Thread | Title | Description | Tags | Added | Score |
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September 2008 |
2664703 | The Black and White Space Marine | Extremely insightful stories told by masters. | space marine, fluff, RAGE | 2008-09-26 | 2 | |
October 2008 |
2709630 | Humans are insane. | Why should they be the "average" race? The diplomats? The boring ones? Humans are violent, irrational, and quite frighteningly powerful, within their own niches. | Fluff, Humans | 2008-10-01 | 40 | |
2711290 | Humans are Insane Part 3 | Part 3, more writefaggotry, thread starts to discuss more of the setting | humans, fluff, worldbuilding | 2008-10-01 | 27 | |
2762861 | Badass Humans in Fantasy Land | The humans are insane thread gets a fantasy makeover. | Fluff, Humans, Fantasy | 2008-10-08 | 4 | |
2911901 | We made a mistake | Last words of an alien race after misjudging humanity | human, fluff, writefaggotry | 2008-10-31 | 67 | |
April 2009 |
4149198 | Dealing with crappy players | /tg/ discusses means for players to deal with other players who either outright are Kender or might as well be in the game itself, followed by an example of playing Kender right | D&D, Fluff, Paladins, Kender | 2009-04-01 | 8 | |
May 2009 |
4657327 | Liber Chaotica Stories | A question about the social capabilities of Chaos Chosen leads to a dedicated anon typing up some fluff from various books by hand. | fluff, warhammer fantasy | 2009-05-25 | 6 | |
4705319 | Physics is a Disease | The Laws of Physics are all diseases, and you can cure yourself of some of them. | fluff, physics, disease, setting | 2009-05-30 | 1 | |
June 2009 |
5030483 | Nautical Campaign Setting | Livestream/tg/ comes up with something creative and describes a drowned world to us. Moby Dick is one of the gods. | Homebrew, fluff, D&D, gods, race, | 2009-06-28 | 2 | |
July 2009 |
5165430 | Post-Cyberpunk the Fourth | A writefag appears and talks to himself for a while, more materialize and a plan of action is worked out. | post-cyberpunk, fluff, Nutopia | 2009-07-16 | 4 | |
5179055 | Post-Cyberpunk the Fifth | Writefags again congregate and add more settlements and nations to the setting, some in-world stories are written. | post-cyberpunk, fluff, Nutopia | 2009-07-17 | 2 | |
August 2009 |
5429047 | Section 8 Marines | Fluff and modelling advice for the Salvage Marines, the chapter that's down on their luck and needing to scavenge any equipment they can. | 40K, space marines, fluff, modelling | 2009-08-13 | 3 | |
5459874 | Even more Nutopia | some misconceptions about the setting are brought out and cleared up, trolls attack, original art and interpretative dance | post-cyberpunk, fluff, Nutopia | 2009-08-16 | 3 | |
November 2009 |
6902634 | Refluffed races | What starts out as someone trying to put an interesting spin on dwarves soon becomes a refluffing of all the races. Dragonborn that have nothing to do with dragons and dwarves that turn into statues when they die. | fluff, races, fantasy, dnd, dorf | 2009-11-28 | 2 | |
December 2009 |
7026512 | Homeworld RPG | Anon asks /tg/ to combine homeworld and BSG into a RPG, most of the fluff from homeworld gets posted and some ideas, but no crunch | fluff, setting, homeworld | 2009-12-06 | 1 | |
January 2010 |
7611633 | Post a monster, get it flavoured | /tg/ posts pics of various creatures and provides them suitable fluff. Good resource for GMs needing something new to put into a game. | creepy, fluff, monster, writefaggotry | 2010-01-16 | 2 | |
7738962 | The High Lords of Terra | Preparing for the release DH: Ascension, /tg/ speculates on the nature, personality, and appearance of the various High Lords of Terra. An amazing writefag steps in and shit gets off the hook, showing the power of /tg/ to create way better fluff than GW. Thread starts to get awesome around 7740401. | 40k, fluff, writefaggotry, high lords of terra, emperor, custodes, navigators | 2010-01-24 | 26 | |
February 2010 |
8055976 | Post a monster, get it flavoured mark 3 | /tg/ posts pics of various creatures and provides them suitable fluff. Good resource for GMs needing something new to put into a game. | writefaggotry, fluff, refluff, awesome | 2010-02-13 | 2 | |
8134925 | mythics | /tg/ discusses modern everyday life in a world filled with monsters. | monster, monstergirls, fluff, rp | 2010-02-17 | 3 | |
8144334 | mythics in the modern world, continued | the earlier thread gets a sequel, and much is discussed, from the trials of dryad life to dealing with cold weather as a lizardfolk. Also, a minotaur and a scientist get into an arguement. | monster, fluff, rp, myths | 2010-02-18 | 3 | |
8183218 | mythics in the modern world, part 3 | the series continues once more. job comments, relationship advice, and what mother's day presents you can give your adopted drow mother when you run out of enemy skulls to giftwrap. Includes special cameo by those racist assholes from the Order of the Silver Flame. | monsters, fluff, rp, myths | 2010-02-20 | 3 | |
8185279 | mythics in the modern world, part 4 | Continued with molting advice for young lamias, a surprising moderate member of the Silver Flame, medusas and black dragon dorm problems. | monsters, fluff, rp, myths | 2010-02-20 | 4 | |
8199393 | Mythics in the modern world, #5 | Featuring asshole dragon DMs, lycan rage and potentially rapist gnolls. | monsters, fluff, rp, myths | 2010-02-21 | 1 | |
March 2010 |
8859387 | Cyberpunk Ain't Dead | Self-explanatory. | cyberpunk, fluff, rather off-topic | 2010-03-29 | 0 | |
April 2010 |
9514594 | Birth of A Ruinous Power | OP asks if humanity will create another chaos god in the warp. /tg/ creates and fluffs out Chesed, Chaos God of Order. | 40k, fluff, chesed, chaos | 2010-04-30 | 5 | |
May 2010 |
9560328 | Crazy Hassan | Stories of Crazy Hassan and his used camel Emporium | game design, fluff, DnD | 2010-05-02 | 173 | |
9592633 | The Continued Adventures of Crazy Hassan | Crazy Hassan, purveyor of better-than-new used camels, returns. Writefaggotry ensues. | Crazy Hassan, Hassan, Writefaggotry, fluff, camels | 2010-05-04 | 54 | |
June 2010 |
10258147 | ITT: Confucian Dwarfs | A Dwarven Culture based on China, with Bureaucrats, ancestor worship, and buttons. | Dwarf, D&D, Fluff, China, Swarves | 2010-06-04 | 7 | |
10590303 | Paladins of BDSM | Despite the name, this was the result of a challenge to create a Lawful Good Deity of BDSM. And surprisingly, some good discussion and plot ideas were had. | Paladins, Xiombarg, Loviatar, gods, fluff, discussion | 2010-06-19 | 16 | |
October 2010 |
12397624 | Make an Imperial Guard Regiment Using Your Captcha | Fun with captcha leads to creation of awesome and hilarious Imperial Guard regiments. | 40K, fluff, Imperial Guard, homebrew | 2010-10-11 | 6 | |
12416355 | EP/ME XII | Writebro dedices to bro up even more (despite his obvious lack of self steem) and put some fluff and background to the EP/ME universe.
And some stats for friends that decide to roleplay the setting using EP rules. | eclipse phase, mass effect, writefaggotry, fluff, conversion | 2010-10-13 | 13 | |
12507912 | Design Your Own Zombie Apocalypse | A discussion on various zombie types, traits, abilities and plausibilities. Everything from SCIENCE!!! to "I don't gotta explain shit" | Zombie, discussion, fluff, zombie apocalypse, apocalypse | 2010-10-20 | 0 | |
November 2010 |
12785312 | Jester Thread | A discussion of Jesters are archetypes, player character, historical figures, and also as a reoccurring figure in media.
Filled with historical anecdotes and tons of Harley Quin pictures. | D&D, 3.5, jester, fool, harlequin, Harley Quin, fluff, story, funny, roleplay, character, discussion, character, history, anecdote | 2010-11-15 | 7 | |
December 2010 |
13183002 | Alien: The Outsider 2 | New nWoD line gets fluffed out more. | white wolf, homebrew, lovecraft, eldritch, fluff, new content | 2010-12-17 | 14 | |
13195275 | Alien: The Outsider 3 | New nWoD line gets fluffed out more. | white wolf, homebrew, lovecraft, eldritch, fluff, new content | 2010-12-18 | 12 | |
13214827 | EP/ME XIII | More of the glorious Mass Effect/Eclipse Phase crossover. Read and be enlightened. | eclipse phase, mass effect, writefaggotry, fluff, Transhumanity | 2010-12-20 | 5 | |
13254394 | Alien: The Outsider 4 (or is it Outsider: The Calling) | More horribleness from beyond human keen. | white wolf, homebrew, lovecraft, eldritch, fluff, new content | 2010-12-23 | 12 | |
13301810 | EP/ME XIV | Revisioning the First Contact War. More details about Sol, Systems Alliance, Eezo and relationship between ETI/Reapers/Titans. | eclipse phase, mass effect, writefaggotry, fluff, Transhumanity | 2010-12-27 | 6 | |
13311592 | Outsider: The Calling 5 (formerly Alien: The Outsider) | /tg/ continues to work out fluff and mechanics for the nWoD homebrew with a lovecraftian mythos flair. | Outsider, nWoD, homebrew, Lovecraft, white wolf, fluff, new content | 2010-12-28 | 12 | |
13328255 | Outsider: The Calling | /tg/ continues to work out fluff and mechanics for the nWoD homebrew with a lovecraftian mythos flair. Continued after last thread died due to DDoS. | Outsider, nWoD, homebrew, Lovecraft, white wolf, fluff, new content | 2010-12-29 | 11 | |
January 2011 |
13406132 | /tg/ fluff personal ads | just awesome.
features various /tg/ type personalities wanting to get a little some. | /tg/, fluff, wut do?ish? | 2011-01-09 | 3 | |
13457764 | Outsider: The Calling 7 | New nWoD line gets fluffed out more. | Outsider, nWoD, homebrew, Lovecraft, white wolf, fluff, new content | 2011-01-10 | 10 | |
13458799 | Big Fucking Ship(s) | Starts out with proposal of a 300,000 Light-Year Long spaceship. Discussion and speculation on the engineering and physics of such a vessel ensue. Also some pretty good writefaggotry. | Setting, fluff, writefag, space, ship | 2011-01-10 | 4 | |
13470914 | Dies The Fire Part Deux | More Discussion of the world after gunpowder, electrical machinery, and combustion engines stop working. | Dies the Fire, fluff, setting | 2011-01-11 | 0 | |
13511433 | Outsider: The Calling 8 (w/ Recap) | New nWoD line gets fluffed out more. Also has a pretty good compilation of all the assembled work done so far. | Outsider, nWoD, homebrew, Lovecraft, white wolf, fluff, new content | 2011-01-14 | 11 | |
February 2011 |
13837681 | Hearing Like An Elf (Sometimes Sucks) | The downsides to elven senses are explored, among other skills-turned-weaknesses, the sensitivity of elven ears is speculated upon, and one rumoured bit of D&D fluff puts a Captain in an awkward position. | elves, D&D, fluff, writefaggotry, elf hands | 2011-02-09 | 11 | |
13936277 | Outsider: The Calling 9 | New nWoD line gets fluffed out more. | Outsider, nWoD, homebrew, Lovecraft, white wolf, fluff, new content | 2011-02-18 | 11 | |
13958009 | Underdark Traders | Speculation about trade goods between the surface and the drow, plus a tale of the badassery of Underdark merchants, and more. | writefaggotry, D&D, forgotten realms, drow, fluff, storytiem | 2011-02-21 | 5 | |
March 2011 |
14100357 | Cyblum Dell II | Building off of the previous thread, further expounding about a plot hook concerning the Festival of the Solstice is had. Also, military, government, religion, and racism are all touched upon. This is all because of one picture: textbook /tg/ getting shit done! | original, setting, fluff, low magic, fantasy, cyblum, cyblum dell, dener, taraklet, brogitarius, yak | 2011-03-03 | 7 | |
14153991 | Victorian Inspector Gatchet | Grimdark, cogpunk Inspector Gadget, what more do you want? | writefag, story, fluff, inspector gadget, victorian, cogpunk, grimdark, gatchet | 2011-03-07 | 3 | |
14159874 | Eldar Lore Thread | Discussion of obscure Eldar fluff - now with added Time Lords! Includes speculation on Dark Eldar and the Thirst. | 40K, fluff, Eldar | 2011-03-08 | 3 | |
April 2011 |
14486484 | Slaanesh and his Servants | OP asks for help fluffing out a Slaaneshi cult he has for an upcoming game. /tg/ answers with some truly grotesque things, and some more subtle things | Slaanesh, fluff, Dark Heresy, cultist | 2011-04-06 | 2 | |
14542980 | Ghost Space Sphere | A game of canon that results in a fairly interesting setting. Beware, contains tripfaggery. | canon, game, setting, fluff, Ghost Space Sphere | 2011-04-10 | 0 | |
14621029 | Crows, /tg/. Fucking crows. | Intelligent animals, cavitation guns, and why we're fucked | animals, terrifying, fluff, crows, ravens, shrimp | 2011-04-18 | 12 | |
14634988 | Maugan-Ra and Kaptin Badrukk: Tyranid Slayers, Cops. | A question of Eldar fluff turns into a discussion of how future 40k Codices should be structured, and the ultimate buddy cop duo is forged. | maugan-ra, fluff, 40k, codex, badrukk | 2011-04-19 | 2 | |
14681874 | Rising Sons part 4 | More art for the Rising Sons stuff | Rising Sons, Japan, Space Marines, Fluff, Homebrew Chapter | 2011-04-23 | 0 | |
May 2011 |
14890671 | Random Class Refluffs! | Hilarity ensues as the Internet Haet Machine(and a writefag or two) refluffs non-sensical Random Class combinations. Good for a laugh or two. | Stupid, refluff, haberdasher, character creation, lollercoaster, internet hate machine, writefaggotry | 2011-05-12 | 1 | |
14974910 | Rising Sons thread 5 | More discussion on the chapter. | Rising Sons, Japan, Space Marines, Fluff, Homebrew Chapter, Deathwatch | 2011-05-20 | 2 | |
15052506 | Rising Sons thread 6 | Honestly, a bit crapper then usual. Archived for clarity's sake. | Rising Sons, Japan, Space Marines, Fluff, Homebrew Chapter, Deathwatch | 2011-05-26 | 1 | |
15084412 | Irradiant | Friendly Mad Max post apoc setting. | fluff, Irradiant, post-apocalyptic, cute | 2011-05-29 | 8 | |
July 2011 |
15613979 | Outsider: The Calling 10 | New nWoD line gets fluffed out more. | Outsider, nWoD, homebrew, Lovecraft, white wolf, fluff, new content | 2011-07-18 | 10 | |
August 2011 |
15807166 | Sharing is caring | non-trip namefag gives away some of his collection. he knows nothing about this archive, so don't tell him. If you want a free resource of game manuals that should last until late august, make sure it doesn't drop off. | legit, PDF, RPG, Setting, Game, fluff, crunch, Rogue Trader, Ninja Burger | 2011-08-04 | 13 | |
16009365 | Worldbuilding from scratch | /tg/ makes a setting from cosmology to individual cities. | Fluff, cooperation | 2011-08-21 | 2 | |
September 2011 |
16453010 | Drakar och Demoner | Anon translating Swedish D&D clone, Drakar och Demoner. | RPG, Tabletop, project, fluff, fantasy, Drakar_och_Demoner | 2011-09-29 | 3 | |
October 2011 |
16521370 | Wizard Hunter idea thread | Idea for a world where modern paramilitaries hunt mages | magic, rp, fluff, writefaggotry | 2011-10-05 | 10 | |
16627032 | The '34 Putsch | Extensive background material for a plausible alternate history campaign setting in which the United States descends into civil war in the 1930s. | Second American Civil War, Great Depression, alternate history, fluff, history, setting | 2011-10-16 | 6 | |
16776536 | On Cyberpunk and Art Deco | A lovely thread full of brainstorming and fluff ideas for a 1920's punky setting. | fluff, worldbuilding, setting idea, 1920s, cyberpunk | 2011-10-31 | 6 | |
November 2011 |
16923978 | Giants and dragons- the setting | Chaos dragons, giants of form, gods of creation | giants, dragons, gods, homebrew, fluff, setting, backstory | 2011-11-12 | 10 | |
December 2011 |
17179837 | Tabula Gloria Dev Thread IV | The monsterfluff threads which became a setting unto itself continues! Also with a wiki now! | Tabula Gloria, monsterfluff, settingfluff, original content, setting, worldbuilding, writing, game design, For'Channar, Vashial, Weylos, Benalor, Animar, too many damn tags to count | 2011-12-13 | 2 | |
17213660 | Tabula Gloria Dev Thread V | Wiki gets built, cultures get a little more fleshed out, and even cosmology and magic systems hard at work! It's Tabula Gloria! | Tabula Gloria, monsterfluff, settingfluff, original content, setting, worldbuilding, writing, game design, For'Channar, Vashial, Weylos, Benalor, Animar, too many damn tags to count | 2011-12-17 | 1 | |
17247619 | Outsider: The Calling 11 | Anniversary Edition | Outsider, nWoD, homebrew, Lovecraft, white wolf, fluff, new content | 2011-12-19 | 15 | |
17369856 | Transformers RPG discussion | Some bare-bones crunch is presented along with a good amount of fluff+timelines | Transformers, crunch, fluff, collaboration, brainstorm | 2011-12-30 | 5 | |
January 2012 |
17423169 | Transfomers RPG 2 | Continuing R&D for a homebrew Transformers RPG | Transformers, fluff, crunch, brainstorm, homebrew | 2012-01-05 | 6 | |
17455058 | Transfomers RPG 3 | Continuing R&D for a homebrew Transformers RPG | Transformers, fluff, crunch, brainstorm, homebrew | 2012-01-09 | 1 | |
17577516 | Toy Tabletop Thread II | Aka Why don't we have a name for this yet?
We continue fleshing out the new setting. Much more win is had but some people forgot to read the original thread. | living, toys, Toys, grim, dark, win, setting, story, fluff, campaign setting | 2012-01-18 | 5 | |
17592472 | The Discarded: A Living Toy RPG setting - Thread 3 | In this thread we discuss the role of 40k minis and such and the role of repair and the different properties a certain construction materials provide to toys. Some faggotry happens over the 40k minis but it's overcome. Unfortunately a lot of shit still doesn't get done. | living, toys, Toys, grim, dark, win, setting, story, fluff, campaign setting, the discarded | 2012-01-20 | 5 | |
17635403 | More Tales of the Emperasque 2: Vulkan's Shopping Trip | Someone Else continues with the story starring everyone's favourite Imperium-ruling Tarrasque | 40k, warhammer, emperasque, writefaggotry, fluff, tales of the emperasque, tarrasque | 2012-01-23 | 26 | |
17623137 | Outsider: The Calling 12 | New nWoD line gets fluffed out more. | Outsider, nWoD, homebrew, Lovecraft, white wolf, fluff, new content | 2012-01-24 | 8 | |
17740772 | Flag Maker | The GM from Unnamed Nationbuilder spends a couple of hours making flags for /tg/. | Flag, drawfag, fluff, nation, nationbuilder | 2012-01-31 | 1 | |
February 2012 |
17756644 | Warhammer 40k: Inquisitor Ramsay's Cafeterium Nightmares Pt. 1 | Write-faggotry describing the exploits of an Ordo Culinatus Inquisitor as he travels the Imperium to help struggling Cafeteriums. | Ordo Culinatus, Inquisitor, Ramsay, 40k, WH 40k, Cafeterium, writefaggotry, story, fluff, Warhammer 40k | 2012-02-01 | 8 | |
17820194 | Shwig Draws Monsters! | Broquest's lead Drawfriend and renowned /tg/ artist Shwigity improves on your shitty MSPaint designs while writefags fluff your creatures! | Shwig, Shwigity, Draw, Drawthread, Monsters, MSPaint, fluff, bestiary, kepoo | 2012-02-06 | 12 | |
18148697 | Fluff a Character Pic | Fluff the pic before yours, add a pic of your own. Featuring legends surrounding the fearsome warrior Shalrad, the fallen noble Arond Yargoldin, the Horizon Knights, and others. | writefaggotry, art dump, fluff, Shalrad, Arond Yargoldin, Horizon Knights | 2012-02-29 | 11 | |
April 2012 |
18837867 | Magical Girl Dystopia | Magical Girls take over and stunt human emotions by making everything into happy land. Rebels use gene therapy to become monsters and fight them. Fluuuuuuuuuffff | fluff, magical girls, setting, game ideas, writefag, getting shit done, dystopia, world building, discussion, magicpunk, 1984, mahou shoujo, gene therapy | 2012-04-24 | 21 | |
18843536 | Primordial Evolution Game Info Thread | Gaps in evolution are patched, information on some species is expanded, and an acid-spitting goatdog is made. Bord are still somewhat a mystery. | Evolution, Primordial, Firdog, Bord, Fluff, Planning | 2012-04-26 | 3 | |
May 2012 |
19085077 | Magical Girl Dystopia III | More fleshing out about the girls and the resistance | fluff, magical girls, setting, game ideas, writefag, getting shit done, dystopia, world building, discussion, magicpunk, 1984, mahou shoujo, gene therapy | 2012-05-14 | 5 | |
19119894 | Magical Girl Dystopia IV | The setting is solidified, ideas are developed, and issues from the last thread are snipped in the bud. | fluff, magical girls, setting, game ideas, writefag, getting shit done, dystopia, world building, discussion, magicpunk, 1984, mahou shoujo, gene therapy | 2012-05-18 | 2 | |
August 2012 |
20193011 | Emulsiworld | Anon describes a dream where mankind is drawn to a new planet through portals on Earth. There they find a hollow but still living tree where they make a new home: Hope. The planet, as big as Jupiter, is host to other such trees, some with other splinter evolutions of mankind, at war with the Keepers, a race of machines which cull mankind's divergent evolutions until extinction. | Homebrew, original content, crunchless fluff, science fiction, post-apocalypse, Hope, arcology, game ideas, world building, The Archivist | 2012-08-05 | 17 | |
September 2012 |
20634918 | Viet Cong Tau | OP notes there is little serious Tau fluff on the 1d4chan wiki. What results is the V'iet: a Tau Sept modeled after the communist fighters in Vietnam, still true to the race being Asian communists, but with a grimdark spin. | vietnam,tau,viet,cong,viet cong,tau fluff,40k | 2012-09-08 | 6 | |
October 2012 |
21203058 | Ghost Ships, 2012 | OP from /k/ spawns a setting about ghost ship hunters in the 21st century. | ghost, ship, setting, fluff, locker, reds, religion, exorcism | 2012-10-20 | 24 | |
November 2012 |
21460436 | Monster Guard | OP's intent is a thread where /tg/ pretends to be the monster under the bed. Due to OP's image selection, it turns into something darker, where the monster under the bed (and in the closet!) defends the child from abusive parents. OP returns, decides to reveal his writefag power level... and makes a setting out of this concept. | Homebrew, original content, crunchless fluff, world building, monsters, nightmares, abuse, child, children, The Archivist | 2012-11-06 | 21 | |
February 2013 |
23194574 | Chapter Creator : Dark Angels Successors (name not yet decided) | /tg/ creates a chapter, a dark angels successor and hammers out the fluff / tabletop for it. Working on a name for it. | Chapter Creator, Dark Angels, Successors, Homebrew, Warhammer, 40k, wh40k, fluff, worldbuilding | 2013-02-16 | 5 | |
23215009 | Chapter Creator : Angelus Petrus - Dark Angels Successors | /tg/ creates a chapter, a dark angels successor and hammers out the fluff / tabletop for it. | Chapter Creator, Dark Angels, Successors, Homebrew, Warhammer, 40k, wh40k, fluff, worldbuilding, Space Marine, Warhammer 40k, Dark Angels, Angelus Petrus | 2013-02-18 | 6 | |
23367298 | Siblings Yvarai Correspondence | Houses of the Blooded fluff story, in a long, fascinating series of letters | story time, Houses of the Blooded, letters, fluff, intrigue | 2013-02-25 | 18 | |
March 2013 |
23839388 | Multiple Histories of the Terran Empire | Discussion of 'space race' settings
Alternate-history fluff based on extended space race beginning during the Cold War (Terrance-Fuchida Effect) | game ideas, space, fluff, cold war | 2013-03-23 | 2 | |
April 2013 |
24518330 | Skyworld: Developing a Setting | In response to questions about life on a skyworld, /tg/ develops a setting, featuring bird-riding nomads and giant, dew-harvesting spiders. | Fluff, Fantasy, Setting, Skyworld, Worldbuilding | 2013-04-29 | 16 | |
August 2013 |
26604934 | Let's Build a World | /tg/ has an imagination and creates a unique setting from absolute scratch. | world building, original content, fluff, sci-fi, shamanistic horseshoe crabs | 2013-08-14 | 12 | |
26646664 | Let's Build a World 2 | /tg/ continues to build the Winder Civilization | world building, original content, fluff, sci-fi, shamanistic horseshoe crabs | 2013-08-17 | 3 | |
October 2013 |
27903773 | Semi-Hard SciFi Space Opera | Anon shares details of his space opera setting with a dash of hard scifi | Space Opera, fluff, hard scifi | 2013-10-24 | 3 | |
January 2014 |
29360104 | D&D Alignment: How very Neutral of you. | A few guys actually make some gods-damned sense of D&D alignment. | DnD, D&D, Dungeons, Dragons, Planescape, Neutral, Zapp, Brannigan, good, evil, law, chaos, sense, fluff, alignment, explanation, succubus | 2014-01-08 | 13 | |
29772158 | Path of War & Psionics. Or: The platonic ideal of Sword. | OP shares Dreamscarred's Path of War book. Anon explains the deliciousness of the Soulknife Swordsage. Much discussion and planning ensues. | psionics, pathfinder, path of war, tome of battle, swords, stat me, Fate/Stay Night, magic, galorion, mecha barbarians, martial arts, swordsage, monk, soulknife, dreamscarred press, preview, complete psionics, wilder, win, attempted derail, D&D, fluff, d20 | 2014-01-26 | 5 | |
March 2014 |
30683899 | Uredium Sector | Homebrew 40k sector that's the 30 Years' War meets the Protestant Reformation in SPACE! | 40k, Homebrew, Setting, Fluff, Grimdark, Worldbuilding, | 2014-03-07 | 5 | |
30698382 | Uredius sector thread #2 | Moar Ideas | 40k, Homebrew, Setting, Fluff, Grimdark, Worldbuilding, Uredius, Uredius Sector | 2014-03-09 | 2 | |
30817437 | The Night Shift: Fifth Shift | The fifth thread in which the setting and campaign module of the Night Shift is discussed. This time the crunch takes a more central role in the discussion as Night Shift World Anon works his magic. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-14 | 14 | |
30889424 | The Night Shift: Sixth Shift | The sixth thread in which the setting and campaign module of the Night Shift is discussed. A slow thread, but one where things get done none the less. More new fluff, more new crunch, and one Anon claiming a TV show may be on the way. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-18 | 11 | |
31000979 | The Night Shift: Seventh Shift | The seventh thread in which the setting and campaign module of the Night Shift is discussed. Another leisurely thread, in which some of the more mundane happenings of the Station are mulled over, some laughs are had, some playtesting is promised, and TV Anon provides updates. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-24 | 11 | |
31066308 | The Night Shift: Eighth Shift | The eighth thread in which the setting and game system of the Night Shift is discussed. An IRC channel is set up, new blood is brought in, more fluff if fluffed and more crunch is crunched. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-26 | 10 | |
31103676 | The Night Shift: Ninth Shift | The ninth thread in which the setting and game system of the Night Shift is discussed. The three oldest NPCs are discussed, new Threats are codified using the Night Shift World format, and questions are raised. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-29 | 10 | |
April 2014 |
31346570 | Necromancer Family | A player seeks to play a necromancer, but fears becoming an edgemeister. The thread turns for the better, when suddenly... | game ideas, writefaggotry, lore ideas, fluff, original content, necromancer, necromancers, family | 2014-04-09 | 39 | |
31581725 | The Bugs are our Bros | OP requests help in fleshing out a race of horrifying insectile monsters allied to humanity. /TG/ pulls through. Then writefags and drawfags show up with awesomly heartwarming results. | Bugs, aliens, xeno, humanity, heartwarming, worldbuilding, fluff, writefags, | 2014-04-20 | 24 | |
May 2014 |
31875548 | /tg/'s Bestiary | /tg/ creates a bestiary with homemade fluff and stats for various original monsters. | Bestiary, monster manual, monsters, fluff, worldbuilding | 2014-05-03 | 3 | |
July 2014 |
33777600 | Inn of the World | What would happen if an empress replaced all the inns in the empire with one that links to towns via portals. | game ideas, building, fluff, fantasy, Awesome, setting, inn | 2014-07-31 | 3 | |
September 2014 |
34610936 | homebrew magic | OP asks how people fluff their magics. Turns out that there's a lot of different ways. | magic, fluff, homebrew | 2014-09-05 | 0 | |
October 2014 |
35407266 | Shitty Spaceship Quirks | In this thread, ideas are brainstormed for various quirks and oddities that crews of old rustbucket spaceships might have to deal with on a regular basis. If there is one thing we know about this universe, it is that /tg/ loves itself its rusty, retro sci-fi grittiness. | space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted | 2014-10-10 | 32 | |
35687091 | Surreal Horror Ideas: Highways and Byways Edition | What sorts of bizarre and otherworldly experiences might a hapless group of characters encounter on a cross-country road trip, an unexpected detour or simply on the way to work? | Surreal, horror, highways, roads, cars, ghosts, travel, roadtrip, brainstorming, fluff, Australia | 2014-10-24 | 8 | |
November 2014 |
36023529 | Disney Villains Victorious: Thread Four | Victorious In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. More fluff is spun of course, and work on the crunch begins. Heroes and villains, the living and the dead, might and magic, despair and hope. Tune in to find out more! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-08 | 17 | |
36037296 | Disney Villains Victorious: Thread Five | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. Things get really crunchy, but remain just as fluffy as before. The bells are ringing, the spirits are fighting, the dwarves are digging and the Disney is strong. Tune in to find out more! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-09 | 14 | |
36045537 | Disney Villains Victorious: VI | The sixth thread, in which we discuss skills and traits and heroes | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design, Scar, Grimhilde, Maleficent, Horned King, Jafar, Facilier | 2014-11-09 | 14 | |
36049715 | Disney Villains Victorious: VII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this seventh thread, Anons and Nameholders alike get down to the nitty-gritty of this setting's game system while continuing to provide quality fluff and world-building ideas. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-09 | 12 | |
36056960 | Disney Villains Victorious VIII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eighth thread, a lot of game system discussion is had and things begin showing signs of a little bit of structure. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-09 | 12 | |
36062468 | Disney Villains Victorious IX | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. This is the ninth thread, three times three. Resist. Withstand. Endure. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-10 | 12 | |
36070014 | Disney Villains Victorious X | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this tenth thread, much discussion is had about character creation, traits and powers, amongst other topics. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-10 | 12 | |
36079994 | Disney Villains Victorious XI | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eleventh thread, the game system is neatly summarized, the map is reorganized, and more flavorful crunch is discussed. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-10 | 12 | |
36084081 | Disney Villains Victorious XII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this twelfth thread, many more game mechanics are discussed, as are more map alterations and the legitimacy of live action Disney properties within the setting. Progress continues to be made and much fun is had. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-11 | 12 | |
36089341 | Disney Villains Victorious XIII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this thirteenth thread, a sample low-level adventure is laid out, discussion of the nations takes place, and more fantastic writing is written. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-11 | 12 | |
36096939 | Disney Villains Victorious XIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-12 | 12 | |
36105822 | Disney Villains Victorious XV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifteenth thread in five days, everyone blows off a little steam and things get a little weird, but more fluff and crunch are worked out, and everyone feels a little better for it. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-12 | 12 | |
36111407 | Disney Villains Victorious XVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The sixteenth thread is another laid back thread, with calm, relaxed discussion of the Villains and the world. Some writing is done, and a lyricist pops in to take suggestions for songs. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-12 | 12 | |
36123404 | Disney Villains Victorious XVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the seventeenth thread, the magic versus anti-magic debate comes to a head, but things are settled and continue on as productively as they have before. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-13 | 11 | |
36129027 | Disney Villains Victorious XVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the eighteenth thread, a great deal more discussion is had, and a number of pieces of writing are written, and things keep rolling right along at a breakneck pace. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-13 | 10 | |
36136120 | Disney Villains Victorious XIX | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In the nineteenth thread, our day shift contributors continue brainstorming, fluffing and crunching, as Brazilian folklore is also discussed. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-13 | 10 | |
36140792 | Disney Villains Victorious XX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We've reached our twentieth thread, and the game system is very nearly complete! Reasons to celebrate abound! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-14 | 10 | |
36148225 | Disney Villains Victorious XXI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. After our triumphant twentieth thread, the twenty-first is a more sedate affair, with contributors creating example characters using our (mostly) completed game system and discussing the intricacies thereof. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-14 | 8 | |
36156847 | Disney Villains Victorious XXII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-second thread in our blockbusting series features more character creation, some new pieces of fluff, and a renewal of the Magic versus Anti-Magic debate. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-14 | 10 | |
36166222 | Disney Villains Victorious XXIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-third thread is a giant, swirling magical maelstrom of crunch, Beastly Belle makes an appearance, and songs are sung in the cool moonlight. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-15 | 5 | |
36164622 | Shitty Spaceship Quirks: The Sequel | Even more wonderful ideas for the beat-up and broken spaceships that /tg/ loves. | space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted | 2014-11-15 | 7 | |
36174056 | Disney Villains Victorious XXIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-fourth thread, as will sometimes happen during one of /tg/'s long-haul projects, devolves into a battle over whether or not to include Ghibli influences. Despite this, there are still many nuggets of goodness to be found. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-15 | 5 | |
36182412 | Disney Villains Victorious XXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-fifth thread of the series, Nob hosts his first alpha playtest of the D.V.V. system, many more example characters are statted, and Belle's daughter is both a bastard and a Beast. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-16 | 5 | |
36196425 | Disney Villains Victorious XXVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-sixth thread, a lot more discussion is had based on the alpha play test, some more songs are written, and contributors continue to be productive. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-16 | 5 | |
36209159 | Disney Villains Victorious XXVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-seventh thread, things continue apace, with class power discussion and recalculating rules after the first playtest. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-17 | 5 | |
36218965 | Disney Villains Victorious XXVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-eighth thread rolls by in a flash as the fluff and crunch fly in the wake of further play testing and brainstorming. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-17 | 4 | |
36228861 | Disney Villains Victorious XXIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this, the twenty-ninth thread of D.V.V., more songs are written, more stories are told, and the crunch gets intricate and technical with discussion of enemy power levels, punchfairy mechanics and more debate on the "M-Word." | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-18 | 4 | |
36234567 | Disney Villains Victorious XXX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. D.V.V. has reached its THIRTIETH thread in only about TEN days! This is certainly something to celebrate! Debate on the inclusion of PC-wielded magic in the setting continues but is mostly civil, and a great deal more crunch along with a bit of fluff is discussed. Everyone should feel proud! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-18 | 4 | |
36244501 | Disney Villains Victorious XXXI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread, the second playtest is run, crunch is re-examined, fluff is written, and things generally go smoothly. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-19 | 4 | |
36258251 | Disney Villains Victorious XXXII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-second thread, more characters and more fluff is generated, a greater understanding of Empress Yzma's Sunless Empire is gained, and a general timeline discussion is begun. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-19 | 4 | |
36269958 | Disney Villains Victorious XXXIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-third thread, the discussion about the timeline becomes a debate which is eventually resolved, many, many polls are held, and various bits and pieces of crunch are soused out. Also, a third alpha test game is scheduled. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-20 | 4 | |
36231345 | Shitty Spaceship Quirks: Again | Yet more ideas for the broken-down flying jalopies that /tg/ calls spaceships. | Quirks, space, spacer, space ship, sci-fi, brainstorming, fluff, old and busted | 2014-11-20 | 4 | |
36277501 | Disney Villains Victorious XXXIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fourth thread, some good fluff is had and several songs are written, and a debate blows up about inclusivity and changing core mechanics. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-20 | 4 | |
36289822 | Disney Villains Victorious XXXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fifth thread, the third play test gets under way, refinements are made to the nitty gritty of the game system, and tensions remain somewhat elevated. With luck, this will pass soon like a summer squall. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-21 | 4 | |
36294966 | Disney Villains Victorious XXXVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-sixth thread, not a whole lot is accomplished. While a number of good concepts are brought up, they are not followed through to their conclusions, as many of our regular posters appear to be indisposed. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-21 | 4 | |
36309144 | Disney Villains Victorious XXXVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-seventh thread, a great deal of discussion is had on a number of crunchy topics, and another playtest is run. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-22 | 4 | |
36316290 | Disney Villains Victorious XXXVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-eighth thread, more fluff is fluffed and more crunch is crunched. A play test is run, and tempers continue to simmer as we near the homestretch of the game's core build. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-22 | 4 | |
36308425 | Positive Starship Quirks | Positive spaceship quirks to set off the shitty ones. | Quirks, space, spacer, space ship, sci-fi, brainstorming, fluff, positive, new hotness | 2014-11-23 | 2 | |
36329726 | Disney Villains Victorious XXXIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-ninth thread, there is no bickering or arguing to be had at all, and the fluffing and crunching rolls on just as smoothly and politely as you please. Things are getting more polished and complete by the day. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-23 | 4 | |
36346718 | Disney Villains Victorious XXXX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 40th thread, things continue to inch painfully towards a working beta, but fluff creation continues apace and a special guest makes an appearance. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-24 | 4 | |
36364318 | Disney Villains Victorious XLI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 41st thread, things are rather laid back as contributors poke at various aspects of the fluff and crunch, discuss PC agency within the setting, and make plans to finish up the game's alpha version. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-25 | 4 | |
36387515 | Disney Villains Victorious XLII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 42nd thread, both new characters and new villains are statted, more KLRs and fluff pieces are written and things proceed at a sedate pace as the Thanksgiving holiday approaches. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-27 | 4 | |
36422115 | Disney Villains Victorious XLIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The 43rd thread, started around Thanksgiving, proceeds at a leisurely pace and includes playtesting, further refinement of the game system and fluff discussion about the Kings and their roles in the world are had. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-29 | 4 | |
36455301 | Disney Villains Victorious XLIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 44th thread, a surprisingly large number of things get done, with multiple villains, new races, and another discussion on the most forbidden topic. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-30 | 4 | |
December 2014 |
36481423 | Disney Villains Victorious XLV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 45th thread, there is a flare-up of debate over the power of individual enemies, but work still gets done. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-01 | 4 | |
36420920 | Edge Chronicles RPG Thread 3 | Where /tg/ continues to fill out the crunch and runs two playthroughs | Edge Chronicles, RPG, Homebrew, fluff, crunch, game design | 2014-12-02 | 2 | |
36492514 | Disney Villains Victorious XLVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 46th thread, more fluff is written and more crunch is worked out as preparations are made for another playtest, this time set in the Sorcerous Sultanate of Agrabah. Please stay tuned to see how things turn out! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-02 | 2 | |
36521125 | Disney Villains Victorious XLVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-seventh thread, the seventh and final playtest is run in preparations for a beta test campaign. As always, fluff is fluffed and crunch is crunched and discussion is had. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-03 | 1 | |
36578254 | Disney Villains Victorious XLVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-05 | 1 | |
36551267 | Disney Villains Victorious XLVIII (true) | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-05 | 2 | |
36610057 | Disney Villains Victorious L | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Multiple kings are statted this, thread, including notably Queen Grimhilde. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-08 | 1 | |
36501450 | Edge Chronicles RPG Thread 4 | /tg/ continues to develop the setting, skills and chargen | Edge Chronicles, RPG, Homebrew, fluff, crunch, game design | 2014-12-08 | 1 | |
36636975 | Disney Villains Victorious LI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-first thread an off-topic anthropological debate occurs, but discussion is also had about the Core game and the next expansion, featuring Disney's more modern films. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-10 | 1 | |
36671352 | Disney Villains Victorious LII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-second thread, things progress slowly due to many Anons and Names having jobs and academic obligations, but more enemy stating and brainstorming takes place regardless. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-12 | 2 | |
36721017 | Disney Villains Victorious LIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-third thread, discussion is held at more leisurely pace, preparations are made for a commissioned art piece, another session of our first test campaign is run and a Drawfriend joins our ranks! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-14 | 2 | |
36636588 | Edge Chronicles RPG Thread 5 | /tg/ fleshes out Skills, the doc and starts on Alchemy. | Edge Chronicles, RPG, Homebrew, fluff, crunch, game design | 2014-12-15 | 1 | |
36752626 | Disney Villains Victorious LIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-fourth thread, not much is crunched out but a great deal of delicious fluff is written, and our new artist shares more of his work. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-15 | 0 | |
36766823 | Edge Chronicles RPG Thread 5 | Where /tg/ continue to work on Alchemy and the Mire almost TPK's a playtest. | Edge Chronicles, RPG, Homebrew, fluff, crunch, game design | 2014-12-16 | 1 | |
36779657 | Disney Villains Victorious LV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Another king statted, more crunch, more art and some more discussion about the futuristic splat. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-18 | 0 | |
36807813 | International Wizard Schools | Creation/discussion of various nations and their magical education facilities in the Harry Potter universe. | Harry, Potter, Wizard, Wizarding, Magic, School, International, Nationalism, Fluff, creative, Hogwarts | 2014-12-18 | 0 | |
36837736 | Disney Villains Victorious LVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-sixth thread,a great deal more fluff is written and art is drawn, mainly focused around Atlantis and its role in the world of Disney Villains Victorious. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-22 | 0 | |
36788078 | Edge Chronicles RPG Thread 7 | /tg/ reviews professions, works on alchemy and continues the Document | Edge Chronicles, RPG, Homebrew, fluff, crunch, game design | 2014-12-22 | 1 | |
36915208 | Edge Chronicles RPG Thread 8 | /tg/ tests out the Rolling system and forgets to bump the thread | Edge Chronicles, RPG, Homebrew, fluff, crunch, game design | 2014-12-23 | 1 | |
36913762 | Disney Villains Victorious LVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-seventh thread, more villains are statted, Ice Anna pays a visit, and discussion of the first expansion, DVV: GRIDLOCK begins in earnest. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-24 | 0 | |
36956404 | Disney Villains Victorious LVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-eighth thread, more discussion on DVV: Gridlock and Classic take place, fluff an crunch and produced and we all take it easy on account of the holidays. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-27 | 2 | |
36990938 | The Return Of The Son Of Shitty Spaceship Quirks | TheBaneblade is back with a belated Christmas edition. | space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted | 2014-12-28 | 6 | |
37007084 | Disney Villains Victorious LIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-ninth, more fluff and crunch of DVV: Gridlock is had, more art is shared and more laughs are had. Please stay tuned for more! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-30 | 1 | |
January 2015 |
37064882 | Disney Villains Victorious LX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixtieth thread, more discussion of DVV's new modern expansion, GRIDLOCK, is had, and we celebrate a New Year of Disney Villains. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-01 | 1 | |
37120364 | Disney Villains Victorious LX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-first thread, work on Gridlock rolls along, much brainstorming and fluff is produced, and we revisit the Classic game for some more work on villains and stats. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-06 | 5 | |
37200257 | Disney Villains Victorious LXII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-second thread, we continue to fluff out the DVV: GRIDLOCK setting which includes: maps and boundaries drawn and redrawn, new pieces of art by a variety of Drawfriends, and in-depth discussion of the various Villains and Lands. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-11 | 6 | |
37300018 | Disney Villains Victorious LXIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-third thread, a lot of discussion can be found on just how large Gridlock is as a setting, Doofenshmirtz starts a blog and DTP Modern go on a road trip. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-15 | 5 | |
37386478 | Disney Villains Victorious LXIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fourth thread, more brainstorming is spun up around the Gridlock setting. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-21 | 6 | |
37511189 | /tg/ on mimics biology | Dare you enter that mimical realm?(the realm is also a mimic) | mimic, mimics, fluff, biology, magical realm | 2015-01-21 | 5 | |
37517516 | Disney Villains Victorious LXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fifth thread, more discussion is had on the modern setting Vanellope gets some fluff stories and slews of characters are statted up. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-26 | 6 | |
February 2015 |
37749134 | Most unappealing campaign pitch possible? | Top fucking kek. Highlights include a campaign where your adventurers have to file paperwork for everything. | game ideas, campaign, design, fluff, funny, awesome | 2015-02-01 | 8 | |
37635505 | Disney Villains Victorious LXVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread we get a bucketload of new villains, stats for Alice and Monstro and many suggestions and informations on possible space setting factions. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-04 | 6 | |
37843250 | American Fantasy (Fantasy in a pre-Europe America setting) | /tg/ mulls around ideas and inspiring facts about the land west of the atlantic and all its glory and curiosity before the West got a hold of it. | america, american fantasy, setting, fluff, discussion, worldbuilding, collaborative, indians, native americans, atlatl, pueblo, hype as fuck | 2015-02-06 | 2 | |
37834678 | Disney Villains Victorious LXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We got several new Kings and Villains, but the thread died early. DVV may go into hibernation until interest in the project returns. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-09 | 6 | |
38076794 | 40k Skaven Worldbuilding | /tg/ sets out to fluff an adaptation of Skaven into 40k. Lab rats, biotech horrors, DAoT AI, Pinky and Brain, Mass Effect Collectors and Portal get involved. The results would probably make a really weird army. | Skaven, Rats, 40k, Warhammer, Worldbuilding, Fluff, AI, DAoT, | 2015-02-15 | 5 | |
37940238 | Disney Villains Victorious LXVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this edition some more (possible) Gridlocked Villains, the reposting of some Villain statblocks that were lost in previous threads and more important we begin working on the pdf document. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-16 | 6 | |
38109092 | Disney Villains Victorious Thread LXIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We get a new King and new Villains, along with more progress on the core book. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-23 | 5 | |
March 2015 |
38246491 | Disney Villains Victorious Thread LXX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We have hopefully recruited a new drawfriend and got some new writefaggotry. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-03-06 | 5 | |
April 2015 |
39277228 | Post a picture, get wouldbuilding written for it | Post a image of a creature, magical item or character. The anon below must worldbuild fluff for it. Awesome worldbuilding results. | fluff, backstory, worldbuilding, monsters, characters, magic items, | 2015-04-12 | 2 | |
39373864 | Carcer Americana | The United States of America disappears for two days and returns as a fantasy setting. | worldbuilding, setting, fluff, Carcer Americana | 2015-04-17 | 5 | |
May 2015 |
39765609 | Craftworldis Ayl-Nasturcane | After a shaky start and a few trolls, /tg/ makes a craftworld of healers. | Eldar, Fluff, Creation, Healing, Aylis-Nasturcane | 2015-05-05 | 6 | |
June 2015 |
40314218 | Wood Elves appreciation thread | A thread about Wood Elves, what differences exist between them and their cousins, if there are, and also fluff. | Elf, Elves, drow, fluff, high | 2015-06-08 | 3 | |
40287078 | On Hobgoblins and other golbinoid creatures | Hobgoblins, how are they used in different settings? What differentiates them from orcs or common gobbos? And also some goblin lore. | fluff, goblin, hobgoblin, oc, orc, race, setting | 2015-06-08 | 6 | |
40597146 | What would you put in a mythic japan setting? | As title describes, ideas from japanese folklore that could be used in a setting. | japan, fluff, myth, oc, setting | 2015-06-15 | 1 | |
40615049 | Undead hunters | Anon asks is there a way to write a good, decent and/or original backstory for a character that hunts the undead. | fluff, hunter, mercenary, oc, original content, smite, undead | 2015-06-23 | 3 | |
40709006 | Imperial Guard appretiation thread | Anons discuss which Imperial Guard Regiment they think is the most interesting, fluff-wise. | 40k, Imperial, Guard, fluff, Warhammer | 2015-06-29 | 0 | |
July 2015 |
41342242 | Of bunnies and /tg/ | interesting Ideas of how rabbit people can be a viable replacement for goblins and extra uses in settings are talked about, and then a writefag drops a feels nuke and it a good thing too. | fluff, bunnies, creative, writefag, /tg/ isn't always a cruel place, world settings | 2015-07-21 | 5 | |
41231456 | Of Elves and other Fair Folk | Anon asks what people thoughts on races who are beautiful, ethereal, and better than the norm, but also flawed in many ways, /tg/ discusses. | Elf, Elves, dark elves, drow, fluff, high elf | 2015-07-22 | 3 | |
41285431 | Of Humans and starting stat bonuses | Anon asks why humans usually have starting bonuses in CHA based stats, /tg/ discusses if and why humans (and other races) have or don't have starting bonuses in their game settings and if they do which are used and why. | character creation, creation, fluff, game design, human, roleplay, setting | 2015-07-24 | 1 | |
41526857 | Chromatic Space Babes | Thread is initially about the 50s and 60s sci-fi concept of alien and space women, /tg/ derails it into a thread about a space captain management game concept. | CBS, fluff, game design, race, setting, space, space babe, xeno | 2015-07-30 | 6 | |
August 2015 |
41547639 | Chromatic Space Babes part 2 | In which the space captain management game concept is further developed and the different races of space babes are given traits and characteristics. | CBS, fluff, game design, race, setting, space, space babe, xeno | 2015-08-05 | 3 | |
41746367 | Of Harpies and other birdfolk | Harpies, how are they used in different settings? From the original greek myth to modern depictions, thread also discusses about variants based from different species of birds. | fluff, harpy, harpies, oc, race, setting, species | 2015-08-11 | 7 | |
41901253 | Mandala of Fortune | Put your character up. Name their greatest deeds and virtues. Now their greatest sins. Spin the Mandala of Fortune and see what (often epic!) afterlife your protagonist/antagonist will suffer before Enlightenment! | writefaggotry, Hinduism, Buddhism, allignment, writefag, fluff, awesome, religion, afterlife, player character, good end, bad end, allignment, epic | 2015-08-17 | 31 | |
41729483 | Of Folklore Monsters and Other Tales | In which /tg/ discusses the existence, knowledge and lore of various monsters, fae, night creatures, boogeymen and other urban story beings. | Encounter, Fluff, Folklore, IRL, Random, Spooky, Stories, Story | 2015-08-19 | 5 | |
42075588 | Of roleplaying as christian missionaries and saints | Anon asks for a system to roleplay as a priest or missionary, /tg/ delivers and discusses and even creates some OC. | demon, exorcism, fluff, GOD, oc, priest, smite, undead | 2015-08-28 | 3 | |
42094022 | How do you successfully parent a gnoll? | Several different people's (and settings') takes on gnolls, either as creatures in the wild or a PC race | gnoll, setting, fluff, race | 2015-08-28 | 5 | |
October 2015 |
42889010 | Renegade Space marine creation thread | An odd thought turns into a good idea that is well thought out and fluffed into a usable chapter. | /tg/ get shit done, Space Marines, Renegade Space Marines, fluff, good ideas, Warhammer 40,000, WH40K, Imperium of Man, At the edge of known space, | 2015-10-07 | 1 | |
43081579 | Home brewed reworking of Bioshock RPG | OP asks for input to work Tonics into spell systems. /tg/ runs off with it into the direction of it's own game system. Crunch ensues. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-10-20 | 6 | |
43219967 | Home brewed Bioshock RPG #2 | Continuing from the first thread. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-10-24 | 0 | |
43302401 | The lich's phylactery is now called... | For everyone sick of those undead wizzy bastards | fluff, insults, humor | 2015-10-27 | 15 | |
43332824 | Home brewed Bioshock RPG #3 | More crunch added along with discussions about how real life tech on building on the bottom of the sea. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-10-31 | 1 | |
November 2015 |
43411095 | "The High Ground" | Turns out Obi-Wan Kenobi was referencing a certain kind of Force power. | Star Wars, Fluff, High Ground | 2015-11-03 | 33 | |
43453917 | Home brewed Bioshock RPG #4 | New Homebrew guy posts up parts of the Alpha phase RPG and anons start to dig in to get shit done. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-11-05 | 0 | |
43540626 | Home brewed Bioshock RPG #5 | Status effects, Melee weapons and conditions are worked on. 3D IRL table top figurines are made as well. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-11-11 | 0 | |
December 2015 |
44064996 | Hive Fleet Chimaera 1 | Coming up with the fluff for a newfag. | Tyranid, Hive Tyrant, Fluff, Collective Game | 2015-12-09 | 1 | |
May 2016 |
47160999 | Oaths, Mottos, and Everything Else | Cool sayings, unit mottos and oaths of different worlds and games. Plagarism abounds, still good shit | Fluff, Game Design, Writefaggotry | 2016-05-11 | 0 | |
June 2016 |
47647866 | Fluff for the Fluffless: Marines | Giving background and description to space marine chapters that have none canonically. | Fluff, Space Marines, Space, Marines, 40k, Creation Tables, Homebrew, Canon, 40,000 | 2016-06-11 | 2 | |
July 2016 |
48444329 | The Huge Marines/The Arms of Atlas | /tg/ creates and discuss the Huge Marines,a marine chapter made completely of enhanced ogryns and whose tactics are HUGE! | fluff, marine chapter, Huge Marines, The Arms of Atlas, St Gav, ogryn | 2016-07-28 | 7 | |
48522863 | Voltari Sector Thread 1 | We just came up with a new sector and some new ideas. Let's see how far we can take this. | Sector Creation, 40k, Background fluff, Idea Thread | 2016-07-31 | 1 | |
August 2016 |
48644799 | Voltari Sector Thread 2 | A week later, we get another thread, but it's a bit lonely this time around. | Sector Creation, 40k, Background fluff, Idea Thread | 2016-08-08 | 0 | |
September 2016 |
49335702 | Why green witches? | /tg/ speculates on the reasons why witches may have green skin | fluff, witch, witches | 2016-09-16 | 12 | |
49356089 | Australian Aboriginal mythological fantasy | /tg/ discusses a fantasy setting based on Aborignal Australian mythology | aboriginal, australian, australian aboriginal, fantasy, setting, fluff, australian | 2016-09-16 | 3 | |
49360045 | Stargate 1888 | Anon asks /tg/ to help fluff his custom Stargate setting | stargate, science fiction, sci fi, sci-fi, fluff, setting, ideas, brainstorming | 2016-09-17 | 6 | |
January 2017 |
51092288 | original monsters with backstories | /tg/ posts pics of various creatures and provides them with suitable fluff. Good resource for GMs needing something new to put into a game. | monsters, worldbuilding, backstory, fluff, | 2017-01-10 | 3 | |
51108339 | A Cozy, Creepy, Winter Campaign | Winter campaign ideas based around a crawler vehicle | fluff, cozy, winter, crawler | 2017-01-10 | 38 | |
51165803 | A Cozy, Creepy, Winter Campaign Part 2 | Winter campaign ideas based around a crawler vehicle. | fluff, cozy, winter, crawler, worldbuilding | 2017-01-15 | 12 | |
51223773 | A Cozy, Creepy, Winter Campaign part 3 | Winter campaign ideas based around a crawler vehicle. Short incarnation. | fluff, cozy, winter, crawler | 2017-01-16 | 10 | |
February 2017 |
51679781 | Interesting Creatures | /tg/ invents some original monsters. | backstory, fluff, worldbuilding, monsters, creatures, | 2017-02-14 | 3 | |
March 2017 |
52078572 | Comfy Cliche Thread | Anons share the ideas in settings and campaigns that, in spite of their overuse, are still loved. | Meta, fluff, BBEG, character, setting | 2017-03-09 | 8 | |
April 2017 |
52535995 | Implementing shinto in D&D | thread full of ideas, mechanics, adventure hooks, and comfy all about everyone's favorite weeaboo animism religion | D&D, fantasy, fluff, touhou, catgirls, foxgirls, cute, comfy, not-trash-I-Promise, gods, mythology, | 2017-04-08 | 5 | |
52911245 | FOOD | Fa/tg/uys discuss gastronomy, interesting (and somewhat pointless) fluff ensues. | food, fluff, conversation, D&D, Pathfinder, Fantasy | 2017-04-29 | 7 | |
June 2017 |
53604513 | Fluff for the Wasteland Thread | /tg/ comes together to write fluff, backgrounds, and stories for pics of the Wasteland. May be a useful resource! | Fluff Writing, Community Worldbuilding, Community Writing, Fluff, Wasteland, Post-Apocalyptic, Grim, Lore | 2017-06-06 | 7 | |
53797683 | Original Monsters Worldbuilding and Discussion | /tg/ invents new monsters | monsters, worldbuilding, fluff, backstory, setting, | 2017-06-15 | 1 | |
53867735 | Knightpunk setting worldbuilding | /tg/ brainstorms a setting where being a Knight is like being a cartoon Luchadore | Worldbuilding, fluff, knights, luchadores | 2017-06-19 | 1 | |
July 2017 |
54191269 | Night Shift: Working Overtime | We join the Attendants at the Gas 'n Go for another Night Shift where we discuss mechanics, inspiration and the future of the Station. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2017-07-09 | 12 | |
October 2017 |
55671882 | how does /tg/ like their werewolves | /tg/ discusses and worldbuilds various original twists on lycanthropy | werewolves, worldbuilding, fluff, | 2017-10-13 | 3 | |
55979433 | Night Shift: Halloween Edition | Employee guides are shared and games are planned as we return to the Stop n' Gas this Halloween to discuss a favorite /tg/ homebrew. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2017-10-27 | 13 | |
November 2017 |
56265579 | Word Creation and Fluff | Anons come together to make up fantasy terms and write out lore for them. May be a fun and useful resource! | Fluff, Lore, Lore Creation, Terminology, Fantasy, Fluffing Thread, Resource | 2017-11-09 | 6 | |
December 2017 |
57118226 | Skeleton civ | Discussion about technologically advanced skeletons(also, puns, but what else did you expect) | funny, spooky, undead, differently alive, fluff, ideas, world building, setting | 2017-12-27 | 3 | |
May 2018 |
59266224 | Planeforger IV: Pheroxa | We rolled up a plane with dice, made a map, and created a post-phyrexian world with a twisted history that views yawgmoth more positively. | Magic the Gathering, worldbuilding, Planeforger, MTG, art, phyrexia, yawgmoth, fluff, crunch | 2018-05-02 | 4 | |
August 2018 |
61228659 | Photo Fluff Thread | A short but productive thread where Anons come together to write out lore for random pictures that get posted. | Lore, Fluff, Community Writing, Fluff Thread | 2018-08-04 | 5 | |
61460915 | /tg/ makes a hexmap - Mundane Edition | Once again they attempt to create another world in a team effort with a hexmap, except this time there's no more ridiculous science-fantasy | hexmap, worldbuilding, lore, fluff, medieval fantasy, fantasy | 2018-08-21 | 1 | |
61576895 | /tg/ makes a hexmap - Mundane Edition Continuation | In which they carry on, adding several new things. | hexmap, worldbuilding, lore, fluff, medieval fantasy, fantasy | 2018-08-24 | 1 | |
61645683 | Super Power Generation | People go to website to get a cue, write up super powers and backstories | Fluff, Powers, Writing, Character Creation | 2018-08-29 | 1 | |
October 2018 |
62530908 | Scripts and Snails | This thread involved sharing humorous medieval manuscript margin drawings and then making them into world design. | World Design, Fluff, Medieval, Manuscript, Snail, Snails, Rabbits, Knights, | 2018-10-18 | 9 | |
June 2019 |
66593561 | Dwarven Lore and Culture Thread | /tg/ comes together to write out fluff and lore for dwarves! A useful resource for anyone worldbuilding or playing as a dwarf! | Dwarf, Dwarves, Dwarven, Lore, Fluff, Worldbuilding, Oddly comfy, | 2019-06-12 | 0 | |
November 2019 |
69591333 | South American Bestiary | Brazilian anon provides great insight on mythological creatures of South America. | bestiary, monster manual, fluff, worldbuilding, mythology | 2019-11-25 | 29 | |
February 2020 |
70688808 | In which /tg/ makes a fantasy setting | OP shows a great map, /tg/ goes on to fluff it up. | fluff, worldbuilding, Sakria | 2020-02-03 | 13 | |
May 2020 |
72640431 | Quirks of flying an old, shitty ship | An anon asks how to give character to an old shitty ship. Sailors, air crew, aircraft maintainance crew, historians, and random anons help. | space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted, military, airplane, ocean, ship, aircraft, repair, haunted | 2020-05-20 | 9 | |
January 2021 |
77247441 | What would life be in post-industrial Dwarf hold? | Anons discuss how technical progress would affect dwarvenkind. | Dwarf, fluff, world building | 2021-01-31 | 3 | |
June 2021 |
79669577 | Snowcrawlers, and surviving on the ice fields | OP is reminded of an old thread and polar vehicles are posted and life in the cold is discussed with additional discussion of game mechanics | fluff, cozy, winter, snow, crawler, snowcrawler, worldbuilding, supernatural, paranormal, creepy | 2021-06-13 | 15 | |
79773892 | Cozy Icecrawler apocalypse | OP posts to discuss actual mechanics that could be done in such a cozy and creepy ice land. | fluff, cozy, winter, snow, crawler, snowcrawler, worldbuilding, supernatural, paranormal, creepy, pdf | 2021-06-18 | 11 | |
July 2021 |
80022374 | Cozy Icecrawler apocalypse 2 | OP talks about some mechanics and cooking is discussed a bit more. | fluff, cozy, winter, snow, crawler, snowcrawler, worldbuilding, supernatural, paranormal, creepy, pdf | 2021-07-01 | 7 | |
August 2022 |
85661451 | Comfy spaceship setting building | Starship talismans, fermented foods and courier families - A /tg/ collective of lore snippets and fluff for a comfy spacefaring game. | fluff, cozy, space, worldbuilding, | 2022-08-24 | 6 | |