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!!WBgKxxhAACV 05/30/10(Sun)07:12 No.10154225>LOOK STATS Hit Dice: 4d6+12 HP (0/28 HP) Base Attack/Grapple: +2/+6 Masterwork Knife +7 melee (1d4+4), 19-20/x2 crit Cricket Bat +6 melee (1d6+4) Claws +6 melee (1d4+2) Bite +6 melee (1d6+4) Crossbow +1 ranged (1d8)
AC 19 (+3 dex, +4 natural, +2 leather armor) Str 18, Dex 17, Con 17, Int 10, Wis 17, Cha 14 Fort +6, Reflex +7, Will +4 +7 Initiative 60 foot land speed, 15 foot climb speed, 30 foot swim speed Membrane for gliding (40 ft (clumsy) in favourable winds)
Scent, Low Light Vision, Darkvision 60ft Ferocity Poison: with successful Bite, DC 14, 1d6 Primary & Secondary Con damage, 3 uses/day Language: Common (young boy voice, man voice) Sorcerer Casting: Detect Magic 5/day All Martial Weapon proficiencies, dagger, club
Total skill bonuses (when higher than stat): Jump +25 Balance +17 Swim +14 Hide +13 Move Silently +13 Listen +13 Handle Animal +7 Climb +6 (plus climb speed) Disguise +5 Diplomacy +5 Bluff +5 Escape Artist +5 Spot +5 Knowledge (Local - Thurminham) +4 Survival +4 (+7 when tracking by scent)
Feats: - Agile, Alertness, Athletic, Stealthy (+2/+2 skill feats) - Skill focus: Bluff, Diplomacy - Weapon Finesse - Improved Initiative - Great Fortitude - Point Blank Shot - Run - Endurance - Track
>LOOK INVENTORY Masterwork Knife Cricket Bat Dwarven Waraxe (no proficiency) Decent Clothes 20 ft + 50 ft rope Leather Armor 88 gp, 78 silver, 89 copper Scrolls: Calm Animals, Summon Nature's Ally I Light Crossbow (no proficiency) 4 flasks of high proof alcohol 8 crossbow bolts (2 tipped with knockout poison) 20 silvered crossbow bolts 3 unknown potions
>LOOK ALLIES Claire (human wizard novice. Unknown status, presumed captured) [No known name] (Bodysnatcher. Currently in barbarian body) |