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09/02/10(Thu)03:00 No.11919149>>11918937 Sorry, posted before I saw your post. Re: a locker/lock/etc, Barkeep'd probably give you one free if/when you kill those four guys.
For a while, you've been considering trying to find a location to base your group from, voicing this concern, Bird agrees, "A decent 'safehouse' afield can be a good way to stash sensitive stuff, provided you're actually secure. Good for hiding from trouble, too." You suggest talking to Duty, perhaps about the local sewers, "Hey, while we're here, it's worth a shot."
Seeking out a Duty officer of greater authority than the average foot soldier isn't too difficult, and the man readily enough answers your questions, "To be honest, I've got no authority to say. General Voronin has the last say on things here in Rostok, but Colonel Katsev's in charge here at the moment. Frankly, stalker, I think you'd be better off looking in the Wild Territory - that is, the rest of the Rostok complex - or elsewhere in the industrialized Zone. Duty doesn't let just anyone squat in secured territory."
Fair enough, you figure, and it stops you from chasing the wrong leads. Noticing the warehouse you entered Rostok proper through, you're reminded of the weird stalker from before and ask the Dutier on a whim.
"Who, Goose? Guy has a way of annoying his higher-ups - well, did. Last guy he ignored put him on permanent assignment guarding an empty warehouse. I imagine he gave you shit about being in there?"
You nod.
"Just ignore him. Guy's got issues, but not much actual authority," you're surprised to see the normally straight-laced Duty taking such a cavalier attitude towards...well, anything. |