on this list he gave
>A cybernetically engineered husk of flesh and metal, more meat and machine than man. You're Aster K, former bodyguard. Augmented physique enhances intimidation. Sensitive to the unnatural and slower to heal.
>>
>>5921318
>At least we know some of them canonically survive
I wouldn't be so sure... >>5916614
>"I guess?" Adam takes another swig from his glass. "It feels like in another world, I was left bleeding out on that kitchen and Benedict turned into some anomaly. Forever. The stress of everything lately must be getting to me, you know?"
>[UNSTABLE] IN ANOTHER WORLD, IN A DIFFERENT TIME, THIS MAN IS DEAD. HE SHOULD BE DEAD. YOU DEFIED SOME NATURAL ORDER WITH HIM BEING ALIVE.
This IS a whole other timeline. Anything can happen even to pre-established characters, the QM can write whatever happening to whoever he pleases, and all bets are off. That's ignoring how much this QM and the MANAGER HELP! QM constantly reference each others' work even when they drop their quests or one-shots. We don't know if any of these loosely linked different settings and in-setting continuity twists will matter if or when the QM ever decides to reboot HELP WANTED!, or if any of us and this quest will make it that long in this shitty society and current world state. I say it's best to operate with what we know over what-ifs, but the what-ifs are FUN!!!! to talk about and speculate over, so I'll keep doing it until somebody wants me to stop.

As for other links, there's this from thread 1 of this
>[SEEKER OF THE CITY] That's why you hid your cache there. It's been closed since 2235, about twenty or so years ago.
And thread 2 of HELP WANTED!
>YEAR OF FILE CREATION BETWEEN: 2248-2251. CURRENT YEAR: 2261
And also from thread 1 of HELP WANTED!
>The owner disappeared three years ago, right around the same time the restaurant got abandoned.
Give or take a couple years if you have to, and Benedict becoming Art of Flesh lines up well chronologically. I don't know if alternate timeline (from the first quest being sadly dropped out of high autism burnout from basically everybody imvolved) means some events are happening chronologically earlier than they did or were implied to have did back in HELP WANTED! If Nicole didn't take that restaurant job, who knows how long the men in silver would have continued to balance that situation to milk all they could from Benedict? A few surprise donations here, a balancing of A-Energy in the food there, and maybe Benedict distorting would have been purposefully delayed a year or two more at most.

Basically I have no idea what's going on or what's going to happen next. I like your idea to take a past photo of the agent corpse, but we keep passing up the TV MAN, man
>>
>>5920894
>[PERSON OF INTEREST]
B-B-BREAKING NEWS, MOTHERFUCKER.
>[UNSTABLE]
THANK THE TV MAN. WITH TIP.
>You need to lay back down after everything.
Nicole sleep now. ZZZZZZ.
>>
>>5920894
>[PERSON OF INTEREST] Dial your Handler's number NOW. "LOOK I KILLED AN AGENT I NEED YOU TO COME DOWN HERE NOW YOU NEED TO SEE THIS!!!" You need him to see this shit NOW.
>You need to lay back down after everything. This was too much to wake up to. (+1 FLESH healed and your ADRENALINE implant regain an extra charge, filling up both to max capacity. If this isn't picked, only your CAMO implant is fully recharged.)
>[UNMARKED VIAL] Welp! Time to develop new anomalies abilities after killing a fed! Go back to your apartment and meditate. (-1 UNMARKED VIAL, WILLPOWER DC: 16. You'll get some progress to unlocking a new ability regardless of success or failure but on success, you'll be able to gain a new ability.)
>>
PERSON OF INTEREST: EVERYONE
UNSTABLE: Cux, 58k, WqV, sSF
LAY DOWN: Cux, 58k, WqV, He8, t8U
UNMARKED VIAL: He8
NEAL'S REAL DEAL: t8U
ANOMALOUS ABILITIES: sSF

Seems obvious what's going to happen. I WILL add in sSF's "take a picture of the corpse" into the write up since 1.) You're not in a rush to beeline towards a spook or run away from someone and 2.) You DO have a digital camera in you inventory just for this.

Oh, just for ghits and siggles, I need an anon to roll a 1d100. Don't worry about why I'm asking you about this.
>>
Rolled 34 (1d100)

>>5921870
Here goes...
>>
Rolled 86 (1d100)

>>5921870
I suddenly am extremely worried
>>
>>5921873
I'm not sorry
>>
>>5921873
>>5921871
Mmh. You know what, I'll take the 86 as well. Again, don't worry! Though I'll give you a hint.

"'The American Academy of Pediatrics [...] recommends limiting older children's screen time to no more than one or two hours a day.'"
>>
Rolled 7 (1d100)

>>5921870
>>
>>5921876
Don't take this one too
>>
>>5921875
Oh this is for the UNSTABLE TV MAN event
>>
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You IMMEDIATELY yank the phone out of your pocket with your mind and begin to dial the number of your Handler as quickly as you can. Given that you're using your mind, this is remarkably quick. You levitate the phone up to lean against your shoulder before you begin taking pictures of the agent's corpse. Real, inerasable evidence of their existence.

You're lost in the sauce of getting solid proof they exist because you're nearly sent falling to the snowy sidewalk from the loud, enraged barking coming from your phone. "NICOLE! IT IS FUCKING 11:30 PM IN YOUR DISTRICT! IT IS 2 AM WHERE I AM AT! WHAT THE FUCK DO YOU WANT?!"

"Is it because of your missions? I still need eight more hours to finalize them, can you PLEASE be a bit patient? I love the work you're doing but-" You instantly start stammering and yammering out what just happened. To be quite frank it's mostly coming out as a stream of noise but you hear a tired, reluctant sigh coming from your Handler.

>HIGH HANDLER RAPPORT: TRIGGERED
>HANDLER RAPPORT TRACKER ADDED TO MAIN CHARACTER SHEET.

"Look." He croaks out with a tone that's obviously foreign to him. Concern, worry, and confusion. "It must be something important if YOU'RE calling me. I'll come down to check. You better not be wasting my time. I'll be there in thirty minutes. Y-Company transport delays and all of that."

[SEEKER OF THE CITY] No one likes to think or talk about Y-Company. They're just...weird, even by your standard. From what you know, they have access to portal tech and regularly use it for transport of people and goods.

You are promptly hung up on. This is starting to become a habit, isn't it? You take a look at the pictures you took of the Agent and there, as clear as day (well, night in this instance), there he is. Though something's off about the pictures you took. In every single one, the man's face is blurred out just like when he was alive. Weird.

[PERSON OF INTEREST] If you could show people who they were, then they lose their power. This is him spitting on your feet from beyond the grave.
[PERSON OF INTEREST] You can only hope the Handler arrives before they come to collect the body. You will guard this thing with your life if need be.

>SILVER AGENT PHOTOS ACQUIRED (A set of photos of a dead Man in Silver. Might be useful if used with MEMORIES OF A FORGOTTEN ERA.)

Soon, you hear a faint buzz from behind a nearby street corner. The Handler turns around the corner with bags under his eyes and a queasy expression. His outfit is way more casual than his fancy suit he normally wears, hell, he's in PJs. High quality PJs made out of the same Nouveau Fabric of his normal attire.

He walks over to you, not having spotted the corpse yet. "Fucking Y-Corp. Anywho, what's the- holyfatherholysonfuckinghellwhatisthat." He immediately stops dead in his tracks when he sees the blue stained snow and the source of the neon blue carnage. The corpse of the Man in Silver.

"What in the god damn...?"
>>
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His baby blue eyes stare down at the corpse with honest to god fear. Your brain has a hard time processing that he can even feel that. A small part of your mind refuses to acknowledge that your Handler can express anything but spite and mild amusement.

"What happened?" The Handler looks back up at you. You quickly rattle off what happened as best as you can. You can barely string together a sentence together but he gets the rough idea. "So. You killed one. Well, shit, gotta give credit where credit is due." He kneels down and sticks his finger into the neon blue guts before tasting it. Disgusting.

"...I recognize this. Yeah, yeah, this ain't good." The Handler stands back up. "Won't bore you with the specifics of this blood replacement but this stuff does a NUMBER to basically everything in someone's system. Boosts their strength, speed, perception, you name it." His brows furrow as he tries to piece something together.

"This shit is EXPENSIVE. A single 500ml vial takes a month of MY earnings to get. Whoever is funding these fucks is either the richest man in the world OR they got Z-Corp by the tits and are getting it for free. Not sure what's worse."

"So?" You're waiting for him to say something about the fact that THESE FUCKERS ARE REAL! Eventually the sheer weight of your schizo ramblings about them being real does hit. His bronze hair quickly gets soaked in nervous sweat as he kneels down to look at the corpse again.

"Yeah. Fuck. What CAN I say, you know?" A confident smile crosses his face. "Gotta give props. You were right." <"I really shouldn't have hired her. Oh well, she's been one of the few Cleaners I hired who's actually good at their job. Guess this is the price I pay."> "Alright. Here's what I'm going to do."

"I'm going to take this corpse back to my place. You're not going to say jack shit about this to anyone but me, in PERSON. We keep this shit underwraps, I pay you more for the next mission, annnd...hm. To keep this between us? I think you earnt this much." He tosses you something. Without thinking, you put it into your pocket. You'll check what it is when you get home.

The Handler lifts the corpse up by the armpits and begins to drag it through the streets. "Get some rest. I think you earnt that much." Before he disappears around the corner, you raise your voice to ask him something.

"Uh. If you don't mind me prying, would your name happen to be Otto?"

The Handler immediately stops dead in his tracks. "Use that name again and I'll gut you. I'm your Handler. That's what you'll call me." <"Damn, she was right on the money. Not sure where she got that information, though."> You nod your head.

Do you tell him he's being watched before he vanishes?
>YES. HE SHOULD KNOW. HE PROBABLY HAS MORE RESOURCES TO PROTECT HIMSELF.
>NO. YOU DON'T WANT HIM DOING ANYTHING RASH. IGNORNANCE IS BLISS.
>>
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Regardless of whether you shout out to him or not, he disappears around the corner and that same faint buzz echoes throughout the streets. You are now alone. Well, time to go back to your apartment. You pass by the- huh. That 'Zane" android you pushed down the stairs has disappeared. You swore he was still laying on the streets in a broken heap.

Eh, no skin off your back. You find yourself back in your apartment and you thank whatever god is out there that Ashton didn't break anything in here. You move the desk that was blocking the door over to its rightful place in the corner of the room. You take half an hour to clean up the mess of, well, everything near your front door.

You head over to your bed, ready to lay down and to collect your thoughts after everything, but your eyes turn over to the TV. While your desk was used to barricade the door, the table the TV rests on was spared. You're not sure why but some part of you didn't want to fuck with the position of the TV in your room too much.

Hm.

You kneel down in front of the TV. Something about what Benjamin said when you asked him about the TV MAN is bugging the ever loving shit out of you. You begin to tune the old hunk of shit to a signal, letting your hands wander as they fiddle with the knobs. "Listen here, you fucker. I have something to ask you.

>34, 84
>SIGNAL QUALITY: LOW. TIMING: PERFECT.

The unfiltered static haze of your boobtube barely clears up no matter what channel you try tuning to. Yet you can make out the outline of the TV MAN through the haze. His perfect smile, his sky blue suit, the offputting yet comforting aura around him.

"WELL-" BZZT. "WELL! BIT OF AN IMPROM-" BZZT. "-IST. WHAT SEEMS TO BE AILING YOU, MY DEAR NICOLE? IT'S A BIT TOO EARLY FOR THE NEWS BUT YOU CAUGHT ME RIGHT AS I WAS TAKI-" BZZT. "-RT BREAK. I CAN SPARE SOME TIME FOR M-" BZZT. "-ATED VIEWER!"

The static around him clears up for only a moment to show you where he's at. It's an old cafe somewhere in a city that you don't recognize in the slightest. The sky is a perfect sky blue, the sun is shining down without anything blocking it, the crowds of people passing by him look...happy? It's a city but it's not a City.

[UNSTABLE] HE'S IN A WORLD BARELY CONNECTED TO YOU THROUGH THE SIGNAL. THIS IS THE ONLY WAY YOU TWO CAN INTERACT. IT'S THE ONLY WAY YOU CAN EVER INTERACT.
[SEEKER OF THE CITY] There's no androids or drones or harvesters or signs of the Alphabet Companies or anything. It's just...a peaceful, everyday city. Your mind can hardly process it.

"WELL? THE SIGN-" BZZT! "-S SEEN BETTER DAYS. BEST TO ASK THE QUEST-" BZZT. "-EALLY WANT TO KNOW."

By your estimate of how weak the signal is, you probably only have time to ask three questions. You COULD ask more than that but every question after that is more and more likely to get lost in the signal, resulting in misinformation getting spread. You take a deep breath.

"Alright. Here's what I got to ask, mister."
>>
>"Why are you helping me? Why DO you tell me the things you do?"
>"Is there a reason you only appear in TVs and, well, that one time in a blood puddle? Do you even exist?"
>"What's your name? I've been calling you TV MAN for god knows how long."
>[PERSON OF INTEREST] "Can you give me some advice on how to deal with...them? You know who I'm talking about."
>[ANOMALOUS ABILITIES] While you might not have time to experiment with them, maybe he can give some advice. You hold up the soot stained camera and weird coat to him. "Got any clues on how these fucking things work?"
>[SEEKER OF THE CITY] "Where are you? I don't recognize that part of the City." You feel a bit uneasy asking this...
>[UNSTABLE] "BE STRAIGHT WITH ME, TV MAN. ARE YOU AN ANOMALY? DO I HAVE AN ANOMALY FRIEND? IF SO, WHY HASN'T ANYONE CAPTURED YOU YET?"
>"Someone told me anything you say is 100% accurate." You pause. "Will I get what I'm chasing after? Will I be able to achieve the things I want to achieve?"
>"Even if it's a bit too early, do you got any special news for me? I always like to stay informed on the world around me."
>"Are any of my friends currently in danger for whatever reason?" Given that list of names the Agent spouted off, you want to make sure none of your allies or associates are in danger.
>Push your luck and ask MORE questions. (Write in. Select as many additional questions to ask beyond the three guaranteed to be promptly answered. For every extra question you asked, you'll need to make COGNIZANCE checks of scaling difficulty to process what he's saying.)
>You have something else to ask him. (Write in as many questions as you like. Keep the 'three guaranteed, anything past is hazy' thing in check, however.)

And while you ask him those questions, you check your pocket to see what the Handler gifted you. You find that he gave you a...(Choose one.)
>A small golden pocketwatch that gleams in the dim light. (T-COMPANY TIMETRACKER. Has two charges. You may spend a charge to gain an additional free time action after today's mission or during set up time before you're assigned tomorrow's mission.)
>Three small syringes filled with a cherry red liquid. (C-EXTRACT x3. Allows you to buy very unique items from various shops around the City or to bribe essentially anyone in the City. Has random but potent effects if injected into someone.)
>$1250. A note tied to it reads "Use it well." (It's cash. What do you expect?)
>Something else completely. (WRITE IN. Drugs? A specific kind of cybernetic? Something mystical? The QM can veto it if it's too unreasonable.)
>>
>>5922000
>YES. HE SHOULD KNOW. HE PROBABLY HAS MORE RESOURCES TO PROTECT HIMSELF.
>"I asked the agent who they had on their watchlist related to me before I blew him to bits. He namedropped you - that's how I know - and lots of other people too. Some of them I only spoke to once. You remember Mr. Sukane? I called him ONCE about his services LITERALLY last night after I got his phone number, and that alone got him on their watchlist."
>"I'll tell you the rest of the shit he said later, but this is the last BIG thing I want to tell you before you go. I don't know why, but these silver fucks are trying to turn people into anomalies. You remember that restaurant in District 6? That freezer containment unit? They set that chef up to melt down eventually and milked him for all they could get in the meantime. I don't know if P Company is involved, but if they're completely unaware, then..."
>"Take care."
I can imagine P Company would be 200% BEYOND MAD if they knew a secret group of silver agents were conspiring to turn people into anomalies on purpose and undercutting their whole reason of existing. They might make for an unexpectedly powerful ally with interests aligning against the silvers. If they're directly in bed with the silver glownigs though, then we might be screwed.

>>5922008
>[SEEKER OF THE CITY] "Where are you? I don't recognize that part of the City." You feel a bit uneasy asking this...
The seeking will, the homing instinct. Before the anomalous powers, before the instability and the schizo shit, before the silver agents began to watch and hound her... The core of Nicole as a person, as a human being underneath it all.
>[PERSON OF INTEREST] "Can you give me some advice on how to deal with...them? You know who I'm talking about."
The immediate danger. The greater threat. THEM.
>"Why are you helping me? Why DO you tell me the things you do?"
A bit of human consideration
>"Thank you for your help. I don't know who you are or anything, but you've been so helpful. I hope you make it through too. See you again."
A bit of human kindness

And lastly
>Three small syringes filled with a cherry red liquid. (C-EXTRACT x3. Allows you to buy very unique items from various shops around the City or to bribe essentially anyone in the City. Has random but potent effects if injected into someone.)
If one of the people in power on that list refuses to even speak to us or hold any audience because of us being a poor schizo nobody, then this will get us in. And once we're in, we pull Handler and/or Gregory to vouch for us, and THEN we're gaining more powerful allies. Plus C-Extract is a great emergency item. My brain is full of fuck and I cannot think of a good or cool enough write-in item.

What do you guys think? Solid setup? I'm willing to change any of that if you feel something else is way way more important.
>>
>>5922053
>YES. HE SHOULD KNOW. HE PROBABLY HAS MORE RESOURCES TO PROTECT HIMSELF.

>[PERSON OF INTEREST] "Can you give me some advice on how to deal with...them? You know who I'm talking about."
>[SEEKER OF THE CITY] "Where are you? I don't recognize that part of the City." You feel a bit uneasy asking this...
>"Why are you helping me? Why DO you tell me the things you do?"

>"Thank you for your help. I don't know who you are or anything, but you've been so helpful. I hope you make it through too. See you again."
>>
>>5922053
Wait what? I assumed Benedict was being fed A-energy by Silver Agent in an attempt to accelerate his already unstable sanity into a anomaliesmonster. attempting, either for experimental and scientific purposes, or for other motives, to transform Benedict into an anomaly.

Why do you assume the silver agent is trying to harvest Benedict for A-energy? Do you have information I don’t know? (I don't read or vote in HELP WANTED! Quest)
>>
>>5922000
>YES. HE SHOULD KNOW. HE PROBABLY HAS MORE RESOURCES TO PROTECT HIMSELF.
>>5922008
>[PERSON OF INTEREST] "Can you give me some advice on how to deal with...them? You know who I'm talking about."
>"Are any of my friends currently in danger for whatever reason?" Given that list of names the Agent spouted off, you want to make sure none of your allies or associates are in danger.
>[ANOMALOUS ABILITIES] While you might not have time to experiment with them, maybe he can give some advice. You hold up the soot stained camera and weird coat to him. "Got any clues on how these fucking things work?"
>Three small syringes filled with a cherry red liquid. (C-EXTRACT x3. Allows you to buy very unique items from various shops around the City or to bribe essentially anyone in the City. Has random but potent effects if injected into someone.)
>>
>>5922275
Change
>>5922008
>YES. HE SHOULD KNOW. HE PROBABLY HAS MORE RESOURCES TO PROTECT HIMSELF.

>[PERSON OF INTEREST] "Can you give me some advice on how to deal with...them? You know who I'm talking about.”
>"Are any of my friends currently in danger for whatever reason?" Given that list of names the Agent spouted off, you want to make sure none of your allies or associates are in danger.
>"Why are you helping me? Why DO you tell me the things you do?"

>"Thank you for your help. I don't know who you are or anything, but you've been so helpful. I hope you make it through too. See you again."

>Three small syringes filled with a cherry red liquid. (C-EXTRACT x3. Allows you to buy very unique items from various shops around the City or to bribe essentially anyone in the City. Has random but potent effects if injected into someone.)
>>
>>5922287
>Why do you assume the silver agent is trying to harvest Benedict for A-energy?
The freezer had a containment unit and a work success monitor device in it, as well as tracking A-Energy produced. P Company facilities have collectors installed in their cells and to a lesser extent in hallways. People kept saying how Benedict went into the freezer, stayed in for an hour or so, then walked back out. Anomaly works usually take 1 hour each back in HELP WANTED! It makes perfect sense
>>
>>5922008
>[SEEKER OF THE CITY] "Where are you? I don't recognize that part of the City." You feel a bit uneasy asking this...
>[PERSON OF INTEREST] "Can you give me some advice on how to deal with...them? You know who I'm talking about."
>"Is there a reason you only appear in TVs and, well, that one time in a blood puddle? Do you even exist?"
>"What's your name? I've been calling you TV MAN for god knows how long."

>Three small syringes filled with a cherry red liquid. (C-EXTRACT x3. Allows you to buy very unique items from various shops around the City or to bribe essentially anyone in the City. Has random but potent effects if injected into someone.)
>>
>>5922000
>YES. HE SHOULD KNOW. HE PROBABLY HAS MORE RESOURCES TO PROTECT HIMSELF.
>>
>>5922000
>YES. HE SHOULD KNOW. HE PROBABLY HAS MORE RESOURCES TO PROTECT HIMSELF.

>>5922008
>"Why are you helping me? Why DO you tell me the things you do?"
>[PERSON OF INTEREST] "Can you give me some advice on how to deal with...them? You know who I'm talking about."
>"Are any of my friends currently in danger for whatever reason?" Given that list of names the Agent spouted off, you want to make sure none of your allies or associates are in danger.

>Three small syringes filled with a cherry red liquid. (C-EXTRACT x3. Allows you to buy very unique items from various shops around the City or to bribe essentially anyone in the City. Has random but potent effects if injected into someone.)
>>
>>5922000
>YES. HE SHOULD KNOW. HE PROBABLY HAS MORE RESOURCES TO PROTECT HIMSELF.

>>5922008
>"Why are you helping me? Why DO you tell me the things you do?"
>[SEEKER OF THE CITY] "Where are you? I don't recognize that part of the City." You feel a bit uneasy asking this...
>[PERSON OF INTEREST] "Can you give me some advice on how to deal with...them? You know who I'm talking about."
>"Is there a reason you only appear in TVs and, well, that one time in a blood puddle? Do you even exist?"
>"What's your name? I've been calling you TV MAN for god knows how long."

>Three small syringes filled with a cherry red liquid. (C-EXTRACT x3. Allows you to buy very unique items from various shops around the City or to bribe essentially anyone in the City. Has random but potent effects if injected into someone.)
>>
>INFORM HIM?
YES: UNANIMOUS
>WHAT TO ASK/SAY TO HIM
[PERSON OF INTEREST]: UNANIMOUS
[SEEKER OF THE CITY]: Cux, w8L, He8
WHY ARE YOU HELPING: Cux, FjO, Fjg, He8
THANK YOU FOR YOUR HELP: FjO, Cux
ARE MY FRIENDS IN DANGER: 5Ah, FjO, Fjg
WHAT'S YOUR NAME: He8, w8L
WHY ONLY TV: w8L, He8
[ANOMALOUS ABILITIES]: 5Ah
>WHAT TO GET AS LOOT
C-EXTRACT: UNANIMOUS

So, all in all, [PERSON OF INTEREST] + [SEEKER OF THE CITY] + WHY ARE YOU HELPING + FRIENDS IN DANGER has the most votes. I need two anons to roll 2d6 for the COGNIZANCE check, DC 14, to make sure you understand what he says in...SEEKER OF THE CITY.
>>
Rolled 5, 5 = 10 (2d6)

>>5922841
>COGNIZANCE check
Boy am I glad we got those PEP pills. Thank you Benjamin
>>
Rolled 2, 4 = 6 (2d6)

>>5922841
I'll roll the second set for now. If another anon comes by in the next like... 2 hours or so, take their roll instead of mine?
>>
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>>5922872
It hasn't even been an hour, man. I get wanting the update to be out faster but I'm fine with waiting 2-3 hours for another anon to come in and roll. I'm going to disregard the second roll.
>>
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>>5922877
Low Temperance moment
>>
Rolled 3, 5 = 8 (2d6)

>>5922841
ROLLAN
>>
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Best to start with the most important things, the ones you can act on immediately if need be. You remember the look of sheer unfiltered RAGE, FEAR, and LOATHING oozing out of your Handler's face when you shouted out that warning. You told him the rough basics of what the spook said and how you knew his name. That sent him RUNNING and you're probably going to get a dressing down about it later.

That man could fucking teleport, he has ways to defend himself but your other allies? They range from random people you picked off the street to people you had to win a game of R-Corp Holdem to get in your group. They can't do SHIT in comparison. "Are any of my friends in danger right now? For whatever reason? Let's say 'within the next few days.'"

"Hm." The static clears up for a moment at this line of questioning. As if the TV MAN is focusing on you now. "Danger. Quite a common thing to worry about in your City. Well, Frank works as an ETF agent so he's liable to be in danger by the nature of the job, and Naomi- Well, no need to speak about her past. Someone in the audience already knows."

[UNSTABLE] SOMETHING ABOUT HOW HE SAID THAT RUBS YOU THE WRONG WAY. AUDIENCE? WHAT AUDIENCE? WHO THE FUCK IS WATCHING?
[PERSON OF INTEREST] The ones in Silver would know but why wouldn't he just mention them? He's not usually this cryptic.

"Besides-" BZZT. "-wo? Only Ashley and Gregory are in any real risk. Your other allies are 'safe' for now, assum-" BZZT. "-ot hire them. Who knows what weird shit they would se-" BZZT. "-hen on a mission?"

"Truthfully? Well, the only one who will always be safe is 'Quentin'. He crawls right under the radar, you see. And that won't ever change." Okay, that's somewhat of a relief.

Both make sense, Ashley JUST observed a spook being shot and rambling about who he's stalking (including her. Weird how she didn't react, thinking on it. Maybe she just thought it was some gang nonsense?) and Gregory...was a hit they couldn't get because of you. You're not sure what he means by Quentin aside from it being a bug pun.

"Okay, okay. That's something off my shoulders. Now, do you have any advice on how to deal with...them? You know who. We all know who I'm talking about." Nervous energy soaks every word you're spitting out. "I need to know. Please."

The signal quickly begins to decay upon hearing your request. You can barely hear what he's saying or what he's doing anymore. You wait for the signal to clear up a bit before you can process anything he's saying to you. "-anything you can do right now. Simply put, it's suicidal to-" The signal cuts out again.

"However! I do have some fresh advice from a Barry Z. Vis and his encounters with men like them in my city!" The way he says 'my city' is rubbing you the wrong way. "They like to stay in the shadows, to not be seen-" ZZT. "-ut you. The more friends nearby, the less likely they are to mess with you. And vice versa."
>>
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"Mind you, the more allies you have, the more people associated with you? The more they focus on them." Okay, that advice is good for avoiding them but what if you need to DEAL with them? He seems to pick up on this and the toothy grin he gives you says everything you need to know.

"Those pictures you have are a good direction. Getting solid proof they exist and getting people to know about them will make them PANIC-" BZZT. The signal is getting worse by the second. "-cken without a head, they'll make mistakes. They may glow-" BZZT. "-not wish to see the light. Nor does the light want to see-" BZZT.

Okay, so taking pictures of the corpse WAS a good idea. Even if the face is blurred out, you still have solid proof that they AREN'T just delusions in your head. Though this brings up another question.

"Why are you telling me these things?" You lean a bit closer to the screen. "Why do you tell me the things you do?" A horrid assault of canned laughter echoes through the speakers of your TV the MOMENT you finish asking this question. The crowds of people passing by the cafe he's sitting and the people sitting around at the cafe smile with an innocent hatred.

"Simple! The audience loves you and if you die, the audience wouldn't have someone to watch! So I help you so that the people on-" BZZT. "-n't lose their favorite schizophrenia nobody! It's simple as that, really."

"Wait." Your eyes narrow. "I'm being watched right now? And you're not being vague here, you're not talking about the silver ones, right?"

"Correcto! By my guess, there's about 60 people watching you RIGHT now! Though who knows how many of those people are real?" The TV MAN takes a long, prolonged sip from the cup of coffee on his table. "But if you want an actual answer? Because I worry about you. Because I want to keep you safe. The audience benefits from your safety but you're the only one of your kind I can talk to. That hopeless wreck hasn't talked to me in a while so you're the new star!"

...You have no idea what he means by audience and star and hopeless wreck. You really don't. All you can clue in is that, for whatever reason, this man seeks to keep you safe because he cares about you. And really, that's all you need. Static begins to flood the screen. Fuck, you have one more question to ask him.

"Where are you? I don't recognize that part of the City."

You can't even make out his face anymore, let alone the background he's in. You can just barely make out his audio and, fuck, it's so overwhelmed by static and garbage noise it's hard to make out.

>18!

But you make do. You piece together the words you can make out into a rough collection of sentences:

"Where you deserve to live, Nicole."
"The sky is blue. The city is peaceful."
"You can't ever visit here. The City you're in and the one I'm in are so, so far apart."
"There's no Alphabet Company. No Cleaners. No anomalies. Just humanity at its finest."
>>
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"I'm sorry. This place hasn't existed in your world for centuries."
"This is the only way I can show it to you. Through the antennas of your TV, I can show you heaven."
"You'll never find a place like this in your City."
"Maybe you can make it yourself."
"A place where humanity can live at peace with itself. Where even the shadows of its subconscious are friendly."
"Can such a world exist? Who knows."

The screen goes dark after that. You're left staring at the screen. Deep, deep inside of your soul you can feel your heart tear asunder. For a brief moment, you saw a City that existed beyond the violent and nonsensical constraints of your world and it HURTS.

[SEEKER OF THE CITY] Even the Nests weren't as peaceful as that. But perhaps he's right. Maybe we can make heaven in the world we live in.
[ANOMALOUS ABILITIES] We have great power. Shouldn't we use it to help others?
[PERSON OF INTEREST] Like that could ever happen. The moment we step out of line, we'll be crushed. And everyone we care about will be as well
[UNSTABLE] There was a time in your life before we existed. That was probably the only time you were ever close to that, Nicole. I'm sorry.

You slowly crawl over to your bed and lay down at it, staring up at the ceiling to process what the TV MAN told you. After emptying your pockets with your telekinesis and laying them on a nearby table, you prepare to sleep. Your eyes close as you left yourself drift into dreamless oblivion, a small reprieve from everything you have experienced.

>3/3 FLESH! FULLY HEALED!
>IMPLANTS RECHARGED.

You're immediately woken up by the sound of your phone ringing. With the light pouring out of your window blinds, you know it's morning now. You pull it out of your pocket with telekinesis and answer it. Lo and behold, it's your Handler. He sounds beyond tired. Exhausted, both mentally and physically. You can't really blame him.

"Look." He groans. "That shit you said? Yeah. I can see why you act the way you do. Look, we're not going to talk about it but I'll try to see if that P-Company thing you talked about has any merit. I'll probably get some info tomorrow"

"So, during tomorrow's mission briefing?" You simply get an affirmative grunt. Your eyes glance over at your nearby desk to see what his gift is, you kinda forgot all about it until now. "Oh, and uh, thanks for the..." You narrow your eyes at the needles.

"C-Extract? Yeah. That shit costs a pretty penny. Between you and me? I'm not even sure how I managed to get it. It's supposedly P-Company's main wonderproduct but they really pull your teeth when it comes to how much they charge for it. Those fuckin' P-Corp facilities must make a PROFIT when they make excess."

>C-EXTRACT x3 ADDED TO INVENTORY!

"Anyways. I'm getting ahead of myself. You know the song and dance." You prepare to listen to what new, horrid missions he has to offer to you.
>>
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CHOOSE YOUR NEXT MISSION, NICOLE!
>[ANOMALOUS] "You remember that P-Company facility I mentioned before? They're STILL whining about not having enough employees. They're desperate, all you gotta do is work a few hours with them and you'll make BANK!" REWARD: $1675, improved relations with P-Company, the experience will help improve your and your allies stats and abilities. RISK: VERY HIGH
>[ANOMALOUS?] "Those tunnels over District 10 are still there. No, we don't know how or where they go. We keep hearing rumors about something being down there. Investigate it, please. You're apparently able to find actual glowies, maybe you can figure this out." REWARD: $1111. That's it. RISK LEVEL: MEDIUM
>"You better not get sea-sick easily, we got a crew over at District 19 who needs someone to assist them during their fishing trip. Help them harvest, protect them from any thieves, and try bringing back something special." REWARD: $975, the tough work will likely improve your FLESH and VIOLENCE stats permanently. RISK LEVEL: MEDIUM-HIGH
>[ANOMALOUS] "We got reports of a certain anomaly that's been terrorizing District 14. Some sort of big crash test dummy thing called APEX PREDATOR? Whatever it is, it's been killing a lot of people. Recontain or weaken it enough for the ETF to get." REWARD: $1315, improved favor with P-Corp, 5 A-Energy packets for recovering a high valued anomaly for P-Corp. RISK LEVEL: HIGH
>"I think we both need something easy after everything that happened. C-Company needs a night guard for one of their establishments. Just keep an eye on it, everything should be fine." REWARD: $565, improved favor with C-Company, access to a C-CORP CATALOG (Offers ANOMALOUS FOOD AND DRINK, surgical tools, and clothing with unique stat boosts). RISK LEVEL: LOW.
>"O-Company is reaching out to me for the first time in, fuck, forever? There's apparently a big clusterfuck happening at one of their farms. Go down and figure out what the issue is." REWARD: $700, improved favor with O-Company, access to an O-Corp catalog (Offers better food, simple but practical tools, and soothing to the mind trinkets.). RISK LEVEL: LOW-MEDIUM
>[WARNING] "I hope you like the sun because you're going to the WASTES. Your task is to find an old artifact somewhere in that fucked up desert. Bring it back here. Intact." REWARD: $1500, 3 C-Extract, you're likely to find various rare and unique items out in there. RISK LEVEL: VERY HIGH.
>"L-Company is trying to find some new resources for their good luck charms and apparently they're having a hard time getting U-Corp to spit the goods out. Fix this, if you don't mind" REWARD: $666, improved favor with L and U-Corp, access to L-Corp's catalog (offers a variety of stat boosting items). REWARD: CHALLENGING.
(1/2)
>>
>[BONUS MISSION] "Thanks to your friendly advice, I've been trying to get into X-Corp's good graces. They said that they need a more 'feminine' point of view for how their company operates. Just make it through the day in one piece." REWARD: $777, improved favor with X-Corp and your Handler, X-Corp security will keep an eye for any threats on you for the next few days. RISK LEVEL: MEDIUM-HIGH.

WHO TO HIRE? CURRENT MONEY: $1392
>[UPG] LEX. Your easily pleased muscle who has a bloodlust you need to sate. ($110)
>[CTU] ALEXIS. A supplier of equipment and connections. Somewhat flaky and liable to draw attention. (Will ask for a 21% cut of the reward money.)
>[UPG] QUENTIN. Incredibly loyal ally who has a hard time staying dead. Poor stats and tends to freak others out. (Free if brought alone. Allies with less than 3 RAPPORT with you, sans Adam, will ask for an extra cut (30% for Alexis, +$25 for the others) to hire.)
>BENJAMIN. Fully licensed as a pharmacist and is Open Minded to the supernatural. Delusional, credulous, and naive. ($45)
>[UPG] MARUYAMA. Resilient mindset and has a way with negotiations and blending in with crowds. Emotionally and physically spent. ($95 to hire.)
>KIARA. Fellow explorer of the City. Artificial physiology lacks the same limits as flesh and bone. Prone to making rash decisions. ($45 if you pick a mission tagged [ANOMALOUS]. $140 otherwise.)
>ADAM. A long career of working as a chef has instilled amazing levels of accuracy and technical precision. Hard worker. Tends to overcorrect when situations get dicey. (Free. No catches, he owes you.)
>MAX, an Aristocrat. High in demand with the Companies and has extensive access to corporate assets. Held in contempt by other Cleaners, very sheltered. ($160 if hired without Benjamin, $80 otherwise.)
>ASHLEY. Refuses to be hired for now. (N/A)
>NAOMI. She has gathered a lot of experience and knowledge over the years. More than willing to teach you and your allies her tricks. Has a knack for analyzing the quirks and potential of people around her. Old age and scars have ruined her body. ($195)
>FRANK. His main job as an ETF agent grants incredible combat and non-combat experience and higher base stats. Has access to resources you could never hope to get by yourself. Incredibly blunt and crass, liable to piss other people off (including you). ($275)
>CLOVER. A casino manager who larps as a cowboy, has the sharpshooting skills to back it up. Unshakeable morale and has a resolute will that's hard to break. VERY stubborn. ($200)
>CASEY. Optimistic spirit lightens the mood of everyone she interacts with, very experienced at convincing people. Emotional. ($100)
>NO ONE. YOU'RE GOING ALONE.

Do you wish to give Alexis a RAPPORT boosting item? If you do so, she'll gain an upgrade when you next hire her.
>YES. (Wine? Movie Ticket. Write in.)
>NO.
>NO. GIVE SOMEONE ELSE A RAPPORT ITEM (Write in which ally(s) and what item(s). You'll get a 10% discount on hiring them and bump up their RAPPORT.)
>>
>>5923141
>[BONUS MISSION] "Thanks to your friendly advice, I've been trying to get into X-Corp's good graces. They said that they need a more 'feminine' point of view for how their company operates. Just make it through the day in one piece." REWARD: $777, improved favor with X-Corp and your Handler, X-Corp security will keep an eye for any threats on you for the next few days. RISK LEVEL: MEDIUM-HIGH.
That security looks mighty appealing

And as for who to hire, well it did say asking for a more "feminine" point of view. So why not:
>ALEXIS (it's been a while, and she's like actually professional)
>NAOMI (we've never had her on, but maybe that "experience" would be insightful here)
......Maybe Kiara? in case we need a steel body for whyever the risk level is MEDIUM-HIGH

And sure, give Alexis a RAPPORT item (wine). She's been very useful to us in the missions we've brought her on, I'd like to see how she improves.
>>
>>5923137
>[ANOMALOUS] "We got reports of a certain anomaly that's been terrorizing District 14. Some sort of big crash test dummy thing called APEX PREDATOR? Whatever it is, it's been killing a lot of people. Recontain or weaken it enough for the ETF to get." REWARD: $1315, improved favor with P-Corp, 5 A-Energy packets for recovering a high valued anomaly for P-Corp. RISK LEVEL: HIGH
Call Ben and Max for intel, they dealt with this shit before. Decide who to hire after that.
>>
>>5923156
+1
>>
>>5923137
>"I think we both need something easy after everything that happened. C-Company needs a night guard for one of their establishments. Just keep an eye on it, everything should be fine." REWARD: $565, improved favor with C-Company, access to a C-CORP CATALOG (Offers ANOMALOUS FOOD AND DRINK, surgical tools, and clothing with unique stat boosts). RISK LEVEL: LOW.

>[UPG] MARUYAMA. Resilient mindset and has a way with negotiations and blending in with crowds. Emotionally and physically spent. ($95 to hire.)
>ADAM. A long career of working as a chef has instilled amazing levels of accuracy and technical precision. Hard worker. Tends to overcorrect when situations get dicey. (Free. No catches, he owes you.)
>CASEY. Optimistic spirit lightens the mood of everyone she interacts with, very experienced at convincing people. Emotional. ($100)

>NO
>>
>>5923156
+1
Definitely need some protection against those pieces of shit.
>>
>>5923125
>Well, no need to speak about her past. Someone in the audience already knows
It's MEEEEEEEEEEEE
PATTERN RECOGNITION WINS, BABY
>"-ot hire them. Who knows what weird shit they would se-" BZZT. "-hen on a mission?"
But we still need allies
>Quentin
I love how reliable he is as the first free ally we got. He's more cool than I ever expected at the start

>>5923127
>Barry Z. Vis
A new name
>The more friends nearby, the less likely they are to mess with you. And vice versa."
>the more allies you have, the more people associated with you? The more they focus on them.
So it's a tradeoff. No party of 5+ unless we're going to powerwalk against a big threat together

>>5923127
>Getting solid proof they exist and getting people to know about them will make them PANIC-" BZZT. The signal is getting worse by the second. "-cken without a head, they'll make mistakes. They may glow-" BZZT. "-not wish to see the light. Nor does the light want to see-"
The good thing is the more we kill, the more evidence we can get and the easier it is to show they exist. Dead bodies are easier to find than live ones. I assume the fed killer shottie will upgrade if we kill more silvers with it too. Problem is seeking them out for a fight is 100% suicide and even TV MAN said so. We're better off trying to pick one out only if THEY start shit first or if one of them is out of position.
>So I help you so that the people on-" BZZT. "-n't lose their favorite schizophrenia nobody!
The good people on 4chan's >>>/qst/
>about 60 people watching you RIGHT now!
But the phone-posters, the dynamic IP bros...
>Though who knows how many of those people are real?
Or if they're the same people switching connection channels unable to stop it?
>That hopeless wreck hasn't talked to me in a while so you're the new star!
His show got cancelled because both audience and show supervisor got too bogged down by complexity and autism. Is "scope creep" the word for it? TV MAN should know how beloved that all still was, back then...

>>5923128
>that entire "where do you live?" explanation
>UNSTABLE apologizing and no allcaps
What an emotional way to cap off that convo. You still got it QM
>That shit you said? Yeah. I can see why you act the way you do
Does he know? About the mind read?
>Those fuckin' P-Corp facilities must make a PROFIT when they make excess.
What do I know? Back in HELP WANTED! we spent all that shit on UPGRADES and USEFUL LOCAL STORE ITEMS and could barely keep any surplus for whatever else
>>
>>5923156
+1, but I wonder if we should swap Kiara out for Casey. I'm fine either way going full girls' mission out here. We can't hire Ashley, and I refuse to hire Max so soon.
>>
Should we bring Casey and kiara on mission too?
>>
>>5923374
That's 5 people total. That's not a bad thing given we had 5 people total on the casino job just yesterday. There's something to be said for bringing all of those girls with us. The X-Corp job wants us to make it through the day in one piece, and is MEDIUM-HIGH risk. Here's the X Corp lore from HELP WANTED!
>X-Corp: Militaristic company. Probably the company who protects the City from outside forces considering what you've seen of them. Highly trained, highly dangerous, WOULD fucking kill you if they invaded. They aren't restricting themselves to cowboy era weapons. Have been noted to "hunt people down".

Let's see our choices
>Nicole
lol
>Alexis
Been several missions since we saw her. This is a corporation task which her CONNECTIONS can help with. Plus she's about to upgrade once we wine and dine her.
>Kiara
The downside is this isn't an ANOMALOUS job so no discount. The upsides are she's got a camera for more potential glowie photos, she's got a reporter schtick which can help here with X Corp wanting more feminine opinions and views on their company. Plus she's a robot and robots can endure bullets.
>Casey
Great at corporate stuff. High CHARM and CONNECTIONS like Alexis. Big talks and big smiles.
>Naomi
Ignoring how she's ETF-Null from HELP WANTED! before the granny got severe burns all over her body from a mystery incident, Naomi has high COGNIZANCE and CHARM which is great combined with Alexis here. She also has a military background which makes her highly suited for this X Corp job.

I think Alexis, Kiara, Naomi are the way to go here. Casey might be too redundant in what she's good at. We could still hire her for max (but not Max) girl power if we wanted to.
>>
>>5923392
Okay.
Let bring Kiara on mission.
>KIARA. Fellow explorer of the City. Artificial physiology lacks the same limits as flesh and bone. Prone to making rash decisions. ($45 if you pick a mission tagged [ANOMALOUS]. $140 otherwise.)
Support
>>
>>5923141
>[BONUS MISSION] "Thanks to your friendly advice, I've been trying to get into X-Corp's good graces. They said that they need a more 'feminine' point of view for how their company operates. Just make it through the day in one piece." REWARD: $777, improved favor with X-Corp and your Handler, X-Corp security will keep an eye for any threats on you for the next few days. RISK LEVEL: MEDIUM-HIGH.

>[CTU] ALEXIS. A supplier of equipment and connections. Somewhat flaky and liable to draw attention. (Will ask for a 21% cut of the reward money.)
>KIARA. Fellow explorer of the City. Artificial physiology lacks the same limits as flesh and bone. Prone to making rash decisions. ($45 if you pick a mission tagged [ANOMALOUS]. $140 otherwise.)
>CASEY. Optimistic spirit lightens the mood of everyone she interacts with, very experienced at convincing people. Emotional. ($100)
>>
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>WHAT MISSION, B0SS?
X-CORP: Fjg, FjO, WqV, Cux, J+F
APEX PREDATOR: 5Ah
C-CORP: QRg
Seems pretty united on that department.

>WHICH ALLIES, B0SS?
ALEXIS: Fjg, FjO, WqV, Cux, J+F
KIARA: J+F, FjO
MAYBE KIARA: FjG, WqV, Cux,
CASEY: QRg, J+F,
MARUYAMA: QRg
ADAM: QRg
NAOMI: Fjg, FjO, WqV, Cux, J+F
CALL BEN AND MAX, DECIDE LATER: 5Ah

>GIVE ALEXIS A RAPPORT ITEM?
YES: Fjg, FjO, WqV, Cux
NO: QRg,

Alexis and Naomi are coming and Kiara seems to be in a wishy washy situation, vote wise, so I'll have a small follow up vote that will be open for the next 10 hours. Casey had some discussion but not really enough to warrant a follow up vote by herself but due to a certain offer, she's technically available as a choice if you wish.

-----

Right before the Handler starts explaining something about X-Corp and the mission involving them, you get a short text message from Adam. You skim through it to see what the hubba is about.

"Benedict is being rowdy. Have an available spot for him on your mission? It's fine if you don't."

Ah! Yeah, yeah, you completely forgot about that offer he made to have Benedict as an ally. Kinda slipped your mind with everything that was being thrown your way. You take a moment to generate what you know about him into a short blurb in your head...
>BENEDICT. A chef that's partially transformed into an anomaly. Unique half-machine, half human anatomy grants immense strength and physical resistances, has anomalous powers and abilities. Fractured mind that requires careful observation, UNSTABLE. (+$320 if you hire him. You get more money hiring him as you raise Adam's RAPPORT.)

You take a moment to finalize what allies you bring. Alexis and Naomi are coming no matter what.
With RAPPORT ITEM, you're only giving Alexis 19% of the mission's reward money but Naomi is still asking for $195. You're a bit tossed up on Kiara...

Do you bring Kiara along?
>YES. She's a robot, she's good at soaking things up, and a female reporter might appease whatever shit X-Corp wants with that vague 'feminine' thing. (-$140.)
>NO. You don't really think she's necessary on this mission and she might be more useful if you're dealing with anomalies.

Do you bring Benedict along?
>YES. You're deadly curious what's up with him and he seems like excellent physical and anomalous muscle for this mission. (+$320.)
>YES...but bring Casey along to help manage his mental state. She can help tard wrangle him. (+$220)
>NO. We already have one schizo and it's you!!! But yeah, maybe save him for another time.
>>
>>5923689
>YES KIARA
>NO BENEDICT
GIRLS NIGHT OUT MOTHERFUCKERSSSSSSSSSSSSSSSSSSSSSSSS
>>
>>5923693
+1
Maybe text Adam back about why we can't take Benedict along. Maybe we can promise to take him along on our next mission instead, tomorrow. He could be a big help if/when K Corp raids our shit for our unpermitted bug fogging of an old house that one time.
>>
>>5923693
>>5923702
Speaking of Benedict, I had the idea to take him along to either the O Corp or District 19 missions. The former will take place on an old-timey farm, which can help Benedict remember his humanity while also keeping his cooking machine abno mindset in check. The latter takes place on a fishing trip, and Benedict can benefit from working on the fish instead of on the humans, plus he's strong as fuck in case we encounter The Admiral hostile on that job.
>>
>>5923689
>YES. She's a robot, she's good at soaking things up, and a female reporter might appease whatever shit X-Corp wants with that vague 'feminine' thing. (-$140.)
>NO. We already have one schizo and it's you!!! But yeah, maybe save him for another time.
>>
Closing early, KIARA is IN and BENEDICT is OUT. Writing.
>>
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"So, I'll be blunt here." You DO not like how this is starting already, wow! "This is going to suck. For you, not me. Let's be honest here, you're about as physically imposing as a stickbug and I may or may not be sending you to your local X-Corp bootcamp."

[SEEKER OF THE CITY] As a reminder, X-Company is a militaristic organization mainly tasked with eliminating highly dangerous entities and from preventing outside entities or foreign groups from entering the City.

"Whhhyyyy?" You don't really get what the point of the mission is from the sound of it. Though maybe he'll explain it down the line. "I mean, I'm pretty flexible. I can probably fold myself into a pretzel if I needed to?"

"Oh, they're going to do that FOR you. Long story short, X-Corp has been trying to get more recruits and employees to their District. The issue is that J-Corp, R-Corp, P-Corp, and B-Corp are pulling away a vast majority of able bodied men for their own combat ready units. So, that leaves X-Corp with a massive issue. The only people left are androids, drones, and may the Father Above forgive me..." The Handler lets out a long, deliberately overdramatic sigh.

"Women."

[UNSTABLE] HEY NICOLE MAYBE WE SHOULD EXPLODE HIM WITH OUR MIND.
[ANOMALOUS ABILITIES] If only. None of our powers work over the phone and most require line of sight.

"Otto, I literally fucking killed you know who." You scoff. "I think a girl can fight, you know."

The Handler's smug, barely restrained giggles tells you that you fell right for his trap. "Can they?" He takes a deep breath to focus. "Okay, the actual point I'm trying to make is that they need to actually get more people to join in combat-ready roles"

"The issue is the only women willing to join X-Corp right now are roid rage dykes. Drones and Androids? Fuck, you need to convince Q and E-Company to produce combat ready versions of those two. I need you to find a way to work around these issues and boost their recruitment rates."

"So, as long as they get more people in, you don't really care who I pick to flood X-Corp's army with?"

"Hey, they want more people. Who am I to worry about what those people are? If I had to give you some pointers, I'd imagine most of their training regimes aren't suited for women. Maybe try some of them out and show them where they need to fine tune them?"

"That or you can try negotiating a deal with E and/or Q-Corp. They should be some representatives in that base somewhere." The sound of papers being shuffled is barely audible from your phone's speaker. "Try to track down a man named Quincy and an android nurse named Emily."

"If I somehow get both corporations to help AND boost how many girls join, do I get a bonus?"

"Sure, why not? Be a little overachiever, you fucking freakshit."

>MISSION GOAL: GET MORE PEOPLE (WOMEN, DRONES, OR ANDROIDS) TO JOIN X-CORP.
>BONUS GOAL: GET ALL THREE CATEGORIES TO JOIN X-CORP. REWARD FOR DOING SO: $222, +FAVOR with E and Q CORP, extra favor from X-CORP.
>>
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"Anywho, your ass is being shipped to District 24. Normally your G-Corp 'free transport to neighboring districts' couldn't cover this but I'll pay for the train ticket for you. Texting you the location. Try not to die on me."

"Thank you." You hang up the call. Well, you don't recall any remarkably horrid weather conditions in X-Corp's district, so no need for any heavy winter clothing. You take a quick shower to wash off the lingering stress sweat from, what, the last few hours? The cold water also helps to wake you up.

You glance at your reflection in the mirror as you hop out of the shadow. Messy reddish-orange hair. Glowing pink eyes. It's you, sadly. You have to look away, you don't like looking at it for too long.

You quickly dry yourself off before putting on an outfit fitting for your mission. Blue jeans, leather boots, a thin jacket, and a simple dress shirt. After making sure it all fits well, you start ringing up your allies. First up, Alexis!

She picks up immediately. The first thing you hear over the tinny speaker of your phone is flesh being pummeled over and over again while a chorus of screams and shrieks play in the background. You can barely make out Alexis' voice over the chaos. Her breath is heavy with exhaustion.

"I'm a bit busy trying to get the last stocks W-Company is selling. Explain your- HEY!" A meaty whack is heard over the speaker. You and Alexis both chuckle, though yours is more nervous than anything. "purpose for calling me. Make it snappy."

"X-Corp mission. Need someone good with making deals, improving operations, and or creating a solid pitch. You get $148 from the reward money. You in?"

The sheer sigh of relief that came out of Alexis is equal parts amusing and worrying. "Oh thank god. I'll be over as soon as I can." Okay, that's one ally down. Now to call Kiara.

"Hey! What's the hubba?" Kiara puts a bit too much energy into her response when she picks up. "Got a scoop? Are we gonna find an anomaly? Huh? Huh? What is it? C'mon, girl, tell me!!!"

You quickly summarize what the Handler said to you. Kiara's mood deflates a little upon hearing there's nothing anomalous about what's going on but she perks up quickly. "Oh! It's not my first time being in a military place, maybe I could give them some tips? Sure, sure! I'll be over!"

And lastly, Naomi. When she picks up, you can sense that you picked a REALLY bad time to call. The tension over the speaker is all that you need to feel to know something's off. "Hello." Her voice is low, collected, and buzzing with an odd energy.

"I'm a bit busy dealing with a guest." You flinch when you hear a bone crack, which is immediately followed by a muffled male scream, over the speaker. "May I ask why you're calling right now?"

"X-Corp." You gulp. "I feel like you have military experience? I need help getting recruits for X-Corp?"

"Hmm." You hear another bone crack over the line; No muffled scream this time. "I can work with that."
>>
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The call ends the moment you mention what train station to meet her at. Well then! You're not going to think too hard about that! You make your way over to said train station, letting the cold and snow-laced air of District 7 wash over you. Not a lot of people seem to be out. Weird, normally more people are out during the morning-

[PERSON OF INTEREST] You immediately notice why. There's a 'cleaning crew' of about six people taking up a lot of space around the spot where you shot the Man in Silver.
[PERSON OF INTEREST] Given the safety yellow and bright orange all over their outfits, they're K-Corp. RUN.

You immediately take a long detour down a series of alleyways to not be spotted by those motherfuckers. It takes an extra hour to finally get to your train station so by the time you arrive, your allies are already there waiting for you.

Alexis is wearing the same stark white business suit she always does but she added some steel-toed white boots and protective gloves to her attire. In her hand is a heavy briefcase, ready to be opened to offer you your extra supplies.
The bright orange pilot jacket and black turtleneck sweater on Kiara has clearly seen better days. Small dents and scratches cover her chassis and the latex-like faux skin on her arms, face, and legs have shallow cuts all over them.
Naomi has a simple dull grey military-style jumpsuit alongside some old combat boots. Blood is caked on her boots and you have a feeling it isn't HERS. You notice how her face is completely wrapped up in bandage wrap except for her left eye and mouth.

Given how her uncovered face was a gnarled mess of burnt scar tissue? You don't blame her.

NAOMI [SPECIAL]
FLESH: 2
RESTRAINT: 4
WILLPOWER: 4
VIOLENCE: 2
TALENT: 1
CHARM: 4
COGNIZANCE: 5
CONNECTIONS: 4

BOONS
[AN ARBITER] She has a very easy time reading the people around her and what their true colors are like. While Naomi is in the party, she'll clue you into the abilities of your opponents or potential allies. In addition, she give you clues on which people you can trust or which you can't.

[MILITARY EXPERIENCE] While she's not a great combatant by herself, her past experiences has molded her into an excellent commander and advisor. Everyone else gains +1 VIOLENCE, +1 RESTRAINT, +1 TALENT, and +1 WILLPOWER while she's in the party. In addition, she may add 2d6 to any roll you or your allies make twice per mission.

BANES
[LINGERING SCARS] The scars covering her body and her old age impacts her ability to recover. Naomi heals 1 less FLESH from all methods of healing and has a higher chance of receiving CRIPPLING INJURIES (which require specialized healing items).

[???] Something about that smile she's giving you fills you with fear. You can't quite put your finger on what her deal is, though.

"The star of the show is here." Naomi's smile widens a bit. "The business woman was getting quite antsy and the robot, well, you know her deal. Business woman? Show her what you got."
>>
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You toss over the bottle of expensive wine towards Alexis, who immediately catches it in her hand. She looks down at the label and, for the first time, flashes a child-like smile. "Huh. I haven't had this in a while. I suppose losing out on those stocks was worth it."

>ALEXIS RAPPORT: 3/7! UPGRADE UNLOCKED!

She opens up her briefcase. By the time you're done picking these, you'll be on the train and heading over to District 24.

CHOOSE ONE CHARACTER UPGRADE FOR ALEXIS
>On the surface nothing has changed. The confident smirk she's wearing, the electric buzz around her, and a glint in her eye tells you otherwise. (PRAGMATIC MINDSET. +1 RESTRAINT, +1 WILLPOWER, Alexis will heal RESTRAINT when doing actions that benefit your group regardless of how morally questionable or gruesome they are and will have a small chance to negate any RESTRAINT damage your party takes.)
>Pins and badges of various Alphabet Companies hang off of her suit. An oppressive air of CORPORATE POWER radiates from her. (CORPORATE CONNECTIONS UPGRADE. +1 CONNECTIONS, you now have 4 choices to pick from when she gets you equipment and Alphabet Companies are more willing to listen to you while she's in your party.)
>She seems harmless on the surface but the subtle changes in her body tells you she's been training the last few days. (STEEL HIDDEN IN SILK. +2 TALENT, +1 FLESH, +1 VIOLENCE. Alexis rolls an additional 4d6 during the first turn of combat and stealth skill checks will be reduced while she's in your party.)

And choose the equipment she gives to you and your allies. Pick one for each character.

NICOLE
>A Scrapper branded Crowbar. Useful for bludgeoning people's heads in AND B&E! (+1 TALENT and +1 VIOLENCE when equipped in your weapon slot. Can force open certain doors or barricades that would otherwise be too time consuming to brute force open.)
>Variety Drug Pack. "C'mon." (Offers a random assortment of useful stat boosting, healing, or mind altering drugs. Roll 5d100 to determine what you get if this wins the majority vote.)
>Mechanical Armsleeve. A prosthetic that boosts the user's physical abilities. Very fragile. (+2 VIOLENCE and +1 MAX FLESH while equipped as an accessory. Melee attacks made with it roll d8s instead of d6s. Has a chance to be destroyed when you're hit in combat.)
>[REQUIRES CONNECTIONS UPGRADE] A-Energy Crystal. (A rare byproduct of P-Company's REFINEMENT process. Has three charges. You may spend a charge to use 1 less RESTRAINT when using an anomalous ability.)

KIARA
>Infrared Camera. Allows what can not be seen to be seen. (Has five charges. When a charge is spent, the user can bypass most forms of invisibility and will be able to know if anyone is nearby.)
>E-Company Repair Kit. A machine needs to be fixed, you know? (Allows Kiara to passively heal any FLESH damage she takes. She may consume it to permanently upgrade her max FLESH and VIOLENCE by 1.)
(1/2)
>>
>Hypospray. A specialized medical device that automatically generates chems. (Comes with three charges that regenerate over time. Spend a charge to heal 1 FLESH or RESTRAINT, add +1d6 to non-CONNECTIONS, non-health stat rolls, or purge a status effect)
>[REQUIRES CONNECTIONS UPGRADE] DREAM SEEKER module. Specialty made android module from an era beyond your time. (When installed in Kiara, she may spend 1 FLESH to add +3d8 to any check she has to make. Only one module can be installed at a time.)

ALEXIS
>Self Defense Drone x2. For when a situation gets too hectic. (One time use. Activate in combat to add in a temporary party member. Easily destroyed.)
>Tranquilizer Gun. Useful when you need to be sneaky. (ATTACK ROLL: TALENT+RESTRAINT+1. Attacks deal with it do no damage but the enemy will need to make a hard FLESH check to avoid being knocked out. Comes with three syringes.)
>Bribe Money. "Part of my savings. Use it wisely." (Has enough money for three uses. You may use it to unlock certain skill checks when dealing with people across the City.)
>[REQUIRES CONNECTIONS UPGRADE] Certificate of Corporate Ownership. A slip of paper showing that the user owns stock in an Alphabet Company. (+2 CONNECTIONS while in inventory. May be spent to immediately pass any CHARM or CONNECTIONS check.)

NAOMI
>Medium Quality Body Armor. "I'll be honest, she looks like she needs it." (+1 MAX FLESH, can block up to three FLESH damage before the user starts taking damage.)
>K-9 Branded Revolver. All bark and bite. Comes with six bullets. (ATTACK ROLL: TALENT+VIOLENCE+2. Whenever the user rolls a 6 when attacking with this weapon, she may roll an additional dice.)
>Trauma Kit and Gauze Roll x3. You know what these do. (Trauma Kit: Has 5 charges. Heals 1 FLESH with 1 charge. Heals a crippling injury with 2 charges. Can heal near lethal damage with 3 charges. Gauze Roll: Consumed on use. Can heal one FLESH or temporarily negate a crippling injury.)
>[REQUIRES CONNECTIONS UPGRADE] X-Corp Military Coat. Sheer authority in a single article of clothing. (+2 VIOLENCE when intimidating others, all allies passively heal RESTRAINT whenever this unit is in the party.)

Didn't have room to fit in anywhere else but you now have $1057 and your mission reward is $629 now, thanks to the allies you purchased.
>>
>>5924024
Does Naomi have a side-job at a library?

>>5924028
>Pins and badges of various Alphabet Companies hang off of her suit. An oppressive air of CORPORATE POWER radiates from her. (CORPORATE CONNECTIONS UPGRADE. +1 CONNECTIONS, you now have 4 choices to pick from when she gets you equipment and Alphabet Companies are more willing to listen to you while she's in your party.)
>[REQUIRES CONNECTIONS UPGRADE] A-Energy Crystal. (A rare byproduct of P-Company's REFINEMENT process. Has three charges. You may spend a charge to use 1 less RESTRAINT when using an anomalous ability.)
>E-Company Repair Kit. A machine needs to be fixed, you know? (Allows Kiara to passively heal any FLESH damage she takes. She may consume it to permanently upgrade her max FLESH and VIOLENCE by 1.)
>[REQUIRES CONNECTIONS UPGRADE] Certificate of Corporate Ownership. A slip of paper showing that the user owns stock in an Alphabet Company. (+2 CONNECTIONS while in inventory. May be spent to immediately pass any CHARM or CONNECTIONS check.)
>[REQUIRES CONNECTIONS UPGRADE] X-Corp Military Coat. Sheer authority in a single article of clothing. (+2 VIOLENCE when intimidating others, all allies passively heal RESTRAINT whenever this unit is in the party.)
>>
>>5924028
No clue what upgrade for Alexis. I think this is the first one we're getting for her?
We're going into an X Corp bootcamp and part of this job is us trying out some of their training techniques, probably. I doubt we can get Alexis to try much of that. STEEL SILK will help her with the +1 FLESH max. As much as I like the third upgrade to make her not fucking die easily, the others are better suited. PRAGMATIC MINDSET helps her sanity when faced with the shit Nicole is up to, and let's not forget her LIQUIDATION bane means she can ditch us if an ally dies or situation's turbofucked. The upgrade can help offset that, though pragmatism might just lead her to ditching us faster somehow. CORPORATE can be a big boon since E and Q Corp reps will be there

What do you guys think? >>5924083 I wanna discuss this a bit before I vote on this one

>Mechanical Armsleeve.
K Corp are closing in. In a melee pinch, this combined with the COMBAT BODYSUIT attack negation chance and the implants can help us last longer to GTFO. +1 max FLESH can help here to endure X Corp's training hustle

>E-Company Repair Kit.
We got Kiara because bullets are real. This makes their damage less real. I really want that IR camera because glowies are roaming... but maybe one of their number being ganked is enough to spook them into keeping off for this mission? So I'm willing to pass on it. Hypospray would be great if someone gets hurt like Nicole or Alexis, but I figure X Corp would have medical supplies somewhere knowing the injury rate of their own guys. If they're so militaristic and we're on a job for them there, they might let us use a bit of it as needed.

>Tranquilizer Gun
Because I'm a nice person (not nice to be one however!) I'm not picking Bribe Money. We get Tranq Gun and pass it to Nicole and she snipes a silver man with her huge TALENT+RESTRAINT pool plus other boosts, and the silver man fails the hard FLESH check, that means WE GOT US A LIVE ONE BOYS. Well, until they cyanide tooth out on us the moment they wake up. Yeah I'm passing Kiara's IR camera, but still. Defense drones feel useless because this is a recruitment and negotiation and training gauntlet mission. If shit goes down, there's good chance X Corp will back us up since that's their job. I doubt we can hold our own against legit X Corp military goonsquads even with 2 defense drones. Best to stay on their good side...

>Medium Quality Body Armor. "I'll be honest, she looks like she needs it."
I'm deciding to trust Alexis here. Trauma kits and gauze will be important to heal Naomi with her LINGERING SCARS, but the body armor (ETF-)nulls 3 FLESH damage. Anything healing 1 FLESH will heal 0 instead, and she's got 2 FLESH max, +1 for 3 FLESH max with this body armor on. We're assuming she'll be getting hit enough or at all. She doesn't take increased damage, only reduced healing. Revolver is overkill for the job. We're NOT fighting X Corp head on in their home district on a job for them; that's suicide.
>>
>>5924032
OP remind us again please. Do we keep whatever Alexis gives us, or do we return this gear if it's still intact or unused on mission end?
>>
>>5924088
I decided to Connectionsmaxx Alexis, because with multiple choice of hirelings specialization is better than generalization.
>>
>>5924028
>Pins and badges of various Alphabet Companies hang off of her suit. An oppressive air of CORPORATE POWER radiates from her. (CORPORATE CONNECTIONS UPGRADE. +1 CONNECTIONS, you now have 4 choices to pick from when she gets you equipment and Alphabet Companies are more willing to listen to you while she's in your party.)

>Mechanical Armsleeve. A prosthetic that boosts the user's physical abilities. Very fragile. (+2 VIOLENCE and +1 MAX FLESH while equipped as an accessory. Melee attacks made with it roll d8s instead of d6s. Has a chance to be destroyed when you're hit in combat.)
>E-Company Repair Kit. A machine needs to be fixed, you know? (Allows Kiara to passively heal any FLESH damage she takes. She may consume it to permanently upgrade her max FLESH and VIOLENCE by 1.)

>[REQUIRES CONNECTIONS UPGRADE] Certificate of Corporate Ownership. A slip of paper showing that the user owns stock in an Alphabet Company. (+2 CONNECTIONS while in inventory. May be spent to immediately pass any CHARM or CONNECTIONS check.)
>Medium Quality Body Armor. "I'll be honest, she looks like she needs it." (+1 MAX FLESH, can block up to three FLESH damage before the user starts taking damage.)
>>
>>5924028
>Pins and badges of various Alphabet Companies hang off of her suit. An oppressive air of CORPORATE POWER radiates from her. (CORPORATE CONNECTIONS UPGRADE. +1 CONNECTIONS, you now have 4 choices to pick from when she gets you equipment and Alphabet Companies are more willing to listen to you while she's in your party.)

>Variety Drug Pack. "C'mon." (Offers a random assortment of useful stat boosting, healing, or mind altering drugs. Roll 5d100 to determine what you get if this wins the majority vote.)

>E-Company Repair Kit. A machine needs to be fixed, you know? (Allows Kiara to passively heal any FLESH damage she takes. She may consume it to permanently upgrade her max FLESH and VIOLENCE by 1.)

>>5924032
>[REQUIRES CONNECTIONS UPGRADE] Certificate of Corporate Ownership. A slip of paper showing that the user owns stock in an Alphabet Company. (+2 CONNECTIONS while in inventory. May be spent to immediately pass any CHARM or CONNECTIONS check.)

>Trauma Kit and Gauze Roll x3. You know what these do. (Trauma Kit: Has 5 charges. Heals 1 FLESH with 1 charge. Heals a crippling injury with 2 charges. Can heal near lethal damage with 3 charges. Gauze Roll: Consumed on use. Can heal one FLESH or temporarily negate a crippling injury.)
>>
>>5924088
FIIIIIIIIIINE

>>5924032
>>5924028
Changing my vote to
>CORPORATE CONNECTIONS
>Mechanical Armsleeve
>E-Company Repair Kit
>[REQUIRES CONNECTIONS UPGRADE] Certificate of Corporate Ownership.
>Medium Quality Body Armor
>>
>>5924089
You keep whatever she gives you. That's half of the point of hiring her, she gives you free shit at the cost of needing more and more money depending on how risky the mission is
>>
>>5924337
>You keep whatever she gives you.
So do the allies?
>>
>>5924413
Yes.
>>
>>5924028
>Pins and badges of various Alphabet Companies hang off of her suit. An oppressive air of CORPORATE POWER radiates from her. (CORPORATE CONNECTIONS UPGRADE. +1 CONNECTIONS, you now have 4 choices to pick from when she gets you equipment and Alphabet Companies are more willing to listen to you while she's in your party.)

>Mechanical Armsleeve. A prosthetic that boosts the user's physical abilities. Very fragile. (+2 VIOLENCE and +1 MAX FLESH while equipped as an accessory. Melee attacks made with it roll d8s instead of d6s. Has a chance to be destroyed when you're hit in combat.)

>Infrared Camera. Allows what can not be seen to be seen. (Has five charges. When a charge is spent, the user can bypass most forms of invisibility and will be able to know if anyone is nearby.)

>[REQUIRES CONNECTIONS UPGRADE] Certificate of Corporate Ownership. A slip of paper showing that the user owns stock in an Alphabet Company. (+2 CONNECTIONS while in inventory. May be spent to immediately pass any CHARM or CONNECTIONS check.)

>[REQUIRES CONNECTIONS UPGRADE] X-Corp Military Coat. Sheer authority in a single article of clothing. (+2 VIOLENCE when intimidating others, all allies passively heal RESTRAINT whenever this unit is in the party.)
>>
Rolled 2 (1d2)

Update is basically done, flipping a coin to resolve the tie between the Military Coat and the Body Armor. 1 = Coat, 2 = Body Armor.
>>
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You flinch a bit when you take a closer look at Alexis. Her suit is swarmed with the pins of at least a dozen Alphabet Companies, signs of them acknowledging she exists. Scanning over some of the pins she has...

-A broken lightbulb still shining light. P-Corp's symbol.
-A bright yellow "K" wrapped in chains. K-Corp's.
-A golden cross with jagged thorns poking out of it. N-Corp's.
-A clapper board with a trail of film reel along the bottom. A-Corp's.
-An eye with a ring-like pattern in its iris. B-Corp's.

[SEEKER OF THE CITY] B-Company is part of the Head, the main government of your City. It is tasked with the observation of the City and the other Alphabet Companies to keep everything in line. It is usually referred to as "The Eye".
[SEEKER OF THE CITY] Not a lot of people manage to earn favor with them. They're VERY picky on who they associate with.

Your other allies notice the corporate pins all over her suit. Kiara immediately springs into action to take some pictures of the pins. "Ooo! Is that Z-Corp's? Oh! Oh! And I think I just saw M-Corp's pin right there!" She coos, her LED eyes dimming in what you think is an android's version of eyes glazing over.

Naomi merely scoffs at the corporate memorabilia. "They're just symbols, robot. Powerful ones but symbols nonetheless." This seems to blow the winds out of Kiara's sails a bit; Kiara promptly backs away from Alexis with a sheepish smile. "Sorry, sorry."

>CORPORATE CONNECTIONS upgraded to CORPORATE INSIDER! +1 CONNECTIONS, MORE ITEMS TO CHOOSE FROM WHEN HIRING YOU, ALPHABET COMPANIES LOVE HER.
>1/3 CHARACTER UPGRADES EARNT

"It's fine. Now, here's your equipment. Feel free to examine them but do it quickly. The train is going to arrive any minute now." She opens up her bulky, oversized briefcase to hand out all of the equipment she managed to procure for the mission.

You get an armsleeve made out of cheap plastic and metal painted to mimic human skin. Taking a closer look, it seems it covers every inch of your arm. Once it's on, you test it by trying to crush an old Ace Strikers membercard in your pocket. You can feel some sort of internal mechanism inside of it ticking inside of the prosthetic and in moments, the plastic card shatters into pieces.
>+2 VIOLENCE, 4/4 FLESH, ONE ACCESSORY SLOT LEFT.

Naomi puts on the bulky vest she was handed, hiding it underneath her jumpsuit. She now has an obvious bulk to her frame but she seems to be more at peace now that her body's protected.
>3/3 FLESH, 0/3 FLESH DAMAGE ASBORBED

Kiara's LED eyes scan over the pile of spare parts and basic tools she was given. Her eyes take on a green glow after she's done looking them over. "Compatible with my model. Good, didn't want to void my warranty."
>KIARA now passively regenerates FLESH.

Alexis quickly hides the slip of paper she left for herself right as the trains rolls in. You only managed to glimpse "W-CORP STOCK" at the top.
>+2 CONNECTIONS, MAY SPEND ITEM TO PASS ANY CHARM/CONNECTIONS CHECK
>>
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"Don't worry about the tickets." You gesture at your group to follow you onto the train heading to District 24. You immediately notice that nobody is on this train. It's completely empty. Zilch. Nada. Ghost town. At least your group has more leg room? As you and your allies find yourself some seats on the empty train, you try to think of what to say to your allies-

Annnd you damn near get knocked unconscious by the train immediately going from 0 to 200 the moment your group sat down. The others immediately grabbed onto some nearby handrails to ground themselves while you're nearly sent flying. With some quick reflexes, you manage to grab onto a handrail as well to ground yourself.

Once you adjust to the speed the train is going, your group manages to sit down. Like normal people. On a normal train.

"First time?" Naomi gently asks.
"Her first time." Kiara nods.
"I was like that the first time as well." Alexis tries to hide her smirk (and fails. horribly.)

You have no fucking idea what they're on about and the expression you make seems to make that evident to the others. Naomi leans back in the cheap plastic seating. "They prefer getting people to and from their district as fast as possible. I believe it's a matter of efficiency?"

"Part efficiency, part hazing ritual." Kiara chimes in. "Case in point, our boss nearly cracked her head open because of it."

"You're the one who got the tickets, you probably should've known." Alexis, despite you not wanting to agree, rightfully points out your error. Kiara glances at the two other allies you hired. "Mind if I ask why it's all girls this time?"

"Ah. So you know how X-Corp is looking for new recruits? We're here to test out ways they could try getting more recruits and, uh, since most of the able bodied men are being headhunted by other companies..."

"Ah, okay." Alexis nods with an understanding look. "Due to a lack of their usual resources, they're attempting to expand into a new market. Understandable."

"Yeah. The other options I was presented was brokering a deal to get specially produced combat Androids and or Drones. Which I hope you guys can help me with." You glance out of the window behind your seat. You're immediately taken back by the fact you already arrived at your destination. "Huh."

The moment your group exits the train, it immediately speeds off like it was never there at all. You take a moment to process your new surroundings and once it sinks in, you realize that you have never quite been to a place like this before in the City

You're seemingly in the middle of nowhere with only endless stretches of sand as company with the exception of, well, a military base. A chainlink fence completely surrounds the perimeter of the base. Razor sharp barbed wire covers the top of the fence and the faint buzzing in the air tells you that it's electrified.

Two watchtowers surround the gate leading into the base. Oh. Those two snipers inside them are aiming RIGHT at you.
>>
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"IDENTIFY YOURSELVES! NOW!" You trace the sound to a man in a jet black military uniform standing guard right next to the gate. He's middle aged with ratty hair and a mildly crazed look in his eyes. "YOU HAVE TEN SECONDS BEFORE YOU ARE TERMINATED." He raises his hand up, ready to signal the snipers to fire.

Kiara and Alexis immediately raise their hands up in surrender. "KIARA!" "ALEXIS!"

"I DO NOT RECOGNIZE THOSE NAMES. FIVE SECONDS-"

Naomi glances at you before nodding her head over to the guard. <"Tell him that your boss sent you. Please tell me you know what I'm trying to tell you.">

Oh, right. You clear your throat before shouting out to the guard. "MR. FOXTROT SENT US! WE'RE HERE TO HELP!" You wave your arms around. "I'M NICOLE SMITH! HE SHOULD'VE TOLD YOU I WAS COMING! THESE THREE ARE MY ASSOCIATES, THEY'RE HERE TO HELP!"

The guard squints his eyes...before lowering his hand down. "AT EASE, SOLDIERS. LET THEM IN." He puts a pair of fingers up to his mouth and blows the loudest, sharpest whistle you ever heard in your life. The gate behind him slowly creaks open as he gestures at you to follow him.

<"Ah. X-Corp. Trying too hard as always."> "They usually go for the legs first. We would've had a decent chance to survive." Naomi nonchalantly states before heading inside. You, Alexis, and Kiara are (justifiably) not put at ease with this but you follow after her.

https://youtu.be/CsgkyRSlTdE - X-CORP MILITARY BASE

Your heart sinks a bit when you realize how large the military base is. Spanning for what seems like miles in every direction is stretches of sand with various buildings sprinkled around in seemingly random spots all across the place. The guard promptly shoves a map into your hand before heading back to his post.

Alexis and Naomi step aside to chat between each other while you and Kiara glance at the map. To summarize the rough locations of everything...

"NORTH: MESS HALL + KITCHEN, WAREHOUSE A (WEAPONS), WAREHOUSE B (SUPPLIES)
"WEST: ADMINISTRATION BUILDING, BARRACKS A (NEW RECRUITS).
"EAST: FIRING RANGE + OBSTACLE COURSE, VEHICLE STORAGE, ASSEMBLY SPOT."
"SOUTH: BARRACKS B (EXPERIENCED RECRUITS), WAREHOUSE C (ENTRANCE FORBIDDEN, CIVVIE), MEDBAY."

You decide the first location your group decides to check is...
>Administration Building. It's best to talk to the people who run this shitshow before you do anything else. Maybe Quincy is there too?
>Obstacle Course + Firing Range. You want to see how brutal the training is.
>Medbay. Emily is almost certainly over there, it might be a good idea to try opening communications with E-Corp.
>Barracks. You'll get a good idea on their living conditions (or lackthere of.) (Specify whether you're going to A or B.)
>Mess Hall. You'd imagine a lot of the recruits would be hanging around there, talking to the rank and file grunts could get some valuable information.
>Somewhere else (Write in a location on the map to visit.)
>>
>>5924887
>Administration Building. It's best to talk to the people who run this shitshow before you do anything else. Maybe Quincy is there too?
Civvies wandering without guest security tags or "Hi! My name is Slim Shady" stickers plainly visible is going to set these sticklers off. Better solve that first thing. Would be great if we could spot Quincy and get started on him too.
WAIT A SEC
>Q-CORP DRONE PHERMONES (3 charges). A foul smelling purple liquid that messes with the heads of those nearby. You may spend a charge to make the next person you encounter completely forget you were ever there. Useful for stealth missions.
I thought he might like this, representing Q Corp himself, but we want people to remember we recruited and negotiated with them and NOT forget us. Seeing it but Nicole not using it might trigger something good. And NO mentioning Quentin or I bet he'll hate us for fraternizing with a """"defective"""" drone
>>
>>5924887
>Administration Building. It's best to talk to the people who run this shitshow before you do anything else. Maybe Quincy is there too?
>>
>>5924887
>Administration Building. It's best to talk to the people who run this shitshow before you do anything else. Maybe Quincy is there too?
>>
>>5924887
>>Mess Hall. You'd imagine a lot of the recruits would be hanging around there, talking to the rank and file grunts could get some valuable information.
>>
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Best to get some ID to make sure you don't lose your head. You might've been able to deal with the snipers since you had line of sight with them but fighting a military base filled with soldiers sounds suicidal, even with psychic powers.

"We're going to the admin building. C'mon." You gesture at the others to follow. Naomi and Alexis quietly murmur between each other before heading over to join you and Kiara. You take a quick scan of their minds to see what they were on about but, seeing it was just idle chitchat, you turn your attention to the buildings in the distance.

This is going to suck. You begin to head over to the Administration Building with your allies in tow.

There's no cover from the bright desert sun that shines with an infinite, never-ending hatred. Sweat quickly coats your forehead and shirt and, taking a look at the others, they're not doing too well either. Alexis's breathing is getting pretty shallow and her face has flushed a bright red. Naomi is handling it a bit better but the bandages wrapped around her face are completely soaked and all across her body, you can make out that she's trembling.

[SEEKER OF THE CITY] This isn't like any place in the City you're familiar with. You must've been transported very close to the border between the City and the Wastes.
[SEEKER OF THE CITY] Which, well, would explain why the sun is swelteringly hot and there's nothing but sand for miles.

Kiara is the only one who isn't suffering at all from the heat (understandingly so). She glances around at the rest of the party with thinly veiled smugness in her LED eyes. "You do realize it's only 97 degrees outside, correct?" The smugness disappears almost immediately. "We should probably get you under some shade soon."

[UNSTABLE] "WHAT DO YOU THINK WE'RE TRYING TO DO, HUH???" You quickly put on your shades to hide the sheer intensity of your glowing eyes. "DO YOU THINK WE'RE WALKING IN THE FUCKING DESERT FOR FUN???"

Alexis clears her throat harshly. "Save your energy for when we're not going to die of heatstroke, thanks."
[???] Naomi's face contorts into a weird, off-putting smile. "I agree." <"Please. It would be a waste of your potential otherwise.">

You get the hint and drop the topic for now. Luckily for you, you manage to get to the Administration Building without melting into a pile of sludge. It's a large, blocky building made out of a seemingly random mix of regular bricks and bricks made out of an off-yellow sandstone-like material. Tinted windows are lined all around the building and, guessing based on their thickness, they're bulletproof.

A few men in generic military uniforms are taking a smoke break right at the entrance of the large building. They immediately snap their attention to glare at your group. You decide it's best to get inside to get some identification to show you're not enemy intruders. Your party quickly walks past them and into the building, trying your best to ignore the glares you're getting.
>>
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Contrasting heavily with the sweltering heat and endless yellow sand, the Administration Building reminds you of home. White tile floors, shoddy metal desks, cheap plastic chairs, it's like any other generic office building in the City. At the back of the main lobby is a maze of cubicles that's currently producing a messy symphony of beeps, keyboard clicks, and groans.

An old, haggard mess of a man sits at the front desk, staring blankly at the screen of his computer. It's clear that he used to be someone of high military importance due to the many medals on his office shirt but for whatever reason, he's stuck here.

He glances up at the new arrivals with contempt oozing out of his expression. "The strip club is back in District 3." He looks down at the old hunk of junk computer without further acknowledgement...

[CORPORATE INSIDER] [NAOMI ALLY] Until he looks back up at Alexis and Naomi. "Oh lord above." He murmurs with barely hidden fear at the pins stuck on Alexis' outfit. "How the fuck did a corporate agent get in? And...NULL." He bares his half-rotten teeth at Naomi. "Shame you're still alive."

Naomi barely acknowledges the malice in his response. She simply shrugs with a genial smile. "And a hello to you too, Grant. Or should I use your old codename, Zeta-Five? It's a shame you lost the Zeta-Zero title to someone far, far younger than you."
Alexis crosses her arms. "We're here on behalf of a client who wishes to help this base. Check for the name Foxtrot in your systems."

"I'm Nicole Smith. He should've told you I was visiting." You add.

Grant grumbles under his breath before returning his gaze to his computer. His fingers quickly dance around the keys of his keyboard and, in a few moments, a resigned sight escapes his mouth. He reaches into his desk and slides over four visitor badges on lanyards alongside four markers. "Yep. Paperwork matches up. Write your name down."

As you and your group write your names down on your badges, you glance around to see where to start in your investigation of this Administration building.

Choose two to investigate.
>[UNSTABLE] A man with hard to make out facial features is...eating printer paper and drinking printer ink at one of the cubicles. You swear you see some oddly tough patches of skin on his face.
>[ALEXIS ALLY] Down a hallway to the left, you can overhear a pretty nasty argument from one of the meeting rooms. Something about 'low resources' and 'too many X5s'.
>[KIARA ALLY] Kiara points at a nearby water cooler that has several workers chit-chatting around it. "Let's eavesdrop on 'em."
>A man in his late 50s is trying his best to hide away inside of his cubicle. He's mumbling incoherently to himself.
>Most of the cubicles are occupied except for one in the far back. Most of the workers seem to be deliberately avoiding it.
>[NAOMI ALLY] These two have history? Might as well use this connection to try prying some info out of him. (Write in up to three questions to ask Grant.)
>>
>>5925569
>>[UNSTABLE] A man with hard to make out facial features is...eating printer paper and drinking printer ink at one of the cubicles. You swear you see some oddly tough patches of skin on his face.
>>5925569
>>Most of the cubicles are occupied except for one in the far back. Most of the workers seem to be deliberately avoiding it.
Lets get into the weeeeird shit
>>
>>5925580
+1
Let's get INTERESTING
>>
>>5925569
>[KIARA ALLY] Kiara points at a nearby water cooler that has several workers chit-chatting around it. "Let's eavesdrop on 'em."
>A man in his late 50s is trying his best to hide away inside of his cubicle. He's mumbling incoherently to himself.
>>
>>5925580
+1
>>
>>5925569
>Most of the cubicles are occupied except for one in the far back. Most of the workers seem to be deliberately avoiding it.
>>
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Okay yeah there's no way you're NOT investigating the man drinking printer ink but that computer is the back is drawing a bit more of your attention. After you're done scribbling down your name in shaky handwriting, you put on the lanyard. You cautiously begin to approach the cubicle while your allies are busy talking amongst each other.

Nothing slows you down on your trek over to said cubicle given that everyone seems to be making a wide berth away from it. A sea of gazes from old, tired men (with the youngest being in his late 50s) stare down at you when they see that you're approaching the cubicle but none are willing to stop you. You say 'willing to stop you' since there's a lot of mental bickering from them over whether to tell you to stop or not.

[SEEKER OF THE CITY] Now that you think on it, the youngest men you've seen on this base so far were at the front of the Administration Building but even they were in their late 30s.

After passing through what felt like miles (though realistically probably only a few dozen cubicles) of cubicles, you stop in front of an abandoned cubicle. It's tucked away far, far in the back of the building that's clearly been neglected, maintenance wise. The fluorescent lights that illuminated the rest of the building are completely dead here, casting the place in deep shadow.

There's a LOT of garbage laying around on the desk and floor of the cubicle but your attention is drawn to the old computer sitting on the desk. A light blue glow pours out of the computer's screen. Taking a closer look, you see that a message is being displayed...

"ENTER PASSWORD. ONE ATTEMPT LEFT. WILL SELF DENOTATE IF ALL ATTEMPTS USED UP."

Oh. Well that's comforting. No wonder why they're avoiding this like the plague.

You feel a metallic hand on your shoulder and turning around, you're relieved to see it's just Kiara checking up on you. "So! Find anything interesting over here?" Her tinny voice chirps out of her voice module. "I know you wanted some shade but I didn't think you would go this far!"

"Haha." You respond with a monotone laugh. "Yeah, no. Found a bomb." You jab a thumb at the computer's screen. Kiara focuses her gaze at where you're pointing and quickly backs away from the computer upon reading it.

[MILITARY EXPERIENCE] "Unusual. They would've turned it off by now." You stumble back in shock when you hear Naomi's voice RIGHT behind you. Fuck, you didn't expect her to sneak up on you. "I'd imagine there's something important on there if they're keeping the power on."

Naomi (with Alexis next to her) is keeping a safe distance away from the computer. "I do apologize for sneaking up. It's a bad habit of mine."
Alexis taps her foot on the garbage-covered floor around the cubicle. "Question is, who owns it? Is there any personal trinkets or paperwork we could try looking through?"

"THAT IS A QUESTION EVEN WE DON'T KNOW." A stranger calls out with an oddly familiar monotone.
>>
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Your group turns to look at whoever just said that while the rest of you are huddled around the ticking timebomb. About two cubicles away from you stands a very weird looking man in business casual attire. His face is a half-formed mass of flesh with hunks of something on his chin, cheeks, and forehead. On closer examination, it appears to be...chitin?

Only his left eye, which is a deep shade of purple, and his mouth are functional. The rest of his face looks like a child was told to draw a human face on a mannequin. "I WOULDN'T MESS WITH IT IF I WAS YOU."

[CORPORATE INSIDER] "Wait, hold on, I recognize that tone of voice. You're a Drone, aren't you?" Alexis clicks her tongue. "Last I checked, X-Company didn't hire your type."

"Actually," Kiara chirps out. "I think that's a Drone Manager. Not all rectangles are squares. They're usually more fully formed than the rank and file ones."

"CORRECT. SOME MAY COMPLAIN THAT THE HALF-FORMED LOOK IS LESS APPEALING THAN THE FEATURELESS LOOK." He flashes a toothy smile. Way too many teeth inside there. "I SAY IT'S BETTER TO TRY THAN NOT AT ALL."

Wait, hold on. "...Quincy?" You throw out that name as a shot in the dark.

"CORRECT AGAIN." He pulls a chair out from a nearby cubicle, turns it around until it's backwards, and takes a seat. He pulls out some blank printer paper and begins to chow down on it. "I APOLOGIZE. IT WAS MY LUNCH BREAK BUT I WANTED TO MAKE SURE OUR GUESTS DID NOT BLOW UP THIS OFFICE."

"It is of no consequence to us." Naomi sagely nods. "It would be rude to interrupt anyone's lunchbreak, regardless of their diet. I believe our names are visible enough on our badges."

"CORRECT YET AGAIN. IT IS NICE TO MEET YOU FOUR." Quincy holds out a hand towards the group. Ink stains cover his chitin-plated palm. After some quick handshakes between your group and him, you glance between him and the computer with a slightly confused expression.

"Uh. Shouldn't you know whoever this computer belongs to? Or the password?"

"I WISH. SADLY, MOST OF OUR WORKERS ARE BARELY WILLING TO EVEN WORK HERE. IT IS A STRUGGLE TO GET ANYONE TO STAY AT THEIR DESK. LET ALONE TO RECORD WHO'S DESK IS WHO. DUE TO THE NATURAL SAFETY HAZARD SUPPLIED BY THE COMPUTER, I HAVE ORDERED THE OTHERS TO STAY AWAY FROM IT." Quincy drones out with the same bored monotone that Quentin had. You're starting to notice a pattern with the names.

"Am I safe to assume that's why most of the workers here are, to be quite frank, non-combat-worthy men?" Alexis's hand gestures towards the horde of borderline centenarians. "I suppose it's a way to keep them useful even if they're not able to serve in your company's main purpose."

"CORRECT FOR A FOURTH TIME."

"Okay, there has to be some kind of hint, no?" Kiara sits down at the ticking timebomb of a computer. While she tries her best to search through the piles of garbage for clues, you try to think on what to ask Quincy...or how to help Kiara in her search.
>>
What do you want to discuss with Quincy? Pick up to three.
>[ALEXIS ALLY] "We're actually here on behalf of a client to discuss a way to boost the overall manpower of your computer through new recruits. Would you be willing to have a chat about this?" Cut to the point, get right to business.
>[NAOMI ALLY] "That sounds like an issue in Command if the workers here are acting that way." Try to pry some information about how the higher ups here are handling things.
>[KIARA ALLY + SEEKER OF THE CITY] "I'm safe to assume you're a representative of Q-Company, right? Why exactly are your two companies working today?" Pry into this weird connection.
>"I heard some rumors about the training conditions in this place being harsh. Is that true?" Try to see what tips you can get, you might need them if you're going to try a stint of training here.
>"Apparently there's an E-Company representative here. An android named Emily. What do you know about her?"
>"Why the hell is this still on if it's about to blow up? Why is no one blocking anyone from reaching it?" Something about how easy it was to get to the ticking time bomb terminal rubs you the wrong way.
>Try to pry into some of the going ons in this administration building. (Pry into the argument you heard from a meeting room? Ask about the man mumbling to himself? Pry into WHY he eats fucking printer paper and drinks ink? Write in.)
>"Hey. How about you have this gift?" Hand him a bottle of Q-COMPANY PHEROMONES." (FREE ACTION, -1 CHARGE on Q-COMPANY PHEROMONES. You might get loosen his lips and get more information. Who knows what might happen?)
>Write in.

How do you want to try investigating the hunk of shit computer?
>[UNSTABLE] FUCK IT, WE BALL. INPUT A RANDOM PASSWORD. (roll 3d100, DC 85. Try not to fail this if at all possible.)
>Wait, you have that old PARADIGM that records the past. It might be a shot in the dark but it's worth trying. (WILLPOWER DC: 20, rolling 6d6 with Kiara's help. Pass and you'll get some useful footage of who interacted with the computer and a lead on who to talk to in order to get the password.)
>Get your allies to help you search through the piles of garbage on the desk. Maybe he left the password somewhere? (COGNIZANCE DC: ???, rolling 8d6 with your allies' help. The higher you roll, the more clues, items, and/or information you'll get out of your search.)
>[ANOMALOUS ABILITIES] No harm in trying this out. Scan the minds of everyone nearby to see if they know anything. (FREE ACTION, -1 RESTRAINT, roll 4d100 to determine what random information you get. May affect the DCs of your other choices.)
>Don't fiddle with it for now, leave it for later.
>>
>>5926571
>[NAOMI ALLY] "That sounds like an issue in Command if the workers here are acting that way." Try to pry some information about how the higher ups here are handling things.
>"I heard some rumors about the training conditions in this place being harsh. Is that true?" Try to see what tips you can get, you might need them if you're going to try a stint of training here.
>[KIARA ALLY + SEEKER OF THE CITY] "I'm safe to assume you're a representative of Q-Company, right? Why exactly are your two companies working today?" Pry into this weird connection.

>Wait, you have that old PARADIGM that records the past. It might be a shot in the dark but it's worth trying.
>>
>>5926571
>[ALEXIS ALLY] "We're actually here on behalf of a client to discuss a way to boost the overall manpower of your computer through new recruits. Would you be willing to have a chat about this?" Cut to the point, get right to business.
>[NAOMI ALLY] "That sounds like an issue in Command if the workers here are acting that way." Try to pry some information about how the higher ups here are handling things.
>[KIARA ALLY + SEEKER OF THE CITY] "I'm safe to assume you're a representative of Q-Company, right? Why exactly are your two companies working today?" Pry into this weird connection.


>Wait, you have that old PARADIGM that records the past. It might be a shot in the dark but it's worth trying. (WILLPOWER DC: 20, rolling 6d6 with Kiara's help. Pass and you'll get some useful footage of who interacted with the computer and a lead on who to talk to in order to get the password.)
>>
>>5926571
>[NAOMI ALLY] "That sounds like an issue in Command if the workers here are acting that way." Try to pry some information about how the higher ups here are handling things.
>[KIARA ALLY + SEEKER OF THE CITY] "I'm safe to assume you're a representative of Q-Company, right? Why exactly are your two companies working today?" Pry into this weird connection.
>"Why the hell is this still on if it's about to blow up? Why is no one blocking anyone from reaching it?" Something about how easy it was to get to the ticking time bomb terminal rubs you the wrong way.

>Wait, you have that old PARADIGM that records the past. It might be a shot in the dark but it's worth trying. (WILLPOWER DC: 20, rolling 6d6 with Kiara's help. Pass and you'll get some useful footage of who interacted with the computer and a lead on who to talk to in order to get the password.)
>>
>>5926683
+1, we can still chat him up and do our recruit job after
I am curious about the situation here, so I'll tirbreaker it
>>
>>5926676
Change
>>5926683
+1
>>
>>5926683
Supporting
>>
Seems pretty set on what what wins out given one vote has three +1s. I need two anons to roll 3d6 for the PARADIGM check.
>>
Rolled 4, 1, 2 = 7 (3d6)

>>5927280
>>
Rolled 4, 4, 6 = 14 (3d6)

>>5927280
>>
>>5927284
clutch as fuck, thank you anon. You saved my shit roll.
>>
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"Okay but why is it still powered on, though?" Your eyes keep glancing between the computer and Quincy. "No one stopped us from messing with it. All I got was some weird looks but it's like they were completely fine with me waltzing up here!"

"Wait, yeah, that is weird." Kiara rubs her chin. "Is it normal to let guests roam that freely?"
Alexis snaps her fingers in a desperate attempt to think of a reasonable answer here. "...Naomi, your thoughts?"
Naomi simply shrugs with an indifferent smile. "Even if we intentionally activated it, it would not have killed any valuable assets towards X-Corp. While the inherent meaning or meaninglessness of life can be argued-"

"ACTUALLY. IT IS BECAUSE IT WOULD BE RISKY TO TURN IT OFF." Quincy points underneath the offending computer's desk. As your group kneels down to look at it, it uh. It looks like a set of N-Corp christmas lights that have been left in the attic for fifty years. "WE FRANKLY DO NOT KNOW HOW OLD THIS HARDWARE IS NOR WHAT WILL HAPPEN IF WE TURN IT OFF."

"THERE IS A POTENTIAL RISK ON IT SELF DENOTING REGARLDESS OF WHAT WE DO. SO WE SIMPLY TOLD PEOPLE TO STAY AWAY UNTIL WE COULD FIND THE OWNER OR GET A BOMB SQUAD OVER. GIVEN THE IMPORTANT FILES ON THERE, WE RATHER NOT DESTROY IT UNLESS NECESSARY." <"LAST I RECALLED, IT HELD SOME VALUABLE MILITARY BLUEPRINTS AND EXPERIMENTAL TRAINING REGIMENS.">

Training regimens, huh? Maybe if you gained access to what those are, you could offer some useful advice given your line of work as a Cleaner.

"Mind being less vague? What kind of files are-" Alexis is immediately interrupted by an odd hissing sound coming out of the back of Quincy's throat.
"Hey!" Kiara wags her finger at him. "You can just say no like a decent person-" This only gets the hiss to get even louder.

"SILENCE. I WILL NOT BE HARRASED BY A SENTIENT TOASTER!"

Several of the officer workers glance over at Quincy's outburst.

Quincy lets out an annoyed, guttural hiss from the back of his throat. "I APOLOGIZE. I WAS GIVEN SENSITIVITY TRAINING FOR THIS AFTER LAST TIME. SORRY IF I OFFENDED THE TO-"

[RASH] He promptly gets interrupted by a metallic palm smacking him HARD against the cheek. The drone nearly gets sent to the floor but he manages to grab onto a nearby cubicle wall and regains his balance.

"There. Now I accept your apology. Now, can we talk on even footing now?" Kiara responds with thinly veiled contempt. <"I already have to tolerate working with Drones back at my day job, let alone-">

The glare Alexis is giving her is probably enough to scorch metal at this point. Quincy sits back down with a bright yellow welt on his cheek.

Alexis sharply clears her throat. "We are here to HELP, Kiara. Not to fight over some intercompany squabbles. What the actual fuck are you thinking? You do realize the MOMENT he wants to, he could FILL US WITH MORE LEAD THAN A PENCIL???" With every word said, more and more frustration oozes out.
>>
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The contempt oozing out of the android instantly fades, being replaced with a sheepish smile. "Uh, well-" A small tinny sigh escapes her. "Yeah, I don't know what came over me."

"LEt's Drop iT." A weird twinge of emotion rushes through Quincy's voice. "NoT the first TIME. NoT the Last."

"At least she has the desire to do something and the willingness to enact said action. Compared to how your higher ups seem to be handling their own workers, they could take a lesson from her." Naomi rambles on with an odd smirk. Something about it turns your blood cold. "You said yourself your workers are barely willing to work."

"...TRUE. COMMAND IS, FRANKLY, INCAPABLE OF OPERATING BEYOND A RATHER NARROW MINDED DOGMA. THEY MAKE SOLDIERS. NOT USEFUL WORKERS." There's bitterness in the laugh the Drone gives. A bitterness that you get through repeated, constant failure in trying to do something. "I TRIED. REALLY."

"I'm no military woman so correct me if I'm wrong, Naomi, but surely they can at least TRY to carry the same leadership over. Right? Alexis?" You look over at your corporate and military expert.

"Given the old age of everyone here, this is probably considered a punishment more than anything to them. Probably a failing on them being able to recruit new people." Alexis taps her foot on the floor with every few words she says.
"Indeed. This is humiliation for them." Naomi curtly responds.

"CORRECT. SADLY." Another bitter laugh out of the poor Drone. "I SINCERLY TRIED TO ORGANIZE THEM BUT THEIR EFFORTS ARE SINGLE FOCUSED ON TRAINING SOLDIERS, WRINGING THEM OUT, AND THROWING THEM HERE WHEN THEY BURN OUT. NO REAL SUSTAINABILITY. NOW, I WOULD BE A HYPOCRITE TO JUDGE IT MYSELF BUT SURELY, THEY COULD'VE JUST HIRED MORE OF US."

"Then why not?" Kiara forces herself to join the conversation despite her previous outburst. "Your kind are a dime a dozen. Why WOULDN'T they make Drones do this? Why are they even working with Q-Company if they're not going to use that natural service you provide?"

"SIMPLE." A dour smile crosses the Drone's face. "YOUR OUTBURST EXPLAINS IT. THEY'RE HAVING QUITE A HARD TIME DECIDING WHO TO FILL IN THE GAPS. MY KIND OR YOURS."

[SEEKER OF THE CITY] Wait, you vaguely recall seeing some old commercials from both companies absolutely shitting on each other. E with Q, Z with F, L with P, a lot of corporate squabbles happen.

"AND GIVEN OUR...WELL. THEY RATHER NOT RISK IN ANY UNNECESSARY TENSIONS IN A HIGH STAKES ENVIROMENT LIKE THIS."

"I've seen Drones and Androids work together just fine." Alexis squints. "It's a money thing, isn't it. It's always a money thing. They're trying to argue who gets the better deal." The fact Quincy deflates into his chair says more than you need to. "Oh my god." Alexis tries her best not to crack a smile.

"ONE IS BETTER FOR THIS JOB. ONE IS BETTER FOR FIELD WORK. THEY ARE ARGUING WHAT TO SPEND RESOURCES ON AND THAT HAS ADMITTELY GRINDED THINGS TO A HALT WITH PILES ON PILES OF RED, STICKY TAPE."
>>
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"NOT TO MENTION THE E-CORP REPRESENTIVE HAS BEEN LACKING. TO BE FRANK."
"Emily?" You chirp out. "What about her?"
"LET'S JUST SAY SHE'S BEEN RELUCANT TO HELP START NEGOTIATIONS."

So from what you've gathered, the higher ups are busy running themselves around in loops over which of the two companies to support and they're mismanaging their older recruits into doing jobs they abjectly hate. You have a gut feeling that given how old everyone looks, the stress levels of being here must be off the charts

The others seem to be getting the same idea but in different ways. Alexis is muttering about the legal red tape while Naomi glances around at her fellow elders with a disappointed, pitying gaze.
Kiara can only offer a bitter laugh at the absurdity of it. "No wonder why no one's joining if this is what happens when you sign up."

"Hm." You dig through your pocket to pull out that old soot stained camera. Naomi and Kiara immediately recognize that something is different about it but they don't comment on it. For now. Quincy and Alexis silently watch you as you turn it on.

"HUH?"
"What?" They question you.

"Kiara. Just start messing with some of the junk." You point the camcorder towards the messy desk. Just like you expected, she's not visible on the camera. Pointing it at Quincy, you also notice that he flatout doesn't appear. Given androids are made and Drones are bugs, you'd imagine they are simply too 'young' to have a younger version to record.

Kiara quickly nods her head. She spins around the desk in circles, fiddling around with the pieces of garbage on the desk. Much like the director that piece of shit should've been instead of-
That was not YOUR voice right there. Focus.

>21!

Almost immediately you get some footage of what's been going on here. A young man in his late 20s with messy hair and a massive scar across his cheek is smashing his fists on the keyboard. Given the sepia tone it coats everything and the weird aging down effect it does, it's safe to assume he's probably in his early to mid 40s in reality. A few other men, somewhere around their 30s (in reality 50s?) are trying to talk to him about something.

A faint static crackles through the PARADIGM's speaker. You strain to listen into what it's saying.
"...ton. you can't keep doing this. you know they're not going to acce..."
"...ut the fuck up! I'm trying, okay, after Olivia broke her..."
"...hen don't let them sign up? not our fault they're too weak to..."

The man with the scar rips off a note from his monitor in frustration, putting it into his pocket. He storms away from his computer after logging out. Then, it just shows the computer collecting more trash until eventually, nothing else can be gleamed.

"Quincy? Does the description "messy hair, massive scar' match with anyone who might have ton in their name?"

Quincy hums a bit. "HM. CLOSEST TO THAT IS PRESTON. LAST I CHECKED, HE WAS RECOVERING IN THE BARRACKS. WHY?"
>>
A solid lead. "No reason." You put your camera up. Naomi and Kiara are giving you some weird looks, Alexis doubly so, but they seem to trust what you're doing enough to not pry TOO much into it.

"Thank you for your time." Naomi bows her head. "Regardless of the unfortunate disagreement that one of our own displayed-" The obviousness of who that's addressed to drenched the air in a thick, uncomfortable awkwardness. "We do appreciate your willingness to communicate with us on an equal level."

"...IT'S NOTHING." Quincy gets out of his chair and turn around. "IT'S WHAT I WAS BORN FOR. BESIDES, A TRUSTED ASSOCIATE HIRED YOU."

"Well, hired her. We're just associates of her." Alexis feels like she has to clarify that for whatever reason. Almost as if to keep a little bit of distance despite everything. "Though she has been shown to be a reliable employee. So you can trust her."

"Yeah!" Kiara tries to join in with a bit of energy. "She's, uh, gonna get this job done! We promise!"

Quincy doesn't bother to respond and begins to walk away.

How do you want to continue from here?
>Given Preston's older age, he's probably in Barracks B. Make a beeline there to try getting that password and for more context on what your camera said.
>Might be wise to put pressure on the higher ups. Storm into the nearby meeting room in this place and push for more details.
>You'll probably need to nip the E-Corp rep issue in the bud. Head over to the medbay to talk to Emily.
>[SEEKER OF THE CITY] Maybe it would be wise to just...wander around the base for a while. No point making a beeline to any one place, right? (Your party will need to make some FLESH checks to tolerate the heat but you will learn a lot about how the base outside of the admin building is doing.)
>You're still curious how bad the training course must be. No harm in doing a quick check of it, no?
>No harm in talking to him some more, right? (FREE ACTION. Write in one or two simple questions to ask Quincy.)
>"Quincy, stay there. Kiara. Apologize. Properly. Please." You're not going anywhere until you get a proper apology between the two parties for whatever the fuck Kiara's issue was. (FREE ACTION, CHARM DC: 18 (-4 from Alexis ripping into her), rolling 8d6 with Naomi and Alexis' help. She'll give up an apology and on a success, will act less [RASH]ly for this mission if you roll 26 or above, but the already tense air between the two will sour further on a failure.)
>Write in. (Use an item? Ask your allies something? Check out another part of the base? Say something else to Quincy? Something else completely.)
>>
>>5927513
>You're still curious how bad the training course must be. No harm in doing a quick check of it, no?
>"Quincy, stay there. Kiara. Apologize. Properly. Please." You're not going anywhere until you get a proper apology between the two parties for whatever the fuck Kiara's issue was. (FREE ACTION, CHARM DC: 18 (-4 from Alexis ripping into her), rolling 8d6 with Naomi and Alexis' help. She'll give up an apology and on a success, will act less [RASH]ly for this mission if you roll 26 or above, but the already tense air between the two will sour further on a failure.)
>>
>>5927513
>Given Preston's older age, he's probably in Barracks B. Make a beeline there to try getting that password and for more context on what your camera said.
>>
>>5927513
>"Quincy, stay there. Kiara. Apologize. Properly. Please." You're not going anywhere until you get a proper apology between the two parties for whatever the fuck Kiara's issue was. (FREE ACTION, CHARM DC: 18 (-4 from Alexis ripping into her), rolling 8d6 with Naomi and Alexis' help. She'll give up an apology and on a success, will act less [RASH]ly for this mission if you roll 26 or above, but the already tense air between the two will sour further on a failure.)
You two need to calm down. Also we should have drugs for this in case we fail
>No harm in talking to him some more, right? (FREE ACTION. Write in one or two simple questions to ask Quincy.)
They specifically ordered us to investigate hiring girls to X Corp, though drones and androids also counted, but separately. This raises the question: How are girl drones different from guy drones?
DO NOT BRING UP QUENTIN WHATEVER YOU DO
>Given Preston's older age, he's probably in Barracks B. Make a beeline there to try getting that password and for more context on what your camera said
This will get us cred with X Corp plus interesting lore or loot.

Once we get those experimental training info from the old comp, we can look into potentially splitting up to cover more ground. ??? and Kiara (??? and the android) go talk to the E Corp rep, and ??? and Naomi (??? and the old sadist lady) go check the Obstacle Course + Firing Range. The thing is I don't know where Nicole and Alexis should go in that plan. Maybe meeting back up in the training course after would be good setup moving forward. Head over to the Mess Hall and get lunch together (plus get insight into X Corp daily life quality and more, which can help recruiting), then plan how to approach the X Corp higher ups and complete the mission.
>>
>>5927602
+1
>>
>>5927513
>Given Preston's older age, he's probably in Barracks B. Make a beeline there to try getting that password and for more context on what your camera said.
>"Quincy, stay there. Kiara. Apologize. Properly. Please." You're not going anywhere until you get a proper apology between the two parties for whatever the fuck Kiara's issue was. (FREE ACTION, CHARM DC: 18 (-4 from Alexis ripping into her), rolling 8d6 with Naomi and Alexis' help. She'll give up an apology and on a success, will act less [RASH]ly for this mission if you roll 26 or above, but the already tense air between the two will sour further on a failure.)
>>
Two anons, roll 4d6.
>>
Rolled 4, 6, 4, 4 = 18 (4d6)

>>5928315
>>
Rolled 3, 6, 1, 4 = 14 (4d6)

>>5928315
>>
>>5928317
>>5928318
Neato, pass. Writing.
>>
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"No, no, no. Quincy, stay here. Kiara, what the actual fuck was that?" You're not going to let this topic be dropped like that. Quincy forces himself to sit back down while, to give Kiara some credit, she does the same. "Apologize. Properly. Please."

"I'M FINE WITH DROPPING IT." Quincy responds with clenched teeth. <"PLEASE. DON'T DO THIS.">
"Yeah. He's f-fine with it." <"Why did I do it? Do I even have a reason?> "Seriously, let's-" You cut her off.

"Ah ah, no. No. I'm not letting this drop unless you apologize and explain WHY you did what you did. You assaulted someone over, what, a mean name? Sentient toaster? Boo hoo. I get called worse by my boss every day."

Kiara's hand grip tightly onto the armrests of the chair she's sitting on but, whether because she knows better or because she has nothing to say, she keeps her mouth shut.

Alexis kneels down in front of the android. "She's not wrong. You're hired on HER paycheck, you represent HER as much as yourself. Part of the fucking job-" She places a hand on Kiara's shoulder and firmly grasps it. "-is to talk to people. He tried to apologize when he fucked up. You can at least return the favor with some sincerity."

Naomi shakes her head. "I understand the frustrations but there is no need to coddle her. She made her bed and she has laid in it. She has to decide what to do from here. Lest we rob the apology of any actual merit."

"...IT'S A CORPORATE DECISION. ULTIMATELY." Quincy mutters. "IT WASN'T MY CHOICE TO SAY WHAT I SAID."

>32!

"Fuck. Yeah, I." Any fire that Kiara seemingly had before crumples. "I really don't know why I did it. It felt like I had to. A nervous tick. You know how humans apparently feel the urge to jump when they're on high up places?"

[SEEKER OF THE CITY] Call of the void. You've experienced it before when you scaled an old tower back in District 4. A sudden, intrusive thought.

"SAME HERE." Quincy forces out a chuckle. "CAN'T QUITE PUT MY FINGER ONTO IT AS TO WHY I EVEN SAID THAT TOASTER LINE."

[CORPORATE INSIDER] It suddenly clicks for Alexis. "So they hardwire the both of you to hate the other on sight? Really?" After a moment to think on it, she nods. "I suppose that makes sense. Androids and Drones ARE produced by rival companies. Not too dissimilar to throttling your internet if you go onto websites your provider doesn't approve on."

Your eyes narrow at this. "So. You two just felt the urge to insult and attack each other. And Kiara was the one who lost control of herself first."

The two nod. Probably important to note that down for later.

"It really wasn't anything personal, Quincy." Kiara tries her best to sound positive but it's clear she's trying to hold back some repressed urge, even now. "I'm sorry. I really should've controlled myself better."
Quincy, for his part, simply holds his hand out. Kiara takes it. The two shake hands. "IT IS FINE. I WOULD'VE DONE THE SAME. I'VE GOTTEN USED TO THE URGE."
>>
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Tensions, for now, have defused. You help Kiara stand back up before you begin to head out of the building, though you turn back for a moment to ask Quincy a quick questions. "So. Question. Are, uh, girl versions of Drones any different?"

Quincy shrugs. "FEMALES ARE TALLER, BIGGER. MALES LIVE A BIT LONGER, SMALLER. NO REAL DIFFERENCE OTHERWISE." You're not sure if he's talking about their human forms or their true bug forms here. You didn't really pay attention during high school so any potential bug facts you would've known are lost to time. And by the time you're outside, you're more focused on making a fucking beeline towards the Barracks to really ponder too much on it.

Kiara is trailing behind and you know it's not because she's running out of energy. She offers you a weak smile when she notices you looking at her before returning her gaze back to the ground. <"Shouldn't talk to her. I fucked up, she's probably already annoyed with me.">

Naomi notices the robot's lack of energy. She trails behind and hovers a hand over Kiara's shoulder. Smart, probably not wise to touch Kiara given how hot the sun is. "Self pity leads only to stagnation." With that cryptic piece of advice said, Naomi heads over to meet up with you and Alexis.

Kiara seems to take this to heart and quickly catches up with the rest of you right as you manage to get to the barracks. You pull the door open with a bit of sneaky telekinesis (which your allies try not to acknowledge for their own sake) before piling into the Barracks.

https://youtu.be/_6qQ2hfYjrs - BARRACKS B

Along the left and right walls are towers of at least four or five beds stacked on top of each other in an attempt to get as many people into one place as possible and the smell of B.O tells you arrived right after the people living here came back from some intense training. Most of the space that isn't occupied by the beds or the metal boxes that rest at the foot of the beds for extra storage is taken up by cheap, shoddy plastic tables filled with bored soldiers playing games of cards.

BANG!

Alexis and Kiara immediately pin themselves to the nearby wall as a bullet whizzes right past your head. You're clear headed enough to not instantly panic but you won't lie, you damn near pissed yourself there. You nearly fall to your knees if it wasn't for Naomi catching you.
>-1 RESTRAINT! 7/8 LEFT!

[MILITARY EXPERIENCE] "Shoddy aim. Either that was from a novice or he was trying to scare you. I'd bet the latter." She snaps her fingers at you to help you regain focus. "Look alive."

[RASH NEGATED] Kiara, thankfully, doesn't do anything stupid after the sudden attack. She simply scans the area to see who the would-be-attacker is.

You follow in her lead and, huh, lucky you. A man in his mid-40s is laying on the top on one of the many bunk bed towers with a service pistol that's still pouring out smoke.
>>
A nasty scar across the left side of his face that was clearly from a blade ripping a decent chunk out of his face clues you into who this man is.

"SPECIALIST PRESTON!" A voice shouts out from the back of the room. "WHAT THE FUCK DID I TELL YOU ABOUT DISCHARGING YOUR FIREARM IN THE BARRACKS?!"

"...Only do it to kill. Yeah, yeah." Preston mutters out. He turns his gaze back to focusing solely on you four. "I know you're not supposed to be here. Get out. You're lucky you got those shitty fucking badges from Administration or I would've been fully permitted to blow your HEADS CLEAN OFF."

[UNSTABLE] "So why didn't you? Cu-"

Naomi quickly covers your mouth. "There is no need for such hostility. We're here to help you out. All we need is the password to your computer so we can leave you be."

"No." Preston narrows his eyes to the point where he looks like a cartoonishly racist drawing. "Why should I? I know your game. I know what happens when I trust YOUR kind." <"I'm not letting anyone like Olivia get hurt again. Fuck no."> "They're just going to fuck it up. I know it."

"We're literally hired to help out the people on this base." Alexis bluntly states. "Listen-" The words fall on deaf ears as Preston simply aims his gun at the four of you with a wild look in his eyes.

[AN ARBITER] Naomi's normal smile falters a bit upon seeing it. "Pity. Do not judge him too much. Stress and worry can twist even the most well meaning of intentions."

How do you try getting the information out of him?
>[SAW THE FOOTAGE] "You do realize pointing your gun at the only people who might be on the same page as you is a stupid idea, right?" Try to convince him you're really on the same page as him. (CHARM DC: 29, rolling 9d6 with your allies' help. Succeed and in addition to getting the password, Preston will try his best to offer useful advice on how to proceed. Failure and, well, he has a gun...)
>[ANOMALOUS ABILITIES] Ask him some leading questions while scanning his mind. Easy as pie. (WILLPOWER DC: 14, rolling 5d6 by yourself.. Pass and you'll get it, though your allies will probably figure out your ability and will be a bit wary about you. Failure and you just waste time.)
>[KIARA ALLY + SEEKER OF THE CITY] Have Kiara distract him with random trivia as you try to sneak over and steal the password from his pocket. (TALENT DC: 18 (-3 from Kiara' distraction), rolling 6d6 by yourself. Pass and in addition to stealing the password, you'll get some valuables off his person. Failure will probably result in you getting caught red handed by some nearby soldiers.)
>[UNSTABLE] "You missed your shot, pal." Start walking over to him. Don't flinch no matter what he says or does. See who breaks first. (VIOLENCE DC: 15, rolling 5d6 by yourself. Succeed and he'll give up the password out of fear. Failure and you'll succeed...at the cost of going a bit overboard.)
>Retreat for now. You feel like you're missing something. (Write in which location to visit.)
>Write in.
>>
Sorry about the constant reposting and deleting, I forgot to account for Naomi's MILITARY TRAINING boon for the stat checks and frankly it's late, so I'm getting a bit hazy. I'll update the stat sheets for Alexis, Kiara and Nicole later.
Bleh. Feel kinda shitty that I kept making mistakes.
>>
>>5928422
>>5928422
>>5928412 (Dead)
>>5928416 (Dead)
ARE we missing some info? All we know is
>"...ton. you can't keep doing this. you know they're not going to acce..."
>"...ut the fuck up! I'm trying, okay, after Olivia broke her..."
>"...hen don't let them sign up? not our fault they're too weak to..."
><"I'm not letting anyone like Olivia get hurt again. Fuck no.">
So maybe it IS the training stuff on that computer that caused Olivia (a sister?) to get badly hurt enough this old guy wants to stop people from getting to it. Or maybe the current training is in fact that bad?

>Retreat for now. You feel like you're missing something. (Write in which location to visit.)
Something in me is telling me that the training course is THE big focus here. But let's tie up one more loose end for now
>Medbay. Emily is almost certainly over there, it might be a good idea to try opening communications with E-Corp.
It is in the SOUTH along with Barracks B where we are
>SOUTH: BARRACKS B (EXPERIENCED RECRUITS), WAREHOUSE C (ENTRANCE FORBIDDEN, CIVVIE), MEDBAY.
So it isn't us going far at all

>>5928424
It's all good
>>
>>5928422
>[UNSTABLE] "You missed your shot, pal." Start walking over to him. Don't flinch no matter what he says or does. See who breaks first. (VIOLENCE DC: 15, rolling 5d6 by yourself. Succeed and he'll give up the password out of fear. Failure and you'll succeed...at the cost of going a bit overboard.)
>>
>>5928425
+1
>>
>>5928422
>[SAW THE FOOTAGE] "You do realize pointing your gun at the only people who might be on the same page as you is a stupid idea, right?" Try to convince him you're really on the same page as him. (CHARM DC: 29, rolling 9d6 with your allies' help. Succeed and in addition to getting the password, Preston will try his best to offer useful advice on how to proceed. Failure and, well, he has a gun...)
>>
>>5928425
Support
>>
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"Sorry." You gesture at your allies to follow you out of the Barracks. They give you pretty confused glances and even Preston seems to be shocked at his threat seemingly working on you. "We'll talk later." Once you and your allies are out in the blazing sun again, Alexis is the first to question you.

"Okay, that was a waste of time? Why are we just leaving?" She's trying her best to hide the creeping annoyance in her tone. "The whole point was to get the password. So we could get those files. So we could see what the whole training hubba is-"

"Let's think about this." Kiara cuts her off. "Wasn't that man oddly rattled when we asked him about the password? I mean, I would get it if we were telling him to go back to work but just the mere idea of us having access to those files scared him."

"Olivia. Olivia, Olivia." You mutter. Something about that name, clearly a girl's name, though you have met a few men in the City with feminine names and women with masculine names, like this one girl named Frank you met one time. "Could be his sister? Or a close friend? Maybe something about the training course, that seems to be riling him up."

[MILITARY EXPERIENCE] "X-Company is assigned to deal with the most dangerous of threats, after all. The training necessary to make a man able to fight an anomaly naturally has to be brutal." Naomi pauses. "However. There's a difference between tough love and sadism. I would know."

Your group decides it's best to continue this conversation while walking, best to not let your flesh slog off the bone or for Kiara's internal components to overheat.

"So, is it the training itself being brutal or his plans fucking things up?" You try your best to ignore the glaring sun trying its best to melt you. A small group of white tents with red crosses, about sixty feet away, is close enough to just power through it.

"I would assume that it is him not trusting his own methodology. If he is making new training regimes, it would be correct to assume he was assigned to it, no?" Naomi points out. It's a sound enough idea for now.

"Nngh, no, something about that rubs me the wrong way. Quincy said...huff." Alexis struggles a bit to keep walking but powers through for now. "Even the people there don't know who does what. Otherwise they would've known the password, right?"

"Given he feels guilt about it, I'd probably gu." Huh? You glance over at Kiara. "That. He was the defacto. One to work on it." Okay yeah she's overheating. Luckily for you and your group, you stumble over to the swarm of military medical tents. Deciding to test your luck with the biggest one, your group piles inside.

https://youtu.be/oD4sOS171wY - MEDBAY

While the electric fans placed all around the inside of the tent offer you sweet relief from the burning heat, the sight inside the tent quickly saps whatever comfort you get. The first thing that hits you is the smell of blood and the cries of men and women clearly in agony.
>>
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The tent is packed with beds with cheap nylon mattresses that are spaced apart just enough to squeeze in remarkably shoddy looking IV drips and vital monitors. A swarm of female nurses are trying their best to keep up with the crowds of patients that have filled up every bed you can see. Taking a look around at the injured patients, you notice some recurring patterns.

Reddened, damp faces that's probably from heat stroke. Abrasions along forearms and down the length of their legs. rope burns on the palms of their hands. You could excuse this as some nasty but reasonable injuries given it's a military base close to the Wastes. There's nothing that seems extraordinarily cruel-

You stop midstep. You saw a few people in casts and at first, you brushed it off but once you take a closer look, you notice there's a LOT of people in casts. Sometimes it's just one arm or leg but you count at least fifteen patients who had to get both arms or legs wrapped in casts. Okay, that's worrying. You're not much of a doctor but you know you just don't suddenly break bones like that.

Then you stop by one of the beds that, frankly, sends your heart sinking to the bottom of your chest. A young girl around your age is laying on a remarkably higher quality bed than the other patients. A thick layer of bandage wrap covers every visible inch of skin you see and, by the looks of it, it's quickly being soaked by a clearish liquid that stinks. You have no clue what that is.

Her left leg is a gnarled, twisted mess of flesh and crooked bone. You doubt that's recoverable. There's a name tag on the bed. "Olivia T."

Alexis sucks air through her clenched teeth at the sight of it. "Ah."
Kiara looks away from the sight, not wanting to look any more than she has to.
Naomi's smile fades. "Burns." She mutters out with a cold, matter of fact tone. "That shouldn't be inflicted by training, should it?"

"I wish I could say so!" A chipper, upbeat voice breaks through the ambient noise of nurses chattering and patients groaning in pain. Metallic footsteps quickly rush over to the bed your group is surrounding. Turning to see who's talking to it, you see...huh. An Android in a nurse's uniform.

She's clearly an older model than Kiara on closer examination. There's no faux skin material covering her metallic exterior and her movements are overall stiffer, less refined, thanks to the wear and tear on the joints of her arms and legs. The plastic 'hair' she has is molded to mimic a double hairbun style. Her uniform is a yellowed nurse's uniform with mismatched pieces of fabric that were a clear attempt at doing some makeshift repairs.

Her dull green LED eyes barely glow enough to show she's still working. "Due to some recent changes, there has been a marked increase in training related injuries! Now, this wouldn't have happened if they would've just accepted my proposal but here we are!"

You look at the badge pinned to her outfit. It reads Emily Parker.
>>
"I keep telling them, humans are just not suited towards the kinds of encounters they're trying to train for!" Emily chirps out in a high pitched, sickly sweet tone of voice. "Oh, where are my manners, I'm-"

"I can read the name badge." Alexis cuts her off. "Look, Emily, we're trying to investigate a way to boost recruitment for X-Corp and to do so, we're examining the conditions here. What the fuck happened to her?" She jabs a thumb at the unconscious Olivia.

"Ah! Well, due to a request put in by a certain anonymous official, answering that question is deemed as human harm! However! I am willing to assist you in any authorized manner, such as patching up your wounds!"

Well, you found the E-Corp representative. Question is, how to deal with her?
>[NAOMI ALLY] "And you're talking to members of high ranking here. I normally wouldn't say it outloud but this is urgent." Pretend to be an official with the help of Naomi's military knowledge. (VIOLENCE DC: 15, 6d6 with Naomi's help. Succeed and your act will be convincing enough to get her to explain what happened, offering valuable information to help you through the rest of the mission. Failure and in addition to not getting the info, Emily will hesitate to offer further assistance.)
>[ALEXIS ALLY] Focus on the recruitment angle and her role as a potential recruiter. "If you don't tell us what happened, we can't authorize new recruits in good faith. Without new recruits, the current recruits will have to work harder. This is liable to cause human harm through inaction." (CONNECTIONS DC: 20, rolling 6d6 with Alexis' help. Succeed and in addition to her explaining what happened, she'll be FAR more willing to work with the higher ups and the Q-Corp rep in terms of getting new recruits to X-Corp.)
>[KIARA ALLY] "We have a person who tried to shoot us a few minutes ago." Kiara chrips out. "Isn't that a greater deal of human harm than answering a question?" Convince her to deal with Preston. (CHARM DC: 18, rolling 5d6 with Kiara's help. Succeed and in addition to getting the password from Preston's person, you're likely to get earn more favor from E-Company. You're not sure what the consequences are if you fail this.)
>It's going to suck burning through resources but you'll be doing everyone here a favor. Try your best to patch up Olivia. (-TRAUMA KIT, - PAINKILLER BOTTLE, -CONDENSED GREEN, -1 RASPBERRY SINSU. You'd imagine Preston will be willing to spit out the password and offer as much assistance as he can once he sees what you did for him.)
>No need to rush into anything yet. Tell her to sit down so you can have a chat. (You'll get some time to ask her several questions to try gleaming what information you can from her.)
>You notice a spare Trauma kit on a nearby shelf. Buy it off her. (FREE ACTION, -$200, +1 TRAUMA KIT.)
>Write in.

Had to deal with a stressful family event today. Bit frazzled, apologies in advance if there's any delays today or tomorrow.
>>
>>5929290
>[ALEXIS ALLY] Focus on the recruitment angle and her role as a potential recruiter. "If you don't tell us what happened, we can't authorize new recruits in good faith. Without new recruits, the current recruits will have to work harder. This is liable to cause human harm through inaction." (CONNECTIONS DC: 20, rolling 6d6 with Alexis' help. Succeed and in addition to her explaining what happened, she'll be FAR more willing to work with the higher ups and the Q-Corp rep in terms of getting new recruits to X-Corp.)
>It's going to suck burning through resources but you'll be doing everyone here a favor. Try your best to patch up Olivia. (-TRAUMA KIT, - PAINKILLER BOTTLE, -CONDENSED GREEN, -1 RASPBERRY SINSU. You'd imagine Preston will be willing to spit out the password and offer as much assistance as he can once he sees what you did for him.)
She might offer a valuable information to us if we fix her up.
>You notice a spare Trauma kit on a nearby shelf. Buy it off her. (FREE ACTION, -$200, +1 TRAUMA KIT.)
>>
>>5929295
>[ALEXIS ALLY] Focus on the recruitment angle and her role as a potential recruiter. "If you don't tell us what happened, we can't authorize new recruits in good faith. Without new recruits, the current recruits will have to work harder. This is liable to cause human harm through inaction." (CONNECTIONS DC: 20, rolling 6d6 with Alexis' help. Succeed and in addition to her explaining what happened, she'll be FAR more willing to work with the higher ups and the Q-Corp rep in terms of getting new recruits to X-Corp.)

>You notice a spare Trauma kit on a nearby shelf. Buy it off her. (FREE ACTION, -$200, +1 TRAUMA KIT.)
>>
>>5929295
>[ALEXIS ALLY] Focus on the recruitment angle and her role as a potential recruiter. "If you don't tell us what happened, we can't authorize new recruits in good faith. Without new recruits, the current recruits will have to work harder. This is liable to cause human harm through inaction."
>>
>>5929317
As much as I wanna go with that "healing Olivia" option, there's issues. Like how will we answer when he asks us how we knew about Olivia? And I'm dead certain that the training regimen is the big problem, so I was right. There's the logic of "current training wouldn't destroy peoples' legs but the ones you have in your computer would, so why not go in and get those out so more people wouldn't get crippled like your sister did?" but what if it IS his own training in the computer that caused the sister to be crippled as well as all the other guys in here? We CANNOT do the recruiting or anything as long as this training breaks peoples' legs all the time. It doesn't matter if we recruit in favor of drones or androids or both if they will ALL suffer to this extent we're seeing. That won't help X Corp and our job.
>>
>>5929295
>No need to rush into anything yet. Tell her to sit down so you can have a chat. (You'll get some time to ask her several questions to try gleaming what information you can from her.)
How long have you been working here?
Wait, what's that about "recent changes" to training?
>[ALEXIS ALLY] Focus on the recruitment angle and her role as a potential recruiter. "If you don't tell us what happened, we can't authorize new recruits in good faith. Without new recruits, the current recruits will have to work harder. This is liable to cause human harm through inaction."
I wonder if we can come back and buy the trauma kit, preferably with Preston with us, then immediately use it on Olivia right after just to make a point.

What I'm seeing is the time discrepancy. Emily said "recent changes". But it's been a long time, about 10 years due to the camera, since Olivia got crippled and Preston sealed his computer off. Then why the
>"...ton. you can't keep doing this. you know they're not going to acce..."
>"...ut the fuck up! I'm trying, okay, after Olivia broke her..."
>"...hen don't let them sign up? not our fault they're too weak to..."
I don't think it's a question of "too weak" anymore when so many are being crippled out of nowhere
>>
>>5929317
Change
>>5929388
Support
>>
>>5929295
>[NAOMI ALLY] "And you're talking to members of high ranking here. I normally wouldn't say it outloud but this is urgent." Pretend to be an official with the help of Naomi's military knowledge. (VIOLENCE DC: 15, 6d6 with Naomi's help. Succeed and your act will be convincing enough to get her to explain what happened, offering valuable information to help you through the rest of the mission. Failure and in addition to not getting the info, Emily will hesitate to offer further assistance.)

>You notice a spare Trauma kit on a nearby shelf. Buy it off her. (FREE ACTION, -$200, +1 TRAUMA KIT.)
>>
>>5929388
I will clarify something about the camera. When you used it for the first time, it showed what was happening right now but the footage had the people deaged by a few decades regardless. While you're not sure on the exact specifics due to only two datapoints, you doubt it took place ten years ago. Olivia's around your age, early 20s, so she shouldn't even been here ten years ago.
It probably just showed you something from the recent past in that area.

Regardless, Alexis ally seems to be winning by a decent majority, so you know the rules and so do I. This time we'll shake it up by asking for three anons to roll 2d6 each.
>>
Rolled 3, 5 = 8 (2d6)

>>5929929
>>
Rolled 2, 3 = 5 (2d6)

>>5929929
Oh no no no... get the charm drugs ready...
>>
>>5929954
>>5929955
13/20. We need 7 out of the last 2d6 or use a resource
>>
Rolled 1, 1 = 2 (2d6)

>>5929929
>>
>15
Welp. Time to see what resources you gotta consume to pass this. Choose one.

>Nothing's wrong with a bit of fake ID use. (-FAKE ID, you roll another 2d6.)
>[NAOMI ALLY] A bit of motivation from her couldn't hurt, (-1 CHARGE on Naomi's MILITARY EXPERIENCE boon, you roll another 2d6.)
>[STERILE FAVOR] "I don't think Z-Company would be willing to supply you if they knew how things were going on here." (-STERILE/Z-CORP FAVOR. In additional to automatically passing, Emily is likely to give you a lot of medical supplies to keep your mouth shut.)
>Use both Fake ID and the 2d6 Naomi can give. (you roll another 4d6.)
>Eat the loss, go back to Preston with the knowledge you have to try pressuring him into giving the password anyway. (Emily won't tell you anything but you won't lose anything by just leaving at this point.)
>>
>>5929972
>[NAOMI ALLY] A bit of motivation from her couldn't hurt, (-1 CHARGE on Naomi's MILITARY EXPERIENCE boon, you roll another 2d6.)
We only need 5 more
>>
>>5929972
>[NAOMI ALLY] A bit of motivation from her couldn't hurt, (-1 CHARGE on Naomi's MILITARY EXPERIENCE boon, you roll another 2d6.)
>>
>>5929972
>>Use both Fake ID and the 2d6 Naomi can give. (you roll another 4d6.)
>>
Righto, to keep things moving, one anon roll 2d6. Whether you pass or fail, I'll be writing the update after I see the numbers.
>>
Rolled 6, 6 = 12 (2d6)

>>5930029
Lucky dice, lets go
>>
>>5930033
Wew
>>
>>5930033
Lucky indeed
>>
"Mind getting us a chair?" Your smile stretches a bit too wide. "If you're not too busy." Emily nods her head with a bit too much enthusiasm and goes to collect a chair. With what little time you have before she return, you plan out how to proceed from here.

"Any ideas?" You try your best to stop smiling. Best to not let Mr. Unstable fuck up this.
[UNSTABLE] OI.

"Focus on the objective." Alexis plainly responds. "We're here to recruit. And she wants to get recruits. All we have to do is convince her we're on the same page."
"Human harm, huh?" Something about that phrase is clearly unnerving Kiara. "Haven't seen an android with that hardcoded in them in a while."

"Wait, don't your kind have to follow the laws of robotics?" You raise an eyebrow. "I mean. No offense but I thought people would be paranoid about creating more of you otherwise."

[RASH NEGATED] Kiara's expression quickly sours but all she does is let out an annoyed sigh. She takes a moment to collect herself before replying. <"Skinnies.">

With renewed enthusiasm, she flashes a beaming smile and does her best to return to her usual optimistic tone. "Most of the older models had that but the only ones with it nowanddays are, well, her kind." You assume she means ones assigned to medical occupations. Makes sense. "That or for my, uh, primitive ancestors."

[SEEKER OF THE CITY] Androids are made to act and look like humans. You'd assume she's referring to regular non-human robots that have preprogrammed routines or need a controller to operate.
[PERSON OF INTEREST] Can they see you? Through her? Would she even know if they were?

"Duly noted. Sorry if I stepped on your toes there."

Before Kiara has time to respond, Emily has already returned to your group with a chair. Alexis promptly grabs the cheap plastic chair and sits down on it. "Listen. I get what you're doing. You don't want to commit human harm and that's respectable." Alexis flashes a knowing smile. "But remind me what your laws are again?"

"One! I can not injure a human or let a human be injured by inaction! Two! I must obey orders given by humans unless it conflicts with Law One! Three! I must protect my existence unless it violates the previous two laws!" Emily chirps out with an almost zealous fervor to her words. "Why?"

"Let's focus on that first one. Inaction. Now, inaction is nebulous so let us clarify it for you. Not telling us something important would be considered inaction, correct?" Alexis leans forward to look Emily right in the eyes.

"Correct!" There's a simple, matter of fact quality to her responses. You can't even really mindread her because there's no need to, what she says is what she's thinking. You rather not question how you can mindread a machine anyways, given the anomalous nature of your power.

"That's the thing." You decide this is your time to butt in. "What you're doing right now is harming by inaction."
Naomi nods. "Inaction is a far graver sin than harming through action."
>>
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"Hu-huh?" A warble creeps into Emily's voice. If she was able to cry, you expect to see tears building in the corner of her eyes.

"We're actually here to recruit more people to X-Company but, due to all of this?" Alexis spreads her arms in one fluid movement, gesturing towards the crowded tent. "We can't authorize recruiting in good faith. Without new recruits, the current recruits have to work harder."

"Ergo, a high chance at human harm happening through overwork." Naomi points out. "I've been in squadrons who were understaffed. Whether intentionally or after a long, drawn out battle. The amount of strain one missing person can inflict onto a squad is indescribable. Let alone dozens or hundreds of possible recruits not being hired."

"Do you wish to harm those around you by making them work for a hundred humans?" Naomi kneels down, placing a hand on the nurse's knee. "I don't believe that's in your nature.

>SKILL CHECK PASSED! BONUS FROM NAOMI SNAKE EYES!

"P-Preston was letting me commit human harm??? In THAT scale?!" The simple minded happiness in Emily immediately fades away. Her body trembles with a violent, rage-filled tremor.
[???] Naomi's mouth widens into a toothy smile upon seeing this display of emotion. "Indeed. What are you going to do about that, machine?"

"...Fine. The higher ups assigned him to adjust the training regimes through a new set of mandatory additions. This additions, while liable to cause human harm, were originally deemed acceptable in the amount of human harm it prevents." That's a bit more leeway in the laws of robotics than you expected from her. "Such new additions included courses that involved live rounds being fired, live explosives being used, training environments to induce negative physical conditions, simple robots with live weapons that are programmed to fire on sight..."

"What the actual fuck? And he just...approved of implementing them?" Kiara stumbles back, clearly disgusted by what she heard. "YOU let them do this?"

"I-If I had a choice, I would've done something. However, leaving this post and letting patients go untreated for more than a few minutes is deemed as human harm, so either path would result in human harm and-" Smoke begins to leak out of the joints of the android's body.

"Wait. Focus." Something about this rubs you the wrong way. "You said this was recent, correct? How recent?"

"A week and a h-h-half ago. A-any new additions or changes have been paused for a week due to the l-latest, uh, incident." Her eyes glance over at Olivia's mangled (but still alive) body laying on the nearby bed. So your camera can view up to a week in the past at minimum, noted.

Your allies all share a mutual look of disgust upon this revelation.
"The Father Above would smite this place if he could." Alexis hisses to herself.
"That would explain the burns and mangled leg." Naomi mutters. "Either it was low yield or she got off lucky with a higher yield."
>>
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"...Former." Emily clarifies. That doesn't make it any better. "Due to this recent incident, the one assigned to update the training regime has been...occupied."

"If we help you to lower the human harm rates of this course, will you promise to help us when it comes to recruitment negotiations with the Q-Company rep?" Alexis stares down at Emily. "We need you to promise to help us." She barely has time to finish that line before Emily violently shakes her head up and down.

>Emily is now FULLY on board with helping you out. This will be very helpful when you start negotiations.

"Good. I would get to that. Get a nurse to take your place while you bother the higher ups, please-" And she's already running out of the tent, babbling to the nurses she's passing by. Wow. Turns out she was a lot easier to mess with than you thought.

Welp! No point staying here. You keep your eyes focused away from the barely conscious Olivia as you lead your group back to the Barracks. Given the close distance between the two and the fact you had time to cool off in the tent, the sun was actually tolerable to deal with this time around.

Preston immediately tenses up when he sees your group return and aims his gun for another attempt at a 'warning' shot. You expect it this time so you immediately cut him off with a simple phrase. One that immediately shakes him to his core.

"We know about Olivia AND we know about what the training course is about. Now. Let's not do anything too rash. Get down and talk to us. Outside."

Your group heads back outside, waiting to see if he's willing to talk to you without a gun pointing at you and numbers to protect him if you tried to do anything. Luckily, he doesn't leave you waiting out in the sun for too much. The scarred man exits the barracks, his gun firmly placed on a holster around his belt. The fire that was in him early is gone now. There's only regret left.

"I was just following orders. I wanted to cleanse my hands of that. Is that so wrong?" Normally, you would give some level of forgiveness to this man. You've granted forgiveness towards a rich asshole who indirectly killed hundreds of people. But something about how he's trying to squirm out of this is pissing you off.

You know that he's the one who made the training course too brutal and now, he's not even willing to unfuck his error despite getting someone close to him hurt over it.

"Why?" Kiara bluntly asks. "Why did you try to stop us from getting the password to try improving it?"

"Look. The changes I already added are doing a number as is. What if the changes I was working on ruin things even more? What if they do the opposite and they make the training course too easy? Too soft?" <"What if I could've prevented the damage I've done? And I was too cowardly to do it?">

You're pretty sure he's willing to spit out the password with just the right push at this point but...how do you want to handle it now?
>>
>"Just give us the password. Let us handle it." (He'll spit out the password but he'll be too demotivated to offer any further assistance.)
>[NAOMI ALLY] "Actions are more important than words." Get him to follow you into the training course. Any bit of assistance helps. (VIOLENCE DC: 15, rolling 6d6 with Naomi's help. On success, he'll do his best to give you supplies and direct you through the course. Failure and he might take your suggestion the wrong way.)
>[KIARA ALLY] "Wait, hold on, this doesn't make sense." Kiara points out. "Why would they hire us to help recruit people if they ordered him to make it deadlier?" Take a moment to think about this. (FREE ACTION, COGNIZANCE DC 20, rolling 8d6 with your allies' help. You'll get a solid theory on why all of this even started to begin with.. Failure and welp, thinking about what's going on in the hot desert sun is probably going to do some RESTRAINT damage.)
>[SAW THE FOOTAGE + OLIVIA AT MEDBAY] "Fucking coward. Are you just going to sit by and let other people do your job for you? Maybe we should tell your bosses about this." (CHARM DC: 25, rolling 9d6 with your allies' help. Succeed and in addition to getting the password, Preston will be willing to rat out some very confidential information about various places and people in the base to save his skin. Failure and you'll get the password but you doubt he'll be in a healthy mindset afterwards.)
>[ALEXIS ALLY] "We'll forgive everything you've done if you go over to the Administration Building and deal with the higher ups." (He'll spit out the password and will try his best to assist in the negotiations later. He'll be too busy to offer any other info or assistance for the rest of the mission.)
>Drag his ass back to the medbay and, out of sheer spite, heal Olivia in front of him. (FREE ACTION. Consumes the same resources. He'll own you a MASSIVE favor. Even if he's low on the foodchain, a favor from a X-Corp employee might be useful.)
>Write in.

Where do you want to go after you're done talking to him?
>You doubt the higher ups will listen to any suggestions you make if you DON'T go through it. Head over to the training course.
>You rather get some better equipment before you do anything. It'll probably require annoying paperwork or brute force but still. (Write in whether you're going to Warehouse A or B.)
>Best to get some food in your stomach and listen into the gossip around the base. Head over to the Mess Hall.
>Make a beeline towards the Administration Building to access his computer. Having files on the current training course and his half finished new course could offer some illuminating insight.
>Write in. (Select another location to visit from >>5924887 or suggest another path of action.)
>>
>>5930128
>Kiara points out. "Why would they hire us to help recruit people if they ordered him to make it deadlier?" Take a moment to think about this. (FREE ACTION, COGNIZANCE DC 20, rolling 8d6 with your allies' help. You'll get a solid theory on why all of this even started to begin with.. Failure and welp, thinking about what's going on in the hot desert sun is probably going to do some RESTRAINT damage.)
>Drag his ass back to the medbay and, out of sheer spite, heal Olivia in front of him. (FREE ACTION. Consumes the same resources. He'll own you a MASSIVE favor. Even if he's low on the foodchain, a favor from a X-Corp employee might be useful.)
>[SAW THE FOOTAGE + OLIVIA AT MEDBAY] "Fucking coward. Are you just going to sit by and let other people do your job for you? Maybe we should tell your bosses about this." (CHARM DC: 25, rolling 9d6 with your allies' help. Succeed and in addition to getting the password, Preston will be willing to rat out some very confidential information about various places and people in the base to save his skin. Failure and you'll get the password but you doubt he'll be in a healthy mindset afterwards.)
>Make a beeline towards the Administration Building to access his computer. Having files on the current training course and his half finished new course could offer some illuminating insight.
>>
>>5930128
>Kiara points out. "Why would they hire us to help recruit people if they ordered him to make it deadlier?" Take a moment to think about this. (FREE ACTION, COGNIZANCE DC 20, rolling 8d6 with your allies' help. You'll get a solid theory on why all of this even started to begin with.. Failure and welp, thinking about what's going on in the hot desert sun is probably going to do some RESTRAINT damage.)
>Drag his ass back to the medbay and, out of sheer spite, heal Olivia in front of him. (FREE ACTION. Consumes the same resources. He'll own you a MASSIVE favor. Even if he's low on the foodchain, a favor from a X-Corp employee might be useful.)
>[SAW THE FOOTAGE + OLIVIA AT MEDBAY] "Fucking coward. Are you just going to sit by and let other people do your job for you? Maybe we should tell your bosses about this." (CHARM DC: 25, rolling 9d6 with your allies' help. Succeed and in addition to getting the password, Preston will be willing to rat out some very confidential information about various places and people in the base to save his skin. Failure and you'll get the password but you doubt he'll be in a healthy mindset afterwards.)
>Make a beeline towards the Administration Building to access his computer. Having files on the current training course and his half finished new course could offer some illuminating insight.
>>
>>5930140
>>5930141
This is a good order of events, supporting
>>
>>5930128
>[NAOMI ALLY] "Actions are more important than words." Get him to follow you into the training course. Any bit of assistance helps. (VIOLENCE DC: 15, rolling 6d6 with Naomi's help. On success, he'll do his best to give you supplies and direct you through the course. Failure and he might take your suggestion the wrong way.)
>[KIARA ALLY] "Wait, hold on, this doesn't make sense." Kiara points out. "Why would they hire us to help recruit people if they ordered him to make it deadlier?" Take a moment to think about this. (FREE ACTION, COGNIZANCE DC 20, rolling 8d6 with your allies' help. You'll get a solid theory on why all of this even started to begin with.. Failure and welp, thinking about what's going on in the hot desert sun is probably going to do some RESTRAINT damage.)
>Drag his ass back to the medbay and, out of sheer spite, heal Olivia in front of him. (FREE ACTION. Consumes the same resources. He'll own you a MASSIVE favor. Even if he's low on the foodchain, a favor from a X-Corp employee might be useful.)

>Make a beeline towards the Administration Building to access his computer. Having files on the current training course and his half finished new course could offer some illuminating insight
>>
>>5930197
Do you think we should take on THE COURSE that reduced all these medbay people to almost dead?
>>
>>5930140
+1
Did we buy the trauma kit?
>>
>>5930140
Supporting
>>
As you're about to do something, you realize that for some inexplainable reason, there's some missing money in your pocket and a trauma kit in your inventory. You swore you didn't grab this-

[UNSTABLE] LOOK I JUST DID US THE SERVICE OF GETTING IT WITHOUT HAVING TO BORE YOU WITH SAYING YOU GRABBED IT.
[UNSTABLE] THERE WAS A LOT GOING ON AND I GUESS YOU MUST'VE FORGOTTEN ABOUT MY REMINDER.

You narrow your eyes at the voice in your head but so be it. You're not going to complain too much on having it, given you plan on using it anyways.
[UNSTABLE] YOU CAN SAY THANK YOU, YOU KNOW.
>-200$
>+1 TRAUMA KIT

Alright, since we got a lot of dice to roll, I need three anons to roll the following

>8d6 (for the think season)
>5d6 (first part of "you fucking coward")
>4d6 (second part of "you fucking coward".)
>>
Rolled 3, 1, 3, 5, 3, 1, 2, 1 = 19 (8d6)

>>5930721
>8d6 (for the think season)
Muh COGNIZANCE
>>
Rolled 4, 3, 5, 5, 6 = 23 (5d6)

>>5930721
>>
>>5930722
>off by one
>only one roll above a 3
Fine you bitch, we'll waste resources for no reason for a roll where we wouldn't need to. Pop a regular PEP PILLS (not the + from Benjamin) and shut the fuck up. I wouldn't even be this annoyed if dice wasn't literally cheating me out
>>
Rolled 5, 2, 6, 2 = 15 (4d6)

>>5930721
>>
Right, CHARM check passes but you're one off for the cognizance check. Since you're one off, here's the deal. Pick one.
>Suffer the pain. (-1 RESTRAINT to whole party, you'll still get some rough hints and you'll be able to observe any weird people passing by, getting information or clues by observing them you might otherwise not get.)
>Take the PEP PILL (-1 FLESH, success as normal and you won't have to take party wide RESTRAINT damage.)
>Take a PEP PILL and a RASPBERRY SINSU. Just in case, you know? (Consumes two resources but you'll pass and you'll take less FLESH damage for a while, might be useful on this base.)
>>
>>5930736
>>Take a PEP PILL and a RASPBERRY SINSU. Just in case, you know? (Consumes two resources but you'll pass and you'll take less FLESH damage for a while, might be useful on this base.)
Lets prep for the worst
>>
>>5930739
+1
We got like 3 more RASPBERRY SINSU if the pastebin is correct. Those things have been way way too handy the entire time we've had them. I'm glad we're playing a quest where we do in fact need to spend consumables to get by at times, instead of hoarding them and NEVER using them even when faced with failure. We get situations for situational equipment too, like the camera drone
>>
>>5930739
+1
>>
Aight. Vote locked in, writing now.
>>5930747
Well, it's going to be one after this update given you're spending one to patch up Olivia and one on yourself but yeah.
>>
>>5930765
Meds well spent. Thanks Z Corp
>>
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Before you can try to talk to Preston, Kiara points something out. "Wait, hold on, this doesn't make sense. The point of the mission is to HIRE more people here, right?" You don't respond at first, only offering a raised eyebrow to gesture at her to continue. "Why would they hire us to help recruit people if they ordered him to make it deadlier only a week and a half ago?"

"Preston. Wait in the Barracks." Naomi firmly barks out. Seems like he recognizes the tone because he fucking bolts back inside so you guys can talk privately for a moment. Once he's inside, Naomi turns her focus towards Kiara. "What are you trying to imply, robot?" She questions with the same firm tone of voice but it's obvious that the question is bothering her too.

"Well, clearly they should already know what the problem is. Men don't want to join a company that turn them into mulch in their first day in, let alone women or robots or bugmen! Yet they're asking us to get new recruits. There has to be a reason outside of incompetence."

[MILITARY EXPERIENCE] "If they felt like the training had to be this brutal, that necessitates that what they're preparing for is equally as brutal. Perhaps something akin to the Antiseptic War. Any edge would matter in that case." Naomi proposes.

[SEEKERS OF THE CITY] Both you and Kiara flinch at that name. Company wars occasionally happen but the Antiseptic War was the biggest one in recent history, ended about sixty two years ago. At least 16 companies were involved and it had one of the largest bodycounts of any conflict in centuries "Wouldn't there be some obvious clue that a war like that is about to happen?" Kiara points out.

[CORPORATE INSIDER] "They wouldn't even have hired us if it was that confidential. Sure, having company deathsquads as a deterrent towards leaking any information should be enough, but it has to be something they're not afraid of us knowing." Alexis states.

The burning sun shining about your group is making your head throb. You dry swallow a PEP PILL and a RASPBERRY SINSU to clear your head.

>RASPBERRY SINSU ACTIVE!
>-1 PEP PILL and RASPBERRY SINSU
>CHECK PASS!

"Maybe it's not a war." You click your tongue. "If they're desperately trying to improve how skilled their units are, and they have corporate reps here RIGHT NOW, maybe they're making a corporate power play? Gain resources, gain influence, gain allies."

"That would make sense but the other companies have to get something out of this, right? If they want to work with X-Company for extra security, what are they guarding against?" Alexis's brow furrows. "Naomi? You got an idea?"

"...Hm. The only threats I could think of that would fit would be Abnormalities or those with access to anomalous equipment. Like you." Naomi's eyes lock onto you.

"Wait. A surge of anomalies, that restaurant..." Alexis mutters.
Kiara's posture tenses up. "Nicole, those figures you asked me about..."

[PERSON OF INTEREST] Wait, are they trying to fight against THEIR plan?
>>
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While it's not a bulletproof theory, it's the only thing you can think of that fits with the info you have. You'll have to review the files on his PC to lock it in but fuck, that's not good. You've handled anomalies before but one of them, you knocked out before he can fully transform. Another one was more focused on Gregory and the final one was passive if anything.

If X-Corp feels threatened enough to try allying with E and Q-Company, then it clearly isn't just your ordinary Heart on your Sleeve or The Last Witness kind of chumps. Hm.

[???] "Wait." FEAR flashes across Naomi's face when she hears what the others are mumbling. "What are you talking about?" <"...No, no. They don't need to know yet.">

"Bring him back out before we die of heatstroke." You nod your head towards Naomi. You rather not have her question what Alexis and Kiara were cluing into. Naomi raps her knuckles on the Barracks door and, after a short delay, Preston comes out. He's trying his best to smile like he DIDN'T overhear your conversation. One glance at his mind makes your eyes narrow.

So be it. You start heading over to the medbay and with obvious hesitation, he follows after your group. The nurses inside the tent are too busy tending to the various patients littering the place to pay you any attention and frankly, you're thankful for that. It doesn't take long until your group is standing around Olivia's unconscious body. Naomi immediately seems to know where this is going and nods her head towards Alexis and Kiara to step back.

They quickly back away and turn around, not wanting to see what you plan on doing. Preston is about ready to join them but a stern look from Naomi stops him from going anywhere.

"Let's make this quick." You have to force the words out of your mouth. Naomi moves to unwrap the bandages covering Olivia's body and-
fucking lord above that's repulsive. the vomit that nearly comes out of you BURNS but you're glad that you took that sinsu.
>FLESH DAMAGE NEGATED!
>HIGH RESTRAINT TRIGGERED! DIDN'T LOSE ANY RESTRAINT!

Okay, okay, focus. Her face, arms, and torso are partially healed with a mass of burn scar tissue snaking across her body. You find out that the clear liquid her old bandages were leaking was from the various cysts and blisters covering her body. Luckily, she didn't lose either of her eyes, but her left ear is just GONE now. Taking a closer look at her left leg, it MIGHT be salvageable but she's definitely going to walk with a limp for a long while.

Preston tries her best to not look at Olivia's body but a sharp click of Naomi's touch forces him to look at the grizzly sight. Most of her body is covered in second degree burns with some nasty third degree burns around her torso.

You pull out your medical supplies and, with Naomi's help, you start to patch up her body as best as you can.
>-1 TRAUMA KIT (leaving one left), -PAINKILLER BOTTLE, -CONDENSED GREEN, -1 RASPBERRY SINSU (one left).
>>
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You marvel at how user friendly operations with a trauma kit are. The painkillers and Raspberry Sinsu (another painkiller, really) help to soothe any real nasty pains she might be experiencing, the condensed green helps to clear any infections her body might be getting, and the trauma kit is doing a majority of the actual 'repairing' of her body.

Once you're done with your little operation, she's in a far better state and you're a bit shocked to see she's already awakening. Jet blue eyes peer through the small gap in the bandage wrap mask covering her face. "..." She narrows them upon seeing Preston before fully closing them. <"Not now.">

"T-thank you." Preston mutters out. "I-I have to repay the favor. Really, I do." A shadow of a smile crosses his face as he sees what you just did for him. Seems like he's still too out of it to really say anything else.
>+X-CORP FAVOR (TO ARMS) EARNT!
>The security assigned to you once you're finished with this mission has been improved!

"Oh, like you're actually going to do anything." Alexis spits out. Seems like her and Kiara rejoined after you finished the treatment.
"We have to patch her up. We had to drag you out by the collar to get any shred of information out of you." The fact Kiara still has a smile is putting even you on guard. "Sitting by and letting everyone do things for you. Coward."

"Again! I told you, I was just following orders-"

"That's a coward's excuse." Naomi bluntly states. "If you want to listen to your commanders so badly, maybe we should talk to them FOR you as well."

His blood turns cold upon hearing that. "W-wait, hold on, let's-"

"Are you going to do anything?" You plainly ask. "Or are we going to have to do everything for you? Imagine that, a buncha Cleaners doing your job better than you."

"W-wait, wait, we don't need to do anything rash here!" A forced smile and desperation plainly visible in his eyes tells you that your plan worked. "Look." He pulls out a familiar piece of paper and scribbles something down on it with an almost religious level of fervor. He quickly stuffs it into your hand. "J-just use this on my computer, and uh, you'll understand!"

You scan what he wrote down on the page. Two passwords, one for his login and one for some locked folders, huh? [???] Naomi pats Preston on the back with a friendly smile filled with an almost innocent malice. "You do know what happens if those are fake. Right?"

Preston violently nods his head up and down like he's a bobblehead trying to fight for his life. With the password finally in hand, your group makes a beeline towards the Administration Building. Once you find yourself around Preston's locked up computer, you input the password...and your limbs stay intact!

Finally.

Kiara plops down in front of the computer and with a speed fitting of a machine, she begins to scan through every single file on the computer with a brutal efficiency. All that's left to do is wait.
>>
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In what seems like no time at all, Kiara finishes scanning through everyone on the computer. Given how her face is scrunched up (as much as an android's face CAN scrunch up) and a low, hesitant hum buzzes out of her voice box? You doubt it's anything good.

"Okay, so the current course has three stages. One consists of intense physical training courses, aimed to try building tolerance for intense exposure to heat, cold, and toxins. That and the basic intense military physical training. Core strength training, pushups, nine yards."

"The second one is for mental training, apparently aiming to...try to see if anyone has psychic abilities? A lot of stuff like remote viewing, telepathy, precognition, but nothing about say, I dunno? Telekinesis?" Are they THAT desperate for any edge? You have powers but you honestly couldn't tell you how you first unlocked your potential.

"I. Okay, that's pathetic." Alexis leans against a nearby cubicle wall. "They have a whole course to quack U-Company brand nonsense? Unless they're injecting people with C-Extract, I doubt that's doing anything."

Kiara and Naomi give her weird looks, seemingly not knowing what she's on about. You simply nod at her before turning your attention to Kiara. "Continue."

"Last one is a gauntlet of combat simulation set pieces. I assume that's where most of the, uh, broken limbs and burn scars are. A lot of combat ready robots are in that course to stimulate active combatants. Apparently that's why E-Corp is here, they're a massive sponsor and the only reason those things are even in there."

"All in all, you apparently get a badge or medal for every course you complete and if you get at least two done, you're allowed to be an official X-Corp soldier. The new course isn't all that much better, it replaces the psychic ability one with medical training and teaching you basic survival skills while toning down the combat set pieces by a hair."

"Wait, what about the other stuff? He gave us a second password." You raise an eyebrow. "Didn't you find anything there?"

Kiara gestures at you to lean in closer so no one can overhear what she said. The three of you do so and what she says is a bit hard to process.

"You know that warehouse you weren't allowed to visit? They got one of them. They got one of those motherfuckers, Nicole. I don't know or why but they do."

[PERSON OF INTEREST] You know exactly what she's talking about. There's nobody else she could be referring to. The warehouse is glowing, Nicole. THEY'RE HERE.

"W-why? Did it say?" You and Alexis mutter with confusion and fear while Naomi is trying her best to seemingly reject what she's been told. Something about that one thought you gleamed from her mind is starting to make you worry."

"Dunno. Apparently he was too scared to write it down but one of them is locked up there. Under HEAVY security. Found a password to let us in there but anyone catches us talking to him...yeah."

Well, shit, what's your move now?
>>
>You got the files to the training course. You can try proving your worth by going through it and, hey, maybe you'll actually benefit from the training. (The course WILL ask a lot out of you but you might be able to improve you and your allies' stats by going through it. It'll certainly earn you a massive edge in negotiations and some major respect from X-Corp.)
>You got the Q and E-Company reps willing to negotiate. Best to nip this mission in the bud and get out of here. (It might be an uphill battle if you don't go through the course and you might need to 'prove' your worth to them in another way. If you manage to get through this, you're done with the mission.)
>[PERSON OF INTEREST] You need to go to Warehouse C. NOW. There's no time to waste. You need to understand why one of those motherfuckers is HERE. (A rare chance to get some more information out of them and gleam further into X-Company's true operative motive for hiring you.)
>[UNSTABLE] Before you even dare of thinking about anything else, you take Naomi outside to talk 'privately'. Something about her behavior is rubbing you the wrong way. (FREE ACTION, VIOLENCE DC: 19, rolling 5d6 by yourself. You'll pry into what her [???] is and why she's been reacting so strangely on a success. Failure and you'll likely sour what little rapport you have with her.)
>[X-CORP FAVOR] Waltz into Warehouse A or B and get as much as you can out of there. Preston's good word is probably enough for them to not ask questions. (FREE ACTION, -X-CORP FAVOR, you'll get a LOT of good supplies and/or weaponry. Write in which Warehouse you want to visit.)
>Oh, no, this is a bit above your pay grade. Call your Handler and get his ass down here NOW.
>Check somewhere else? (Select another location to visit from >>5924887)
>Write in. (Suggest what course of action you want to do.)

Writing this was a lot harder than it needed to when my computer kept trying to lock itself up. Oh well. Going to restart this hunk of junk and hope it works itself out.
>>
>>5930943
I have to wonder why Emily didn't use the Trauma Kit they had on Olivia. Surely it wasn't a critical supply if we were able to buy it.
>[UNSTABLE] Before you even dare of thinking about anything else, you take Naomi outside to talk 'privately'. Something about her behavior is rubbing you the wrong way. (FREE ACTION, VIOLENCE DC: 19, rolling 5d6 by yourself. You'll pry into what her [???] is and why she's been reacting so strangely on a success. Failure and you'll likely sour what little rapport you have with her.)
>[PERSON OF INTEREST] You need to go to Warehouse C. NOW. There's no time to waste. You need to understand why one of those motherfuckers is HERE. (A rare chance to get some more information out of them and gleam further into X-Company's true operative motive for hiring you.)
>>
>>5930943
>You got the files to the training course. You can try proving your worth by going through it and, hey, maybe you'll actually benefit from the training. (The course WILL ask a lot out of you but you might be able to improve you and your allies' stats by going through it. It'll certainly earn you a massive edge in negotiations and some major respect from X-Corp.)
VICTORY OR DEATH
>[UNSTABLE] Before you even dare of thinking about anything else, you take Naomi outside to talk 'privately'. Something about her behavior is rubbing you the wrong way. (FREE ACTION, VIOLENCE DC: 19, rolling 5d6 by yourself. You'll pry into what her [???] is and why she's been reacting so strangely on a success. Failure and you'll likely sour what little rapport you have with her.)
Use WHITE POWDER
>[X-CORP FAVOR] Waltz into Warehouse A or B and get as much as you can out of there. Preston's good word is probably enough for them to not ask questions. (FREE ACTION, -X-CORP FAVOR, you'll get a LOT of good supplies and/or weaponry. Write in which Warehouse you want to visit.)
WAREHOUSE B (SUPPLIES)
>>
>>5930943
Damn, I should have gone for the anti-spook tech from Alexis! But on second thought, the repair kit helps Kiara stay alive later and offscreen, and Alexis' tranq gun is only useful against a silver if we ever manage to draw a bead on one successfully. The one Nicole killed doesn't count for that
>[PERSON OF INTEREST] You need to go to Warehouse C. NOW. There's no time to waste. You need to understand why one of those motherfuckers is HERE. (A rare chance to get some more information out of them and gleam further into X-Company's true operative motive for hiring you.)
Ready the fed killer! But wait no don't! This guy is locked up in there... Maybe killing him isn't good if X Corp is using him? We still have the UV Flashlight and the ECM Jammer in case of invisible evidence or if we need to stop all tech, but the latter is DANGEROUS with Kiara right here as well as on X Corp turf. That ECM could free the glownigger depending on how they've got him imprisoned, and we need him to stay locked up. At least we still have that digital camera AND Memories of a Forgotten Era PARADIGM.
>>5921999
>SILVER AGENT PHOTOS ACQUIRED (A set of photos of a dead Man in Silver. Might be useful if used with MEMORIES OF A FORGOTTEN ERA.)
But if we have a real glowie in the flesh here, we can try that out if we have time. We also have the silver walkie-talkie we looted from the dead fed.
>SILVER WALKIE TALKIE. (Low on battery and you're not sure how to recharge it. Crackles with voices you can't quite recognize. You can spend an action at any time to listen to it to try gleaming more information.)
Mayve the captive agent will know how to recharge it? But pulling it out in front of him is a bad sign if he can yell out a codephrase to make it detonate, or something equally horrible on sight. Using it to listen costs an action too, and I want to finish this mission up before Quincy and Emily leave the military base. Using it also invites danger here for many reasons.

>>5931010
As much as I wanna +1 this, I won't. I refuse to do the UNSTABLE option because we need Naomi on point here in this military zone, and this is our first ever mission with her so we have almost no rapport built up with her. I also don't trust that solo 5d6 DC 19 there. We can follow up the [???] mystery trait which is probably just [SADISTIC] or something, at a later date
>>
>>5931029
>do the training course
I wonder if we can do that at the very end? Showing off a bit in the "psychic powers" segment is very tempting, but I don't know if exposing Nicole's trye power to X Corp on their home ground is wise. Maybe if the higher-ups are truly anti-silver, going off of the captive agent on-site, that could open up an avenue of alliance
>spend favor for supplies
See above. If X Corp are fervently anti-silver then banking the favor for a future panic button "the shit has hit the fan at max velocity" crisis is warranted?
>>
>>5931029
Change
>>5930943
>[PERSON OF INTEREST] You need to go to Warehouse C. NOW. There's no time to waste. You need to understand why one of those motherfuckers is HERE. (A rare chance to get some more information out of them and gleam further into X-Company's true operative motive for hiring you.)
>>
>>5931061
I reread a bit and spotted this
>You got the Q and E-Company reps willing to negotiate. Best to nip this mission in the bud and get out of here. (It might be an uphill battle if you don't go through the course and you might need to 'prove' your worth to them in another way. If you manage to get through this, you're done with the mission.)
So the wincons are clearing that training course, or "proving worth" another way? We're real overachievers this quest despite none of us and I mean NONE OF US HERE going this sort of distance irl or if we were really in this setting. Real fucking talk? I would be doing the full negotiation clear to end the mission and go. Fuck the training course and fuck the captive glowie; I don't want to get crippled like those poor bastards in Medbay and I'd rather not slip into a warehouse to confront a captive agent either.

But I'm not in that setting, this isn't real life, and we have dice to warp reality and story to our favor.
>>
>>5931061
Change again
>>5930943
>You got the files to the training course. You can try proving your worth by going through it and, hey, maybe you'll actually benefit from the training. (The course WILL ask a lot out of you but you might be able to improve you and your allies' stats by going through it. It'll certainly earn you a massive edge in negotiations and some major respect from X-Corp.)
>[X-CORP FAVOR] Waltz into Warehouse A or B and get as much as you can out of there. Preston's good word is probably enough for them to not ask questions. (FREE ACTION, -X-CORP FAVOR, you'll get a LOT of good supplies and/or weaponry. Write in which Warehouse you want to visit.)
WAREHOUSE B (SUPPLIES)
>>
>>5930943
>[PERSON OF INTEREST] You need to go to Warehouse C. NOW. There's no time to waste. You need to understand why one of those motherfuckers is HERE. (A rare chance to get some more information out of them and gleam further into X-Company's true operative motive for hiring you.)
>You got the files to the training course. You can try proving your worth by going through it and, hey, maybe you'll actually benefit from the training. (The course WILL ask a lot out of you but you might be able to improve you and your allies' stats by going through it. It'll certainly earn you a massive edge in negotiations and some major respect from X-Corp.)
>>
>>5930943
>[X-CORP FAVOR] Waltz into Warehouse A or B and get as much as you can out of there. Preston's good word is probably enough for them to not ask questions. (FREE ACTION, -X-CORP FAVOR, you'll get a LOT of good supplies and/or weaponry. Write in which Warehouse you want to visit.)
Warehouse A

>Oh, no, this is a bit above your pay grade. Call your Handler and get his ass down here NOW.
>>
HANDLER-SAMA, HELP!!!: Qrg
PERSON OF INTEREST: 5Ah, w8L, f/k
TRAINING COURSE: w8L, aUy
PERSON OF INTEREST just barely wins out as the focus.

As for free actions, neither got a majority (I usually only consider free actions if at least half of the players voting want them), so we'll just skip those for now.

While I update the pastebin to account for the supplies you burnt, I need three anons to roll the following

>3d6 (Alexis' RESTRAINT roll)
>4d6 (Kiara's RESTRAINT roll)
>4d6 (Naomi's RESTRAINT roll)
Nicole autopasses due to her RESTRAINT being high enough that failing is statistically improbable with the DC to pass it being 10.
>>
Rolled 3, 5, 4 = 12 (3d6)

>>5931724
>>
Rolled 1, 5, 6, 4 = 16 (4d6)

>>5931724
>>
Rolled 5, 5, 6, 6 = 22 (4d6)

>>5931724
>>
Barely passes, decently passes, and damn near max roll.
Fitting, really.

Writing.
>>
>>5931806
>Alexis gets sent reeling by the glowie reveal
>Kiara endures it better because of Nicole and her own few past moments about the silvers
>Naomi is unaffected because she already knew, and we knew she knew from the thought earlier
>>
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[UNSTABLE] Your legs twitch. Your vision goes red. A smile forces itself across your face. It's not a fitting expression for how you feel.

[PERSON OF INTEREST] You just killed one less than a day ago, probably less than half a day at this point. Yet there's one here. They're like god damn cockroaches, at least the Ace Strikers STAYED down when you killed them.

[PERSON OF INTEREST] Wait, no, you ripped those out at the source. You only killed one. Who knows how many of them there actually are?

[UNSTABLE] Why is it so hot now, aren't you still in the Administration Building? Why do you feel your skin flushing red? Why do you feel the unstoppable urge to shoot an unnamed ar-

"FUCKING HELL NICOLE, SLOW DOWN!" You just now realize you were sprinting like a woman out of hell when you hear someone barking out your name. You damn near snap your neck with how fast you turn around to see who's calling you- Oh. Wow, it didn't click until now but you really did run like hell. The Administration Building is about, rough ballpark here, a mile or two away now. You guess that because it's starting to get real blurry trying to see it.

Trailing FAR behind is Naomi, Alexis, and Kiara and-

Oh, they're already here. Oh, you feel like SHIT. You quickly realize that you are now prone on your back from sheer, psychotic sprint induced heat exhaustion. AUGH. Fucking desert sun, fucking wasteland bordering military base, fuck fuck fuck-
>-1 FLESH (SINSU REDUCED IT FROM 2)

You're immediately picked up with the help of Alexis and Kiara who really aren't faring much better but given they walked like normal people, they haven't taken any damage. Naomi? Naomi has clearly seen better days. Her face is flush
>NAOMI absorbs 1 FLESH damage! 2 charges left!

"You know what? I'm not going to question this." Alexis hisses to herself. "You've done good before. Don't fail me now." <"Twice is a pattern, right?">
"...Understandable. What you did, Nicole." Kiara chirps out in her usual tinny voice.

Naomi doesn't even say anything at first. She's just staring you down with an oddly familiar look you can't quite put your finger on. An annoyed grunt breaks this silence. "I could tell what you were running to. Told off the soldiers who were wondering what you were doing. Let's go before they ask questions."

You turn your head a bit to see that, huh, Warehouse C is only a hundred feet away. With the help of Alexis and Kiara, you and your group manages to stumble over there without a lot of hassle. It's odd how there's no guards outside of it. Naomi seems to realize this too.

[MILITARY TRAINING] "There has to be security inside, right? But if it's really that important, there should be guards out. Right?"

"If they had any guards who didn't have their legs half broken." Kiara points out the obvious.
"Touche." Naomi concedes the point.

Once you're standing outside of Warehouse C, Kiara quickly inputs something into the keypad next to it to open it up.
>>
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As your group steps inside, the door automatically shuts behind you. Two things you notice immediately:
-The place is damn near pitch black aside from a few lightbulbs dimly illuminating the storage room in a sickly red tone.
-It's cold. Deathly cold. Horribly cold, compared to the heat of the desert outside. Brings back bad, bad memories to that old restaurant.

https://youtu.be/q-XRfTHmJYg - ?

"Uh. Please tell me that door isn't stuck close." Alexis's nervous laugh is already threatening to burst out into a scream from how wobbly it's coming out. Kiara tries the password on the keypad inside of the warehouse and, lo and behold, it opens...for about seven or eight before closing again.

Well, at least you're not trapped here. You take off your shades and quickly equip your Nightvision Googles to get a better look at your surroundings. Kiara grumbles about 'not having that feature' but she's promptly shushed by your other two allies.

It was hard to make out when you were just going off the red lights but this place is remarkably small. You appear to be in a small entrance area with a buncha boxes cluttering the place to give the illusion it's a normal warehouse but the illusion is broken when you can see more than three feet in front of you.

Past the many boxes (which are more likely than not empty), there's only one thing in the mostly empty warehouse. At the very back there's some sort of holding cell? There's a transparent wall for looking into a room with a heavy steel airlock keeping whatever is in inside. You gesture at your friends to follow.

>12. BARELY PASSES
>16. SUCCESS.
>22. MAJOR SUCCESS.

[LIQUDATION] Alexis immediately plants her feet on the floor. "No, no, I'm not going there. In fact, maybe I should guard the f-" She stops mid sentence before she reluctantly starts walking with you. "No, no, it's fine." <"I swear I saw someone staring at me over there.">
>2/3 RESTRAINT LEFT. TOOK 1 RESTRAINT DAMAGE. (BASE 1, +1 from LIQUIDATION, -1 FROM PASSING CHECK.)

"The hell are you on about?" Kiara beeps out. "It is kinda eerie in here but it's just the fact it's dark. Right? There's nothing that could actually harm us, r-right?" <"...The air's too thick. Do the others notice?">
>NEGATED RESTRAINT DAMAGE!

[???] Naomi immediately seems to notice that something is wrong in the air. You can't quite tell what it is yourself aside from it being ice cold and the air being oddly thick when you breath it in. "Caution." She gestures at your group to continue.
>NAOMI'S NEXT USE OF [MILITARY EXPERIENCE]'S DICE BONUS WILL ADD 2d6+2 TO THE ROLL IN QUESTION.
>NEGATED RESTRAINT DAMAGE.

It doesn't take long for you to get over there but you have to wait for your allies. Alexis is barely willing herself to walk forward, so Kiara and Naomi have to escort her towards the holding cell. Once they caught up, you turn to see what's inside the holding cell.

[PERSON OF INTEREST] It glows. In the dark.
>>
The holding cell is small. Smaller than your shitty apartment bedroom. There's only enough room inside for a single bed, a chair in the middle of the room, and a toilet. The only other thing inside the room is two security cameras pointing at the main attraction.

A Man in Silver. He has a light tan and has some knife scars across his arms but otherwise, he looks like any other man in silver.

He's currently sitting down in the chair, staring right through the translucent wall (that you notice is an insanely thick shatterproof glass) and at you. Two heavy shackles are attached to his legs with chains leading to the back wall while his hands are kept in a set of manacles that seem to be welded shut.

Fragments of something are littering the holding cell's floor. Then you notice the speckles of something dark. That's not just any kind of fragment. That's shattered teeth. Only now that you notice that there's blood staining the Man in Silver's suit and tie. Weird, you think they would've placed him in a prisoner's uniform or something.

You can't make out his facial expressions. As always, there's that constant haze of static blurring your ability to make out anything. Glancing at your allies, they don't seem to notice?

"Kinda generic looking." Alexis mutters. "Why is he in here again?"
"...If I didn't know someone was in there, I could swear this room was empty." Kiara beeps as her response.
Naomi is dead silent. <"Just my luck. Does he recognize...?>

"Well. Well." The Man in Silver smiles, you think? You know he's missing a dozen teeth at least. "Perhaps you're here to rescue me? It's been so long since I've seen some new faces." You swear his voice sounds just like the man you killed mere hours ago. "We didn't expect to see you again so soon either, Nicole. When was it last time, after we recovered that anomaly?"

"Does he know you?" Alexis forces out her question. You can only offer a noncommittal grunt. He doesn't know you killed one of his kind yet?

"And Naomi. Long time no see. Maybe you should change out of that outfit and into something more befitting of you." His focus immediately changes back to stare at you. "If you let me out, I'll make sure your friends just so happened to not be recorded in my report."

"The hell?" Alexis chuckles in an attempt to lighten up the mood. "You're not getting out. You're locked tighter than an O-Corp farmer's daughter, r-right?" <"...Why is his outfit glowing like that? Is he one of those...?">
Naomi's expressions twists between something that's a horrid mix of fear, anger, and...sadness? "Shut up. She's right. You're stuck in there, we're out here."

"I haven't felt the need to." He says with such a casual tone of voice. "I'm quite happy being here." <"The plan works out better that way.">

"So. X-Company had to bring you in. I thought this infraction was the only one we had to record."
>>
Something is telling you that you should act fast here. Choose up to four things to ask or do to him.
>"I know what your kind did back at that restaurant. Are you trying to turn people into anomalies? Why?"
>"Why are you on a X-Corp base of all things?" It's one thing to mess with random people, even the rich and powerful, but a company???
>[NAOMI ALLY] "Wait, what do you mean by that?" You glance between Naomi and the Man in Silver. What did he mean by a more 'befitting' outfit?
>[KIARA ALLY] Kiara snaps a picture of him before posing her own question. "Penny for your thought. What's the point of all of this? What is your group's actual goals?"
>[ALEXIS ALLY] "Wait, that outfit's familiar. A suit made out of THAT fabric costs over tens of thousands..." Alexis mumbles. If some lowly grunt that managed to get kidnapped is wearing something THAT valuable, who the hell is backing him and the other agents?
>"The hell do you mean you're happy being here?" The sheer casualness he has for his imprisonment is skeezy as fuck. How could he benefit from this?
>"I still don't understand. Why are you targeting me? Why are you targeting anyone who remotely associates with me?"
>[PERSON OF INTEREST] Your SILVER WALKIE TALKIE starts to crackle. Something about his presence is making it go wild. Take a moment to listen into it.
>Perhaps your PARADIGM can offer some insight into who he is. Pull it out and start filming. (WILLPOWER DC: 26, rolling 7d6 with Kiara's help. You'll gleam some valuable information about this agent's past and what he was doing here. Failure and ??????)
>[UNSTABLE] You notice that there's a keypad next to his door. Force it open with your specialty lockpick and do god's will with your shotgun. (TALENT DC: 34, rolling 9d6 with Kiara's help. Pass and you'll be able to break inside to eliminate the agent. Failure and it doesn't take a genius to realize it probably has a security system.)
>[ANOMALOUS ABILITIES] Scan his mind, you don't want anything to slip by the cracks. (FREE ACTION. You may spend a RESTRAINT point to get more information out of a question you ask him. You may use this as many times as you have RESTRAINT, though beware of what happens at low RESTRAINT.)
>You have something else to ask him...(Write in a question. If it's short enough [i.e "What's your name?"], you might be able to make it a free action but most will cost an action.)
>You feel like you shouldn't be here. Leave. (May be done after asking any number of questions. Write in where to go from here.)
>Write in. (Use an item before a skill check? Another course of action completely? Something else?)
>>
>>5931933
>[NAOMI ALLY] "Wait, what do you mean by that?" You glance between Naomi and the Man in Silver. What did he mean by a more 'befitting' outfit?
>[PERSON OF INTEREST] Your SILVER WALKIE TALKIE starts to crackle. Something about his presence is making it go wild. Take a moment to listen into it.
>Perhaps your PARADIGM can offer some insight into who he is. Pull it out and start filming. (WILLPOWER DC: 26, rolling 7d6 with Kiara's help. You'll gleam some valuable information about this agent's past and what he was doing here. Failure and ??????)
>[UNSTABLE] You notice that there's a keypad next to his door. Force it open with your specialty lockpick and do god's will with your shotgun. (TALENT DC: 34, rolling 9d6 with Kiara's help. Pass and you'll be able to break inside to eliminate the agent. Failure and it doesn't take a genius to realize it probably has a security system.)
USE A BROWN VIAL. WE WILL NOT BE STOPPED FROM ENACTING TOTAL GLOWIE DEATH.
>>
>>5931933
>[KIARA ALLY] Kiara snaps a picture of him before posing her own question. "Penny for your thought. What's the point of all of this? What is your group's actual goals?"
Mindscan
>"The hell do you mean you're happy being here?" The sheer casualness he has for his imprisonment is skeezy as fuck. How could he benefit from this?
Mindscan
>"I still don't understand. Why are you targeting me? Why are you targeting anyone who remotely associates with me?"
Mindscan
>Perhaps your PARADIGM can offer some insight into who he is. Pull it out and start filming. (WILLPOWER DC: 26, rolling 7d6 with Kiara's help. You'll gleam some valuable information about this agent's past and what he was doing here. Failure and ??????)
>>
>>5923125
>>5923127
"Okay, okay. That's something off my shoulders. Now, do you have any advice on how to deal with...them? You know who. We all know who I'm talking about." Nervous energy soaks every word you're spitting out. "I need to know. Please."

The signal quickly begins to decay upon hearing your request. You can barely hear what he's saying or what he's doing anymore. You wait for the signal to clear up a bit before you can process anything he's saying to you. "-anything you can do right now. Simply put, it's suicidal to-" The signal cuts out again.

"However! I do have some fresh advice from a Barry Z. Vis and his encounters with men like them in my city!" The way he says 'my city' is rubbing you the wrong way. "They like to stay in the shadows, to not be seen-" ZZT. "-ut you. The more friends nearby, the less likely they are to mess with you. And vice versa."

"Mind you, the more allies you have, the more people associated with you? The more they focus on them." Okay, that advice is good for avoiding them but what if you need to DEAL with them? He seems to pick up on this and the toothy grin he gives you says everything you need to know.

"Those pictures you have are a good direction. Getting solid proof they exist and getting people to know about them will make them PANIC-" BZZT. The signal is getting worse by the second. "-cken without a head, they'll make mistakes. They may glow-" BZZT. "-not wish to see the light. Nor does the light want to see-" BZZT.

Okay, so taking pictures of the corpse WAS a good idea. Even if the face is blurred out, you still have solid proof that they AREN'T just delusions in your head. Though this brings up another question.

>Getting solid proof they exist and getting people to know about them will make them PANIC
>>5931933
>[KIARA ALLY] Kiara snaps a picture of him before posing her own question. "Penny for your thought. What's the point of all of this? What is your group's actual goals?"
Mindscan
>"The hell do you mean you're happy being here?" The sheer casualness he has for his imprisonment is skeezy as fuck. How could he benefit from this?
Mindscan
>[PERSON OF INTEREST] Your SILVER WALKIE TALKIE starts to crackle. Something about his presence is making it go wild. Take a moment to listen into it.
>Perhaps your PARADIGM can offer some insight into who he is. Pull it out and start filming. (WILLPOWER DC: 26, rolling 7d6 with Kiara's help. You'll gleam some valuable information about this agent's past and what he was doing here. Failure and ??????)

>>5931943
Do not kill him, because we will piss off X-Corp badly if we do. I don’t want the military hunting our asses.
>>
>>5931943
>>5931950
>>5931957
Do we want to kill him here, especially when X Corp has cameras on him and we're on X Corp's own ground?
Do we use the walkie-talkie, when we don't know how to recharge it and he'll know on sight we only got it from killing one of his group? Which will rattle him, or affect the rest of what we do with him afterward?
Do we need to ask him about why he's here captive by X Corp or his casualness at the situation when one of the X Corp higher-ups could tell us this if we talk to any in the know?
Do we ask any of "anomaly turning", "group's true goals", and "Nicole a target" if they all potentially have the same root answer?
The Alexis option is linked to what the Handler said about the dead agent's blood. Do we pick it here, or leave Alexis to turn the gears in her head offscreen? We do have 3/7 rapport with her

Reminder we are at 3/4 FLESH after we took -1 from that crazy sun run >>5931925, and we are at 7/8 RESTRAINT after Preston's warning shot >>5928401
Nicole's base max is 2 FLESH and 6 RESTRAINT, so doing the training course might be worth it if it actually increases her base stats. But that's after THIS shit. NAOMI's [MILITARY EXPERIENCE] giving everybody free +1 RESTRAINT is godlike and I'll miss that sadist grandma once she has to leave post-mission
>>
>>5931933
>[KIARA ALLY] Kiara snaps a picture of him before posing her own question. "Penny for your thought. What's the point of all of this? What is your group's actual goals?"
Mindscan
>"I still don't understand. Why are you targeting me? Why are you targeting anyone who remotely associates with me?"
Mindscan
>[PERSON OF INTEREST] Your SILVER WALKIE TALKIE starts to crackle. Something about his presence is making it go wild. Take a moment to listen into it.
>Perhaps your PARADIGM can offer some insight into who he is. Pull it out and start filming. (WILLPOWER DC: 26, rolling 7d6 with Kiara's help. You'll gleam some valuable information about this agent's past and what he was doing here. Failure and ??????)
We do have plenty of Willpower boosters don't we because failing this check would be awful awful.
>>
>>5931963
FUUUUUUUCK IT

>>5931933
Backing >>5932261
>>
>>5931933
>"I know what your kind did back at that restaurant. Are you trying to turn people into anomalies? Why?"
Mindscan
>[KIARA ALLY] Kiara snaps a picture of him before posing her own question. "Penny for your thought. What's the point of all of this? What is your group's actual goals?"
Mindscan
>"I still don't understand. Why are you targeting me? Why are you targeting anyone who remotely associates with me?"
>Perhaps your PARADIGM can offer some insight into who he is. Pull it out and start filming. (WILLPOWER DC: 26, rolling 7d6 with Kiara's help. You'll gleam some valuable information about this agent's past and what he was doing here. Failure and ??????)

I do not want to use the walkie talkie near him. He might use it to call for help.
>>
>>5931933
SHIT SHIT SHIT
CHANGING MY VOTE FROM >>5932330 TO:

>[NAOMI ALLY] "Wait, what do you mean by that?" You glance between Naomi and the Man in Silver. What did he mean by a more 'befitting' outfit?
>[KIARA ALLY] Kiara snaps a picture of him before posing her own question. "Penny for your thought. What's the point of all of this? What is your group's actual goals?"
MINDSCAN
>"I still don't understand. Why are you targeting me? Why are you targeting anyone who remotely associates with me?"
MINDSCAN
>Perhaps your PARADIGM can offer some insight into who he is. Pull it out and start filming. (WILLPOWER DC: 26, rolling 7d6 with Kiara's help. You'll gleam some valuable information about this agent's past and what he was doing here. Failure and ??????)
>>
>>5931957
Change
>>5931957
>[KIARA ALLY] Kiara snaps a picture of him before posing her own question. "Penny for your thought. What's the point of all of this? What is your group's actual goals?"
Mindscan
>"The hell do you mean you're happy being here?" The sheer casualness he has for his imprisonment is skeezy as fuck. How could he benefit from this?
Mindscan
>"I still don't understand. Why are you targeting me? Why are you targeting anyone who remotely associates with me?"
Mindscan
>Perhaps your PARADIGM can offer some insight into who he is. Pull it out and start filming. (WILLPOWER DC: 26, rolling 7d6 with Kiara's help. You'll gleam some valuable information about this agent's past and what he was doing here. Failure and ??????)
>>
Alright let's see.
NAOMI: Vhi, aUy, Cux
KIARA: 5Ah, aUy, w8L, QRg, Cux (majority who picked this agrees to mind read this, -1 RESTRAINT)
WHY TARGET ME: 5Ah, aUy, Cux, QRg, w8L (majority who picks this agrees to mind read this, -1 RESTRAINT)
WHY HAPPY?: 5Ah, aUy
PERSON OF INTEREST, w8L, Vhi
UNSTABLE: Vhi
PARADIGM: EVERYONE
WHY ANOMALIES: QRg
So, Naomi + Kiara + WHY TARGET ME + PARADIGM wins out, spending 2 RESTRAINT so you can mindread him.

As for your PARADIGM? Two anons, roll the following
>4d6 (first half of check)
>3d6 (second half of check)
And we'll see what resources you need to consume to avoid ??? ?????, if you fail.
>>
Rolled 2, 5, 4, 5 = 16 (4d6)

>>5932699
>>
Rolled 1, 2, 5 = 8 (3d6)

>>5932699
>>
>MARTLO CIGARETTES Calms your nerves and your soul. (Comes with six charges. Can add +1d6 to your next WILLPOWER or RESTRAINT roll per charge spent. Can spend 3 charges to gain minor RESTRAINT regeneration for a mission)
Use Two charges
>>
>24
So, so close. Welp, quick vote to see what you have to consume.

>Smoking time. (Write in how many charges you want to use. Ever charge gives +1d6, you have six left, and if you spend 3 you can regenerate the RESTRAINT you lost for the rest of the mission. Will take some time.)
>PEP PILL PLUS, BABY (You'll pass but you could've used that pill for another type of skill check.)
>ARCADY DUST, BABY. (You'll heal off all of the Restraint you took, you get to roll another 1d6, and you get +1 WILLPOWER for the rest of the mission. Your COGNIZANCE, CHARM, and TALENT will take a hit for the rest of the mission.)
>Accept the PAIN.
>>
>>5932709
>Smoking time. (Write in how many charges you want to use. Ever charge gives +1d6, you have six left, and if you spend 3 you can regenerate the RESTRAINT you lost for the rest of the mission. Will take some time.)
1
>>
>>5932721
Seconding
>>
>>5932721
+1
>>
Aight. Roll the 1d6. Let's see if you can beat the odds.
>>
Rolled 2 (1d6)

>>5932725
>>
>>5932726
>FUCKING
>EXACTLY
>26
You guys have a habit for this, eh? Won by the skin of your teeth, writing.
>>
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It's so, so very tempting to break inside there and kill him. Your better judgement prevents you from acting on that urge for now. You grit your teeth to regain some focus before you start asking your questions. First things first...

"What does he mean by that?" Your eyes glance over between Naomi and the Man in Silver. It's getting oddly hard to breath now. The air is thick, almost like a smog at this point, and the cold seeping into your bones isn't helping matters.

"Don't listen to him. He's a coward, no, a fool who managed to get caught. He's simply trying to darken your mind and heart." Naomi spits out with venom. "He has no other way to hurt us."

"You don't think I recognize one of my own, Naomi Wischard?" What-

The Man in Silver cranes his neck to get a better look at Naomi. "We never forgot. You thought we did. But once you join us, we make sure we never forgot. Or should I use your old name, Sage, to jog your memory?"

[PERSON OF INTEREST] Our ranks have been COMPROMISED? New target spotted! Your left hand drifts to the paper dagger on your belt, right hand towards the revolver hidden under your shirt-

You're interrupted by a loud THUD and CRACK echoing through the mostly empty warehouse. Naomi slams her fist against the thick shatterproof glass over and over again in a futile attempt to break through the impervious glass. She's hurting herself more than she's hurting the glass. Even the Man in Silver seems a bit shocked at the attempt.

[SILVER INSTINCTS] "At least I'm not trapped in a cage." She's smiling as she futilely smashes her fist into the wall over and over again. "See? Nobody in. Nobody out." <"...Torn through the pages of my history, that secret is revealed. So be it.">

Alexis and Kiara grab Naomi by the arms and swiftly pull her away from the glass wall separating your group from the Agent. Speckles of blood are the only hint that anyone even tried to break through the wall.

>NAOMI NEUTRAL TRAIT REVEALED!
[SILVER INSTINCTS] Old habits die hard. Naomi delights in the suffering of others, healing RESTRAINT when she sees or causes it, and may know some information and old tricks from her previous life. You're sure the Silver Agents VERY interested in her.

It takes a moment for the Agent to regain his composure. But only a moment. He's back to his calm, collected self in the blink of an eye. "Pathetic."

"W-what?" You're still reeling from what you heard but...no. No. He's trying to get into your head. You'll deal with this when you're off the clock. "You know what. You're just trying to get into my head."

"You think too highly of yourself." The Silver Agent has the gall to smirk despite Naomi's astute observation of him being in a fucking cage. You take a moment to collect yourself. Deep breath in, deep breath out.

"I still don't understand. Why are you targeting me? Why are you targeting anyone who remotely associates with me?" You focus your mind...
>>
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>-1 RESTRAINT! 6/8 LEFT

"Why?" The Silver Agent pauses for a moment. "You're not bright, are you? You use the reason why every single day. Telekinesis. Body puppeteering. Who knows what else you could develop if our many eyes didn't stare you down?" <"She's already a Type 2. Current estimations say she'll develop into a Type 3 within a few months, Type 4 within a year. Need to reconnect with HQ, we already figured out to reliably manifest a Type 4 after the experiment she interrupted.>

That makes a modicum of sense. Doesn't mean you have to like it. "You think I fucking know how I got these powers? I didn't go out looking for them! Hell, that doesn't justify keeping an eye on my pals! I get why you would observe her-" You gesture at Naomi. Kiara and Alexis are still busy trying to calm her down from whatever mental state she entered. "But me? The dozens of other people I met? I had a NORMAL life before all of this!"

All you want is a normal life. A family, a friend group, ANYTHING

"That's the thing. We don't know what the manifestation conditions for your kind are. Mere exposure might be enough. So, by nature of that, they are observed until they are deemed non-anomalous." His eyes narrow, you think. "That and in case they assist you in ways we deem unsuitable to our operations." <"It's simply easier to deal with one threat, after all.">

Type 2? Type 3? 4? The hell does any of that mean? You got a rough idea on what that might mean given the last sentence you heard in his mind.

Alexis leaves to talk to Naomi in private near the entrance, leaving you alone with Kiara and the Agent. You take a drag of one of your Martlo Cigarettes to regain some focus. Kiara steps up towards the glass wall with her camera in hand. The static covering the Agent's face only seems to intensify when he notices this. A flurry of blinding lights coming from her camera damn near blinds you if it wasn't for you putting your shades back on in time.

Given the Silver Agent is, well, stuck in a prison cell and tied up? He can't really do anything about it aside from staring at you two with what you think is a smile. Hard to tell under the static covering his face. You're not sure how the hell that works but it hurts to look at.

"Penny for your thought." Kiara's voicebox squawks out with obvious hesitation. It's like she's not even sure if she should be talking to him. "What's the point of all of this? What is your group's goals?"

The Agent immediately locks up upon hearing this. "Why would I tell you? I humored your previous questions but-"

[ANDROID PHYSIOLOGY] "Everything has a set logic to it in my eyes. Action A causes Outcome B. Someone does Action C in response, causing Outcome D. You can't seriously tell me you're doing this for the sake of it."

"Like a non-sentient machine would understand. We have to build your kind in a specific way to even be remotely useful to our ends."
>>
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"And what would those be? Unless you simply get off to being vague and mysterious." A switch inside of Kiara's CPU. She's serious now. "You terrorize random people, you're fighting a company for some reason, and god knows what else. What's the point."

You swear you see cracks forming in the welded shut manacles the Silver Agent is wearing. "If you must know, it's simple. To keep the City running as it should. Eliminate those who pose a threat to us and the City, even a company or three. Make a few nudges to make sure what needs to happen happens. Without us, who knows where this City would be?"

<"If The Head continues to disappoint, I'm not sure we can continue tolerating their incessant failures. We might have to make to accelerate our plans involving them sooner than later.">
>-1 RESTRAINT. 5/8 LEFT.

That explains a little bit but to what end? What do they actually benefit from keeping the status quo? Why do they turn people into anomalies? Why haven't they killed you if you're a potential threat? Why are they afraid of being seen? You doubt you'll get anything more out of him directly.

You pull out the old soot stained camera and aim it right at the Silver Agent. He stares right at the PARADIGM, as if he's never seen it before in his life. You would be horrified if he did, really. "Intriguing." <"She didn't manifest that herself, did she?>

...Huh?

You shake your head. You'll think about what he meant by that later. "Kiara, mind if you help me with this? I'm still getting used to it." Might as well play up the act to keep him thinking whatever he's thinking. "You know why."
[KIARA SEEKER] "Ah, of course." Kiara nods. "Wouldn't want you to push yourself too hard."

Looking at the Agent with the camera, you can make out that he's still in his uniform but he's far younger now. His body type at least has to be in his early teens. Compared to his generic late 20s to early 30s frame, it's a stark difference. The static filter is gone, revealing his actual face.

His short, messy light hair and his muted, dull colored eyes stare back at you through the camera. Blood has stained his uniform and by the looks of it, it's not that neon blue stuff. It's the same dark shade that blood should be (as much as you can tell through the Sepia filter). But that's all he is, a normal looking person. If it wasn't for the situation and the suit, you wouldn't even notice him.

Kiara begins to fiddle with some of the knobs and buttons on the camera while you try your best to keep the camera steady on the Agent. The cell he's in starts to fade away, being replaced with something else. The camera buzzes with an electric potential...

>26!

The footage quickly cuts to something completely discordant to your surroundings. In the middle of some dark alleyway in a district you don't recognize, he's bleeding out on the ground thanks to a MASSIVE gash across his stomach. The shadow of something clearly inhuman looms over him.
>>
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BZZTTTTTTZZZZRRRRR!

You damn near jump out of your skin from how loud the sound the camera played was. The only way you could describe it is like a small, condensed lightning bolt hitting something. Whatever it was, it sent the thing looming over him running for its life.

Standing over him now is two Men in Silver and what appears to be a Woman in Silver stand over him. You don't recognize any of them but you can just barely make something written on the badges they're wearing.

DISTRICT 24, SECTION A-4 RECRUITER.

[SEEKER OF THE CITY] Each district is separated into several sections, from Alpha (A) to Zeta (Z) and numbers going from 0-9. Having a specific section letter and number narrows down where it is in the City by a LOT.
[SEEKER OF THE CITY] Given how they have operators to recruit people in every section of a district? They must be a lot bigger than you realize.

"C'mon, kid." One of the Men in Silver hands him a pair of shades while the Woman in Silver moves to tend his wounds.

The footage then cuts to what you assume is a few weeks ago. He's outside the gate of the military base you're currently in. He checks a small note he had in his pocket before swallowing it. You manage to make out what was written on it.

"Achieve one of the following goals."
"Eliminate the Sergeant Major and Command Sergeant Major of this base."
"Divert their attention and resources from our operation involving a Type 4 occurring in their section. Any method allowed."
"Record and transmit any confidential plans that might hamper our operations back to HQ."

The footage cuts out from there. Wait. Wait, wait, hold on. Divert their attention in any way possible...he's in here, clearly being interrogated by them...

[PERSON OF INTEREST] No wonder why he's fine being here.

You look up at the Man in Silver. He's still smiling, you think. "Cute toy. I think you should leave now before they notice you're here." You look at Kiara. She looks at you. It doesn't take a genius to click the pieces together.

"We need to leave." You quickly put your camera up.
"YEAH." Kiara is already rushing out of the warehouse.

Alexis and Naomi have been waiting near the entrance to the Warehouse for you and Kiara to be done with your own interrogation. Naomi is refusing to look at you in the eye and Alexis looks mentally exhausted from the whole ordeal. You don't have the energy to talk to Naomi about what you learnt about her so, with Kiara inputting the password out of here, your group exits.

[INVOLVED] And it only takes walking a dozen feet away for someone to immediately notice your group sneaking around nearby the Warehouse. Fuck. You were hoping to be a bit sneaky about this. "Alexis? Naomi? I knew I recognized you, the hell you doing out here?"

Your group immediately turns to who's calling out to you. You don't think you've ever seen that many medals worn on one person in your life.
>>
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An elderly man in a olive green military uniform stands before your group. His old age has clearly hampered his physique since he's hardly taller than you. Thin grey hair and clouded grey pupils tells you he probably should've retired a while ago. He holds out a thin, sickly looking arm while trying his best to offer a welcoming smile. It almost looks forced on his face from how stiff it is.

You grab his hand- HOLY FUCK HIS GRIP. You damn near feel the bones in your hand shatter from his handshake. he lets go after making sure he didn't actually break it. His attention turns to the two who caught his actual fancy.

"Seriously, why ARE you two here? Alexis, weren't you talking to some of my associates a few weeks back? Naomi, what's wrong with your hand?" He immediately closes the gap between himself and your group to examine Naomi's bloody hand. Naomi hisses from his examination before, with an odd fluidity you just now noticed, changing her facial expression.

"An accident. Nothing you need to worry about." She responds with a calm, level tone. "We were just checking the base. For anything involving my friend's mission." She nods in your direction while trying not to make eye contact.

You let out a shuddering breath. Best not to think about what you know about her now. "Yeah. Nicole Smith. Assigned to help with your recruitment issue. We were just planning on checking somewhere else if this is off limits."

The old general's smile fades but you can tell it's not out of displeasure. "Ah, business. I assume that's why Alexis is here?"

"Correct, sir." Alexis nods. "I assisted with getting Q-Corp and E-Corp's goons under control."

"Excellent." The General narrows his eyes at Kiara. Kiara returns the favor. "...Ever covered a war before?"

"Yeah, why?"

"Just felt like asking. Now, mind if I follow you four?" You feel like he's not actually asking a question here. "Ah. Where are my manners? Major General Alex Miller, at your service."

You doubt you have much time on this base if someone with a rank that important sounding is following you now.

How do you want to wrap things up?
>Best to go deal with negotiations. (You'll likely get a chance to earn more favor from Q and E-Corp if you go down this path.)
>If someone THIS important is watching you, showing off your stuff at the training course is probably enough to get him to agree to anything you propose. (You'll get a chance to improve you and your allies' stats.)
>You're an overachiever. Fuck it. Do both. (Choose which one to focus on first. You're likely to earn a lot more respect out of the general this way and you get the benefits of both paths. You will also suffer a lot more.)

Do you want to tell Alex about your association with the Men in Silver?
>YES. He works for X-Corp, X-Corp clearly hates the Men in Silver, what's the harm?
>NO. Who knows why they're actually against them and you'd have to admit to doing kinda shady shit.
>Write in.

Anything else you wish to do?
>Write in.
>>
>>5932919
>You're an overachiever. Fuck it. Do both. (Choose which one to focus on first. You're likely to earn a lot more respect out of the general this way and you get the benefits of both paths. You will also suffer a lot more.)
The training course

>YES. He works for X-Corp, X-Corp clearly hates the Men in Silver, what's the harm?

Tell him the Sergeant Major and Command Sergeant Major is being targeted for elimination by the glowies.
>>
>>5932945
+1
I wonder what would happen if we got him on the phone with Handler?
>>
>>5932919
>you'd have to admit to doing kinda shady shit
What shady shit did we even do here other than break into the warehouse the agent is imprisoned in? We got the information to enter via Preston's computer, which we earned access to via helping him with his sister, combined with our main mission here to help X Corp with the recruitment angle. That angle is rooted in the problem of the training course from hell, as well as E and Q Corp reps at an impasse, combined with what Quincy told us about the management here stonewalling him. Everything we did links to everything else we've done, and we didn't go out of our way to kleptomania or breach security ONCE.
>>
>>5932945
+1
VICTORY OR DEATH
>>
>>5932957
THE TRAINING
I WANT TO SUFFER
>>
"Achieve one of the following goals."
"Eliminate the Sergeant Major and Command Sergeant Major of this base."
"Divert their attention and resources from our operation involving a Type 4 occurring in their section. Any method allowed."
"Record and transmit any confidential plans that might hamper our operations back to HQ

We should tell him all this too
>>
>>5932892
Asking Naomi about why she ditched the Silver Agents would be too remiss of Nicole with this low rapport and after that reveal. I think the best thing to do is simply show gratitude that Naomi's here helping us, and that she's welcome on our side as long as she keeps being against the silvers. Maybe ask for tips? I'm sure Handler would love to hear those too.

>>5932894
>She's already a Type 2. Current estimations say she'll develop into a Type 3 within a few months, Type 4 within a year.
Nicole evolution from human to self-aware and in-full-control anomaly any% run?
>already figured out to reliably manifest a Type 4 after the experiment she interrupted
That's definitely about Benedict
>All you want is a normal life. A family, a friend group, ANYTHING
Muh nakama...
Muh friendship...
Muh comfy City family life...
>We don't know what the manifestation conditions for your kind are.
They're still unaware? I figured they'd have solved these by now with all their resources and manpower and operation time. Maybe this "how do we turn people into anomalies?" is a recent goal or subject their organization is working on. Too new for them to get anywhere substantial yet
>Mere exposure might be enough.
I honestly think Benjamin is our ally closest to potential powers. Maruyama was the one closest to distorting into an anomaly, but we pulled him back to hope for humanity. Everybody else seems normal for the time being
>static covering the Agent's face only seems to intensify when he notices this
So that's a power they can use at will. Noted. Must be a singularity
>not even sure if she should be talking to him
I didn't expect this sort of trepidation from Kiara given she's a fellow SEEKER and intrepid reporter bot, and she also knew very little about the Silver Agents from when Nicole asked
>build your kind in a specific way to even be remotely useful to our ends
I don't think Kiara's compromised in her core processes. She's OK

>>5932896
>cracks forming in the welded shut manacles
He could escape whenever he wanted
>keep the City running as it should
As decided by whom? Them?
>Head continues to disappoint
>their incessant failures
This is HUGE. But what failures is he alluding to?
>Nicole questions
We're still in the dark, but the fog is clearing a little
>didn't manifest that herself
If Nicole ever manifests her own PARADIGM, does the PARADIGM count as her child? How does it work for humans who aren't full anomaly "Type 4"?

>>5932897
>DISTRICT 24, SECTION A-4
That's X District where we are now. Not the same section, most likely
>a Type 4 occurring in their section
Not on the base grounds then
>[INVOLVED]
I think we can trust this man

>>5932919
>Ever covered a war before?
https://youtube.com/watch?v=on2IUxfrKzk

>>5932964
Do you think the cameras in there recorded the whole convo? He can just go check the footage to back us up
>>
>>5932945
+1
>>
>>5932970
>Maruyama was the one closest to distorting into an anomaly, but we pulled him back to hope for humanity.
Wait what?
>>
>>5932956
Mostly from the fact you 1.) know about the Men in Silver and 2.) You entered the warehouse without express approval. Though again, that's more the fault of Preston. Choice is still there regardless if you want to keep your cards to your chest.
>>5932970
>>5932981
I should clarify that 'a man having a hissy fit because of some old wounds being poked at' doesn't equal 'turning into an anomaly'. Granted your sample size is...one.

anyways I'm bone tired so I'm going to mentally shut down for 14 hours. will update the pastebin when I'm not tired.
>>
>>5932919
>Best to go deal with negotiations. (You'll likely get a chance to earn more favor from Q and E-Corp if you go down this path.)
>YES. He works for X-Corp, X-Corp clearly hates the Men in Silver, what's the harm?
Tell him ALL the silver men's goals
>>
>>5932986
>>5932981
>know about the Men in Silver
They're the ones who started shit
>entered the warehouse without express approval
That's the one protocol breach Nicole commited
>'a man having a hissy fit because of some old wounds being poked at' doesn't equal 'turning into an anomaly'.
IS THAT MY EXWIFE KEKING ME?!?!?!?!
AAAAAAAAAAAARGGGHHHHHH I'M GOING INSANEEEEEEEEEE
NICOLE HELP MEEEEEEEEEEEEEEE
(distorts into pachinko machine)
>your sample size is...one.
You have a point. Something that gets one person to turn into an anomaly will never work on somebody else in that same way
>>
>>5932919
>You're an overachiever. Fuck it. Do both. (Choose which one to focus on first. You're likely to earn a lot more respect out of the general this way and you get the benefits of both paths. You will also suffer a lot more.)
Training Course

>YES. He works for X-Corp, X-Corp clearly hates the Men in Silver, what's the harm?
Tell him all their plans
>>
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Fuck it. You're an overachiever. You like proving yourself to others, if only to show that you're not some barely functioning mental case. You adjust the shades resting on your face
[UNSTABLE] PAIN IS ALSO NICE. IT REMINDS YOU THAT YOU'RE STILL HUMAN. THAT YOU'RE ALIVE. Isn't that what matters the most, Nicole?

"Is she normally like this?" Alex's concerned questioning snaps you out of your weird trance.
"I guess? She's interesting, at least." "Absolutely." "Not my place to comment." Your allies murmur in response. Wow, thanks. Glowing praise.

"She gets the job done." Alexis shrugs. "Probably one of the more reliable associates I work with. I could actually get her hired to an Alphabet Company, even ignoring the diversity quotas!" She says with so much jest in her tone, it's obvious she's just ribbing you.

"Impressive, considering she looks like a nervous dog! She has perfected this disarming, pitiful look! I have to commend her acting skills." He says with nary a hint of irony or malice.

"Acting?" That's the only word you can spit out in response.

There's an awkward silence now. Only the ambient desert winds and the background noise of the military base break. Alex coughs in a vain attempt to clear the air. "Anyways. Where are you four going?"

"Training course." You steer the conversation. "Then we'll deal with your recruitment issue with the Q and E-Corp reps."

"Ah! Let me lead the way then!" And so, you follow after him. The glare of the sun trying its best to melt you and your group down into fundamental particles is a nice reprieve from the weird coldness surrounding the Man in Silver's containment cell. Speaking about that, though?

Due to, well, everything that happened? The last ten minutes of walking have been pretty silent conversation wise. Might as well bring up your connection to the Agents to get SOMETHING going.

"So. Alex, sir." Eh, fuck it, ripping off this bandage is better than pussyfooting around. "Let me be crystal clear with you. I know what's in that warehouse. About the agent." You try your best to not flinch when Alex is glaring at you from the corner in his eye.

"OPSEC is getting sloppy if you know about that. Thought those shades were familiar-"

"Wait, wait." You rush to clarify. "These fucks have been following after me for weeks, fuck, months at this point!" You pull off the shades you stole from the Agent. "I killed one of them to get these. Cheaper than buying new ones."

Kiara giggles. "Wow okay I didn't know you were that poor."
Alexis is completely dumbfounded at what you said. "Y-you killed one just for his shades?"
Naomi can only flash a smile that's equally parts sad, entertained, and angry. "They're getting sloppy."

[UNSTABLE] "S-shut up! He was trying to hunt me down. THEY LIVE IN MY FUCKING WALLS!" You bare your teeth. "IT WAS EITHER BY MY SHOTGUN OR MY CAR AND BY GOD, I WISH I HAD A-

Alex immediately covers your mouth with his hand. "Let's not draw too much attention, please."
>>
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Once he pulls his hand away, you feel like you have to tell him what you learnt from the Agent. "Sergeant Major and Command Sergeant Major. On their radar. Agent is a decoy. They're trying to learn any plans you have." This immediately gets Alex's attention but for now, he doesn't respond. <"Gotta review the security footage later.">

"Oh, yeah, why were you...afraid of him?" You ask Kiara about her odd hesitation with the Agent. You thought she would've been ecstatic. "Thought you wouldn't hesitate as much."

Kiara doesn't really know how to answer this given she takes a long time to respond. "I dunno. It's his face. I can't describe it but every part of me was screaming at me that I shouldn't be anywhere near him. But it was just a normal human face?" Kiara shrugs. "Only real reason I was hesitating. It was an interesting scoop otherwise."

[SILVER INSTINCTS] You swear Naomi is drooling now. "Goo-" Naomi clears her throat while wiping away the drool with her sleeve. "Intentional."

You would say something but you don't really have the RAPPORT to bridge that subject with her yet. The rest of the walk takes place in miserable hot silence. If it wasn't for the fact you were on a (shoddy) painkiller, you would've melted into sludge by now.

https://www.youtube.com/watch?v=lzfL7Oo4O0c - X-CORP TRAINING COURSE

And you know you're in the right place when the first thing you hear is a fucking explosion going off a few miles away. The Training Course part of the base is to the very far east of the base, presumably to make sure no important buildings are caught in whatever sort of makeshift hell they made here.

Seems like the files Kiara found on Preston's computer were right for the most part. To the left is a massive obstacle course that you think is pretty standard for training soldiers. Barbed wire to crawl under, rope bridges, rock climbing walls, massive pools of muddy water...list goes on. The only things that look out of place is there's a section completely iced over somehow? A lot of tired but relatively healthy soldiers are recovering nearby it. Probably trains some decent TALENT, VIOLENCE, and/or FLESH.

To the middle is a completely unremarkable that's all by itself. The words "MENTAL ABILITY TRAINING" is scribbled on a sign right above it. There's a long, long line waiting outside and it's very obvious that the soldiers taking this are doing it as a way to recover from the other courses instead of actually showing any potential or interest. The soldiers who do exit are pretty shellshocked but otherwise healthy. Probably trains RESTRAINT and WILLPOWER.

The main piece-de-resistance is a ten mile wide section of land separated from the rest of the base by a double layer of chainlink fence with two guards standing by at the gate. You can't make out much of anything thanks to a thick layer of grey smog flooding the perimeter.
>>
What you can make out is the constant, repetitive noise of screaming, gunfire, and explosions that can be heard despite you pretty far away from it. You glance back at Alex with an incredibly concerned look. He shrugs, as if he doesn't get the hubba. "It's the only way to harden their spirits." He speaks with a calm, level tone.

The gate opens up for just long enough for three soldiers to be dragged out of whatever manmade hell is inside of there. The first female soldier is healthy enough aside from some minor dings and scratches while the two male soldiers have exposed bone showing in their arms and legs.

"...Riiight." That course will train all stats aside from CHARM and CONNECTIONS. "You sure about that?"

"Yes!" Alex nods his head with a smile.

[LIQUDATION] Alexis clears her throat before addressing Alex. Huh. Just now noticed how similar those names are. "Considering that we are associates of Nicole, who is the person hired to be here, whatever course we complete counts as a victory to her and since only two courses need to be passed-" It's very blatant how she wants to be anywhere but here.

Alex raises up a hand to shush her up before scanning you again with his gaze. "Hm. Considering your group aren't actual recruits, I can not force you to do any of them. So I will concede to that. However, if I may be blunt?" He jabs a thumb to the mental training one. "I think that's a load of hogwash."

Time to nut up. Which ones do you want to take for yourself? Choose as many as you're willing to suffer through.
>[SEEKER OF THE CITY] A bit of extra muscle to your body when you have to transverse abandoned ruins or sneaking around couldn't hurt. Go with the obstacle course. (Will strain your body a lot but you'll be able to choose two out of the three stats to raise once you finish: TALENT, VIOLENCE, FLESH.)
>[ANOMALOUS ABILITIES] Hogwash? You'll show him. You'll show them what REAL anomalous potential is. (You have no clue what might be going on there. Make it through and you'll get some RESTRAINT and WILLPOWER boosts.)
>[PERSON OF INTEREST] If you're going to be able to fight them, you need to be as strong as them. Head towards the combat training area. (Very tasking to both your physical and mental healthy. Pass through it and you're likely to get some major stat boosts.)
>[UNSTABLE] SUFFER. DO THEM ALL. (You are fucking insane. Please reconsider.)

And how do you want to involve your allies, if you even want to?
>"Hey, you guys should go do the training course." (Write in who you wish to go here.)
>"Hey, some of you should see if that mental training does anything." (Write in who you wish to go here.)
>"C'mon. Follow me." (Which ally(s) do you want to follow you into the course(s) you pick.)
>"You should probably sit out." (Which ally(s) do you want to stay out of the training?)

Anything else you want to do before you start?
>Write in.

(You doubt you're going to convince ANY of them to go into the most dangerous one alone.)
>>
Guys I think we should review our items and team stats before we decide anything.

>>5933858
Can we get the current FLESH and WILLPOWER of all 4 of us, please? I know Alexis took RESTRAINT damage earlier plus Nicole took FLESH. I think we still have both RASPBERRY SINSU and PEP PILL active too
>>
Checking if my mobile IP shifted. I'm >>5933869
>>
>>5933869
Here you go.

ALEXIS: FLESH 2/2, RESTRAINT 2/3, HEALTHY BUT A BIT SHAKY MENTALLY.
NAOMI: FLESH 3/3 (has two charges of flesh damage negation), RESTRAINT 4/4, CAN HEAL RESTRAINT BY HERSELF BUT HAS A HARD TIME RECOVERING FLESH WHEN SHE TAKES ACTUAL DAMAGE. HEALTHY.
KIARA: FLESH 3/3 (takes -1 FLESH DAMAGE from all sources), RESTRAINT 4/4, PASSIVELY HEALS FLESH.
YOU: FLESH 3/4 (has RASPBERRY SINSU UP, -1 FLESH damage from all sources and has a chance to negate combat damage via BODYSUIT), RESTRAINT 5/8. HURT BUT OVERALL FUNCTIONAL

As for items, drugs and consumables (alongside all of your other items) are always in https://pastebin.com/3y638TfK.
>>
>>5933878
Thank you QM. Also thanks for getting I meant RESTRAINT and now WILLPOWER

>>5933869
>>5933877
Ok so going off the pastebin and ignoring our allies' non-life non-relationship stats, they have:
>Alexis
Violence 2+1
Talent 3+1
Willpower 3+1
Charm 5
Connections 7
Cognizance 3
>Kiara
V 3+1
T 4+1
WP 4+1
Cha 3
Conn 2
Cog 3
>Naomi
V 2
T 1
WP 4
Cha 4
Conn 4
Cog 5

Obstacle Course is increase to 2 of
>F
>T
>V
Mental Training is increase to
>R
>WP
Hell Course is increase to
>all but Cha and Conn

There's no fucking way any of them will go into the Hell Course alone, and I think either Alexis or Naomi will die if they set foot in there. Kiara could maybe handle it plus repair gradually after with the repair kit we got from Alexis. Both Alexis and Naomi could use both or either of the other training courses. I really want Nicole to do all three though, ESPECIALLY Mental just to show off
>>
>>5933858
>Us and Kiara to combat training, Naomi to mental.
>>
>>5933894
And let's see how we perform before deciding whether we go for any of the others.
>>
>>5933894
Think Alexis can handle the obstacle course? Her physical stats are a wet noodle
>>
>>5933896
Oh you want us to do hardest one first, just go in raw? I get that logic. Let's do it.

>>5933858
Backing >>5933894
So that's Nicole and Kiara going into the "oh god oh man" course, and Naomi goes to mental
>>
>>5933858
>[ANOMALOUS ABILITIES] Hogwash? You'll show him. You'll show them what REAL anomalous potential is. (You have no clue what might be going on there. Make it through and you'll get some RESTRAINT and WILLPOWER boosts.)
Everyone to the mental training!
>>
>>5933894
+1
>>
Closing vote, locking in Nicole + Kiara to HELL Combat Stimulation, Naomi to Mental, and Alexis not being assigned to anything, much to her relief..

Writing.
>>
We should tell Alex General that the silver agent's welded-shut manacles are cracking, and we should tell Alex all the information we gather from the silver agent after we are done with the training.

>>5932897
Standing over him now is two Men in Silver and what appears to be a Woman in Silver stand over him. You don't recognize any of them but you can just barely make something written on the badges they're wearing.

DISTRICT 24, SECTION A-4 RECRUITER.

[SEEKER OF THE CITY] Each district is separated into several sections, from Alpha (A) to Zeta (Z) and numbers going from 0-9. Having a specific section letter and number narrows down where it is in the City by a LOT.
[SEEKER OF THE CITY] Given how they have operators to recruit people in every section of a district? They must be a lot bigger than you realize.

"C'mon, kid." One of the Men in Silver hands him a pair of shades while the Woman in Silver moves to tend his wounds.

The footage then cuts to what you assume is a few weeks ago. He's outside the gate of the military base you're currently in. He checks a small note he had in his pocket before swallowing it. You manage to make out what was written on it.

> Standing over him now is two Men in Silver and what appears to be a Woman in Silver stand over him. You don't recognize any of them but you can just barely make something written on the badges they're wearing.

> "C'mon, kid." One of the Men in Silver hands him a pair of shades while the Woman in Silver moves to tend his wounds.

Also, does your guy think there is another potential hidden silver agent in the X-Corp base?
>>
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"Okay. So, two courses done as a group, then we 'pass'?" Anything else would probably be bragging rights or just for the sake of the training. "Alright. I understand. Perfectly. Crystal clear. Uh huh. Welp! Kiara, follow me over there." You point towards the COMBAT STIMULATION COURSE. "Naomi, deal with the mental training. Alexis, stay behind in case we die."

Naomi gives a sad smile before swiftly returning her expression to a neutral, level expression. "Separating for a short time would be the best for the both of us. Any other matters are adjourned, to be resolved at a different time." She splits from the group, heading over to wait in line for the mental training course.

Alexis simply sighs in relief. She heads over to a small resting site on the edge of the course to try getting some shade from the heat. You can tell she's incredibly thankful you didn't involve her in anything.

Kiara blankly stares at you when she realizes where you're going. "Excuse me? I-I've covered wars before but, you know, I usually AVOID running head first into combat. Though I guess I can defend myself but-" And now she's rambling at a million words per minute in some bizarre language you can't understand. It soon devolves into a buncha numbers even your schizo brain can't decipher any reasonable pattern.

Alex promptly smacks the android as hard as he can on the top of her head. Percussive maintenance, huh?

<"ERROR! INTERNAL COMPONENT DISCONNECTED! REPAIR NECESSARY."> Kiara pulls out that repair kit Alexis got her and with the precision only a machine can have, she unscrews a panel on her head and begins to tinker with the inside of her head. In about five minutes, you see her remove and replace about five different components before screwing the panel back on.

"...I suppose there's no better way to understand the mindset of a soldier. It couldn't hurt. Well, it could, but you understand what I mean." Her voicebox chirps out.

"Always works. Get going, you two." Alex promptly shoves you two in the direction of the COMBAT STIMULATION course. Welp! Can't be a coward now! You're a woman of your word, god damnit! Kiara trails behind with some hesitation but after taking a moment to focus, she lets out a digitized sigh.

"Eh. What am I worrying about? I can handle this. I've covered wars, you know!" You grimace at her saying that phrase again. This better not become a habit of hers. "What? I did. C'mon, practically what I was designed for! Well, the covering part, not the-"

She promptly shuts up when you two arrive at the gate separating you from the course that has torn through dozens to hundreds of people before you. Even the armed guards standing by it seem skeptical at to why you're approaching. "You two are civvies, what are you-"

They glance up to see Alex sternly staring at them. Having no choice BUT to let you in, they only offer one word of advice to you before ushering you through the gate. "Survive."
>>
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As you pass through the gate, you find yourself to be in what appears to be a very small one room building where recruits would gear up but, to your dismay, seems like no one has felt it prudent to resupply the lockers with fresh equipment for the course.

Aside from the empty lockers and a few shoddy metal chairs, there's only a metal door that leads into the actual course and some written instructions written on the wall next to it. You take a moment to read over it...

SUCCESS CONDITION. GRAB A FLAG AT THE END OF THE COURSE AND RETURN BACK TO THIS ROOM WITH IT. FAILURE CONDITION: BEING INCAPICATED OR KILLED. TIME LIMIT: ONE HOUR. TIME TO GEAR UP: FIVE MINUTES.
ANY METHOD TO GET SAID FLAG IS ALLOWED.

A clock reading "4:00" ticks down right above the instructions. Best not to diddly daddle around here.

"Clear enough, at least!" Kiara tries her best to find a silver lining in this situation. "So, uh. Mind giving me a weapon if we're doing this?" You really have no reason to deny her given what you two are about to do so with a shrug, you toss her over one of the shoddy handmade guns you have and a spare pocket knife in case she runs out of ammo.
>-1 POCKET KNIFE, -1 HANDMADE GUN, -6 PISTOL ROUNDS.

"Mmh! Could be worse." With practiced movements, she checks the gun to make sure it won't crap out on her before loading it. "Let's do this."

Best to rip the bandage off now. You open the door and step into the COMBAT SIMULATION COURSE.

https://www.youtube.com/watch?v=qqA46bO4VDI - WAR.

The world you know disappears the moment you pass through the door. The only thing that reminds you that you're not in hell was the lack of a sign reading "ABADON HOPE ALL YE WHO ENTER HERE". A thick dark red haze floods your surroundings, making any attempt to see further than thirty feet away from you a fool's errand. A deafening symphony of gunfire drowns out everything but your own thoughts as you try to scan your environment.

To the right and left, there's two separate trenches that seemingly stretch on forever. The left one has a lot of soldiers rushing down it but the sounds of screaming, gunfire, and something whirring in the air tells you that whatever enemy is here is probably expecting you to go down there.

The right one is empty. Too empty. You don't even see any corpses or crumpled up robot bodies (you assume there would be some, given you recall hearing about combat robots being used here as enemies). It's the only place that seems to have no noise whatsoever.

Dead ahead is No Man's Land. A flat, mostly empty stretch of land with only a few prop buildings to use as cover and some very tempting but very exposed caches with weapons, armor, and supplies to grab. In the red haze is the outlines of a dozen bulky figures waiting for you to make a move in there. In the far, far, FAR end of No Man's Land, you can just barely make out a bright blue flag waving in the distance.

How to approach this, Nicole?
>>
>The left trench maze is busy but that's good. Meat shields to hide behind and you can loot off whatever the soldiers down there have. Head down there. (RISK LEVEL: LOW-MEDIUM, a lot of soldiers to use as meat shields and to loot from, probably the slowest method.)
>The right maze is an obvious trap but it's probably your best shot when it comes to closing the gap to the flag. Head down the right trench maze. (RISK LEVEL: MEDIUM-HIGH. The fastest way to the flag you can see right now but it's clear something's wrong with this path.)
>You doubt they expect you to go through this path. Try your best to sneak through NO MAN'S LAND. Hop from cover to cover and try to make it to the flag as fast as possible. (RISK LEVEL: HIGH. High chance at getting a lot of ammo and other useful supplies from the supply caches.)
>[UNSTABLE] "KIARA. FOLLOW ME." They can't shoot you if they're dead. FIGHT THROUGH NO MAN'S LAND. (RISK LEVEL: VERY HIGH. Will cost a LOT of resources but you'd imagine the struggle of fighting through it will offer a chance to unlock new BOONs for both you and Kiara, alongside your stat boosts.)
>[AERIAL DRONE] It's a long shot but try to use your AERIAL DRONE to try scouting out a path your feeble eyes can't see. The low visibility (TALENT DC: 30, rolling 8d6 with Kiara's help. Succeed and you'll be able to find another path that's safer and quicker than any of the other ones when it comes to getting to the flag. Failure and alongside your Drone getting shot down, you'd probably get some real nasty attention.)
>WRITE IN. (Use some drugs before you go down a path? Try to tell Kiara to do something? Try to use an ability of yours?)
>>
>>5934668
The perfect time to use the AERIAL DRONE, but do we want to? We want to see how bad this hell course really is. Left and NO MAN'S LAND has loot to offset risk. I'm tempted to run right because we have mind read. I dunno if I want to go balls to the wall and fight NO MAN'S LAND with the resources we have.
>>
>>5934668
>You doubt they expect you to go through this path. Try your best to sneak through NO MAN'S LAND. Hop from cover to cover and try to make it to the flag as fast as possible. (RISK LEVEL: HIGH. High chance at getting a lot of ammo and other useful supplies from the supply caches.)
>>
>>5934668
>>The right maze is an obvious trap but it's probably your best shot when it comes to closing the gap to the flag. Head down the right trench maze. (RISK LEVEL: MEDIUM-HIGH. The fastest way to the flag you can see right now but it's clear something's wrong with this path.)
So, this is all automated right? We couldn't use our mind reading to try and do a radar ping and at least figure out when we are gonna get ambushed?
>>
>>5934668
>>[AERIAL DRONE] It's a long shot but try to use your AERIAL DRONE to try scouting out a path your feeble eyes can't see. The low visibility (TALENT DC: 30, rolling 8d6 with Kiara's help. Succeed and you'll be able to find another path that's safer and quicker than any of the other ones when it comes to getting to the flag. Failure and alongside your Drone getting shot down, you'd probably get some real nasty attention.)
>>
>>5934730
To clarify, you can try to Mind Read to see the location of any potential threat, but with a slight penalty due to the hectic nature of everything.
Costs -1 RESTRAINT, WILLPOWER DC 18 (-2 from the hectic situation around you), the success and failure of doing so is pretty obvious. You either get a solid idea as you enter or you don't and gotta go in blind.
>>
>>5934668
>Right maze and mindread ping
Drone has less than 50% chance of success.
>Equip our nightvision goggles
>>
>>5934777
OK you convinced me
+1
>>
>>5934668
>>5934730
>>5934777
changing my vote
+1 on this
>>
>>5934693
Change
>>5934777
+1
>>
One anon, roll 3d6. Another, 2d6. Let's see how your mind reading goes since Right Maze + Mindread Ping wins out.
>>
Rolled 6, 5, 5 = 16 (3d6)

>>5935481
>>
Rolled 5, 3 = 8 (2d6)

>>5935481
>>
>>5935483
>>5935488
>24/30
Quite impressive. Writing (after I get something to eat.)
>>
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Okay, it's very obvious everyone's avoiding the right maze because it's trapped or has some nasty trick to it but that's going to be your ticket to winning this course you think. Your goal is to get to the flag at any cost and anything else is secondary. Well, keeping your friend alive isn't secondary but-

[UNSTABLE] LET'S BE HONEST IT MIGHT BE A GOOD THING. TRIM THE FAT. WE ONLY NEED OURSELVES. OUR WORLD, YOU, IS ALL THAT MATTERS.
[SEEKER OF THE CITY] No. We would live on through the will of the City. Someone would take our place. Someone always will.

Fuck, the voices are getting louder. Best to keep moving before you have another incident. You head towards the section of trenches to the right. It's pretty damn deep from the looks of it. Probably twenty feet deep, way too deep for a normal trench. There's no real way to get down there besides jumping down so your brace yourself. Bend your knees, tuck your head in, jump, ROLL.

You land at the bottom of the trench without shattering any bones! Woo! Seems like outside of some wooden planks being used as the floor and as support, this trench is pretty barren. Barely any signs of anyone having gone down here in ages-

CRACK!

[RASH] Kiara, in all of her infinite wisdom, simply dropped down feet first without even bothering to tuck and roll. Good news, she didn't take any damage. Bad news, the plank she landed on shattered under her metallic weight, sending a mixture of sand and dirt flying up. The crack echoes throughout the trench for anyone inside ot hear.

You glare at Kiara.

"I'm not exactly flexible and we're on a time crunch!" She hisses out. Seems like the sounds of the stimulated war are dampened by the walls of dirt around you, you actually managed to hear her this time. "An hour is pretty unforgiving considering the distance we gotta cross."

"Fair." You murmur in response, can't fault he there. "Gimme a moment." You get a curious look from the android but she doesn't press you.

Deep breath in. You feel your brain starting to fry under the strain of using your power. You swear you taste blood in your mouth as you try your damndest to focus. An observant person might notice sparks of pink-tinted energy gathering around the edges of your eyes.

"Woah..." And it seems like Kiara noticed. "How the hell are you doing that?" SNAP! She took a picture. Great.

>-1 RESTRAINT. 4/8 LEFT. CAUTION ADVISED.
>24! PASS!

It takes a lot to focus out a lot of the background and irrelevant noise around you. It's almost like dialing a radio to get the frequency you want. You manage to narrow down to focus on the paths aside of you. Seems like there's three main paths in this maze of trenches you got yourself stuck in. Left, right, straight ahead.

But your mental radar lights up like a fucking firework for the right and left path. Absolute death trap of at least thirty dots each. The middle one only has a handful. You put on your nightvision googles before heading down the middle path.
>>
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Turns out it was a smart idea to put the googles on ahead of time. The trench only gets deeper and deeper into the muck of sand, dust, and smog. You're probably at least another ten feet down in the earth by now.

It was already dark thanks to the smog covering the sky but now, it would probably be a struggle to see anything without your googles. Trying to get recruits used to working in low light conditions, maybe?

https://youtu.be/GMUmFRG07s8 - DISTANT FIGHTING

It's quiet now. Being this far deep underground is muffling out any sound but the tip-tap of you and Kiara's footsteps on the wooden plank floor. You keep your mind radar up to get a general idea on where to avoid. On Kiara's end, she whispers you some rough directions she got from the files she downloaded off that computer when your mental radar senses two safe paths.

Through your green tinted vision, you start to notice something off. It is dead quiet in here. The ambience of stimulated war has disappeared, replaced only with darkness and a silence is normally only generated when a stand up comedian absolutely fails to land a joke. Another split path, this time you head to the right since the other two had dots there.

"Maybe it's trying to teach you to keep your guard up?" Kiara whispers. Would make some kind of sense but you've been speedwalking through this trench for what feels like ten minutes now and you swear you would be losing track of where you are if it wasn't for the dots and Kiara's directions.

Checking your surroundings now, thanks to your nightvision googles, you notice a sign half hidden in a wall that reads "HALF WAY THERE. DO YOU TRUST YOUR COMRADES?" Weird. You glance at Kiara. She looks the same as always. As you find yourself in another three way split of a north, west, and east path...

"Hello?" Kiara calls out. Wait, no...

You glance at the Kiara standing next to you. There's fear in her neon light eyes. "That's not me."

"Hello? Sorry, I got lost! Are you there?" You take a moment to readjust your mental radar to see where those voices are coming from. One metallic grey dot has been trailing behind you and Kiara while a metallic grey dot to your left seems to be the one calling out to you. Kiara's mental dot is a dark purple if anything, so you KNOW she's the real one.

"Hello? I know the way forward! C'mon, follow me! It's down here!" The fake Kiara calls out to you. "We're going to lose time if you dilly daddle!"

"North is the right path, I think." The real Kiara whispers. "We can probably try to sneak away. Doubt they'll know we're gone 'til it's too late." Though there's the issue of you having to return down this maze...or to go through No Man's Land once you get the flag. The win condition is to return to the gearing up room with the flag, not just to grab the flag. Maybe it would be smarter to deal with them here and now.

[UNSTABLE] OR WE COULD FUCK WITH THEM. GET KIARA TO YELL OUT TO THEM. MINDFUCK THES FAKES.
>>
>Try to make as little noise as possible and keep sneaking through the maze. Don't let them know you're here. (TALENT DC: 14, you and Kiara rolling the check individually. Both pass and you should be able to lose them, continuing on to the end without any hassle. Getting caught on a failure sounds like a BAD time.)
>Another figure is following you, huh? Tell the fake Kiara that you swear that the 'real Kiara" is following you. Get the two to rip each other to shreds. (CHARM DC: 15, rolling 4d6 by yourself. Pass and the two will be probably too busy trying to rip each other apart in the low light confusion to follow you. Failure will get both of them to realize you're onto them.)
>[ANOMALOUS ABILTIES] You can make out some faintly glowing eyes down the left path thanks to your googles. Wait for it to get a bit closer before using PUPPETEER to make it destroy itself. (-2 RESTRAINT, WILLPOWER DC: 23, rolling 7d6 with Kiara helping you to focus. Success and alongside dealing with the fake, the horrifying display of power will probably scare off any other stalkers that are following you. Failure and [UNSTABLE] will have something to say.)
>[KIARA ALLY] Kiara pulls out her camera before gesturing at you to hide around a nearby corner. "Probably designed for low light. Let's stun them and get rid of them." Prepare for an ambush. (VIOLENCE DC: 23, rolling 6d6 with Kiara's help. Pass and working together to get rid of them should help with some RAPPORT. Failure and your botched ambush will lead to a COMBAT ENCOUNTER.)
>[AERIAL DRONE] Send out your drone as a distraction down the other path. That should keep them busy. (-AERIAL DRONE, you doubt you'll be able to recover it but whatever is following you will be distracted for a long while. You'll get some footage on what the things stalking throughout the maze are while distracting them, at least.)
>[UNSTABLE] "FUCK YOU! I KNOW WHO'S REAL AND IT'S NOT YOU! YOU GOD DAMN SHODDY ROBOTIC FUCK! TELL THEM, KIARA!" Rile them up and get ready for some FUN. (+2 RESTRAINT. You'd imagine telling them that their cover is blown will PISS them off.)
>Write in. (Use another power? Use another item? Take a drug before doing a check? Try another plan?)
>>
>>5935547
>Try to make as little noise as possible and keep sneaking through the maze. Don't let them know you're here. (TALENT DC: 14, you and Kiara rolling the check individually. Both pass and you should be able to lose them, continuing on to the end without any hassle. Getting caught on a failure sounds like a BAD time.)
We have 6 Talent and Kiara 5
>>
>>5935547
>[UNSTABLE] "FUCK YOU! I KNOW WHO'S REAL AND IT'S NOT YOU! YOU GOD DAMN SHODDY ROBOTIC FUCK! TELL THEM, KIARA!" Rile them up and get ready for some FUN. (+2 RESTRAINT. You'd imagine telling them that their cover is blown will PISS them off.)

>Prepare two pipe bombs if hostile Android tries to chase us down.

>equipped FED KILLING SHOTGUN and give Kiara DOUBLE BARRELED SHOTGUN and two shotgun ammo. We are going to run and shoot any hostile in our path if hostile Android start to chase us down.

We have two pipe bombs if hostile Androids try to chase us down.We are not going back here again, and even if we use our two pipe bombs, we can get military grenades, military caches, ammo, and other military supplies by going through NO MAN'S LAND.
>>
Edit
>>5935609
>[UNSTABLE] "FUCK YOU! I KNOW WHO'S REAL AND IT'S NOT YOU! YOU GOD DAMN SHODDY ROBOTIC FUCK! TELL THEM, KIARA!" Rile them up and get ready for some FUN. (+2 RESTRAINT. You'd imagine telling them that their cover is blown will PISS them off.)

>prepare to runs with Kiara. If they try to chase us down.

>Make sure to prepare two pipe bombs and be prepared to throw them at hostile Androids if they try to pursue us.

>equipped FED KILLING SHOTGUN and give Kiara DOUBLE BARRELED SHOTGUN and two shotgun ammo. We are going to run and shoot any hostile in our path if hostile Android start to chase us down.

We have two pipe bombs if hostile Androids try to chase us down.We are not going back here again, and even if we use our two pipe bombs, we can get military grenades, military caches, ammo, and other military supplies by going through NO MAN'S LAND.
>>
>>5935547
I like this order
>prep shotguns, pass non-FED KILLER and a couple ammo to Kiara
>quietly whisper to her "There's only two. I take THIS one. You take THAT one." And point where. "When they rush us."
>UNSTABLE option

>>5935609
>>5935642
I don't like the idea of preping pipe bombs when there's only two of them AND we're in an enclosed dark area AND with enemies still in this maze somewhere
>>
>>5935547
>Try to make as little noise as possible and keep sneaking through the maze. Don't let them know you're here. (TALENT DC: 14, you and Kiara rolling the check individually. Both pass and you should be able to lose them, continuing on to the end without any hassle. Getting caught on a failure sounds like a BAD time
>>
>>5935609
Supporting
>>
So 3:2 people want to go Unstable and two out of the three people picking Unstable are going with qri's path. Which is saying to give Kiara a shotgun, grab your shotgun, and shoot your way out of here. Aight. I like it. Good thing you got your nightvision googles on or else this probably wouldn't be possible.

I need three anons to roll the following.
>11d6 (Nicole going NUCLEAR with her shotgun)
>10d6 (Kiara going nuclear with her shotgun)
>6d6 (Nicole's TALENT)
I'll roll Kiara's TALENT myself after the other rolls have been dished out.

The DC to get out of the maze intact is now 22 (+8 from pissing them the fuck off and alerting them to the fact the jig is up) BUT for every 10 points rolled by Nicole and Kiara when using their shotgun, they lower their own personal DC by 3. (i.e if Nicole rolls 30 on her attack roll, she only has to beat a 13 TALENT roll to get out of here.)

You'll see what the bonus for picking this path is once you succeed.
>>
Rolled 1, 6, 1, 3, 4, 1, 6, 5, 1, 2, 4 = 34 (11d6)

>>5936498
>>
Rolled 1, 5, 3, 6, 6, 2, 6, 4, 2, 3 = 38 (10d6)

>>5936498
>>
Rolled 4, 1, 5, 4, 6, 1 = 21 (6d6)

>>5936498
>>
Rolled 1, 2, 3, 2, 3 = 11 (5d6)

And let's see how Kiara is doing.
>>
Oof. Even with a shotgun she trails behind a bit. Alright, so you got four options to make sure she doesn't get turned into scrap. Pick one.

>If anyone comes close, take a hit for her, burn your adrenaline implant to keep going. (-1 ADRENALINE charge, decent chance to take 1 FLESH damage even with the implant.)
>Send that bitch flying with your telekinesis. (You'll only heal 1 RESTRAINT from UNSTABLE, Kiara is probably going to eat shit whenever she lands and take some nasty FLESH damage, but she'll be alive.)
>[ANOMALOUS ABILITIES] Body puppeteer whatever is chasing you to buy you some distance, (Negates the RESTRAINT heal you get from UNSTABLE but no one has to get hurt otherwise.)
>[UNSTABLE] HYPERVIOLENCE. JUST SHOOT. SHOOT AND SHOOT. (-ALL SHOTGUN SHELLS, your shotguns will essentially be paperweights until you can get more ammo but you'll be alive.)
>>
>>5936542
>>If anyone comes close, take a hit for her, burn your adrenaline implant to keep going. (-1 ADRENALINE charge, decent chance to take 1 FLESH damage even with the implant.)
Lets take the hit, we are still wearing some kind of armor right?
>>
>>5936547
We got the arm armor and the bodysuit. We can take this, but that's all
>>
>>5936542
>If anyone comes close, take a hit for her, burn your adrenaline implant to keep going. (-1 ADRENALINE charge, decent chance to take 1 FLESH damage even with the implant.)
>>
>>5936542
>If anyone comes close, take a hit for her, burn your adrenaline implant to keep going. (-1 ADRENALINE charge, decent chance to take 1 FLESH damage even with the implant.)
>>
Rolled 4 (1d6)

>>5936547
>>5936570
>>5936575
Locked in. Rolling to see if you eat 1 FLESH DAMAGE. 1-3 = YES. 4-6 = NO. Regardless of the roll, writing.
>>
>>5936581
Man this bodysuit is worth several times it's weight in gold with how much it's been saving Nicole without deteriorating or taking any real damage. I think with how we've been using up our supplies lately, a new supply cache run is appropriate if we can spare the time for it in-between everything else. That Mr. Sukane sure runs a valuable service. I hope the glowies don't bother him at all

Also QM, did Nicole tell Handler about her mind read, or did the info get presented as "the agent spilled it before I killed him"?
>>
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[UNSTABLE] PREPARE.

Before you even have time to realize what that voice is even asking of you, you find yourself tossing a shotgun with two slugs over to Kiara. With a firm grip, she cocks the shotgun and checks every possible inch of it before loading the slugs in. <"Remember his teachings. It's just a tool, nothing more. Nothing less.>
>-1 SHOTGUN AND 2 SLUGS FROM YOUR INVENTORY, +1 SHOTGUN AND 2 SLUGS FOR KIARA.

"There's only two so far." You whisper. "Behind us-" You point behind you. "And to the left." You point towards the left. "I'll shock the one behind us. You shock the left, okay?" She nods without responding. Okay-

[UNSTABLE] "SO!" You clap your hands "FUCK YOU! I KNOW WHO'S REAL AND IT'S NOT YOU! YOU GOD DAMN SHODDY ROBOTIC FUCK! TELL THEM, KIARA!" A malicious smile that's completely foreign to you forces itself across your face.

"Y-Yeah! FUCK YOU!" Kiara yells out. Seems like your energy is starting to get to her. "That's my voice! It's copyrighted under the MODEL K1-4R production line! AND I KNOW YOU'RE NOT ONE OF THOSE, FUCKERS!" Something about just being able to yell about something together brings a small measure of relief to the both of you.
>+2 RESTRAINT TO NICOLE. 6/8 LEFT!

https://www.youtube.com/watch?v=40WOZE1IonA - WARNING!

This is quickly replaced by OH GOD OH FUCK when two pairs of heavy metallic footsteps start charging in the direction of you and Kiara. With one swift motion you put your plan into action. Kiara aims her shotgun down the left path while you aim behind you. With nearly synchronized movements you and Kiara fire a slug at whatever is approaching you.

>-1 SLUG FROM YOURS AND KIARA'S INVENTORY

"BZZT!" "NSGHAZZZZT!" The two figures cloaked in the darkness of the tunnel stumble back. Sparks of blue, pink, and red energy flicker around the impact sight of whatever you hit. Even with your nightvision googles it's too far away for you to make out aside from a roughly humanoid form.

"BOOK IT!" "DON'T GOTTA SAY IT TWICE!" With this moment of distraction, you two immediately fucking book it down the north path Shooting them was a good idea, they're trailing far behind you now. Your muscles ache as you have to keep up a pretty damn fast jogging rate for what feels like miles. With stealth no longer being an option, you and Kiara try your best to synchronize the knowledge you know.

"FIVE DOTS TO THE LEFT, NORTH AND RIGHT BLANK. WHICH WAY?" "RIGHT! NORTH LOOPS BACK!"
"SEVEN DOTS NORTH, RIGHT AND LEFT BLANK." "LEFT! RIGHT IS DEAD END!"

Your legs are fucking burning as you keep twisting and turning throughout the maze. Every once in a while, the two of you have to hop over a vault or climb underneath a wooden structure that was left seemingly to slow down anyone being chased through here. You're doing quite well but with every obstacle, Kiara begins to slow down inch by inch.

You glance behind you. You finally make out what's following you.
>>
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A bulky android with a massive hole in its chest is at the front of a pack of at least a dozen more simple, bulky robots following after it. As you two twist around another corner, you notice that the android is about ready to slam into Kiara to knock her to the ground. If that happens, it's over for her.

Kiara glances behind and tries her best to pick up her speed but it's obvious if you don't do something, she's going to be fucking killed. In a split second decision, you slow down just enough to get behind her before sliding in to take the hit, raising your armsleeve arm to hopefully dampen the hit.

CRACK!

IT HURTS IT HURTS GOD FUCK IT HURTS OH GOD OH FUCK AUGH. On instinct you activate your Adrenaline Implant and push Kiara with all of your remaining strength. You try your best to ignore the fact your arm got dislocated from the impact. Running off the adrenaline high, you shoved your dislocated arm back into its socket. Hurts like a motherfucker and you'll be SCREAMING once you're done with the course but you're fine for now.
>-1 ADRENALINE CHARGE. WOULD'VE TAKEN 2 DAMAGE OTHERWISE!

You can see a light at the end of the tunnel. "MOVE MOVE MOVE!" "YEAH I GET IT NICOLE FUCK FUCK FUCK" At the end of said tunnel is a rope ladder leading up to the surface. Kiara is the first to climb up while you trail after her, right as the things chasing you prepare to rip you asunder.

A clawed hand slashes across your back but thank god you had the bodysuit on. It hurts, no doubt about it, but you grit your teeth and get to the surface mostly intact. Glancing down at the bottom of the pit you climbed out, all you can see is a set of glowing eyes that slowly disappears into the darkness of the trench.

You take a moment to catch your breath. Your knees give up on you and you immediately fall to the floor. Fuck. That was something.

"Holyshitthatwascoolineverdidsomethinglikethatandholyfuckthanksforsavingme" Kiara is spinning around your hunched over body. Your eyes nearly get blinded thanks to the pictures she's taking if you weren't smart enough to put your shades on the moment you two got out of the hole.

Once she's calmed down a bit from nearly being torn to scrap, she helps you off the ground. She wraps your arm around her shoulder. "Thank you. Seriously." That smile she's giving you is making you feel oddly warm and fuzzy. "Let's get going, okay?" With her help, the two of you limp away from the trench.
>+1 RAPPORT WITH KIARA, 2/7 IN TOTAL. NEXT TURN YOU HIRE HER, SHE'LL GET AN UPGRADE
>THE NEXT TIME YOU EARN RAPPORT WITH KIARA, SHE'LL GAIN ONE MORE.

Turns out picking the hell maze was a good idea since it only takes five minutes to stumble from the maze you left over to a small pile of dirt that has the flag firmly planted in it. Something is already yelling at you that something's going to happen if you pull it.

"C'mon. You already got this far." Kiara tries her best to cheer you on. "We're going to make it."
>>
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You nod. You stumble away from her and use both arms to yank the flag out.

https://youtu.be/Eux6Go4xygA&t=14 - UH OH!

Only now do you notice the small electronic display stitched onto the flag. "35:00 REMAINING, NICOLE SMITH. DETONATION IF TIME RUNS OUT. FAILURE IF YOU LOSE THIS." A new flag immediately pops up from the pile of dirt. Seems like that's automated, at least.

A chorus of yells scream out when they see you got the flag. You turn to see that the mass of soldiers who were fighting their way through the left trench (i.e the non-hell one) and by god, they're furious. Gnashing teeth and crazed stares interlaced with the sounds of war around you is putting you on HIGH alert.

"HOW COME A CIVVIE GOT IT FIRST?!"
"GET HER!"
"KILL THAT GOD DAMN COMMUNIST!"
"I'M NOT DOING THIS AGAIN! GET THAT DAMN FLAG FROM HER!"
"KILL HER! RIP HER TO SHREDS!"
"TASTE HER SKIN!"

The few soldiers who are going through NO MAN'S LAND aren't giving you any better looks.

[ANOMALOUS ABILITIES] A psychosomatic fire is raging through them. The stress of going through this course, potentially even multiple times, and failing...only for you to succeed? It broke them.
[UNSTABLE] BRING IT ON.
[SEEKER OF THE CITY] Communism has been dead for centuries. You feel an odd sense of fear from whoever said that.

"Let's get going! We're going to live forever, Nicole." Kiara tries her best to motivate you. You got the flag. All you have to do is to get to the other side in one piece. Where to go from here?

>Go through NO MAN'S LAND. You're on a time crunch. (RISK LEVEL: HIGH. Same reward as in >>5934664)
>The soldiers in the left maze might be a threat now but you imagine they'll rip themselves apart trying to get through you. Go down that path. (RISK LEVEL: MEDIUM, a lot of soldiers to use as meat shields and to loot from, a lot of soldiers out for blood. Probably the slowest method.)
>Risk going back through the maze you just exited. You know the layout better, you could probably make it through in time. (RISK LEVEL: CHALLENGING. You imagine the threats there will be actively hunting you but you'll save a LOT of time going through there. You imagine whoever is reviewing your run will be impressed as fuck by you, earning you more X-CORP FAVOR.)
>[UNSTABLE] "KIARA. FOLLOW ME." They can't shoot you if they're dead. FIGHT THROUGH NO MAN'S LAND. (RISK LEVEL: VERY HIGH. Same reward as >>5934664)
>[AERIAL DRONE] Tie the flag to the Drone and send that bitch flying. (FREE ACTION, -TWO AERIAL DRONE CHARGES. You won't have to worry about losing it while you go down another path.)
>Write in. (Try to use an ability of yours? Use an item? Give Kiara an item? Something else?)

>>5936620
You didn't. Mostly a mixture of not wanting to reveal anything too sensitive over the phone and not being 100% sure if anyone is overhearing you or not. It's one of the few things you KNOW the spooks don't know about you and you probably want to keep it that way.
>>
>>5936699
>>Go through NO MAN'S LAND. You're on a time crunch
>>
>>5936699
>[UNSTABLE] "KIARA. FOLLOW ME." They can't shoot you if they're dead. FIGHT THROUGH NO MAN'S LAND. (RISK LEVEL: VERY HIGH.)
WAAAAAAAAAAAAAAAAAR!!!!!!!!
https://youtube.com/watch?v=Eux6Go4xygA
>>
>>5936699
>[AERIAL DRONE] Tie the flag to the Drone and send that bitch flying. (FREE ACTION, -TWO AERIAL DRONE CHARGES. You won't have to worry about losing it while you go down another path.)
>Go through NO MAN'S LAND. You're on a time crunch.
>>
>>5936699
>Go through NO MAN'S LAND. You're on a time crunch.

>equipped Taser and only incapacitated any recruit that came close to us. Do not kill unless situations absolutely require that we kill.

>Tell Kiara not to kill unless she absolutely has to kill and try to incapacitate hostile recruits that come in our path.

We do not need to kill the hostile recruits unless we are forced to. X-corp is low on recruits already. Let’s not lower that even more.

Question QM. How many RESTRAINT do we need to spend to use our telekinesis to pull the pin out of smoke grenade or a stun grenade on hostile recruit vest?
>>
>>5936735
A pin on a grenade is so minute you could probably just do that for free. It would be more of a timing issue (TALENT check) than anything that requires serious mental strain.
Now, to rip a grenade out of someone's hand? That might cost RESTRAINT. But not to just pull a pin on an unoccupied vest.
>>
>>5936699
>The soldiers in the left maze might be a threat now but you imagine they'll rip themselves apart trying to get through you. Go down that path. (RISK LEVEL: MEDIUM, a lot of soldiers to use as meat shields and to loot from, a lot of soldiers out for blood. Probably the slowest method.)
>[AERIAL DRONE] Tie the flag to the Drone and send that bitch flying. (FREE ACTION, -TWO AERIAL DRONE CHARGES. You won't have to worry about losing it while you go down another path.)
>>
>>5936699
fuck it, changing my vote from >>5936718 (mobile) to >>5936735
>>
>>5936735
+1
>>
>>5936735
Supporting
>>
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Considering the fact you have a fucking timebomb, it might be prudent to go through the quickest route possible. Well, as quickly as going through NO MAN'S LAND can be. Part of you wants to put the flag on the drone but eh, you can be a hoarder ONE time. Maybe when you go on an exploration mission, it'll be useful.

"Kiara. Don't kill anyone down that path." You point in front of the path you plan on forcing your way through. "We need to just get to the other side. Okay?" The sheer look of confusion she gives you would be amusing in any other context. "But we're in a- You know what, sure."

She realizes there's no time to argue and you realize there's no time to argue with her. What you say might as well be hardcoded into her with how quickly she accepts it. You're not going to complain, though. Time to get moving. The two of you sprint away from the pile of dirt as fast as humanly possible. Next stop, NO MAN'S LAND.

It's damn near impossible to think the moment you step foot into it. Every single inch of air has been swallowed by the overwhelming noise of gunfire coming from every possible inch of the empty stretch of land. The only bits of cover nearby are cheap, shoddy wooden buildings that are about as fake as the ones you saw back in Avalon's film set.

You're only now starting to notice that in addition to the red smog that blankets over everything, the dirt and sand you're walking across isn't sandy yellow like it is in the rest of the base. It's dark, dark crimson.

BANG!

A thumb sized hole blossoms on the back of Kiara's head. For a split second, her eyes flicker off before being replaced with a bright red glow. OKAY WOW THAT'S HOW THIS IS GOING TO GO, HUH? <"PERSONALITY MODEL CHIP NEARLY COMPROMISED! REPAIR NEEDED!">
>-2 FLESH FROM KIARA! (REDUCED FROM 3)

The two of you duck behind one of the fake buildings for cover. You help Kiara use the repair kit you got for her to very roughly repair the damage done to her. It's enough to keep the two of you moving but you're definitely going to need some actual time to repair the rest of the damage.
>1 FLESH HEALED. KIARA FLESH: 2/3!

You poke your head around the fake building to see where that shot came from. The section of NO MAN'S LAND you found yourself in has about five fake buildings. The fake bank you're standing behind, two fake general stores, a fake apartment building, and a fake restaurant. A young man around your age with some sort of hunting rifle is standing behind the fake restaurant, which is the furthest away.

Seems like he's reloading. You grab onto Kiara's arm and dart to hide behind another piece of cover. Almost immediately, it starts getting torn to shreds from some sort of automatic gun. The two of you manage to crouch down to avoid it but you will not get a second chance. Fuck.

Only good news you can see so far is that you two are alive...and seems like the fake general store you're standing behind had a cache. Nice.
>>
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CACHE SUPPLIES
>9 PISTOL ROUNDS (Kiara takes 3, leaving you with 6.)
>5 SHOTGUN SLUGS (Kiara takes 2, leaving you with 3.)
>FRAG GRENADE x3 (X-Corp brand. Very nice to hold in your hand. Adds +3d6 to your next attack and deals extra FLESH damage against humans. You can make a DC 18 TALENT check when using it to cook it. Pass and it'll add +4d8 to your next attack instead.) (Kiara takes one, leaving you with two.)
>3 REVOLVER BULLETS (All for you.)
>GAUZE ROLLS x2 (Kiara takes 1, leaving you with 1)

Nice.

After collecting everything, you make another break for it, trying your best to not get you or Kiara some new holes. Luckily they didn't expect you two to actually duck out of cover so you manage to get past them without too much-

A sharp pain radiates from your thigh as you feel something pierce through it. No time to think about it, you rush past the fake buildings but god, you can feel your body starting to fall apart from the strain it's taking.
>-1 FLESH. 2/4 LEFT.

You eventually find yourself half way through NO MAN'S LAND. Yet again, more fake buildings. The two of you duck behind another fake cardboard cut out building. You take a moment to stake out where you're at now. Another six cutouts. Two fake banks, one northwest and one northeast. Two apartment buildings, one southwest (where you're at) and southeast. Two restaurants, one east and west.

There's also a handful of caches scattered throughout the empty space between these six fake buildings. Two of them seem to have a lot of ammo, one has a buncha medical supplies (so that's where all of the trauma kits went), one has a fuck ton of drugs, and the other has useful gadgets like tasers, aerial drones and other trinkets.

While you were distracted, you only now notice the glint of someone's rifle from behind the northwest building. This is how it ends-

Kiara pokes around from behind cover with camera in hand. A flash of white light erupts from it, blinding whoever was aiming at you for long enough to make the shot go off. Holy fuck she just saved you from getting your brain splattered. You don't let this go to waste as you duck behind cover. The android gives you a thumbs up.

"NOT GOING TO LET YOU DIE ON MY WATCH! WE STILL GOT A STORY TO TELL" Kiara yells out so you can hear her over the overwhelming sounds of gunfire and distant explosions. "YOU HELPED ME, I HELP YOU. WE'RE COMRADES NOW. NOW. LEAD THE WAY."

[SEEKERS OF THE CITY] You two are children of the City. For a moment, you can feel your souls interlink together.
[ANOMALOUS ABILITIES] Do machines have souls?
[UNSTABLE] DO WE HAVE A SOUL?
[SEEKERS OF THE CITY] We don't really have the time to be nitpicky over that right now, do we?

"DON'T GOTTA SAY IT AGAIN!" You yell out to her. You take a moment to see where all of the hostile recruits are. Given the glints coming behind the cutouts, the only ones without anyone at them is the southeast one and the northwest one. Fuck. Surrounded.
>>
Three recruits, two men and one woman, are wandering around in the middle of the area between the six buildings. They're armed with basic service pistols but the thing you note is how the two men have smoke grenades on their vests.

You check your flag. "14:59" Don't got much time to think of something. What do?

>Pull the pin from one of the smoke grenades with your mind and make a god damn run for it through the fog. (TALENT DC: 13, you and Kiara rolling separately. Both pass and you'll get to the end with hopefully no damage. Failure and you'll only get far enough to get behind some more cover.)
>[UNSTABLE] BODY PUPPETEER ONE OF THE RECRUITS IN THE OPEN. DRAG THEM HERE AND USE THEM AS A MEAT SHIELD. THEY WOULDN'T DARE, WOULD THEY? (-2 RESTRAINT and -1 KIARA RESTRAINT, VIOLENCE DC: 13, rolling 5d6 with Kiara's help. Pass and in addition to the recruits will be too horrified to fire, you're likely to become an urban legend in this base, earning extra VIOLENCE after this course. Failure and, well, you might just enrage the recruits and take a fuck ton of FLESH damage.)
>[ANOMALOUS ABILITIES] Wait. Why not just knock the cover some of the recruits are hiding behind? (-1 RESTRAINT, WILLPOWER DC: 22, rolling 7d6 with Kiara helping you to focus. Pass and in addition to getting to the other side, you'll be able to loot some of the stuff the recruits had for yourself. Failure and you'll expose them, sure, but you won't actually do anything to stop them.)
>Stick to your non-lethal option. Wait for the recruits to come closer and tase them. Then make a break for it. (-TASER, TALENT DC: 18, you and Kiara rolling separately. Same failure as "Pull the Pin" but on success, you'll probably earn some major respect from X-Corp for the stunt you pulled.)
>Write in.

And which caches, if any, do you wish to try grabbing while you set out your plan? You may attempt to grab as many as you can, as long as you're willing to risk it and take a penalty to the skillchecks above. You may spend 1 RESTRAINT per cache to grab one without taking a skill check penalty via grabbing it with telekinesis.

>Grab one of the ammo caches. (DC INCREASE: +3. Has a variety of shotgun, rifle, revolver, pistol, and other types of ammo. You may pick this option twice.)
>Grab the medical cache. (DC INCREASE: +4. Contains TRAUMA KITS, GAUZE ROLLS, MEDKITS, PAINKILLERS, and other useful healing supplies.)
>Grab the drugs. (DC INCREASE: +2. Contains various temporary stat boosting and psychoactive combat drugs.)
>Grab the tech cache. (DC INCREASE: +3. Contains a variety of useful tech for exploration, bypassing obstacles, or for use in combat.)
>Don't bother grabbing any.

Do you use any items before picking a path? Do you tell Kiara to do something else? Something else you want to do?
>Write in.

Thread is archived: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
We'll keep going until this thread dies, just informing ya?
>>
>>5937618
>Pull the pin from one of the smoke grenades with your mind and make a god damn run for it through the fog. (TALENT DC: 13, you and Kiara rolling separately. Both pass and you'll get to the end with hopefully no damage. Failure and you'll only get far enough to get behind some more cover.)
>Grab the tech cache. (DC INCREASE: +3. Contains a variety of useful tech for exploration, bypassing obstacles, or for use in combat.)
Use telekinesis
>>
>>5937618
>[UNSTABLE] BODY PUPPETEER ONE OF THE RECRUITS IN THE OPEN. DRAG THEM HERE AND USE THEM AS A MEAT SHIELD. THEY WOULDN'T DARE, WOULD THEY? (-2 RESTRAINT and -1 KIARA RESTRAINT, VIOLENCE DC: 13, rolling 5d6 with Kiara's help. Pass and in addition to the recruits will be too horrified to fire, you're likely to become an urban legend in this base, earning extra VIOLENCE after this course. Failure and, well, you might just enrage the recruits and take a fuck ton of FLESH damage.)
>>
>>5937606
><"PERSONALITY MODEL CHIP NEARLY COMPROMISED! REPAIR NEEDED!">
Let's NOT let Kiara get hit again

>>5937607
>CACHE SUPPLIES
Nice. I wonder if we should give Kiara that spare shottie to keep? We can roll with our FED KILLER easily plus other handguns
>-1 FLESH. 2/4 LEFT
Yeah Nicole and Kiara need to recover after this. I still wanna do the mental course but this is looking rough
>Kiara pokes around from behind cover with camera in hand. A flash of white light erupts from it, blinding whoever was aiming at you for long enough to make the shot go off
Nice camera tech
>You two are Children of the City
:^)

>>5937618
>Pull the pin from one of the smoke grenades with your mind and make a god damn run for it through the fog. (TALENT DC: 13, you and Kiara rolling separately. Both pass and you'll get to the end with hopefully no damage. Failure and you'll only get far enough to get behind some more cover.)
We're doing it! We're almost there! Nicole has 6 TALENT and Kiara has 5, this is doable

Holding off on my cache vote first

>>5937633
Why tech cache over medical?
>>5937635
Why the puppeteer vote if we can also be a legend in the base by openly showing off in the mental course after? We got 6/8 RESTRAINT and Kiara's at 4/4. Nicole is at 5 VIOLENCE (2 base, +2 armsleeve which can break eventually, +1 Naomi's boon passive). We rely more on Talent for guns and shit over brute force melees- do we really need that extra VIOLENCE UP?

I want to talk and get your opinions first before I cache vote
>>
>>5937618
>Stick to your non-lethal option. Wait for the recruits to come closer and tase them. Then make a break for it. (-TASER, TALENT DC: 18, you and Kiara rolling separately. Same failure as "Pull the Pin" but on success, you'll probably earn some major respect from X-Corp for the stunt you pulled.)

>Grab the medical cache. (DC INCREASE: +4. Contains TRAUMA KITS, GAUZE ROLLS, MEDKITS, PAINKILLERS, and other useful healing supplies.)
>>
>>5937618
>Pull the pin from one of the smoke grenades with your mind and make a god damn run for it through the fog. (TALENT DC: 13, you and Kiara rolling separately. Both pass and you'll get to the end with hopefully no damage. Failure and you'll only get far enough to get behind some more cover.)

>Grab the medical cache. (DC INCREASE: +4. Contains TRAUMA KITS, GAUZE ROLLS, MEDKITS, PAINKILLERS, and other useful healing supplies.)
USE telekinesis
>>
>>5937618
Ok fuck it. Changing my vote from >>5937645 to
>Stick to your non-lethal option. Wait for the recruits to come closer and tase them. Then make a break for it. (-TASER, TALENT DC: 18, you and Kiara rolling separately. Same failure as "Pull the Pin" but on success, you'll probably earn some major respect from X-Corp for the stunt you pulled.)
>Grab the medical cache. (DC INCREASE: +4. Contains TRAUMA KITS, GAUZE ROLLS, MEDKITS, PAINKILLERS, and other useful healing supplies.)
Use TK
>>
>>5937656
Use telekinesis
>>
>>5937618
>>Stick to your non-lethal option. Wait for the recruits to come closer and tase them. Then make a break for it. (-TASER, TALENT DC: 18, you and Kiara rolling separately. Same failure as "Pull the Pin" but on success, you'll probably earn some major respect from X-Corp for the stunt you pulled.)
>>Grab the medical cache. (DC INCREASE: +4. Contains TRAUMA KITS, GAUZE ROLLS, MEDKITS, PAINKILLERS, and other useful healing supplies.)
Telefuckery
>>
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So it seems like "tase them" barely wins out over the others while you TK the medical cache over. Fair enough.
Two anons, roll the following.
>6d6 (for you)
>5d6 (for Kiara)
>>
Rolled 3, 6, 6, 4, 5, 1 = 25 (6d6)

>>5938503
>>
Rolled 1, 6, 6, 3, 3, 2 = 21 (6d6)

>>5938503
>>
>>5938508
Hey can we take this one but just like cut off the last roll haha I don't want to roll a 50/50 for kiara's safety because I was 20 seconds late.
(Please.)
>>
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>>5938512
Tell you what? Considering it would only be a 19 if I removed the last two. Sure. We'll do that. Just uh. Here's some heads up.
Be glad that Kiara is made out of metal and circuits and not flesh and bone when you see what happens. Writing.
>>
>>5938516
First we gained respect for Quentin and by extension drones overall due to the Ace Strikers mission and the buildup to the reveal. Now we're gaining respect for Kiara and by extension androids overall.
>>
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They're already getting pretty close. You doubt you have much time to really think on what to do. Your hand drifts over to the taser around your belt and, fuck. As you grab it, you can feel a sticky layer of fresh blood coating your hand. A hole in your left thigh is leaking an unhealthy amount of crimson, spilling down your pants and onto the ground below.

Must've been what hit you. Guess the Sinsu must've worn off during everything since this hurts like a MOTHERFUCKER. Need painkillers. Something to- Fuck, fuck, they're getting close. Okay. Now or never, Nicole. You glance at Kiara. She simply nods. You offer a shaky smile. Okay. Game time.

The three recruits that are in the way between you and safety have gotten just close enough to be within taser range. You immediately hop out of cover as Kiara lets out a flurry of flashes from her camera to disorient anyone trying to aim at your position. The recruits barely have time to respond before your taser brings two of them convulsing to the ground. Not even a trained soldier can resist 50,000 volts to their system.

>-TASER

The last one? Well, Kiara just grabs your taser and fucking chucks it at the last one standing before booking it. Given the SHOCK AND AWE treatment, the last one standing barely has time to do anything as you join in her deadbolt sprint. With one thought, the medical cache flies over to your hand. The confusion of everything going on makes sure that no one notices the blatant telekinesis fuckery.
>-1 RESTRAIN. 5/8 LEFT.

Once they manage to recover from the stunt you pulled? Oh, they're not fucking happy at all. Turning your head just enough to see what they're doing in the corner of your eye, a dozen different recruits are aiming at you and Kiara as you try to make a break for it.

>25! MAJOR SUCCESS!
>19! MINOR SUCCESS!

Every single step you take with your leg BURNS like hell itself but you know if you hesitate for a second, you're dead fucking meat. You manage to catch up to Kiara as bullets begin to whiz past the both of you. All you got to do is to KEEP. RUNNING. You have to swerve out of the way as an explosion erupts only a dozen feet away from you, splattering dirt all over you.

Low caliber bullets ping off of Kiara's metallic body with only dents being left behind. A wild smile crosses her face. <"WE'RE SO CLOSE."> You glance at the distance. There's only one more section of fake buildings to go through and behind that, you can see it. The gearing up room door.

Every breath you take BURNS. The two of you push your bodies to the limits. The servos and pistons in Kiara's legs are shooting sparks and every step you take, the hole in your thigh spurts out a bit more blood. Gotta keep going.

[UNSTABLE] IF ONLY WE WEREN'T TRAPPED IN THIS HUMAN BODY. IF ONLY WE COULD BE MORE.
[PERSON OF INTEREST] We don't need to give them more excuse to see us as less than human.

"WATCH OUT!" Wait why is Kiara getting behind you-
>>
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BANG!

A fist sized hole is punched right through Kiara's torso as she takes the hit for you. Only small bits of shrapnel manage to hit you, tearing at parts of your shirt and bouncing off on the bodysuit underneath. Holy shit, someone was aiming at you? WAIT IS SHE EVEN OKAY-
>-1 FLESH (REDUCED FROM 2). KIARA IS AT 1/3 FLESH!

"RUN!" Smoke leaks out of Kiara's mouth. NO TIME TO ARGUE THERE! Your legs push through the fatigue as you sprint right past the first half of the fake buildings in this last section. Glancing up at the flag (which has obvious holes torn in it), the timer reads: "7:59".

SHIT! RUN RUN RUN! The mixture of sheer life or death adrenaline and the ticking of the flag timer sends you running faster than you have ever ran in your life. Kiara is trailing behind, trying her best to keep up. The two of you rush right past the final buildings between you and the goal. "7:30".

All that's left is open, empty space. "6:30".

Your legs are beginning to liquify under the pressure. Another explosion nearly catches you. Kiara pulls you away in time. Barely time to think. Gotta keep moving. "6:15".

You felt a bullet bounce off your combat bodysuit. Still hurts. Want to give up. "5:45".

So close. A bullet whizzes past your cheek. Blood rushes down your face. "5:30".

Someone shoves you. Your legs are giving out on you, you needed it. "4:55".

Door so close.

You rip it open with the your mind and without second thought, you duck through it. Something metallic crashes right next to you. The door shuts behind you. All you can do now is to collapse onto the ground. The flag drops out of your hands and onto the ground next to you. Sweat soaks every inch of your body. Every breath is like fire in your system. Your head is numb, fuzzy.

The adrenaline in your system wears off and you can FEEL how fucked up your body is. That's not recovering without spending a lot of resources or a good night's sleep.

>CRIPPLING INJURIES ACQUIRED.
>TORN LIGMENT (LEFT LEG) (-1 TALENT, -1 MAX FLESH, DCs that involve running are increased by +4.)
>HALF FIXED DISLOCATED ARM (-1 VIOLENCE, CAN'T USE TWO HANDED WEAPONS LIKE SHOTGUNS OR HEAVY MELEE WEAPONS.)

But you made it. You fucking made it.

You look up at Kiara. She's trying her best to recover from the damage she took. The hole in the back of her head and in her torso and the smoke leaking out of the joints in her arms and legs show she's not doing too hot either. You glance at the flag's timer.

"4:35". You only had four and a half minutes to spare. Fuck.

A small jingle plays over the room's speaker. "CONGRATS, NICOLE SMITH AND KIARA KELLER. YOU HAVE WON: THE TRAINING COURSE. A COMPLIMENTARY REWARD HAS BEEN GIVEN." Something falls from the ceiling.

It's a pack of cigarettes and some porno mags. That's it. It's not even the good cigarettes that help you focus and the porno mags, well...the girls aren't ugly, you guess??? Clearly meant for the male soldiers, not you.
>>
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You prop yourself up against one of the shoddy metal chairs while Kiara does the same. She takes the cheap, not at all useful cigarettes and lights one up. You decide to light one up too. Any kind of relief is needed after that.

"Fuck." That's all you can say.
"I know, right?" Kiara snickers. "What else can you say?"
"Shit?" You shrug. This gets another snicker out of the robot.

>TRAINING COURSE COMPLETE!
>KIARA AND NICOLE GAIN +1 TO THE FOLLOWING STATS: FLESH, VIOLENCE, TALENT, COGNIZANCE, WILLPOWER, RESTRAINT!

>MEDICAL CACHE RECOVERED!
>TRAUMA KIT x2 (Five charges, use 1 to heal 1 flesh, use 2 to heal one CRIPPLING INJURY, use 3 to fully heal someone in Critical State.)
>STANDARD ISSUE CLEANER MEDKIT x2 (Four charges, use 1 to heal 1 flesh, use 2 to recover someone in Critical State to half of their MAX FLESH (any ally who hits 0 FLESH enters this state. They can't do much at all in this state. Any hit after permakills them.)
>PAINKILLER BOTTLE x2 (Comes with three doses each. Grants a +2d6 bonus to any FLESH check when consumed.)
>GAUZE ROLLS x3 (Use one to heal 1 FLESH or to temporarily negate a CRIPPLING INJURY.)
>"UVX MODEL #221" x2 (An experimental X-Corp ointment, meant for topical application. Induces FLESH regeneration when applied. May have side effects when used.)

Pretty decent cache, all things considered. You're probably going to have to use that new trauma kit to heal your fucked up body...or maybe the gauze rolls? Hm. probably a good thing you got it regardless. You hear the door that leads outside of the course crack open. In comes Naomi, Alexis, and Alex. The three are rightfully shocked to see the two of you, well, having more holes than you rightfully should.

"So the reps wanted to talk to you since they hear that we did the courses-" Alexis stares at your blooded, dirt covered outfit.
[LIQUDATION] "I have half the mind to leave you right now. I really do. WHAT THE ACTUAL FUCK-'

[AN ARBITER] "The fact she made it proves she is reliable enough to follow, no? Hold your tongue and see this to the end." Naomi clicks her tongue. <"Perhaps she could've been useful back during my times during the Antiseptic Wars. Alas. She wouldn't even have been a twinkle in her father's eye.">

Alexis grumbles to herself before letting out a sigh. "You know what, fair. Done two missions with her, she survived those, she'll survive now. Let's get going. The reps are probably going to leave any time now if we keep dicking around."

"G-give us a moment." Kiara beeps out. "To, uh, not look like we're about to die? Thanks? I think she's lost more blood than a human should." She jabs a thumb at you. Yeah, you do feel REMARKABLY dizzy right now.

"Take the time you need to." Alex nods. "I saw what you did back there. We had cameras set up to observe your progress. Quite an impressive stunt you pulled. You have my respect." He ushers your two allies out with him. Now all that's left is you and Kiara.
>+1 X-CORP FAVOR.
>>
https://www.youtube.com/watch?v=fuoCap08NVU - RECOVERY TIME.

So. How do you want to heal yourself up? If you want to at all? CURRENT FLESH: 2/4 (2/5 if you heal the crippling injury). CRIPPLING INJURIES: 2
>Burn a TRAUMA KIT and the last charge on your ADRENALINE IMPLANT. (-1 TRAUMA KIT, -1 ADRENALINE CHARGE, +3 FLESH and -2 CRIPPLING INJURIES)
>Apply some of that UVX on your body, use some gauze rolls, hopefully the UVX can also staple your body together. (-1 UVX, -2 GAUZE ROLLS, you'll heal your FLESH and CRIPPLING INJURIES over time.)
>Tough it out. It looks good on you. You might earn some respect from the X-Corp rep for coming to their place. (You might earn some extra approval from them but you'll also still be pretty fucked up physically.)
>Some other mixture of healing item usage? (Write in.)

Where to now? You doubt you have a lot of time to do much else.
>COURSE TIME! COURSE TIME COURSE TIME COURSE TIME!!! (Which one now? Obstacle? Mental?)
>...We really need time to recover. Follow them to deal with the negotiations. Best to not let them wait around too much.

While you and Kiara heal up, what do you want to talk to her about? You got some time before you two are able to pull yourselves back up together. Pick two questions to ask her.
>"Comrade, huh? How do you feel about our, I dunno, relationship?" Prod her onto how the experience has affected how she sees you.
>"So. You said you covered wars. How accurate was that to what you've experienced?" Prod her on her past jobs.
>"You took quite a beating. You sure you're going to be okay?" That line you heard from her head about a 'personality chip' worries you a bit.
>"Got any random stories to tell while we pass the time? Gonna take a while before either of us can walk, haha." See what sort of funny fun facts or stories she can spit out.
>[SEEKERS OF THE CITY] "Funny story. I encountered an anomaly that gave me this-" Pull out 'NEW YOU'. "Got any idea how I can make this work?" See if she can help you understand how this PARADIGM works.
>You rather just hang out with her in silence. Just offer her a smile and take some time to relax.
>[ANOMALOUS ABILITIES] "So. How DO you guys think?" You notice how you're able to read her mind but some of her thoughts were also more akin to a machine than a human. Where does programming end and free will start for them?
>"Hey. You earnt this." Toss her one of the movie tickets you have. "After the shit you did today? You deserve it." (FREE ACTION. +2 RAPPORT with KIARA, you'll get two upgrades when you hire her next time.)
>Write in. (what do you want to ask her?)

Naomi will get her stat boosts from the mental training course next update.
>>
>>5938586
>Apply some of that UVX on your body, use some gauze rolls, hopefully the UVX can also staple your body together. (-1 UVX, -2 GAUZE ROLLS, you'll heal your FLESH and CRIPPLING INJURIES over time.)
>Hey. You earnt this." Toss her one of the movie tickets you have. "After the shit you did today? You deserve it." (FREE ACTION. +2 RAPPORT with KIARA, you'll get two upgrades when you hire her next time.)
>"You took quite a beating. You sure you're going to be okay?" That line you heard from her head about a 'personality chip' worries you a bit.
>>
>>5938586
Holy shit we did it
>Apply some of that UVX on your body, use some gauze rolls, hopefully the UVX can also staple your body together. (-1 UVX, -2 GAUZE ROLLS, you'll heal your FLESH and CRIPPLING INJURIES over time.)
We got 2 of these, and this way we know firsthand how it works in case we ever need to use the other. If it's good enough for the jarheads, it's good enough for us. And when in Rome...
>...We really need time to recover. Follow them to deal with the negotiations. Best to not let them wait around too much.
But after the negotiations, I want to do the mental course. Pull a "stick around, you'll love what's next" to Alexis and hope she stays to witness the show instead of ditching us
>"You took quite a beating. You sure you're going to be okay?" That line you heard from her head about a 'personality chip' worries you a bit.
Worries me too
>You rather just hang out with her in silence. Just offer her a smile and take some time to relax.
As much as I wanna ask the ANOMALOUS prompt, not now. Just chill a bit
>"Hey. You earnt this." Toss her one of the movie tickets you have. "After the shit you did today? You deserve it." (FREE ACTION. +2 RAPPORT with KIARA, you'll get two upgrades when you hire her next time.)
Fuck it we got 3 total. Use up one right here.
>"...And have this too." Hug Kiara. You two both need this after that HELL you went through. (FREE ACTION.)
Going from "1 RAPPORT, you're okay I guess" to "fire-forged BFFs" in one mission
>>
>>5938586
>Apply some of that UVX on your body, use some gauze rolls, hopefully the UVX can also staple your body together. (-1 UVX, -2 GAUZE ROLLS, you'll heal your FLESH and CRIPPLING INJURIES over time.)

>...We really need time to recover. Follow them to deal with the negotiations. Best to not let them wait around too much.

>"You took quite a beating. You sure you're going to be okay?" That line you heard from her head about a 'personality chip' worries you a bit.
>"Hey. You earnt this." Toss her one of the movie tickets you have. "After the shit you did today? You deserve it." (FREE ACTION. +2 RAPPORT with KIARA, you'll get two upgrades when you hire her next time.)
>>
>>5938591
Still needs that second part vote
>>5938619
And both of you are missing a second choice on the third part
>Pick two questions to ask her.
Because the movie ticket is a FREE ACTION
>>
>>5938586
Forgot to vote for course
>COURSE TIME! COURSE TIME COURSE TIME COURSE TIME!!!
Mental
>>
>>5938586
FUCK IT
Changing >>5938602 second part to
>COURSE TIME! COURSE TIME COURSE TIME COURSE TIME!!! (Mental)
It'd be real funny if the reps actually came by the training courses as Nicole was doing Mental because of how long they were kept waiting, and they saw Nicole going all out on the psy powers as almost all the soldiers here not in the courses are also watching in amazement
>>
>>5938619
Edit
>>5938586
>Apply some of that UVX on your body, use some gauze rolls, hopefully the UVX can also staple your body together. (-1 UVX, -2 GAUZE ROLLS, you'll heal your FLESH and CRIPPLING INJURIES over time.)

>COURSE TIME! COURSE TIME COURSE TIME COURSE TIME!!! (Which one now? Obstacle? Mental?)
Mental

>"You took quite a beating. You sure you're going to be okay?" That line you heard from her head about a 'personality chip' worries you a bit.
>You rather just hang out with her in silence. Just offer her a smile and take some time to relax.
>"Hey. You earnt this." Toss her one of the movie tickets you have. "After the shit you did today? You deserve it." (FREE ACTION. +2 RAPPORT with KIARA, you'll get two upgrades when you hire her next time.)
>>
>>5938586
>Apply some of that UVX on your body, use some gauze rolls, hopefully the UVX can also staple your body together. (-1 UVX, -2 GAUZE ROLLS, you'll heal your FLESH and CRIPPLING INJURIES over time.)

>COURSE TIME! COURSE TIME COURSE TIME COURSE TIME!!!
Mental

>"So. You said you covered wars. How accurate was that to what you've experienced?" Prod her on her past jobs.
>[SEEKERS OF THE CITY] "Funny story. I encountered an anomaly that gave me this-" Pull out 'NEW YOU'. "Got any idea how I can make this work?" See if she can help you understand how this PARADIGM works.
>"Hey. You earnt this." Toss her one of the movie tickets you have. "After the shit you did today? You deserve it." (FREE ACTION. +2 RAPPORT with KIARA, you'll get two upgrades when you hire her next time.)
>>
>>5938586
>Apply some of that UVX on your body, use some gauze rolls, hopefully the UVX can also staple your body together. (-1 UVX, -2 GAUZE ROLLS, you'll heal your FLESH and CRIPPLING INJURIES over time.)

>...We really need time to recover. Follow them to deal with the negotiations. Best to not let them wait around too much.

>"Got any random stories to tell while we pass the time? Gonna take a while before either of us can walk, haha." See what sort of funny fun facts or stories she can spit out.
>[SEEKERS OF THE CITY] "Funny story. I encountered an anomaly that gave me this-" Pull out 'NEW YOU'. "Got any idea how I can make this work?" See if she can help you understand how this PARADIGM works.
>You rather just hang out with her in silence. Just offer her a smile and take some time to relax.
>"Hey. You earnt this." Toss her one of the movie tickets you have. "After the shit you did today? You deserve it." (FREE ACTION. +2 RAPPORT with KIARA, you'll get two upgrades when you hire her next time.)
>>
>>5938586
>Apply some of that UVX on your body, use some gauze rolls, hopefully the UVX can also staple your body together. (-1 UVX, -2 GAUZE ROLLS, you'll heal your FLESH and CRIPPLING INJURIES over time.)
>...We really need time to recover. Follow them to deal with the negotiations. Best to not let them wait around too much.

>"So. You said you covered wars. How accurate was that to what you've experienced?" Prod her on her past jobs.
>[SEEKERS OF THE CITY] "Funny story. I encountered an anomaly that gave me this-" Pull out 'NEW YOU'. "Got any idea how I can make this work?" See if she can help you understand how this PARADIGM works.
>"Hey. You earnt this." Toss her one of the movie tickets you have. "After the shit you did today? You deserve it." (FREE ACTION. +2 RAPPORT with KIARA, you'll get two upgrades when you hire her next time.)

Can we still cash a favor to grab some things from the warehouse?
>>
COURSE TIME (MENTAL): 5Ah, C4l/eR8, qri, Ph2
TIME TO RECOVER: DPT, Vhi

UVX + GAUZE ROLLS: UNANIMOUS
HEY TICKET TIME: UNANIMOUS, from what I've seen

[SEEKERS OF THE CITY] Ph2, DPT, Vhi
ANY RANDOM STORIES?: DPT
COVERED WARS: DPT, Vhi
SILENCE: C4I/eR8, 5Ah, qri, DPT
TOOK QUITE A BEATING: 5Ah, C4L/eR8, qri

For the sake of not worrying about ties, we'll go with SEEKERS + BEATING + SILENCE, since really it's not like SILENCE takes that much time. After that, MENTAL COURSE. Writing.
>>5939331
You can later. You two are still trying to recover from it and since a lot of people are rushing to get their brains blasted, that'll probably absorb some of your time. Don't worry, you'll be able to cache it out sooner than later.
>>
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[ANOMALOUS ABILITIES] A chance to improve our powers? To become the strong? To become the fearful? Come of the on. We have to do this!
[UNSTABLE] OKAY NICOLE I KNOW THIS IS THROWING STONES IN GLASS HOUSES BUT I THINK SHE HAS BRAIN DAMAGE.
[ANOMALOUS ABILITIES] I do not, perhaps you do, hellbeast.

Your head fucking hurts. You flash Kiara a small smile as you move to patch yourself up. She gets the hint and focuses on patching up the dents and holes all across her body. You grab the weird ointment jar and open it up to see a thick, minty green paste inside. A strong scent of mint mixed with rubbing alcohol hits your nose. Hm. Well if it's good for the jarheads...

You slather it over the hole in your thigh, around the shoulder of your disjointed arm, and the really source spot on your knee before wrapping up your shoulder and knee with some gauze. That should be enough, right? As you lean back to see how it does, you notice an intense numbness in the areas you applied the ointment in. Weird.
>-1 UVX, -2 GAUZE
>FLESH AND CRIPPLING INJURIES WILL REGENERATE OVER TIME.

"So." You decide to break the silence. You turn to look over at Kiara- Uh. She's...reading one of the porn mags. Well, you guess someone has to get some use out of them but you definitely didn't see any dudes when you skimmed in it. "Uh."

"OH FUCK UH." Kiara immediately throws the magazine at the wall in front of her. "YEAH. WHAT'S UP." She's looking a bit better, discounting the embarrassed squawks she's making it. The hole in her torso and head have been shoddily welded shut but she's pretty decent otherwise. "I SWEAR I WASN'T LOOKING AT THEM-"

"I couldn't care less about what gets you off." You cut her off. "I'm worried about ya. You took quite the beating for me. You sure you're going to be okay?"

Kiara can only offer a small shrug at first. She takes another drag of her cigarette before sighing. "I'm going to be fine. Sure. Had a close call there with something real valuable-" She taps at the side of her head. "But you know, I'm not sure you would understand this but..." A click plays from her voice box. "I feel like if I let you die, one of those most fascinating things in the City would die as well. You have weird powers and sure, anomalies have those as well."

"But I've never seen a human be able to use those without a PARADIGM. So, I suppose that's why I didn't care that I nearly had to get factory reset." Kiara starts to check through her guns. "Also I'm keeping these. You have way too many, I need them for myself. Them's the breaks." Fair. You can't argue there.
>Kiara will keep the SHOTGUN, HANDMADE GUN, and other items she grabbed throughout the mission.

"Wait, surely it's not just me, right?" You point at yourself. "No one else?"

"Not that I know of. Those spooks seem to know more," Kiara hums while cleaning the gunk off her shotgun. "But yeah, normally only anomalies have those powers. Lest you're secretly an anomaly in disguise, hmmmm?????"
>>
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"Ah, shut up." You chuckle. A tinny giggle escapes from the android. Ah, fuck, can't stay mad at her. "Fuck if I know how I got them and hell, seems like X-Corp doesn't. Might as well visit that mental course myself to see."

"Good luck with that. I'm pretty pooped from everything." Kiara takes another drag of her cigarette. "I mean, I'll watch, but I'm not doing any more after what we did."

You shrug. "Fair. But that's the reason you did it? Because I can do this?" You levitate one of the medkits you have laying on the ground. "I mean. It's a cool party trick."

"It's magic! It's fucking magic!" Kiara screeches out with a wide, silly smile. "How is that NOT cool??? C'mon! I'm just a boring ol' robot who knows a thing or two about abnos but that? That's just magic!" You let the medkit drop to the ground. You simply shrug at her enthusiasm. You've had this power for as long as you can remember, it's not special to you anymore.

"Glad you like it, at least. I think it's more a pain in the ass to have these thanks to those fuckin' spooks."

"Well, hey, I can always try looking more into them for you." Kiara gives a thumbs up. "Can't promise I'll find too much but hey, it is what it is." You now remember that old phone number she gave you. Something about a contact who might know more? Hm. Maybe once you're out of here, you'll call them.

There's a small lurch in the conversation now. The two of you are just enjoying each other's company at this point. It's nice. Especially after what you went through. The only sound between the two of you is the flick of a lighter and deep exhales to let smoke out.

Hm.

You toss over a movie ticket from your collection over to Kiara. "Hey. You earnt this. After everything you did today.

Kiara grabs the ticket and scans over it. It then finally clicks. "Fuck, I almost forgot about this." She pockets it with a small smile. "Thank you. Maybe we should watch it together one of these days, you know?"
>+2 RAPPORT! 4/7 NOW!

You nod with a smile of your own. "That would be nice. Sometimes it feels like every single day, I have something to worry about. A job, someone hunting me, what supplies to use...fuck. When WAS the last time I saw a movie?"

"Pft. Hey, maybe you can bring along some of your other pals and, uh, we can have a movie night or somethin'. I know you and Maruyama are on decent terms. Alexis seems to tolerate you. I dunno, bring them along, we'll have fun!"

"That would be nice." If you could find the time for it, really. But alas, you're still on the clock. Best not to dick around for too long. You pull out "NEW YOU", which is the only name you can really think of it. Right now, it has taken the form of the jacket you're wearing. Weird. "So. I got this weird anomalous trinket. Got any ideas?" You toss it over to Kiara.

As she grabs it, it immediately shifts into her bright orange pilot jacket. If she had any eyebrows, she would be raising them. "Huh. I dunno, put it on?" She tosses it back.
>>
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Couldn't hurt to try, you suppose. As you remove the jacket you're currently wearing to put on NEW YOU, you feel an odd fuzziness in your head. Something's...off.

[SCHOLAR OF THE CITY] Well this is new. I'm not quite sure how to explain what's happening here.
[SCHOLAR OF THE CITY] There's a whole rush of new information being poured into you, Nicole. It's hard to filter it to anything useful but while you have this jacket on, you feel KNOWLEDGABLE!

You immediately remove the jacket.

[SEEKER OF THE CITY] And all of that knowledge vanishes. You're back to what you know, which is schizophrenic fragments that appear whenever someone mentions a concept.

Huh.

NEW YOU ABILITY REVEALED: BOON COPYING
>NEW YOU can transform to mimic an article of clothing your ally typically wears. While it is equipped, you gain a small stat boost depending on which ally it is and one of their BOONS. Some race specific BOONs, such as BIOJACKER and ANDROID PHYSIOLOGY, can not be copied. Some boons will be altered to fit your psyche, so not all copying is 1:1.
>NEW YOU takes up an accessory slot.
>NEW YOU (KIARA) STATS: +1 TALENT, SEEKER OF THE CITY IS UPGRADED TO SCHOLAR OF THE CITY. IF GIVEN TO ANOTHER ALLY, GRANTS THEM SEEKER OF THE CITY AND +1 TALENT.

[SCHOLAR OF THE CITY]: You have extensive knowledge beyond what one person should know. Even the most foul and horrifying anomalies are known to you. When encountering an anomaly, in addition to the normal hints you get, you'll get a solid idea on its threat level and abilities. You'll also have a lower chance of not knowing something when someone mentions a company or lore tidbit.

Neat! No harm in keeping it on for now, you suppose, so you put it back on. That's about all of your accessory slots full so if you need to put on your googles or some other accessory, you'll have to remove something.

"Nice." Kiara's voicebox plays that same clicking sound. "Orange looks good on you. Now don't you got a mental course to show off at?" Ah, right. You stand back up and you notice that while your leg still hurts like a bastard, your arm feels a lot better. Coolio.
>HALF FIXED DISLOCATED ARM FIXED! +1 FLESH HEALED!

"Let's get going." You limp out of the room and stumble back into the hellish heat of the military base. The two guards who were standing outside are staring at you and Kiara with equal parts respect and fear. You simply wink at them as you limp over to the MENTAL COURSE. Well, Kiara decides to step in and help you walk so whatever fuckass UVX ointment you used can patch it up faster.

The line of lazy bums outside of the shady looking building immediately part when they see the two of you. Guess words spread fast that a buncha civvies manage to go through the course without fucking dying. It doesn't take long for the two of you to enter the MENTAL TRAINING COURSE building.

https://youtu.be/ib1Zaeg4zso - MENTAL TRAINING COURSE

"What the actual fuck is this horseshit." You hiss out.
>>
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The building you stumbled into is small. Real small. There's probably only enough space for the main room you entered and the five rooms behind conveniently marked doors. The main room you're in consists only of a small desk, a few beanbag chairs, and a million obviously fake mystic trinkets hanging around the walls and floor.

Every fucking inch of this place is caked in lilac purple, neon pink, or navy blue. It's like a clown vomited in here. A man in his late 80s is sitting behind the desk with an eager smile. An obviously fake third eye is painted on his forehead with bright red paint and the long flowing purple robe he has on has clearly seen better days.

"WELCOME! WELCOME!" He yells a bit too loud in the mostly empty building. Only a few recruits, who are clearly just using this place to unwind via the beanbag chairs, are here. It's just you, Kiara, and him otherwise. "WE JUST FINISHED A COURSE INVOLVING A NAOMI WISCHARD. I BELIEVE YOU ARE HER ASSOCIATES?"
>NAOMI has gained +1 RESTRAINT and +1 WILLPOWER!

[ANOMALOUS ABILITIES] I'm insulted.
[UNSTABLE] nicole i don't want to be here.
[PERSON OF INTEREST] The spooks are not remotely threatened by this, you feel. They have no idea what they're doing, huh?
[SCHOLAR OF THE CITY] His clothing is most similar to a style of martial arts robes made for Velvet Flow, a notoriously shoddy martial arts made to be sold in VHS tapes back in the late 1960s. It is faker than Kiara's plastic hair.

"Y-yes?" "Uh huh?" You two mutter out.

"WELL IT'S QUITE SIMPLE TO BEAT THIS COURSE! BEAT TWO OUT OF OUR FIVE TRIALS AND YOU CAN BECOME A PSYCHIC JUST LIKE ME!" He gestures towards the marked doors. "WELL???"

"You sure this is a good idea?" Kiara tries her best to keep up a smile. "I mean, fuck, I trust you. After everything we went through, I have to. But this feels like a scam. A glorified babysitting course."

"...I'll show them." You spit out. You want to show them what a REAL FUCKING PSYCHIC LOOKS LIKE! NOT THIS FAKE HORSE SHIT!

"If you say so. I'll be here with you in case this is some sort of trick." Kiara nods.

...Which one do you want to start with first, Nicole? Maybe you can placebo yourself into getting a new power. He's blabbering about the various courses he can provide you with.
>"MIND INTO REALITY. HOW TO MANIFEST USEFUL MENTAL CONSTRUCTS TO HELP YOU IN THE REAL WORLD!"
>"FOCUS AT ANY COST. HOW TO KEEP A LEVEL HEAD EVEN WHEN REALITY ITSELF FAILS YOU."
>"UNSHACKLING FROM THE PHYSICAL WORLD. HOW TO FLY FREE AND TO HAVE NO BAGGAGE HOLDING YOU DOWN!"
>"MIND OVER BODY. HOW TO POWER THROUGH EVEN THE WORST PHYSICAL ALIMENTS AND PAIN! YOUR BODY IS YOURS TO CONTROL!"
>"THIRD EYE AWAKENING. HOW TO SEE MORE OF THE WORLD AROUND YOU! HOW TO BECOME A TRUE POWERFUL PSION WHO KNOWS ALL!"

Do you want to do anything else before you start a course?
>Nah. Go straight into the courses.
>Actually, yes. Let's do...(Write in. Use an item? Tell Kiara to do something for you? Something else completely?)
>>
>>5939493
>"FOCUS AT ANY COST. HOW TO KEEP A LEVEL HEAD EVEN WHEN REALITY ITSELF FAILS YOU."
>>
>>5939502
>Nah. Go straight into the courses.
>>
>>5939493
Oh, I see, the stat bonuses are from putting up with this bullshit long enough to clear the course.
God fucking damn it.
>>
>>5939493
>>"THIRD EYE AWAKENING. HOW TO SEE MORE OF THE WORLD AROUND YOU! HOW TO BECOME A TRUE POWERFUL PSION WHO KNOWS ALL!"
More information!
>>
>>5939493
>"THIRD EYE AWAKENING. HOW TO SEE MORE OF THE WORLD AROUND YOU! HOW TO BECOME A TRUE POWERFUL PSION WHO KNOWS ALL!"
>Nah. Go straight into the courses
That whole hell course sequence with Kiara was great. I'm glad she isn't dead.
>>
>>5939493
>THIRD EYE AWAKENING. HOW TO SEE MORE OF THE WORLD AROUND YOU! HOW TO BECOME A TRUE POWERFUL PSION WHO KNOWS ALL!"
>Nah. Go straight into the courses.
>>
>>5939493
>"MIND INTO REALITY. HOW TO MANIFEST USEFUL MENTAL CONSTRUCTS TO HELP YOU IN THE REAL WORLD!"
>Nah. Go straight into the courses.
>>
>>5939493
>"MIND INTO REALITY. HOW TO MANIFEST USEFUL MENTAL CONSTRUCTS TO HELP YOU IN THE REAL WORLD!"
I think opening a third eye is going to make our UNSTABLE worse
>>
>>5939493
>"THIRD EYE AWAKENING. HOW TO SEE MORE OF THE WORLD AROUND YOU! HOW TO BECOME A TRUE POWERFUL PSION WHO KNOWS ALL!"

>Nah. Go straight into the courses.
>>
Time for a new thread I think
>>
Third eye awakening as the first course wins so far, locked in. Writing once I reset my crashed computer.
>>5940040
I'd say we got one solid day left. So this will be the last update. Once a solid majority is finalized for this update's votes, I'll close the thread and take a two day rest to recharge from this thread. Feels fair after updating daily for over a month.
>>
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You already fucking loathe being in here any longer than you have to. Best to get in and out as humanly possible. With a shuddering breath, you stare down at the obviously phony psychic. You don't sense a hint of anomalous potential in him. "What was that about a third eye awakening? Lemme guess, it involves a jar of paint."

"AH! SO YOU DOUBT THE POWER OF THE MYSTICAL! I SEE. I SEE. YOU KNOW I CAN TELL WHAT YOUR FRIEND IS THINKING IN THEIR MIND, YOU KNOW!"

"Bet. What is it?" You glance over at Kiara. She tilts her head in confusion, clearly not getting what's going on but she's stuck here for now. <"Well, I know one way to repulse a mind reader-"> You immediately grimace and block out what she starts thinking. There should not be THAT much bare skin, weird fluids, and gore playing in someone's head for any reason.

Meanwhile, the phony psychic snaps his fingers with nary a reaction to the mental horrors going on in Kiara's mind. "Tits."

"What." "Huh?" You suppose he's not wrong. You and Kiara just awkwardly shrug in unison.

"I knew it! I was right!" Probably just a lucky guess. Otherwise he would be having the same grimace your face is stuck in. "Anywho! Follow me! The robot can watch but I suspect you're the one most interested of all, Nicole Smith! See! I know your name-"

"It's on her lanyard, dummy." Kiara snorts. "Just lead the way. We got places to be." With her help, you limp after the man as he leads you to the farthest door to your right. The moment he opens the door, the stench of scented candles and incense pours out of the room in a pleasant smelling but still overwhelming miasma. Well, it smells better than the last course you were in. Mostly smelled like smog and blood back there.

"COME IN!" He ushers you two in with a bit too much glee in his voice.

https://youtu.be/UMZesmnPEUQ - THIRD EYE TRAINING COURSE

An obnoxious, high energy song with a vaguely techno aesthetic is blaring throughout the small, cramped room that's only lit by the scented candles. Even then, you can hardly see anything in here. All you can make out is a padded section in the middle of the floor and a chair about ten feet away from it.

The Phony Psychic- "Hey, what is your name?" "SEBASTIAN."

Sebastian (of course he would be a Sebastian) heads to the chair and sits down on it, taking a moment to enjoy the pleasant smelling smoke leaking in the room. Kiara leans against the back wall, right next to the door, to silently repair herself while whatever he plans on doing is being set up. You doubt she'll be able to help you succeed in any challenges he throws your way, even if she wanted to.

Almost immediately, the cheery façade seems to drop from Sebastian. "You know. Alex told me you displayed some unusual aptitude in the course you just went through. Especially the maze." You keep a neutral, flat expression while he glares down at you. The cheery, overdramatic psychic act returns immediately after this.
>>
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"GOOD! PERHAPS WE HAVE SOMEONE WHO HAS A TINY, TINY SPARK OF POTENTIAL! NOW. KNEEL DOWN ON THE PADDED FLOOR."

[ANOMALOUS ABILITIES] Nicole, sweetheart? Mind if we strangle him?
[PERSON OF INTEREST] We do NOT need to alienate an Alphabet Company who's on the same page as us.

You force yourself into a kneeling position. Your fucked up leg screams in agony but hopefully the UVX will fix that soon enough. "Okay. What now?" You hope you'll get something of value out of this tomfuckery. You're only 23 and yet this whole thing is shredding years off your life.

"SIMPLE. WE ARE HERE TO DEVELOP A WAY TO IMPROVE YOUR VISION. YOUR MIND. PERHAPS TO SEE INTO THE FUTURE. PERHAPS TO SEE IN THE DARK. PERHAPS TO READ MINDS. WE ARE HERE TO TAP INTO THE FORBIDDEN POTENTIAL OF THE MIND. BY DEPRIVING YOUR NORMAL VISION, YOUR MIND MUST ADJUST."

Soon, as if on cue, the room floods with a thick haze of magenta smoke. Kiara is about to yelp something out but she hisses out a 'she's going to be okay' before even your hearing is muffled by the constant hiss of smoke flooding the room. Eventually smoke stops pouring in but it's going to take ages for it to clear out.

"WE'LL SEE IF YOU CAN PREDICT WHAT I'M DOING. I CAN BE REAL QUIET-" And then his voice vanishes. How to approach this?

>Refine your current MIND READ. You only have rough dots right now but what if you could actually make out their outline? (WILLPOWER DC: 18, rolling 6d6. On a success, you'll refine how precise and detailed your MIND READ's MIND RADAR ability is. Failure and while you'll pass, using your ability and staying stagnant will mess with your RESTRAINT.)
>Seeing into the future, huh? It's going to burn your brain a lot but try to predict what he does before he does it. (RESTRAINT DC: 22, rolling 6d6. On a success, you might see something you shouldn't normally be able to predict. Failure and lowering your mind and guard this much will leave you open for an attack.)
>[ANOMALOUS ABILITIES] She smog seems heavily concentrated around where you're sitting but Kiara and Sebastian might be able to see clearer. Focus your MIND READ to detect where the two are at, locate their minds...and CONTROL IT. (-3 RESTRAINT, WILLPOWER DC: 16, rolling 6d6. Succeed and your combined power usage may unlock a new sub ability for PUPPETEERING. Failure and you might go a bit kookoo.)
>[SCHOLAR OF THE CITY] Perhaps where his location is at is not the issue. Maybe if you had a solid, clear reading of what your environment is... (COGNIZANCE DC: 15, rolling 5d6. Succeed and you'll get a solid layout of the room you're in despite your lack of vision, potentially unlocking a very useful power for urban exploration. Failure and you'll be stumped.)
>[UNSTABLE] LET YOUR INSTINCTS DO THE TALKING, NICOLE. (-1 RESTRAINT, TALENT DC: 26. You won't know what you'll unlock on a success but you imagine it'll be useful. Failure and, well, UNSTABLE does what it does.)
>Use an item to help ground your mind...(Write in what item to use.)
>>
>>5940257
>[SCHOLAR OF THE CITY] Perhaps where his location is at is not the issue. Maybe if you had a solid, clear reading of what your environment is... (COGNIZANCE DC: 15, rolling 5d6. Succeed and you'll get a solid layout of the room you're in despite your lack of vision, potentially unlocking a very useful power for urban exploration. Failure and you'll be stumped.)
>Use an item to help ground your mind... (Hold the DAMAGED MAP and CACHE MAP in your hands. Maybe it'll help with this?)
URBEX
ADVENTURE
ARCHITECTURE
THE STREETS
>>
>>5940294
+1
>>
>>5940294
Seconding
>>
>>5940294
+1
>>
Question anon.

1: How much do you trust X-Corp?

2: How much information on silver agents are you willing to tell X-corp?

3: Does anyone have a theory on why we don't detect any thought in Casey mind?
>>
>>5940510
>1
We haven't seen any of their higher ups yet, except if Andy is one. I trust Andy way more than I trust that Preston guy. There's something seriously off about Preston and what we got from his character via mind reads and the camera, as well as his sister in the medbay. Outside of that, Andy alluded to the records of Nicole and Kiara in the hell course, so obviously they'll know Nicole has powers now. And Andy told Sebastian as much given his impeomptu ominous lines, which he might have just said in that way for DRAMATIC EFFECT! We're going to show off in this mental course anyway both for Nicole to be cool and to get stats and to prove Andy wrong.

>2
I assume only what we got from the spook here on their base? Reasonable given what we told Andy afterward. They don't need to know the rest we got from the first spook right now. Maybe if we get Handler in touch with Andy, that can change. See the mission info from the vote
>Thanks to your friendly advice, I've been trying to get into X-Corp's good graces.
He might appreciate us giving him a call then passing it to Andy once the mission concludes.

But that's not all. What REALLY gets me thinking is this right here
>the company who protects the City from outside forces
The silver agents are working for the City but have a dislike of the Head recently due to reasons we know nothing about, as indicated by the captive spook's mindread info. How much overlap in "working for the City" exists between the silver spooks and X Corp? X Corp protects from outside threats like horrors from the Wastes and further out into the rest of this setting's planet. Silver spooks are the hidden hands nudging and prodding to get things done, allegedly - but they hold themselves independent from the Head and looking down on them. Would silver spook faction have any real cause to be hated to the point of making an enemy of X Corp itself, ignoring their flagrant disregard for opsec where X Corp is ALL opsec? How much are X Corp for the City? How much are X Corp for the Head? They are not the same thing for either group, I assume. If things go badly, X Corp could very well align themselves with the silver agents' interests, and then we'd be screwed. What do you think about this issue, despite our lack of information on both groups as well as their explicit goals and views?

>3
Ok I figured it out. Casey is an anomaly. My proof? Nicole has been able to mindread humans, drones, and androids just fine. But both anomalies she has encountered - The Last Witness and Heart on my Sleeve - have had no mindread text written or given once. If we ever encounter an anomaly that mindread does work on, then I'll be proven wrong
>>
>>5940510
>>5940566
>[ANOMALOUS ???] You don't feel anything anomalous about her?
That could be a side effect of Nicole's antipsychotic suppressing all the voices, whereas the ones Benjamin made explicitly only suppresses UNSTABLE. We can test this by taking one of the Ben improved ones (SALTRIL) and not the ones from the first mission reward from Z Corp (VIRITOXAP) the next time we have to be with Casey on a mission.
>>
>>5940257
>Refine your current MIND READ. You only have rough dots right now but what if you could actually make out their outline? (WILLPOWER DC: 18, rolling 6d6. On a success, you'll refine how precise and detailed your MIND READ's MIND RADAR ability is. Failure and while you'll pass, using your ability and staying stagnant will mess with your RESTRAINT.)
>>
Passed out, forgot to close vote. One Anon roll 2d6, one roll 3d6
>>
Rolled 1, 6 = 7 (2d6)

>>5941106
Boxcars baby, lets go
>>
Rolled 3, 1, 1 = 5 (3d6)

>>5941106
>>
>>5941110
>>5941113
Well. Last item consumpation vote for this thread. How do you want to bruteforce your success?
>Take a PEP PILL+ (Pass. No other effects.)
>Take an unmarked vial. This shit boosts psychic powers, you're trying to get new ones, what's the harm? (You'll get some real nasty side effects but you might unlock something you couldn't otherwise.)
>Eat the loss.
>>
>>5941115
>>Eat the loss.
Lets just eat the loss on this one, I feel like we are gonna want to have the pills for a situation with real stakes
>>
>>5941115
>Take a PEP PILL+ (Pass. No other effects.)
>>
>>5941115
>Take a PEP PILL+ (Pass. No other effects.)
>>
>>5941115
>>Take an unmarked vial. This shit boosts psychic powers, you're trying to get new ones, what's the harm? (You'll get some real nasty side effects but you might unlock something you couldn't otherwise.)
>>
>>5941115
>Take an unmarked vial. This shit boosts psychic powers, you're trying to get new ones, what's the harm? (You'll get some real nasty side effects but you might unlock something you couldn't otherwise.)
It's better to have side effects now, in a safe situation.
>>
>>5941123
Change
>>5941115
>Take an unmarked vial. This shit boosts psychic powers, you're trying to get new ones, what's the harm? (You'll get some real nasty side effects but you might unlock something you couldn't otherwise.)
>>
File: stellapat.gif (14 KB, 316x296)
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14 KB GIF
And that's a wrap. You'll be taking the unmarked vial! God knows what will happen. Welp, closing thread now since it's probably gonna die any hour now.
I'll post the next update somewhere around 4-6 PM EST on March 5th to take some time to recover my writing autism.
See you guys then, have a good rest of the week.
>>
>>5941205
Good thread



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